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authorchai <chaifix@163.com>2019-01-31 18:38:35 +0800
committerchai <chaifix@163.com>2019-01-31 18:38:35 +0800
commit2ec55fd974a63b705a4777c256d2222c874fa043 (patch)
tree48f1fea59ee9fc713a28a9aac3f05b98dc5ae66f /Source/3rdParty/SDL2/src
parentc581dfbf1e849f393861d15e82aa6446c0c1c310 (diff)
*SDL project
Diffstat (limited to 'Source/3rdParty/SDL2/src')
-rw-r--r--Source/3rdParty/SDL2/src/SDL.c48
-rw-r--r--Source/3rdParty/SDL2/src/SDL_assert.c16
-rw-r--r--Source/3rdParty/SDL2/src/SDL_assert_c.h5
-rw-r--r--Source/3rdParty/SDL2/src/atomic/SDL_atomic.c3
-rw-r--r--Source/3rdParty/SDL2/src/atomic/SDL_spinlock.c28
-rw-r--r--Source/3rdParty/SDL2/src/audio/SDL_audio.c111
-rw-r--r--Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c4
-rw-r--r--Source/3rdParty/SDL2/src/audio/SDL_audiodev_c.h6
-rw-r--r--Source/3rdParty/SDL2/src/audio/SDL_audiotypecvt.c736
-rw-r--r--Source/3rdParty/SDL2/src/audio/SDL_sysaudio.h4
-rw-r--r--Source/3rdParty/SDL2/src/audio/alsa/SDL_alsa_audio.c142
-rw-r--r--Source/3rdParty/SDL2/src/audio/android/SDL_androidaudio.c25
-rw-r--r--Source/3rdParty/SDL2/src/audio/arts/SDL_artsaudio.c2
-rw-r--r--Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.h8
-rw-r--r--Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.m214
-rw-r--r--Source/3rdParty/SDL2/src/audio/directsound/SDL_directsound.c6
-rw-r--r--Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.c35
-rw-r--r--Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.h1
-rw-r--r--Source/3rdParty/SDL2/src/audio/pulseaudio/SDL_pulseaudio.c2
-rw-r--r--Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi.c6
-rw-r--r--Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_win32.c68
-rw-r--r--Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_winrt.cpp63
-rw-r--r--Source/3rdParty/SDL2/src/audio/winmm/SDL_winmm.c5
-rw-r--r--Source/3rdParty/SDL2/src/core/android/SDL_android.c426
-rw-r--r--Source/3rdParty/SDL2/src/core/android/SDL_android.h29
-rw-r--r--Source/3rdParty/SDL2/src/core/linux/SDL_dbus.c18
-rw-r--r--Source/3rdParty/SDL2/src/core/linux/SDL_dbus.h9
-rw-r--r--Source/3rdParty/SDL2/src/core/linux/SDL_evdev.c1
-rw-r--r--Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.c171
-rw-r--r--Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.h5
-rw-r--r--Source/3rdParty/SDL2/src/core/linux/SDL_udev.c80
-rw-r--r--Source/3rdParty/SDL2/src/core/linux/SDL_udev.h32
-rw-r--r--Source/3rdParty/SDL2/src/core/windows/SDL_windows.c3
-rw-r--r--Source/3rdParty/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp2
-rw-r--r--Source/3rdParty/SDL2/src/cpuinfo/SDL_cpuinfo.c105
-rw-r--r--Source/3rdParty/SDL2/src/cpuinfo/SDL_simd.h88
-rw-r--r--Source/3rdParty/SDL2/src/dynapi/SDL_dynapi.c35
-rw-r--r--Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h32
-rw-r--r--Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_procs.h48
-rw-r--r--Source/3rdParty/SDL2/src/events/SDL_displayevents.c60
-rw-r--r--Source/3rdParty/SDL2/src/events/SDL_displayevents_c.h30
-rw-r--r--Source/3rdParty/SDL2/src/events/SDL_events.c23
-rw-r--r--Source/3rdParty/SDL2/src/events/SDL_events_c.h9
-rw-r--r--Source/3rdParty/SDL2/src/events/SDL_mouse.c52
-rw-r--r--Source/3rdParty/SDL2/src/events/SDL_mouse_c.h5
-rw-r--r--Source/3rdParty/SDL2/src/events/SDL_windowevents.c25
-rw-r--r--Source/3rdParty/SDL2/src/events/scancodes_xfree86.h6
-rw-r--r--Source/3rdParty/SDL2/src/haptic/SDL_haptic.c7
-rw-r--r--Source/3rdParty/SDL2/src/haptic/SDL_haptic_c.h5
-rw-r--r--Source/3rdParty/SDL2/src/haptic/android/SDL_syshaptic.c13
-rw-r--r--Source/3rdParty/SDL2/src/haptic/linux/SDL_syshaptic.c12
-rw-r--r--Source/3rdParty/SDL2/src/haptic/windows/SDL_windowshaptic.c15
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/AUTHORS.txt16
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/HACKING.txt15
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/LICENSE-bsd.txt26
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/LICENSE-gpl3.txt674
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/LICENSE-orig.txt9
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/LICENSE.txt13
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/Makefile.am85
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/README.txt339
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/android/hid.cpp1159
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/android/jni/Android.mk16
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/android/jni/Application.mk2
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/android/project.properties14
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/bootstrap2
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/configure.ac236
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/doxygen/Doxyfile1630
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/hidapi/hidapi.h398
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/hidtest/Makefile.am20
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/hidtest/hidtest.cpp194
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/ios/Makefile-manual32
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/ios/Makefile.am9
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/ios/hid.m914
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/libusb/Makefile-manual18
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.am27
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.freebsd46
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.linux49
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/libusb/hid.c1620
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/libusb/hidusb.cpp3
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/linux/Makefile-manual49
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/linux/Makefile.am10
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/linux/README.txt59
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/linux/hid.c898
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/linux/hid.cpp333
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/linux/hidraw.cpp3
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/m4/ax_pthread.m4309
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/m4/pkg.m4157
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/mac/Makefile-manual32
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/mac/Makefile.am9
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/mac/hid.c1191
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/pc/hidapi-hidraw.pc.in10
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/pc/hidapi-libusb.pc.in10
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/pc/hidapi.pc.in10
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/Makefile-manual26
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.am43
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.freebsd33
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.linux32
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mac46
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mingw32
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Info.plist28
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/PkgInfo1
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/English.lproj/InfoPlist.stringsbin0 -> 92 bytes
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/Signal11.icnsbin0 -> 21918 bytes
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/copy_to_bundle.sh97
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.cpp134
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.h17
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/mac_support_cocoa.m94
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/start.sh2
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/test.cpp532
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/testgui.sln20
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/testgui/testgui.vcproj217
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/udev/99-hid.rules33
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/Makefile-manual14
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/Makefile.am16
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/Makefile.mingw35
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/hidapi.def17
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/makefile49
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/sources23
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/hid.c988
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/hidapi.sln29
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/hidapi.vcproj201
-rw-r--r--Source/3rdParty/SDL2/src/hidapi/windows/hidtest.vcproj196
-rw-r--r--Source/3rdParty/SDL2/src/joystick/SDL_gamecontroller.c322
-rw-r--r--Source/3rdParty/SDL2/src/joystick/SDL_gamecontrollerdb.h442
-rw-r--r--Source/3rdParty/SDL2/src/joystick/SDL_joystick.c466
-rw-r--r--Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h46
-rw-r--r--Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h145
-rw-r--r--Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick.c345
-rw-r--r--Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick_c.h6
-rw-r--r--Source/3rdParty/SDL2/src/joystick/bsd/SDL_sysjoystick.c113
-rw-r--r--Source/3rdParty/SDL2/src/joystick/controller_type.h427
-rw-r--r--Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick.c354
-rw-r--r--Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick_c.h6
-rw-r--r--Source/3rdParty/SDL2/src/joystick/dummy/SDL_sysjoystick.c105
-rw-r--r--Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c130
-rw-r--r--Source/3rdParty/SDL2/src/joystick/haiku/SDL_haikujoystick.cc90
-rw-r--r--Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c566
-rw-r--r--Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_switch.c905
-rw-r--r--Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c787
-rw-r--r--Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c324
-rw-r--r--Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick.c1071
-rw-r--r--Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h74
-rw-r--r--Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m281
-rw-r--r--Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick_c.h4
-rw-r--r--Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick.c156
-rw-r--r--Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick_c.h9
-rw-r--r--Source/3rdParty/SDL2/src/joystick/psp/SDL_sysjoystick.c6
-rw-r--r--Source/3rdParty/SDL2/src/joystick/sort_controllers.py22
-rw-r--r--Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h6
-rw-r--r--Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick.c541
-rw-r--r--Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick_c.h1
-rw-r--r--Source/3rdParty/SDL2/src/joystick/windows/SDL_mmjoystick.c11
-rw-r--r--Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick.c129
-rw-r--r--Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h8
-rw-r--r--Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick.c104
-rw-r--r--Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h1
-rw-r--r--Source/3rdParty/SDL2/src/libm/e_exp.c187
-rw-r--r--Source/3rdParty/SDL2/src/libm/e_rem_pio2.c2
-rw-r--r--Source/3rdParty/SDL2/src/libm/k_rem_pio2.c22
-rw-r--r--Source/3rdParty/SDL2/src/libm/math_libm.h7
-rw-r--r--Source/3rdParty/SDL2/src/libm/math_private.h7
-rw-r--r--Source/3rdParty/SDL2/src/main/haiku/SDL_BApp.h10
-rw-r--r--Source/3rdParty/SDL2/src/main/haiku/SDL_BeApp.cc50
-rw-r--r--Source/3rdParty/SDL2/src/main/windows/SDL_windows_main.c82
-rw-r--r--Source/3rdParty/SDL2/src/main/windows/version.rc8
-rw-r--r--Source/3rdParty/SDL2/src/power/SDL_power.c12
-rw-r--r--Source/3rdParty/SDL2/src/power/SDL_syspower.h4
-rw-r--r--Source/3rdParty/SDL2/src/power/linux/SDL_syspower.c6
-rw-r--r--Source/3rdParty/SDL2/src/render/SDL_render.c119
-rw-r--r--Source/3rdParty/SDL2/src/render/SDL_sysrender.h10
-rw-r--r--Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h6
-rw-r--r--Source/3rdParty/SDL2/src/render/direct3d/SDL_render_d3d.c14
-rw-r--r--Source/3rdParty/SDL2/src/render/direct3d11/SDL_render_d3d11.c17
-rw-r--r--Source/3rdParty/SDL2/src/render/metal/SDL_render_metal.m44
-rw-r--r--Source/3rdParty/SDL2/src/render/opengl/SDL_render_gl.c14
-rw-r--r--Source/3rdParty/SDL2/src/render/opengl/SDL_shaders_gl.h6
-rw-r--r--Source/3rdParty/SDL2/src/render/opengles/SDL_render_gles.c14
-rw-r--r--Source/3rdParty/SDL2/src/render/opengles2/SDL_render_gles2.c41
-rw-r--r--Source/3rdParty/SDL2/src/render/opengles2/SDL_shaders_gles2.c14
-rw-r--r--Source/3rdParty/SDL2/src/render/psp/SDL_render_psp.c14
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_blendfillrect.h6
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_blendline.h6
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_blendpoint.h6
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_drawline.h6
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_drawpoint.h6
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_render_sw.c19
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_render_sw_c.h5
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_rotate.c10
-rw-r--r--Source/3rdParty/SDL2/src/render/software/SDL_rotate.h4
-rw-r--r--Source/3rdParty/SDL2/src/sensor/SDL_sensor.c546
-rw-r--r--Source/3rdParty/SDL2/src/sensor/SDL_sensor_c.h44
-rw-r--r--Source/3rdParty/SDL2/src/sensor/SDL_syssensor.h105
-rw-r--r--Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.c211
-rw-r--r--Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.h31
-rw-r--r--Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.h30
-rw-r--r--Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.m234
-rw-r--r--Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.c110
-rw-r--r--Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.h23
-rw-r--r--Source/3rdParty/SDL2/src/stdlib/SDL_iconv.c16
-rw-r--r--Source/3rdParty/SDL2/src/stdlib/SDL_stdlib.c24
-rw-r--r--Source/3rdParty/SDL2/src/stdlib/SDL_string.c132
-rw-r--r--Source/3rdParty/SDL2/src/test/SDL_test_common.c45
-rw-r--r--Source/3rdParty/SDL2/src/test/SDL_test_harness.c3
-rw-r--r--Source/3rdParty/SDL2/src/thread/SDL_thread.c6
-rw-r--r--Source/3rdParty/SDL2/src/thread/psp/SDL_systhread.c2
-rw-r--r--Source/3rdParty/SDL2/src/thread/pthread/SDL_sysmutex.c11
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-rw-r--r--Source/3rdParty/SDL2/src/thread/windows/SDL_systhread.c2
-rw-r--r--Source/3rdParty/SDL2/src/timer/SDL_timer_c.h6
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_RLEaccel_c.h7
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_blit.h20
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_blit_1.c220
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-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_blit_N.c53
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-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_blit_slow.h6
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_egl.c88
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-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_surface.c16
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_sysvideo.h20
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_video.c110
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_vulkan_utils.c8
-rw-r--r--Source/3rdParty/SDL2/src/video/SDL_yuv.c27
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-rw-r--r--Source/3rdParty/SDL2/src/video/android/SDL_androidwindow.c37
-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaevents.m4
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-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.m65
-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamouse.m10
-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamousetap.m9
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-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.h2
-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m9
-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavulkan.m23
-rw-r--r--Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.h1
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-rw-r--r--Source/3rdParty/SDL2/src/video/directfb/SDL_DirectFB_video.c2
-rw-r--r--Source/3rdParty/SDL2/src/video/dummy/SDL_nullevents_c.h6
-rw-r--r--Source/3rdParty/SDL2/src/video/dummy/SDL_nullframebuffer_c.h6
-rw-r--r--Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenmouse.c1
-rw-r--r--Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenopengles.c4
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_BWin.h4
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.cc90
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.h6
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.cc4
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.h2
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.cc352
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.h8
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.cc264
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.h8
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.cc422
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.h14
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.cc20
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h20
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.cc151
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.h8
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc198
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.h40
-rw-r--r--Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmmouse.c10
-rw-r--r--Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmopengles.c24
-rw-r--r--Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.c87
-rw-r--r--Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.h1
-rw-r--r--Source/3rdParty/SDL2/src/video/raspberry/SDL_rpivideo.c18
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitappdelegate.m25
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmessagebox.m2
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.m18
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.h4
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.m56
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitopenglview.m2
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m11
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitview.m36
-rw-r--r--Source/3rdParty/SDL2/src/video/uikit/SDL_uikitviewcontroller.m109
-rw-r--r--Source/3rdParty/SDL2/src/video/wayland/SDL_waylandevents.c19
-rw-r--r--Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.c6
-rw-r--r--Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.h10
-rw-r--r--Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.c26
-rw-r--r--Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.h12
-rw-r--r--Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.c176
-rw-r--r--Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.h12
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowsevents.c52
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowsmessagebox.c469
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowsmouse.c2
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowsopengl.h48
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowstaskdialog.h156
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowsvideo.c11
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowsvulkan.c2
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c62
-rw-r--r--Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.h3
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11framebuffer.h6
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11keyboard.c8
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.c41
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.h5
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11opengl.h16
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11sym.h6
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11video.c1
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11window.c22
-rw-r--r--Source/3rdParty/SDL2/src/video/x11/SDL_x11window.h1
-rw-r--r--Source/3rdParty/SDL2/src/video/yuv2rgb/yuv_rgb_std_func.h58
306 files changed, 28279 insertions, 4039 deletions
diff --git a/Source/3rdParty/SDL2/src/SDL.c b/Source/3rdParty/SDL2/src/SDL.c
index 0e55279..6d7e166 100644
--- a/Source/3rdParty/SDL2/src/SDL.c
+++ b/Source/3rdParty/SDL2/src/SDL.c
@@ -33,6 +33,7 @@
#include "events/SDL_events_c.h"
#include "haptic/SDL_haptic_c.h"
#include "joystick/SDL_joystick_c.h"
+#include "sensor/SDL_sensor_c.h"
/* Initialization/Cleanup routines */
#if !SDL_TIMERS_DISABLED
@@ -123,11 +124,11 @@ SDL_InitSubSystem(Uint32 flags)
}
#if SDL_VIDEO_DRIVER_WINDOWS
- if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
- if (SDL_HelperWindowCreate() < 0) {
- return -1;
- }
- }
+ if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
+ if (SDL_HelperWindowCreate() < 0) {
+ return -1;
+ }
+ }
#endif
#if !SDL_TIMERS_DISABLED
@@ -232,6 +233,20 @@ SDL_InitSubSystem(Uint32 flags)
#endif
}
+ /* Initialize the sensor subsystem */
+ if ((flags & SDL_INIT_SENSOR)){
+#if !SDL_SENSOR_DISABLED
+ if (SDL_PrivateShouldInitSubsystem(SDL_INIT_SENSOR)) {
+ if (SDL_SensorInit() < 0) {
+ return (-1);
+ }
+ }
+ SDL_PrivateSubsystemRefCountIncr(SDL_INIT_SENSOR);
+#else
+ return SDL_SetError("SDL not built with sensor support");
+#endif
+ }
+
return (0);
}
@@ -245,6 +260,15 @@ void
SDL_QuitSubSystem(Uint32 flags)
{
/* Shut down requested initialized subsystems */
+#if !SDL_SENSOR_DISABLED
+ if ((flags & SDL_INIT_SENSOR)) {
+ if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_SENSOR)) {
+ SDL_SensorQuit();
+ }
+ SDL_PrivateSubsystemRefCountDecr(SDL_INIT_SENSOR);
+ }
+#endif
+
#if !SDL_JOYSTICK_DISABLED
if ((flags & SDL_INIT_GAMECONTROLLER)) {
/* game controller implies joystick */
@@ -451,6 +475,20 @@ SDL_GetPlatform()
#endif
}
+SDL_bool
+SDL_IsTablet()
+{
+#if __ANDROID__
+ extern SDL_bool SDL_IsAndroidTablet(void);
+ return SDL_IsAndroidTablet();
+#elif __IPHONEOS__
+ extern SDL_bool SDL_IsIPad(void);
+ return SDL_IsIPad();
+#else
+ return SDL_FALSE;
+#endif
+}
+
#if defined(__WIN32__)
#if (!defined(HAVE_LIBC) || defined(__WATCOMC__)) && !defined(SDL_STATIC_LIB)
diff --git a/Source/3rdParty/SDL2/src/SDL_assert.c b/Source/3rdParty/SDL2/src/SDL_assert.c
index 76f5d60..1ca083a 100644
--- a/Source/3rdParty/SDL2/src/SDL_assert.c
+++ b/Source/3rdParty/SDL2/src/SDL_assert.c
@@ -120,10 +120,17 @@ static void SDL_GenerateAssertionReport(void)
}
-static SDL_NORETURN void SDL_ExitProcess(int exitcode)
+#if defined(__WATCOMC__)
+#pragma aux SDL_ExitProcess aborts;
+#endif
+static void SDL_ExitProcess(int exitcode)
{
#ifdef __WIN32__
- ExitProcess(exitcode);
+ /* "if you do not know the state of all threads in your process, it is
+ better to call TerminateProcess than ExitProcess"
+ https://msdn.microsoft.com/en-us/library/windows/desktop/ms682658(v=vs.85).aspx */
+ TerminateProcess(GetCurrentProcess(), exitcode);
+
#elif defined(__EMSCRIPTEN__)
emscripten_cancel_main_loop(); /* this should "kill" the app. */
emscripten_force_exit(exitcode); /* this should "kill" the app. */
@@ -134,7 +141,10 @@ static SDL_NORETURN void SDL_ExitProcess(int exitcode)
}
-static SDL_NORETURN void SDL_AbortAssertion(void)
+#if defined(__WATCOMC__)
+#pragma aux SDL_AbortAssertion aborts;
+#endif
+static void SDL_AbortAssertion(void)
{
SDL_Quit();
SDL_ExitProcess(42);
diff --git a/Source/3rdParty/SDL2/src/SDL_assert_c.h b/Source/3rdParty/SDL2/src/SDL_assert_c.h
index aa690a3..93263d6 100644
--- a/Source/3rdParty/SDL2/src/SDL_assert_c.h
+++ b/Source/3rdParty/SDL2/src/SDL_assert_c.h
@@ -19,6 +19,11 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_assert_c_h_
+#define SDL_assert_c_h_
+
extern void SDL_AssertionsQuit(void);
+#endif /* SDL_assert_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/atomic/SDL_atomic.c b/Source/3rdParty/SDL2/src/atomic/SDL_atomic.c
index df49201..d0022cd 100644
--- a/Source/3rdParty/SDL2/src/atomic/SDL_atomic.c
+++ b/Source/3rdParty/SDL2/src/atomic/SDL_atomic.c
@@ -53,10 +53,11 @@
#endif
#if defined(__WATCOMC__) && defined(__386__)
+SDL_COMPILE_TIME_ASSERT(intsize, 4==sizeof(int));
#define HAVE_WATCOM_ATOMICS
extern _inline int _SDL_xchg_watcom(volatile int *a, int v);
#pragma aux _SDL_xchg_watcom = \
- "xchg [ecx], eax" \
+ "lock xchg [ecx], eax" \
parm [ecx] [eax] \
value [eax] \
modify exact [eax];
diff --git a/Source/3rdParty/SDL2/src/atomic/SDL_spinlock.c b/Source/3rdParty/SDL2/src/atomic/SDL_spinlock.c
index 1ebc718..6a7b14a 100644
--- a/Source/3rdParty/SDL2/src/atomic/SDL_spinlock.c
+++ b/Source/3rdParty/SDL2/src/atomic/SDL_spinlock.c
@@ -32,11 +32,15 @@
#include <atomic.h>
#endif
+#if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
+#include <xmmintrin.h>
+#endif
+
#if defined(__WATCOMC__) && defined(__386__)
SDL_COMPILE_TIME_ASSERT(locksize, 4==sizeof(SDL_SpinLock));
extern _inline int _SDL_xchg_watcom(volatile int *a, int v);
#pragma aux _SDL_xchg_watcom = \
- "xchg [ecx], eax" \
+ "lock xchg [ecx], eax" \
parm [ecx] [eax] \
value [eax] \
modify exact [eax];
@@ -116,12 +120,32 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
#endif
}
+/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
+#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
+ #define PAUSE_INSTRUCTION() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
+#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
+ #define PAUSE_INSTRUCTION() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
+#elif defined(__WATCOMC__) && defined(__386__)
+ /* watcom assembler rejects PAUSE if CPU < i686, and it refuses REP NOP as an invalid combination. Hardcode the bytes. */
+ extern _inline void PAUSE_INSTRUCTION(void);
+ #pragma aux PAUSE_INSTRUCTION = "db 0f3h,90h"
+#else
+ #define PAUSE_INSTRUCTION()
+#endif
+
void
SDL_AtomicLock(SDL_SpinLock *lock)
{
+ int iterations = 0;
/* FIXME: Should we have an eventual timeout? */
while (!SDL_AtomicTryLock(lock)) {
- SDL_Delay(0);
+ if (iterations < 32) {
+ iterations++;
+ PAUSE_INSTRUCTION();
+ } else {
+ /* !!! FIXME: this doesn't definitely give up the current timeslice, it does different things on various platforms. */
+ SDL_Delay(0);
+ }
}
}
diff --git a/Source/3rdParty/SDL2/src/audio/SDL_audio.c b/Source/3rdParty/SDL2/src/audio/SDL_audio.c
index dcaebea..f4999f1 100644
--- a/Source/3rdParty/SDL2/src/audio/SDL_audio.c
+++ b/Source/3rdParty/SDL2/src/audio/SDL_audio.c
@@ -378,21 +378,57 @@ static int
add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
{
int retval = -1;
- const size_t size = sizeof (SDL_AudioDeviceItem) + SDL_strlen(name) + 1;
- SDL_AudioDeviceItem *item = (SDL_AudioDeviceItem *) SDL_malloc(size);
- if (item == NULL) {
- return -1;
- }
+ SDL_AudioDeviceItem *item;
+ const SDL_AudioDeviceItem *i;
+ int dupenum = 0;
SDL_assert(handle != NULL); /* we reserve NULL, audio backends can't use it. */
+ SDL_assert(name != NULL);
+ item = (SDL_AudioDeviceItem *) SDL_malloc(sizeof (SDL_AudioDeviceItem));
+ if (!item) {
+ return SDL_OutOfMemory();
+ }
+
+ item->original_name = SDL_strdup(name);
+ if (!item->original_name) {
+ SDL_free(item);
+ return SDL_OutOfMemory();
+ }
+
+ item->dupenum = 0;
+ item->name = item->original_name;
item->handle = handle;
- SDL_strlcpy(item->name, name, size - sizeof (SDL_AudioDeviceItem));
SDL_LockMutex(current_audio.detectionLock);
+
+ for (i = *devices; i != NULL; i = i->next) {
+ if (SDL_strcmp(name, i->original_name) == 0) {
+ dupenum = i->dupenum + 1;
+ break; /* stop at the highest-numbered dupe. */
+ }
+ }
+
+ if (dupenum) {
+ const size_t len = SDL_strlen(name) + 16;
+ char *replacement = (char *) SDL_malloc(len);
+ if (!replacement) {
+ SDL_UnlockMutex(current_audio.detectionLock);
+ SDL_free(item->original_name);
+ SDL_free(item);
+ SDL_OutOfMemory();
+ return -1;
+ }
+
+ SDL_snprintf(replacement, len, "%s (%d)", name, dupenum + 1);
+ item->dupenum = dupenum;
+ item->name = replacement;
+ }
+
item->next = *devices;
*devices = item;
- retval = (*devCount)++;
+ retval = (*devCount)++; /* !!! FIXME: this should be an atomic increment */
+
SDL_UnlockMutex(current_audio.detectionLock);
return retval;
@@ -420,6 +456,11 @@ free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
if (item->handle != NULL) {
current_audio.impl.FreeDeviceHandle(item->handle);
}
+ /* these two pointers are the same if not a duplicate devname */
+ if (item->name != item->original_name) {
+ SDL_free(item->name);
+ }
+ SDL_free(item->original_name);
SDL_free(item);
}
*devices = NULL;
@@ -451,7 +492,11 @@ void SDL_OpenedAudioDeviceDisconnected(SDL_AudioDevice *device)
SDL_assert(get_audio_device(device->id) == device);
if (!SDL_AtomicGet(&device->enabled)) {
- return;
+ return; /* don't report disconnects more than once. */
+ }
+
+ if (SDL_AtomicGet(&device->shutdown)) {
+ return; /* don't report disconnect if we're trying to close device. */
}
/* Ends the audio callback and mark the device as STOPPED, but the
@@ -651,7 +696,7 @@ SDL_RunAudio(void *devicep)
SDL_assert(!device->iscapture);
/* The audio mixing is always a high priority thread */
- SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
+ SDL_SetThreadPriority(SDL_THREAD_PRIORITY_TIME_CRITICAL);
/* Perform any thread setup */
device->threadid = SDL_ThreadID();
@@ -832,6 +877,8 @@ SDL_CaptureAudio(void *devicep)
}
}
+ current_audio.impl.PrepareToClose(device);
+
current_audio.impl.FlushCapture(device);
current_audio.impl.ThreadDeinit(device);
@@ -971,6 +1018,11 @@ clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *re
} else {
*devices = next;
}
+ /* these two pointers are the same if not a duplicate devname */
+ if (item->name != item->original_name) {
+ SDL_free(item->name);
+ }
+ SDL_free(item->original_name);
SDL_free(item);
}
item = next;
@@ -997,7 +1049,6 @@ SDL_GetNumAudioDevices(int iscapture)
if (!iscapture && current_audio.outputDevicesRemoved) {
clean_out_device_list(&current_audio.outputDevices, &current_audio.outputDeviceCount, &current_audio.outputDevicesRemoved);
- current_audio.outputDevicesRemoved = SDL_FALSE;
}
retval = iscapture ? current_audio.inputDeviceCount : current_audio.outputDeviceCount;
@@ -1054,16 +1105,14 @@ close_audio_device(SDL_AudioDevice * device)
return;
}
- if (device->id > 0) {
- SDL_AudioDevice *opendev = open_devices[device->id - 1];
- SDL_assert((opendev == device) || (opendev == NULL));
- if (opendev == device) {
- open_devices[device->id - 1] = NULL;
- }
- }
-
+ /* make sure the device is paused before we do anything else, so the
+ audio callback definitely won't fire again. */
+ current_audio.impl.LockDevice(device);
+ SDL_AtomicSet(&device->paused, 1);
SDL_AtomicSet(&device->shutdown, 1);
SDL_AtomicSet(&device->enabled, 0);
+ current_audio.impl.UnlockDevice(device);
+
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
@@ -1074,6 +1123,14 @@ close_audio_device(SDL_AudioDevice * device)
SDL_free(device->work_buffer);
SDL_FreeAudioStream(device->stream);
+ if (device->id > 0) {
+ SDL_AudioDevice *opendev = open_devices[device->id - 1];
+ SDL_assert((opendev == device) || (opendev == NULL));
+ if (opendev == device) {
+ open_devices[device->id - 1] = NULL;
+ }
+ }
+
if (device->hidden != NULL) {
current_audio.impl.CloseDevice(device);
}
@@ -1118,8 +1175,9 @@ prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
}
case 1: /* Mono */
case 2: /* Stereo */
- case 4: /* surround */
- case 6: /* surround with center and lfe */
+ case 4: /* Quadrophonic */
+ case 6: /* 5.1 surround */
+ case 8: /* 7.1 surround */
break;
default:
SDL_SetError("Unsupported number of audio channels.");
@@ -1312,15 +1370,12 @@ open_audio_device(const char *devname, int iscapture,
build_stream = SDL_TRUE;
}
}
-
- /* !!! FIXME in 2.1: add SDL_AUDIO_ALLOW_SAMPLES_CHANGE flag?
- As of 2.0.6, we will build a stream to buffer the difference between
- what the app wants to feed and the device wants to eat, so everyone
- gets their way. In prior releases, SDL would force the callback to
- feed at the rate the device requested, adjusted for resampling.
