diff options
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Scripts/Data/CharacterGearHandler.cs')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/Data/CharacterGearHandler.cs | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Data/CharacterGearHandler.cs b/ActiveRagdoll/Assets/TABG/Scripts/Data/CharacterGearHandler.cs index 7490043..95ef268 100644 --- a/ActiveRagdoll/Assets/TABG/Scripts/Data/CharacterGearHandler.cs +++ b/ActiveRagdoll/Assets/TABG/Scripts/Data/CharacterGearHandler.cs @@ -5,19 +5,11 @@ using UnityEngine; namespace Rigging.Data { - public class CharacterGearHandler : MonoBehaviour + public class CharacterGearHandler : RiggingDataBase { - // Start is called before the first frame update - void Start() - { - } - // Update is called once per frame - void Update() - { - } } }
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