blob: 727f02b870f2bc98b428ed4034fce4b79c18d3f9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FadeoutAndDestroy : MonoBehaviour
{
#region 序列化
public float m_LifeTime;
#endregion
#region 公共字段
#endregion
#region 私有字段
private float time = 0;
private SpriteRenderer m_SpriteRenderer;
#endregion
private void Awake()
{
m_SpriteRenderer = GetComponent<SpriteRenderer>();
}
public void Update()
{
time += Time.deltaTime;
if(time > m_LifeTime)
{
Destroy(gameObject);
}
Color c = m_SpriteRenderer.color;
c.a = 1 - time / m_LifeTime;
m_SpriteRenderer.color = c;
}
}
|