- */
if (device->spec.samples != obtained->samples) {
- build_stream = SDL_TRUE;
+ if (allowed_changes & SDL_AUDIO_ALLOW_SAMPLES_CHANGE) {
+ obtained->samples = device->spec.samples;
+ } else {
+ build_stream = SDL_TRUE;
+ }
}
SDL_CalculateAudioSpec(obtained); /* recalc after possible changes. */
diff --git a/Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c b/Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c
index 7fde2b9..ee0ba32 100644
--- a/Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c
+++ b/Source/3rdParty/SDL2/src/audio/SDL_audiocvt.c
@@ -724,7 +724,7 @@ SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format
SDL_assert(format == AUDIO_F32SYS);
/* we keep no streaming state here, so pad with silence on both ends. */
- padding = (float *) SDL_calloc(paddingsamples, sizeof (float));
+ padding = (float *) SDL_calloc(paddingsamples ? paddingsamples : 1, sizeof (float));
if (!padding) {
SDL_OutOfMemory();
return;
@@ -1291,7 +1291,7 @@ SDL_NewAudioStream(const SDL_AudioFormat src_format,
retval->packetlen = packetlen;
retval->rate_incr = ((double) dst_rate) / ((double) src_rate);
retval->resampler_padding_samples = ResamplerPadding(retval->src_rate, retval->dst_rate) * pre_resample_channels;
- retval->resampler_padding = (float *) SDL_calloc(retval->resampler_padding_samples, sizeof (float));
+ retval->resampler_padding = (float *) SDL_calloc(retval->resampler_padding_samples ? retval->resampler_padding_samples : 1, sizeof (float));
if (retval->resampler_padding == NULL) {
SDL_FreeAudioStream(retval);
diff --git a/Source/3rdParty/SDL2/src/audio/SDL_audiodev_c.h b/Source/3rdParty/SDL2/src/audio/SDL_audiodev_c.h
index 15928d1..2d3b0ea 100644
--- a/Source/3rdParty/SDL2/src/audio/SDL_audiodev_c.h
+++ b/Source/3rdParty/SDL2/src/audio/SDL_audiodev_c.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_audiodev_c_h_
+#define SDL_audiodev_c_h_
+
#include "SDL.h"
#include "../SDL_internal.h"
#include "SDL_sysaudio.h"
@@ -35,4 +39,6 @@
extern void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int));
+#endif /* SDL_audiodev_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/audio/SDL_audiotypecvt.c b/Source/3rdParty/SDL2/src/audio/SDL_audiotypecvt.c
index 2fbd916..5f8cc22 100644
--- a/Source/3rdParty/SDL2/src/audio/SDL_audiotypecvt.c
+++ b/Source/3rdParty/SDL2/src/audio/SDL_audiotypecvt.c
@@ -25,8 +25,10 @@
#include "SDL_cpuinfo.h"
#include "SDL_assert.h"
-/* !!! FIXME: write NEON code. */
-#define HAVE_NEON_INTRINSICS 0
+/* !!! FIXME: disabled until we fix https://bugzilla.libsdl.org/show_bug.cgi?id=4186 */
+#if 0 /*def __ARM_NEON__*/
+#define HAVE_NEON_INTRINSICS 1
+#endif
#ifdef __SSE2__
#define HAVE_SSE2_INTRINSICS 1
@@ -62,7 +64,7 @@ SDL_AudioFilter SDL_Convert_F32_to_S32 = NULL;
#define DIVBY128 0.0078125f
#define DIVBY32768 0.000030517578125f
-#define DIVBY2147483648 0.00000000046566128730773926
+#define DIVBY8388607 0.00000011920930376163766f
#if NEED_SCALAR_CONVERTER_FALLBACKS
@@ -152,7 +154,7 @@ SDL_Convert_S32_to_F32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
LOG_DEBUG_CONVERT("AUDIO_S32", "AUDIO_F32");
for (i = cvt->len_cvt / sizeof (Sint32); i; --i, ++src, ++dst) {
- *dst = (float) (((double) *src) * DIVBY2147483648);
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
}
if (cvt->filters[++cvt->filter_index]) {
@@ -171,10 +173,10 @@ SDL_Convert_F32_to_S8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
const float sample = *src;
- if (sample > 1.0f) {
+ if (sample >= 1.0f) {
*dst = 127;
- } else if (sample < -1.0f) {
- *dst = -127;
+ } else if (sample <= -1.0f) {
+ *dst = -128;
} else {
*dst = (Sint8)(sample * 127.0f);
}
@@ -197,9 +199,9 @@ SDL_Convert_F32_to_U8_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
const float sample = *src;
- if (sample > 1.0f) {
+ if (sample >= 1.0f) {
*dst = 255;
- } else if (sample < -1.0f) {
+ } else if (sample <= -1.0f) {
*dst = 0;
} else {
*dst = (Uint8)((sample + 1.0f) * 127.0f);
@@ -223,10 +225,10 @@ SDL_Convert_F32_to_S16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
const float sample = *src;
- if (sample > 1.0f) {
+ if (sample >= 1.0f) {
*dst = 32767;
- } else if (sample < -1.0f) {
- *dst = -32767;
+ } else if (sample <= -1.0f) {
+ *dst = -32768;
} else {
*dst = (Sint16)(sample * 32767.0f);
}
@@ -249,9 +251,9 @@ SDL_Convert_F32_to_U16_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
const float sample = *src;
- if (sample > 1.0f) {
- *dst = 65534;
- } else if (sample < -1.0f) {
+ if (sample >= 1.0f) {
+ *dst = 65535;
+ } else if (sample <= -1.0f) {
*dst = 0;
} else {
*dst = (Uint16)((sample + 1.0f) * 32767.0f);
@@ -275,12 +277,12 @@ SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
const float sample = *src;
- if (sample > 1.0f) {
+ if (sample >= 1.0f) {
*dst = 2147483647;
- } else if (sample < -1.0f) {
- *dst = -2147483647;
+ } else if (sample <= -1.0f) {
+ *dst = (Sint32) -2147483648LL;
} else {
- *dst = (Sint32)((double)sample * 2147483647.0);
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
}
}
@@ -509,16 +511,6 @@ SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
}
}
-#if defined(__GNUC__) && (__GNUC__ < 4)
-/* these were added as of gcc-4.0: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=19418 */
-static inline __m128 _mm_castsi128_ps(__m128i __A) {
- return (__m128) __A;
-}
-static inline __m128i _mm_castps_si128(__m128 __A) {
- return (__m128i) __A;
-}
-#endif
-
static void SDLCALL
SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
@@ -530,7 +522,7 @@ SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Get dst aligned to 16 bytes */
for (i = cvt->len_cvt / sizeof (Sint32); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
- *dst = (float) (((double) *src) * DIVBY2147483648);
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
}
SDL_assert(!i || ((((size_t) dst) & 15) == 0));
@@ -538,15 +530,11 @@ SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
- const __m128d divby2147483648 = _mm_set1_pd(DIVBY2147483648);
+ const __m128 divby8388607 = _mm_set1_ps(DIVBY8388607);
const __m128i *mmsrc = (const __m128i *) src;
while (i >= 4) { /* 4 * sint32 */
- const __m128i ints = _mm_load_si128(mmsrc);
- /* bitshift the whole register over, so _mm_cvtepi32_pd can read the top ints in the bottom of the vector. */
- const __m128d doubles1 = _mm_mul_pd(_mm_cvtepi32_pd(_mm_srli_si128(ints, 8)), divby2147483648);
- const __m128d doubles2 = _mm_mul_pd(_mm_cvtepi32_pd(ints), divby2147483648);
- /* convert to float32, bitshift/or to get these into a vector to store. */
- _mm_store_ps(dst, _mm_castsi128_ps(_mm_or_si128(_mm_slli_si128(_mm_castps_si128(_mm_cvtpd_ps(doubles1)), 8), _mm_castps_si128(_mm_cvtpd_ps(doubles2)))));
+ /* shift out lowest bits so int fits in a float32. Small precision loss, but much faster. */
+ _mm_store_ps(dst, _mm_mul_ps(_mm_cvtepi32_ps(_mm_srai_epi32(_mm_load_si128(mmsrc), 8)), divby8388607));
i -= 4; mmsrc++; dst += 4;
}
src = (const Sint32 *) mmsrc;
@@ -554,7 +542,7 @@ SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
- *dst = (float) (((double) *src) * DIVBY2147483648);
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
i--; src++; dst++;
}
@@ -574,7 +562,14 @@ SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Get dst aligned to 16 bytes */
for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
- *dst = (Sint8) (*src * 127.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 127;
+ } else if (sample <= -1.0f) {
+ *dst = -128;
+ } else {
+ *dst = (Sint8)(sample * 127.0f);
+ }
}
SDL_assert(!i || ((((size_t) dst) & 15) == 0));
@@ -582,13 +577,15 @@ SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Make sure src is aligned too. */
if ((((size_t) src) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
+ const __m128 one = _mm_set1_ps(1.0f);
+ const __m128 negone = _mm_set1_ps(-1.0f);
const __m128 mulby127 = _mm_set1_ps(127.0f);
__m128i *mmdst = (__m128i *) dst;
while (i >= 16) { /* 16 * float32 */
- const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src), mulby127)); /* load 4 floats, convert to sint32 */
- const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src+4), mulby127)); /* load 4 floats, convert to sint32 */
- const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src+8), mulby127)); /* load 4 floats, convert to sint32 */
- const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src+12), mulby127)); /* load 4 floats, convert to sint32 */
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+8)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+12)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_packs_epi16(_mm_packs_epi32(ints1, ints2), _mm_packs_epi32(ints3, ints4))); /* pack down, store out. */
i -= 16; src += 16; mmdst++;
}
@@ -597,7 +594,14 @@ SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
- *dst = (Sint8) (*src * 127.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 127;
+ } else if (sample <= -1.0f) {
+ *dst = -128;
+ } else {
+ *dst = (Sint8)(sample * 127.0f);
+ }
i--; src++; dst++;
}
@@ -618,7 +622,14 @@ SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Get dst aligned to 16 bytes */
for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
- *dst = (Uint8) ((*src + 1.0f) * 127.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 255;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
+ }
}
SDL_assert(!i || ((((size_t) dst) & 15) == 0));
@@ -626,14 +637,15 @@ SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Make sure src is aligned too. */
if ((((size_t) src) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
- const __m128 add1 = _mm_set1_ps(1.0f);
+ const __m128 one = _mm_set1_ps(1.0f);
+ const __m128 negone = _mm_set1_ps(-1.0f);
const __m128 mulby127 = _mm_set1_ps(127.0f);
__m128i *mmdst = (__m128i *) dst;
while (i >= 16) { /* 16 * float32 */
- const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_load_ps(src), add1), mulby127)); /* load 4 floats, convert to sint32 */
- const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_load_ps(src+4), add1), mulby127)); /* load 4 floats, convert to sint32 */
- const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_load_ps(src+8), add1), mulby127)); /* load 4 floats, convert to sint32 */
- const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_load_ps(src+12), add1), mulby127)); /* load 4 floats, convert to sint32 */
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints3 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+8)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints4 = _mm_cvtps_epi32(_mm_mul_ps(_mm_add_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+12)), one), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_packus_epi16(_mm_packs_epi32(ints1, ints2), _mm_packs_epi32(ints3, ints4))); /* pack down, store out. */
i -= 16; src += 16; mmdst++;
}
@@ -642,7 +654,14 @@ SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
- *dst = (Uint8) ((*src + 1.0f) * 127.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 255;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
+ }
i--; src++; dst++;
}
@@ -663,7 +682,14 @@ SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Get dst aligned to 16 bytes */
for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
- *dst = (Sint16) (*src * 32767.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 32767;
+ } else if (sample <= -1.0f) {
+ *dst = -32768;
+ } else {
+ *dst = (Sint16)(sample * 32767.0f);
+ }
}
SDL_assert(!i || ((((size_t) dst) & 15) == 0));
@@ -671,11 +697,13 @@ SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Make sure src is aligned too. */
if ((((size_t) src) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
+ const __m128 one = _mm_set1_ps(1.0f);
+ const __m128 negone = _mm_set1_ps(-1.0f);
const __m128 mulby32767 = _mm_set1_ps(32767.0f);
__m128i *mmdst = (__m128i *) dst;
while (i >= 8) { /* 8 * float32 */
- const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src), mulby32767)); /* load 4 floats, convert to sint32 */
- const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src+4), mulby32767)); /* load 4 floats, convert to sint32 */
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_packs_epi32(ints1, ints2)); /* pack to sint16, store out. */
i -= 8; src += 8; mmdst++;
}
@@ -684,7 +712,14 @@ SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
- *dst = (Sint16) (*src * 32767.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 32767;
+ } else if (sample <= -1.0f) {
+ *dst = -32768;
+ } else {
+ *dst = (Sint16)(sample * 32767.0f);
+ }
i--; src++; dst++;
}
@@ -705,7 +740,14 @@ SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Get dst aligned to 16 bytes */
for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
- *dst = (Uint16) ((*src + 1.0f) * 32767.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 65535;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
+ }
}
SDL_assert(!i || ((((size_t) dst) & 15) == 0));
@@ -722,10 +764,12 @@ SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
though it looks like dark magic. */
const __m128 mulby32767 = _mm_set1_ps(32767.0f);
const __m128i topbit = _mm_set1_epi16(-32768);
+ const __m128 one = _mm_set1_ps(1.0f);
+ const __m128 negone = _mm_set1_ps(-1.0f);
__m128i *mmdst = (__m128i *) dst;
while (i >= 8) { /* 8 * float32 */
- const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src), mulby32767)); /* load 4 floats, convert to sint32 */
- const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(src+4), mulby32767)); /* load 4 floats, convert to sint32 */
+ const __m128i ints1 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
+ const __m128i ints2 = _mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src+4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
_mm_store_si128(mmdst, _mm_xor_si128(_mm_packs_epi32(ints1, ints2), topbit)); /* pack to sint16, xor top bit, store out. */
i -= 8; src += 8; mmdst++;
}
@@ -734,7 +778,14 @@ SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
- *dst = (Uint16) ((*src + 1.0f) * 32767.0f);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 65535;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
+ }
i--; src++; dst++;
}
@@ -755,7 +806,14 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Get dst aligned to 16 bytes */
for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
- *dst = (Sint32) (((double) *src) * 2147483647.0);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 2147483647;
+ } else if (sample <= -1.0f) {
+ *dst = (Sint32) -2147483648LL;
+ } else {
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
+ }
}
SDL_assert(!i || ((((size_t) dst) & 15) == 0));
@@ -763,14 +821,12 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
- const __m128d mulby2147483647 = _mm_set1_pd(2147483647.0);
+ const __m128 one = _mm_set1_ps(1.0f);
+ const __m128 negone = _mm_set1_ps(-1.0f);
+ const __m128 mulby8388607 = _mm_set1_ps(8388607.0f);
__m128i *mmdst = (__m128i *) dst;
while (i >= 4) { /* 4 * float32 */
- const __m128 floats = _mm_load_ps(src);
- /* bitshift the whole register over, so _mm_cvtps_pd can read the top floats in the bottom of the vector. */
- const __m128d doubles1 = _mm_mul_pd(_mm_cvtps_pd(_mm_castsi128_ps(_mm_srli_si128(_mm_castps_si128(floats), 8))), mulby2147483647);
- const __m128d doubles2 = _mm_mul_pd(_mm_cvtps_pd(floats), mulby2147483647);
- _mm_store_si128(mmdst, _mm_or_si128(_mm_slli_si128(_mm_cvtpd_epi32(doubles1), 8), _mm_cvtpd_epi32(doubles2)));
+ _mm_store_si128(mmdst, _mm_slli_epi32(_mm_cvtps_epi32(_mm_mul_ps(_mm_min_ps(_mm_max_ps(negone, _mm_load_ps(src)), one), mulby8388607)), 8)); /* load 4 floats, clamp, convert to sint32 */
i -= 4; src += 4; mmdst++;
}
dst = (Sint32 *) mmdst;
@@ -778,7 +834,14 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
/* Finish off any leftovers with scalar operations. */
while (i) {
- *dst = (Sint32) (((double) *src) * 2147483647.0);
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 2147483647;
+ } else if (sample <= -1.0f) {
+ *dst = (Sint32) -2147483648LL;
+ } else {
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
+ }
i--; src++; dst++;
}
@@ -789,6 +852,538 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
#endif
+#if HAVE_NEON_INTRINSICS
+static void SDLCALL
+SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const Sint8 *src = ((const Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_S8", "AUDIO_F32 (using NEON)");
+
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
+ for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) {
+ *dst = ((float) *src) * DIVBY128;
+ }
+
+ src -= 15; dst -= 15; /* adjust to read NEON blocks from the start. */
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const int8_t *mmsrc = (const int8_t *) src;
+ const float32x4_t divby128 = vdupq_n_f32(DIVBY128);
+ while (i >= 16) { /* 16 * 8-bit */
+ const int8x16_t bytes = vld1q_s8(mmsrc); /* get 16 sint8 into a NEON register. */
+ const int16x8_t int16hi = vmovl_s8(vget_high_s8(bytes)); /* convert top 8 bytes to 8 int16 */
+ const int16x8_t int16lo = vmovl_s8(vget_low_s8(bytes)); /* convert bottom 8 bytes to 8 int16 */
+ /* split int16 to two int32, then convert to float, then multiply to normalize, store. */
+ vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128));
+ vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128));
+ vst1q_f32(dst+8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128));
+ vst1q_f32(dst+12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16lo))), divby128));
+ i -= 16; mmsrc -= 16; dst -= 16;
+ }
+
+ src = (const Sint8 *) mmsrc;
+ }
+
+ src += 15; dst += 15; /* adjust for any scalar finishing. */
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ *dst = ((float) *src) * DIVBY128;
+ i--; src--; dst--;
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const Uint8 *src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_U8", "AUDIO_F32 (using NEON)");
+
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
+ for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) {
+ *dst = (((float) *src) * DIVBY128) - 1.0f;
+ }
+
+ src -= 15; dst -= 15; /* adjust to read NEON blocks from the start. */
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const uint8_t *mmsrc = (const uint8_t *) src;
+ const float32x4_t divby128 = vdupq_n_f32(DIVBY128);
+ const float32x4_t one = vdupq_n_f32(1.0f);
+ while (i >= 16) { /* 16 * 8-bit */
+ const uint8x16_t bytes = vld1q_u8(mmsrc); /* get 16 uint8 into a NEON register. */
+ const uint16x8_t uint16hi = vmovl_u8(vget_high_u8(bytes)); /* convert top 8 bytes to 8 uint16 */
+ const uint16x8_t uint16lo = vmovl_u8(vget_low_u8(bytes)); /* convert bottom 8 bytes to 8 uint16 */
+ /* split uint16 to two uint32, then convert to float, then multiply to normalize, subtract to adjust for sign, store. */
+ vst1q_f32(dst, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128, one));
+ vst1q_f32(dst+4, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128, one));
+ vst1q_f32(dst+8, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128, one));
+ vst1q_f32(dst+12, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16lo))), divby128, one));
+ i -= 16; mmsrc -= 16; dst -= 16;
+ }
+
+ src = (const Uint8 *) mmsrc;
+ }
+
+ src += 15; dst += 15; /* adjust for any scalar finishing. */
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ *dst = (((float) *src) * DIVBY128) - 1.0f;
+ i--; src--; dst--;
+ }
+
+ cvt->len_cvt *= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const Sint16 *src = ((const Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_S16", "AUDIO_F32 (using NEON)");
+
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
+ for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) {
+ *dst = ((float) *src) * DIVBY32768;
+ }
+
+ src -= 7; dst -= 7; /* adjust to read NEON blocks from the start. */
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768);
+ while (i >= 8) { /* 8 * 16-bit */
+ const int16x8_t ints = vld1q_s16((int16_t const *) src); /* get 8 sint16 into a NEON register. */
+ /* split int16 to two int32, then convert to float, then multiply to normalize, store. */
+ vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(ints))), divby32768));
+ vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(ints))), divby32768));
+ i -= 8; src -= 8; dst -= 8;
+ }
+ }
+
+ src += 7; dst += 7; /* adjust for any scalar finishing. */
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ *dst = ((float) *src) * DIVBY32768;
+ i--; src--; dst--;
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const Uint16 *src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
+ float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_U16", "AUDIO_F32 (using NEON)");
+
+ /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */
+ for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) {
+ *dst = (((float) *src) * DIVBY32768) - 1.0f;
+ }
+
+ src -= 7; dst -= 7; /* adjust to read NEON blocks from the start. */
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768);
+ const float32x4_t one = vdupq_n_f32(1.0f);
+ while (i >= 8) { /* 8 * 16-bit */
+ const uint16x8_t uints = vld1q_u16((uint16_t const *) src); /* get 8 uint16 into a NEON register. */
+ /* split uint16 to two int32, then convert to float, then multiply to normalize, subtract for sign, store. */
+ vst1q_f32(dst, vmlsq_f32(one, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uints))), divby32768));
+ vst1q_f32(dst+4, vmlsq_f32(one, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uints))), divby32768));
+ i -= 8; src -= 8; dst -= 8;
+ }
+ }
+
+ src += 7; dst += 7; /* adjust for any scalar finishing. */
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ *dst = (((float) *src) * DIVBY32768) - 1.0f;
+ i--; src--; dst--;
+ }
+
+ cvt->len_cvt *= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const Sint32 *src = (const Sint32 *) cvt->buf;
+ float *dst = (float *) cvt->buf;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_S32", "AUDIO_F32 (using NEON)");
+
+ /* Get dst aligned to 16 bytes */
+ for (i = cvt->len_cvt / sizeof (Sint32); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
+ }
+
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+ SDL_assert(!i || ((((size_t) src) & 15) == 0));
+
+ {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t divby8388607 = vdupq_n_f32(DIVBY8388607);
+ const int32_t *mmsrc = (const int32_t *) src;
+ while (i >= 4) { /* 4 * sint32 */
+ /* shift out lowest bits so int fits in a float32. Small precision loss, but much faster. */
+ vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vshrq_n_s32(vld1q_s32(mmsrc), 8)), divby8388607));
+ i -= 4; mmsrc += 4; dst += 4;
+ }
+ src = (const Sint32 *) mmsrc;
+ }
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ *dst = ((float) (*src>>8)) * DIVBY8388607;
+ i--; src++; dst++;
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const float *src = (const float *) cvt->buf;
+ Sint8 *dst = (Sint8 *) cvt->buf;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S8 (using NEON)");
+
+ /* Get dst aligned to 16 bytes */
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 127;
+ } else if (sample <= -1.0f) {
+ *dst = -128;
+ } else {
+ *dst = (Sint8)(sample * 127.0f);
+ }
+ }
+
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t one = vdupq_n_f32(1.0f);
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
+ const float32x4_t mulby127 = vdupq_n_f32(127.0f);
+ int8_t *mmdst = (int8_t *) dst;
+ while (i >= 16) { /* 16 * float32 */
+ const int32x4_t ints1 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const int32x4_t ints2 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const int32x4_t ints3 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+8)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const int32x4_t ints4 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+12)), one), mulby127)); /* load 4 floats, clamp, convert to sint32 */
+ const int8x8_t i8lo = vmovn_s16(vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2))); /* narrow to sint16, combine, narrow to sint8 */
+ const int8x8_t i8hi = vmovn_s16(vcombine_s16(vmovn_s32(ints3), vmovn_s32(ints4))); /* narrow to sint16, combine, narrow to sint8 */
+ vst1q_s8(mmdst, vcombine_s8(i8lo, i8hi)); /* combine to int8x16_t, store out */
+ i -= 16; src += 16; mmdst += 16;
+ }
+ dst = (Sint8 *) mmdst;
+ }
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 127;
+ } else if (sample <= -1.0f) {
+ *dst = -128;
+ } else {
+ *dst = (Sint8)(sample * 127.0f);
+ }
+ i--; src++; dst++;
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const float *src = (const float *) cvt->buf;
+ Uint8 *dst = (Uint8 *) cvt->buf;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U8 (using NEON)");
+
+ /* Get dst aligned to 16 bytes */
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 255;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
+ }
+ }
+
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t one = vdupq_n_f32(1.0f);
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
+ const float32x4_t mulby127 = vdupq_n_f32(127.0f);
+ uint8_t *mmdst = (uint8_t *) dst;
+ while (i >= 16) { /* 16 * float32 */
+ const uint32x4_t uints1 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
+ const uint32x4_t uints2 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
+ const uint32x4_t uints3 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+8)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
+ const uint32x4_t uints4 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+12)), one), one), mulby127)); /* load 4 floats, clamp, convert to uint32 */
+ const uint8x8_t ui8lo = vmovn_u16(vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2))); /* narrow to uint16, combine, narrow to uint8 */
+ const uint8x8_t ui8hi = vmovn_u16(vcombine_u16(vmovn_u32(uints3), vmovn_u32(uints4))); /* narrow to uint16, combine, narrow to uint8 */
+ vst1q_u8(mmdst, vcombine_u8(ui8lo, ui8hi)); /* combine to uint8x16_t, store out */
+ i -= 16; src += 16; mmdst += 16;
+ }
+
+ dst = (Uint8 *) mmdst;
+ }
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 255;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint8)((sample + 1.0f) * 127.0f);
+ }
+ i--; src++; dst++;
+ }
+
+ cvt->len_cvt /= 4;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U8);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const float *src = (const float *) cvt->buf;
+ Sint16 *dst = (Sint16 *) cvt->buf;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S16 (using NEON)");
+
+ /* Get dst aligned to 16 bytes */
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 32767;
+ } else if (sample <= -1.0f) {
+ *dst = -32768;
+ } else {
+ *dst = (Sint16)(sample * 32767.0f);
+ }
+ }
+
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t one = vdupq_n_f32(1.0f);
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
+ const float32x4_t mulby32767 = vdupq_n_f32(32767.0f);
+ int16_t *mmdst = (int16_t *) dst;
+ while (i >= 8) { /* 8 * float32 */
+ const int32x4_t ints1 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
+ const int32x4_t ints2 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), mulby32767)); /* load 4 floats, clamp, convert to sint32 */
+ vst1q_s16(mmdst, vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2))); /* narrow to sint16, combine, store out. */
+ i -= 8; src += 8; mmdst += 8;
+ }
+ dst = (Sint16 *) mmdst;
+ }
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 32767;
+ } else if (sample <= -1.0f) {
+ *dst = -32768;
+ } else {
+ *dst = (Sint16)(sample * 32767.0f);
+ }
+ i--; src++; dst++;
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S16SYS);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const float *src = (const float *) cvt->buf;
+ Uint16 *dst = (Uint16 *) cvt->buf;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U16 (using NEON)");
+
+ /* Get dst aligned to 16 bytes */
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 65535;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
+ }
+ }
+
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+
+ /* Make sure src is aligned too. */
+ if ((((size_t) src) & 15) == 0) {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t one = vdupq_n_f32(1.0f);
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
+ const float32x4_t mulby32767 = vdupq_n_f32(32767.0f);
+ uint16_t *mmdst = (uint16_t *) dst;
+ while (i >= 8) { /* 8 * float32 */
+ const uint32x4_t uints1 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), one), mulby32767)); /* load 4 floats, clamp, convert to uint32 */
+ const uint32x4_t uints2 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), one), mulby32767)); /* load 4 floats, clamp, convert to uint32 */
+ vst1q_u16(mmdst, vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2))); /* narrow to uint16, combine, store out. */
+ i -= 8; src += 8; mmdst += 8;
+ }
+ dst = (Uint16 *) mmdst;
+ }
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 65535;
+ } else if (sample <= -1.0f) {
+ *dst = 0;
+ } else {
+ *dst = (Uint16)((sample + 1.0f) * 32767.0f);
+ }
+ i--; src++; dst++;
+ }
+
+ cvt->len_cvt /= 2;
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_U16SYS);
+ }
+}
+
+static void SDLCALL
+SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
+{
+ const float *src = (const float *) cvt->buf;
+ Sint32 *dst = (Sint32 *) cvt->buf;
+ int i;
+
+ LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S32 (using NEON)");
+
+ /* Get dst aligned to 16 bytes */
+ for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 2147483647;
+ } else if (sample <= -1.0f) {
+ *dst = -2147483648;
+ } else {
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
+ }
+ }
+
+ SDL_assert(!i || ((((size_t) dst) & 15) == 0));
+ SDL_assert(!i || ((((size_t) src) & 15) == 0));
+
+ {
+ /* Aligned! Do NEON blocks as long as we have 16 bytes available. */
+ const float32x4_t one = vdupq_n_f32(1.0f);
+ const float32x4_t negone = vdupq_n_f32(-1.0f);
+ const float32x4_t mulby8388607 = vdupq_n_f32(8388607.0f);
+ int32_t *mmdst = (int32_t *) dst;
+ while (i >= 4) { /* 4 * float32 */
+ vst1q_s32(mmdst, vshlq_n_s32(vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby8388607)), 8));
+ i -= 4; src += 4; mmdst += 4;
+ }
+ dst = (Sint32 *) mmdst;
+ }
+
+ /* Finish off any leftovers with scalar operations. */
+ while (i) {
+ const float sample = *src;
+ if (sample >= 1.0f) {
+ *dst = 2147483647;
+ } else if (sample <= -1.0f) {
+ *dst = -2147483648;
+ } else {
+ *dst = ((Sint32)(sample * 8388607.0f)) << 8;
+ }
+ i--; src++; dst++;
+ }
+
+ if (cvt->filters[++cvt->filter_index]) {
+ cvt->filters[cvt->filter_index](cvt, AUDIO_S32SYS);
+ }
+}
+#endif
+
+
+
void SDL_ChooseAudioConverters(void)
{
static SDL_bool converters_chosen = SDL_FALSE;
@@ -817,6 +1412,13 @@ void SDL_ChooseAudioConverters(void)
}
#endif
+#if HAVE_NEON_INTRINSICS
+ if (SDL_HasNEON()) {
+ SET_CONVERTER_FUNCS(NEON);
+ return;
+ }
+#endif
+
#if NEED_SCALAR_CONVERTER_FALLBACKS
SET_CONVERTER_FUNCS(Scalar);
#endif
diff --git a/Source/3rdParty/SDL2/src/audio/SDL_sysaudio.h b/Source/3rdParty/SDL2/src/audio/SDL_sysaudio.h
index f0e1f3d..579dea5 100644
--- a/Source/3rdParty/SDL2/src/audio/SDL_sysaudio.h
+++ b/Source/3rdParty/SDL2/src/audio/SDL_sysaudio.h
@@ -98,8 +98,10 @@ typedef struct SDL_AudioDriverImpl
typedef struct SDL_AudioDeviceItem
{
void *handle;
+ char *name;
+ char *original_name;
+ int dupenum;
struct SDL_AudioDeviceItem *next;
- char name[SDL_VARIABLE_LENGTH_ARRAY];
} SDL_AudioDeviceItem;
diff --git a/Source/3rdParty/SDL2/src/audio/alsa/SDL_alsa_audio.c b/Source/3rdParty/SDL2/src/audio/alsa/SDL_alsa_audio.c
index 2dba1ff..eff192b 100644
--- a/Source/3rdParty/SDL2/src/audio/alsa/SDL_alsa_audio.c
+++ b/Source/3rdParty/SDL2/src/audio/alsa/SDL_alsa_audio.c
@@ -22,6 +22,10 @@
#if SDL_AUDIO_DRIVER_ALSA
+#ifndef SDL_ALSA_NON_BLOCKING
+#define SDL_ALSA_NON_BLOCKING 0
+#endif
+
/* Allow access to a raw mixing buffer */
#include <sys/types.h>
@@ -90,6 +94,7 @@ static int (*ALSA_snd_pcm_reset)(snd_pcm_t *);
static int (*ALSA_snd_device_name_hint) (int, const char *, void ***);
static char* (*ALSA_snd_device_name_get_hint) (const void *, const char *);
static int (*ALSA_snd_device_name_free_hint) (void **);
+static snd_pcm_sframes_t (*ALSA_snd_pcm_avail)(snd_pcm_t *);
#ifdef SND_CHMAP_API_VERSION
static snd_pcm_chmap_t* (*ALSA_snd_pcm_get_chmap) (snd_pcm_t *);
static int (*ALSA_snd_pcm_chmap_print) (const snd_pcm_chmap_t *map, size_t maxlen, char *buf);
@@ -158,6 +163,7 @@ load_alsa_syms(void)
SDL_ALSA_SYM(snd_device_name_hint);
SDL_ALSA_SYM(snd_device_name_get_hint);
SDL_ALSA_SYM(snd_device_name_free_hint);
+ SDL_ALSA_SYM(snd_pcm_avail);
#ifdef SND_CHMAP_API_VERSION
SDL_ALSA_SYM(snd_pcm_get_chmap);
SDL_ALSA_SYM(snd_pcm_chmap_print);
@@ -243,7 +249,24 @@ get_audio_device(void *handle, const int channels)
static void
ALSA_WaitDevice(_THIS)
{
- /* We're in blocking mode, so there's nothing to do here */
+#if SDL_ALSA_NON_BLOCKING
+ const snd_pcm_sframes_t needed = (snd_pcm_sframes_t) this->spec.samples;
+ while (SDL_AtomicGet(&this->enabled)) {
+ const snd_pcm_sframes_t rc = ALSA_snd_pcm_avail(this->hidden->pcm_handle);
+ if ((rc < 0) && (rc != -EAGAIN)) {
+ /* Hmm, not much we can do - abort */
+ fprintf(stderr, "ALSA snd_pcm_avail failed (unrecoverable): %s\n",
+ ALSA_snd_strerror(rc));
+ SDL_OpenedAudioDeviceDisconnected(this);
+ return;
+ } else if (rc < needed) {
+ const Uint32 delay = ((needed - (SDL_max(rc, 0))) * 1000) / this->spec.freq;
+ SDL_Delay(SDL_max(delay, 10));
+ } else {
+ break; /* ready to go! */
+ }
+ }
+#endif
}
@@ -422,7 +445,7 @@ static void
ALSA_CloseDevice(_THIS)
{
if (this->hidden->pcm_handle) {
- /* Wait for the submitted audio to drain
+ /* Wait for the submitted audio to drain
ALSA_snd_pcm_drop() can hang, so don't use that.
*/
Uint32 delay = ((this->spec.samples * 1000) / this->spec.freq) * 2;
@@ -435,35 +458,45 @@ ALSA_CloseDevice(_THIS)
}
static int
-ALSA_finalize_hardware(_THIS, snd_pcm_hw_params_t *hwparams, int override)
+ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params)
{
int status;
+ snd_pcm_hw_params_t *hwparams;
snd_pcm_uframes_t bufsize;
+ snd_pcm_uframes_t persize;
- /* "set" the hardware with the desired parameters */
- status = ALSA_snd_pcm_hw_params(this->hidden->pcm_handle, hwparams);
+ /* Copy the hardware parameters for this setup */
+ snd_pcm_hw_params_alloca(&hwparams);
+ ALSA_snd_pcm_hw_params_copy(hwparams, params);
+
+ /* Prioritize matching the period size to the requested buffer size */
+ persize = this->spec.samples;
+ status = ALSA_snd_pcm_hw_params_set_period_size_near(
+ this->hidden->pcm_handle, hwparams, &persize, NULL);
if ( status < 0 ) {
return(-1);
}
- /* Get samples for the actual buffer size */
- status = ALSA_snd_pcm_hw_params_get_buffer_size(hwparams, &bufsize);
+ /* Next try to restrict the parameters to having only two periods */
+ bufsize = this->spec.samples * 2;
+ status = ALSA_snd_pcm_hw_params_set_buffer_size_near(
+ this->hidden->pcm_handle, hwparams, &bufsize);
if ( status < 0 ) {
return(-1);
}
- if ( !override && bufsize != this->spec.samples * 2 ) {
+
+ /* "set" the hardware with the desired parameters */
+ status = ALSA_snd_pcm_hw_params(this->hidden->pcm_handle, hwparams);
+ if ( status < 0 ) {
return(-1);
}
- /* !!! FIXME: Is this safe to do? */
- this->spec.samples = bufsize / 2;
+ this->spec.samples = persize;
/* This is useful for debugging */
if ( SDL_getenv("SDL_AUDIO_ALSA_DEBUG") ) {
- snd_pcm_uframes_t persize = 0;
unsigned int periods = 0;
- ALSA_snd_pcm_hw_params_get_period_size(hwparams, &persize, NULL);
ALSA_snd_pcm_hw_params_get_periods(hwparams, &periods, NULL);
fprintf(stderr,
@@ -475,78 +508,6 @@ ALSA_finalize_hardware(_THIS, snd_pcm_hw_params_t *hwparams, int override)
}
static int
-ALSA_set_period_size(_THIS, snd_pcm_hw_params_t *params, int override)
-{
- const char *env;
- int status;
- snd_pcm_hw_params_t *hwparams;
- snd_pcm_uframes_t frames;
- unsigned int periods;
-
- /* Copy the hardware parameters for this setup */
- snd_pcm_hw_params_alloca(&hwparams);
- ALSA_snd_pcm_hw_params_copy(hwparams, params);
-
- if ( !override ) {
- env = SDL_getenv("SDL_AUDIO_ALSA_SET_PERIOD_SIZE");
- if ( env ) {
- override = SDL_atoi(env);
- if ( override == 0 ) {
- return(-1);
- }
- }
- }
-
- frames = this->spec.samples;
- status = ALSA_snd_pcm_hw_params_set_period_size_near(
- this->hidden->pcm_handle, hwparams, &frames, NULL);
- if ( status < 0 ) {
- return(-1);
- }
-
- periods = 2;
- status = ALSA_snd_pcm_hw_params_set_periods_near(
- this->hidden->pcm_handle, hwparams, &periods, NULL);
- if ( status < 0 ) {
- return(-1);
- }
-
- return ALSA_finalize_hardware(this, hwparams, override);
-}
-
-static int
-ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params, int override)
-{
- const char *env;
- int status;
- snd_pcm_hw_params_t *hwparams;
- snd_pcm_uframes_t frames;
-
- /* Copy the hardware parameters for this setup */
- snd_pcm_hw_params_alloca(&hwparams);
- ALSA_snd_pcm_hw_params_copy(hwparams, params);
-
- if ( !override ) {
- env = SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE");
- if ( env ) {
- override = SDL_atoi(env);
- if ( override == 0 ) {
- return(-1);
- }
- }
- }
-
- frames = this->spec.samples * 2;
- status = ALSA_snd_pcm_hw_params_set_buffer_size_near(
- this->hidden->pcm_handle, hwparams, &frames);
- if ( status < 0 ) {
- return(-1);
- }
-
- return ALSA_finalize_hardware(this, hwparams, override);
-}
-
-static int
ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
int status = 0;
@@ -692,14 +653,11 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
this->spec.freq = rate;
/* Set the buffer size, in samples */
- if ( ALSA_set_period_size(this, hwparams, 0) < 0 &&
- ALSA_set_buffer_size(this, hwparams, 0) < 0 ) {
- /* Failed to set desired buffer size, do the best you can... */
- status = ALSA_set_period_size(this, hwparams, 1);
- if (status < 0) {
- return SDL_SetError("Couldn't set hardware audio parameters: %s", ALSA_snd_strerror(status));
- }
+ status = ALSA_set_buffer_size(this, hwparams);
+ if (status < 0) {
+ return SDL_SetError("Couldn't set hardware audio parameters: %s", ALSA_snd_strerror(status));
}
+
/* Set the software parameters */
snd_pcm_sw_params_alloca(&swparams);
status = ALSA_snd_pcm_sw_params_current(pcm_handle, swparams);
@@ -737,9 +695,11 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen);
}
+ #if !SDL_ALSA_NON_BLOCKING
if (!iscapture) {
ALSA_snd_pcm_nonblock(pcm_handle, 0);
}
+ #endif
/* We're ready to rock and roll. :-) */
return 0;
diff --git a/Source/3rdParty/SDL2/src/audio/android/SDL_androidaudio.c b/Source/3rdParty/SDL2/src/audio/android/SDL_androidaudio.c
index 7a25424..77a5f0d 100644
--- a/Source/3rdParty/SDL2/src/audio/android/SDL_androidaudio.c
+++ b/Source/3rdParty/SDL2/src/audio/android/SDL_androidaudio.c
@@ -57,7 +57,9 @@ ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
test_format = SDL_FirstAudioFormat(this->spec.format);
while (test_format != 0) { /* no "UNKNOWN" constant */
- if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) {
+ if ((test_format == AUDIO_U8) ||
+ (test_format == AUDIO_S16) ||
+ (test_format == AUDIO_F32)) {
this->spec.format = test_format;
break;
}
@@ -69,25 +71,8 @@ ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return SDL_SetError("No compatible audio format!");
}
- if (this->spec.channels > 1) {
- this->spec.channels = 2;
- } else {
- this->spec.channels = 1;
- }
-
- if (this->spec.freq < 8000) {
- this->spec.freq = 8000;
- }
- if (this->spec.freq > 48000) {
- this->spec.freq = 48000;
- }
-
- /* TODO: pass in/return a (Java) device ID */
- this->spec.samples = Android_JNI_OpenAudioDevice(iscapture, this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
-
- if (this->spec.samples == 0) {
- /* Init failed? */
- return SDL_SetError("Java-side initialization failed!");
+ if (Android_JNI_OpenAudioDevice(iscapture, &this->spec) < 0) {
+ return -1;
}
SDL_CalculateAudioSpec(&this->spec);
diff --git a/Source/3rdParty/SDL2/src/audio/arts/SDL_artsaudio.c b/Source/3rdParty/SDL2/src/audio/arts/SDL_artsaudio.c
index 4e3ebf2..47bad4b 100644
--- a/Source/3rdParty/SDL2/src/audio/arts/SDL_artsaudio.c
+++ b/Source/3rdParty/SDL2/src/audio/arts/SDL_artsaudio.c
@@ -39,7 +39,7 @@
#include "SDL_name.h"
#include "SDL_loadso.h"
#else
-#define SDL_NAME(X) X
+#define SDL_NAME(X) X
#endif
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
diff --git a/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.h b/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.h
index 7ce8b8d..dcce3f7 100644
--- a/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.h
+++ b/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.h
@@ -45,16 +45,14 @@
struct SDL_PrivateAudioData
{
- SDL_Thread *thread;
AudioQueueRef audioQueue;
+ int numAudioBuffers;
AudioQueueBufferRef *audioBuffer;
void *buffer;
- UInt32 bufferOffset;
UInt32 bufferSize;
AudioStreamBasicDescription strdesc;
- SDL_sem *ready_semaphore;
- char *thread_error;
- SDL_atomic_t shutdown;
+ SDL_bool refill;
+ SDL_AudioStream *capturestream;
#if MACOSX_COREAUDIO
AudioDeviceID deviceID;
#else
diff --git a/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.m b/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.m
index 92f5f12..59242f9 100644
--- a/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.m
+++ b/Source/3rdParty/SDL2/src/audio/coreaudio/SDL_coreaudio.m
@@ -26,6 +26,7 @@
#include "SDL_audio.h"
#include "SDL_hints.h"
