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authorchai <215380520@qq.com>2023-06-02 21:39:27 +0800
committerchai <215380520@qq.com>2023-06-02 21:39:27 +0800
commita36e603531ad301cc144e88bce640e9b16d38e34 (patch)
treeaf083bfc9f452da4127f0a517c858a177f701685
parentdb644274ae95a6fd0a3224d0dc848702615ff309 (diff)
*misc
-rw-r--r--WorldlineKeepers/Assets/Bundle/metadata/filelist.csv23
-rw-r--r--WorldlineKeepers/Assets/Bundle/stages.meta8
-rw-r--r--WorldlineKeepers/Assets/Bundle/stages/readme.txt1
-rw-r--r--WorldlineKeepers/Assets/Bundle/stages/readme.txt.meta7
-rw-r--r--WorldlineKeepers/Assets/Bundle/stages/stage0.meta8
-rw-r--r--WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json3
-rw-r--r--WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json.meta7
-rw-r--r--WorldlineKeepers/Assets/Bundle/stages/stage1.meta8
-rw-r--r--WorldlineKeepers/Assets/Editor/GenerateFileKey.cs51
-rw-r--r--WorldlineKeepers/Assets/Editor/GenerateFileKey.cs.meta11
-rw-r--r--WorldlineKeepers/Assets/Scripts/Battle/Metadata/StageMetadata.cs3
-rw-r--r--WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs15
-rw-r--r--WorldlineKeepers/Assets/Scripts/Data/DataManager_Data.cs2
-rw-r--r--WorldlineKeepers/Assets/Scripts/Data/DataManager_Load.cs4
-rw-r--r--WorldlineKeepers/Assets/Scripts/Data/Metadata/FileKey.cs26
-rw-r--r--WorldlineKeepers/Assets/Scripts/Data/Metadata/Filelist.cs4
-rw-r--r--WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs2
-rw-r--r--WorldlineKeepers/Assets/Scripts/Tools/CSVReader.cs12
18 files changed, 160 insertions, 35 deletions
diff --git a/WorldlineKeepers/Assets/Bundle/metadata/filelist.csv b/WorldlineKeepers/Assets/Bundle/metadata/filelist.csv
index c7acbf6..d41b78e 100644
--- a/WorldlineKeepers/Assets/Bundle/metadata/filelist.csv
+++ b/WorldlineKeepers/Assets/Bundle/metadata/filelist.csv
@@ -1,6 +1,29 @@
key,type,root,path
+,,,
"#type: 0-csv, 1-json, 2-txt",,,
"#root: 0-bundle, 1-streaming, 2-persistent",,,
+,,,
+#CSV ,,,
default_stats,0,0,metadata/default_stats.csv
default_buffs,0,0,metadata/default_buffs.csv
default_items,0,0,metadata/default_items.csv
+,,,
+#Prefabs,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+,,,
+#Sprites,,,
diff --git a/WorldlineKeepers/Assets/Bundle/stages.meta b/WorldlineKeepers/Assets/Bundle/stages.meta
new file mode 100644
index 0000000..231bbd8
--- /dev/null
+++ b/WorldlineKeepers/Assets/Bundle/stages.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 02bf86416713ad248828f51590f74f53
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Bundle/stages/readme.txt b/WorldlineKeepers/Assets/Bundle/stages/readme.txt
new file mode 100644
index 0000000..e1640bb
--- /dev/null
+++ b/WorldlineKeepers/Assets/Bundle/stages/readme.txt
@@ -0,0 +1 @@
+关卡 \ No newline at end of file
diff --git a/WorldlineKeepers/Assets/Bundle/stages/readme.txt.meta b/WorldlineKeepers/Assets/Bundle/stages/readme.txt.meta
new file mode 100644
index 0000000..b4b7f91
--- /dev/null
+++ b/WorldlineKeepers/Assets/Bundle/stages/readme.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 2286d872f3c027448810c815b0ba7939
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Bundle/stages/stage0.meta b/WorldlineKeepers/Assets/Bundle/stages/stage0.meta
new file mode 100644
index 0000000..75ee6f6
--- /dev/null
+++ b/WorldlineKeepers/Assets/Bundle/stages/stage0.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 778eff8a64bca644a950efa6067c3700
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json b/WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json
new file mode 100644
index 0000000..4eb7c3f
--- /dev/null
+++ b/WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json
@@ -0,0 +1,3 @@
+{
+
+} \ No newline at end of file
diff --git a/WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json.meta b/WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json.meta
new file mode 100644
index 0000000..dc7985d
--- /dev/null
+++ b/WorldlineKeepers/Assets/Bundle/stages/stage0/stage.json.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 2ef234317b0a618409cb5f7409133248
