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-rw-r--r--WorldlineKeepers/Assets/Scripts/Tests/TestEvent.cs40
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diff --git a/WorldlineKeepers/Assets/Scripts/Tests/TestEvent.cs b/WorldlineKeepers/Assets/Scripts/Tests/TestEvent.cs
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+++ b/WorldlineKeepers/Assets/Scripts/Tests/TestEvent.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using WK;
+
+public class TestEvent : MonoBehaviour
+{
+ #region 序列化
+
+ #endregion
+
+ #region 公共字段
+
+ #endregion
+
+ #region 私有字段
+
+ #endregion
+
+ private void Awake()
+ {
+ // 私有字段赋值
+
+ // 公共字段赋值
+
+ // 初始化
+ }
+
+ private void OnEnable()
+ {
+ GlobalEventManager.Instance.Register("Health.BurnKill", OnEventCheck);
+ GlobalEventManager.Instance.Notify("Health.BurnKill");
+ }
+
+ private void OnEventCheck(params object[] p)
+ {
+ Debug.Log("msg");
+ }
+
+}