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using Impostor.Api.Net.Inner.Objects;
namespace Impostor.Api.Net.Inner
{
/// <summary>
/// Holds all data that is serialized over the network through GameData packets.
/// </summary>
public interface IGameNet
{
IInnerLobbyBehaviour LobbyBehaviour { get; }
IInnerGameData GameData { get; }
IInnerVoteBanSystem VoteBan { get; }
IInnerShipStatus ShipStatus { get; }
}
}
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