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Bundle/stages/stage1.meta b/WorldlineKeepers/Assets/Bundle/stages/stage1.meta
new file mode 100644
index 0000000..e10d369
--- /dev/null
+++ b/WorldlineKeepers/Assets/Bundle/stages/stage1.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d5b982ab99af64740a4fdf5de6433c49
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Editor/GenerateFileKey.cs b/WorldlineKeepers/Assets/Editor/GenerateFileKey.cs
new file mode 100644
index 0000000..bec1374
--- /dev/null
+++ b/WorldlineKeepers/Assets/Editor/GenerateFileKey.cs
@@ -0,0 +1,51 @@
+using System.IO;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+using WK.Data;
+
+namespace WK
+{
+
+ public class GenerateFileKey
+ {
+ private static string targetFile = "Assets/Scripts/Data/Metadata/FileKey.cs";
+
+ [MenuItem("Tools/生成FileKey.cs")]
+ public static void EditorGenerateFileKey()
+ {
+ TextAsset text = ResourceManager.Instance.LoadAsset<TextAsset>(StaticDefine.FileList);
+ string content = text.text;
+ List<FileDescriptor> files = CSVReader.Read<FileDescriptor>(content);
+ Dictionary<string/*EFileKey*/, FileDescriptor> filelist = new Dictionary<string, FileDescriptor>();
+ CSVReader.ReadDictionary<string, FileDescriptor>(filelist, content, "key");
+ if(filelist.Count > 0)
+ {
+ if (File.Exists(targetFile))
+ {
+ File.Delete(targetFile);
+ }
+ FileStream fs = File.Create(targetFile);
+ using (StreamWriter writer = new StreamWriter(fs))
+ {
+ writer.WriteLine("// 自动生成");
+ writer.WriteLine("namespace WK.Data");
+ writer.WriteLine("{");
+ writer.WriteLine("\tpublic enum EFileKey");
+ writer.WriteLine("\t{");
+ writer.WriteLine("\t\tnone = 0,\n");
+ foreach(var kv in filelist)
+ {
+ writer.WriteLine("\t\t" + kv.Key + ",");
+ }
+ writer.WriteLine("\n\t\tall");
+ writer.WriteLine("\t}");
+ writer.WriteLine("}");
+ }
+ }
+ }
+
+ }
+
+}
diff --git a/WorldlineKeepers/Assets/Editor/GenerateFileKey.cs.meta b/WorldlineKeepers/Assets/Editor/GenerateFileKey.cs.meta
new file mode 100644
index 0000000..180fc9d
--- /dev/null
+++ b/WorldlineKeepers/Assets/Editor/GenerateFileKey.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6ed96edb19890924a93d28a72ab8a7c3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Scripts/Battle/Metadata/StageMetadata.cs b/WorldlineKeepers/Assets/Scripts/Battle/Metadata/StageMetadata.cs
index b530390..1fc5c2a 100644
--- a/WorldlineKeepers/Assets/Scripts/Battle/Metadata/StageMetadata.cs
+++ b/WorldlineKeepers/Assets/Scripts/Battle/Metadata/StageMetadata.cs
@@ -11,7 +11,7 @@ namespace WK.Data
/// </summary>
public abstract class StageEntityMetadatas
{
- public string entityId;
+ public string entityId; // óеĶ
}
public class StageDesc
@@ -36,3 +36,4 @@ namespace WK.Data
}
}
+
diff --git a/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs b/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs
index ac800ee..15fc861 100644
--- a/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs
+++ b/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs
@@ -10,18 +10,13 @@ namespace WK
/// </summary>
public class GameSceneManager : Singleton<GameSceneManager>
{
- private AsyncOperation m_AsyncOpt = null;
- public AsyncOperation AsyncOpt
- {
- get
- {
- return m_AsyncOpt;
- }
- }
+ private AsyncOperation m_SceneOpt = null;
+ public AsyncOperation sceneOpt => m_SceneOpt;
- public void LoadScene(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadMode = UnityEngine.SceneManagement.LoadSceneMode.Single)
+ public AsyncOperation LoadScene(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadMode = UnityEngine.SceneManagement.LoadSceneMode.Single)
{
- m_AsyncOpt = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(sceneName, loadMode);
+ m_SceneOpt = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(sceneName, loadMode);
+ return m_SceneOpt;
}
diff --git a/WorldlineKeepers/Assets/Scripts/Data/DataManager_Data.cs b/WorldlineKeepers/Assets/Scripts/Data/DataManager_Data.cs
index d16c785..6e12d6e 100644
--- a/WorldlineKeepers/Assets/Scripts/Data/DataManager_Data.cs
