diff options
author | chai <chaifix@163.com> | 2020-12-30 20:59:04 +0800 |
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committer | chai <chaifix@163.com> | 2020-12-30 20:59:04 +0800 |
commit | e9ea621b93fbb58d9edfca8375918791637bbd52 (patch) | |
tree | 19ce3b1c1f2d51eda6878c9d0f2c9edc27f13650 /Client/Assembly-CSharp/ConditionalHide.cs |
+init
Diffstat (limited to 'Client/Assembly-CSharp/ConditionalHide.cs')
-rw-r--r-- | Client/Assembly-CSharp/ConditionalHide.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/ConditionalHide.cs b/Client/Assembly-CSharp/ConditionalHide.cs new file mode 100644 index 0000000..5915f4f --- /dev/null +++ b/Client/Assembly-CSharp/ConditionalHide.cs @@ -0,0 +1,21 @@ +using System; +using UnityEngine; + +public class ConditionalHide : MonoBehaviour +{ + public RuntimePlatform[] HideForPlatforms = new RuntimePlatform[] + { + RuntimePlatform.WindowsPlayer + }; + + private void Awake() + { + for (int i = 0; i < this.HideForPlatforms.Length; i++) + { + if (this.HideForPlatforms[i] == RuntimePlatform.WindowsPlayer) + { + base.gameObject.SetActive(false); + } + } + } +} |