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-rw-r--r--WorldlineKeepers/Assets/Scripts/Utils/MathUtils.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/WorldlineKeepers/Assets/Scripts/Utils/MathUtils.cs b/WorldlineKeepers/Assets/Scripts/Utils/MathUtils.cs
new file mode 100644
index 0000000..c997495
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/Utils/MathUtils.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public static class MathUtils
+{
+
+ public static Vector2 Abs(Vector2 v)
+ {
+ return new Vector2(Mathf.Abs(v.x), Mathf.Abs(v.y));
+ }
+
+ public static Vector2 Max(Vector2 src, float v)
+ {
+ return new Vector2(Mathf.Max(src.x, v), Mathf.Max(src.y, v));
+ }
+
+ public static void Swap(ref float f1, ref float f2)
+ {
+ float t = f1;
+ f1 = f2;
+ f2 = t;
+ }
+
+} \ No newline at end of file