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using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEditor;
using UnityEngine;

public static class Vector3Extension
{

    public static Vector2 xy(this Vector3 src)
    {
        Vector2 xy = new Vector2();
        xy.x = src.x;
        xy.y = src.y;
        return xy;
    }

    public static Vector2 ToVector2(this Vector3 src)
    {
        Vector2 xy = new Vector2();
        xy.x = src.x;
        xy.y = src.y;
        return xy;
    }

}