diff options
author | chai <215380520@qq.com> | 2024-04-17 16:23:12 +0800 |
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committer | chai <215380520@qq.com> | 2024-04-17 16:23:12 +0800 |
commit | baf9cab26a48e1d8faa070a549e913d860a57e5a (patch) | |
tree | 46e1cf07669f30f3fe50814f6e8cca201d5b470d /ActiveRagdoll/Assets/TABG/Scripts/Animation/AnimationObject.cs | |
parent | 54e5fb10d58eb21a49780c3e4183afd00e485fc5 (diff) |
*misc
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Scripts/Animation/AnimationObject.cs')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/Animation/AnimationObject.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Animation/AnimationObject.cs b/ActiveRagdoll/Assets/TABG/Scripts/Animation/AnimationObject.cs index a194cf1..9eb0322 100644 --- a/ActiveRagdoll/Assets/TABG/Scripts/Animation/AnimationObject.cs +++ b/ActiveRagdoll/Assets/TABG/Scripts/Animation/AnimationObject.cs @@ -88,7 +88,9 @@ namespace Rigging.Animations private void AddTorque() { Vector3 vector = ((isCurrentlyLeft != isLeft) ? hip.TransformDirection(animations.current.backwardsTorque) : hip.TransformDirection(animations.current.forwardTorque)); - rig.AddTorque(vector * muscleMultiplier * multiplier, ForceMode.Acceleration); + Vector3 toque = vector * muscleMultiplier * multiplier; + //Debug.DrawLine(rig.transform.position, rig.transform.position + toque.normalized * 0.3f); + rig.AddTorque(toque, ForceMode.Acceleration); } private void SetMultiplier() |