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authorchai <chaifix@163.com>2020-12-30 20:59:04 +0800
committerchai <chaifix@163.com>2020-12-30 20:59:04 +0800
commite9ea621b93fbb58d9edfca8375918791637bbd52 (patch)
tree19ce3b1c1f2d51eda6878c9d0f2c9edc27f13650 /Impostor-dev/src/Impostor.Api/Net/Messages
+init
Diffstat (limited to 'Impostor-dev/src/Impostor.Api/Net/Messages')
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message00HostGameC2S.cs27
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message01JoinGameC2S.cs20
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message04RemovePlayerC2S.cs16
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message08EndGameC2S.cs18
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message10AlterGameC2S.cs20
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message11KickPlayerC2S.cs16
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message16GetGameListC2S.cs18
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/IMessageReader.cs68
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs127
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriterProvider.cs16
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/MessageFlags.cs22
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/MessageType.cs32
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message00HostGameS2C.cs20
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message01JoinGameS2C.cs50
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message04RemovePlayerS2C.cs29
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message07JoinedGameS2C.cs31
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message10AlterGameS2C.cs26
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message11KickPlayerS2C.cs24
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message12WaitForHostS2C.cs23
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message13RedirectS2C.cs25
-rw-r--r--Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message16GetGameListS2C.cs46
21 files changed, 674 insertions, 0 deletions
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message00HostGameC2S.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message00HostGameC2S.cs
new file mode 100644
index 0000000..4f5b39c
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message00HostGameC2S.cs
@@ -0,0 +1,27 @@
+using System.IO;
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.C2S
+{
+ public static class Message00HostGameC2S
+ {
+ public static void Serialize(IMessageWriter writer, GameOptionsData gameOptionsData)
+ {
+ writer.StartMessage(MessageFlags.HostGame);
+
+ using (var memory = new MemoryStream())
+ using (var writerBin = new BinaryWriter(memory))
+ {
+ gameOptionsData.Serialize(writerBin, GameOptionsData.LatestVersion);
+ writer.WriteBytesAndSize(memory.ToArray());
+ }
+
+ writer.EndMessage();
+ }
+
+ public static GameOptionsData Deserialize(IMessageReader reader)
+ {
+ return GameOptionsData.DeserializeCreate(reader);
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message01JoinGameC2S.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message01JoinGameC2S.cs
new file mode 100644
index 0000000..f121b97
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message01JoinGameC2S.cs
@@ -0,0 +1,20 @@
+using System;
+
+namespace Impostor.Api.Net.Messages.C2S
+{
+ public static class Message01JoinGameC2S
+ {
+ public static void Serialize(IMessageWriter writer)
+ {
+ throw new System.NotImplementedException();
+ }
+
+ public static void Deserialize(IMessageReader reader, out int gameCode, out byte unknown)
+ {
+ var slice = reader.ReadBytes(sizeof(Int32) + sizeof(byte)).Span;
+
+ gameCode = slice.ReadInt32();
+ unknown = slice.ReadByte();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message04RemovePlayerC2S.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message04RemovePlayerC2S.cs
new file mode 100644
index 0000000..99cdcfa
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message04RemovePlayerC2S.cs
@@ -0,0 +1,16 @@
+namespace Impostor.Api.Net.Messages.C2S
+{
+ public class Message04RemovePlayerC2S
+ {
+ public static void Serialize(IMessageWriter writer)
+ {
+ throw new System.NotImplementedException();
+ }
+
+ public static void Deserialize(IMessageReader reader, out int playerId, out byte reason)
+ {
+ playerId = reader.ReadPackedInt32();
+ reason = reader.ReadByte();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message08EndGameC2S.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message08EndGameC2S.cs
