diff options
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Scripts/FollowRig.cs')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/FollowRig.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/FollowRig.cs b/ActiveRagdoll/Assets/TABG/Scripts/FollowRig.cs new file mode 100644 index 0000000..9569f28 --- /dev/null +++ b/ActiveRagdoll/Assets/TABG/Scripts/FollowRig.cs @@ -0,0 +1,32 @@ +using UnityEngine; + +//Player <FollowRig> 相当于模型关节是rig的子节点。相对位置和旋转不变 +public class FollowRig : MonoBehaviour +{ + public Transform target; + + private Vector3 startRot; + + private Vector3 startRotUp; + + private Vector3 startPos; + + private void Awake() + { + if (target != null) + { + startPos = target.InverseTransformPoint(base.transform.position); + startRot = target.InverseTransformDirection(base.transform.forward); + startRotUp = target.InverseTransformDirection(base.transform.up); + } + } + + private void LateUpdate() + { + if (target != null) + { + base.transform.position = target.TransformPoint(startPos); + base.transform.rotation = Quaternion.LookRotation(target.TransformDirection(startRot), target.TransformDirection(startRotUp)); + } + } +} |