+#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_coreaudio.h"
@@ -354,7 +355,7 @@ static BOOL update_audio_session(_THIS, SDL_bool open)
return NO;
}
- if (open_playback_devices + open_capture_devices == 1) {
+ if (open && (open_playback_devices + open_capture_devices) == 1) {
if (![session setActive:YES error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
@@ -391,10 +392,10 @@ static BOOL update_audio_session(_THIS, SDL_bool open)
if (this->hidden->interruption_listener != NULL) {
SDLInterruptionListener *listener = nil;
listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
+ [center removeObserver:listener];
@synchronized (listener) {
listener.device = NULL;
}
- [center removeObserver:listener];
}
}
}
@@ -409,43 +410,27 @@ static void
outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
- if (SDL_AtomicGet(&this->hidden->shutdown)) {
- return; /* don't do anything. */
- }
+ SDL_assert(inBuffer->mAudioDataBytesCapacity == this->hidden->bufferSize);
+ SDL_memcpy(inBuffer->mAudioData, this->hidden->buffer, this->hidden->bufferSize);
+ SDL_memset(this->hidden->buffer, '\0', this->hidden->bufferSize); /* zero out in case we have to fill again without new data. */
+ inBuffer->mAudioDataByteSize = this->hidden->bufferSize;
+ AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
+ this->hidden->refill = SDL_TRUE;
+}
- if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) {
- /* Supply silence if audio is not enabled or paused */
- SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity);
- } else {
- UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
- Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
-
- while (remaining > 0) {
- UInt32 len;
- if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
- /* Generate the data */
- SDL_LockMutex(this->mixer_lock);
- (*this->callbackspec.callback)(this->callbackspec.userdata,
- this->hidden->buffer, this->hidden->bufferSize);
- SDL_UnlockMutex(this->mixer_lock);
- this->hidden->bufferOffset = 0;
- }
+static Uint8 *
+COREAUDIO_GetDeviceBuf(_THIS)
+{
+ return this->hidden->buffer;
+}
- len = this->hidden->bufferSize - this->hidden->bufferOffset;
- if (len > remaining) {
- len = remaining;
- }
- SDL_memcpy(ptr, (char *)this->hidden->buffer +
- this->hidden->bufferOffset, len);
- ptr = ptr + len;
- remaining -= len;
- this->hidden->bufferOffset += len;
- }
+static void
+COREAUDIO_WaitDevice(_THIS)
+{
+ while (SDL_AtomicGet(&this->enabled) && !this->hidden->refill) {
+ CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
}
-
- AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
-
- inBuffer->mAudioDataByteSize = inBuffer->mAudioDataBytesCapacity;
+ this->hidden->refill = SDL_FALSE;
}
static void
@@ -454,36 +439,46 @@ inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer
const AudioStreamPacketDescription *inPacketDescs )
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
-
- if (SDL_AtomicGet(&this->shutdown)) {
- return; /* don't do anything. */
+ if (SDL_AtomicGet(&this->enabled)) {
+ SDL_AudioStream *stream = this->hidden->capturestream;
+ if (SDL_AudioStreamPut(stream, inBuffer->mAudioData, inBuffer->mAudioDataByteSize) == -1) {
+ /* yikes, out of memory or something. I guess drop the buffer. Our WASAPI target kills the device in this case, though */
+ }
+ AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
+ this->hidden->refill = SDL_TRUE;
}
+}
- /* ignore unless we're active. */
- if (!SDL_AtomicGet(&this->paused) && SDL_AtomicGet(&this->enabled) && !SDL_AtomicGet(&this->paused)) {
- const Uint8 *ptr = (const Uint8 *) inBuffer->mAudioData;
- UInt32 remaining = inBuffer->mAudioDataByteSize;
- while (remaining > 0) {
- UInt32 len = this->hidden->bufferSize - this->hidden->bufferOffset;
- if (len > remaining) {
- len = remaining;
- }
-
- SDL_memcpy((char *)this->hidden->buffer + this->hidden->bufferOffset, ptr, len);
- ptr += len;
- remaining -= len;
- this->hidden->bufferOffset += len;
+static int
+COREAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
+{
+ SDL_AudioStream *stream = this->hidden->capturestream;
+ while (SDL_AtomicGet(&this->enabled)) {
+ const int avail = SDL_AudioStreamAvailable(stream);
+ if (avail > 0) {
+ const int cpy = SDL_min(buflen, avail);
+ SDL_AudioStreamGet(stream, buffer, cpy);
+ return cpy;
+ }
- if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
- SDL_LockMutex(this->mixer_lock);
- (*this->callbackspec.callback)(this->callbackspec.userdata, this->hidden->buffer, this->hidden->bufferSize);
- SDL_UnlockMutex(this->mixer_lock);
- this->hidden->bufferOffset = 0;
- }
+ /* wait for more data, try again. */
+ while (SDL_AtomicGet(&this->enabled) && !this->hidden->refill) {
+ CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
}
+ this->hidden->refill = SDL_FALSE;
}
- AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
+ return 0; /* not enabled, giving up. */
+}
+
+static void
+COREAUDIO_FlushCapture(_THIS)
+{
+ while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, 1) == kCFRunLoopRunHandledSource) {
+ /* spin. */
+ }
+ this->hidden->refill = SDL_FALSE;
+ SDL_AudioStreamClear(this->hidden->capturestream);
}
@@ -541,25 +536,16 @@ COREAUDIO_CloseDevice(_THIS)
update_audio_session(this, SDL_FALSE);
#endif
- /* if callback fires again, feed silence; don't call into the app. */
- SDL_AtomicSet(&this->paused, 1);
-
if (this->hidden->audioQueue) {
AudioQueueDispose(this->hidden->audioQueue, 1);
}
- if (this->hidden->thread) {
- SDL_AtomicSet(&this->hidden->shutdown, 1);
- SDL_WaitThread(this->hidden->thread, NULL);
- }
-
- if (this->hidden->ready_semaphore) {
- SDL_DestroySemaphore(this->hidden->ready_semaphore);
+ if (this->hidden->capturestream) {
+ SDL_FreeAudioStream(this->hidden->capturestream);
}
/* AudioQueueDispose() frees the actual buffer objects. */
SDL_free(this->hidden->audioBuffer);
- SDL_free(this->hidden->thread_error);
SDL_free(this->hidden->buffer);
SDL_free(this->hidden);
@@ -625,6 +611,8 @@ prepare_device(_THIS, void *handle, int iscapture)
}
#endif
+
+/* this all happens in the audio thread, since it needs a separate runloop. */
static int
prepare_audioqueue(_THIS)
{
@@ -664,19 +652,6 @@ prepare_audioqueue(_THIS)
}
#endif
- /* Calculate the final parameters for this audio specification */
- SDL_CalculateAudioSpec(&this->spec);
-
- /* Allocate a sample buffer */
- this->hidden->bufferSize = this->spec.size;
- this->hidden->bufferOffset = iscapture ? 0 : this->hidden->bufferSize;
-
- this->hidden->buffer = SDL_malloc(this->hidden->bufferSize);
- if (this->hidden->buffer == NULL) {
- SDL_OutOfMemory();
- return 0;
- }
-
/* Make sure we can feed the device a minimum amount of time */
double MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
#if defined(__IPHONEOS__)
@@ -691,6 +666,7 @@ prepare_audioqueue(_THIS)
numAudioBuffers = ((int)SDL_ceil(MINIMUM_AUDIO_BUFFER_TIME_MS / msecs) * 2);
}
+ this->hidden->numAudioBuffers = numAudioBuffers;
this->hidden->audioBuffer = SDL_calloc(1, sizeof (AudioQueueBufferRef) * numAudioBuffers);
if (this->hidden->audioBuffer == NULL) {
SDL_OutOfMemory();
@@ -717,29 +693,23 @@ prepare_audioqueue(_THIS)
return 1;
}
-static int
-audioqueue_thread(void *arg)
+static void
+COREAUDIO_ThreadInit(_THIS)
{
- SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
const int rc = prepare_audioqueue(this);
if (!rc) {
- this->hidden->thread_error = SDL_strdup(SDL_GetError());
- SDL_SemPost(this->hidden->ready_semaphore);
- return 0;
- }
-
- /* init was successful, alert parent thread and start running... */
- SDL_SemPost(this->hidden->ready_semaphore);
- while (!SDL_AtomicGet(&this->hidden->shutdown)) {
- CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
- }
-
- if (!this->iscapture) { /* Drain off any pending playback. */
- const CFTimeInterval secs = (((this->spec.size / (SDL_AUDIO_BITSIZE(this->spec.format) / 8)) / this->spec.channels) / ((CFTimeInterval) this->spec.freq)) * 2.0;
- CFRunLoopRunInMode(kCFRunLoopDefaultMode, secs, 0);
+ /* !!! FIXME: do this in RunAudio, and maybe block OpenDevice until ThreadInit finishes, too, to report an opening error */
+ SDL_OpenedAudioDeviceDisconnected(this); /* oh well. */
}
+}
- return 0;
+static void
+COREAUDIO_PrepareToClose(_THIS)
+{
+ /* run long enough to queue some silence, so we know our actual audio
+ has been played */
+ CFRunLoopRunInMode(kCFRunLoopDefaultMode, (((this->spec.samples * 1000) / this->spec.freq) * 2) / 1000.0f, 0);
+ AudioQueueStop(this->hidden->audioQueue, 1);
}
static int
@@ -826,28 +796,23 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
}
#endif
- /* This has to init in a new thread so it can get its own CFRunLoop. :/ */
- SDL_AtomicSet(&this->hidden->shutdown, 0);
- this->hidden->ready_semaphore = SDL_CreateSemaphore(0);
- if (!this->hidden->ready_semaphore) {
- return -1; /* oh well. */
- }
-
- this->hidden->thread = SDL_CreateThreadInternal(audioqueue_thread, "AudioQueue thread", 512 * 1024, this);
- if (!this->hidden->thread) {
- return -1;
- }
-
- SDL_SemWait(this->hidden->ready_semaphore);
- SDL_DestroySemaphore(this->hidden->ready_semaphore);
- this->hidden->ready_semaphore = NULL;
+ /* Calculate the final parameters for this audio specification */
+ SDL_CalculateAudioSpec(&this->spec);
- if ((this->hidden->thread != NULL) && (this->hidden->thread_error != NULL)) {
- SDL_SetError("%s", this->hidden->thread_error);
- return -1;
+ if (iscapture) {
+ this->hidden->capturestream = SDL_NewAudioStream(this->spec.format, this->spec.channels, this->spec.freq, this->spec.format, this->spec.channels, this->spec.freq);
+ if (!this->hidden->capturestream) {
+ return -1; /* already set SDL_Error */
+ }
+ } else {
+ this->hidden->bufferSize = this->spec.size;
+ this->hidden->buffer = SDL_malloc(this->hidden->bufferSize);
+ if (this->hidden->buffer == NULL) {
+ return SDL_OutOfMemory();
+ }
}
- return (this->hidden->thread != NULL) ? 0 : -1;
+ return 0;
}
static void
@@ -867,6 +832,12 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->OpenDevice = COREAUDIO_OpenDevice;
impl->CloseDevice = COREAUDIO_CloseDevice;
impl->Deinitialize = COREAUDIO_Deinitialize;
+ impl->ThreadInit = COREAUDIO_ThreadInit;
+ impl->WaitDevice = COREAUDIO_WaitDevice;
+ impl->GetDeviceBuf = COREAUDIO_GetDeviceBuf;
+ impl->PrepareToClose = COREAUDIO_PrepareToClose;
+ impl->CaptureFromDevice = COREAUDIO_CaptureFromDevice;
+ impl->FlushCapture = COREAUDIO_FlushCapture;
#if MACOSX_COREAUDIO
impl->DetectDevices = COREAUDIO_DetectDevices;
@@ -876,7 +847,6 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->OnlyHasDefaultCaptureDevice = 1;
#endif
- impl->ProvidesOwnCallbackThread = 1;
impl->HasCaptureSupport = 1;
return 1; /* this audio target is available. */
diff --git a/Source/3rdParty/SDL2/src/audio/directsound/SDL_directsound.c b/Source/3rdParty/SDL2/src/audio/directsound/SDL_directsound.c
index 09b83ae..a943ba2 100644
--- a/Source/3rdParty/SDL2/src/audio/directsound/SDL_directsound.c
+++ b/Source/3rdParty/SDL2/src/audio/directsound/SDL_directsound.c
@@ -477,8 +477,8 @@ DSOUND_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
SDL_bool tried_format = SDL_FALSE;
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
LPGUID guid = (LPGUID) handle;
- DWORD bufsize;
-
+ DWORD bufsize;
+
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
@@ -526,7 +526,7 @@ DSOUND_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
(int) (DSBSIZE_MAX / numchunks));
} else {
int rc;
- WAVEFORMATEX wfmt;
+ WAVEFORMATEX wfmt;
SDL_zero(wfmt);
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
diff --git a/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.c b/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.c
index a252da7..76ff431 100644
--- a/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.c
+++ b/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.c
@@ -44,7 +44,9 @@ static const char ** (*JACK_jack_get_ports) (jack_client_t *, const char *, cons
static jack_nframes_t (*JACK_jack_get_sample_rate) (jack_client_t *);
static jack_nframes_t (*JACK_jack_get_buffer_size) (jack_client_t *);
static jack_port_t * (*JACK_jack_port_register) (jack_client_t *, const char *, const char *, unsigned long, unsigned long);
+static jack_port_t * (*JACK_jack_port_by_name) (jack_client_t *, const char *);
static const char * (*JACK_jack_port_name) (const jack_port_t *);
+static const char * (*JACK_jack_port_type) (const jack_port_t *);
static int (*JACK_jack_connect) (jack_client_t *, const char *, const char *);
static int (*JACK_jack_set_process_callback) (jack_client_t *, JackProcessCallback, void *);
@@ -135,7 +137,9 @@ load_jack_syms(void)
SDL_JACK_SYM(jack_get_sample_rate);
SDL_JACK_SYM(jack_get_buffer_size);
SDL_JACK_SYM(jack_port_register);
+ SDL_JACK_SYM(jack_port_by_name);
SDL_JACK_SYM(jack_port_name);
+ SDL_JACK_SYM(jack_port_type);
SDL_JACK_SYM(jack_connect);
SDL_JACK_SYM(jack_set_process_callback);
return 0;
@@ -273,10 +277,6 @@ JACK_CloseDevice(_THIS)
SDL_DestroySemaphore(this->hidden->iosem);
}
- if (this->hidden->devports) {
- JACK_jack_free(this->hidden->devports);
- }
-
SDL_free(this->hidden->iobuffer);
}
@@ -292,9 +292,11 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
const JackProcessCallback callback = iscapture ? jackProcessCaptureCallback : jackProcessPlaybackCallback;
const char *sdlportstr = iscapture ? "input" : "output";
const char **devports = NULL;
+ int *audio_ports;
jack_client_t *client = NULL;
jack_status_t status;
int channels = 0;
+ int ports = 0;
int i;
/* Initialize all variables that we clean on shutdown */
@@ -311,15 +313,30 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
}
devports = JACK_jack_get_ports(client, NULL, NULL, JackPortIsPhysical | sysportflags);
- this->hidden->devports = devports;
if (!devports || !devports[0]) {
return SDL_SetError("No physical JACK ports available");
}
- while (devports[++channels]) {
+ while (devports[++ports]) {
/* spin to count devports */
}
+ /* Filter out non-audio ports */
+ audio_ports = SDL_calloc(ports, sizeof *audio_ports);
+ for (i = 0; i < ports; i++) {
+ const jack_port_t *dport = JACK_jack_port_by_name(client, devports[i]);
+ const char *type = JACK_jack_port_type(dport);
+ const int len = SDL_strlen(type);
+ /* See if type ends with "audio" */
+ if (len >= 5 && !SDL_memcmp(type+len-5, "audio", 5)) {
+ audio_ports[channels++] = i;
+ }
+ }
+ if (channels == 0) {
+ return SDL_SetError("No physical JACK ports available");
+ }
+
+
/* !!! FIXME: docs say about buffer size: "This size may change, clients that depend on it must register a bufsize_callback so they will be notified if it does." */
/* Jack pretty much demands what it wants. */
@@ -368,16 +385,16 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* once activated, we can connect all the ports. */
for (i = 0; i < channels; i++) {
const char *sdlport = JACK_jack_port_name(this->hidden->sdlports[i]);
- const char *srcport = iscapture ? devports[i] : sdlport;
- const char *dstport = iscapture ? sdlport : devports[i];
+ const char *srcport = iscapture ? devports[audio_ports[i]] : sdlport;
+ const char *dstport = iscapture ? sdlport : devports[audio_ports[i]];
if (JACK_jack_connect(client, srcport, dstport) != 0) {
return SDL_SetError("Couldn't connect JACK ports: %s => %s", srcport, dstport);
}
}
/* don't need these anymore. */
- this->hidden->devports = NULL;
JACK_jack_free(devports);
+ SDL_free(audio_ports);
/* We're ready to rock and roll. :-) */
return 0;
diff --git a/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.h b/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.h
index aab199a..5bc04bd 100644
--- a/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.h
+++ b/Source/3rdParty/SDL2/src/audio/jack/SDL_jackaudio.h
@@ -33,7 +33,6 @@ struct SDL_PrivateAudioData
jack_client_t *client;
SDL_sem *iosem;
float *iobuffer;
- const char **devports;
jack_port_t **sdlports;
};
diff --git a/Source/3rdParty/SDL2/src/audio/pulseaudio/SDL_pulseaudio.c b/Source/3rdParty/SDL2/src/audio/pulseaudio/SDL_pulseaudio.c
index 1e98580..053a1c3 100644
--- a/Source/3rdParty/SDL2/src/audio/pulseaudio/SDL_pulseaudio.c
+++ b/Source/3rdParty/SDL2/src/audio/pulseaudio/SDL_pulseaudio.c
@@ -109,7 +109,7 @@ static pa_operation * (*PULSEAUDIO_pa_stream_drain) (pa_stream *,
pa_stream_success_cb_t, void *);
static int (*PULSEAUDIO_pa_stream_peek) (pa_stream *, const void **, size_t *);
static int (*PULSEAUDIO_pa_stream_drop) (pa_stream *);
-static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
+static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
pa_stream_success_cb_t, void *);
static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);
diff --git a/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi.c b/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi.c
index b7c8dda..f517539 100644
--- a/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi.c
+++ b/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi.c
@@ -725,6 +725,12 @@ WASAPI_ThreadDeinit(_THIS)
WASAPI_PlatformThreadDeinit(this);
}
+void
+WASAPI_BeginLoopIteration(_THIS)
+{
+ /* no-op. */
+}
+
static void
WASAPI_Deinitialize(void)
{
diff --git a/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_win32.c b/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_win32.c
index 8b55582..9d7c159 100644
--- a/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_win32.c
+++ b/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_win32.c
@@ -351,10 +351,42 @@ WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
}
+typedef struct
+{
+ LPWSTR devid;
+ char *devname;
+} EndpointItem;
+
+static int sort_endpoints(const void *_a, const void *_b)
+{
+ LPWSTR a = ((const EndpointItem *) _a)->devid;
+ LPWSTR b = ((const EndpointItem *) _b)->devid;
+ if (!a && b) {
+ return -1;
+ } else if (a && !b) {
+ return 1;
+ }
+
+ while (SDL_TRUE) {
+ if (*a < *b) {
+ return -1;
+ } else if (*a > *b) {
+ return 1;
+ } else if (*a == 0) {
+ break;
+ }
+ a++;
+ b++;
+ }
+
+ return 0;
+}
+
static void
WASAPI_EnumerateEndpointsForFlow(const SDL_bool iscapture)
{
IMMDeviceCollection *collection = NULL;
+ EndpointItem *items;
UINT i, total;
/* Note that WASAPI separates "adapter devices" from "audio endpoint devices"
@@ -369,22 +401,36 @@ WASAPI_EnumerateEndpointsForFlow(const SDL_bool iscapture)
return;
}
+ items = (EndpointItem *) SDL_calloc(total, sizeof (EndpointItem));
+ if (!items) {
+ return; /* oh well. */
+ }
+
for (i = 0; i < total; i++) {
+ EndpointItem *item = items + i;
IMMDevice *device = NULL;
if (SUCCEEDED(IMMDeviceCollection_Item(collection, i, &device))) {
- LPWSTR devid = NULL;
- if (SUCCEEDED(IMMDevice_GetId(device, &devid))) {
- char *devname = GetWasapiDeviceName(device);
- if (devname) {
- WASAPI_AddDevice(iscapture, devname, devid);
- SDL_free(devname);
- }
- CoTaskMemFree(devid);
+ if (SUCCEEDED(IMMDevice_GetId(device, &item->devid))) {
+ item->devname = GetWasapiDeviceName(device);
}
IMMDevice_Release(device);
}
}
+ /* sort the list of devices by their guid so list is consistent between runs */
+ SDL_qsort(items, total, sizeof (*items), sort_endpoints);
+
+ /* Send the sorted list on to the SDL's higher level. */
+ for (i = 0; i < total; i++) {
+ EndpointItem *item = items + i;
+ if ((item->devid) && (item->devname)) {
+ WASAPI_AddDevice(iscapture, item->devname, item->devid);
+ }
+ SDL_free(item->devname);
+ CoTaskMemFree(item->devid);
+ }
+
+ SDL_free(items);
IMMDeviceCollection_Release(collection);
}
@@ -405,12 +451,6 @@ WASAPI_PlatformDeleteActivationHandler(void *handler)
SDL_assert(!"This function should have only been called on WinRT.");
}
-void
-WASAPI_BeginLoopIteration(_THIS)
-{
- /* no-op. */
-}
-
#endif /* SDL_AUDIO_DRIVER_WASAPI && !defined(__WINRT__) */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_winrt.cpp b/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_winrt.cpp
index 309ec6a..2ca09de 100644
--- a/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_winrt.cpp
+++ b/Source/3rdParty/SDL2/src/audio/wasapi/SDL_wasapi_winrt.cpp
@@ -185,20 +185,9 @@ struct SDL_WasapiActivationHandler : public RuntimeClass< RuntimeClassFlags< Cla
HRESULT
SDL_WasapiActivationHandler::ActivateCompleted(IActivateAudioInterfaceAsyncOperation *async)
{
- HRESULT result = S_OK;
- IUnknown *iunknown = nullptr;
- const HRESULT ret = async->GetActivateResult(&result, &iunknown);
-
- if (SUCCEEDED(ret) && SUCCEEDED(result)) {
- iunknown->QueryInterface(IID_PPV_ARGS(&device->hidden->client));
- if (device->hidden->client) {
- // Just set a flag, since we're probably in a different thread. We'll pick it up and init everything on our own thread to prevent races.
- SDL_AtomicSet(&device->hidden->just_activated, 1);
- }
- }
-
+ // Just set a flag, since we're probably in a different thread. We'll pick it up and init everything on our own thread to prevent races.
+ SDL_AtomicSet(&device->hidden->just_activated, 1);
WASAPI_UnrefDevice(device);
-
return S_OK;
}
@@ -236,27 +225,47 @@ WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
IActivateAudioInterfaceAsyncOperation *async = nullptr;
const HRESULT ret = ActivateAudioInterfaceAsync(devid, __uuidof(IAudioClient), nullptr, handler.Get(), &async);
- if (async != nullptr) {
- async->Release();
- }
-
- if (FAILED(ret)) {
+ if (FAILED(ret) || async == nullptr) {
+ if (async != nullptr) {
+ async->Release();
+ }
handler.Get()->Release();
WASAPI_UnrefDevice(_this);
return WIN_SetErrorFromHRESULT("WASAPI can't activate requested audio endpoint", ret);
}
- return 0;
-}
+ /* Spin until the async operation is complete.
+ * If we don't PrepDevice before leaving this function, the bug list gets LONG:
+ * - device.spec is not filled with the correct information
+ * - The 'obtained' spec will be wrong for ALLOW_CHANGE properties
+ * - SDL_AudioStreams will/will not be allocated at the right time
+ * - SDL_assert(device->callbackspec.size == device->spec.size) will fail
+ * - When the assert is ignored, skipping or a buffer overflow will occur
+ */
+ while (!SDL_AtomicCAS(&_this->hidden->just_activated, 1, 0)) {
+ SDL_Delay(1);
+ }
-void
-WASAPI_BeginLoopIteration(_THIS)
-{
- if (SDL_AtomicCAS(&_this->hidden->just_activated, 1, 0)) {
- if (WASAPI_PrepDevice(_this, SDL_TRUE) == -1) {
- SDL_OpenedAudioDeviceDisconnected(_this);
- }
+ HRESULT activateRes = S_OK;
+ IUnknown *iunknown = nullptr;
+ const HRESULT getActivateRes = async->GetActivateResult(&activateRes, &iunknown);
+ async->Release();
+ if (FAILED(getActivateRes)) {
+ return WIN_SetErrorFromHRESULT("Failed to get WASAPI activate result", getActivateRes);
+ } else if (FAILED(activateRes)) {
+ return WIN_SetErrorFromHRESULT("Failed to activate WASAPI device", activateRes);
+ }
+
+ iunknown->QueryInterface(IID_PPV_ARGS(&_this->hidden->client));
+ if (!_this->hidden->client) {
+ return SDL_SetError("Failed to query WASAPI client interface");
+ }
+
+ if (WASAPI_PrepDevice(_this, isrecovery) == -1) {
+ return -1;
}
+
+ return 0;
}
void
diff --git a/Source/3rdParty/SDL2/src/audio/winmm/SDL_winmm.c b/Source/3rdParty/SDL2/src/audio/winmm/SDL_winmm.c
index 8e5c17b..20426f1 100644
--- a/Source/3rdParty/SDL2/src/audio/winmm/SDL_winmm.c
+++ b/Source/3rdParty/SDL2/src/audio/winmm/SDL_winmm.c
@@ -78,7 +78,7 @@ static void DetectWave##typ##Devs(void) { \
capstyp##2W caps; \
UINT i; \
for (i = 0; i < devcount; i++) { \
- if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
+ if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
char *name = WIN_LookupAudioDeviceName(caps.szPname,&caps.NameGuid); \
if (name != NULL) { \
SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
@@ -375,8 +375,7 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
#endif
/* Create the audio buffer semaphore */
- this->hidden->audio_sem =
- CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
+ this->hidden->audio_sem = CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
if (this->hidden->audio_sem == NULL) {
return SDL_SetError("Couldn't create semaphore");
}
diff --git a/Source/3rdParty/SDL2/src/core/android/SDL_android.c b/Source/3rdParty/SDL2/src/core/android/SDL_android.c
index c40c676..a56575e 100644
--- a/Source/3rdParty/SDL2/src/core/android/SDL_android.c
+++ b/Source/3rdParty/SDL2/src/core/android/SDL_android.c
@@ -61,6 +61,10 @@
#define SDL_JAVA_CONTROLLER_INTERFACE(function) CONCAT1(SDL_JAVA_PREFIX, SDLControllerManager, function)
#define SDL_JAVA_INTERFACE_INPUT_CONNECTION(function) CONCAT1(SDL_JAVA_PREFIX, SDLInputConnection, function)
+/* Audio encoding definitions */
+#define ENCODING_PCM_8BIT 3
+#define ENCODING_PCM_16BIT 2
+#define ENCODING_PCM_FLOAT 4
/* Java class SDLActivity */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(
@@ -76,7 +80,8 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeDropFile)(
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
JNIEnv* env, jclass jcls,
- jint width, jint height, jint format, jfloat rate);
+ jint surfaceWidth, jint surfaceHeight,
+ jint deviceWidth, jint deviceHeight, jint format, jfloat rate);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceChanged)(
JNIEnv* env, jclass jcls);
@@ -102,7 +107,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeTouch)(
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeMouse)(
JNIEnv* env, jclass jcls,
- jint button, jint action, jfloat x, jfloat y);
+ jint button, jint action, jfloat x, jfloat y, jboolean relative);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeAccel)(
JNIEnv* env, jclass jcls,
@@ -134,11 +139,19 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetenv)(
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeEnvironmentVariablesSet)(
JNIEnv* env, jclass cls);
+JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeOrientationChanged)(
+ JNIEnv* env, jclass cls,
+ jint orientation);
+
/* Java class SDLInputConnection */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeCommitText)(
JNIEnv* env, jclass cls,
jstring text, jint newCursorPosition);
+JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeGenerateScancodeForUnichar)(
+ JNIEnv* env, jclass cls,
+ jchar chUnicode);
+
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeSetComposingText)(
JNIEnv* env, jclass cls,
jstring text, jint newCursorPosition);
@@ -169,8 +182,8 @@ JNIEXPORT void JNICALL SDL_JAVA_CONTROLLER_INTERFACE(onNativeHat)(
JNIEXPORT jint JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeAddJoystick)(
JNIEnv* env, jclass jcls,
- jint device_id, jstring device_name, jstring device_desc, jint is_accelerometer,
- jint nbuttons, jint naxes, jint nhats, jint nballs);
+ jint device_id, jstring device_name, jstring device_desc, jint vendor_id, jint product_id,
+ jboolean is_accelerometer, jint button_mask, jint naxes, jint nhats, jint nballs);
JNIEXPORT jint JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeRemoveJoystick)(
JNIEnv* env, jclass jcls,
@@ -190,6 +203,7 @@ JNIEXPORT jint JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeRemoveHaptic)(
/* #define DEBUG_JNI */
static void Android_JNI_ThreadDestroyed(void*);
+static void checkJNIReady(void);
/*******************************************************************************
This file links the Java side of Android with libsdl
@@ -212,7 +226,11 @@ static jmethodID midSetActivityTitle;
static jmethodID midSetWindowStyle;
static jmethodID midSetOrientation;
static jmethodID midGetContext;
+static jmethodID midIsTablet;
static jmethodID midIsAndroidTV;
+static jmethodID midIsChromebook;
+static jmethodID midIsDeXMode;
+static jmethodID midManualBackButton;
static jmethodID midInputGetInputDeviceIds;
static jmethodID midSendMessage;
static jmethodID midShowTextInput;
@@ -223,18 +241,25 @@ static jmethodID midClipboardHasText;
static jmethodID midOpenAPKExpansionInputStream;
static jmethodID midGetManifestEnvironmentVariables;
static jmethodID midGetDisplayDPI;
+static jmethodID midCreateCustomCursor;
+static jmethodID midSetCustomCursor;
+static jmethodID midSetSystemCursor;
+static jmethodID midSupportsRelativeMouse;
+static jmethodID midSetRelativeMouseEnabled;
/* audio manager */
static jclass mAudioManagerClass;
/* method signatures */
static jmethodID midAudioOpen;
-static jmethodID midAudioWriteShortBuffer;
static jmethodID midAudioWriteByteBuffer;
+static jmethodID midAudioWriteShortBuffer;
+static jmethodID midAudioWriteFloatBuffer;
static jmethodID midAudioClose;
static jmethodID midCaptureOpen;
-static jmethodID midCaptureReadShortBuffer;
static jmethodID midCaptureReadByteBuffer;
+static jmethodID midCaptureReadShortBuffer;
+static jmethodID midCaptureReadFloatBuffer;
static jmethodID midCaptureClose;
/* controller manager */
@@ -244,6 +269,7 @@ static jclass mControllerManagerClass;
static jmethodID midPollInputDevices;
static jmethodID midPollHapticDevices;
static jmethodID midHapticRun;
+static jmethodID midHapticStop;
/* static fields */
static jfieldID fidSeparateMouseAndTouch;
@@ -309,8 +335,16 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jclass c
"setOrientation","(IIZLjava/lang/String;)V");
midGetContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"getContext","()Landroid/content/Context;");
+ midIsTablet = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+ "isTablet", "()Z");
midIsAndroidTV = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"isAndroidTV","()Z");
+ midIsChromebook = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+ "isChromebook", "()Z");
+ midIsDeXMode = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+ "isDeXMode", "()Z");
+ midManualBackButton = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
+ "manualBackButton", "()V");
midInputGetInputDeviceIds = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"inputGetInputDeviceIds", "(I)[I");
midSendMessage = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
@@ -332,13 +366,21 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jclass c
"getManifestEnvironmentVariables", "()Z");
midGetDisplayDPI = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "getDisplayDPI", "()Landroid/util/DisplayMetrics;");
- midGetDisplayDPI = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "getDisplayDPI", "()Landroid/util/DisplayMetrics;");
+ midCreateCustomCursor = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "createCustomCursor", "([IIIII)I");
+ midSetCustomCursor = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "setCustomCursor", "(I)Z");
+ midSetSystemCursor = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "setSystemCursor", "(I)Z");
+
+ midSupportsRelativeMouse = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "supportsRelativeMouse", "()Z");
+ midSetRelativeMouseEnabled = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass, "setRelativeMouseEnabled", "(Z)Z");
+
if (!midGetNativeSurface ||
- !midSetActivityTitle || !midSetWindowStyle || !midSetOrientation || !midGetContext || !midIsAndroidTV || !midInputGetInputDeviceIds ||
+ !midSetActivityTitle || !midSetWindowStyle || !midSetOrientation || !midGetContext || !midIsTablet || !midIsAndroidTV || !midInputGetInputDeviceIds ||
!midSendMessage || !midShowTextInput || !midIsScreenKeyboardShown ||
!midClipboardSetText || !midClipboardGetText || !midClipboardHasText ||
- !midOpenAPKExpansionInputStream || !midGetManifestEnvironmentVariables|| !midGetDisplayDPI) {
+ !midOpenAPKExpansionInputStream || !midGetManifestEnvironmentVariables || !midGetDisplayDPI ||
+ !midCreateCustomCursor || !midSetCustomCursor || !midSetSystemCursor || !midSupportsRelativeMouse || !midSetRelativeMouseEnabled ||
+ !midIsChromebook || !midIsDeXMode || !midManualBackButton) {
__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLActivity.java?");
}
@@ -361,24 +403,28 @@ JNIEXPORT void JNICALL SDL_JAVA_AUDIO_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jc
mAudioManagerClass = (jclass)((*mEnv)->NewGlobalRef(mEnv, cls));
midAudioOpen = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
- "audioOpen", "(IZZI)I");
- midAudioWriteShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
- "audioWriteShortBuffer", "([S)V");
+ "audioOpen", "(IIII)[I");
midAudioWriteByteBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioWriteByteBuffer", "([B)V");
+ midAudioWriteShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
+ "audioWriteShortBuffer", "([S)V");
+ midAudioWriteFloatBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
+ "audioWriteFloatBuffer", "([F)V");
midAudioClose = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioClose", "()V");
midCaptureOpen = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
- "captureOpen", "(IZZI)I");
- midCaptureReadShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
- "captureReadShortBuffer", "([SZ)I");
+ "captureOpen", "(IIII)[I");
midCaptureReadByteBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureReadByteBuffer", "([BZ)I");
+ midCaptureReadShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
+ "captureReadShortBuffer", "([SZ)I");
+ midCaptureReadFloatBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
+ "captureReadFloatBuffer", "([FZ)I");
midCaptureClose = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureClose", "()V");
- if (!midAudioOpen || !midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioClose ||
- !midCaptureOpen || !midCaptureReadShortBuffer || !midCaptureReadByteBuffer || !midCaptureClose) {
+ if (!midAudioOpen || !midAudioWriteByteBuffer || !midAudioWriteShortBuffer || !midAudioWriteFloatBuffer || !midAudioClose ||
+ !midCaptureOpen || !midCaptureReadByteBuffer || !midCaptureReadShortBuffer || !midCaptureReadFloatBuffer || !midCaptureClose) {
__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLAudioManager.java?");
}
@@ -399,9 +445,11 @@ JNIEXPORT void JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeSetupJNI)(JNIEnv* mEn
midPollHapticDevices = (*mEnv)->GetStaticMethodID(mEnv, mControllerManagerClass,
"pollHapticDevices", "()V");
midHapticRun = (*mEnv)->GetStaticMethodID(mEnv, mControllerManagerClass,
- "hapticRun", "(II)V");
+ "hapticRun", "(IFI)V");
+ midHapticStop = (*mEnv)->GetStaticMethodID(mEnv, mControllerManagerClass,
+ "hapticStop", "(I)V");
- if (!midPollInputDevices || !midPollHapticDevices || !midHapticRun) {
+ if (!midPollInputDevices || !midPollHapticDevices || !midHapticRun || !midHapticStop) {
__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLControllerManager.java?");
}
@@ -503,9 +551,18 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeDropFile)(
/* Resize */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
JNIEnv* env, jclass jcls,
- jint width, jint height, jint format, jfloat rate)
+ jint surfaceWidth, jint surfaceHeight,
+ jint deviceWidth, jint deviceHeight, jint format, jfloat rate)
{
- Android_SetScreenResolution(width, height, format, rate);
+ Android_SetScreenResolution(surfaceWidth, surfaceHeight, deviceWidth, deviceHeight, format, rate);
+}
+
+JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeOrientationChanged)(
+ JNIEnv *env, jclass jcls,
+ jint orientation)
+{
+ SDL_VideoDisplay *display = SDL_GetDisplay(0);
+ SDL_SendDisplayEvent(display, SDL_DISPLAYEVENT_ORIENTATION, orientation);
}
/* Paddown */
@@ -543,14 +600,15 @@ JNIEXPORT void JNICALL SDL_JAVA_CONTROLLER_INTERFACE(onNativeHat)(
JNIEXPORT jint JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeAddJoystick)(
JNIEnv* env, jclass jcls,
- jint device_id, jstring device_name, jstring device_desc, jint is_accelerometer,
- jint nbuttons, jint naxes, jint nhats, jint nballs)
+ jint device_id, jstring device_name, jstring device_desc,
+ jint vendor_id, jint product_id, jboolean is_accelerometer,
+ jint button_mask, jint naxes, jint nhats, jint nballs)
{
int retval;
const char *name = (*env)->GetStringUTFChars(env, device_name, NULL);
const char *desc = (*env)->GetStringUTFChars(env, device_desc, NULL);
- retval = Android_AddJoystick(device_id, name, desc, (SDL_bool) is_accelerometer, nbuttons, naxes, nhats, nballs);
+ retval = Android_AddJoystick(device_id, name, desc, vendor_id, product_id, is_accelerometer ? SDL_TRUE : SDL_FALSE, button_mask, naxes, nhats, nballs);
(*env)->ReleaseStringUTFChars(env, device_name, name);
(*env)->ReleaseStringUTFChars(env, device_desc, desc);
@@ -675,9 +733,9 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeTouch)(
/* Mouse */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeMouse)(
JNIEnv* env, jclass jcls,
- jint button, jint action, jfloat x, jfloat y)
+ jint button, jint action, jfloat x, jfloat y, jboolean relative)
{
- Android_OnMouse(button, action, x, y);
+ Android_OnMouse(button, action, x, y, relative);
}
/* Accelerometer */
@@ -995,17 +1053,19 @@ int Android_JNI_SetupThread(void)
/*
* Audio support
*/
-static jboolean audioBuffer16Bit = JNI_FALSE;
+static int audioBufferFormat = 0;
static jobject audioBuffer = NULL;
static void* audioBufferPinned = NULL;
-static jboolean captureBuffer16Bit = JNI_FALSE;
+static int captureBufferFormat = 0;
static jobject captureBuffer = NULL;
-int Android_JNI_OpenAudioDevice(int iscapture, int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames)
+int Android_JNI_OpenAudioDevice(int iscapture, SDL_AudioSpec *spec)
{
- jboolean audioBufferStereo;
- int audioBufferFrames;
+ int audioformat;
+ int numBufferFrames;
jobject jbufobj = NULL;
+ jobject result;
+ int *resultElements;
jboolean isCopy;
JNIEnv *env = Android_JNI_GetEnv();
@@ -1015,74 +1075,123 @@ int Android_JNI_OpenAudioDevice(int iscapture, int sampleRate, int is16Bit, int
}
Android_JNI_SetupThread();
- audioBufferStereo = channelCount > 1;
+ switch (spec->format) {
+ case AUDIO_U8:
+ audioformat = ENCODING_PCM_8BIT;
+ break;
+ case AUDIO_S16:
+ audioformat = ENCODING_PCM_16BIT;
+ break;
+ case AUDIO_F32:
+ audioformat = ENCODING_PCM_FLOAT;
+ break;
+ default:
+ return SDL_SetError("Unsupported audio format: 0x%x", spec->format);
+ }
if (iscapture) {
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device for capture");
- captureBuffer16Bit = is16Bit;
- if ((*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureOpen, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames) != 0) {
- /* Error during audio initialization */
- __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: error on AudioRecord initialization!");
- return 0;
- }
+ result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midCaptureOpen, spec->freq, audioformat, spec->channels, spec->samples);
} else {
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device for output");
- audioBuffer16Bit = is16Bit;
- if ((*env)->CallStaticIntMethod(env, mAudioManagerClass, midAudioOpen, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames) != 0) {
- /* Error during audio initialization */
- __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: error on AudioTrack initialization!");
- return 0;
- }
+ result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midAudioOpen, spec->freq, audioformat, spec->channels, spec->samples);
+ }
+ if (result == NULL) {
+ /* Error during audio initialization, error printed from Java */
+ return SDL_SetError("Java-side initialization failed");
}
+ if ((*env)->GetArrayLength(env, (jintArray)result) != 4) {
+ return SDL_SetError("Unexpected results from Java, expected 4, got %d", (*env)->GetArrayLength(env, (jintArray)result));
+ }
+ isCopy = JNI_FALSE;
+ resultElements = (*env)->GetIntArrayElements(env, (jintArray)result, &isCopy);
+ spec->freq = resultElements[0];
+ audioformat = resultElements[1];
+ switch (audioformat) {
+ case ENCODING_PCM_8BIT:
+ spec->format = AUDIO_U8;
+ break;
+ case ENCODING_PCM_16BIT:
+ spec->format = AUDIO_S16;
+ break;
+ case ENCODING_PCM_FLOAT:
+ spec->format = AUDIO_F32;
+ break;
+ default:
+ return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
+ }
+ spec->channels = resultElements[2];
+ spec->samples = resultElements[3];
+ (*env)->ReleaseIntArrayElements(env, (jintArray)result, resultElements, JNI_ABORT);
+ (*env)->DeleteLocalRef(env, result);
+
/* Allocating the audio buffer from the Java side and passing it as the return value for audioInit no longer works on
* Android >= 4.2 due to a "stale global reference" error. So now we allocate this buffer directly from this side. */
-
- if (is16Bit) {
- jshortArray audioBufferLocal = (*env)->NewShortArray(env, desiredBufferFrames * (audioBufferStereo ? 2 : 1));
- if (audioBufferLocal) {
- jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
- (*env)->DeleteLocalRef(env, audioBufferLocal);
+ switch (audioformat) {
+ case ENCODING_PCM_8BIT:
+ {
+ jbyteArray audioBufferLocal = (*env)->NewByteArray(env, spec->samples * spec->channels);
+ if (audioBufferLocal) {
+ jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
+ (*env)->DeleteLocalRef(env, audioBufferLocal);
+ }
}
- }
- else {
- jbyteArray audioBufferLocal = (*env)->NewByteArray(env, desiredBufferFrames * (audioBufferStereo ? 2 : 1));
- if (audioBufferLocal) {
- jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
- (*env)->DeleteLocalRef(env, audioBufferLocal);
+ break;
+ case ENCODING_PCM_16BIT:
+ {
+ jshortArray audioBufferLocal = (*env)->NewShortArray(env, spec->samples * spec->channels);
+ if (audioBufferLocal) {
+ jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
+ (*env)->DeleteLocalRef(env, audioBufferLocal);
+ }
}
+ break;
+ case ENCODING_PCM_FLOAT:
+ {
+ jfloatArray audioBufferLocal = (*env)->NewFloatArray(env, spec->samples * spec->channels);
+ if (audioBufferLocal) {
+ jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
