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-rw-r--r--build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/SDLmain.lastbuildstate2
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diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/SDLmain.lastbuildstate b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/SDLmain.lastbuildstate
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index 0000000..66849b1
--- /dev/null
+++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/SDLmain.lastbuildstate
@@ -0,0 +1,2 @@
+#TargetFrameworkVersion=v4.0:PlatformToolSet=v140:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=8.1
+Release|Win32|D:\Documents\VisualStudio2015\Projects\retroRPG\build\VS2015\|