diff options
Diffstat (limited to 'Client/Assembly-CSharp/PlayerControl.cs')
-rw-r--r-- | Client/Assembly-CSharp/PlayerControl.cs | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/Client/Assembly-CSharp/PlayerControl.cs b/Client/Assembly-CSharp/PlayerControl.cs index 753e127..4f2505e 100644 --- a/Client/Assembly-CSharp/PlayerControl.cs +++ b/Client/Assembly-CSharp/PlayerControl.cs @@ -160,31 +160,6 @@ public class PlayerControl : InnerNetObject } } - //c 角色相关的所有的Rpc调用 - public enum RpcCalls : byte - { - PlayAnimation, - CompleteTask, - SyncSettings, - SetInfected, - Exiled, - CheckName, - SetName, - CheckColor, - SetColor, - SetHat, - SetSkin, - ReportDeadBody, - MurderPlayer, - SendChat, - TimesImpostor, - StartMeeting, - SetScanner, - SendChatNote, - SetPet, - SetStartCounter - } - public void SetKillTimer(float time) { this.killTimer = time; @@ -1376,6 +1351,31 @@ public class PlayerControl : InnerNetObject AmongUsClient.Instance.FinishRpcImmediately(messageWriter); } + //c 角色相关的所有的Rpc调用 + public enum RpcCalls : byte + { + PlayAnimation, + CompleteTask, + SyncSettings, + SetInfected, + Exiled, + CheckName, + SetName, + CheckColor, + SetColor, + SetHat, + SetSkin, + ReportDeadBody, + MurderPlayer, + SendChat, + TimesImpostor, + StartMeeting, + SetScanner, + SendChatNote, + SetPet, + SetStartCounter + } + //c 对应的角色执行对应发过来的Rpc调用 public override void HandleRpc(byte callId, MessageReader reader) { |