blob: a887c48aaf686b6c557294b787e05bf304fde8be (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Rigging.Debugging
{
[ExecuteInEditMode]
public class DebugCollider : MonoBehaviour
{
public MeshRenderer[] renderers;
public bool draw;
void FetchRenderers()
{
if (renderers == null || renderers.Length == 0)
{
renderers = GetComponentsInChildren<MeshRenderer>();
}
}
void Update()
{
FetchRenderers();
for (int i = 0; i < renderers.Length; ++i)
{
renderers[i].enabled = draw;
}
}
}
}
|