+ (*env)->DeleteLocalRef(env, audioBufferLocal);
+ }
+ }
+ break;
+ default:
+ return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
}
if (jbufobj == NULL) {
- __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: could not allocate an audio buffer!");
- return 0;
+ __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: could not allocate an audio buffer");
+ return SDL_OutOfMemory();
}
if (iscapture) {
+ captureBufferFormat = audioformat;
captureBuffer = jbufobj;
} else {
+ audioBufferFormat = audioformat;
audioBuffer = jbufobj;
}
+ numBufferFrames = (*env)->GetArrayLength(env, (jarray)jbufobj);
- isCopy = JNI_FALSE;
+ if (!iscapture) {
+ isCopy = JNI_FALSE;
- if (is16Bit) {
- if (!iscapture) {
- audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
- }
- audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)audioBuffer);
- } else {
- if (!iscapture) {
+ switch (audioformat) {
+ case ENCODING_PCM_8BIT:
audioBufferPinned = (*env)->GetByteArrayElements(env, (jbyteArray)audioBuffer, &isCopy);
+ break;
+ case ENCODING_PCM_16BIT:
+ audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
+ break;
+ case ENCODING_PCM_FLOAT:
+ audioBufferPinned = (*env)->GetFloatArrayElements(env, (jfloatArray)audioBuffer, &isCopy);
+ break;
+ default:
+ return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
}
- audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)audioBuffer);
- }
-
- if (audioBufferStereo) {
- audioBufferFrames /= 2;
}
-
- return audioBufferFrames;
+ return 0;
}
int Android_JNI_GetDisplayDPI(float *ddpi, float *xdpi, float *ydpi)
@@ -1126,12 +1235,22 @@ void Android_JNI_WriteAudioBuffer(void)
{
JNIEnv *mAudioEnv = Android_JNI_GetEnv();
- if (audioBuffer16Bit) {
- (*mAudioEnv)->ReleaseShortArrayElements(mAudioEnv, (jshortArray)audioBuffer, (jshort *)audioBufferPinned, JNI_COMMIT);
- (*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteShortBuffer, (jshortArray)audioBuffer);
- } else {
+ switch (audioBufferFormat) {
+ case ENCODING_PCM_8BIT:
(*mAudioEnv)->ReleaseByteArrayElements(mAudioEnv, (jbyteArray)audioBuffer, (jbyte *)audioBufferPinned, JNI_COMMIT);
(*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteByteBuffer, (jbyteArray)audioBuffer);
+ break;
+ case ENCODING_PCM_16BIT:
+ (*mAudioEnv)->ReleaseShortArrayElements(mAudioEnv, (jshortArray)audioBuffer, (jshort *)audioBufferPinned, JNI_COMMIT);
+ (*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteShortBuffer, (jshortArray)audioBuffer);
+ break;
+ case ENCODING_PCM_FLOAT:
+ (*mAudioEnv)->ReleaseFloatArrayElements(mAudioEnv, (jfloatArray)audioBuffer, (jfloat *)audioBufferPinned, JNI_COMMIT);
+ (*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteFloatBuffer, (jfloatArray)audioBuffer);
+ break;
+ default:
+ __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: unhandled audio buffer format");
+ break;
}
/* JNI_COMMIT means the changes are committed to the VM but the buffer remains pinned */
@@ -1143,44 +1262,84 @@ int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen)
jboolean isCopy = JNI_FALSE;
jint br;
- if (captureBuffer16Bit) {
- SDL_assert((*env)->GetArrayLength(env, (jshortArray)captureBuffer) == (buflen / 2));
+ switch (captureBufferFormat) {
+ case ENCODING_PCM_8BIT:
+ SDL_assert((*env)->GetArrayLength(env, (jshortArray)captureBuffer) == buflen);
+ br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_TRUE);
+ if (br > 0) {
+ jbyte *ptr = (*env)->GetByteArrayElements(env, (jbyteArray)captureBuffer, &isCopy);
+ SDL_memcpy(buffer, ptr, br);
+ (*env)->ReleaseByteArrayElements(env, (jbyteArray)captureBuffer, (jbyte *)ptr, JNI_ABORT);
+ }
+ break;
+ case ENCODING_PCM_16BIT:
+ SDL_assert((*env)->GetArrayLength(env, (jshortArray)captureBuffer) == (buflen / sizeof(Sint16)));
br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_TRUE);
if (br > 0) {
jshort *ptr = (*env)->GetShortArrayElements(env, (jshortArray)captureBuffer, &isCopy);
- br *= 2;
+ br *= sizeof(Sint16);
SDL_memcpy(buffer, ptr, br);
(*env)->ReleaseShortArrayElements(env, (jshortArray)captureBuffer, (jshort *)ptr, JNI_ABORT);
}
- } else {
- SDL_assert((*env)->GetArrayLength(env, (jshortArray)captureBuffer) == buflen);
- br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_TRUE);
+ break;
+ case ENCODING_PCM_FLOAT:
+ SDL_assert((*env)->GetArrayLength(env, (jfloatArray)captureBuffer) == (buflen / sizeof(float)));
+ br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadFloatBuffer, (jfloatArray)captureBuffer, JNI_TRUE);
if (br > 0) {
- jbyte *ptr = (*env)->GetByteArrayElements(env, (jbyteArray)captureBuffer, &isCopy);
+ jfloat *ptr = (*env)->GetFloatArrayElements(env, (jfloatArray)captureBuffer, &isCopy);
+ br *= sizeof(float);
SDL_memcpy(buffer, ptr, br);
- (*env)->ReleaseByteArrayElements(env, (jbyteArray)captureBuffer, (jbyte *)ptr, JNI_ABORT);
+ (*env)->ReleaseFloatArrayElements(env, (jfloatArray)captureBuffer, (jfloat *)ptr, JNI_ABORT);
}
+ break;
+ default:
+ __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: unhandled capture buffer format");
+ break;
}
-
- return (int) br;
+ return br;
}
void Android_JNI_FlushCapturedAudio(void)
{
JNIEnv *env = Android_JNI_GetEnv();
#if 0 /* !!! FIXME: this needs API 23, or it'll do blocking reads and never end. */
- if (captureBuffer16Bit) {
- const jint len = (*env)->GetArrayLength(env, (jshortArray)captureBuffer);
- while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
- } else {
- const jint len = (*env)->GetArrayLength(env, (jbyteArray)captureBuffer);
- while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
+ switch (captureBufferFormat) {
+ case ENCODING_PCM_8BIT:
+ {
+ const jint len = (*env)->GetArrayLength(env, (jbyteArray)captureBuffer);
+ while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
+ }
+ break;
+ case ENCODING_PCM_16BIT:
+ {
+ const jint len = (*env)->GetArrayLength(env, (jshortArray)captureBuffer);
+ while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
+ }
+ break;
+ case ENCODING_PCM_FLOAT:
+ {
+ const jint len = (*env)->GetArrayLength(env, (jfloatArray)captureBuffer);
+ while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadFloatBuffer, (jfloatArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
+ }
+ break;
+ default:
+ __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: flushing unhandled capture buffer format");
+ break;
}
#else
- if (captureBuffer16Bit) {
- (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE);
- } else {
+ switch (captureBufferFormat) {
+ case ENCODING_PCM_8BIT:
(*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_FALSE);
+ break;
+ case ENCODING_PCM_16BIT:
+ (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE);
+ break;
+ case ENCODING_PCM_FLOAT:
+ (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadFloatBuffer, (jfloatArray)captureBuffer, JNI_FALSE);
+ break;
+ default:
+ __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: flushing unhandled capture buffer format");
+ break;
}
#endif
}
@@ -1846,12 +2005,17 @@ void Android_JNI_PollHapticDevices(void)
(*env)->CallStaticVoidMethod(env, mControllerManagerClass, midPollHapticDevices);
}
-void Android_JNI_HapticRun(int device_id, int length)
+void Android_JNI_HapticRun(int device_id, float intensity, int length)
{
JNIEnv *env = Android_JNI_GetEnv();
- (*env)->CallStaticVoidMethod(env, mControllerManagerClass, midHapticRun, device_id, length);
+ (*env)->CallStaticVoidMethod(env, mControllerManagerClass, midHapticRun, device_id, intensity, length);
}
+void Android_JNI_HapticStop(int device_id)
+{
+ JNIEnv *env = Android_JNI_GetEnv();
+ (*env)->CallStaticVoidMethod(env, mControllerManagerClass, midHapticStop, device_id);
+}
/* See SDLActivity.java for constants. */
#define COMMAND_SET_KEEP_SCREEN_ON 5
@@ -2006,12 +2170,36 @@ void *SDL_AndroidGetActivity(void)
return (*env)->CallStaticObjectMethod(env, mActivityClass, midGetContext);
}
+SDL_bool SDL_IsAndroidTablet(void)
+{
+ JNIEnv *env = Android_JNI_GetEnv();
+ return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsTablet);
+}
+
SDL_bool SDL_IsAndroidTV(void)
{
JNIEnv *env = Android_JNI_GetEnv();
return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsAndroidTV);
}
+SDL_bool SDL_IsChromebook(void)
+{
+ JNIEnv *env = Android_JNI_GetEnv();
+ return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsChromebook);
+}
+
+SDL_bool SDL_IsDeXMode(void)
+{
+ JNIEnv *env = Android_JNI_GetEnv();
+ return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsDeXMode);
+}
+
+void SDL_AndroidBackButton(void)
+{
+ JNIEnv *env = Android_JNI_GetEnv();
+ return (*env)->CallStaticVoidMethod(env, mActivityClass, midManualBackButton);
+}
+
const char * SDL_AndroidGetInternalStoragePath(void)
{
static char *s_AndroidInternalFilesPath = NULL;
@@ -2166,6 +2354,48 @@ void Android_JNI_GetManifestEnvironmentVariables(void)
}
}
+int Android_JNI_CreateCustomCursor(SDL_Surface *surface, int hot_x, int hot_y)
+{
+ JNIEnv *mEnv = Android_JNI_GetEnv();
+ int custom_cursor = 0;
+ jintArray pixels;
+ pixels = (*mEnv)->NewIntArray(mEnv, surface->w * surface->h);
+ if (pixels) {
+ (*mEnv)->SetIntArrayRegion(mEnv, pixels, 0, surface->w * surface->h, (int *)surface->pixels);
+ custom_cursor = (*mEnv)->CallStaticIntMethod(mEnv, mActivityClass, midCreateCustomCursor, pixels, surface->w, surface->h, hot_x, hot_y);
+ (*mEnv)->DeleteLocalRef(mEnv, pixels);
+ } else {
+ SDL_OutOfMemory();
+ }
+ return custom_cursor;
+}
+
+
+SDL_bool Android_JNI_SetCustomCursor(int cursorID)
+{
+ JNIEnv *mEnv = Android_JNI_GetEnv();
+ return (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, midSetCustomCursor, cursorID);
+}
+
+SDL_bool Android_JNI_SetSystemCursor(int cursorID)
+{
+ JNIEnv *mEnv = Android_JNI_GetEnv();
+ return (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, midSetSystemCursor, cursorID);
+}
+
+SDL_bool Android_JNI_SupportsRelativeMouse()
+{
+ JNIEnv *mEnv = Android_JNI_GetEnv();
+ return (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, midSupportsRelativeMouse);
+}
+
+SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled)
+{
+ JNIEnv *mEnv = Android_JNI_GetEnv();
+ return (*mEnv)->CallStaticBooleanMethod(mEnv, mActivityClass, midSetRelativeMouseEnabled, (enabled == 1));
+}
+
+
#endif /* __ANDROID__ */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/core/android/SDL_android.h b/Source/3rdParty/SDL2/src/core/android/SDL_android.h
index c800dc6..b2ff32e 100644
--- a/Source/3rdParty/SDL2/src/core/android/SDL_android.h
+++ b/Source/3rdParty/SDL2/src/core/android/SDL_android.h
@@ -19,6 +19,7 @@
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
+#include "SDL_system.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
@@ -30,6 +31,7 @@ extern "C" {
#include <EGL/eglplatform.h>
#include <android/native_window_jni.h>
+#include "SDL_audio.h"
#include "SDL_rect.h"
/* Interface from the SDL library into the Android Java activity */
@@ -46,13 +48,17 @@ extern ANativeWindow* Android_JNI_GetNativeWindow(void);
extern int Android_JNI_GetDisplayDPI(float *ddpi, float *xdpi, float *ydpi);
/* Audio support */
-extern int Android_JNI_OpenAudioDevice(int iscapture, int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames);
+extern int Android_JNI_OpenAudioDevice(int iscapture, SDL_AudioSpec *spec);
extern void* Android_JNI_GetAudioBuffer(void);
extern void Android_JNI_WriteAudioBuffer(void);
extern int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen);
extern void Android_JNI_FlushCapturedAudio(void);
extern void Android_JNI_CloseAudioDevice(const int iscapture);
+/* Detecting device type */
+extern SDL_bool Android_IsDeXMode();
+extern SDL_bool Android_IsChromebook();
+
#include "SDL_rwops.h"
int Android_JNI_FileOpen(SDL_RWops* ctx, const char* fileName, const char* mode);
@@ -78,14 +84,16 @@ void Android_JNI_PollInputDevices(void);
/* Haptic support */
void Android_JNI_PollHapticDevices(void);
-void Android_JNI_HapticRun(int device_id, int length);
+void Android_JNI_HapticRun(int device_id, float intensity, int length);
+void Android_JNI_HapticStop(int device_id);
/* Video */
void Android_JNI_SuspendScreenSaver(SDL_bool suspend);
/* Touch support */
-int Android_JNI_GetTouchDeviceIds(int **ids);
+int Android_JNI_InitTouch(void);
void Android_JNI_SetSeparateMouseAndTouch(SDL_bool new_value);
+int Android_JNI_GetTouchDeviceIds(int **ids);
/* Threads */
#include <jni.h>
@@ -102,6 +110,21 @@ JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls);
#include "SDL_messagebox.h"
int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+/* Cursor support */
+int Android_JNI_CreateCustomCursor(SDL_Surface *surface, int hot_x, int hot_y);
+SDL_bool Android_JNI_SetCustomCursor(int cursorID);
+SDL_bool Android_JNI_SetSystemCursor(int cursorID);
+
+/* Relative mouse support */
+SDL_bool Android_JNI_SupportsRelativeMouse(void);
+SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
+
+
+SDL_bool SDL_IsAndroidTablet(void);
+SDL_bool SDL_IsAndroidTV(void);
+SDL_bool SDL_IsChromebook(void);
+SDL_bool SDL_IsDeXMode(void);
+
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
diff --git a/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.c b/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.c
index ff4f0fe..e0d9972 100644
--- a/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.c
+++ b/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.c
@@ -173,17 +173,29 @@ SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *node, const char *
if (conn) {
DBusMessage *msg = dbus.message_new_method_call(node, path, interface, method);
if (msg) {
- int firstarg = va_arg(ap, int);
+ int firstarg;
+ va_list ap_reply;
+ va_copy(ap_reply, ap); /* copy the arg list so we don't compete with D-Bus for it */
+ firstarg = va_arg(ap, int);
if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_append_args_valist(msg, firstarg, ap)) {
DBusMessage *reply = dbus.connection_send_with_reply_and_block(conn, msg, 300, NULL);
if (reply) {
- firstarg = va_arg(ap, int);
- if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_get_args_valist(reply, NULL, firstarg, ap)) {
+ /* skip any input args, get to output args. */
+ while ((firstarg = va_arg(ap_reply, int)) != DBUS_TYPE_INVALID) {
+ /* we assume D-Bus already validated all this. */
+ { void *dumpptr = va_arg(ap_reply, void*); (void) dumpptr; }
+ if (firstarg == DBUS_TYPE_ARRAY) {
+ { const int dumpint = va_arg(ap_reply, int); (void) dumpint; }
+ }
+ }
+ firstarg = va_arg(ap_reply, int);
+ if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_get_args_valist(reply, NULL, firstarg, ap_reply)) {
retval = SDL_TRUE;
}
dbus.message_unref(reply);
}
}
+ va_end(ap_reply);
dbus.message_unref(msg);
}
}
diff --git a/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.h b/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.h
index 062543d..aa787f2 100644
--- a/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.h
+++ b/Source/3rdParty/SDL2/src/core/linux/SDL_dbus.h
@@ -39,9 +39,8 @@ typedef struct SDL_DBusContext {
void (*bus_add_match)(DBusConnection *, const char *, DBusError *);
DBusConnection * (*connection_open_private)(const char *, DBusError *);
void (*connection_set_exit_on_disconnect)(DBusConnection *, dbus_bool_t);
- dbus_bool_t (*connection_get_is_connected)(DBusConnection *);
- dbus_bool_t (*connection_add_filter)(DBusConnection *, DBusHandleMessageFunction,
- void *, DBusFreeFunction);
+ dbus_bool_t (*connection_get_is_connected)(DBusConnection *);
+ dbus_bool_t (*connection_add_filter)(DBusConnection *, DBusHandleMessageFunction, void *, DBusFreeFunction);
dbus_bool_t (*connection_try_register_object_path)(DBusConnection *, const char *,
const DBusObjectPathVTable *, void *, DBusError *);
dbus_bool_t (*connection_send)(DBusConnection *, DBusMessage *, dbus_uint32_t *);
@@ -51,7 +50,7 @@ typedef struct SDL_DBusContext {
void (*connection_flush)(DBusConnection *);
dbus_bool_t (*connection_read_write)(DBusConnection *, int);
DBusDispatchStatus (*connection_dispatch)(DBusConnection *);
- dbus_bool_t (*message_is_signal)(DBusMessage *, const char *, const char *);
+ dbus_bool_t (*message_is_signal)(DBusMessage *, const char *, const char *);
DBusMessage *(*message_new_method_call)(const char *, const char *, const char *, const char *);
dbus_bool_t (*message_append_args)(DBusMessage *, int, ...);
dbus_bool_t (*message_append_args_valist)(DBusMessage *, int, va_list);
@@ -61,7 +60,7 @@ typedef struct SDL_DBusContext {
dbus_bool_t (*message_iter_next)(DBusMessageIter *);
void (*message_iter_get_basic)(DBusMessageIter *, void *);
int (*message_iter_get_arg_type)(DBusMessageIter *);
- void (*message_iter_recurse)(DBusMessageIter *, DBusMessageIter *);
+ void (*message_iter_recurse)(DBusMessageIter *, DBusMessageIter *);
void (*message_unref)(DBusMessage *);
void (*error_init)(DBusError *);
dbus_bool_t (*error_is_set)(const DBusError *);
diff --git a/Source/3rdParty/SDL2/src/core/linux/SDL_evdev.c b/Source/3rdParty/SDL2/src/core/linux/SDL_evdev.c
index a506926..5443c21 100644
--- a/Source/3rdParty/SDL2/src/core/linux/SDL_evdev.c
+++ b/Source/3rdParty/SDL2/src/core/linux/SDL_evdev.c
@@ -101,6 +101,7 @@ typedef struct SDL_EVDEV_PrivateData
SDL_EVDEV_keyboard_state *kbd;
} SDL_EVDEV_PrivateData;
+#undef _THIS
#define _THIS SDL_EVDEV_PrivateData *_this
static _THIS = NULL;
diff --git a/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.c b/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.c
index 250e644..00a3a54 100644
--- a/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.c
+++ b/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.c
@@ -21,6 +21,7 @@
#include "../../SDL_internal.h"
#include "SDL_evdev_kbd.h"
+#include "SDL_hints.h"
#ifdef SDL_INPUT_LINUXKD
@@ -34,6 +35,8 @@
#include <linux/vt.h>
#include <linux/tiocl.h> /* for TIOCL_GETSHIFTSTATE */
+#include <signal.h>
+
#include "../../events/SDL_events_c.h"
#include "SDL_evdev_kbd_default_accents.h"
#include "SDL_evdev_kbd_default_keymap.h"
@@ -191,6 +194,151 @@ static int SDL_EVDEV_kbd_load_keymaps(SDL_EVDEV_keyboard_state *kbd)
return 0;
}
+static SDL_EVDEV_keyboard_state * kbd_cleanup_state = NULL;
+static int kbd_cleanup_sigactions_installed = 0;
+static int kbd_cleanup_atexit_installed = 0;
+
+static struct sigaction old_sigaction[NSIG];
+
+static int fatal_signals[] =
+{
+ /* Handlers for SIGTERM and SIGINT are installed in SDL_QuitInit. */
+ SIGHUP, SIGQUIT, SIGILL, SIGABRT,
+ SIGFPE, SIGSEGV, SIGPIPE, SIGBUS,
+ SIGSYS
+};
+
+static void kbd_cleanup(void)
+{
+ SDL_EVDEV_keyboard_state* kbd = kbd_cleanup_state;
+ if (kbd == NULL) {
+ return;
+ }
+ kbd_cleanup_state = NULL;
+
+ fprintf(stderr, "(SDL restoring keyboard) ");
+ ioctl(kbd->console_fd, KDSKBMODE, kbd->old_kbd_mode);
+}
+
+void
+SDL_EVDEV_kbd_reraise_signal(int sig)
+{
+ raise(sig);
+}
+
+siginfo_t* SDL_EVDEV_kdb_cleanup_siginfo = NULL;
+void* SDL_EVDEV_kdb_cleanup_ucontext = NULL;
+
+static void kbd_cleanup_signal_action(int signum, siginfo_t* info, void* ucontext)
+{
+ struct sigaction* old_action_p = &(old_sigaction[signum]);
+ sigset_t sigset;
+
+ /* Restore original signal handler before going any further. */
+ sigaction(signum, old_action_p, NULL);
+
+ /* Unmask current signal. */
+ sigemptyset(&sigset);
+ sigaddset(&sigset, signum);
+ sigprocmask(SIG_UNBLOCK, &sigset, NULL);
+
+ /* Save original signal info and context for archeologists. */
+ SDL_EVDEV_kdb_cleanup_siginfo = info;
+ SDL_EVDEV_kdb_cleanup_ucontext = ucontext;
+
+ /* Restore keyboard. */
+ kbd_cleanup();
+
+ /* Reraise signal. */
+ SDL_EVDEV_kbd_reraise_signal(signum);
+}
+
+static void kbd_unregister_emerg_cleanup()
+{
+ int tabidx, signum;
+
+ kbd_cleanup_state = NULL;
+
+ if (!kbd_cleanup_sigactions_installed) {
+ return;
+ }
+ kbd_cleanup_sigactions_installed = 0;
+
+ for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
+ struct sigaction* old_action_p;
+ struct sigaction cur_action;
+ signum = fatal_signals[tabidx];
+ old_action_p = &(old_sigaction[signum]);
+
+ /* Examine current signal action */
+ if (sigaction(signum, NULL, &cur_action))
+ continue;
+
+ /* Check if action installed and not modifed */
+ if (!(cur_action.sa_flags & SA_SIGINFO)
+ || cur_action.sa_sigaction != &kbd_cleanup_signal_action)
+ continue;
+
+ /* Restore original action */
+ sigaction(signum, old_action_p, NULL);
+ }
+}
+
+static void kbd_cleanup_atexit(void)
+{
+ /* Restore keyboard. */
+ kbd_cleanup();
+
+ /* Try to restore signal handlers in case shared library is being unloaded */
+ kbd_unregister_emerg_cleanup();
+}
+
+static void kbd_register_emerg_cleanup(SDL_EVDEV_keyboard_state * kbd)
+{
+ int tabidx, signum;
+
+ if (kbd_cleanup_state != NULL) {
+ return;
+ }
+ kbd_cleanup_state = kbd;
+
+ if (!kbd_cleanup_atexit_installed) {
+ /* Since glibc 2.2.3, atexit() (and on_exit(3)) can be used within a shared library to establish
+ * functions that are called when the shared library is unloaded.
+ * -- man atexit(3)
+ */
+ atexit(kbd_cleanup_atexit);
+ kbd_cleanup_atexit_installed = 1;
+ }
+
+ if (kbd_cleanup_sigactions_installed) {
+ return;
+ }
+ kbd_cleanup_sigactions_installed = 1;
+
+ for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
+ struct sigaction* old_action_p;
+ struct sigaction new_action;
+ signum = fatal_signals[tabidx];
+ old_action_p = &(old_sigaction[signum]);
+ if (sigaction(signum, NULL, old_action_p))
+ continue;
+
+ /* Skip SIGHUP and SIGPIPE if handler is already installed
+ * - assume the handler will do the cleanup
+ */
+ if ((signum == SIGHUP || signum == SIGPIPE)
+ && (old_action_p->sa_handler != SIG_DFL
+ || (void (*)(int))old_action_p->sa_sigaction != SIG_DFL))
+ continue;
+
+ new_action = *old_action_p;
+ new_action.sa_flags |= SA_SIGINFO;
+ new_action.sa_sigaction = &kbd_cleanup_signal_action;
+ sigaction(signum, &new_action, NULL);
+ }
+}
+
SDL_EVDEV_keyboard_state *
SDL_EVDEV_kbd_init(void)
{
@@ -238,10 +386,20 @@ SDL_EVDEV_kbd_init(void)
kbd->key_maps = default_key_maps;
}
- /* Mute the keyboard so keystrokes only generate evdev events
- * and do not leak through to the console
- */
- ioctl(kbd->console_fd, KDSKBMODE, K_OFF);
+ /* Allow inhibiting keyboard mute with env. variable for debugging etc. */
+ if (getenv("SDL_INPUT_LINUX_KEEP_KBD") == NULL) {
+ /* Mute the keyboard so keystrokes only generate evdev events
+ * and do not leak through to the console
+ */
+ ioctl(kbd->console_fd, KDSKBMODE, K_OFF);
+
+ /* Make sure to restore keyboard if application fails to call
+ * SDL_Quit before exit or fatal signal is raised.
+ */
+ if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
+ kbd_register_emerg_cleanup(kbd);
+ }
+ }
}
#ifdef DUMP_ACCENTS
@@ -260,6 +418,8 @@ SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
return;
}
+ kbd_unregister_emerg_cleanup();
+
if (kbd->console_fd >= 0) {
/* Restore the original keyboard mode */
ioctl(kbd->console_fd, KDSKBMODE, kbd->old_kbd_mode);
@@ -609,7 +769,10 @@ SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int d
shift_final = (kbd->shift_state | kbd->slockstate) ^ kbd->lockstate;
key_map = kbd->key_maps[shift_final];
if (!key_map) {
+ /* Unsupported shift state (e.g. ctrl = 4, alt = 8), just reset to the default state */
+ kbd->shift_state = 0;
kbd->slockstate = 0;
+ kbd->lockstate = 0;
return;
}
diff --git a/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.h b/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.h
index 831ba3a..5e51cdd 100644
--- a/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.h
+++ b/Source/3rdParty/SDL2/src/core/linux/SDL_evdev_kbd.h
@@ -19,6 +19,9 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_evdev_kbd_h_
+#define SDL_evdev_kbd_h_
+
struct SDL_EVDEV_keyboard_state;
typedef struct SDL_EVDEV_keyboard_state SDL_EVDEV_keyboard_state;
@@ -26,4 +29,6 @@ extern SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void);
extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down);
extern void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state);
+#endif /* SDL_evdev_kbd_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/core/linux/SDL_udev.c b/Source/3rdParty/SDL2/src/core/linux/SDL_udev.c
index dfbeb79..751e2ca 100644
--- a/Source/3rdParty/SDL2/src/core/linux/SDL_udev.c
+++ b/Source/3rdParty/SDL2/src/core/linux/SDL_udev.c
@@ -63,7 +63,7 @@ SDL_UDEV_load_syms(void)
{
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_UDEV_SYM(x) \
- if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->x)) return -1
+ if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->syms.x)) return -1
SDL_UDEV_SYM(udev_device_get_action);
SDL_UDEV_SYM(udev_device_get_devnode);
@@ -100,7 +100,7 @@ static SDL_bool
SDL_UDEV_hotplug_update_available(void)
{
if (_this->udev_mon != NULL) {
- const int fd = _this->udev_monitor_get_fd(_this->udev_mon);
+ const int fd = _this->syms.udev_monitor_get_fd(_this->udev_mon);
if (SDL_IOReady(fd, SDL_FALSE, 0)) {
return SDL_TRUE;
}
@@ -130,21 +130,21 @@ SDL_UDEV_Init(void)
* Listen for input devices (mouse, keyboard, joystick, etc) and sound devices
*/
- _this->udev = _this->udev_new();
+ _this->udev = _this->syms.udev_new();
if (_this->udev == NULL) {
SDL_UDEV_Quit();
return SDL_SetError("udev_new() failed");
}
- _this->udev_mon = _this->udev_monitor_new_from_netlink(_this->udev, "udev");
+ _this->udev_mon = _this->syms.udev_monitor_new_from_netlink(_this->udev, "udev");
if (_this->udev_mon == NULL) {
SDL_UDEV_Quit();
return SDL_SetError("udev_monitor_new_from_netlink() failed");
}
- _this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
- _this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
- _this->udev_monitor_enable_receiving(_this->udev_mon);
+ _this->syms.udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
+ _this->syms.udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
+ _this->syms.udev_monitor_enable_receiving(_this->udev_mon);
/* Do an initial scan of existing devices */
SDL_UDEV_Scan();
@@ -170,11 +170,11 @@ SDL_UDEV_Quit(void)
if (_this->ref_count < 1) {
if (_this->udev_mon != NULL) {
- _this->udev_monitor_unref(_this->udev_mon);
+ _this->syms.udev_monitor_unref(_this->udev_mon);
_this->udev_mon = NULL;
}
if (_this->udev != NULL) {
- _this->udev_unref(_this->udev);
+ _this->syms.udev_unref(_this->udev);
_this->udev = NULL;
}
@@ -202,28 +202,28 @@ SDL_UDEV_Scan(void)
return;
}
- enumerate = _this->udev_enumerate_new(_this->udev);
+ enumerate = _this->syms.udev_enumerate_new(_this->udev);
if (enumerate == NULL) {
SDL_UDEV_Quit();
SDL_SetError("udev_enumerate_new() failed");
return;
}
- _this->udev_enumerate_add_match_subsystem(enumerate, "input");
- _this->udev_enumerate_add_match_subsystem(enumerate, "sound");
+ _this->syms.udev_enumerate_add_match_subsystem(enumerate, "input");
+ _this->syms.udev_enumerate_add_match_subsystem(enumerate, "sound");
- _this->udev_enumerate_scan_devices(enumerate);
- devs = _this->udev_enumerate_get_list_entry(enumerate);
- for (item = devs; item; item = _this->udev_list_entry_get_next(item)) {
- const char *path = _this->udev_list_entry_get_name(item);
- struct udev_device *dev = _this->udev_device_new_from_syspath(_this->udev, path);
+ _this->syms.udev_enumerate_scan_devices(enumerate);
+ devs = _this->syms.udev_enumerate_get_list_entry(enumerate);
+ for (item = devs; item; item = _this->syms.udev_list_entry_get_next(item)) {
+ const char *path = _this->syms.udev_list_entry_get_name(item);
+ struct udev_device *dev = _this->syms.udev_device_new_from_syspath(_this->udev, path);
if (dev != NULL) {
device_event(SDL_UDEV_DEVICEADDED, dev);
- _this->udev_device_unref(dev);
+ _this->syms.udev_device_unref(dev);
}
}
- _this->udev_enumerate_unref(enumerate);
+ _this->syms.udev_enumerate_unref(enumerate);
}
@@ -305,7 +305,7 @@ static void get_caps(struct udev_device *dev, struct udev_device *pdev, const ch
unsigned long v;
SDL_memset(bitmask, 0, bitmask_len*sizeof(*bitmask));
- value = _this->udev_device_get_sysattr_value(pdev, attr);
+ value = _this->syms.udev_device_get_sysattr_value(pdev, attr);
if (!value) {
return;
}
@@ -340,8 +340,8 @@ guess_device_class(struct udev_device *dev)
/* walk up the parental chain until we find the real input device; the
* argument is very likely a subdevice of this, like eventN */
pdev = dev;
- while (pdev && !_this->udev_device_get_sysattr_value(pdev, "capabilities/ev")) {
- pdev = _this->udev_device_get_parent_with_subsystem_devtype(pdev, "input", NULL);
+ while (pdev && !_this->syms.udev_device_get_sysattr_value(pdev, "capabilities/ev")) {
+ pdev = _this->syms.udev_device_get_parent_with_subsystem_devtype(pdev, "input", NULL);
}
if (!pdev) {
return 0;
@@ -405,28 +405,28 @@ device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
const char *path;
SDL_UDEV_CallbackList *item;
- path = _this->udev_device_get_devnode(dev);
+ path = _this->syms.udev_device_get_devnode(dev);
if (path == NULL) {
return;
}
- subsystem = _this->udev_device_get_subsystem(dev);
+ subsystem = _this->syms.udev_device_get_subsystem(dev);
if (SDL_strcmp(subsystem, "sound") == 0) {
devclass = SDL_UDEV_DEVICE_SOUND;
} else if (SDL_strcmp(subsystem, "input") == 0) {
/* udev rules reference: http://cgit.freedesktop.org/systemd/systemd/tree/src/udev/udev-builtin-input_id.c */
- val = _this->udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
+ val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_JOYSTICK;
}
- val = _this->udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
+ val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_MOUSE;
}
- val = _this->udev_device_get_property_value(dev, "ID_INPUT_TOUCHSCREEN");
+ val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_TOUCHSCREEN");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_TOUCHSCREEN;
}
@@ -437,14 +437,14 @@ device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
Ref: http://cgit.freedesktop.org/systemd/systemd/tree/src/udev/udev-builtin-input_id.c#n183
*/
- val = _this->udev_device_get_property_value(dev, "ID_INPUT_KEY");
+ val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_KEY");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_KEYBOARD;
}
if (devclass == 0) {
/* Fall back to old style input classes */
- val = _this->udev_device_get_property_value(dev, "ID_CLASS");
+ val = _this->syms.udev_device_get_property_value(dev, "ID_CLASS");
if (val != NULL) {
if (SDL_strcmp(val, "joystick") == 0) {
devclass = SDL_UDEV_DEVICE_JOYSTICK;
@@ -481,11 +481,11 @@ SDL_UDEV_Poll(void)
}
while (SDL_UDEV_hotplug_update_available()) {
- dev = _this->udev_monitor_receive_device(_this->udev_mon);
+ dev = _this->syms.udev_monitor_receive_device(_this->udev_mon);
if (dev == NULL) {
break;
}
- action = _this->udev_device_get_action(dev);
+ action = _this->syms.udev_device_get_action(dev);
if (SDL_strcmp(action, "add") == 0) {
/* Wait for the device to finish initialization */
@@ -496,7 +496,7 @@ SDL_UDEV_Poll(void)
device_event(SDL_UDEV_DEVICEREMOVED, dev);
}
- _this->udev_device_unref(dev);
+ _this->syms.udev_device_unref(dev);
}
}
@@ -547,6 +547,22 @@ SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
}
+const SDL_UDEV_Symbols *
+SDL_UDEV_GetUdevSyms(void)
+{
+ if (SDL_UDEV_Init() < 0) {
+ SDL_SetError("Could not initialize UDEV");
+ return NULL;
+ }
+
+ return &_this->syms;
+}
+
+void
+SDL_UDEV_ReleaseUdevSyms(void)
+{
+ SDL_UDEV_Quit();
+}
#endif /* SDL_USE_LIBUDEV */
diff --git a/Source/3rdParty/SDL2/src/core/linux/SDL_udev.h b/Source/3rdParty/SDL2/src/core/linux/SDL_udev.h
index edf5187..8be7434 100644
--- a/Source/3rdParty/SDL2/src/core/linux/SDL_udev.h
+++ b/Source/3rdParty/SDL2/src/core/linux/SDL_udev.h
@@ -64,22 +64,13 @@ typedef struct SDL_UDEV_CallbackList {
struct SDL_UDEV_CallbackList *next;
} SDL_UDEV_CallbackList;
-typedef struct SDL_UDEV_PrivateData
-{
- const char *udev_library;
- void *udev_handle;
- struct udev *udev;
- struct udev_monitor *udev_mon;
- int ref_count;
- SDL_UDEV_CallbackList *first, *last;
-
- /* Function pointers */
+typedef struct SDL_UDEV_Symbols {
const char *(*udev_device_get_action)(struct udev_device *);
const char *(*udev_device_get_devnode)(struct udev_device *);
const char *(*udev_device_get_subsystem)(struct udev_device *);
- struct udev_device *(*udev_device_get_parent_with_subsystem_devtype)(struct udev_device *udev_device, const char *subsystem, const char *devtype);
+ struct udev_device *(*udev_device_get_parent_with_subsystem_devtype)(struct udev_device *udev_device, const char *subsystem, const char *devtype);
const char *(*udev_device_get_property_value)(struct udev_device *, const char *);
- const char *(*udev_device_get_sysattr_value)(struct udev_device *udev_device, const char *sysattr);
+ const char *(*udev_device_get_sysattr_value)(struct udev_device *udev_device, const char *sysattr);
struct udev_device *(*udev_device_new_from_syspath)(struct udev *, const char *);
void (*udev_device_unref)(struct udev_device *);
int (*udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *);
@@ -100,6 +91,19 @@ typedef struct SDL_UDEV_PrivateData
void (*udev_unref)(struct udev *);
struct udev_device * (*udev_device_new_from_devnum)(struct udev *udev, char type, dev_t devnum);
dev_t (*udev_device_get_devnum) (struct udev_device *udev_device);
+} SDL_UDEV_Symbols;
+
+typedef struct SDL_UDEV_PrivateData
+{
+ const char *udev_library;
+ void *udev_handle;
+ struct udev *udev;
+ struct udev_monitor *udev_mon;
+ int ref_count;
+ SDL_UDEV_CallbackList *first, *last;
+
+ /* Function pointers */
+ SDL_UDEV_Symbols syms;
} SDL_UDEV_PrivateData;
extern int SDL_UDEV_Init(void);
@@ -110,8 +114,8 @@ extern void SDL_UDEV_Poll(void);
extern void SDL_UDEV_Scan(void);
extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb);
extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
-
-
+extern const SDL_UDEV_Symbols *SDL_UDEV_GetUdevSyms(void);
+extern void SDL_UDEV_ReleaseUdevSyms(void);
#endif /* HAVE_LIBUDEV_H */
diff --git a/Source/3rdParty/SDL2/src/core/windows/SDL_windows.c b/Source/3rdParty/SDL2/src/core/windows/SDL_windows.c
index 6624043..4da7d07 100644
--- a/Source/3rdParty/SDL2/src/core/windows/SDL_windows.c
+++ b/Source/3rdParty/SDL2/src/core/windows/SDL_windows.c
@@ -31,6 +31,9 @@
#ifndef _WIN32_WINNT_VISTA
#define _WIN32_WINNT_VISTA 0x0600
#endif
+#ifndef _WIN32_WINNT_WIN7
+#define _WIN32_WINNT_WIN7 0x0601
+#endif
/* Sets an error message based on an HRESULT */
diff --git a/Source/3rdParty/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp b/Source/3rdParty/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp
index 9789d03..7e2aac8 100644
--- a/Source/3rdParty/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp
+++ b/Source/3rdParty/SDL2/src/core/winrt/SDL_winrtapp_xaml.cpp
@@ -44,7 +44,7 @@ SDL_bool WINRT_XAMLWasEnabled = SDL_FALSE;
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
extern "C"
ISwapChainBackgroundPanelNative * WINRT_GlobalSwapChainBackgroundPanelNative = NULL;
-static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken;
+static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken;
#endif
diff --git a/Source/3rdParty/SDL2/src/cpuinfo/SDL_cpuinfo.c b/Source/3rdParty/SDL2/src/cpuinfo/SDL_cpuinfo.c
index 4e2c0f1..4410358 100644
--- a/Source/3rdParty/SDL2/src/cpuinfo/SDL_cpuinfo.c
+++ b/Source/3rdParty/SDL2/src/cpuinfo/SDL_cpuinfo.c
@@ -22,6 +22,7 @@
#include "SDL_config.h"
#else
#include "../SDL_internal.h"
+#include "SDL_simd.h"
#endif
#if defined(__WIN32__)
@@ -38,6 +39,7 @@
/* CPU feature detection for SDL */
#include "SDL_cpuinfo.h"
+#include "SDL_assert.h"
#ifdef HAVE_SYSCONF
#include <unistd.h>
@@ -76,18 +78,19 @@
#endif
#endif
-#define CPU_HAS_RDTSC 0x00000001
-#define CPU_HAS_ALTIVEC 0x00000002
-#define CPU_HAS_MMX 0x00000004
-#define CPU_HAS_3DNOW 0x00000008
-#define CPU_HAS_SSE 0x00000010
-#define CPU_HAS_SSE2 0x00000020
-#define CPU_HAS_SSE3 0x00000040
-#define CPU_HAS_SSE41 0x00000100
-#define CPU_HAS_SSE42 0x00000200
-#define CPU_HAS_AVX 0x00000400
-#define CPU_HAS_AVX2 0x00000800
-#define CPU_HAS_NEON 0x00001000
+#define CPU_HAS_RDTSC (1 << 0)
+#define CPU_HAS_ALTIVEC (1 << 1)
+#define CPU_HAS_MMX (1 << 2)
+#define CPU_HAS_3DNOW (1 << 3)
+#define CPU_HAS_SSE (1 << 4)
+#define CPU_HAS_SSE2 (1 << 5)
+#define CPU_HAS_SSE3 (1 << 6)
+#define CPU_HAS_SSE41 (1 << 7)
+#define CPU_HAS_SSE42 (1 << 8)
+#define CPU_HAS_AVX (1 << 9)
+#define CPU_HAS_AVX2 (1 << 10)
+#define CPU_HAS_NEON (1 << 11)
+#define CPU_HAS_AVX512F (1 << 12)
#if SDL_ALTIVEC_BLITTERS && HAVE_SETJMP && !__MACOSX__ && !__OpenBSD__
/* This is the brute force way of detecting instruction sets...
@@ -246,6 +249,7 @@ done:
static int CPU_CPUIDFeatures[4];
static int CPU_CPUIDMaxFunction = 0;
static SDL_bool CPU_OSSavesYMM = SDL_FALSE;
+static SDL_bool CPU_OSSavesZMM = SDL_FALSE;
static void
CPU_calcCPUIDFeatures(void)
@@ -266,7 +270,7 @@ CPU_calcCPUIDFeatures(void)
/* Check to make sure we can call xgetbv */
if (c & 0x08000000) {
- /* Call xgetbv to see if YMM register state is saved */
+ /* Call xgetbv to see if YMM (etc) register state is saved */
#if defined(__GNUC__) && (defined(i386) || defined(__x86_64__))
__asm__(".byte 0x0f, 0x01, 0xd0" : "=a" (a) : "c" (0) : "%edx");
#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) && (_MSC_FULL_VER >= 160040219) /* VS2010 SP1 */
@@ -280,6 +284,7 @@ CPU_calcCPUIDFeatures(void)
}
#endif
CPU_OSSavesYMM = ((a & 6) == 6) ? SDL_TRUE : SDL_FALSE;
+ CPU_OSSavesZMM = (CPU_OSSavesYMM && ((a & 0xe0) == 0xe0)) ? SDL_TRUE : SDL_FALSE;
}
}
}
@@ -400,6 +405,18 @@ CPU_haveAVX2(void)
return 0;
}
+static int
+CPU_haveAVX512F(void)
+{
+ if (CPU_OSSavesZMM && (CPU_CPUIDMaxFunction >= 7)) {
+ int a, b, c, d;
+ (void) a; (void) b; (void) c; (void) d; /* compiler warnings... */
+ cpuid(7, a, b, c, d);
+ return (b & 0x00010000);
+ }
+ return 0;
+}
+
static int SDL_CPUCount = 0;
int
@@ -571,6 +588,7 @@ SDL_GetCPUCacheLineSize(void)
}
static Uint32 SDL_CPUFeatures = 0xFFFFFFFF;
+static Uint32 SDL_SIMDAlignment = 0xFFFFFFFF;
static Uint32
SDL_GetCPUFeatures(void)
@@ -578,41 +596,57 @@ SDL_GetCPUFeatures(void)
if (SDL_CPUFeatures == 0xFFFFFFFF) {
CPU_calcCPUIDFeatures();
SDL_CPUFeatures = 0;
+ SDL_SIMDAlignment = 4; /* a good safe base value */
if (CPU_haveRDTSC()) {
SDL_CPUFeatures |= CPU_HAS_RDTSC;
}
if (CPU_haveAltiVec()) {
SDL_CPUFeatures |= CPU_HAS_ALTIVEC;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 16);
}
if (CPU_haveMMX()) {
SDL_CPUFeatures |= CPU_HAS_MMX;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 8);
}
if (CPU_have3DNow()) {
SDL_CPUFeatures |= CPU_HAS_3DNOW;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 8);
}
if (CPU_haveSSE()) {
SDL_CPUFeatures |= CPU_HAS_SSE;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 16);
}
if (CPU_haveSSE2()) {
SDL_CPUFeatures |= CPU_HAS_SSE2;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 16);
}
if (CPU_haveSSE3()) {
SDL_CPUFeatures |= CPU_HAS_SSE3;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 16);
}
if (CPU_haveSSE41()) {
SDL_CPUFeatures |= CPU_HAS_SSE41;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 16);
}
if (CPU_haveSSE42()) {
SDL_CPUFeatures |= CPU_HAS_SSE42;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 16);
}
if (CPU_haveAVX()) {
SDL_CPUFeatures |= CPU_HAS_AVX;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 32);
}
if (CPU_haveAVX2()) {
SDL_CPUFeatures |= CPU_HAS_AVX2;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 32);
+ }
+ if (CPU_haveAVX512F()) {
+ SDL_CPUFeatures |= CPU_HAS_AVX512F;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 64);
}
if (CPU_haveNEON()) {
SDL_CPUFeatures |= CPU_HAS_NEON;
+ SDL_SIMDAlignment = SDL_max(SDL_SIMDAlignment, 16);
}
}
return SDL_CPUFeatures;
@@ -686,6 +720,12 @@ SDL_HasAVX2(void)
}
SDL_bool
+SDL_HasAVX512F(void)
+{
+ return CPU_FEATURE_AVAILABLE(CPU_HAS_AVX512F);
+}
+
+SDL_bool
SDL_HasNEON(void)
{
return CPU_FEATURE_AVAILABLE(CPU_HAS_NEON);
@@ -745,6 +785,44 @@ SDL_GetSystemRAM(void)
}
+size_t
+SDL_SIMDGetAlignment(void)
+{
+ if (SDL_SIMDAlignment == 0xFFFFFFFF) {
+ SDL_GetCPUFeatures(); /* make sure this has been calculated */
+ }
+ SDL_assert(SDL_SIMDAlignment != 0);
+ return SDL_SIMDAlignment;
+}
+
+void *
+SDL_SIMDAlloc(const size_t len)
+{
+ const size_t alignment = SDL_SIMDGetAlignment();
+ const size_t padding = alignment - (len % alignment);
+ const size_t padded = (padding != alignment) ? (len + padding) : len;
+ Uint8 *retval = NULL;
+ Uint8 *ptr = (Uint8 *) SDL_malloc(padded + alignment + sizeof (void *));
+ if (ptr) {
+ /* store the actual malloc pointer right before our aligned pointer. */
+ retval = ptr + sizeof (void *);
+ retval += alignment - (((size_t) retval) % alignment);
+ *(((void **) retval) - 1) = ptr;
+ }
+ return retval;
+}
+
+void
+SDL_SIMDFree(void *ptr)
+{
+ if (ptr) {
+ void **realptr = (void **) ptr;
+ realptr--;
+ SDL_free(*(((void **) ptr) - 1));
+ }
+}
+
+
#ifdef TEST_MAIN
#include <stdio.h>
@@ -767,6 +845,7 @@ main()
printf("SSE4.2: %d\n", SDL_HasSSE42());
printf("AVX: %d\n", SDL_HasAVX());
printf("AVX2: %d\n", SDL_HasAVX2());
+ printf("AVX-512F: %d\n", SDL_HasAVX512F());
printf("NEON: %d\n", SDL_HasNEON());
printf("RAM: %d MB\n", SDL_GetSystemRAM());
return 0;
diff --git a/Source/3rdParty/SDL2/src/cpuinfo/SDL_simd.h b/Source/3rdParty/SDL2/src/cpuinfo/SDL_simd.h
new file mode 100644
index 0000000..e2b28bc
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/cpuinfo/SDL_simd.h
@@ -0,0 +1,88 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL.h"
+#include "../SDL_internal.h"
+
+/**
+ * \brief Report the alignment this system needs for SIMD allocations.