new file mode 100644
index 0000000..7ca5e3a
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message08EndGameC2S.cs
@@ -0,0 +1,18 @@
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.C2S
+{
+ public class Message08EndGameC2S
+ {
+ public static void Serialize(IMessageWriter writer)
+ {
+ throw new System.NotImplementedException();
+ }
+
+ public static void Deserialize(IMessageReader reader, out GameOverReason gameOverReason)
+ {
+ gameOverReason = (GameOverReason)reader.ReadByte();
+ reader.ReadBoolean(); // showAd
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message10AlterGameC2S.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message10AlterGameC2S.cs
new file mode 100644
index 0000000..330f3b5
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message10AlterGameC2S.cs
@@ -0,0 +1,20 @@
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.C2S
+{
+ public class Message10AlterGameC2S
+ {
+ public static void Serialize(IMessageWriter writer)
+ {
+ throw new System.NotImplementedException();
+ }
+
+ public static void Deserialize(IMessageReader reader, out AlterGameTags gameTag, out bool isPublic)
+ {
+ var slice = reader.ReadBytes(sizeof(byte) + sizeof(byte)).Span;
+
+ gameTag = (AlterGameTags)slice.ReadByte();
+ isPublic = slice.ReadBoolean();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message11KickPlayerC2S.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message11KickPlayerC2S.cs
new file mode 100644
index 0000000..7c5b8b9
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message11KickPlayerC2S.cs
@@ -0,0 +1,16 @@
+namespace Impostor.Api.Net.Messages.C2S
+{
+ public class Message11KickPlayerC2S
+ {
+ public static void Serialize(IMessageWriter writer)
+ {
+ throw new System.NotImplementedException();
+ }
+
+ public static void Deserialize(IMessageReader reader, out int playerId, out bool isBan)
+ {
+ playerId = reader.ReadPackedInt32();
+ isBan = reader.ReadBoolean();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message16GetGameListC2S.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message16GetGameListC2S.cs
new file mode 100644
index 0000000..2b7e12a
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/C2S/Message16GetGameListC2S.cs
@@ -0,0 +1,18 @@
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.C2S
+{
+ public class Message16GetGameListC2S
+ {
+ public static void Serialize(IMessageWriter writer)
+ {
+ throw new System.NotImplementedException();
+ }
+
+ public static void Deserialize(IMessageReader reader, out GameOptionsData options)
+ {
+ reader.ReadPackedInt32(); // Hardcoded 0.
+ options = GameOptionsData.DeserializeCreate(reader);
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageReader.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageReader.cs
new file mode 100644
index 0000000..87c06c4
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageReader.cs
@@ -0,0 +1,68 @@
+using System;
+
+namespace Impostor.Api.Net.Messages
+{
+ public interface IMessageReader : IDisposable
+ {
+ /// <summary>
+ /// Gets the tag of the message.
+ /// </summary>
+ byte Tag { get; }
+
+ /// <summary>
+ /// Gets the buffer of the message.
+ /// </summary>
+ byte[] Buffer { get; }
+
+ /// <summary>
+ /// Gets the offset of our current <see cref="IMessageReader"/> in the entire <see cref="Buffer"/>.
+ /// </summary>
+ int Offset { get; }
+
+ /// <summary>
+ /// Gets the current position of the reader.
+ /// </summary>
+ int Position { get; }
+
+ /// <summary>
+ /// Gets the length of the buffer.
+ /// </summary>
+ int Length { get; }
+
+ IMessageReader ReadMessage();
+
+ bool ReadBoolean();
+
+ sbyte ReadSByte();
+
+ byte ReadByte();
+
+ ushort ReadUInt16();
+
+ short ReadInt16();
+
+ uint ReadUInt32();
+
+ int ReadInt32();
+
+ float ReadSingle();
+
+ string ReadString();
+
+ ReadOnlyMemory<byte> ReadBytesAndSize();
+
+ ReadOnlyMemory<byte> ReadBytes(int length);
+
+ int ReadPackedInt32();
+
+ uint ReadPackedUInt32();
+
+ void CopyTo(IMessageWriter writer);
+
+ void Seek(int position);
+
+ void RemoveMessage(IMessageReader message);
+
+ IMessageReader Copy(int offset = 0);
+ }
+}
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs
new file mode 100644
index 0000000..4f6765b
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriter.cs
@@ -0,0 +1,127 @@
+using System;
+using System.Net;
+using Impostor.Api.Games;
+
+namespace Impostor.Api.Net.Messages
+{
+ /// <summary>
+ /// Base message writer.
+ /// </summary>
+ public interface IMessageWriter : IDisposable
+ {
+ public byte[] Buffer { get; }
+
+ public int Length { get; set; }
+
+ public int Position { get; set; }
+
+ public MessageType SendOption { get; }
+
+ /// <summary>
+ /// Writes a boolean to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(bool value);
+
+ /// <summary>
+ /// Writes a sbyte to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(sbyte value);
+
+ /// <summary>
+ /// Writes a byte to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(byte value);
+
+ /// <summary>
+ /// Writes a short to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(short value);
+
+ /// <summary>
+ /// Writes an ushort to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(ushort value);
+
+ /// <summary>
+ /// Writes an uint to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(uint value);
+
+ /// <summary>
+ /// Writes an int to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(int value);
+
+ /// <summary>
+ /// Writes a float to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(float value);
+
+ /// <summary>
+ /// Writes a string to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(string value);
+
+ /// <summary>
+ /// Writes a <see cref="IPAddress"/> to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(IPAddress value);
+
+ /// <summary>
+ /// Writes an packed int to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void WritePacked(int value);
+
+ /// <summary>
+ /// Writes an packed uint to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void WritePacked(uint value);
+
+ /// <summary>
+ /// Writes raw bytes to the message.
+ /// </summary>
+ /// <param name="data">Bytes to write.</param>
+ void Write(ReadOnlyMemory<byte> data);
+
+ /// <summary>
+ /// Writes a game code to the message.
+ /// </summary>
+ /// <param name="value">Value to write.</param>
+ void Write(GameCode value);
+
+ void WriteBytesAndSize(byte[] bytes);
+
+ void WriteBytesAndSize(byte[] bytes, int length);
+
+ void WriteBytesAndSize(byte[] bytes, int offset, int length);
+
+ /// <summary>
+ /// Starts a new message.
+ /// </summary>
+ /// <param name="typeFlag">Message flag header.</param>
+ void StartMessage(byte typeFlag);
+
+ /// <summary>
+ /// Mark the end of the message.
+ /// </summary>
+ void EndMessage();
+
+ /// <summary>
+ /// Clear the message writer.
+ /// </summary>
+ /// <param name="type">New type of the message.</param>
+ void Clear(MessageType type);
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriterProvider.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriterProvider.cs
new file mode 100644
index 0000000..f398939
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/IMessageWriterProvider.cs
@@ -0,0 +1,16 @@
+namespace Impostor.Api.Net.Messages
+{
+ public interface IMessageWriterProvider
+ {
+ /// <summary>
+ /// Retrieves a <see cref="IMessageWriter"/> from the internal pool.
+ /// Make sure to call <see cref="IMessageWriter.Dispose"/> when you are done!
+ /// </summary>
+ /// <param name="sendOption">
+ /// Whether to send the message as <see cref="MessageType.Reliable"/> or <see cref="MessageType.Unreliable"/>.
+ /// Reliable packets will ensure delivery while unreliable packets may be lost.
+ /// </param>
+ /// <returns>A <see cref="IMessageWriter"/> from the pool.</returns>
+ IMessageWriter Get(MessageType sendOption = MessageType.Unreliable);
+ }
+}
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/MessageFlags.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/MessageFlags.cs
new file mode 100644
index 0000000..aea0c60
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/MessageFlags.cs
@@ -0,0 +1,22 @@
+namespace Impostor.Api.Net.Messages
+{
+ public static class MessageFlags
+ {
+ public const byte HostGame = 0;
+ public const byte JoinGame = 1;
+ public const byte StartGame = 2;
+ public const byte RemoveGame = 3;
+ public const byte RemovePlayer = 4;
+ public const byte GameData = 5;
+ public const byte GameDataTo = 6;
+ public const byte JoinedGame = 7;
+ public const byte EndGame = 8;
+ public const byte AlterGame = 10;
+ public const byte KickPlayer = 11;
+ public const byte WaitForHost = 12;
+ public const byte Redirect = 13;
+ public const byte ReselectServer = 14;
+ public const byte GetGameList = 9;
+ public const byte GetGameListV2 = 16;
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/MessageType.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/MessageType.cs
new file mode 100644
index 0000000..1604358
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/MessageType.cs
@@ -0,0 +1,32 @@
+using System;
+
+namespace Impostor.Api.Net.Messages
+{
+ /// <summary>
+ /// Specifies how a message should be sent between connections.
+ /// </summary>
+ [Flags]
+ public enum MessageType : byte
+ {
+ /// <summary>
+ /// Requests unreliable delivery with no fragmentation.
+ /// </summary>
+ /// <remarks>
+ /// Sending data using unreliable delivery means that data is not guaranteed to arrive at it's destination nor is
+ /// it guaranteed to arrive only once. However, unreliable delivery can be faster than other methods and it
+ /// typically requires a smaller number of protocol bytes than other methods. There is also typically less
+ /// processing involved and less memory needed as packets are not stored once sent.
+ /// </remarks>
+ Unreliable,
+
+ /// <summary>
+ /// Requests data be sent reliably but with no fragmentation.
+ /// </summary>
+ /// <remarks>
+ /// Sending data reliably means that data is guaranteed to arrive and to arrive only once. Reliable delivery
+ /// typically requires more processing, more memory (as packets need to be stored in case they need resending),
+ /// a larger number of protocol bytes and can be slower than unreliable delivery.
+ /// </remarks>
+ Reliable,
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message00HostGameS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message00HostGameS2C.cs
new file mode 100644
index 0000000..8402d10
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message00HostGameS2C.cs
@@ -0,0 +1,20 @@
+using System;
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public static class Message00HostGameS2C
+ {
+ public static void Serialize(IMessageWriter writer, int gameCode)
+ {
+ writer.StartMessage(MessageFlags.HostGame);
+ writer.Write(gameCode);
+ writer.EndMessage();
+ }
+
+ public static GameOptionsData Deserialize(IMessageReader reader)
+ {
+ throw new NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message01JoinGameS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message01JoinGameS2C.cs
new file mode 100644
index 0000000..c455201
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message01JoinGameS2C.cs
@@ -0,0 +1,50 @@
+using System;
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public class Message01JoinGameS2C
+ {
+ public static void SerializeJoin(IMessageWriter writer, bool clear, int gameCode, int playerId, int hostId)
+ {
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.JoinGame);
+ writer.Write(gameCode);
+ writer.Write(playerId);
+ writer.Write(hostId);
+ writer.EndMessage();
+ }
+
+ public static void SerializeError(IMessageWriter writer, bool clear, DisconnectReason reason, string? message = null)
+ {
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.JoinGame);
+ writer.Write((int)reason);
+
+ if (reason == DisconnectReason.Custom)
+ {
+ if (message == null)
+ {
+ throw new ArgumentNullException(nameof(message));
+ }
+
+ writer.Write(message);
+ }
+
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message04RemovePlayerS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message04RemovePlayerS2C.cs
new file mode 100644
index 0000000..77b447d
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message04RemovePlayerS2C.cs
@@ -0,0 +1,29 @@
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public class Message04RemovePlayerS2C
+ {
+ public static void Serialize(IMessageWriter writer, bool clear, int gameCode, int playerId, int hostId, DisconnectReason reason)
+ {
+ // Only a subset of DisconnectReason shows an unique message.
+ // ExitGame, Banned and Kicked.
