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path: root/WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[DefaultExecutionOrder(-1000)]
public class DontDestroySelf : MonoBehaviour
{

	private void Awake() 
	{
		DontDestroyOnLoad(this.gameObject);
	}

}