+ *
+ * This will return the minimum number of bytes to which a pointer must be
+ * aligned to be compatible with SIMD instructions on the current machine.
+ * For example, if the machine supports SSE only, it will return 16, but if
+ * it supports AVX-512F, it'll return 64 (etc). This only reports values for
+ * instruction sets SDL knows about, so if your SDL build doesn't have
+ * SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and
+ * not 64 for the AVX-512 instructions that exist but SDL doesn't know about.
+ * Plan accordingly.
+ */
+extern size_t SDL_SIMDGetAlignment(void);
+
+/**
+ * \brief Allocate memory in a SIMD-friendly way.
+ *
+ * This will allocate a block of memory that is suitable for use with SIMD
+ * instructions. Specifically, it will be properly aligned and padded for
+ * the system's supported vector instructions.
+ *
+ * The memory returned will be padded such that it is safe to read or write
+ * an incomplete vector at the end of the memory block. This can be useful
+ * so you don't have to drop back to a scalar fallback at the end of your
+ * SIMD processing loop to deal with the final elements without overflowing
+ * the allocated buffer.
+ *
+ * You must free this memory with SDL_FreeSIMD(), not free() or SDL_free()
+ * or delete[], etc.
+ *
+ * Note that SDL will only deal with SIMD instruction sets it is aware of;
+ * for example, SDL 2.0.8 knows that SSE wants 16-byte vectors
+ * (SDL_HasSSE()), and AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't
+ * know that AVX-512 wants 64. To be clear: if you can't decide to use an
+ * instruction set with an SDL_Has*() function, don't use that instruction
+ * set with memory allocated through here.
+ *
+ * SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't
+ * out of memory.
+ *
+ * \param len The length, in bytes, of the block to allocated. The actual
+ * allocated block might be larger due to padding, etc.
+ * \return Pointer to newly-allocated block, NULL if out of memory.
+ *
+ * \sa SDL_SIMDAlignment
+ * \sa SDL_SIMDFree
+ */
+extern void * SDL_SIMDAlloc(const size_t len);
+
+/**
+ * \brief Deallocate memory obtained from SDL_SIMDAlloc
+ *
+ * It is not valid to use this function on a pointer from anything but
+ * SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc,
+ * SDL_malloc, memalign, new[], etc.
+ *
+ * However, SDL_SIMDFree(NULL) is a legal no-op.
+ *
+ * \sa SDL_SIMDAlloc
+ */
+extern void SDL_SIMDFree(void *ptr);
+
+/* vi: set ts=4 sw=4 expandtab: */
+
diff --git a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi.c b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi.c
index b898826..97bc218 100644
--- a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi.c
+++ b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi.c
@@ -27,6 +27,7 @@
#if defined(__OS2__)
#define INCL_DOS
#define INCL_DOSERRORS
+#include <os2.h>
#include <dos.h>
#endif
@@ -167,15 +168,10 @@ SDL_DYNAPI_VARARGS(,,)
#error Write me.
#endif
-
-
-/* Here's the exported entry point that fills in the jump table. */
-/* Use specific types when an "int" might suffice to keep this sane. */
-typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
-extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
-
-Sint32
-SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
+/* we make this a static function so we can call the correct one without the
+ system's dynamic linker resolving to the wrong version of this. */
+static Sint32
+initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
{
SDL_DYNAPI_jump_table *output_jump_table = (SDL_DYNAPI_jump_table *) table;
@@ -202,6 +198,18 @@ SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
}
+/* Here's the exported entry point that fills in the jump table. */
+/* Use specific types when an "int" might suffice to keep this sane. */
+typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
+extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
+
+Sint32
+SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
+{
+ return initialize_jumptable(apiver, table, tablesize);
+}
+
+
/* Obviously we can't use SDL_LoadObject() to load SDL. :) */
/* Also obviously, we never close the loaded library. */
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
@@ -260,7 +268,7 @@ static void
SDL_InitDynamicAPILocked(void)
{
const char *libname = SDL_getenv_REAL("SDL_DYNAMIC_API");
- SDL_DYNAPI_ENTRYFN entry = SDL_DYNAPI_entry; /* funcs from here by default. */
+ SDL_DYNAPI_ENTRYFN entry = NULL; /* funcs from here by default. */
if (libname) {
entry = (SDL_DYNAPI_ENTRYFN) get_sdlapi_entry(libname, "SDL_DYNAPI_entry");
@@ -268,16 +276,15 @@ SDL_InitDynamicAPILocked(void)
/* !!! FIXME: fail to startup here instead? */
/* !!! FIXME: definitely warn user. */
/* Just fill in the function pointers from this library. */
- entry = SDL_DYNAPI_entry;
}
}
- if (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0) {
+ if (!entry || (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0)) {
/* !!! FIXME: fail to startup here instead? */
/* !!! FIXME: definitely warn user. */
/* Just fill in the function pointers from this library. */
- if (entry != SDL_DYNAPI_entry) {
- if (!SDL_DYNAPI_entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
+ if (!entry) {
+ if (!initialize_jumptable(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
/* !!! FIXME: now we're screwed. Should definitely abort now. */
}
}
diff --git a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h
index 1ec2eaf..7454213 100644
--- a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h
+++ b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_overrides.h
@@ -669,3 +669,35 @@
#define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL
#define SDL_log10 SDL_log10_REAL
#define SDL_log10f SDL_log10f_REAL
+#define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_REAL
+#define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_REAL
+#define SDL_HasAVX512F SDL_HasAVX512F_REAL
+#define SDL_IsChromebook SDL_IsChromebook_REAL
+#define SDL_IsDeXMode SDL_IsDeXMode_REAL
+#define SDL_AndroidBackButton SDL_AndroidBackButton_REAL
+#define SDL_exp SDL_exp_REAL
+#define SDL_expf SDL_expf_REAL
+#define SDL_wcsdup SDL_wcsdup_REAL
+#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
+#define SDL_JoystickRumble SDL_JoystickRumble_REAL
+#define SDL_NumSensors SDL_NumSensors_REAL
+#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
+#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
+#define SDL_SensorGetDeviceNonPortableType SDL_SensorGetDeviceNonPortableType_REAL
+#define SDL_SensorGetDeviceInstanceID SDL_SensorGetDeviceInstanceID_REAL
+#define SDL_SensorOpen SDL_SensorOpen_REAL
+#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_REAL
+#define SDL_SensorGetName SDL_SensorGetName_REAL
+#define SDL_SensorGetType SDL_SensorGetType_REAL
+#define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_REAL
+#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_REAL
+#define SDL_SensorGetData SDL_SensorGetData_REAL
+#define SDL_SensorClose SDL_SensorClose_REAL
+#define SDL_SensorUpdate SDL_SensorUpdate_REAL
+#define SDL_IsTablet SDL_IsTablet_REAL
+#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
+#define SDL_HasColorKey SDL_HasColorKey_REAL
+#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
+#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
+#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
+#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
diff --git a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_procs.h b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_procs.h
index b715d33..0a1f3ae 100644
--- a/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_procs.h
+++ b/Source/3rdParty/SDL2/src/dynapi/SDL_dynapi_procs.h
@@ -707,3 +707,51 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_IsAndroidTV,(void),(),return)
#endif
SDL_DYNAPI_PROC(double,SDL_log10,(double a),(a),return)
SDL_DYNAPI_PROC(float,SDL_log10f,(float a),(a),return)
+SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForDeviceIndex,(int a),(a),return)
+#ifdef __LINUX__
+SDL_DYNAPI_PROC(int,SDL_LinuxSetThreadPriority,(Sint64 a, int b),(a,b),return)
+#endif
+SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX512F,(void),(),return)
+#ifdef __ANDROID__
+SDL_DYNAPI_PROC(SDL_bool,SDL_IsChromebook,(void),(),return)
+SDL_DYNAPI_PROC(SDL_bool,SDL_IsDeXMode,(void),(),return)
+SDL_DYNAPI_PROC(void,SDL_AndroidBackButton,(void),(),return)
+#endif
+SDL_DYNAPI_PROC(double,SDL_exp,(double a),(a),return)
+SDL_DYNAPI_PROC(float,SDL_expf,(float a),(a),return)
+SDL_DYNAPI_PROC(wchar_t*,SDL_wcsdup,(const wchar_t *a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_GameControllerRumble,(SDL_GameController *a, Uint16 b, Uint16 c, Uint32 d),(a,b,c,d),return)
+SDL_DYNAPI_PROC(int,SDL_JoystickRumble,(SDL_Joystick *a, Uint16 b, Uint16 c, Uint32 d),(a,b,c,d),return)
+SDL_DYNAPI_PROC(int,SDL_NumSensors,(void),(),return)
+SDL_DYNAPI_PROC(const char*,SDL_SensorGetDeviceName,(int a),(a),return)
+SDL_DYNAPI_PROC(SDL_SensorType,SDL_SensorGetDeviceType,(int a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_SensorGetDeviceNonPortableType,(int a),(a),return)
+SDL_DYNAPI_PROC(SDL_SensorID,SDL_SensorGetDeviceInstanceID,(int a),(a),return)
+SDL_DYNAPI_PROC(SDL_Sensor*,SDL_SensorOpen,(int a),(a),return)
+SDL_DYNAPI_PROC(SDL_Sensor*,SDL_SensorFromInstanceID,(SDL_SensorID a),(a),return)
+SDL_DYNAPI_PROC(const char*,SDL_SensorGetName,(SDL_Sensor *a),(a),return)
+SDL_DYNAPI_PROC(SDL_SensorType,SDL_SensorGetType,(SDL_Sensor *a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_SensorGetNonPortableType,(SDL_Sensor *a),(a),return)
+SDL_DYNAPI_PROC(SDL_SensorID,SDL_SensorGetInstanceID,(SDL_Sensor *a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_SensorGetData,(SDL_Sensor *a, float *b, int c),(a,b,c),return)
+SDL_DYNAPI_PROC(void,SDL_SensorClose,(SDL_Sensor *a),(a),)
+SDL_DYNAPI_PROC(void,SDL_SensorUpdate,(void),(),)
+SDL_DYNAPI_PROC(SDL_bool,SDL_IsTablet,(void),(),return)
+SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayOrientation,(int a),(a),return)
+SDL_DYNAPI_PROC(SDL_bool,SDL_HasColorKey,(SDL_Surface *a),(a),return)
+
+#ifdef SDL_CreateThreadWithStackSize
+#undef SDL_CreateThreadWithStackSize
+#endif
+
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
+#elif defined(__OS2__)
+SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
+#else
+SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d),(a,b,c,d),return)
+#endif
+
+SDL_DYNAPI_PROC(int,SDL_JoystickGetDevicePlayerIndex,(int a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_JoystickGetPlayerIndex,(SDL_Joystick *a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_GameControllerGetPlayerIndex,(SDL_GameController *a),(a),return)
diff --git a/Source/3rdParty/SDL2/src/events/SDL_displayevents.c b/Source/3rdParty/SDL2/src/events/SDL_displayevents.c
new file mode 100644
index 0000000..6c696af
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/events/SDL_displayevents.c
@@ -0,0 +1,60 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../SDL_internal.h"
+
+/* Display event handling code for SDL */
+
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+
+
+int
+SDL_SendDisplayEvent(SDL_VideoDisplay *display, Uint8 displayevent, int data1)
+{
+ int posted;
+
+ if (!display) {
+ return 0;
+ }
+ switch (displayevent) {
+ case SDL_DISPLAYEVENT_ORIENTATION:
+ if (data1 == SDL_ORIENTATION_UNKNOWN || data1 == display->orientation) {
+ return 0;
+ }
+ display->orientation = (SDL_DisplayOrientation)data1;
+ break;
+ }
+
+ /* Post the event, if desired */
+ posted = 0;
+ if (SDL_GetEventState(SDL_DISPLAYEVENT) == SDL_ENABLE) {
+ SDL_Event event;
+ event.type = SDL_DISPLAYEVENT;
+ event.display.event = displayevent;
+ event.display.display = SDL_GetIndexOfDisplay(display);
+ event.display.data1 = data1;
+ posted = (SDL_PushEvent(&event) > 0);
+ }
+
+ return (posted);
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/events/SDL_displayevents_c.h b/Source/3rdParty/SDL2/src/events/SDL_displayevents_c.h
new file mode 100644
index 0000000..41def7b
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/events/SDL_displayevents_c.h
@@ -0,0 +1,30 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../SDL_internal.h"
+
+#ifndef SDL_displayevents_c_h_
+#define SDL_displayevents_c_h_
+
+extern int SDL_SendDisplayEvent(SDL_VideoDisplay *display, Uint8 displayevent, int data1);
+
+#endif /* SDL_displayevents_c_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/events/SDL_events.c b/Source/3rdParty/SDL2/src/events/SDL_events.c
index f2e5b62..25e8ac4 100644
--- a/Source/3rdParty/SDL2/src/events/SDL_events.c
+++ b/Source/3rdParty/SDL2/src/events/SDL_events.c
@@ -417,6 +417,10 @@ SDL_StartEventLoop(void)
SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
+#if 0 /* Leave these events enabled so apps can respond to items being dragged onto them at startup */
+ SDL_EventState(SDL_DROPFILE, SDL_DISABLE);
+ SDL_EventState(SDL_DROPTEXT, SDL_DISABLE);
+#endif
SDL_AtomicSet(&SDL_EventQ.active, 1);
@@ -604,6 +608,10 @@ SDL_FlushEvent(Uint32 type)
void
SDL_FlushEvents(Uint32 minType, Uint32 maxType)
{
+ /* !!! FIXME: we need to manually SDL_free() the strings in TEXTINPUT and
+ drag'n'drop events if we're flushing them without passing them to the
+ app, but I don't know if this is the right place to do that. */
+
/* Don't look after we've quit */
if (!SDL_AtomicGet(&SDL_EventQ.active)) {
return;
@@ -651,6 +659,13 @@ SDL_PumpEvents(void)
}
#endif
+#if !SDL_SENSOR_DISABLED
+ /* Check for sensor state change */
+ if (!SDL_disabled_events[SDL_SENSORUPDATE >> 8]) {
+ SDL_SensorUpdate();
+ }
+#endif
+
SDL_SendPendingQuit(); /* in case we had a signal handler fire, etc. */
}
@@ -863,6 +878,8 @@ SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
Uint8
SDL_EventState(Uint32 type, int state)
{
+ const SDL_bool isdnd = ((state == SDL_DISABLE) || (state == SDL_ENABLE)) &&
+ ((type == SDL_DROPFILE) || (type == SDL_DROPTEXT));
Uint8 current_state;
Uint8 hi = ((type >> 8) & 0xff);
Uint8 lo = (type & 0xff);
@@ -898,6 +915,12 @@ SDL_EventState(Uint32 type, int state)
}
}
+ /* turn off drag'n'drop support if we've disabled the events.
+ This might change some UI details at the OS level. */
+ if (isdnd) {
+ SDL_ToggleDragAndDropSupport();
+ }
+
return current_state;
}
diff --git a/Source/3rdParty/SDL2/src/events/SDL_events_c.h b/Source/3rdParty/SDL2/src/events/SDL_events_c.h
index b1bd277..d9684b5 100644
--- a/Source/3rdParty/SDL2/src/events/SDL_events_c.h
+++ b/Source/3rdParty/SDL2/src/events/SDL_events_c.h
@@ -18,12 +18,19 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_events_c_h_
+#define SDL_events_c_h_
+
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_events.c */
#include "SDL_events.h"
#include "SDL_thread.h"
+#include "../video/SDL_sysvideo.h"
+
#include "SDL_clipboardevents_c.h"
+#include "SDL_displayevents_c.h"
#include "SDL_dropevents_c.h"
#include "SDL_gesture_c.h"
#include "SDL_keyboard_c.h"
@@ -46,4 +53,6 @@ extern void SDL_QuitQuit(void);
extern void SDL_SendPendingQuit(void);
+#endif /* SDL_events_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/events/SDL_mouse.c b/Source/3rdParty/SDL2/src/events/SDL_mouse.c
index 4f4e62f..ff23c5e 100644
--- a/Source/3rdParty/SDL2/src/events/SDL_mouse.c
+++ b/Source/3rdParty/SDL2/src/events/SDL_mouse.c
@@ -33,13 +33,39 @@
/* The mouse state */
static SDL_Mouse SDL_mouse;
-static Uint32 SDL_double_click_time = 500;
-static int SDL_double_click_radius = 1;
static int
SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
static void SDLCALL
+SDL_MouseDoubleClickTimeChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+ SDL_Mouse *mouse = (SDL_Mouse *)userdata;
+
+ if (hint && *hint) {
+ mouse->double_click_time = SDL_atoi(hint);
+ } else {
+#ifdef __WIN32__
+ mouse->double_click_time = GetDoubleClickTime();
+#else
+ mouse->double_click_time = 500;
+#endif
+ }
+}
+
+static void SDLCALL
+SDL_MouseDoubleClickRadiusChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+ SDL_Mouse *mouse = (SDL_Mouse *)userdata;
+
+ if (hint && *hint) {
+ mouse->double_click_radius = SDL_atoi(hint);
+ } else {
+ mouse->double_click_radius = 32; /* 32 pixels seems about right for touch interfaces */
+ }
+}
+
+static void SDLCALL
SDL_MouseNormalSpeedScaleChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
@@ -83,6 +109,12 @@ SDL_MouseInit(void)
SDL_zerop(mouse);
+ SDL_AddHintCallback(SDL_HINT_MOUSE_DOUBLE_CLICK_TIME,
+ SDL_MouseDoubleClickTimeChanged, mouse);
+
+ SDL_AddHintCallback(SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS,
+ SDL_MouseDoubleClickRadiusChanged, mouse);
+
SDL_AddHintCallback(SDL_HINT_MOUSE_NORMAL_SPEED_SCALE,
SDL_MouseNormalSpeedScaleChanged, mouse);
@@ -114,12 +146,6 @@ SDL_GetMouse(void)
return &SDL_mouse;
}
-void
-SDL_SetDoubleClickTime(Uint32 interval)
-{
- SDL_double_click_time = interval;
-}
-
SDL_Window *
SDL_GetMouseFocus(void)
{
@@ -454,9 +480,9 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
if (state == SDL_PRESSED) {
Uint32 now = SDL_GetTicks();
- if (SDL_TICKS_PASSED(now, clickstate->last_timestamp + SDL_double_click_time) ||
- SDL_abs(mouse->x - clickstate->last_x) > SDL_double_click_radius ||
- SDL_abs(mouse->y - clickstate->last_y) > SDL_double_click_radius) {
+ if (SDL_TICKS_PASSED(now, clickstate->last_timestamp + mouse->double_click_time) ||
+ SDL_abs(mouse->x - clickstate->last_x) > mouse->double_click_radius ||
+ SDL_abs(mouse->y - clickstate->last_y) > mouse->double_click_radius) {
clickstate->click_count = 0;
}
clickstate->last_timestamp = now;
@@ -688,6 +714,7 @@ static SDL_bool
ShouldUseRelativeModeWarp(SDL_Mouse *mouse)
{
if (!mouse->SetRelativeMouseMode) {
+ SDL_assert(mouse->WarpMouse); /* Need this functionality for relative mode warp implementation */
return SDL_TRUE;
}
@@ -720,6 +747,9 @@ SDL_SetRelativeMouseMode(SDL_bool enabled)
} else if (mouse->SetRelativeMouseMode(enabled) < 0) {
if (enabled) {
/* Fall back to warp mode if native relative mode failed */
+ if (!mouse->WarpMouse) {
+ return SDL_SetError("No relative mode implementation available");
+ }
mouse->relative_mode_warp = SDL_TRUE;
}
}
diff --git a/Source/3rdParty/SDL2/src/events/SDL_mouse_c.h b/Source/3rdParty/SDL2/src/events/SDL_mouse_c.h
index 28089e0..ad44492 100644
--- a/Source/3rdParty/SDL2/src/events/SDL_mouse_c.h
+++ b/Source/3rdParty/SDL2/src/events/SDL_mouse_c.h
@@ -90,6 +90,8 @@ typedef struct
float relative_speed_scale;
float scale_accum_x;
float scale_accum_y;
+ Uint32 double_click_time;
+ int double_click_radius;
SDL_bool touch_mouse_events;
/* Data for double-click tracking */
@@ -112,9 +114,6 @@ extern int SDL_MouseInit(void);
/* Get the mouse state structure */
SDL_Mouse *SDL_GetMouse(void);
-/* Set the default double-click interval */
-extern void SDL_SetDoubleClickTime(Uint32 interval);
-
/* Set the default mouse cursor */
extern void SDL_SetDefaultCursor(SDL_Cursor * cursor);
diff --git a/Source/3rdParty/SDL2/src/events/SDL_windowevents.c b/Source/3rdParty/SDL2/src/events/SDL_windowevents.c
index 610fad5..1670841 100644
--- a/Source/3rdParty/SDL2/src/events/SDL_windowevents.c
+++ b/Source/3rdParty/SDL2/src/events/SDL_windowevents.c
@@ -25,30 +25,16 @@
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_mouse_c.h"
-#include "../video/SDL_sysvideo.h"
static int SDLCALL
-RemovePendingResizedEvents(void * userdata, SDL_Event *event)
+RemovePendingSizeChangedAndResizedEvents(void * userdata, SDL_Event *event)
{
SDL_Event *new_event = (SDL_Event *)userdata;
if (event->type == SDL_WINDOWEVENT &&
- event->window.event == SDL_WINDOWEVENT_RESIZED &&
- event->window.windowID == new_event->window.windowID) {
- /* We're about to post a new size event, drop the old one */
- return 0;
- }
- return 1;
-}
-
-static int SDLCALL
-RemovePendingSizeChangedEvents(void * userdata, SDL_Event *event)
-{
- SDL_Event *new_event = (SDL_Event *)userdata;
-
- if (event->type == SDL_WINDOWEVENT &&
- event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
+ (event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
+ event->window.event == SDL_WINDOWEVENT_RESIZED) &&
event->window.windowID == new_event->window.windowID) {
/* We're about to post a new size event, drop the old one */
return 0;
@@ -200,11 +186,8 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
event.window.windowID = window->id;
/* Fixes queue overflow with resize events that aren't processed */
- if (windowevent == SDL_WINDOWEVENT_RESIZED) {
- SDL_FilterEvents(RemovePendingResizedEvents, &event);
- }
if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
- SDL_FilterEvents(RemovePendingSizeChangedEvents, &event);
+ SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &event);
}
if (windowevent == SDL_WINDOWEVENT_MOVED) {
SDL_FilterEvents(RemovePendingMoveEvents, &event);
diff --git a/Source/3rdParty/SDL2/src/events/scancodes_xfree86.h b/Source/3rdParty/SDL2/src/events/scancodes_xfree86.h
index 7d1f844..6e65507 100644
--- a/Source/3rdParty/SDL2/src/events/scancodes_xfree86.h
+++ b/Source/3rdParty/SDL2/src/events/scancodes_xfree86.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef scancodes_xfree86_h_
+#define scancodes_xfree86_h_
+
#include "../../include/SDL_scancode.h"
/* XFree86 key code to SDL scancode mapping table
@@ -503,4 +507,6 @@ static const SDL_Scancode xvnc_scancode_table[] = {
/* 80 */ SDL_SCANCODE_F12,
};
+#endif /* scancodes_xfree86_h_ */
+
/* *INDENT-ON* */
diff --git a/Source/3rdParty/SDL2/src/haptic/SDL_haptic.c b/Source/3rdParty/SDL2/src/haptic/SDL_haptic.c
index 4988c30..f23ba18 100644
--- a/Source/3rdParty/SDL2/src/haptic/SDL_haptic.c
+++ b/Source/3rdParty/SDL2/src/haptic/SDL_haptic.c
@@ -389,9 +389,11 @@ SDL_HapticClose(SDL_Haptic * haptic)
void
SDL_HapticQuit(void)
{
+ while (SDL_haptics) {
+ SDL_HapticClose(SDL_haptics);
+ }
+
SDL_SYS_HapticQuit();
- SDL_assert(SDL_haptics == NULL);
- SDL_haptics = NULL;
}
/*
@@ -765,6 +767,7 @@ SDL_HapticRumbleInit(SDL_Haptic * haptic)
SDL_zerop(efx);
if (haptic->supported & SDL_HAPTIC_SINE) {
efx->type = SDL_HAPTIC_SINE;
+ efx->periodic.direction.type = SDL_HAPTIC_CARTESIAN;
efx->periodic.period = 1000;
efx->periodic.magnitude = 0x4000;
efx->periodic.length = 5000;
diff --git a/Source/3rdParty/SDL2/src/haptic/SDL_haptic_c.h b/Source/3rdParty/SDL2/src/haptic/SDL_haptic_c.h
index 26d900d..390dc78 100644
--- a/Source/3rdParty/SDL2/src/haptic/SDL_haptic_c.h
+++ b/Source/3rdParty/SDL2/src/haptic/SDL_haptic_c.h
@@ -19,7 +19,12 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_haptic_c_h_
+#define SDL_haptic_c_h_
+
extern int SDL_HapticInit(void);
extern void SDL_HapticQuit(void);
+#endif /* SDL_haptic_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/haptic/android/SDL_syshaptic.c b/Source/3rdParty/SDL2/src/haptic/android/SDL_syshaptic.c
index 1fb2352..7cb289b 100644
--- a/Source/3rdParty/SDL2/src/haptic/android/SDL_syshaptic.c
+++ b/Source/3rdParty/SDL2/src/haptic/android/SDL_syshaptic.c
@@ -195,6 +195,10 @@ SDL_SYS_HapticClose(SDL_Haptic * haptic)
void
SDL_SYS_HapticQuit(void)
{
+/* We don't have any way to scan for joysticks (and their vibrators) at init, so don't wipe the list
+ * of joysticks here in case this is a reinit.
+ */
+#if 0
SDL_hapticlist_item *item = NULL;
SDL_hapticlist_item *next = NULL;
@@ -206,6 +210,7 @@ SDL_SYS_HapticQuit(void)
SDL_hapticlist = SDL_hapticlist_tail = NULL;
numhaptics = 0;
return;
+#endif
}
@@ -230,7 +235,12 @@ int
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
Uint32 iterations)
{
- Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, effect->effect.leftright.length);
+ float large = effect->effect.leftright.large_magnitude / 32767.0f;
+ float small = effect->effect.leftright.small_magnitude / 32767.0f;
+
+ float total = (large * 0.6f) + (small * 0.4f);
+
+ Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, total, effect->effect.leftright.length);
return 0;
}
@@ -238,6 +248,7 @@ SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
int
SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
{
+ Android_JNI_HapticStop (((SDL_hapticlist_item *)haptic->hwdata)->device_id);
return 0;
}
diff --git a/Source/3rdParty/SDL2/src/haptic/linux/SDL_syshaptic.c b/Source/3rdParty/SDL2/src/haptic/linux/SDL_syshaptic.c
index 9c11a2f..4e4f8a5 100644
--- a/Source/3rdParty/SDL2/src/haptic/linux/SDL_syshaptic.c
+++ b/Source/3rdParty/SDL2/src/haptic/linux/SDL_syshaptic.c
@@ -181,6 +181,9 @@ SDL_SYS_HapticInit(void)
SDL_UDEV_Quit();
return SDL_SetError("Could not setup haptic <-> udev callback");
}
+
+ /* Force a scan to build the initial device list */
+ SDL_UDEV_Scan();
#endif /* SDL_USE_LIBUDEV */
return numhaptics;
@@ -798,7 +801,8 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
else if (periodic->type == SDL_HAPTIC_SAWTOOTHDOWN)
dest->u.periodic.waveform = FF_SAW_DOWN;
dest->u.periodic.period = CLAMP(periodic->period);
- dest->u.periodic.magnitude = periodic->magnitude;
+ /* Linux expects 0-65535, so multiply by 2 */
+ dest->u.periodic.magnitude = CLAMP(periodic->magnitude) * 2;
dest->u.periodic.offset = periodic->offset;
/* Linux phase is defined in interval "[0x0000, 0x10000[", corresponds with "[0deg, 360deg[" phase shift. */
dest->u.periodic.phase = ((Uint32)periodic->phase * 0x10000U) / 36000;
@@ -905,9 +909,9 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
dest->trigger.button = 0;
dest->trigger.interval = 0;
- /* Rumble */
- dest->u.rumble.strong_magnitude = leftright->large_magnitude;
- dest->u.rumble.weak_magnitude = leftright->small_magnitude;
+ /* Rumble (Linux expects 0-65535, so multiply by 2) */
+ dest->u.rumble.strong_magnitude = CLAMP(leftright->large_magnitude) * 2;
+ dest->u.rumble.weak_magnitude = CLAMP(leftright->small_magnitude) * 2;
break;
diff --git a/Source/3rdParty/SDL2/src/haptic/windows/SDL_windowshaptic.c b/Source/3rdParty/SDL2/src/haptic/windows/SDL_windowshaptic.c
index 3d7361d..2e806c9 100644
--- a/Source/3rdParty/SDL2/src/haptic/windows/SDL_windowshaptic.c
+++ b/Source/3rdParty/SDL2/src/haptic/windows/SDL_windowshaptic.c
@@ -157,7 +157,7 @@ SDL_SYS_HapticMouse(void)
/* Grab the first mouse haptic device we find. */
for (item = SDL_hapticlist; item != NULL; item = item->next) {
- if (item->capabilities.dwDevType == DI8DEVCLASS_POINTER ) {
+ if (item->capabilities.dwDevType == DI8DEVCLASS_POINTER) {
return index;
}
++index;
@@ -173,14 +173,16 @@ SDL_SYS_HapticMouse(void)
int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
{
- const struct joystick_hwdata *hwdata = joystick->hwdata;
+ if (joystick->driver != &SDL_WINDOWS_JoystickDriver) {
+ return 0;
+ }
#if SDL_HAPTIC_XINPUT
- if (hwdata->bXInputHaptic) {
+ if (joystick->hwdata->bXInputHaptic) {
return 1;
}
#endif
#if SDL_HAPTIC_DINPUT
- if (hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
+ if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
return 1;
}
#endif
@@ -193,6 +195,9 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
+ if (joystick->driver != &SDL_WINDOWS_JoystickDriver) {
+ return 0;
+ }
if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) {
return 0; /* one is XInput, one is not; not the same device. */
} else if (joystick->hwdata->bXInputHaptic) {
@@ -208,6 +213,8 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
+ SDL_assert(joystick->driver == &SDL_WINDOWS_JoystickDriver);
+
if (joystick->hwdata->bXInputDevice) {
return SDL_XINPUT_HapticOpenFromJoystick(haptic, joystick);
} else {
diff --git a/Source/3rdParty/SDL2/src/hidapi/AUTHORS.txt b/Source/3rdParty/SDL2/src/hidapi/AUTHORS.txt
new file mode 100644
index 0000000..7acafd7
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/AUTHORS.txt
@@ -0,0 +1,16 @@
+
+HIDAPI Authors:
+
+Alan Ott <alan@signal11.us>:
+ Original Author and Maintainer
+ Linux, Windows, and Mac implementations
+
+Ludovic Rousseau <rousseau@debian.org>:
+ Formatting for Doxygen documentation
+ Bug fixes
+ Correctness fixes
+
+
+For a comprehensive list of contributions, see the commit list at github:
+ http://github.com/signal11/hidapi/commits/master
+
diff --git a/Source/3rdParty/SDL2/src/hidapi/HACKING.txt b/Source/3rdParty/SDL2/src/hidapi/HACKING.txt
new file mode 100644
index 0000000..761d4b6
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/HACKING.txt
@@ -0,0 +1,15 @@
+This file is mostly for the maintainer.
+
+1. Build hidapi.dll
+2. Build hidtest.exe in DEBUG and RELEASE
+3. Commit all
+
+4. Run the Following
+ export VERSION=0.1.0
+ export TAG_NAME=hidapi-$VERSION
+ git tag $TAG_NAME
+ git archive --format zip --prefix $TAG_NAME/ $TAG_NAME >../$TAG_NAME.zip
+5. Test the zip file.
+6. Run the following:
+ git push origin $TAG_NAME
+
diff --git a/Source/3rdParty/SDL2/src/hidapi/LICENSE-bsd.txt b/Source/3rdParty/SDL2/src/hidapi/LICENSE-bsd.txt
new file mode 100644
index 0000000..538cdf9
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/LICENSE-bsd.txt
@@ -0,0 +1,26 @@
+Copyright (c) 2010, Alan Ott, Signal 11 Software
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ * Neither the name of Signal 11 Software nor the names of its
+ contributors may be used to endorse or promote products derived from
+ this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.
diff --git a/Source/3rdParty/SDL2/src/hidapi/LICENSE-gpl3.txt b/Source/3rdParty/SDL2/src/hidapi/LICENSE-gpl3.txt
new file mode 100644
index 0000000..94a9ed0
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/LICENSE-gpl3.txt
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
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+
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+
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+any other work released this way by its authors. You can apply it to
+your programs, too.
+
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+
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+ 12. No Surrender of Others' Freedom.
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+ 13. Use with the GNU Affero General Public License.
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+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
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+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
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+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
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+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
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+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
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+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
diff --git a/Source/3rdParty/SDL2/src/hidapi/LICENSE-orig.txt b/Source/3rdParty/SDL2/src/hidapi/LICENSE-orig.txt
new file mode 100644
index 0000000..e3f3380
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/LICENSE-orig.txt
@@ -0,0 +1,9 @@
+ HIDAPI - Multi-Platform library for
+ communication with HID devices.
+
+ Copyright 2009, Alan Ott, Signal 11 Software.
+ All Rights Reserved.
+
+ This software may be used by anyone for any reason so
+ long as the copyright notice in the source files
+ remains intact.
diff --git a/Source/3rdParty/SDL2/src/hidapi/LICENSE.txt b/Source/3rdParty/SDL2/src/hidapi/LICENSE.txt
new file mode 100644
index 0000000..e1676d4
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/LICENSE.txt
@@ -0,0 +1,13 @@
+HIDAPI can be used under one of three licenses.
+
+1. The GNU General Public License, version 3.0, in LICENSE-gpl3.txt
+2. A BSD-Style License, in LICENSE-bsd.txt.
+3. The more liberal original HIDAPI license. LICENSE-orig.txt
+
+The license chosen is at the discretion of the user of HIDAPI. For example:
+1. An author of GPL software would likely use HIDAPI under the terms of the
+GPL.
+
+2. An author of commercial closed-source software would likely use HIDAPI
+under the terms of the BSD-style license or the original HIDAPI license.
+
diff --git a/Source/3rdParty/SDL2/src/hidapi/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/Makefile.am
new file mode 100644
index 0000000..3382a1f
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/Makefile.am
@@ -0,0 +1,85 @@
+
+ACLOCAL_AMFLAGS = -I m4
+
+if OS_FREEBSD
+pkgconfigdir=$(prefix)/libdata/pkgconfig
+else
+pkgconfigdir=$(libdir)/pkgconfig
+endif
+
+if OS_LINUX
+pkgconfig_DATA=pc/hidapi-hidraw.pc pc/hidapi-libusb.pc
+else
+pkgconfig_DATA=pc/hidapi.pc
+endif
+
+SUBDIRS=
+
+if OS_LINUX
+SUBDIRS += linux libusb
+endif
+
+if OS_DARWIN
+SUBDIRS += mac
+endif
+
+if OS_IOS
+SUBDIRS += ios
+endif
+
+if OS_FREEBSD
+SUBDIRS += libusb
+endif
+
+if OS_KFREEBSD
+SUBDIRS += libusb
+endif
+
+if OS_WINDOWS
+SUBDIRS += windows
+endif
+
+SUBDIRS += hidtest
+
+if BUILD_TESTGUI
+SUBDIRS += testgui
+endif
+
+EXTRA_DIST = udev doxygen
+
+dist_doc_DATA = \
+ README.txt \
+ AUTHORS.txt \
+ LICENSE-bsd.txt \
+ LICENSE-gpl3.txt \
+ LICENSE-orig.txt \
+ LICENSE.txt
+
+SCMCLEAN_TARGETS= \
+ aclocal.m4 \
+ config.guess \
+ config.sub \
+ configure \
+ config.h.in \
+ depcomp \
+ install-sh \
+ ltmain.sh \
+ missing \
+ mac/Makefile.in \
+ testgui/Makefile.in \
+ libusb/Makefile.in \
+ Makefile.in \
+ linux/Makefile.in \
+ windows/Makefile.in \
+ m4/libtool.m4 \
+ m4/lt~obsolete.m4 \
+ m4/ltoptions.m4 \
+ m4/ltsugar.m4 \
+ m4/ltversion.m4
+
+SCMCLEAN_DIR_TARGETS = \
+ autom4te.cache
+
+scm-clean: distclean
+ rm -f $(SCMCLEAN_TARGETS)
+ rm -Rf $(SCMCLEAN_DIR_TARGETS)
diff --git a/Source/3rdParty/SDL2/src/hidapi/README.txt b/Source/3rdParty/SDL2/src/hidapi/README.txt
new file mode 100644
index 0000000..f19dae4
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/README.txt
@@ -0,0 +1,339 @@
+ HIDAPI library for Windows, Linux, FreeBSD and Mac OS X
+ =========================================================
+
+About
+======
+
+HIDAPI is a multi-platform library which allows an application to interface
+with USB and Bluetooth HID-Class devices on Windows, Linux, FreeBSD, and Mac
+OS X. HIDAPI can be either built as a shared library (.so or .dll) or
+can be embedded directly into a target application by adding a single source
+file (per platform) and a single header.
+
+HIDAPI has four back-ends:
+ * Windows (using hid.dll)
+ * Linux/hidraw (using the Kernel's hidraw driver)
+ * Linux/libusb (using libusb-1.0)
+ * FreeBSD (using libusb-1.0)
+ * Mac (using IOHidManager)
+
+On Linux, either the hidraw or the libusb back-end can be used. There are
+tradeoffs, and the functionality supported is slightly different.
+
+Linux/hidraw (linux/hid.c):
+This back-end uses the hidraw interface in the Linux kernel. While this
+back-end will support both USB and Bluetooth, it has some limitations on
+kernels prior to 2.6.39, including the inability to send or receive feature
+reports. In addition, it will only communicate with devices which have
+hidraw nodes associated with them. Keyboards, mice, and some other devices
+which are blacklisted from having hidraw nodes will not work. Fortunately,
+for nearly all the uses of hidraw, this is not a problem.
+
+Linux/FreeBSD/libusb (libusb/hid.c):
+This back-end uses libusb-1.0 to communicate directly to a USB device. This
+back-end will of course not work with Bluetooth devices.
+
+HIDAPI also comes with a Test GUI. The Test GUI is cross-platform and uses
+Fox Toolkit (http://www.fox-toolkit.org). It will build on every platform
+which HIDAPI supports. Since it relies on a 3rd party library, building it
+is optional but recommended because it is so useful when debugging hardware.
+
+What Does the API Look Like?
+=============================
+The API provides the the most commonly used HID functions including sending
+and receiving of input, output, and feature reports. The sample program,
+which communicates with a heavily hacked up version of the Microchip USB
+Generic HID sample looks like this (with error checking removed for
+simplicity):
+
+#ifdef WIN32
+#include <windows.h>
+#endif
+#include <stdio.h>
+#include <stdlib.h>
+#include "hidapi.h"
+
+#define MAX_STR 255
+
+int main(int argc, char* argv[])
+{
+ int res;
+ unsigned char buf[65];
+ wchar_t wstr[MAX_STR];
+ hid_device *handle;
+ int i;
+
+ // Initialize the hidapi library
+ res = hid_init();
+
+ // Open the device using the VID, PID,
+ // and optionally the Serial number.
+ handle = hid_open(0x4d8, 0x3f, NULL);
+
+ // Read the Manufacturer String
+ res = hid_get_manufacturer_string(handle, wstr, MAX_STR);
+ wprintf(L"Manufacturer String: %s\n", wstr);
+
+ // Read the Product String
+ res = hid_get_product_string(handle, wstr, MAX_STR);
+ wprintf(L"Product String: %s\n", wstr);
+
+ // Read the Serial Number String
+ res = hid_get_serial_number_string(handle, wstr, MAX_STR);
+ wprintf(L"Serial Number String: (%d) %s\n", wstr[0], wstr);
+
+ // Read Indexed String 1
+ res = hid_get_indexed_string(handle, 1, wstr, MAX_STR);
+ wprintf(L"Indexed String 1: %s\n", wstr);
+
+ // Toggle LED (cmd 0x80). The first byte is the report number (0x0).
+ buf[0] = 0x0;
+ buf[1] = 0x80;
+ res = hid_write(handle, buf, 65);
+
+ // Request state (cmd 0x81). The first byte is the report number (0x0).
+ buf[0] = 0x0;
+ buf[1] = 0x81;
+ res = hid_write(handle, buf, 65);
+
+ // Read requested state
+ res = hid_read(handle, buf, 65);
+
+ // Print out the returned buffer.
+ for (i = 0; i < 4; i++)
+ printf("buf[%d]: %d\n", i, buf[i]);
+
+ // Finalize the hidapi library
+ res = hid_exit();
+
+ return 0;
+}
+
+If you have your own simple test programs which communicate with standard
+hardware development boards (such as those from Microchip, TI, Atmel,
+FreeScale and others), please consider sending me something like the above
+for inclusion into the HIDAPI source. This will help others who have the
+same hardware as you do.
+
+License
+========
+HIDAPI may be used by one of three licenses as outlined in LICENSE.txt.
+
+Download
+=========
+HIDAPI can be downloaded from github
+ git clone git://github.com/signal11/hidapi.git
+
+Build Instructions
+===================
+
+This section is long. Don't be put off by this. It's not long because it's
+complicated to build HIDAPI; it's quite the opposite. This section is long
+because of the flexibility of HIDAPI and the large number of ways in which
+it can be built and used. You will likely pick a single build method.
+
+HIDAPI can be built in several different ways. If you elect to build a
+shared library, you will need to build it from the HIDAPI source
+distribution. If you choose instead to embed HIDAPI directly into your
+application, you can skip the building and look at the provided platform
+Makefiles for guidance. These platform Makefiles are located in linux/
+libusb/ mac/ and windows/ and are called Makefile-manual. In addition,
+Visual Studio projects are provided. Even if you're going to embed HIDAPI
+into your project, it is still beneficial to build the example programs.
+
+
+Prerequisites:
+---------------
+
+ Linux:
+ -------
+ On Linux, you will need to install development packages for libudev,
+ libusb and optionally Fox-toolkit (for the test GUI). On
+ Debian/Ubuntu systems these can be installed by running:
+ sudo apt-get install libudev-dev libusb-1.0-0-dev libfox-1.6-dev
+
+ If you downloaded the source directly from the git repository (using
+ git clone), you'll need Autotools:
+ sudo apt-get install autotools-dev autoconf automake libtool
+
+ FreeBSD:
+ ---------
+ On FreeBSD you will need to install GNU make, libiconv, and
+ optionally Fox-Toolkit (for the test GUI). This is done by running
+ the following:
+ pkg_add -r gmake libiconv fox16
+
+ If you downloaded the source directly from the git repository (using
+ git clone), you'll need Autotools:
+ pkg_add -r autotools
+
+ Mac:
+ -----
+ On Mac, you will need to install Fox-Toolkit if you wish to build
+ the Test GUI. There are two ways to do this, and each has a slight
+ complication. Which method you use depends on your use case.
+
+ If you wish to build the Test GUI just for your own testing on your
+ own computer, then the easiest method is to install Fox-Toolkit
+ using ports:
+ sudo port install fox
+
+ If you wish to build the TestGUI app bundle to redistribute to
+ others, you will need to install Fox-toolkit from source. This is
+ because the version of fox that gets installed using ports uses the
+ ports X11 libraries which are not compatible with the Apple X11
+ libraries. If you install Fox with ports and then try to distribute
+ your built app bundle, it will simply fail to run on other systems.
+ To install Fox-Toolkit manually, download the source package from
+ http://www.fox-toolkit.org, extract it, and run the following from
+ within the extracted source:
+ ./configure && make && make install
+
+ Windows:
+ ---------
+ On Windows, if you want to build the test GUI, you will need to get
+ the hidapi-externals.zip package from the download site. This
+ contains pre-built binaries for Fox-toolkit. Extract
+ hidapi-externals.zip just outside of hidapi, so that
+ hidapi-externals and hidapi are on the same level, as shown:
+
+ Parent_Folder
+ |
+ +hidapi
+ +hidapi-externals
+
+ Again, this step is not required if you do not wish to build the
+ test GUI.
+
+
+Building HIDAPI into a shared library on Unix Platforms:
+---------------------------------------------------------
+
+On Unix-like systems such as Linux, FreeBSD, Mac, and even Windows, using
+Mingw or Cygwin, the easiest way to build a standard system-installed shared
+library is to use the GNU Autotools build system. If you checked out the
+source from the git repository, run the following:
+
+ ./bootstrap
+ ./configure
+ make
+ make install <----- as root, or using sudo
+
+If you downloaded a source package (ie: if you did not run git clone), you
+can skip the ./bootstrap step.
+
+./configure can take several arguments which control the build. The two most
+likely to be used are:
+ --enable-testgui
+ Enable build of the Test GUI. This requires Fox toolkit to
+ be installed. Instructions for installing Fox-Toolkit on
+ each platform are in the Prerequisites section above.
+
+ --prefix=/usr
+ Specify where you want the output headers and libraries to
+ be installed. The example above will put the headers in
+ /usr/include and the binaries in /usr/lib. The default is to
+ install into /usr/local which is fine on most systems.
+
+Building the manual way on Unix platforms:
+-------------------------------------------
+
+Manual Makefiles are provided mostly to give the user and idea what it takes
+to build a program which embeds HIDAPI directly inside of it. These should
+really be used as examples only. If you want to build a system-wide shared
+library, use the Autotools method described above.
+
+ To build HIDAPI using the manual makefiles, change to the directory
+ of your platform and run make. For example, on Linux run:
+ cd linux/
+ make -f Makefile-manual
+
+ To build the Test GUI using the manual makefiles:
+ cd testgui/
+ make -f Makefile-manual
+
+Building on Windows:
+---------------------
+
+To build the HIDAPI DLL on Windows using Visual Studio, build the .sln file
+in the windows/ directory.
+
+To build the Test GUI on windows using Visual Studio, build the .sln file in
+the testgui/ directory.
+
+To build HIDAPI using MinGW or Cygwin using Autotools, use the instructions
+in the section titled "Building HIDAPI into a shared library on Unix
+Platforms" above. Note that building the Test GUI with MinGW or Cygwin will
+require the Windows procedure in the Prerequisites section above (ie:
+hidapi-externals.zip).
+
+To build HIDAPI using MinGW using the Manual Makefiles, see the section
+"Building the manual way on Unix platforms" above.
+
+HIDAPI can also be built using the Windows DDK (now also called the Windows
+Driver Kit or WDK). This method was originally required for the HIDAPI build
+but not anymore. However, some users still prefer this method. It is not as
+well supported anymore but should still work. Patches are welcome if it does
+not. To build using the DDK:
+
+ 1. Install the Windows Driver Kit (WDK) from Microsoft.
+ 2. From the Start menu, in the Windows Driver Kits folder, select Build
+ Environments, then your operating system, then the x86 Free Build
+ Environment (or one that is appropriate for your system).
+ 3. From the console, change directory to the windows/ddk_build/ directory,
+ which is part of the HIDAPI distribution.
+ 4. Type build.
+ 5. You can find the output files (DLL and LIB) in a subdirectory created
+ by the build system which is appropriate for your environment. On
+ Windows XP, this directory is objfre_wxp_x86/i386.
+
+Cross Compiling
+================
+
+This section talks about cross compiling HIDAPI for Linux using autotools.
+This is useful for using HIDAPI on embedded Linux targets. These
+instructions assume the most raw kind of embedded Linux build, where all
+prerequisites will need to be built first. This process will of course vary
+based on your embedded Linux build system if you are using one, such as
+OpenEmbedded or Buildroot.
+
+For the purpose of this section, it will be assumed that the following
+environment variables are exported.
+
+ $ export STAGING=$HOME/out
+ $ export HOST=arm-linux
+
+STAGING and HOST can be modified to suit your setup.
+
+Prerequisites
+--------------
+
+Note that the build of libudev is the very basic configuration.
+
+Build Libusb. From the libusb source directory, run:
+ ./configure --host=$HOST --prefix=$STAGING
+ make
+ make install
+
+Build libudev. From the libudev source directory, run:
+ ./configure --disable-gudev --disable-introspection --disable-hwdb \
+ --host=$HOST --prefix=$STAGING
+ make
+ make install
+
+Building HIDAPI
+----------------
+
+Build HIDAPI:
+
+ PKG_CONFIG_DIR= \
+ PKG_CONFIG_LIBDIR=$STAGING/lib/pkgconfig:$STAGING/share/pkgconfig \
+ PKG_CONFIG_SYSROOT_DIR=$STAGING \
+ ./configure --host=$HOST --prefix=$STAGING
+
+
+Signal 11 Software - 2010-04-11
+ 2010-07-28
+ 2011-09-10
+ 2012-05-01
+ 2012-07-03
diff --git a/Source/3rdParty/SDL2/src/hidapi/android/hid.cpp b/Source/3rdParty/SDL2/src/hidapi/android/hid.cpp
new file mode 100644
index 0000000..7b8d41c
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/android/hid.cpp
@@ -0,0 +1,1159 @@
+//=================== Copyright Valve Corporation, All rights reserved. =======
+//
+// Purpose: A wrapper implementing "HID" API for Android
+//
+// This layer glues the hidapi API to Android's USB and BLE stack.
+//
+//=============================================================================
+
+#include <jni.h>
+#include <android/log.h>
+#include <pthread.h>
+#include <errno.h> // For ETIMEDOUT and ECONNRESET
+#include <stdlib.h> // For malloc() and free()
+#include <string.h> // For memcpy()
+
+#define TAG "hidapi"
+
+// Have error log always available
+#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__)
+
+#ifdef DEBUG
+#define LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, TAG, __VA_ARGS__)
+#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__)
+#else
+#define LOGV(...)
+#define LOGD(...)
+#endif
+
+#define SDL_JAVA_PREFIX org_libsdl_app
+#define CONCAT1(prefix, class, function) CONCAT2(prefix, class, function)
+#define CONCAT2(prefix, class, function) Java_ ## prefix ## _ ## class ## _ ## function
+#define HID_DEVICE_MANAGER_JAVA_INTERFACE(function) CONCAT1(SDL_JAVA_PREFIX, HIDDeviceManager, function)
+
+#include "../hidapi/hidapi.h"
+
+typedef uint32_t uint32;
+typedef uint64_t uint64;
+
+
+struct hid_device_
+{
+ int m_nId;
+ int m_nDeviceRefCount;
+};
+
+static JavaVM *g_JVM;
+static pthread_key_t g_ThreadKey;
+
+template<class T>
+class hid_device_ref
+{
+public:
+ hid_device_ref( T *pObject = nullptr ) : m_pObject( nullptr )
+ {
+ SetObject( pObject );
+ }
+
+ hid_device_ref( const hid_device_ref &rhs ) : m_pObject( nullptr )
+ {
+ SetObject( rhs.GetObject() );
+ }
+
+ ~hid_device_ref()
+ {
+ SetObject( nullptr );
+ }
+
+ void SetObject( T *pObject )
+ {
+ if ( m_pObject && m_pObject->DecrementRefCount() == 0 )
+ {
+ delete m_pObject;
+ }
+
+ m_pObject = pObject;
+
+ if ( m_pObject )
+ {
+ m_pObject->IncrementRefCount();
+ }
+ }
+
+ hid_device_ref &operator =( T *pObject )
+ {
+ SetObject( pObject );
+ return *this;
+ }
+
+ hid_device_ref &operator =( const hid_device_ref &rhs )
+ {
+ SetObject( rhs.GetObject() );
+ return *this;
+ }
+
+ T *GetObject() const
+ {
+ return m_pObject;
+ }
+
+ T* operator->() const
+ {
+ return m_pObject;
+ }
+
+ operator bool() const
+ {
+ return ( m_pObject != nullptr );
+ }
+
+private:
+ T *m_pObject;
+};
+
+class hid_mutex_guard
+{
+public:
+ hid_mutex_guard( pthread_mutex_t *pMutex ) : m_pMutex( pMutex )
+ {
+ pthread_mutex_lock( m_pMutex );
+ }
+ ~hid_mutex_guard()
+ {
+ pthread_mutex_unlock( m_pMutex );
+ }
+
+private:
+ pthread_mutex_t *m_pMutex;
+};
+
+class hid_buffer
+{
+public:
+ hid_buffer() : m_pData( nullptr ), m_nSize( 0 ), m_nAllocated( 0 )
+ {
+ }
+
+ hid_buffer( const uint8_t *pData, size_t nSize ) : m_pData( nullptr ), m_nSize( 0 ), m_nAllocated( 0 )
+ {
+ assign( pData, nSize );
+ }
+
+ ~hid_buffer()
+ {
+ delete[] m_pData;
+ }
+
+ void assign( const uint8_t *pData, size_t nSize )
+ {
+ if ( nSize > m_nAllocated )
+ {
+ delete[] m_pData;
+ m_pData = new uint8_t[ nSize ];
+ m_nAllocated = nSize;
+ }
+
+ m_nSize = nSize;
+ memcpy( m_pData, pData, nSize );
+ }
+
+ void clear()
+ {
+ m_nSize = 0;
+ }
+
+ size_t size() const
+ {
+ return m_nSize;
+ }
+
+ const uint8_t *data() const
+ {
+ return m_pData;
+ }
+
+private:
+ uint8_t *m_pData;
+ size_t m_nSize;
+ size_t m_nAllocated;
+};
+
+class hid_buffer_pool
+{
+public:
+ hid_buffer_pool() : m_nSize( 0 ), m_pHead( nullptr ), m_pTail( nullptr ), m_pFree( nullptr )
+ {
+ }
+
+ ~hid_buffer_pool()
+ {
+ clear();
+
+ while ( m_pFree )
+ {
+ hid_buffer_entry *pEntry = m_pFree;
+ m_pFree = m_pFree->m_pNext;
+ delete pEntry;
+ }
+ }
+
+ size_t size() const { return m_nSize; }
+
+ const hid_buffer &front() const { return m_pHead->m_buffer; }
+
+ void pop_front()
+ {
+ hid_buffer_entry *pEntry = m_pHead;
+ if ( pEntry )
+ {
+ m_pHead = pEntry->m_pNext;
+ if ( !m_pHead )
+ {
+ m_pTail = nullptr;
+ }
+ pEntry->m_pNext = m_pFree;
+ m_pFree = pEntry;
+ --m_nSize;
+ }
+ }
+
+ void emplace_back( const uint8_t *pData, size_t nSize )
+ {
+ hid_buffer_entry *pEntry;
+
+ if ( m_pFree )
+ {
+ pEntry = m_pFree;
+ m_pFree = m_pFree->m_pNext;
+ }
+ else
+ {
+ pEntry = new hid_buffer_entry;
+ }
+ pEntry->m_pNext = nullptr;
+
+ if ( m_pTail )
+ {
+ m_pTail->m_pNext = pEntry;
+ }
+ else
+ {
+ m_pHead = pEntry;
+ }
+ m_pTail = pEntry;
+
+ pEntry->m_buffer.assign( pData, nSize );
+ ++m_nSize;
+ }
+
+ void clear()
+ {
+ while ( size() > 0 )
+ {
+ pop_front();
+ }
+ }
+
+private:
+ struct hid_buffer_entry
+ {
+ hid_buffer m_buffer;
+ hid_buffer_entry *m_pNext;
+ };
+
+ size_t m_nSize;
+ hid_buffer_entry *m_pHead;
+ hid_buffer_entry *m_pTail;
+ hid_buffer_entry *m_pFree;
+};
+
+static jbyteArray NewByteArray( JNIEnv* env, const uint8_t *pData, size_t nDataLen )
+{
+ jbyteArray array = env->NewByteArray( nDataLen );
+ jbyte *pBuf = env->GetByteArrayElements( array, NULL );
+ memcpy( pBuf, pData, nDataLen );
+ env->ReleaseByteArrayElements( array, pBuf, 0 );
+
+ return array;
+}
+
+static char *CreateStringFromJString( JNIEnv *env, const jstring &sString )
+{
+ size_t nLength = env->GetStringUTFLength( sString );
+ const char *pjChars = env->GetStringUTFChars( sString, NULL );
+ char *psString = (char*)malloc( nLength + 1 );
+ memcpy( psString, pjChars, nLength );
+ psString[ nLength ] = '\0';
+ env->ReleaseStringUTFChars( sString, pjChars );
+ return psString;
+}
+
+static wchar_t *CreateWStringFromJString( JNIEnv *env, const jstring &sString )
+{
+ size_t nLength = env->GetStringLength( sString );
+ const jchar *pjChars = env->GetStringChars( sString, NULL );
+ wchar_t *pwString = (wchar_t*)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
+ wchar_t *pwChars = pwString;
+ for ( size_t iIndex = 0; iIndex < nLength; ++iIndex )
+ {
+ pwChars[ iIndex ] = pjChars[ iIndex ];
+ }
+ pwString[ nLength ] = '\0';
+ env->ReleaseStringChars( sString, pjChars );
+ return pwString;
+}
+
+static wchar_t *CreateWStringFromWString( const wchar_t *pwSrc )
+{
+ size_t nLength = wcslen( pwSrc );
+ wchar_t *pwString = (wchar_t*)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
+ memcpy( pwString, pwSrc, nLength * sizeof( wchar_t ) );
+ pwString[ nLength ] = '\0';
+ return pwString;
+}
+
+static hid_device_info *CopyHIDDeviceInfo( const hid_device_info *pInfo )
+{
+ hid_device_info *pCopy = new hid_device_info;
+ *pCopy = *pInfo;
+ pCopy->path = strdup( pInfo->path );
+ pCopy->product_string = CreateWStringFromWString( pInfo->product_string );
+ pCopy->manufacturer_string = CreateWStringFromWString( pInfo->manufacturer_string );
+ pCopy->serial_number = CreateWStringFromWString( pInfo->serial_number );
+ return pCopy;
+}
+
+static void FreeHIDDeviceInfo( hid_device_info *pInfo )
+{
+ free( pInfo->path );
+ free( pInfo->serial_number );
+ free( pInfo->manufacturer_string );
+ free( pInfo->product_string );
+ delete pInfo;
+}
+
+static jclass g_HIDDeviceManagerCallbackClass;
+static jobject g_HIDDeviceManagerCallbackHandler;
+static jmethodID g_midHIDDeviceManagerOpen;
+static jmethodID g_midHIDDeviceManagerSendOutputReport;
+static jmethodID g_midHIDDeviceManagerSendFeatureReport;
+static jmethodID g_midHIDDeviceManagerGetFeatureReport;
+static jmethodID g_midHIDDeviceManagerClose;
+
+static uint64_t get_timespec_ms( const struct timespec &ts )
+{
+ return (uint64_t)ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
+}
+
+class CHIDDevice
+{
+public:
+ CHIDDevice( int nDeviceID, hid_device_info *pInfo )
+ {
+ m_nId = nDeviceID;
+ m_pInfo = pInfo;
+
+ // The Bluetooth Steam Controller needs special handling
+ const int VALVE_USB_VID = 0x28DE;
+ const int D0G_BLE2_PID = 0x1106;
+ if ( pInfo->vendor_id == VALVE_USB_VID && pInfo->product_id == D0G_BLE2_PID )
+ {
+ m_bIsBLESteamController = true;
+ }
+ }
+
+ ~CHIDDevice()
+ {
+ FreeHIDDeviceInfo( m_pInfo );
+
+ // Note that we don't delete m_pDevice, as the app may still have a reference to it
+ }
+
+ int IncrementRefCount()
+ {
+ int nValue;
+ pthread_mutex_lock( &m_refCountLock );
+ nValue = ++m_nRefCount;
+ pthread_mutex_unlock( &m_refCountLock );
+ return nValue;
+ }
+
+ int DecrementRefCount()
+ {
+ int nValue;
+ pthread_mutex_lock( &m_refCountLock );
+ nValue = --m_nRefCount;
+ pthread_mutex_unlock( &m_refCountLock );
+ return nValue;
+ }
+
+ int GetId()
+ {
+ return m_nId;
+ }
+
+ const hid_device_info *GetDeviceInfo()
+ {
+ return m_pInfo;
+ }
+
+ hid_device *GetDevice()
+ {
+ return m_pDevice;
+ }
+
+ void ExceptionCheck( JNIEnv *env, const char *pszMethodName )
+ {
+ if ( env->ExceptionCheck() )
+ {
+ // Get our exception
+ jthrowable jExcept = env->ExceptionOccurred();
+
+ // Clear the exception so we can call JNI again
+ env->ExceptionClear();
+
+ // Get our exception message
+ jclass jExceptClass = env->GetObjectClass( jExcept );
+ jmethodID jMessageMethod = env->GetMethodID( jExceptClass, "getMessage", "()Ljava/lang/String;" );
+ jstring jMessage = (jstring)( env->CallObjectMethod( jExcept, jMessageMethod ) );
+ const char *pszMessage = env->GetStringUTFChars( jMessage, NULL );
+
+ // ...and log it.
+ LOGE( "CHIDDevice::%s threw an exception: %s", pszMethodName, pszMessage );
+
+ // Cleanup
+ env->ReleaseStringUTFChars( jMessage, pszMessage );
+ env->DeleteLocalRef( jMessage );
+ env->DeleteLocalRef( jExceptClass );
+ env->DeleteLocalRef( jExcept );
+ }
+ }
+
+ bool BOpen()
+ {
+ // Make sure thread is attached to JVM/env
+ JNIEnv *env;
+ g_JVM->AttachCurrentThread( &env, NULL );
+ pthread_setspecific( g_ThreadKey, (void*)env );
+
+ m_bIsWaitingForOpen = false;
+ m_bOpenResult = env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerOpen, m_nId );
+ ExceptionCheck( env, "BOpen" );
+
+ if ( m_bIsWaitingForOpen )
+ {
+ hid_mutex_guard cvl( &m_cvLock );
+
+ const int OPEN_TIMEOUT_SECONDS = 60;
+ struct timespec ts, endtime;
+ clock_gettime( CLOCK_REALTIME, &ts );
+ endtime = ts;
+ endtime.tv_sec += OPEN_TIMEOUT_SECONDS;
+ do
+ {
+ if ( pthread_cond_timedwait( &m_cv, &m_cvLock, &endtime ) != 0 )
+ {
+ break;
+ }
+ }
+ while ( m_bIsWaitingForOpen && get_timespec_ms( ts ) < get_timespec_ms( endtime ) );
+ }
+
+ if ( !m_bOpenResult )
+ {
+ if ( m_bIsWaitingForOpen )
+ {
+ LOGV( "Device open failed - timed out waiting for device permission" );
+ }
+ else
+ {
+ LOGV( "Device open failed" );
+ }
+ return false;
+ }
+
+ m_pDevice = new hid_device;
+ m_pDevice->m_nId = m_nId;
+ m_pDevice->m_nDeviceRefCount = 1;
+ LOGD("Creating device %d (%p), refCount = 1\n", m_pDevice->m_nId, m_pDevice);
+ return true;
+ }
+
+ void SetOpenPending()
+ {
+ m_bIsWaitingForOpen = true;
+ }
+
+ void SetOpenResult( bool bResult )
+ {
+ if ( m_bIsWaitingForOpen )
+ {
+ m_bOpenResult = bResult;
+ m_bIsWaitingForOpen = false;
+ pthread_cond_signal( &m_cv );
+ }
+ }
+
+ void ProcessInput( const uint8_t *pBuf, size_t nBufSize )
+ {
+ hid_mutex_guard l( &m_dataLock );
+
+ size_t MAX_REPORT_QUEUE_SIZE = 16;
+ if ( m_vecData.size() >= MAX_REPORT_QUEUE_SIZE )
+ {
+ m_vecData.pop_front();
+ }
+ m_vecData.emplace_back( pBuf, nBufSize );
+ }
+
+ int GetInput( unsigned char *data, size_t length )
+ {
+ hid_mutex_guard l( &m_dataLock );
+
+ if ( m_vecData.size() == 0 )
+ {
+// LOGV( "hid_read_timeout no data available" );
+ return 0;
+ }
+
+ const hid_buffer &buffer = m_vecData.front();
+ size_t nDataLen = buffer.size() > length ? length : buffer.size();
+ if ( m_bIsBLESteamController )
+ {
+ data[0] = 0x03;
+ memcpy( data + 1, buffer.data(), nDataLen );
+ ++nDataLen;
+ }
+ else
+ {
+ memcpy( data, buffer.data(), nDataLen );
+ }
+ m_vecData.pop_front();
+
+// LOGV("Read %u bytes", nDataLen);
+// LOGV("%02x %02x %02x %02x %02x %02x %02x %02x ....",
+// data[0], data[1], data[2], data[3],
+// data[4], data[5], data[6], data[7]);
+
+ return nDataLen;
+ }
+
+ int SendOutputReport( const unsigned char *pData, size_t nDataLen )
+ {
+ // Make sure thread is attached to JVM/env
+ JNIEnv *env;
+ g_JVM->AttachCurrentThread( &env, NULL );
+ pthread_setspecific( g_ThreadKey, (void*)env );
+
+ jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
+ int nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendOutputReport, m_nId, pBuf );
+ ExceptionCheck( env, "SendOutputReport" );
+
+ env->DeleteLocalRef( pBuf );
+ return nRet;
+ }
+
+ int SendFeatureReport( const unsigned char *pData, size_t nDataLen )
+ {
+ // Make sure thread is attached to JVM/env
+ JNIEnv *env;
+ g_JVM->AttachCurrentThread( &env, NULL );
+ pthread_setspecific( g_ThreadKey, (void*)env );
+
+ jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
+ int nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendFeatureReport, m_nId, pBuf );
+ ExceptionCheck( env, "SendFeatureReport" );
+ env->DeleteLocalRef( pBuf );
+ return nRet;
+ }
+
+ void ProcessFeatureReport( const uint8_t *pBuf, size_t nBufSize )
+ {
+ hid_mutex_guard cvl( &m_cvLock );
+ if ( m_bIsWaitingForFeatureReport )
+ {
+ m_featureReport.assign( pBuf, nBufSize );
+
+ m_bIsWaitingForFeatureReport = false;
+ m_nFeatureReportError = 0;
+ pthread_cond_signal( &m_cv );
+ }
+ }
+
+ int GetFeatureReport( unsigned char *pData, size_t nDataLen )
+ {
+ // Make sure thread is attached to JVM/env
+ JNIEnv *env;
+ g_JVM->AttachCurrentThread( &env, NULL );
+ pthread_setspecific( g_ThreadKey, (void*)env );
+
+ {
+ hid_mutex_guard cvl( &m_cvLock );
+ if ( m_bIsWaitingForFeatureReport )
+ {
+ LOGV( "Get feature report already ongoing... bail" );
+ return -1; // Read already ongoing, we currently do not serialize, TODO
+ }
+ m_bIsWaitingForFeatureReport = true;
+ }
+
+ jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
+ int nRet = env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerGetFeatureReport, m_nId, pBuf ) ? 0 : -1;
+ ExceptionCheck( env, "GetFeatureReport" );
+ env->DeleteLocalRef( pBuf );
+ if ( nRet < 0 )
+ {
+ LOGV( "GetFeatureReport failed" );
+ m_bIsWaitingForFeatureReport = false;
+ return -1;
+ }
+
+ {
+ hid_mutex_guard cvl( &m_cvLock );
+ if ( m_bIsWaitingForFeatureReport )
+ {
+ LOGV("=== Going to sleep" );
+ // Wait in CV until we are no longer waiting for a feature report.
+ const int FEATURE_REPORT_TIMEOUT_SECONDS = 2;
+ struct timespec ts, endtime;
+ clock_gettime( CLOCK_REALTIME, &ts );
+ endtime = ts;
+ endtime.tv_sec += FEATURE_REPORT_TIMEOUT_SECONDS;
+ do
+ {
+ if ( pthread_cond_timedwait( &m_cv, &m_cvLock, &endtime ) != 0 )
+ {
+ break;
+ }
+ }
+ while ( m_bIsWaitingForFeatureReport && get_timespec_ms( ts ) < get_timespec_ms( endtime ) );
+
+ // We are back
+ if ( m_bIsWaitingForFeatureReport )
+ {
+ m_nFeatureReportError = -ETIMEDOUT;
+ m_bIsWaitingForFeatureReport = false;
+ }
+ LOGV( "=== Got feature report err=%d", m_nFeatureReportError );
+ if ( m_nFeatureReportError != 0 )
+ {
+ return m_nFeatureReportError;
+ }
+ }
+
+ size_t uBytesToCopy = m_featureReport.size() > nDataLen ? nDataLen : m_featureReport.size();
+ memcpy( pData, m_featureReport.data(), uBytesToCopy );
+ m_featureReport.clear();
+ LOGV( "=== Got %u bytes", uBytesToCopy );
+
+ return uBytesToCopy;
+ }
+ }
+
+ void Close( bool bDeleteDevice )
+ {
+ // Make sure thread is attached to JVM/env
+ JNIEnv *env;
+ g_JVM->AttachCurrentThread( &env, NULL );
+ pthread_setspecific( g_ThreadKey, (void*)env );
+
+ env->CallVoidMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerClose, m_nId );
+ ExceptionCheck( env, "Close" );
+
+ hid_mutex_guard dataLock( &m_dataLock );
+ m_vecData.clear();
+
+ // Clean and release pending feature report reads
+ hid_mutex_guard cvLock( &m_cvLock );
+ m_featureReport.clear();
+ m_bIsWaitingForFeatureReport = false;
+ m_nFeatureReportError = -ECONNRESET;
+ pthread_cond_broadcast( &m_cv );
+
+ if ( bDeleteDevice )
+ {
+ delete m_pDevice;
+ m_pDevice = nullptr;
+ }
+ }
+
+private:
+ pthread_mutex_t m_refCountLock = PTHREAD_MUTEX_INITIALIZER;
+ int m_nRefCount = 0;
+ int m_nId = 0;
+ hid_device_info *m_pInfo = nullptr;
+ hid_device *m_pDevice = nullptr;
+ bool m_bIsBLESteamController = false;
+
+ pthread_mutex_t m_dataLock = PTHREAD_MUTEX_INITIALIZER; // This lock has to be held to access m_vecData
+ hid_buffer_pool m_vecData;
+
+ // For handling get_feature_report
+ pthread_mutex_t m_cvLock = PTHREAD_MUTEX_INITIALIZER; // This lock has to be held to access any variables below
+ pthread_cond_t m_cv = PTHREAD_COND_INITIALIZER;
+ bool m_bIsWaitingForOpen = false;
+ bool m_bOpenResult = false;
+ bool m_bIsWaitingForFeatureReport = false;
+ int m_nFeatureReportError = 0;
+ hid_buffer m_featureReport;
+
+public:
+ hid_device_ref<CHIDDevice> next;
+};
+
+class CHIDDevice;
+static pthread_mutex_t g_DevicesMutex = PTHREAD_MUTEX_INITIALIZER;
+static pthread_mutex_t g_DevicesRefCountMutex = PTHREAD_MUTEX_INITIALIZER;
+static hid_device_ref<CHIDDevice> g_Devices;
+
+static hid_device_ref<CHIDDevice> FindDevice( int nDeviceId )
+{
+ hid_device_ref<CHIDDevice> pDevice;
+
+ hid_mutex_guard l( &g_DevicesMutex );
+ for ( pDevice = g_Devices; pDevice; pDevice = pDevice->next )
+ {
+ if ( pDevice->GetId() == nDeviceId )
+ {
+ break;
+ }
+ }
+ return pDevice;
+}
+
+static void ThreadDestroyed(void* value)
+{
+ /* The thread is being destroyed, detach it from the Java VM and set the g_ThreadKey value to NULL as required */
+ JNIEnv *env = (JNIEnv*) value;
+ if (env != NULL) {
+ g_JVM->DetachCurrentThread();
+ pthread_setspecific(g_ThreadKey, NULL);
+ }
+}
+
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceRegisterCallback)(JNIEnv *env, jobject thiz);
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceReleaseCallback)(JNIEnv *env, jobject thiz);
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceConnected)(JNIEnv *env, jobject thiz, int nDeviceID, jstring sIdentifier, int nVendorId, int nProductId, jstring sSerialNumber, int nReleaseNumber, jstring sManufacturer, jstring sProduct, int nInterface );
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceOpenPending)(JNIEnv *env, jobject thiz, int nDeviceID);
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceOpenResult)(JNIEnv *env, jobject thiz, int nDeviceID, bool bOpened);
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceDisconnected)(JNIEnv *env, jobject thiz, int nDeviceID);
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceInputReport)(JNIEnv *env, jobject thiz, int nDeviceID, jbyteArray value);
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceFeatureReport)(JNIEnv *env, jobject thiz, int nDeviceID, jbyteArray value);
+
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceRegisterCallback)(JNIEnv *env, jobject thiz )
+{
+ LOGV( "HIDDeviceRegisterCallback()");
+
+ env->GetJavaVM( &g_JVM );
+
+ /*
+ * Create mThreadKey so we can keep track of the JNIEnv assigned to each thread
+ * Refer to http://developer.android.com/guide/practices/design/jni.html for the rationale behind this
+ */
+ if (pthread_key_create(&g_ThreadKey, ThreadDestroyed) != 0) {
+ __android_log_print(ANDROID_LOG_ERROR, TAG, "Error initializing pthread key");
+ }
+
+ if ( g_HIDDeviceManagerCallbackHandler != NULL )
+ {
+ env->DeleteGlobalRef( g_HIDDeviceManagerCallbackClass );
+ g_HIDDeviceManagerCallbackClass = NULL;
+ env->DeleteGlobalRef( g_HIDDeviceManagerCallbackHandler );
+ g_HIDDeviceManagerCallbackHandler = NULL;
+ }
+
+ g_HIDDeviceManagerCallbackHandler = env->NewGlobalRef( thiz );
+ jclass objClass = env->GetObjectClass( thiz );
+ if ( objClass )
+ {
+ g_HIDDeviceManagerCallbackClass = reinterpret_cast< jclass >( env->NewGlobalRef( objClass ) );
+ g_midHIDDeviceManagerOpen = env->GetMethodID( g_HIDDeviceManagerCallbackClass, "openDevice", "(I)Z" );
+ if ( !g_midHIDDeviceManagerOpen )
+ {
+ __android_log_print(ANDROID_LOG_ERROR, TAG, "HIDDeviceRegisterCallback: callback class missing openDevice" );
+ }
+ g_midHIDDeviceManagerSendOutputReport = env->GetMethodID( g_HIDDeviceManagerCallbackClass, "sendOutputReport", "(I[B)I" );
+ if ( !g_midHIDDeviceManagerSendOutputReport )
+ {
+ __android_log_print(ANDROID_LOG_ERROR, TAG, "HIDDeviceRegisterCallback: callback class missing sendOutputReport" );
+ }
+ g_midHIDDeviceManagerSendFeatureReport = env->GetMethodID( g_HIDDeviceManagerCallbackClass, "sendFeatureReport", "(I[B)I" );
+ if ( !g_midHIDDeviceManagerSendFeatureReport )
+ {
+ __android_log_print(ANDROID_LOG_ERROR, TAG, "HIDDeviceRegisterCallback: callback class missing sendFeatureReport" );
+ }
+ g_midHIDDeviceManagerGetFeatureReport = env->GetMethodID( g_HIDDeviceManagerCallbackClass, "getFeatureReport", "(I[B)Z" );
+ if ( !g_midHIDDeviceManagerGetFeatureReport )
+ {
+ __android_log_print(ANDROID_LOG_ERROR, TAG, "HIDDeviceRegisterCallback: callback class missing getFeatureReport" );
+ }
+ g_midHIDDeviceManagerClose = env->GetMethodID( g_HIDDeviceManagerCallbackClass, "closeDevice", "(I)V" );
+ if ( !g_midHIDDeviceManagerClose )
+ {
+ __android_log_print(ANDROID_LOG_ERROR, TAG, "HIDDeviceRegisterCallback: callback class missing closeDevice" );
+ }
+ env->DeleteLocalRef( objClass );
+ }
+}
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceReleaseCallback)(JNIEnv *env, jobject thiz)
+{
+ LOGV("HIDDeviceReleaseCallback");
+ if ( env->IsSameObject( thiz, g_HIDDeviceManagerCallbackHandler ) )
+ {
+ env->DeleteGlobalRef( g_HIDDeviceManagerCallbackClass );
+ g_HIDDeviceManagerCallbackClass = NULL;
+ env->DeleteGlobalRef( g_HIDDeviceManagerCallbackHandler );
+ g_HIDDeviceManagerCallbackHandler = NULL;
+ }
+}
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceConnected)(JNIEnv *env, jobject thiz, int nDeviceID, jstring sIdentifier, int nVendorId, int nProductId, jstring sSerialNumber, int nReleaseNumber, jstring sManufacturer, jstring sProduct, int nInterface )
+{
+ LOGV( "HIDDeviceConnected() id=%d VID/PID = %.4x/%.4x, interface %d\n", nDeviceID, nVendorId, nProductId, nInterface );
+
+ hid_device_info *pInfo = new hid_device_info;
+ memset( pInfo, 0, sizeof( *pInfo ) );
+ pInfo->path = CreateStringFromJString( env, sIdentifier );
+ pInfo->vendor_id = nVendorId;
+ pInfo->product_id = nProductId;
+ pInfo->serial_number = CreateWStringFromJString( env, sSerialNumber );
+ pInfo->release_number = nReleaseNumber;
+ pInfo->manufacturer_string = CreateWStringFromJString( env, sManufacturer );
+ pInfo->product_string = CreateWStringFromJString( env, sProduct );
+ pInfo->interface_number = nInterface;
+
+ hid_device_ref<CHIDDevice> pDevice( new CHIDDevice( nDeviceID, pInfo ) );
+
+ hid_mutex_guard l( &g_DevicesMutex );
+ hid_device_ref<CHIDDevice> pLast, pCurr;
+ for ( pCurr = g_Devices; pCurr; pLast = pCurr, pCurr = pCurr->next )
+ {
+ continue;
+ }
+ if ( pLast )
+ {
+ pLast->next = pDevice;
+ }
+ else
+ {
+ g_Devices = pDevice;
+ }
+}
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceOpenPending)(JNIEnv *env, jobject thiz, int nDeviceID)
+{
+ LOGV( "HIDDeviceOpenPending() id=%d\n", nDeviceID );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
+ if ( pDevice )
+ {
+ pDevice->SetOpenPending();
+ }
+}
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceOpenResult)(JNIEnv *env, jobject thiz, int nDeviceID, bool bOpened)
+{
+ LOGV( "HIDDeviceOpenResult() id=%d, result=%s\n", nDeviceID, bOpened ? "true" : "false" );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
+ if ( pDevice )
+ {
+ pDevice->SetOpenResult( bOpened );
+ }
+}
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceDisconnected)(JNIEnv *env, jobject thiz, int nDeviceID)
+{
+ LOGV( "HIDDeviceDisconnected() id=%d\n", nDeviceID );
+ hid_device_ref<CHIDDevice> pDevice;
+ {
+ hid_mutex_guard l( &g_DevicesMutex );
+ hid_device_ref<CHIDDevice> pLast, pCurr;
+ for ( pCurr = g_Devices; pCurr; pLast = pCurr, pCurr = pCurr->next )
+ {
+ if ( pCurr->GetId() == nDeviceID )
+ {
+ pDevice = pCurr;
+
+ if ( pLast )
+ {
+ pLast->next = pCurr->next;
+ }
+ else
+ {
+ g_Devices = pCurr->next;
+ }
+ }
+ }
+ }
+ if ( pDevice )
+ {
+ pDevice->Close( false );
+ }
+}
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceInputReport)(JNIEnv *env, jobject thiz, int nDeviceID, jbyteArray value)
+{
+ jbyte *pBuf = env->GetByteArrayElements(value, NULL);
+ jsize nBufSize = env->GetArrayLength(value);
+
+// LOGV( "HIDDeviceInput() id=%d len=%u\n", nDeviceID, nBufSize );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
+ if ( pDevice )
+ {
+ pDevice->ProcessInput( reinterpret_cast< const uint8_t* >( pBuf ), nBufSize );
+ }
+
+ env->ReleaseByteArrayElements(value, pBuf, 0);
+}
+
+extern "C"
+JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceFeatureReport)(JNIEnv *env, jobject thiz, int nDeviceID, jbyteArray value)
+{
+ jbyte *pBuf = env->GetByteArrayElements(value, NULL);
+ jsize nBufSize = env->GetArrayLength(value);
+
+ LOGV( "HIDDeviceFeatureReport() id=%d len=%u\n", nDeviceID, nBufSize );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
+ if ( pDevice )
+ {
+ pDevice->ProcessFeatureReport( reinterpret_cast< const uint8_t* >( pBuf ), nBufSize );
+ }
+
+ env->ReleaseByteArrayElements(value, pBuf, 0);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+extern "C"
+{
+
+int hid_init(void)
+{
+ return 0;
+}
+
+struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id)
+{
+ struct hid_device_info *root = NULL;
+ hid_mutex_guard l( &g_DevicesMutex );
+ for ( hid_device_ref<CHIDDevice> pDevice = g_Devices; pDevice; pDevice = pDevice->next )
+ {
+ const hid_device_info *info = pDevice->GetDeviceInfo();
+ if ( ( vendor_id == 0 && product_id == 0 ) ||
+ ( vendor_id == info->vendor_id && product_id == info->product_id ) )
+ {
+ hid_device_info *dev = CopyHIDDeviceInfo( info );
+ dev->next = root;
+ root = dev;
+ }
+ }
+ return root;
+}
+
+void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs)
+{
+ while ( devs )
+ {
+ struct hid_device_info *next = devs->next;
+ FreeHIDDeviceInfo( devs );
+ devs = next;
+ }
+}
+
+HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
+{
+ // TODO: Implement
+ return NULL;
+}
+
+HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bExclusive)
+{
+ LOGV( "hid_open_path( %s )", path );
+
+ hid_device_ref< CHIDDevice > pDevice;
+ {
+ hid_mutex_guard r( &g_DevicesRefCountMutex );
+ hid_mutex_guard l( &g_DevicesMutex );
+ for ( hid_device_ref<CHIDDevice> pCurr = g_Devices; pCurr; pCurr = pCurr->next )
+ {
+ if ( strcmp( pCurr->GetDeviceInfo()->path, path ) == 0 )
+ {
+ hid_device *pValue = pCurr->GetDevice();
+ if ( pValue )
+ {
+ ++pValue->m_nDeviceRefCount;
+ LOGD("Incrementing device %d (%p), refCount = %d\n", pValue->m_nId, pValue, pValue->m_nDeviceRefCount);
+ return pValue;
+ }
+
+ // Hold a shared pointer to the controller for the duration
+ pDevice = pCurr;
+ break;
+ }
+ }
+ }
+ if ( pDevice && pDevice->BOpen() )
+ {
+ return pDevice->GetDevice();
+ }
+ return NULL;
+}
+
+int HID_API_EXPORT HID_API_CALL hid_write(hid_device *device, const unsigned char *data, size_t length)
+{
+ LOGV( "hid_write id=%d length=%u", device->m_nId, length );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ return pDevice->SendOutputReport( data, length );
+ }
+ return -1; // Controller was disconnected
+}
+
+// TODO: Implement timeout?
+int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *device, unsigned char *data, size_t length, int milliseconds)
+{
+// LOGV( "hid_read_timeout id=%d length=%u timeout=%d", device->m_nId, length, milliseconds );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ return pDevice->GetInput( data, length );
+ }
+ LOGV( "controller was disconnected" );
+ return -1; // Controller was disconnected
+}
+
+// TODO: Implement blocking
+int HID_API_EXPORT HID_API_CALL hid_read(hid_device *device, unsigned char *data, size_t length)
+{
+ LOGV( "hid_read id=%d length=%u", device->m_nId, length );
+ return hid_read_timeout( device, data, length, 0 );
+}
+
+// TODO: Implement?
+int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *device, int nonblock)
+{
+ return -1;
+}
+
+int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *device, const unsigned char *data, size_t length)
+{
+ LOGV( "hid_send_feature_report id=%d length=%u", device->m_nId, length );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ return pDevice->SendFeatureReport( data, length );
+ }
+ return -1; // Controller was disconnected
+}
+
+
+// Synchronous operation. Will block until completed.
+int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *device, unsigned char *data, size_t length)
+{
+ LOGV( "hid_get_feature_report id=%d length=%u", device->m_nId, length );
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ return pDevice->GetFeatureReport( data, length );
+ }
+ return -1; // Controller was disconnected
+}
+
+
+void HID_API_EXPORT HID_API_CALL hid_close(hid_device *device)
+{
+ LOGV( "hid_close id=%d", device->m_nId );
+ hid_mutex_guard r( &g_DevicesRefCountMutex );
+ LOGD("Decrementing device %d (%p), refCount = %d\n", device->m_nId, device, device->m_nDeviceRefCount - 1);
+ if ( --device->m_nDeviceRefCount == 0 )
+ {
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ pDevice->Close( true );
+ }
+ else
+ {
+ delete device;
+ }
+ LOGD("Deleted device %p\n", device);
+ }
+
+}
+
+int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *device, wchar_t *string, size_t maxlen)
+{
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ wcsncpy( string, pDevice->GetDeviceInfo()->manufacturer_string, maxlen );
+ return 0;
+ }
+ return -1;
+}
+
+int HID_API_EXPORT_CALL hid_get_product_string(hid_device *device, wchar_t *string, size_t maxlen)
+{
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ wcsncpy( string, pDevice->GetDeviceInfo()->product_string, maxlen );
+ return 0;
+ }
+ return -1;
+}
+
+int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *device, wchar_t *string, size_t maxlen)
+{
+ hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
+ if ( pDevice )
+ {
+ wcsncpy( string, pDevice->GetDeviceInfo()->serial_number, maxlen );
+ return 0;
+ }
+ return -1;
+}
+
+int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *device, int string_index, wchar_t *string, size_t maxlen)
+{
+ return -1;
+}
+
+HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *device)
+{
+ return NULL;
+}
+
+int hid_exit(void)
+{
+ return 0;
+}
+
+}
diff --git a/Source/3rdParty/SDL2/src/hidapi/android/jni/Android.mk b/Source/3rdParty/SDL2/src/hidapi/android/jni/Android.mk
new file mode 100644
index 0000000..4462e88
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/android/jni/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+
+HIDAPI_ROOT_REL:= ../..
+HIDAPI_ROOT_ABS:= $(LOCAL_PATH)/../..
+
+include $(CLEAR_VARS)
+
+LOCAL_CPPFLAGS += -std=c++11
+
+LOCAL_SRC_FILES := \
+ $(HIDAPI_ROOT_REL)/android/hid.cpp
+
+LOCAL_MODULE := libhidapi
+LOCAL_LDLIBS := -llog
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/Source/3rdParty/SDL2/src/hidapi/android/jni/Application.mk b/Source/3rdParty/SDL2/src/hidapi/android/jni/Application.mk
new file mode 100644
index 0000000..4fc6ba5
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/android/jni/Application.mk
@@ -0,0 +1,2 @@
+APP_STL := gnustl_static
+APP_ABI := armeabi-v7a
diff --git a/Source/3rdParty/SDL2/src/hidapi/android/project.properties b/Source/3rdParty/SDL2/src/hidapi/android/project.properties
new file mode 100644
index 0000000..6e18427
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/android/project.properties
@@ -0,0 +1,14 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system edit
+# "ant.properties", and override values to adapt the script to your
+# project structure.
+#
+# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
+#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
+
+# Project target.
+target=android-21
diff --git a/Source/3rdParty/SDL2/src/hidapi/bootstrap b/Source/3rdParty/SDL2/src/hidapi/bootstrap
new file mode 100644
index 0000000..81e9b74
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/bootstrap
@@ -0,0 +1,2 @@
+#!/bin/sh -x
+autoreconf --install --verbose --force
diff --git a/Source/3rdParty/SDL2/src/hidapi/configure.ac b/Source/3rdParty/SDL2/src/hidapi/configure.ac
new file mode 100644
index 0000000..c6747f9
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/configure.ac
@@ -0,0 +1,236 @@
+AC_PREREQ(2.63)
+
+# Version number. This is currently the only place.
+m4_define([HIDAPI_MAJOR], 0)
+m4_define([HIDAPI_MINOR], 8)
+m4_define([HIDAPI_RELEASE], 0)
+m4_define([HIDAPI_RC], -rc1)
+m4_define([VERSION_STRING], HIDAPI_MAJOR[.]HIDAPI_MINOR[.]HIDAPI_RELEASE[]HIDAPI_RC)
+
+AC_INIT([hidapi],[VERSION_STRING],[alan@signal11.us])
+
+# Library soname version
+# Follow the following rules (particularly the ones in the second link):
+# http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
+# http://sourceware.org/autobook/autobook/autobook_91.html
+lt_current="0"
+lt_revision="0"
+lt_age="0"
+LTLDFLAGS="-version-info ${lt_current}:${lt_revision}:${lt_age}"
+
+AC_CONFIG_MACRO_DIR([m4])
+AM_INIT_AUTOMAKE([foreign -Wall -Werror])
+AC_CONFIG_MACRO_DIR([m4])
+
+m4_ifdef([AM_PROG_AR], [AM_PROG_AR])
+LT_INIT
+
+AC_PROG_CC
+AC_PROG_CXX
+AC_PROG_OBJC
+PKG_PROG_PKG_CONFIG
+
+
+m4_ifdef([AM_SILENT_RULES], [AM_SILENT_RULES([yes])])
+
+hidapi_lib_error() {
+ echo ""
+ echo " Library $1 was not found on this system."
+ echo " Please install it and re-run ./configure"
+ echo ""
+ exit 1
+}
+
+hidapi_prog_error() {
+ echo ""
+ echo " Program $1 was not found on this system."
+ echo " This program is part of $2."
+ echo " Please install it and re-run ./configure"
+ echo ""
+ exit 1
+}
+
+AC_MSG_CHECKING([operating system])
+AC_MSG_RESULT($host)
+case $host in
+*-linux*)
+ AC_MSG_RESULT([ (Linux back-end)])
+ AC_DEFINE(OS_LINUX, 1, [Linux implementations])
+ AC_SUBST(OS_LINUX)
+ backend="linux"
+ os="linux"
+ threads="pthreads"
+
+ # HIDAPI/hidraw libs
+ PKG_CHECK_MODULES([libudev], [libudev], true, [hidapi_lib_error libudev])
+ LIBS_HIDRAW_PR+=" $libudev_LIBS"
+ CFLAGS_HIDRAW+=" $libudev_CFLAGS"
+
+ # HIDAPI/libusb libs
+ AC_CHECK_LIB([rt], [clock_gettime], [LIBS_LIBUSB_PRIVATE+=" -lrt"], [hidapi_lib_error librt])
+ PKG_CHECK_MODULES([libusb], [libusb-1.0 >= 1.0.9], true, [hidapi_lib_error libusb-1.0])
+ LIBS_LIBUSB_PRIVATE+=" $libusb_LIBS"
+ CFLAGS_LIBUSB+=" $libusb_CFLAGS"
+ ;;
+*-darwin*)
+ AC_MSG_RESULT([ (Mac OS X back-end)])
+ AC_DEFINE(OS_DARWIN, 1, [Mac implementation])
+ AC_SUBST(OS_DARWIN)
+ backend="mac"
+ os="darwin"
+ threads="pthreads"
+ LIBS="${LIBS} -framework IOKit -framework CoreFoundation"
+ ;;
+*-freebsd*)
+ AC_MSG_RESULT([ (FreeBSD back-end)])
+ AC_DEFINE(OS_FREEBSD, 1, [FreeBSD implementation])
+ AC_SUBST(OS_FREEBSD)
+ backend="libusb"
+ os="freebsd"
+ threads="pthreads"
+
+ CFLAGS="$CFLAGS -I/usr/local/include"
+ LDFLAGS="$LDFLAGS -L/usr/local/lib"
+ LIBS="${LIBS}"
+ AC_CHECK_LIB([usb], [libusb_init], [LIBS_LIBUSB_PRIVATE="${LIBS_LIBUSB_PRIVATE} -lusb"], [hidapi_lib_error libusb])
+ AC_CHECK_LIB([iconv], [iconv_open], [LIBS_LIBUSB_PRIVATE="${LIBS_LIBUSB_PRIVATE} -liconv"], [hidapi_lib_error libiconv])
+ echo libs_priv: $LIBS_LIBUSB_PRIVATE
+ ;;
+*-kfreebsd*)
+ AC_MSG_RESULT([ (kFreeBSD back-end)])
+ AC_DEFINE(OS_KFREEBSD, 1, [kFreeBSD implementation])
+ AC_SUBST(OS_KFREEBSD)
+ backend="libusb"
+ os="kfreebsd"
+ threads="pthreads"
+
+ AC_CHECK_LIB([usb], [libusb_init], [LIBS_LIBUSB_PRIVATE="${LIBS_LIBUSB_PRIVATE} -lusb"], [hidapi_lib_error libusb])
+ echo libs_priv: $LIBS_LIBUSB_PRIVATE
+ ;;
+*-mingw*)
+ AC_MSG_RESULT([ (Windows back-end, using MinGW)])
+ backend="windows"
+ os="windows"
+ threads="windows"
+ win_implementation="mingw"
+ ;;
+*-cygwin*)
+ AC_MSG_RESULT([ (Windows back-end, using Cygwin)])
+ backend="windows"
+ os="windows"
+ threads="windows"
+ win_implementation="cygwin"
+ ;;
+*)
+ AC_MSG_ERROR([HIDAPI is not supported on your operating system yet])
+esac
+
+LIBS_HIDRAW="${LIBS} ${LIBS_HIDRAW_PR}"
+LIBS_LIBUSB="${LIBS} ${LIBS_LIBUSB_PRIVATE}"
+AC_SUBST([LIBS_HIDRAW])
+AC_SUBST([LIBS_LIBUSB])
+AC_SUBST([CFLAGS_LIBUSB])
+AC_SUBST([CFLAGS_HIDRAW])
+
+if test "x$os" = xwindows; then
+ AC_DEFINE(OS_WINDOWS, 1, [Windows implementations])
+ AC_SUBST(OS_WINDOWS)
+ LDFLAGS="${LDFLAGS} -no-undefined"
+ LIBS="${LIBS} -lsetupapi"
+fi
+
+if test "x$threads" = xpthreads; then
+ AX_PTHREAD([found_pthreads=yes], [found_pthreads=no])
+
+ if test "x$found_pthreads" = xyes; then
+ if test "x$os" = xlinux; then
+ # Only use pthreads for libusb implementation on Linux.
+ LIBS_LIBUSB="$PTHREAD_LIBS $LIBS_LIBUSB"
+ CFLAGS_LIBUSB="$CFLAGS_LIBUSB $PTHREAD_CFLAGS"
+ # There's no separate CC on Linux for threading,
+ # so it's ok that both implementations use $PTHREAD_CC
+ CC="$PTHREAD_CC"
+ else
+ LIBS="$PTHREAD_LIBS $LIBS"
+ CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
+ CC="$PTHREAD_CC"
+ fi
+ fi
+fi
+
+# Test GUI
+AC_ARG_ENABLE([testgui],
+ [AS_HELP_STRING([--enable-testgui],
+ [enable building of test GUI (default n)])],
+ [testgui_enabled=$enableval],
+ [testgui_enabled='no'])
+AM_CONDITIONAL([BUILD_TESTGUI], [test "x$testgui_enabled" != "xno"])
+
+# Configure the MacOS TestGUI app bundle
+rm -Rf testgui/TestGUI.app
+mkdir -p testgui/TestGUI.app
+cp -R ${srcdir}/testgui/TestGUI.app.in/* testgui/TestGUI.app
+chmod -R u+w testgui/TestGUI.app
+mkdir testgui/TestGUI.app/Contents/MacOS/
+
+if test "x$testgui_enabled" != "xno"; then
+ if test "x$os" = xdarwin; then
+ # On Mac OS, don't use pkg-config.
+ AC_CHECK_PROG([foxconfig], [fox-config], [fox-config], false)
+ if test "x$foxconfig" = "xfalse"; then
+ hidapi_prog_error fox-config "FOX Toolkit"
+ fi
+ LIBS_TESTGUI+=`$foxconfig --libs`
+ LIBS_TESTGUI+=" -framework Cocoa -L/usr/X11R6/lib"
+ CFLAGS_TESTGUI+=`$foxconfig --cflags`
+ OBJCFLAGS+=" -x objective-c++"
+ elif test "x$os" = xwindows; then
+ # On Windows, just set the paths for Fox toolkit
+ if test "x$win_implementation" = xmingw; then
+ CFLAGS_TESTGUI="-I\$(srcdir)/../../hidapi-externals/fox/include -g -c"
+ LIBS_TESTGUI=" -mwindows \$(srcdir)/../../hidapi-externals/fox/lib/libFOX-1.6.a -lgdi32 -Wl,--enable-auto-import -static-libgcc -static-libstdc++ -lkernel32"
+ else
+ # Cygwin
+ CFLAGS_TESTGUI="-DWIN32 -I\$(srcdir)/../../hidapi-externals/fox/include -g -c"
+ LIBS_TESTGUI="\$(srcdir)/../../hidapi-externals/fox/lib/libFOX-cygwin-1.6.a -lgdi32 -Wl,--enable-auto-import -static-libgcc -static-libstdc++ -lkernel32"
+ fi
+ else
+ # On Linux and FreeBSD platforms, use pkg-config to find fox.
+ PKG_CHECK_MODULES([fox], [fox17], [], [PKG_CHECK_MODULES([fox], [fox])])
+ LIBS_TESTGUI="${LIBS_TESTGUI} $fox_LIBS"
+ if test "x$os" = xfreebsd; then
+ LIBS_TESTGUI="${LIBS_TESTGUI} -L/usr/local/lib"
+ fi
+ CFLAGS_TESTGUI="${CFLAGS_TESTGUI} $fox_CFLAGS"
+ fi
+fi
+AC_SUBST([LIBS_TESTGUI])
+AC_SUBST([CFLAGS_TESTGUI])
+AC_SUBST([backend])
+
+# OS info for Automake
+AM_CONDITIONAL(OS_LINUX, test "x$os" = xlinux)
+AM_CONDITIONAL(OS_DARWIN, test "x$os" = xdarwin)
+AM_CONDITIONAL(OS_FREEBSD, test "x$os" = xfreebsd)
+AM_CONDITIONAL(OS_KFREEBSD, test "x$os" = xkfreebsd)
+AM_CONDITIONAL(OS_WINDOWS, test "x$os" = xwindows)
+
+AC_CONFIG_HEADERS([config.h])
+
+if test "x$os" = "xlinux"; then
+ AC_CONFIG_FILES([pc/hidapi-hidraw.pc])
+ AC_CONFIG_FILES([pc/hidapi-libusb.pc])
+else
+ AC_CONFIG_FILES([pc/hidapi.pc])
+fi
+
+AC_SUBST(LTLDFLAGS)
+
+AC_CONFIG_FILES([Makefile \
+ hidtest/Makefile \
+ libusb/Makefile \
+ linux/Makefile \
+ mac/Makefile \
+ testgui/Makefile \
+ windows/Makefile])
+AC_OUTPUT
diff --git a/Source/3rdParty/SDL2/src/hidapi/doxygen/Doxyfile b/Source/3rdParty/SDL2/src/hidapi/doxygen/Doxyfile
new file mode 100644
index 0000000..9d983e9
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/doxygen/Doxyfile
@@ -0,0 +1,1630 @@
+# Doxyfile 1.7.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+# TAG = value [value, ...]
+# For lists items can also be appended using:
+# TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file
+# that follow. The default is UTF-8 which is also the encoding used for all
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the
+# iconv built into libc) for the transcoding. See
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded
+# by quotes) that should identify the project.
+
+PROJECT_NAME = hidapi
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number.
+# This could be handy for archiving the generated documentation or
+# if some version control system is used.
+
+PROJECT_NUMBER =
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
+# base path where the generated documentation will be put.
+# If a relative path is entered, it will be relative to the location
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY =
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create
+# 4096 sub-directories (in 2 levels) under the output directory of each output
+# format and will distribute the generated files over these directories.
+# Enabling this option can be useful when feeding doxygen a huge amount of
+# source files, where putting all generated files in the same directory would
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all
+# documentation generated by doxygen is written. Doxygen will use this
+# information to generate all constant output in the proper language.
+# The default language is English, other supported languages are:
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional,
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German,
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian,
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak,
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
+# include brief member descriptions after the members that are listed in
+# the file and class documentation (similar to JavaDoc).
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
+# the brief description of a member or function before the detailed description.
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator
+# that is used to form the text in various listings. Each string
+# in this list, if found as the leading text of the brief description, will be
+# stripped from the text and the result after processing the whole list, is
+# used as the annotated text. Otherwise, the brief description is used as-is.
+# If left blank, the following values are used ("$name" is automatically
+# replaced with the name of the entity): "The $name class" "The $name widget"
+# "The $name file" "is" "provides" "specifies" "contains"
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF =
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
+# Doxygen will generate a detailed section even if there is only a brief
+# description.
+
+ALWAYS_DETAILED_SEC = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
+# inherited members of a class in the documentation of that class as if those
+# members were ordinary class members. Constructors, destructors and assignment
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full
+# path before files name in the file list and in the header files. If set
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag
+# can be used to strip a user-defined part of the path. Stripping is
+# only done if one of the specified strings matches the left-hand part of
+# the path. The tag can be used to show relative paths in the file list.
+# If left blank the directory from which doxygen is run is used as the
+# path to strip.
+
+STRIP_FROM_PATH =
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of
+# the path mentioned in the documentation of a class, which tells
+# the reader which header file to include in order to use a class.
+# If left blank only the name of the header file containing the class
+# definition is used. Otherwise one should specify the include paths that
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH =
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter
+# (but less readable) file names. This can be useful is your file systems
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen
+# will interpret the first line (until the first dot) of a JavaDoc-style
+# comment as the brief description. If set to NO, the JavaDoc
+# comments will behave just like regular Qt-style comments
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will
+# interpret the first line (until the first dot) of a Qt-style
+# comment as the brief description. If set to NO, the comments
+# will behave just like regular Qt-style comments (thus requiring
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen
+# treat a multi-line C++ special comment block (i.e. a block of //! or ///
+# comments) as a brief description. This used to be the default behaviour.
+# The new default is to treat a multi-line C++ comment block as a detailed
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
+# member inherits the documentation from any documented member that it
+# re-implements.
+
+INHERIT_DOCS = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce
+# a new page for each member. If set to NO, the documentation of a member will
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab.
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE = 8
+
+# This tag can be used to specify a number of aliases that acts
+# as commands in the documentation. An alias has the form "name=value".
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to
+# put the command \sideeffect (or @sideeffect) in the documentation, which
+# will result in a user-defined paragraph with heading "Side Effects:".
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES =
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
+# sources only. Doxygen will then generate output that is more tailored for C.
+# For instance, some of the names that are used will be different. The list
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C = YES
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java
+# sources only. Doxygen will then generate output that is more tailored for
+# Java. For instance, namespaces will be presented as packages, qualified
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
+# sources only. Doxygen will then generate output that is more tailored for
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
+# sources. Doxygen will then generate output that is tailored for
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it
+# parses. With this tag you can assign which parser to use for a given extension.
+# Doxygen has a built-in mapping, but you can override or extend it using this
+# tag. The format is ext=language, where ext is a file extension, and language
+# is one of the parsers supported by doxygen: IDL, Java, Javascript, CSharp, C,
+# C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, C++. For instance to make
+# doxygen treat .inc files as Fortran files (default is PHP), and .f files as C
+# (default is Fortran), use: inc=Fortran f=C. Note that for custom extensions
+# you also need to set FILE_PATTERNS otherwise the files are not read by doxygen.
+
+EXTENSION_MAPPING =
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
+# to include (a tag file for) the STL sources as input, then you should
+# set this tag to YES in order to let doxygen match functions declarations and
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s.
+# func(std::string) {}). This also make the inheritance and collaboration
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to
+# enable parsing support.
+
+CPP_CLI_SUPPORT = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only.
+# Doxygen will parse them like normal C++ but will assume all classes use public
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate getter
+# and setter methods for a property. Setting this option to YES (the default)
+# will make doxygen to replace the get and set methods by a property in the
+# documentation. This will only work if the methods are indeed getting or
+# setting a simple type. If this is not the case, or you want to show the
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
+# tag is set to YES, then doxygen will reuse the documentation of the first
+# member in the group (if any) for the other members of the group. By default
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of
+# the same type (for instance a group of public functions) to be put as a
+# subgroup of that type (e.g. under the Public Functions section). Set it to
+# NO to prevent subgrouping. Alternatively, this can be done per class using
+# the \nosubgrouping command.
+
+SUBGROUPING = YES
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum
+# is documented as struct, union, or enum with the name of the typedef. So
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
+# with name TypeT. When disabled the typedef will appear as a member of a file,
+# namespace, or class. And the struct will be named TypeS. This can typically
+# be useful for C code in case the coding convention dictates that all compound
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT = NO
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to
+# determine which symbols to keep in memory and which to flush to disk.
+# When the cache is full, less often used symbols will be written to disk.
+# For small to medium size projects (<1000 input files) the default value is
+# probably good enough. For larger projects a too small cache size can cause
+# doxygen to be busy swapping symbols to and from disk most of the time
+# causing a significant performance penality.
+# If the system has enough physical memory increasing the cache will improve the
+# performance by keeping more symbols in memory. Note that the value works on
+# a logarithmic scale so increasing the size by one will rougly double the
+# memory usage. The cache size is given by this formula:
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0,
+# corresponding to a cache size of 2^16 = 65536 symbols
+
+SYMBOL_CACHE_SIZE = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
+# documentation are documented, even if no documentation was available.
+# Private class members and static file members will be hidden unless
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL = NO
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
+# will be included in the documentation.
+
+EXTRACT_PRIVATE = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file
+# will be included in the documentation.
+
+EXTRACT_STATIC = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
+# defined locally in source files will be included in the documentation.
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES = YES
+
+# This flag is only useful for Objective-C code. When set to YES local
+# methods, which are defined in the implementation section but not in
+# the interface are included in the documentation.
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be
+# extracted and appear in the documentation as a namespace called
+# 'anonymous_namespace{file}', where file will be replaced with the base
+# name of the file that contains the anonymous namespace. By default
+# anonymous namespace are hidden.
+
+EXTRACT_ANON_NSPACES = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
+# undocumented members of documented classes, files or namespaces.
+# If set to NO (the default) these members will be included in the
+# various overviews, but no documentation section is generated.
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
+# undocumented classes that are normally visible in the class hierarchy.
+# If set to NO (the default) these classes will be included in the various
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all
+# friend (class|struct|union) declarations.
+# If set to NO (the default) these declarations will be included in the
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any
+# documentation blocks found inside the body of a function.
+# If set to NO (the default) these blocks will be appended to the
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS = NO
+
+# The INTERNAL_DOCS tag determines if documentation
+# that is typed after a \internal command is included. If the tag is set
+# to NO (the default) then the documentation will be excluded.
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate
+# file names in lower-case letters. If set to YES upper-case letters are also
+# allowed. This is useful if you have classes or files whose names only differ
+# in case and if your file system supports case sensitive file names. Windows
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
+# will show members with their full class and namespace scopes in the
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES = NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
+# will put a list of the files that are included by a file in the documentation
+# of that file.
+
+SHOW_INCLUDE_FILES = YES
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen
+# will list include files with double quotes in the documentation
+# rather than with sharp brackets.
+
+FORCE_LOCAL_INCLUDES = NO
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
+# is inserted in the documentation for inline members.
+
+INLINE_INFO = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
+# will sort the (detailed) documentation of file and class members
+# alphabetically by member name. If set to NO the members will appear in
+# declaration order.
+
+SORT_MEMBER_DOCS = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the
+# brief documentation of file, namespace and class members alphabetically
+# by member name. If set to NO (the default) the members will appear in
+# declaration order.
+
+SORT_BRIEF_DOCS = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
+# will sort the (brief and detailed) documentation of class members so that
+# constructors and destructors are listed first. If set to NO (the default)
+# the constructors will appear in the respective orders defined by
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the
+# hierarchy of group names into alphabetical order. If set to NO (the default)
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be
+# sorted by fully-qualified names, including namespaces. If set to
+# NO (the default), the class list will be sorted only by class name,
+# not including the namespace part.
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or
+# disable (NO) the todo list. This list is created by putting \todo
+# commands in the documentation.
+
+GENERATE_TODOLIST = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or
+# disable (NO) the test list. This list is created by putting \test
+# commands in the documentation.
+
+GENERATE_TESTLIST = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or
+# disable (NO) the bug list. This list is created by putting \bug
+# commands in the documentation.
+
+GENERATE_BUGLIST = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or
+# disable (NO) the deprecated list. This list is created by putting
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS =
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines
+# the initial value of a variable or define consists of for it to appear in
+# the documentation. If the initializer consists of more lines than specified
+# here it will be hidden. Use a value of 0 to hide initializers completely.
+# The appearance of the initializer of individual variables and defines in the
+# documentation can be controlled using \showinitializer or \hideinitializer
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated
+# at the bottom of the documentation of classes and structs. If set to YES the
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES = YES
+
+# If the sources in your project are distributed over multiple directories
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES = NO
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page.
+# This will remove the Files entry from the Quick Index and from the
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the
+# Namespaces page.
+# This will remove the Namespaces entry from the Quick Index
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that
+# doxygen should invoke to get the current version for each file (typically from
+# the version control system). Doxygen will invoke the program by executing (via
+# popen()) the command <command> <input-file>, where <command> is the value of
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file
+# provided by doxygen. Whatever the program writes to standard output
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER =
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
+# by doxygen. The layout file controls the global structure of the generated
+# output files in an output format independent way. The create the layout file
+# that represents doxygen's defaults, run doxygen with the -l option.
+# You can optionally specify a file name after the option, if omitted
+# DoxygenLayout.xml will be used as the name of the layout file.
+
+LAYOUT_FILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are
+# generated by doxygen. Possible values are YES and NO. If left blank
+# NO is used.
+
+WARNINGS = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for
+# potential errors in the documentation, such as not documenting some
+# parameters in a documented function, or documenting parameters that
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR = YES
+
+# This WARN_NO_PARAMDOC option can be abled to get warnings for
+# functions that are documented, but have no documentation for their parameters
+# or return value. If set to NO (the default) doxygen will only warn about
+# wrong or incomplete parameter documentation, but not about the absence of
+# documentation.
+
+WARN_NO_PARAMDOC = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that
+# doxygen can produce. The string should contain the $file, $line, and $text
+# tags, which will be replaced by the file and line number from which the
+# warning originated and the warning text. Optionally the format may contain
+# $version, which will be replaced by the version of the file (if it could
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning
+# and error messages should be written. If left blank the output is written
+# to stderr.
+
+WARN_LOGFILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain
+# documented source files. You may enter file names like "myfile.cpp" or
+# directories like "/usr/src/myproject". Separate the files or directories
+# with spaces.
+
+INPUT = ../hidapi
+
+# This tag can be used to specify the character encoding of the source files
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
+# also the default input encoding. Doxygen uses libiconv (or the iconv built
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for
+# the list of possible encodings.
+
+INPUT_ENCODING = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank the following patterns are tested:
+# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx
+# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90
+
+FILE_PATTERNS =
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories
+# should be searched for input files as well. Possible values are YES and NO.
+# If left blank NO is used.
+
+RECURSIVE = NO
+
+# The EXCLUDE tag can be used to specify files and/or directories that should
+# excluded from the INPUT source files. This way you can easily exclude a
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+
+EXCLUDE =
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or
+# directories that are symbolic links (a Unix filesystem feature) are excluded
+# from the input.
+
+EXCLUDE_SYMLINKS = NO
+
+# If the value of the INPUT tag contains directories, you can use the
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
+# certain files from those directories. Note that the wildcards are matched
+# against the file with absolute path, so to exclude all test directories
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS =
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
+# (namespaces, classes, functions, etc.) that should be excluded from the
+# output. The symbol name can be a fully qualified name, a word, or if the
+# wildcard * is used, a substring. Examples: ANamespace, AClass,
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS =
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or
+# directories that contain example code fragments that are included (see
+# the \include command).
+
+EXAMPLE_PATH =
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank all files are included.
+
+EXAMPLE_PATTERNS =
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
+# searched for input files to be used with the \include or \dontinclude
+# commands irrespective of the value of the RECURSIVE tag.
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or
+# directories that contain image that are included in the documentation (see
+# the \image command).
+
+IMAGE_PATH =
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should
+# invoke to filter for each input file. Doxygen will invoke the filter program
+# by executing (via popen()) the command <filter> <input-file>, where <filter>
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an
+# input file. Doxygen will then use the output that the filter program writes
+# to standard output.
+# If FILTER_PATTERNS is specified, this tag will be
+# ignored.
+
+INPUT_FILTER =
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
+# basis.
+# Doxygen will compare the file name with each pattern and apply the
+# filter if there is a match.
+# The filters are a list of the form:
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further
+# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER
+# is applied to all files.
+
+FILTER_PATTERNS =
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
+# INPUT_FILTER) will be used to filter the input files when producing source
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will
+# be generated. Documented entities will be cross-referenced with these sources.
+# Note: To get rid of all source code in the generated output, make sure also
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct
+# doxygen to hide any special comment blocks from generated source code
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES
+# then for each documented function all documented
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = NO
+
+# If the REFERENCES_RELATION tag is set to YES
+# then for each documented function all documented entities
+# called/used by that function will be listed.
+
+REFERENCES_RELATION = NO
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
+# link to the source code.
+# Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code
+# will point to the HTML generated by the htags(1) tool instead of doxygen
+# built-in source browser. The htags tool is part of GNU's global source
+# tagging system (see http://www.gnu.org/software/global/global.html). You
+# will need version 4.8.6 or higher.
+
+USE_HTAGS = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
+# will generate a verbatim copy of the header file for each class for
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS = YES
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
+# of all compounds will be generated. Enable this if the project
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX = 5
+
+# In case all classes in a project start with a common prefix, all
+# classes will be put under the same header in the alphabetical index.
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX =
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
+# generate HTML output.
+
+GENERATE_HTML = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard header.
+
+HTML_HEADER =
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard footer.
+
+HTML_FOOTER =
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading
+# style sheet that is used by each HTML page. It can be used to
+# fine-tune the look of the HTML output. If the tag is left blank doxygen
+# will generate a default style sheet. Note that doxygen will try to copy
+# the style sheet file to the HTML output directory, so don't put your own
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET =
+
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output.
+# Doxygen will adjust the colors in the stylesheet and background images
+# according to this color. Hue is specified as an angle on a colorwheel,
+# see http://en.wikipedia.org/wiki/Hue for more information.
+# For instance the value 0 represents red, 60 is yellow, 120 is green,
+# 180 is cyan, 240 is blue, 300 purple, and 360 is red again.
+# The allowed range is 0 to 359.
+
+HTML_COLORSTYLE_HUE = 220
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
+# the colors in the HTML output. For a value of 0 the output will use
+# grayscales only. A value of 255 will produce the most vivid colors.
+
+HTML_COLORSTYLE_SAT = 100
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to
+# the luminance component of the colors in the HTML output. Values below
+# 100 gradually make the output lighter, whereas values above 100 make
+# the output darker. The value divided by 100 is the actual gamma applied,
+# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2,
+# and 100 does not change the gamma.
+
+HTML_COLORSTYLE_GAMMA = 80
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
+# page will contain the date and time when the page was generated. Setting
+# this to NO can help when comparing the output of multiple runs.
+
+HTML_TIMESTAMP = YES
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
+# files or namespaces will be aligned in HTML using tables. If set to
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
+# documentation will contain sections that can be hidden and shown after the
+# page has loaded. For this to work a browser that supports
+# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox
+# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
+
+HTML_DYNAMIC_SECTIONS = NO
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files
+# will be generated that can be used as input for Apple's Xcode 3
+# integrated development environment, introduced with OSX 10.5 (Leopard).
+# To create a documentation set, doxygen will generate a Makefile in the
+# HTML output directory. Running make will produce the docset in that
+# directory and running "make install" will install the docset in
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find
+# it at startup.
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
+# for more information.
+
+GENERATE_DOCSET = NO
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the
+# feed. A documentation feed provides an umbrella under which multiple
+# documentation sets from a single provider (such as a company or product suite)
+# can be grouped.
+
+DOCSET_FEEDNAME = "Doxygen generated docs"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that
+# should uniquely identify the documentation set bundle. This should be a
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID = org.doxygen.Project
+
+# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely identify
+# the documentation publisher. This should be a reverse domain-name style
+# string, e.g. com.mycompany.MyDocSet.documentation.
+
+DOCSET_PUBLISHER_ID = org.doxygen.Publisher
+
+# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher.
+
+DOCSET_PUBLISHER_NAME = Publisher
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files
+# will be generated that can be used as input for tools like the
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm)
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can
+# be used to specify the file name of the resulting .chm file. You
+# can add a path in front of the file if the result should not be
+# written to the html output directory.
+
+CHM_FILE =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can
+# be used to specify the location (absolute path including file name) of
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
+# controls if a separate .chi index file is generated (YES) or that
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file
+# content.
+
+CHM_INDEX_ENCODING =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag
+# controls whether a binary table of contents is generated (YES) or a
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND = NO
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated
+# that can be used as input for Qt's qhelpgenerator to generate a
+# Qt Compressed Help (.qch) of the generated HTML documentation.
+
+GENERATE_QHP = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can
+# be used to specify the file name of the resulting .qch file.
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE =
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating
+# Qt Help Project output. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE = org.doxygen.Project
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating
+# Qt Help Project output. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to
+# add. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME =
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the
+# custom filter to add. For more information please see
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">
+# Qt Help Project / Custom Filters</a>.
+
+QHP_CUST_FILTER_ATTRS =
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
+# project's
+# filter section matches.
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">
+# Qt Help Project / Filter Attributes</a>.
+
+QHP_SECT_FILTER_ATTRS =
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can
+# be used to specify the location of Qt's qhelpgenerator.
+# If non-empty doxygen will try to run qhelpgenerator on the generated
+# .qhp file.
+
+QHG_LOCATION =
+
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files
+# will be generated, which together with the HTML files, form an Eclipse help
+# plugin. To install this plugin and make it available under the help contents
+# menu in Eclipse, the contents of the directory containing the HTML and XML
+# files needs to be copied into the plugins directory of eclipse. The name of
+# the directory within the plugins directory should be the same as
+# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before
+# the help appears.
+
+GENERATE_ECLIPSEHELP = NO
+
+# A unique identifier for the eclipse help plugin. When installing the plugin
+# the directory name containing the HTML and XML files should also have
+# this name.
+
+ECLIPSE_DOC_ID = org.doxygen.Project
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at
+# top of each HTML page. The value NO (the default) enables the index and
+# the value YES disables it.
+
+DISABLE_INDEX = NO
+
+# This tag can be used to set the number of enum values (range [1..20])
+# that doxygen will group on one line in the generated HTML documentation.
+
+ENUM_VALUES_PER_LINE = 4
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
+# structure should be generated to display hierarchical information.
+# If the tag value is set to YES, a side panel will be generated
+# containing a tree-like index structure (just like the one that
+# is generated for HTML Help). For this to work a browser that supports
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser).
+# Windows users are probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW = NO
+
+# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories,
+# and Class Hierarchy pages using a tree view instead of an ordered list.
+
+USE_INLINE_TREES = NO
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
+# used to set the initial width (in pixels) of the frame in which the tree
+# is shown.
+
+TREEVIEW_WIDTH = 250
+
+# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open
+# links to external symbols imported via tag files in a separate window.
+
+EXT_LINKS_IN_WINDOW = NO
+
+# Use this tag to change the font size of Latex formulas included
+# as images in the HTML documentation. The default is 10. Note that
+# when you change the font size after a successful doxygen run you need
+# to manually remove any form_*.png images from the HTML output directory
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE = 10
+
+# Use the FORMULA_TRANPARENT tag to determine whether or not the images
+# generated for formulas are transparent PNGs. Transparent PNGs are
+# not supported properly for IE 6.0, but are supported on all modern browsers.
+# Note that when changing this option you need to delete any form_*.png files
+# in the HTML output before the changes have effect.
+
+FORMULA_TRANSPARENT = YES
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box
+# for the HTML output. The underlying search engine uses javascript
+# and DHTML and should work on any modern browser. Note that when using
+# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets
+# (GENERATE_DOCSET) there is already a search function so this one should
+# typically be disabled. For large projects the javascript based search engine
+# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
+
+SEARCHENGINE = YES
+
+# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
+# implemented using a PHP enabled web server instead of at the web client
+# using Javascript. Doxygen will generate the search PHP script and index
+# file to put on the web server. The advantage of the server
+# based approach is that it scales better to large projects and allows
+# full text search. The disadvances is that it is more difficult to setup
+# and does not have live searching capabilities.
+
+SERVER_BASED_SEARCH = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
+# generate Latex output.
+
+GENERATE_LATEX = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
+# invoked. If left blank `latex' will be used as the default command name.
+# Note that when enabling USE_PDFLATEX this option is only used for
+# generating bitmaps for formulas in the HTML output, but not in the
+# Makefile that is written to the output directory.
+
+LATEX_CMD_NAME = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to
+# generate index for LaTeX. If left blank `makeindex' will be used as the
+# default command name.
+
+MAKEINDEX_CMD_NAME = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
+# LaTeX documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_LATEX = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used
+# by the printer. Possible values are: a4, a4wide, letter, legal and
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE = a4wide
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES =
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
+# the generated latex document. The header should contain everything until
+# the first chapter. If it is left blank doxygen will generate a
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER =
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will
+# contain links (just like the HTML output) instead of page references
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS = YES
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
+# plain latex in the generated Makefile. Set this option to YES to get a
+# higher quality PDF documentation.
+
+USE_PDFLATEX = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
+# command to the generated LaTeX files. This will instruct LaTeX to keep
+# running if errors occur, instead of asking the user for help.
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not
+# include the index chapters (such as File Index, Compound Index, etc.)
+# in the output.
+
+LATEX_HIDE_INDICES = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include
+# source code with syntax highlighting in the LaTeX output.
+# Note that which sources are shown also depends on other settings
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
+# The RTF output is optimized for Word 97 and may not look very pretty with
+# other RTF readers or editors.
+
+GENERATE_RTF = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
+# RTF documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_RTF = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
+# will contain hyperlink fields. The RTF file will
+# contain links (just like the HTML output) instead of page references.
+# This makes the output suitable for online browsing using WORD or other
+# programs which support those fields.
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's
+# config file, i.e. a series of assignments. You only have to provide
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE =
+
+# Set optional variables used in the generation of an rtf document.
