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-rw-r--r--Client/Assembly-CSharp/ConditionalHide.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/ConditionalHide.cs b/Client/Assembly-CSharp/ConditionalHide.cs
new file mode 100644
index 0000000..5915f4f
--- /dev/null
+++ b/Client/Assembly-CSharp/ConditionalHide.cs
@@ -0,0 +1,21 @@
+using System;
+using UnityEngine;
+
+public class ConditionalHide : MonoBehaviour
+{
+ public RuntimePlatform[] HideForPlatforms = new RuntimePlatform[]
+ {
+ RuntimePlatform.WindowsPlayer
+ };
+
+ private void Awake()
+ {
+ for (int i = 0; i < this.HideForPlatforms.Length; i++)
+ {
+ if (this.HideForPlatforms[i] == RuntimePlatform.WindowsPlayer)
+ {
+ base.gameObject.SetActive(false);
+ }
+ }
+ }
+}