diff options
author | chai <215380520@qq.com> | 2023-05-12 10:32:11 +0800 |
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committer | chai <215380520@qq.com> | 2023-05-12 10:32:11 +0800 |
commit | 2fc9585797067730f28b03b0727bf05f9deed091 (patch) | |
tree | 8807e37b85ba922045eaa17ac445dd0a1d2d730c /marching/Assets/Scripts/EntityBase.cs | |
parent | 2a1cd4fda8a4a8e649910d16b4dfa1ce7ae63543 (diff) |
+ worldline keepers
Diffstat (limited to 'marching/Assets/Scripts/EntityBase.cs')
-rw-r--r-- | marching/Assets/Scripts/EntityBase.cs | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/marching/Assets/Scripts/EntityBase.cs b/marching/Assets/Scripts/EntityBase.cs deleted file mode 100644 index 3470d3c..0000000 --- a/marching/Assets/Scripts/EntityBase.cs +++ /dev/null @@ -1,52 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class EntityBase : MonoBehaviour -{ - public SpriteRenderer m_Shadow; - - private SpriteRenderer m_SpriteRenderer; - - protected virtual void Awake() - { - m_SpriteRenderer = GetComponent<SpriteRenderer>(); - - GameObject shadow = new GameObject("shadow"); - shadow.transform.parent = transform; - shadow.transform.localPosition = Vector3.zero; - shadow.transform.localScale = new Vector3(1, 0.5f, 1); - SpriteRenderer sr = shadow.AddComponent<SpriteRenderer>(); - sr.material = new Material(Shader.Find("UI/SpriteSkewShader")); - sr.material.SetFloat("_HorizontalSkew", 0.4f); - sr.color = new Color(0, 0, 0, 0.4f); - sr.sortingOrder = short.MinValue; - m_Shadow = sr; - } - - protected virtual void Update() - { - if (m_SpriteRenderer != null) - { - float y = transform.position.y; - int order = -(int)(y * 100); - if (order != m_SpriteRenderer.sortingOrder) - { - m_SpriteRenderer.sortingOrder = order; - } - } - } - - protected virtual void LateUpdate() - { - if (m_Shadow != null) - { - if (m_Shadow.sprite != m_SpriteRenderer.sprite) - { - //m_Shadow.sprite = m_SpriteRenderer.sprite; - //m_Shadow.flipX = m_SpriteRenderer.flipX; - } - } - } - -} |