+++ b/WorldlineKeepers/Assets/Scripts/Data/DataManager_Data.cs
@@ -11,7 +11,7 @@ namespace WK.Data
public partial class DataManager : Singleton<DataManager>
{
// ļб
- private Dictionary<string/*EFileKey*/, MetadataFileDescriptor> m_Filelist = new Dictionary<string, MetadataFileDescriptor>();
+ private Dictionary<string/*EFileKey*/, FileDescriptor> m_Filelist = new Dictionary<string, FileDescriptor>();
private Dictionary<string/*uid*/, CharacterStatsMetadata> m_CharacterStatsMetadata = new Dictionary<string, CharacterStatsMetadata>();
private Dictionary<string/*uid*/, BuffMetadata> m_BuffMetadata = new Dictionary<string, BuffMetadata>();
diff --git a/WorldlineKeepers/Assets/Scripts/Data/DataManager_Load.cs b/WorldlineKeepers/Assets/Scripts/Data/DataManager_Load.cs
index aab90a9..b7fb0b9 100644
--- a/WorldlineKeepers/Assets/Scripts/Data/DataManager_Load.cs
+++ b/WorldlineKeepers/Assets/Scripts/Data/DataManager_Load.cs
@@ -33,8 +33,8 @@ namespace WK.Data
{
TextAsset text = ResourceManager.Instance.LoadAsset<TextAsset>(StaticDefine.FileList);
string content = text.text;
- List<MetadataFileDescriptor> files = CSVReader.Read<MetadataFileDescriptor>(content);
- CSVReader.ReadDictionary<string, MetadataFileDescriptor>(m_Filelist, content, "key");
+ List<FileDescriptor> files = CSVReader.Read<FileDescriptor>(content);
+ CSVReader.ReadDictionary<string, FileDescriptor>(m_Filelist, content, "key");
Debug.Log(m_Filelist.Count);
}
diff --git a/WorldlineKeepers/Assets/Scripts/Data/Metadata/FileKey.cs b/WorldlineKeepers/Assets/Scripts/Data/Metadata/FileKey.cs
index 621203e..2fdff3f 100644
--- a/WorldlineKeepers/Assets/Scripts/Data/Metadata/FileKey.cs
+++ b/WorldlineKeepers/Assets/Scripts/Data/Metadata/FileKey.cs
@@ -1,22 +1,14 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
+// 自动生成
namespace WK.Data
{
+ public enum EFileKey
+ {
+ none = 0,
- /// <summary>
- /// Ĭļenumνֲɸġļ
- /// </summary>
- public enum EFileKey
- {
- none = 0,
-
- default_stats,
- default_buffs,
- default_items,
-
- all
- }
+ default_stats,
+ default_buffs,
+ default_items,
+ all
+ }
}
diff --git a/WorldlineKeepers/Assets/Scripts/Data/Metadata/Filelist.cs b/WorldlineKeepers/Assets/Scripts/Data/Metadata/Filelist.cs
index b91619b..c4ae257 100644
--- a/WorldlineKeepers/Assets/Scripts/Data/Metadata/Filelist.cs
+++ b/WorldlineKeepers/Assets/Scripts/Data/Metadata/Filelist.cs
@@ -26,9 +26,9 @@ namespace WK.Data
}
/// <summary>
- /// Ԫļ
+ /// ļ
/// </summary>
- public class MetadataFileDescriptor
+ public class FileDescriptor
{
public string key;
public FileType type;
diff --git a/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs b/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs
index c492c5d..2c8094b 100644
--- a/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs
+++ b/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs
@@ -16,7 +16,7 @@ namespace WK
public override IEnumerator<float> OnStart()
{
GameSceneManager.Instance.LoadScene(StaticDefine.Scene_Dojo);
- while(!GameSceneManager.Instance.AsyncOpt.isDone)
+ while(!GameSceneManager.Instance.sceneOpt.isDone)
{
yield return 0f;
}
diff --git a/WorldlineKeepers/Assets/Scripts/Tools/CSVReader.cs b/WorldlineKeepers/Assets/Scripts/Tools/CSVReader.cs
index 0ce796e..aa0c925 100644
--- a/WorldlineKeepers/Assets/Scripts/Tools/CSVReader.cs
+++ b/WorldlineKeepers/Assets/Scripts/Tools/CSVReader.cs
@@ -4,6 +4,7 @@ using Newtonsoft.Json.Serialization;
using System;
using System.Collections;
using System.Collections.Generic;
+using System.Linq;
using System.Net.Mime;
using System.Reflection;
using UnityEngine;
@@ -50,8 +51,17 @@ public class CSVReader
Type type = typeof(T);
for (int i = 1; i < m_Rows.Count; ++i)
{
- if (m_Rows[i][0][0] == '#') // ע
+ if (m_Rows[i] == null || m_Rows[i].Count == 0) //
continue;
+
+ bool isBlank = true;
+ m_Rows[i].ForEach(s => { if (!string.IsNullOrEmpty(s)) isBlank = false; });
+ if (isBlank)
+ continue;
+
+ if (m_Rows[i][0].Length > 0 && m_Rows[i][0][0] == '#') // ע
+ continue;
+
List<string> row = m_Rows[i];
T obj = new T();
foreach (var key in m_KeyMapping)