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Diffstat (limited to 'marching/Assets/Scripts/Unit/Characters')
-rw-r--r--marching/Assets/Scripts/Unit/Characters/CharacterBase.cs8
-rw-r--r--marching/Assets/Scripts/Unit/Characters/CharacterBase.cs.meta11
-rw-r--r--marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs37
-rw-r--r--marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs.meta11
4 files changed, 67 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs b/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs
new file mode 100644
index 0000000..d27d853
--- /dev/null
+++ b/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs
@@ -0,0 +1,8 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class CharacterBase
+{
+
+}
diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs.meta b/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs.meta
new file mode 100644
index 0000000..87e3ef5
--- /dev/null
+++ b/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4997650a838b19e4a963da681b75b2d0
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs
new file mode 100644
index 0000000..4a39895
--- /dev/null
+++ b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs
@@ -0,0 +1,37 @@
+using JetBrains.Annotations;
+using System.Collections;
+using System.Collections.Generic;
+using Unity.VisualScripting;
+using UnityEngine;
+
+public class CharacterInfo
+{
+
+ /// <summary>
+ /// 角色所有属性
+ /// </summary>
+ private List<CharacterStatsBase> m_Stats;
+
+ /// <summary>
+ /// 角色当前所有buff
+ /// </summary>
+ private List<Buff> m_Buffs;
+
+ /// <summary>
+ /// 角色当前所有被动
+ /// </summary>
+ private List<PerkBase> m_Perks;
+
+ public CharacterStatsBase GetStats(string statsUID)
+ {
+ for(int i = 0; i < m_Stats.Count; ++i)
+ {
+ if (m_Stats[i].UID == statsUID)
+ {
+ return m_Stats[i];
+ }
+ }
+ return null;
+ }
+
+}
diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs.meta b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs.meta
new file mode 100644
index 0000000..b3d2f04
--- /dev/null
+++ b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 546d4837ddb2405438fd9a65adc9c5ec
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: