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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h')
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diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h b/Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h
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--- a/Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h
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@@ -1,157 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../SDL_internal.h"
-
-#ifndef SDL_sysjoystick_h_
-#define SDL_sysjoystick_h_
-
-/* This is the system specific header for the SDL joystick API */
-
-#include "SDL_joystick.h"
-#include "SDL_joystick_c.h"
-
-/* The SDL joystick structure */
-typedef struct _SDL_JoystickAxisInfo
-{
- Sint16 initial_value; /* Initial axis state */
- Sint16 value; /* Current axis state */
- Sint16 zero; /* Zero point on the axis (-32768 for triggers) */
- SDL_bool has_initial_value; /* Whether we've seen a value on the axis yet */
- SDL_bool sent_initial_value; /* Whether we've sent the initial axis value */
-} SDL_JoystickAxisInfo;
-
-struct _SDL_Joystick
-{
- SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
- char *name; /* Joystick name - system dependent */
- int player_index; /* Joystick player index, or -1 if unavailable */
- SDL_JoystickGUID guid; /* Joystick guid */
-
- int naxes; /* Number of axis controls on the joystick */
- SDL_JoystickAxisInfo *axes;
-
- int nhats; /* Number of hats on the joystick */
- Uint8 *hats; /* Current hat states */
-
- int nballs; /* Number of trackballs on the joystick */
- struct balldelta {
- int dx;
- int dy;
- } *balls; /* Current ball motion deltas */
-
- int nbuttons; /* Number of buttons on the joystick */
- Uint8 *buttons; /* Current button states */
-
- SDL_bool attached;
- SDL_bool is_game_controller;
- SDL_bool delayed_guide_button; /* SDL_TRUE if this device has the guide button event delayed */
- SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
- SDL_JoystickPowerLevel epowerlevel; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
- struct _SDL_JoystickDriver *driver;
-
- struct joystick_hwdata *hwdata; /* Driver dependent information */
-
- int ref_count; /* Reference count for multiple opens */
-
- struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
-};
-
-#if defined(__IPHONEOS__) || defined(__ANDROID__)
-#define HAVE_STEAMCONTROLLERS
-#define USE_STEAMCONTROLLER_HIDAPI
-#elif defined(__LINUX__)
-#define HAVE_STEAMCONTROLLERS
-#define USE_STEAMCONTROLLER_LINUX
-#endif
-
-/* Device bus definitions */
-#define SDL_HARDWARE_BUS_USB 0x03
-#define SDL_HARDWARE_BUS_BLUETOOTH 0x05
-
-/* Macro to combine a USB vendor ID and product ID into a single Uint32 value */
-#define MAKE_VIDPID(VID, PID) (((Uint32)(VID))<<16|(PID))
-
-typedef struct _SDL_JoystickDriver
-{
- /* Function to scan the system for joysticks.
- * Joystick 0 should be the system default joystick.
- * This function should return 0, or -1 on an unrecoverable error.
- */
- int (*Init)(void);
-
- /* Function to return the number of joystick devices plugged in right now */
- int (*GetCount)(void);
-
- /* Function to cause any queued joystick insertions to be processed */
- void (*Detect)(void);
-
- /* Function to get the device-dependent name of a joystick */
- const char *(*GetDeviceName)(int device_index);
-
- /* Function to get the player index of a joystick */
- int (*GetDevicePlayerIndex)(int device_index);
-
- /* Function to return the stable GUID for a plugged in device */
- SDL_JoystickGUID (*GetDeviceGUID)(int device_index);
-
- /* Function to get the current instance id of the joystick located at device_index */
- SDL_JoystickID (*GetDeviceInstanceID)(int device_index);
-
- /* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
- int (*Open)(SDL_Joystick * joystick, int device_index);
-
- /* Rumble functionality */
- int (*Rumble)(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
-
- /* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
- void (*Update)(SDL_Joystick * joystick);
-
- /* Function to close a joystick after use */
- void (*Close)(SDL_Joystick * joystick);
-
- /* Function to perform any system-specific joystick related cleanup */
- void (*Quit)(void);
-
-} SDL_JoystickDriver;
-
-/* The available joystick drivers */
-extern SDL_JoystickDriver SDL_ANDROID_JoystickDriver;
-extern SDL_JoystickDriver SDL_BSD_JoystickDriver;
-extern SDL_JoystickDriver SDL_DARWIN_JoystickDriver;
-extern SDL_JoystickDriver SDL_DUMMY_JoystickDriver;
-extern SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver;
-extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
-extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
-extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
-extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
-extern SDL_JoystickDriver SDL_WINDOWS_JoystickDriver;
-
-#endif /* SDL_sysjoystick_h_ */
-
-/* vi: set ts=4 sw=4 expandtab: */