diff options
Diffstat (limited to 'Client/Assembly-CSharp/ToggleOption.cs')
| -rw-r--r-- | Client/Assembly-CSharp/ToggleOption.cs | 45 | 
1 files changed, 45 insertions, 0 deletions
| diff --git a/Client/Assembly-CSharp/ToggleOption.cs b/Client/Assembly-CSharp/ToggleOption.cs new file mode 100644 index 0000000..25ffbe7 --- /dev/null +++ b/Client/Assembly-CSharp/ToggleOption.cs @@ -0,0 +1,45 @@ +using System; +using UnityEngine; + +public class ToggleOption : OptionBehaviour +{ +	public TextRenderer TitleText; + +	public SpriteRenderer CheckMark; + +	private bool oldValue; + +	public void OnEnable() +	{ +		this.TitleText.Text = DestroyableSingleton<TranslationController>.Instance.GetString(this.Title, Array.Empty<object>()); +		GameOptionsData gameOptions = PlayerControl.GameOptions; +		StringNames title = this.Title; +		if (title == StringNames.GameRecommendedSettings) +		{ +			this.CheckMark.enabled = gameOptions.isDefaults; +			return; +		} +		Debug.Log("Ono, unrecognized setting: " + this.Title); +	} + +	private void FixedUpdate() +	{ +		bool @bool = this.GetBool(); +		if (this.oldValue != @bool) +		{ +			this.oldValue = @bool; +			this.CheckMark.enabled = @bool; +		} +	} + +	public void Toggle() +	{ +		this.CheckMark.enabled = !this.CheckMark.enabled; +		this.OnValueChanged(this); +	} + +	public override bool GetBool() +	{ +		return this.CheckMark.enabled; +	} +} | 
