diff options
Diffstat (limited to 'marching/Assets/Scripts/VampireScript.cs')
-rw-r--r-- | marching/Assets/Scripts/VampireScript.cs | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/marching/Assets/Scripts/VampireScript.cs b/marching/Assets/Scripts/VampireScript.cs deleted file mode 100644 index 2f993d3..0000000 --- a/marching/Assets/Scripts/VampireScript.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace MH -{ - - public class VampireScript : UnitBase - { - public Camera m_Camera; - - private SpriteRenderer m_Sprite; - - private bool m_Moving; - - void Start() - { - m_Moving = true; - m_Sprite = GetComponent<SpriteRenderer>(); - } - - protected override void Update() - { - base.Update(); - - if (Input.GetMouseButtonDown(1)) - { - m_Moving = !m_Moving; - } - - GetComponent<Animator>().speed = m_Moving ? 1 : 0; - - if (!m_Moving) - return; - - Vector3 mousePos = Input.mousePosition; - Vector3 mousePos3D = m_Camera.ScreenToWorldPoint(mousePos); - mousePos3D.z = 0; - - Vector3 pos = transform.position; - pos.z = 0; - - Vector3 toward = mousePos3D - pos; - toward.z = 0; - - if (toward.magnitude < 0.1f) - { - return; - } - - Vector3 dir = (mousePos3D - pos).normalized; - dir.z = 0; - - //pos.x += Time.deltaTime; - transform.position += dir * Time.deltaTime*2; - - Vector3 camPos = m_Camera.transform.position; - camPos.x = pos.x; - camPos.y = pos.y; - m_Camera.transform.position = camPos; - - m_Sprite.flipX = dir.x <= 0; - - } - - } - -} |