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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using WK.Data;
using WK.Items;

namespace Wk.Items
{

    public class Item
    {
        private ItemMetadata m_Metadata; 
        public ItemMetadata metadata { get { return m_Metadata; } }

        private ItemBehaviour m_Behaviour;
        public ItemBehaviour behaviour { get { return m_Behaviour; } }


    }

}