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using System;
using System.Collections;
using UnityEngine;
public class UnlockPopUp : MonoBehaviour
{
public IEnumerator Show()
{
DateTime utcNow = DateTime.UtcNow;
if ((utcNow.DayOfYear < 350 && utcNow.DayOfYear > 4) || SaveManager.GetPurchase("hats_newyears2018"))
{
yield break;
}
base.gameObject.SetActive(true);
SaveManager.SetPurchased("hats_newyears2018");
while (base.isActiveAndEnabled)
{
yield return null;
}
yield break;
}
}
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