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.RemovePlayer);
+ writer.Write(gameCode);
+ writer.Write(playerId);
+ writer.Write(hostId);
+ writer.Write((byte)reason);
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message07JoinedGameS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message07JoinedGameS2C.cs
new file mode 100644
index 0000000..da6eb40
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message07JoinedGameS2C.cs
@@ -0,0 +1,31 @@
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public static class Message07JoinedGameS2C
+ {
+ public static void Serialize(IMessageWriter writer, bool clear, int gameCode, int playerId, int hostId, int[] otherPlayerIds)
+ {
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.JoinedGame);
+ writer.Write(gameCode);
+ writer.Write(playerId);
+ writer.Write(hostId);
+ writer.WritePacked(otherPlayerIds.Length);
+
+ foreach (var id in otherPlayerIds)
+ {
+ writer.WritePacked(id);
+ }
+
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message10AlterGameS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message10AlterGameS2C.cs
new file mode 100644
index 0000000..fa155df
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message10AlterGameS2C.cs
@@ -0,0 +1,26 @@
+using Impostor.Api.Innersloth;
+
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public static class Message10AlterGameS2C
+ {
+ public static void Serialize(IMessageWriter writer, bool clear, int gameCode, bool isPublic)
+ {
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.AlterGame);
+ writer.Write(gameCode);
+ writer.Write((byte)AlterGameTags.ChangePrivacy);
+ writer.Write(isPublic);
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message11KickPlayerS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message11KickPlayerS2C.cs
new file mode 100644
index 0000000..1e2b6ef
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message11KickPlayerS2C.cs
@@ -0,0 +1,24 @@
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public class Message11KickPlayerS2C
+ {
+ public static void Serialize(IMessageWriter writer, bool clear, int gameCode, int playerId, bool isBan)
+ {
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.KickPlayer);
+ writer.Write(gameCode);
+ writer.WritePacked(playerId);
+ writer.Write(isBan);
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message12WaitForHostS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message12WaitForHostS2C.cs
new file mode 100644
index 0000000..5964b1c
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message12WaitForHostS2C.cs
@@ -0,0 +1,23 @@
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public class Message12WaitForHostS2C
+ {
+ public static void Serialize(IMessageWriter writer, bool clear, int gameCode, int playerId)
+ {
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.WaitForHost);
+ writer.Write(gameCode);
+ writer.Write(playerId);
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message13RedirectS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message13RedirectS2C.cs
new file mode 100644
index 0000000..4b93b0e
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message13RedirectS2C.cs
@@ -0,0 +1,25 @@
+using System.Net;
+
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public class Message13RedirectS2C
+ {
+ public static void Serialize(IMessageWriter writer, bool clear, IPEndPoint ipEndPoint)
+ {
+ if (clear)
+ {
+ writer.Clear(MessageType.Reliable);
+ }
+
+ writer.StartMessage(MessageFlags.Redirect);
+ writer.Write(ipEndPoint.Address);
+ writer.Write((ushort)ipEndPoint.Port);
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file
diff --git a/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message16GetGameListS2C.cs b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message16GetGameListS2C.cs
new file mode 100644
index 0000000..93386d7
--- /dev/null
+++ b/Impostor-dev/src/Impostor.Api/Net/Messages/S2C/Message16GetGameListS2C.cs
@@ -0,0 +1,46 @@
+using System.Collections.Generic;
+using Impostor.Api.Games;
+
+namespace Impostor.Api.Net.Messages.S2C
+{
+ public class Message16GetGameListS2C
+ {
+ public static void Serialize(IMessageWriter writer, int skeldGameCount, int miraHqGameCount, int polusGameCount, IEnumerable<IGame> games)
+ {
+ writer.StartMessage(MessageFlags.GetGameListV2);
+
+ // Count
+ writer.StartMessage(1);
+ writer.Write(skeldGameCount); // The Skeld
+ writer.Write(miraHqGameCount); // Mira HQ
+ writer.Write(polusGameCount); // Polus
+ writer.EndMessage();
+
+ // Listing
+ writer.StartMessage(0);
+
+ foreach (var game in games)
+ {
+ writer.StartMessage(0);
+ writer.Write(game.PublicIp.Address);
+ writer.Write((ushort)game.PublicIp.Port);
+ writer.Write(game.Code);
+ writer.Write(game.Host.Client.Name);
+ writer.Write((byte)game.PlayerCount);
+ writer.WritePacked(1); // TODO: What does Age do?
+ writer.Write((byte)game.Options.MapId);
+ writer.Write((byte)game.Options.NumImpostors);
+ writer.Write((byte)game.Options.MaxPlayers);
+ writer.EndMessage();
+ }
+
+ writer.EndMessage();
+ writer.EndMessage();
+ }
+
+ public static void Deserialize(IMessageReader reader)
+ {
+ throw new System.NotImplementedException();
+ }
+ }
+} \ No newline at end of file