diff options
Diffstat (limited to 'WorldlineKeepers/Assets/Scripts/Physics')
4 files changed, 29 insertions, 6 deletions
diff --git a/WorldlineKeepers/Assets/Scripts/Physics/FastBoxCollider.cs b/WorldlineKeepers/Assets/Scripts/Physics/FastBoxCollider.cs index a644b69..696aaa9 100644 --- a/WorldlineKeepers/Assets/Scripts/Physics/FastBoxCollider.cs +++ b/WorldlineKeepers/Assets/Scripts/Physics/FastBoxCollider.cs @@ -3,13 +3,15 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class FastBoxCollider : MonoBehaviour, IQuadTreeObject +public class FastBoxCollider : FastColliderBase, IQuadTreeObject { [SerializeField] private ColliderType m_Type; [SerializeField] private Vector2 m_Offset; [SerializeField] private Vector2 m_Size; + public ColliderType type { get { return m_Type; } set { m_Type = value; } } + public Vector2 center { get @@ -19,8 +21,8 @@ public class FastBoxCollider : MonoBehaviour, IQuadTreeObject } } - public Vector2 offset => m_Offset; - public Vector2 size => m_Size; + public Vector2 offset { get { return m_Offset; } set { m_Offset = value; } } + public Vector2 size { get { return m_Size; } set { m_Size = value; } } public Vector4 bound { diff --git a/WorldlineKeepers/Assets/Scripts/Physics/FastCircleCollider.cs b/WorldlineKeepers/Assets/Scripts/Physics/FastCircleCollider.cs index 5f04a9f..2e67e42 100644 --- a/WorldlineKeepers/Assets/Scripts/Physics/FastCircleCollider.cs +++ b/WorldlineKeepers/Assets/Scripts/Physics/FastCircleCollider.cs @@ -3,13 +3,15 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class FastCircleCollider : MonoBehaviour, IQuadTreeObject +public class FastCircleCollider : FastColliderBase, IQuadTreeObject { [SerializeField] private ColliderType m_Type; [SerializeField] private float m_Radius; [SerializeField] private Vector2 m_Offset; + public ColliderType type { get { return m_Type; } set { m_Type = value; } } + public Vector2 center { get @@ -19,7 +21,7 @@ public class FastCircleCollider : MonoBehaviour, IQuadTreeObject } } - public float radius => m_Radius; + public float radius { get { return m_Radius; } set { m_Radius = value; } } public Vector4 bound { @@ -48,7 +50,7 @@ public class FastCircleCollider : MonoBehaviour, IQuadTreeObject } } - public Vector2 offset => m_Offset; + public Vector2 offset { get { return m_Offset; } set { m_Offset = value; } } public void Awake() { diff --git a/WorldlineKeepers/Assets/Scripts/Physics/FastColliderBase.cs b/WorldlineKeepers/Assets/Scripts/Physics/FastColliderBase.cs new file mode 100644 index 0000000..a577b53 --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Physics/FastColliderBase.cs @@ -0,0 +1,8 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class FastColliderBase : MonoBehaviour +{ + +} diff --git a/WorldlineKeepers/Assets/Scripts/Physics/FastColliderBase.cs.meta b/WorldlineKeepers/Assets/Scripts/Physics/FastColliderBase.cs.meta new file mode 100644 index 0000000..d0cdcb5 --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Physics/FastColliderBase.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b08f2a4c34f47e641baf8b930aa75c1d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |