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authorchai <215380520@qq.com>2023-05-16 16:03:51 +0800
committerchai <215380520@qq.com>2023-05-16 16:03:51 +0800
commit2afbb545027568fccc85853e18af02a7c6b2929e (patch)
tree3827873af133fe9f81041e4babbfd0d54a53f9d1 /WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs
parent88f739ea0f3440152082f34707e79328a71aabed (diff)
*misc
Diffstat (limited to 'WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs')
-rw-r--r--WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs b/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs
index ff7ac65..ac800ee 100644
--- a/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs
+++ b/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs
@@ -19,7 +19,7 @@ namespace WK
}
}
- public void LoadScene(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadMode)
+ public void LoadScene(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadMode = UnityEngine.SceneManagement.LoadSceneMode.Single)
{
m_AsyncOpt = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(sceneName, loadMode);
}