diff options
Diffstat (limited to 'WorldlineKeepers/Assets/Scripts/Tools/GlobalEventManager.cs')
-rw-r--r-- | WorldlineKeepers/Assets/Scripts/Tools/GlobalEventManager.cs | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/WorldlineKeepers/Assets/Scripts/Tools/GlobalEventManager.cs b/WorldlineKeepers/Assets/Scripts/Tools/GlobalEventManager.cs new file mode 100644 index 0000000..47f3990 --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Tools/GlobalEventManager.cs @@ -0,0 +1,97 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UIElements; + +namespace WK +{ + /// <summary> + /// 全局事件 + /// </summary> + public class GlobalEventManager : Singleton<GlobalEventManager> + { + + // callback + public delegate void EventCallback(params object[] objs); + public Dictionary<string, LinkedList<EventCallback>> AllEvents = new Dictionary<string, LinkedList<EventCallback>>(); + + public void Register(string eventName, EventCallback callback, bool addFirst = false) + { + if (callback == null) + { + Debug.LogError("监听函数不能为空"); + return; + } + LinkedList<EventCallback> list; + if (!AllEvents.TryGetValue(eventName, out list)) + { + list = new LinkedList<EventCallback>(); // 这里最好从池子里拿 + AllEvents.Add(eventName, list); + } + if (!list.Contains(callback)) + { + if (addFirst && list.Count > 0) + { + list.AddFirst(callback); + } + else + { + list.AddLast(callback); + } + } + else + { + Debug.LogError("重复添加监听, eventName=" + eventName); + } + } + + public void UnRegister(string eventName, EventCallback callback) + { + if (callback == null) + { + Debug.LogError("监听函数不能为空"); + return; + } + LinkedList<EventCallback> list; + if (!AllEvents.TryGetValue(eventName, out list)) + { + return; + } + list.Remove(callback); + if (list.Count == 0) + { + AllEvents.Remove(eventName); + // 如果这里list是从池子里拿的,回收它 + } + } + + public void UnRegisterEvent(string eventName) + { + if (AllEvents.ContainsKey(eventName)) + { + AllEvents.Remove(eventName); + } + } + + public void UnRegisterAll(string eventName) + { + AllEvents.Remove(eventName); + } + + public void Notify(string eventName, params object[] objs) + { + LinkedList<EventCallback> list; + if (AllEvents.TryGetValue(eventName, out list) && list != null && list.Count > 0) + { + foreach (EventCallback callback in list) + { + if (callback != null) + { + callback.Invoke(objs); + } + } + } + } + + } +} |