diff options
author | chai <chaifix@163.com> | 2019-01-31 18:38:35 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-01-31 18:38:35 +0800 |
commit | 2ec55fd974a63b705a4777c256d2222c874fa043 (patch) | |
tree | 48f1fea59ee9fc713a28a9aac3f05b98dc5ae66f /Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c | |
parent | c581dfbf1e849f393861d15e82aa6446c0c1c310 (diff) |
*SDL project
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c')
-rw-r--r-- | Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c | 130 |
1 files changed, 71 insertions, 59 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c index b5bcaad..d551c8a 100644 --- a/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c +++ b/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c @@ -156,11 +156,34 @@ Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gam return 1; } +/* Function to perform any system-specific joystick related cleanup */ +static void +EMSCRIPTEN_JoystickQuit(void) +{ + SDL_joylist_item *item = NULL; + SDL_joylist_item *next = NULL; + + for (item = SDL_joylist; item; item = next) { + next = item->next; + SDL_free(item->mapping); + SDL_free(item->name); + SDL_free(item); + } + + SDL_joylist = SDL_joylist_tail = NULL; + + numjoysticks = 0; + instance_counter = 0; + + emscripten_set_gamepadconnected_callback(NULL, 0, NULL); + emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL); +} + /* Function to scan the system for joysticks. * It should return 0, or -1 on an unrecoverable fatal error. */ -int -SDL_SYS_JoystickInit(void) +static int +EMSCRIPTEN_JoystickInit(void) { int retval, i, numjs; EmscriptenGamepadEvent gamepadState; @@ -190,7 +213,7 @@ SDL_SYS_JoystickInit(void) Emscripten_JoyStickConnected); if(retval != EMSCRIPTEN_RESULT_SUCCESS) { - SDL_SYS_JoystickQuit(); + EMSCRIPTEN_JoystickQuit(); return SDL_SetError("Could not set gamepad connect callback"); } @@ -198,7 +221,7 @@ SDL_SYS_JoystickInit(void) 0, Emscripten_JoyStickDisconnected); if(retval != EMSCRIPTEN_RESULT_SUCCESS) { - SDL_SYS_JoystickQuit(); + EMSCRIPTEN_JoystickQuit(); return SDL_SetError("Could not set gamepad disconnect callback"); } @@ -239,26 +262,31 @@ JoystickByIndex(int index) return item; } -int -SDL_SYS_NumJoysticks(void) +static int +EMSCRIPTEN_JoystickGetCount(void) { return numjoysticks; } -void -SDL_SYS_JoystickDetect(void) +static void +EMSCRIPTEN_JoystickDetect(void) { } -/* Function to get the device-dependent name of a joystick */ -const char * -SDL_SYS_JoystickNameForDeviceIndex(int device_index) +static const char * +EMSCRIPTEN_JoystickGetDeviceName(int device_index) { return JoystickByDeviceIndex(device_index)->name; } -/* Function to perform the mapping from device index to the instance id for this index */ -SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) +static int +EMSCRIPTEN_JoystickGetDevicePlayerIndex(int device_index) +{ + return -1; +} + +static SDL_JoystickID +EMSCRIPTEN_JoystickGetDeviceInstanceID(int device_index) { return JoystickByDeviceIndex(device_index)->device_instance; } @@ -268,8 +296,8 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) This should fill the nbuttons and naxes fields of the joystick structure. It returns 0, or -1 if there is an error. */ -int -SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) +static int +EMSCRIPTEN_JoystickOpen(SDL_Joystick * joystick, int device_index) { SDL_joylist_item *item = JoystickByDeviceIndex(device_index); @@ -295,19 +323,13 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) return (0); } -/* Function to determine if this joystick is attached to the system right now */ -SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick) -{ - return joystick->hwdata != NULL; -} - /* Function to update the state of a joystick - called as a device poll. * This function shouldn't update the joystick structure directly, * but instead should call SDL_PrivateJoystick*() to deliver events * and update joystick device state. */ -void -SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) +static void +EMSCRIPTEN_JoystickUpdate(SDL_Joystick * joystick) { EmscriptenGamepadEvent gamepadState; SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata; @@ -346,8 +368,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) } /* Function to close a joystick after use */ -void -SDL_SYS_JoystickClose(SDL_Joystick * joystick) +static void +EMSCRIPTEN_JoystickClose(SDL_Joystick * joystick) { SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata; if (item) { @@ -355,49 +377,39 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick) } } -/* Function to perform any system-specific joystick related cleanup */ -void -SDL_SYS_JoystickQuit(void) -{ - SDL_joylist_item *item = NULL; - SDL_joylist_item *next = NULL; - - for (item = SDL_joylist; item; item = next) { - next = item->next; - SDL_free(item->mapping); - SDL_free(item->name); - SDL_free(item); - } - - SDL_joylist = SDL_joylist_tail = NULL; - - numjoysticks = 0; - instance_counter = 0; - - emscripten_set_gamepadconnected_callback(NULL, 0, NULL); - emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL); -} - -SDL_JoystickGUID -SDL_SYS_JoystickGetDeviceGUID(int device_index) +static SDL_JoystickGUID +EMSCRIPTEN_JoystickGetDeviceGUID(int device_index) { SDL_JoystickGUID guid; /* the GUID is just the first 16 chars of the name for now */ - const char *name = SDL_SYS_JoystickNameForDeviceIndex(device_index); + const char *name = EMSCRIPTEN_JoystickGetDeviceName(device_index); SDL_zero(guid); SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name))); return guid; } -SDL_JoystickGUID -SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick) +static int +EMSCRIPTEN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) { - SDL_JoystickGUID guid; - /* the GUID is just the first 16 chars of the name for now */ - const char *name = joystick->name; - SDL_zero(guid); - SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name))); - return guid; + return SDL_Unsupported(); } +SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver = +{ + EMSCRIPTEN_JoystickInit, + EMSCRIPTEN_JoystickGetCount, + EMSCRIPTEN_JoystickDetect, + EMSCRIPTEN_JoystickGetDeviceName, + EMSCRIPTEN_JoystickGetDevicePlayerIndex, + EMSCRIPTEN_JoystickGetDeviceGUID, + EMSCRIPTEN_JoystickGetDeviceInstanceID, + EMSCRIPTEN_JoystickOpen, + EMSCRIPTEN_JoystickRumble, + EMSCRIPTEN_JoystickUpdate, + EMSCRIPTEN_JoystickClose, + EMSCRIPTEN_JoystickQuit, +}; + #endif /* SDL_JOYSTICK_EMSCRIPTEN */ + +/* vi: set ts=4 sw=4 expandtab: */ |