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authorchai <215380520@qq.com>2023-05-11 19:14:31 +0800
committerchai <215380520@qq.com>2023-05-11 19:14:31 +0800
commitb8a694746562b37dc8dc5b8b5aec8612bb0964fc (patch)
treeafedcf84a2f1715edc95a77a0d9bf3437d5d0bfd /marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs
parentb57d658d42b0cb55d4b63ca5da97177c0848d7e6 (diff)
+misc
Diffstat (limited to 'marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs')
-rw-r--r--marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs37
1 files changed, 37 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs
new file mode 100644
index 0000000..4a39895
--- /dev/null
+++ b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs
@@ -0,0 +1,37 @@
+using JetBrains.Annotations;
+using System.Collections;
+using System.Collections.Generic;
+using Unity.VisualScripting;
+using UnityEngine;
+
+public class CharacterInfo
+{
+
+ /// <summary>
+ /// 角色所有属性
+ /// </summary>
+ private List<CharacterStatsBase> m_Stats;
+
+ /// <summary>
+ /// 角色当前所有buff
+ /// </summary>
+ private List<Buff> m_Buffs;
+
+ /// <summary>
+ /// 角色当前所有被动
+ /// </summary>
+ private List<PerkBase> m_Perks;
+
+ public CharacterStatsBase GetStats(string statsUID)
+ {
+ for(int i = 0; i < m_Stats.Count; ++i)
+ {
+ if (m_Stats[i].UID == statsUID)
+ {
+ return m_Stats[i];
+ }
+ }
+ return null;
+ }
+
+}