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-rw-r--r--Client/Assembly-CSharp/ChatBubble.cs83
1 files changed, 83 insertions, 0 deletions
diff --git a/Client/Assembly-CSharp/ChatBubble.cs b/Client/Assembly-CSharp/ChatBubble.cs
new file mode 100644
index 0000000..3c26a40
--- /dev/null
+++ b/Client/Assembly-CSharp/ChatBubble.cs
@@ -0,0 +1,83 @@
+using System;
+using UnityEngine;
+
+internal class ChatBubble : PoolableBehavior
+{
+ public SpriteRenderer ChatFace;
+
+ public SpriteRenderer Xmark;
+
+ public SpriteRenderer votedMark;
+
+ public TextRenderer NameText;
+
+ public TextRenderer TextArea;
+
+ public SpriteRenderer Background;
+
+ public void SetLeft()
+ {
+ base.transform.localPosition = new Vector3(-3f, 0f, 0f);
+ this.ChatFace.flipX = false;
+ this.ChatFace.transform.localScale = new Vector3(1f, 1f, 1f);
+ this.ChatFace.transform.localPosition = new Vector3(0f, 0.07f, 0f);
+ this.Xmark.transform.localPosition = new Vector3(-0.15f, -0.13f, -0.0001f);
+ this.votedMark.transform.localPosition = new Vector3(-0.15f, -0.13f, -0.0001f);
+ this.NameText.transform.localPosition = new Vector3(0.5f, 0.34f, 0f);
+ this.NameText.RightAligned = false;
+ this.TextArea.transform.localPosition = new Vector3(0.5f, 0.09f, 0f);
+ this.TextArea.RightAligned = false;
+ }
+
+ public void SetNotification()
+ {
+ base.transform.localPosition = new Vector3(-2.75f, 0f, 0f);
+ this.ChatFace.flipX = false;
+ this.ChatFace.transform.localScale = new Vector3(0.75f, 0.75f, 1f);
+ this.ChatFace.transform.localPosition = new Vector3(0f, 0.18f, 0f);
+ this.Xmark.transform.localPosition = new Vector3(-0.15f, -0.13f, -0.0001f);
+ this.votedMark.transform.localPosition = new Vector3(-0.15f, -0.13f, -0.0001f);
+ this.NameText.transform.localPosition = new Vector3(0.5f, 0.34f, 0f);
+ this.NameText.RightAligned = false;
+ this.TextArea.transform.localPosition = new Vector3(0.5f, 0.09f, 0f);
+ this.TextArea.RightAligned = false;
+ this.TextArea.Text = string.Empty;
+ }
+
+ public void SetRight()
+ {
+ base.transform.localPosition = new Vector3(-2.35f, 0f, 0f);
+ this.ChatFace.flipX = true;
+ this.ChatFace.transform.localScale = new Vector3(1f, 1f, 1f);
+ this.ChatFace.transform.localPosition = new Vector3(4.75f, 0.07f, 0f);
+ this.Xmark.transform.localPosition = new Vector3(0.15f, -0.13f, -0.0001f);
+ this.votedMark.transform.localPosition = new Vector3(0.15f, -0.13f, -0.0001f);
+ this.NameText.transform.localPosition = new Vector3(4.35f, 0.34f, 0f);
+ this.NameText.RightAligned = true;
+ this.TextArea.transform.localPosition = new Vector3(4.35f, 0.09f, 0f);
+ this.TextArea.RightAligned = true;
+ }
+
+ public void SetName(string playerName, bool isDead, bool voted, Color color)
+ {
+ this.NameText.Text = (playerName ?? "...");
+ this.NameText.Color = color;
+ this.NameText.RefreshMesh();
+ if (isDead)
+ {
+ this.Xmark.enabled = true;
+ this.Background.color = Palette.HalfWhite;
+ }
+ if (voted)
+ {
+ this.votedMark.enabled = true;
+ }
+ }
+
+ public override void Reset()
+ {
+ this.Xmark.enabled = false;
+ this.votedMark.enabled = false;
+ this.Background.color = Color.white;
+ }
+}