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-rw-r--r--Client/Assembly-CSharp/AmongUsClient.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Client/Assembly-CSharp/AmongUsClient.cs b/Client/Assembly-CSharp/AmongUsClient.cs
index 41f110e..5a83263 100644
--- a/Client/Assembly-CSharp/AmongUsClient.cs
+++ b/Client/Assembly-CSharp/AmongUsClient.cs
@@ -373,7 +373,7 @@ public class AmongUsClient : InnerNetClient
SceneManager.LoadScene(this.MainMenuScene);
}
- //c 切换场景时的回调
+ //c 场景加载完成的回调
protected override void OnPlayerChangedScene(ClientData client, string currentScene)
{
client.InScene = true;