diff options
Diffstat (limited to 'marching/Assets/Scripts/Physics/unity-quadtree-master/Scripts/Items/GameObjectItem.cs')
-rw-r--r-- | marching/Assets/Scripts/Physics/unity-quadtree-master/Scripts/Items/GameObjectItem.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Physics/unity-quadtree-master/Scripts/Items/GameObjectItem.cs b/marching/Assets/Scripts/Physics/unity-quadtree-master/Scripts/Items/GameObjectItem.cs new file mode 100644 index 0000000..7eaa418 --- /dev/null +++ b/marching/Assets/Scripts/Physics/unity-quadtree-master/Scripts/Items/GameObjectItem.cs @@ -0,0 +1,10 @@ + +using UnityEngine; + +namespace Quadtree.Items +{ + public abstract class GameObjectItem : GameObjectItemBase<GameObjectItem, Node<GameObjectItem>> + { + protected override GameObjectItem This() => this; + } +} |