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extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
#include "luax.h"

using namespace Luax;

class Player : public LuaxObject
{
public:


};

int main()
{
    lua_State* L = luaL_newstate();
    LuaxState state(L);

}