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using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public static class Vector2Extension
{
public static Vector3 ConvertToVector3(Vector2 src)
{
Vector3 dst = new Vector3();
dst.x = src.x;
dst.y = src.y;
dst.z = 0;
return dst;
}
public static Vector3 ToVector3(this Vector2 src)
{
return ConvertToVector3( src);
}
}
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