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
+# generate man pages
+
+GENERATE_MAN = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT = man
+
+# The MAN_EXTENSION tag determines the extension that is added to
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
+# then it will generate one additional man file for each entity
+# documented in the real man page(s). These additional files
+# only source the real man page, but without them the man command
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will
+# generate an XML file that captures the structure of
+# the code including all documentation.
+
+GENERATE_XML = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_SCHEMA =
+
+# The XML_DTD tag can be used to specify an XML DTD,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_DTD =
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will
+# dump the program listings (including syntax highlighting
+# and cross-referencing information) to the XML output. Note that
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will
+# generate an AutoGen Definitions (see autogen.sf.net) file
+# that captures the structure of the code including all
+# documentation. Note that this feature is still experimental
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will
+# generate a Perl module file that captures the structure of
+# the code including all documentation. Note that this
+# feature is still experimental and incomplete at the
+# moment.
+
+GENERATE_PERLMOD = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be
+# nicely formatted so it can be parsed by a human reader.
+# This is useful
+# if you want to understand what is going on.
+# On the other hand, if this
+# tag is set to NO the size of the Perl module output will be much smaller
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY = YES
+
+# The names of the make variables in the generated doxyrules.make file
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX.
+# This is useful so different doxyrules.make files included by the same
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
+# evaluate all C-preprocessor directives found in the sources and include
+# files.
+
+ENABLE_PREPROCESSING = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
+# names in the source code. If set to NO (the default) only conditional
+# compilation will be performed. Macro expansion can be done in a controlled
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
+# then the macro expansion is limited to the macros specified with the
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
+# in the INCLUDE_PATH (see below) will be search if a #include is found.
+
+SEARCH_INCLUDES = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that
+# contain include files that are not input files but should be processed by
+# the preprocessor.
+
+INCLUDE_PATH =
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
+# patterns (like *.h and *.hpp) to filter out the header-files in the
+# directories. If left blank, the patterns specified with FILE_PATTERNS will
+# be used.
+
+INCLUDE_FILE_PATTERNS =
+
+# The PREDEFINED tag can be used to specify one or more macro names that
+# are defined before the preprocessor is started (similar to the -D option of
+# gcc). The argument of the tag is a list of macros of the form: name
+# or name=definition (no spaces). If the definition and the = are
+# omitted =1 is assumed. To prevent a macro definition from being
+# undefined via #undef or recursively expanded use the := operator
+# instead of the = operator.
+
+PREDEFINED =
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then
+# this tag can be used to specify a list of macro names that should be expanded.
+# The macro definition that is found in the sources will be used.
+# Use the PREDEFINED tag if you want to use a different macro definition.
+
+EXPAND_AS_DEFINED =
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then
+# doxygen's preprocessor will remove all function-like macros that are alone
+# on a line, have an all uppercase name, and do not end with a semicolon. Such
+# function macros are typically used for boiler-plate code, and will confuse
+# the parser if not removed.
+
+SKIP_FUNCTION_MACROS = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles.
+# Optionally an initial location of the external documentation
+# can be added for each tagfile. The format of a tag file without
+# this location is as follows:
+#
+# TAGFILES = file1 file2 ...
+# Adding location for the tag files is done as follows:
+#
+# TAGFILES = file1=loc1 "file2 = loc2" ...
+# where "loc1" and "loc2" can be relative or absolute paths or
+# URLs. If a location is present for each tag, the installdox tool
+# does not have to be run to correct the links.
+# Note that each tag file must have a unique name
+# (where the name does NOT include the path)
+# If a tag file is not located in the directory in which doxygen
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES =
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE =
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed
+# in the class index. If set to NO only the inherited external classes
+# will be listed.
+
+ALLEXTERNALS = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed
+# in the modules index. If set to NO, only the current project's groups will
+# be listed.
+
+EXTERNAL_GROUPS = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base
+# or super classes. Setting the tag to NO turns the diagrams off. Note that
+# this option is superseded by the HAVE_DOT option below. This is only a
+# fallback. It is recommended to install and use dot, since it yields more
+# powerful graphs.
+
+CLASS_DIAGRAMS = YES
+
+# You can define message sequence charts within doxygen comments using the \msc
+# command. Doxygen will then run the mscgen tool (see
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where
+# the mscgen tool resides. If left empty the tool is assumed to be found in the
+# default search path.
+
+MSCGEN_PATH =
+
+# If set to YES, the inheritance and collaboration graphs will hide
+# inheritance and usage relations if the target is undocumented
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
+# available from the path. This tool is part of Graphviz, a graph visualization
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT = NO
+
+# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is
+# allowed to run in parallel. When set to 0 (the default) doxygen will
+# base this on the number of processors available in the system. You can set it
+# explicitly to a value larger than 0 to get control over the balance
+# between CPU load and processing speed.
+
+DOT_NUM_THREADS = 0
+
+# By default doxygen will write a font called FreeSans.ttf to the output
+# directory and reference it in all dot files that doxygen generates. This
+# font does not include all possible unicode characters however, so when you need
+# these (or just want a differently looking font) you can specify the font name
+# using DOT_FONTNAME. You need need to make sure dot is able to find the font,
+# which can be done by putting it in a standard location or by setting the
+# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory
+# containing the font.
+
+DOT_FONTNAME = FreeSans.ttf
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs.
+# The default size is 10pt.
+
+DOT_FONTSIZE = 10
+
+# By default doxygen will tell dot to use the output directory to look for the
+# FreeSans.ttf font (which doxygen will put there itself). If you specify a
+# different font using DOT_FONTNAME you can set the path where dot
+# can find it using this tag.
+
+DOT_FONTPATH =
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect inheritance relations. Setting this tag to YES will force the
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect implementation dependencies (inheritance, containment, and
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and
+# collaboration diagrams in a style similar to the OMG's Unified Modeling
+# Language.
+
+UML_LOOK = NO
+
+# If set to YES, the inheritance and collaboration graphs will show the
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT
+# tags are set to YES then doxygen will generate a graph for each documented
+# file showing the direct and indirect include dependencies of the file with
+# other documented files.
+
+INCLUDE_GRAPH = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each
+# documented header file showing the documented files that directly or
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH = YES
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then
+# doxygen will generate a call dependency graph for every global function
+# or class method. Note that enabling this option will significantly increase
+# the time of a run. So in most cases it will be better to enable call graphs
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then
+# doxygen will generate a caller dependency graph for every global function
+# or class method. Note that enabling this option will significantly increase
+# the time of a run. So in most cases it will be better to enable caller
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
+# will graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES
+# then doxygen will show the dependencies a directory has on other directories
+# in a graphical way. The dependency relations are determined by the #include
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
+# generated by dot. Possible values are png, jpg, or gif
+# If left blank png will be used.
+
+DOT_IMAGE_FORMAT = png
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH =
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that
+# contain dot files that are included in the documentation (see the
+# \dotfile command).
+
+DOTFILE_DIRS =
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of
+# nodes that will be shown in the graph. If the number of nodes in a graph
+# becomes larger than this value, doxygen will truncate the graph, which is
+# visualized by representing a node as a red box. Note that doxygen if the
+# number of direct children of the root node in a graph is already larger than
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the
+# graphs generated by dot. A depth value of 3 means that only nodes reachable
+# from the root by following a path via at most 3 edges will be shown. Nodes
+# that lay further from the root node will be omitted. Note that setting this
+# option to 1 or 2 may greatly reduce the computation time needed for large
+# code bases. Also note that the size of a graph can be further restricted by
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
+# background. This is disabled by default, because dot on Windows does not
+# seem to support this out of the box. Warning: Depending on the platform used,
+# enabling this option may lead to badly anti-aliased labels on the edges of
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output
+# files in one run (i.e. multiple -o and -T options on the command line). This
+# makes dot run faster, but since only newer versions of dot (>1.8.10)
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS = YES
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will
+# generate a legend page explaining the meaning of the various boxes and
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will
+# remove the intermediate dot files that are used to generate
+# the various graphs.
+
+DOT_CLEANUP = YES
diff --git a/Source/3rdParty/SDL2/src/hidapi/hidapi/hidapi.h b/Source/3rdParty/SDL2/src/hidapi/hidapi/hidapi.h
new file mode 100644
index 0000000..15d6323
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/hidapi/hidapi.h
@@ -0,0 +1,398 @@
+/*******************************************************
+ HIDAPI - Multi-Platform library for
+ communication with HID devices.
+
+ Alan Ott
+ Signal 11 Software
+
+ 8/22/2009
+
+ Copyright 2009, All Rights Reserved.
+
+ At the discretion of the user of this library,
+ this software may be licensed under the terms of the
+ GNU General Public License v3, a BSD-Style license, or the
+ original HIDAPI license as outlined in the LICENSE.txt,
+ LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
+ files located at the root of the source distribution.
+ These files may also be found in the public source
+ code repository located at:
+ http://github.com/signal11/hidapi .
+********************************************************/
+
+/** @file
+ * @defgroup API hidapi API
+ */
+
+#ifndef HIDAPI_H__
+#define HIDAPI_H__
+
+#include <wchar.h>
+
+#if defined(_WIN32) && !defined(NAMESPACE) && (0) /* SDL: don't export hidapi syms */
+ #define HID_API_EXPORT __declspec(dllexport)
+ #define HID_API_CALL
+#else
+ #define HID_API_EXPORT /**< API export macro */
+ #define HID_API_CALL /**< API call macro */
+#endif
+
+#define HID_API_EXPORT_CALL HID_API_EXPORT HID_API_CALL /**< API export and call macro*/
+
+#if defined(__cplusplus) && !defined(NAMESPACE)
+extern "C" {
+#endif
+#ifdef NAMESPACE
+namespace NAMESPACE {
+#endif
+
+ struct hid_device_;
+ typedef struct hid_device_ hid_device; /**< opaque hidapi structure */
+
+ /** hidapi info structure */
+ struct hid_device_info {
+ /** Platform-specific device path */
+ char *path;
+ /** Device Vendor ID */
+ unsigned short vendor_id;
+ /** Device Product ID */
+ unsigned short product_id;
+ /** Serial Number */
+ wchar_t *serial_number;
+ /** Device Release Number in binary-coded decimal,
+ also known as Device Version Number */
+ unsigned short release_number;
+ /** Manufacturer String */
+ wchar_t *manufacturer_string;
+ /** Product string */
+ wchar_t *product_string;
+ /** Usage Page for this Device/Interface
+ (Windows/Mac only). */
+ unsigned short usage_page;
+ /** Usage for this Device/Interface
+ (Windows/Mac only).*/
+ unsigned short usage;
+ /** The USB interface which this logical device
+ represents. Valid on both Linux implementations
+ in all cases, and valid on the Windows implementation
+ only if the device contains more than one interface. */
+ int interface_number;
+
+ /** Pointer to the next device */
+ struct hid_device_info *next;
+ };
+
+
+ /** @brief Initialize the HIDAPI library.
+
+ This function initializes the HIDAPI library. Calling it is not
+ strictly necessary, as it will be called automatically by
+ hid_enumerate() and any of the hid_open_*() functions if it is
+ needed. This function should be called at the beginning of
+ execution however, if there is a chance of HIDAPI handles
+ being opened by different threads simultaneously.
+
+ @ingroup API
+
+ @returns
+ This function returns 0 on success and -1 on error.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_init(void);
+
+ /** @brief Finalize the HIDAPI library.
+
+ This function frees all of the static data associated with
+ HIDAPI. It should be called at the end of execution to avoid
+ memory leaks.
+
+ @ingroup API
+
+ @returns
+ This function returns 0 on success and -1 on error.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_exit(void);
+
+ /** @brief Enumerate the HID Devices.
+
+ This function returns a linked list of all the HID devices
+ attached to the system which match vendor_id and product_id.
+ If @p vendor_id is set to 0 then any vendor matches.
+ If @p product_id is set to 0 then any product matches.
+ If @p vendor_id and @p product_id are both set to 0, then
+ all HID devices will be returned.
+
+ @ingroup API
+ @param vendor_id The Vendor ID (VID) of the types of device
+ to open.
+ @param product_id The Product ID (PID) of the types of
+ device to open.
+
+ @returns
+ This function returns a pointer to a linked list of type
+ struct #hid_device, containing information about the HID devices
+ attached to the system, or NULL in the case of failure. Free
+ this linked list by calling hid_free_enumeration().
+ */
+ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id);
+
+ /** @brief Free an enumeration Linked List
+
+ This function frees a linked list created by hid_enumerate().
+
+ @ingroup API
+ @param devs Pointer to a list of struct_device returned from
+ hid_enumerate().
+ */
+ void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs);
+
+ /** @brief Open a HID device using a Vendor ID (VID), Product ID
+ (PID) and optionally a serial number.
+
+ If @p serial_number is NULL, the first device with the
+ specified VID and PID is opened.
+
+ @ingroup API
+ @param vendor_id The Vendor ID (VID) of the device to open.
+ @param product_id The Product ID (PID) of the device to open.
+ @param serial_number The Serial Number of the device to open
+ (Optionally NULL).
+
+ @returns
+ This function returns a pointer to a #hid_device object on
+ success or NULL on failure.
+ */
+ HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number);
+
+ /** @brief Open a HID device by its path name.
+
+ The path name be determined by calling hid_enumerate(), or a
+ platform-specific path name can be used (eg: /dev/hidraw0 on
+ Linux).
+
+ @ingroup API
+ @param path The path name of the device to open
+
+ @returns
+ This function returns a pointer to a #hid_device object on
+ success or NULL on failure.
+ */
+ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bExclusive /* = false */);
+
+ /** @brief Write an Output report to a HID device.
+
+ The first byte of @p data[] must contain the Report ID. For
+ devices which only support a single report, this must be set
+ to 0x0. The remaining bytes contain the report data. Since
+ the Report ID is mandatory, calls to hid_write() will always
+ contain one more byte than the report contains. For example,
+ if a hid report is 16 bytes long, 17 bytes must be passed to
+ hid_write(), the Report ID (or 0x0, for devices with a
+ single report), followed by the report data (16 bytes). In
+ this example, the length passed in would be 17.
+
+ hid_write() will send the data on the first OUT endpoint, if
+ one exists. If it does not, it will send the data through
+ the Control Endpoint (Endpoint 0).
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param data The data to send, including the report number as
+ the first byte.
+ @param length The length in bytes of the data to send.
+
+ @returns
+ This function returns the actual number of bytes written and
+ -1 on error.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_write(hid_device *device, const unsigned char *data, size_t length);
+
+ /** @brief Read an Input report from a HID device with timeout.
+
+ Input reports are returned
+ to the host through the INTERRUPT IN endpoint. The first byte will
+ contain the Report number if the device uses numbered reports.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param data A buffer to put the read data into.
+ @param length The number of bytes to read. For devices with
+ multiple reports, make sure to read an extra byte for
+ the report number.
+ @param milliseconds timeout in milliseconds or -1 for blocking wait.
+
+ @returns
+ This function returns the actual number of bytes read and
+ -1 on error. If no packet was available to be read within
+ the timeout period, this function returns 0.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *device, unsigned char *data, size_t length, int milliseconds);
+
+ /** @brief Read an Input report from a HID device.
+
+ Input reports are returned
+ to the host through the INTERRUPT IN endpoint. The first byte will
+ contain the Report number if the device uses numbered reports.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param data A buffer to put the read data into.
+ @param length The number of bytes to read. For devices with
+ multiple reports, make sure to read an extra byte for
+ the report number.
+
+ @returns
+ This function returns the actual number of bytes read and
+ -1 on error. If no packet was available to be read and
+ the handle is in non-blocking mode, this function returns 0.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_read(hid_device *device, unsigned char *data, size_t length);
+
+ /** @brief Set the device handle to be non-blocking.
+
+ In non-blocking mode calls to hid_read() will return
+ immediately with a value of 0 if there is no data to be
+ read. In blocking mode, hid_read() will wait (block) until
+ there is data to read before returning.
+
+ Nonblocking can be turned on and off at any time.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param nonblock enable or not the nonblocking reads
+ - 1 to enable nonblocking
+ - 0 to disable nonblocking.
+
+ @returns
+ This function returns 0 on success and -1 on error.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *device, int nonblock);
+
+ /** @brief Send a Feature report to the device.
+
+ Feature reports are sent over the Control endpoint as a
+ Set_Report transfer. The first byte of @p data[] must
+ contain the Report ID. For devices which only support a
+ single report, this must be set to 0x0. The remaining bytes
+ contain the report data. Since the Report ID is mandatory,
+ calls to hid_send_feature_report() will always contain one
+ more byte than the report contains. For example, if a hid
+ report is 16 bytes long, 17 bytes must be passed to
+ hid_send_feature_report(): the Report ID (or 0x0, for
+ devices which do not use numbered reports), followed by the
+ report data (16 bytes). In this example, the length passed
+ in would be 17.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param data The data to send, including the report number as
+ the first byte.
+ @param length The length in bytes of the data to send, including
+ the report number.
+
+ @returns
+ This function returns the actual number of bytes written and
+ -1 on error.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *device, const unsigned char *data, size_t length);
+
+ /** @brief Get a feature report from a HID device.
+
+ Set the first byte of @p data[] to the Report ID of the
+ report to be read. Make sure to allow space for this
+ extra byte in @p data[]. Upon return, the first byte will
+ still contain the Report ID, and the report data will
+ start in data[1].
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param data A buffer to put the read data into, including
+ the Report ID. Set the first byte of @p data[] to the
+ Report ID of the report to be read, or set it to zero
+ if your device does not use numbered reports.
+ @param length The number of bytes to read, including an
+ extra byte for the report ID. The buffer can be longer
+ than the actual report.
+
+ @returns
+ This function returns the number of bytes read plus
+ one for the report ID (which is still in the first
+ byte), or -1 on error.
+ */
+ int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *device, unsigned char *data, size_t length);
+
+ /** @brief Close a HID device.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ */
+ void HID_API_EXPORT HID_API_CALL hid_close(hid_device *device);
+
+ /** @brief Get The Manufacturer String from a HID device.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param string A wide string buffer to put the data into.
+ @param maxlen The length of the buffer in multiples of wchar_t.
+
+ @returns
+ This function returns 0 on success and -1 on error.
+ */
+ int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *device, wchar_t *string, size_t maxlen);
+
+ /** @brief Get The Product String from a HID device.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param string A wide string buffer to put the data into.
+ @param maxlen The length of the buffer in multiples of wchar_t.
+
+ @returns
+ This function returns 0 on success and -1 on error.
+ */
+ int HID_API_EXPORT_CALL hid_get_product_string(hid_device *device, wchar_t *string, size_t maxlen);
+
+ /** @brief Get The Serial Number String from a HID device.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param string A wide string buffer to put the data into.
+ @param maxlen The length of the buffer in multiples of wchar_t.
+
+ @returns
+ This function returns 0 on success and -1 on error.
+ */
+ int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *device, wchar_t *string, size_t maxlen);
+
+ /** @brief Get a string from a HID device, based on its string index.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+ @param string_index The index of the string to get.
+ @param string A wide string buffer to put the data into.
+ @param maxlen The length of the buffer in multiples of wchar_t.
+
+ @returns
+ This function returns 0 on success and -1 on error.
+ */
+ int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *device, int string_index, wchar_t *string, size_t maxlen);
+
+ /** @brief Get a string describing the last error which occurred.
+
+ @ingroup API
+ @param device A device handle returned from hid_open().
+
+ @returns
+ This function returns a string containing the last error
+ which occurred or NULL if none has occurred.
+ */
+ HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *device);
+
+#if defined(__cplusplus) && !defined(NAMESPACE)
+}
+#endif
+#ifdef NAMESPACE
+}
+#endif
+
+#endif
+
diff --git a/Source/3rdParty/SDL2/src/hidapi/hidtest/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/hidtest/Makefile.am
new file mode 100644
index 0000000..d278644
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/hidtest/Makefile.am
@@ -0,0 +1,20 @@
+AM_CPPFLAGS = -I$(top_srcdir)/hidapi/
+
+## Linux
+if OS_LINUX
+noinst_PROGRAMS = hidtest-libusb hidtest-hidraw
+
+hidtest_hidraw_SOURCES = hidtest.cpp
+hidtest_hidraw_LDADD = $(top_builddir)/linux/libhidapi-hidraw.la
+
+hidtest_libusb_SOURCES = hidtest.cpp
+hidtest_libusb_LDADD = $(top_builddir)/libusb/libhidapi-libusb.la
+else
+
+# Other OS's
+noinst_PROGRAMS = hidtest
+
+hidtest_SOURCES = hidtest.cpp
+hidtest_LDADD = $(top_builddir)/$(backend)/libhidapi.la
+
+endif
diff --git a/Source/3rdParty/SDL2/src/hidapi/hidtest/hidtest.cpp b/Source/3rdParty/SDL2/src/hidapi/hidtest/hidtest.cpp
new file mode 100644
index 0000000..94f0a5c
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/hidtest/hidtest.cpp
@@ -0,0 +1,194 @@
+/*******************************************************
+ Windows HID simplification
+
+ Alan Ott
+ Signal 11 Software
+
+ 8/22/2009
+
+ Copyright 2009
+
+ This contents of this file may be used by anyone
+ for any reason without any conditions and may be
+ used as a starting point for your own applications
+ which use HIDAPI.
+********************************************************/
+
+#include <stdio.h>
+#include <wchar.h>
+#include <string.h>
+#include <stdlib.h>
+#include "hidapi.h"
+
+// Headers needed for sleeping.
+#ifdef _WIN32
+ #include <windows.h>
+#else
+ #include <unistd.h>
+#endif
+
+int main(int argc, char* argv[])
+{
+ int res;
+ unsigned char buf[256];
+ #define MAX_STR 255
+ wchar_t wstr[MAX_STR];
+ hid_device *handle;
+ int i;
+
+#ifdef WIN32
+ UNREFERENCED_PARAMETER(argc);
+ UNREFERENCED_PARAMETER(argv);
+#endif
+
+ struct hid_device_info *devs, *cur_dev;
+
+ if (hid_init())
+ return -1;
+
+ devs = hid_enumerate(0x0, 0x0);
+ cur_dev = devs;
+ while (cur_dev) {
+ printf("Device Found\n type: %04hx %04hx\n path: %s\n serial_number: %ls", cur_dev->vendor_id, cur_dev->product_id, cur_dev->path, cur_dev->serial_number);
+ printf("\n");
+ printf(" Manufacturer: %ls\n", cur_dev->manufacturer_string);
+ printf(" Product: %ls\n", cur_dev->product_string);
+ printf(" Release: %hx\n", cur_dev->release_number);
+ printf(" Interface: %d\n", cur_dev->interface_number);
+ printf("\n");
+ cur_dev = cur_dev->next;
+ }
+ hid_free_enumeration(devs);
+
+ // Set up the command buffer.
+ memset(buf,0x00,sizeof(buf));
+ buf[0] = 0x01;
+ buf[1] = 0x81;
+
+
+ // Open the device using the VID, PID,
+ // and optionally the Serial number.
+ ////handle = hid_open(0x4d8, 0x3f, L"12345");
+ handle = hid_open(0x4d8, 0x3f, NULL);
+ if (!handle) {
+ printf("unable to open device\n");
+ return 1;
+ }
+
+ // Read the Manufacturer String
+ wstr[0] = 0x0000;
+ res = hid_get_manufacturer_string(handle, wstr, MAX_STR);
+ if (res < 0)
+ printf("Unable to read manufacturer string\n");
+ printf("Manufacturer String: %ls\n", wstr);
+
+ // Read the Product String
+ wstr[0] = 0x0000;
+ res = hid_get_product_string(handle, wstr, MAX_STR);
+ if (res < 0)
+ printf("Unable to read product string\n");
+ printf("Product String: %ls\n", wstr);
+
+ // Read the Serial Number String
+ wstr[0] = 0x0000;
+ res = hid_get_serial_number_string(handle, wstr, MAX_STR);
+ if (res < 0)
+ printf("Unable to read serial number string\n");
+ printf("Serial Number String: (%d) %ls", wstr[0], wstr);
+ printf("\n");
+
+ // Read Indexed String 1
+ wstr[0] = 0x0000;
+ res = hid_get_indexed_string(handle, 1, wstr, MAX_STR);
+ if (res < 0)
+ printf("Unable to read indexed string 1\n");
+ printf("Indexed String 1: %ls\n", wstr);
+
+ // Set the hid_read() function to be non-blocking.
+ hid_set_nonblocking(handle, 1);
+
+ // Try to read from the device. There shoud be no
+ // data here, but execution should not block.
+ res = hid_read(handle, buf, 17);
+
+ // Send a Feature Report to the device
+ buf[0] = 0x2;
+ buf[1] = 0xa0;
+ buf[2] = 0x0a;
+ buf[3] = 0x00;
+ buf[4] = 0x00;
+ res = hid_send_feature_report(handle, buf, 17);
+ if (res < 0) {
+ printf("Unable to send a feature report.\n");
+ }
+
+ memset(buf,0,sizeof(buf));
+
+ // Read a Feature Report from the device
+ buf[0] = 0x2;
+ res = hid_get_feature_report(handle, buf, sizeof(buf));
+ if (res < 0) {
+ printf("Unable to get a feature report.\n");
+ printf("%ls", hid_error(handle));
+ }
+ else {
+ // Print out the returned buffer.
+ printf("Feature Report\n ");
+ for (i = 0; i < res; i++)
+ printf("%02hhx ", buf[i]);
+ printf("\n");
+ }
+
+ memset(buf,0,sizeof(buf));
+
+ // Toggle LED (cmd 0x80). The first byte is the report number (0x1).
+ buf[0] = 0x1;
+ buf[1] = 0x80;
+ res = hid_write(handle, buf, 17);
+ if (res < 0) {
+ printf("Unable to write()\n");
+ printf("Error: %ls\n", hid_error(handle));
+ }
+
+
+ // Request state (cmd 0x81). The first byte is the report number (0x1).
+ buf[0] = 0x1;
+ buf[1] = 0x81;
+ hid_write(handle, buf, 17);
+ if (res < 0)
+ printf("Unable to write() (2)\n");
+
+ // Read requested state. hid_read() has been set to be
+ // non-blocking by the call to hid_set_nonblocking() above.
+ // This loop demonstrates the non-blocking nature of hid_read().
+ res = 0;
+ while (res == 0) {
+ res = hid_read(handle, buf, sizeof(buf));
+ if (res == 0)
+ printf("waiting...\n");
+ if (res < 0)
+ printf("Unable to read()\n");
+ #ifdef WIN32
+ Sleep(500);
+ #else
+ usleep(500*1000);
+ #endif
+ }
+
+ printf("Data read:\n ");
+ // Print out the returned buffer.
+ for (i = 0; i < res; i++)
+ printf("%02hhx ", buf[i]);
+ printf("\n");
+
+ hid_close(handle);
+
+ /* Free static HIDAPI objects. */
+ hid_exit();
+
+#ifdef WIN32
+ system("pause");
+#endif
+
+ return 0;
+}
diff --git a/Source/3rdParty/SDL2/src/hidapi/ios/Makefile-manual b/Source/3rdParty/SDL2/src/hidapi/ios/Makefile-manual
new file mode 100644
index 0000000..939a077
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/ios/Makefile-manual
@@ -0,0 +1,32 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-07-03
+###########################################
+
+all: hidtest
+
+CC=gcc
+CXX=g++
+COBJS=hid.o
+CPPOBJS=../hidtest/hidtest.o
+OBJS=$(COBJS) $(CPPOBJS)
+CFLAGS+=-I../hidapi -Wall -g -c
+LIBS=-framework CoreBluetooth -framework CoreFoundation
+
+
+hidtest: $(OBJS)
+ g++ -Wall -g $^ $(LIBS) -o hidtest
+
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CFLAGS) $< -o $@
+
+clean:
+ rm -f *.o hidtest $(CPPOBJS)
+
+.PHONY: clean
diff --git a/Source/3rdParty/SDL2/src/hidapi/ios/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/ios/Makefile.am
new file mode 100644
index 0000000..1f8f2ce
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/ios/Makefile.am
@@ -0,0 +1,9 @@
+lib_LTLIBRARIES = libhidapi.la
+libhidapi_la_SOURCES = hid.m
+libhidapi_la_LDFLAGS = $(LTLDFLAGS)
+AM_CPPFLAGS = -I$(top_srcdir)/hidapi/
+
+hdrdir = $(includedir)/hidapi
+hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
+
+EXTRA_DIST = Makefile-manual
diff --git a/Source/3rdParty/SDL2/src/hidapi/ios/hid.m b/Source/3rdParty/SDL2/src/hidapi/ios/hid.m
new file mode 100644
index 0000000..a0ca7cd
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/ios/hid.m
@@ -0,0 +1,914 @@
+//======== Copyright (c) 2017 Valve Corporation, All rights reserved. =========
+//
+// Purpose: HID device abstraction temporary stub
+//
+//=============================================================================
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include <CoreBluetooth/CoreBluetooth.h>
+#include <QuartzCore/QuartzCore.h>
+#import <UIKit/UIKit.h>
+#import <mach/mach_time.h>
+#include <pthread.h>
+#include <sys/time.h>
+#include <unistd.h>
+#include "../hidapi/hidapi.h"
+
+#define VALVE_USB_VID 0x28DE
+#define D0G_BLE2_PID 0x1106
+
+typedef uint32_t uint32;
+typedef uint64_t uint64;
+
+// enables detailed NSLog logging of feature reports
+#define FEATURE_REPORT_LOGGING 0
+
+#define REPORT_SEGMENT_DATA_FLAG 0x80
+#define REPORT_SEGMENT_LAST_FLAG 0x40
+
+#define VALVE_SERVICE @"100F6C32-1735-4313-B402-38567131E5F3"
+
+// (READ/NOTIFICATIONS)
+#define VALVE_INPUT_CHAR @"100F6C33-1735-4313-B402-38567131E5F3"
+
+//  (READ/WRITE)
+#define VALVE_REPORT_CHAR @"100F6C34-1735-4313-B402-38567131E5F3"
+
+// TODO: create CBUUID's in __attribute__((constructor)) rather than doing [CBUUID UUIDWithString:...] everywhere
+
+#pragma pack(push,1)
+
+typedef struct
+{
+ uint8_t segmentHeader;
+ uint8_t featureReportMessageID;
+ uint8_t length;
+ uint8_t settingIdentifier;
+ union {
+ uint16_t usPayload;
+ uint32_t uPayload;
+ uint64_t ulPayload;
+ uint8_t ucPayload[15];
+ };
+} bluetoothSegment;
+
+typedef struct {
+ uint8_t id;
+ union {
+ bluetoothSegment segment;
+ struct {
+ uint8_t segmentHeader;
+ uint8_t featureReportMessageID;
+ uint8_t length;
+ uint8_t settingIdentifier;
+ union {
+ uint16_t usPayload;
+ uint32_t uPayload;
+ uint64_t ulPayload;
+ uint8_t ucPayload[15];
+ };
+ };
+ };
+} hidFeatureReport;
+
+#pragma pack(pop)
+
+size_t GetBluetoothSegmentSize(bluetoothSegment *segment)
+{
+ return segment->length + 3;
+}
+
+#define RingBuffer_cbElem 19
+#define RingBuffer_nElem 4096
+
+typedef struct {
+ int _first, _last;
+ uint8_t _data[ ( RingBuffer_nElem * RingBuffer_cbElem ) ];
+ pthread_mutex_t accessLock;
+} RingBuffer;
+
+static void RingBuffer_init( RingBuffer *this )
+{
+ this->_first = -1;
+ this->_last = 0;
+ pthread_mutex_init( &this->accessLock, 0 );
+}
+
+static bool RingBuffer_write( RingBuffer *this, const uint8_t *src )
+{
+ pthread_mutex_lock( &this->accessLock );
+ memcpy( &this->_data[ this->_last ], src, RingBuffer_cbElem );
+ if ( this->_first == -1 )
+ {
+ this->_first = this->_last;
+ }
+ this->_last = ( this->_last + RingBuffer_cbElem ) % (RingBuffer_nElem * RingBuffer_cbElem);
+ if ( this->_last == this->_first )
+ {
+ this->_first = ( this->_first + RingBuffer_cbElem ) % (RingBuffer_nElem * RingBuffer_cbElem);
+ pthread_mutex_unlock( &this->accessLock );
+ return false;
+ }
+ pthread_mutex_unlock( &this->accessLock );
+ return true;
+}
+
+static bool RingBuffer_read( RingBuffer *this, uint8_t *dst )
+{
+ pthread_mutex_lock( &this->accessLock );
+ if ( this->_first == -1 )
+ {
+ pthread_mutex_unlock( &this->accessLock );
+ return false;
+ }
+ memcpy( dst, &this->_data[ this->_first ], RingBuffer_cbElem );
+ this->_first = ( this->_first + RingBuffer_cbElem ) % (RingBuffer_nElem * RingBuffer_cbElem);
+ if ( this->_first == this->_last )
+ {
+ this->_first = -1;
+ }
+ pthread_mutex_unlock( &this->accessLock );
+ return true;
+}
+
+
+#pragma mark HIDBLEDevice Definition
+
+typedef enum
+{
+ BLEDeviceWaitState_None,
+ BLEDeviceWaitState_Waiting,
+ BLEDeviceWaitState_Complete,
+ BLEDeviceWaitState_Error
+} BLEDeviceWaitState;
+
+@interface HIDBLEDevice : NSObject <CBPeripheralDelegate>
+{
+ RingBuffer _inputReports;
+ uint8_t _featureReport[20];
+ BLEDeviceWaitState _waitStateForReadFeatureReport;
+ BLEDeviceWaitState _waitStateForWriteFeatureReport;
+}
+
+@property (nonatomic, readwrite) bool connected;
+@property (nonatomic, readwrite) bool ready;
+
+@property (nonatomic, strong) CBPeripheral *bleSteamController;
+@property (nonatomic, strong) CBCharacteristic *bleCharacteristicInput;
+@property (nonatomic, strong) CBCharacteristic *bleCharacteristicReport;
+
+- (id)initWithPeripheral:(CBPeripheral *)peripheral;
+
+@end
+
+
+@interface HIDBLEManager : NSObject <CBCentralManagerDelegate>
+
+@property (nonatomic) int nPendingScans;
+@property (nonatomic) int nPendingPairs;
+@property (nonatomic, strong) CBCentralManager *centralManager;
+@property (nonatomic, strong) NSMapTable<CBPeripheral *, HIDBLEDevice *> *deviceMap;
+@property (nonatomic, retain) dispatch_queue_t bleSerialQueue;
+
++ (instancetype)sharedInstance;
+- (void)startScan:(int)duration;
+- (void)stopScan;
+- (int)updateConnectedSteamControllers:(BOOL) bForce;
+- (void)appWillResignActiveNotification:(NSNotification *)note;
+- (void)appDidBecomeActiveNotification:(NSNotification *)note;
+
+@end
+
+
+// singleton class - access using HIDBLEManager.sharedInstance
+@implementation HIDBLEManager
+
++ (instancetype)sharedInstance
+{
+ static HIDBLEManager *sharedInstance = nil;
+ static dispatch_once_t onceToken;
+ dispatch_once(&onceToken, ^{
+ sharedInstance = [HIDBLEManager new];
+ sharedInstance.nPendingScans = 0;
+ sharedInstance.nPendingPairs = 0;
+
+ [[NSNotificationCenter defaultCenter] addObserver:sharedInstance selector:@selector(appWillResignActiveNotification:) name: UIApplicationWillResignActiveNotification object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:sharedInstance selector:@selector(appDidBecomeActiveNotification:) name:UIApplicationDidBecomeActiveNotification object:nil];
+
+ // receive reports on a high-priority serial-queue. optionally put writes on the serial queue to avoid logical
+ // race conditions talking to the controller from multiple threads, although BLE fragmentation/assembly means
+ // that we can still screw this up.
+ // most importantly we need to consume reports at a high priority to avoid the OS thinking we aren't really
+ // listening to the BLE device, as iOS on slower devices may stop delivery of packets to the app WITHOUT ACTUALLY
+ // DISCONNECTING FROM THE DEVICE if we don't react quickly enough to their delivery.
+ // see also the error-handling states in the peripheral delegate to re-open the device if it gets closed
+ sharedInstance.bleSerialQueue = dispatch_queue_create( "com.valvesoftware.steamcontroller.ble", DISPATCH_QUEUE_SERIAL );
+ dispatch_set_target_queue( sharedInstance.bleSerialQueue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
+
+ // creating a CBCentralManager will always trigger a future centralManagerDidUpdateState:
+ // where any scanning gets started or connecting to existing peripherals happens, it's never already in a
+ // powered-on state for a newly launched application.
+ sharedInstance.centralManager = [[CBCentralManager alloc] initWithDelegate:sharedInstance queue:sharedInstance.bleSerialQueue];
+ sharedInstance.deviceMap = [[NSMapTable alloc] initWithKeyOptions:NSMapTableWeakMemory valueOptions:NSMapTableStrongMemory capacity:4];
+ });
+ return sharedInstance;
+}
+
+// called for NSNotification UIApplicationWillResignActiveNotification
+- (void)appWillResignActiveNotification:(NSNotification *)note
+{
+ // we'll get resign-active notification if pairing is happening.
+ if ( self.nPendingPairs > 0 )
+ return;
+
+ for ( CBPeripheral *peripheral in self.deviceMap )
+ {
+ HIDBLEDevice *steamController = [self.deviceMap objectForKey:peripheral];
+ if ( steamController )
+ {
+ steamController.connected = NO;
+ steamController.ready = NO;
+ [self.centralManager cancelPeripheralConnection:peripheral];
+ }
+ }
+ [self.deviceMap removeAllObjects];
+}
+
+// called for NSNotification UIApplicationDidBecomeActiveNotification
+// whenever the application comes back from being inactive, trigger a 20s pairing scan and reconnect
+// any devices that may have paired while we were inactive.
+- (void)appDidBecomeActiveNotification:(NSNotification *)note
+{
+ [self updateConnectedSteamControllers:true];
+ [self startScan:20];
+}
+
+- (int)updateConnectedSteamControllers:(BOOL) bForce
+{
+ static uint64_t s_unLastUpdateTick = 0;
+ static mach_timebase_info_data_t s_timebase_info;
+
+ if (s_timebase_info.denom == 0)
+ {
+ mach_timebase_info( &s_timebase_info );
+ }
+
+ uint64_t ticksNow = mach_approximate_time();
+ if ( !bForce && ( ( (ticksNow - s_unLastUpdateTick) * s_timebase_info.numer ) / s_timebase_info.denom ) < (5ull * NSEC_PER_SEC) )
+ return (int)self.deviceMap.count;
+
+ // we can see previously connected BLE peripherals but can't connect until the CBCentralManager
+ // is fully powered up - only do work when we are in that state
+ if ( self.centralManager.state != CBManagerStatePoweredOn )
+ return (int)self.deviceMap.count;
+
+ // only update our last-check-time if we actually did work, otherwise there can be a long delay during initial power-up
+ s_unLastUpdateTick = mach_approximate_time();
+
+ // if a pair is in-flight, the central manager may still give it back via retrieveConnected... and
+ // cause the SDL layer to attempt to initialize it while some of its endpoints haven't yet been established
+ if ( self.nPendingPairs > 0 )
+ return (int)self.deviceMap.count;
+
+ NSArray<CBPeripheral *> *peripherals = [self.centralManager retrieveConnectedPeripheralsWithServices: @[ [CBUUID UUIDWithString:@"180A"]]];
+ for ( CBPeripheral *peripheral in peripherals )
+ {
+ // we already know this peripheral
+ if ( [self.deviceMap objectForKey: peripheral] != nil )
+ continue;
+
+ NSLog( @"connected peripheral: %@", peripheral );
+ if ( [peripheral.name isEqualToString:@"SteamController"] )
+ {
+ HIDBLEDevice *steamController = [[HIDBLEDevice alloc] initWithPeripheral:peripheral];
+ [self.deviceMap setObject:steamController forKey:peripheral];
+ [self.centralManager connectPeripheral:peripheral options:nil];
+ }
+ }
+
+ return (int)self.deviceMap.count;
+}
+
+// manual API for folks to start & stop scanning
+- (void)startScan:(int)duration
+{
+ NSLog( @"BLE: requesting scan for %d seconds", duration );
+ @synchronized (self)
+ {
+ if ( _nPendingScans++ == 0 )
+ {
+ [self.centralManager scanForPeripheralsWithServices:nil options:nil];
+ }
+ }
+
+ if ( duration != 0 )
+ {
+ dispatch_after( dispatch_time( DISPATCH_TIME_NOW, (int64_t)(duration * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
+ [self stopScan];
+ });
+ }
+}
+
+- (void)stopScan
+{
+ NSLog( @"BLE: stopping scan" );
+ @synchronized (self)
+ {
+ if ( --_nPendingScans <= 0 )
+ {
+ _nPendingScans = 0;
+ [self.centralManager stopScan];
+ }
+ }
+}
+
+
+#pragma mark CBCentralManagerDelegate Implementation
+
+// called whenever the BLE hardware state changes.
+- (void)centralManagerDidUpdateState:(CBCentralManager *)central
+{
+ switch ( central.state )
+ {
+ case CBCentralManagerStatePoweredOn:
+ {
+ NSLog( @"CoreBluetooth BLE hardware is powered on and ready" );
+
+ // at startup, if we have no already attached peripherals, do a 20s scan for new unpaired devices,
+ // otherwise callers should occaisionally do additional scans. we don't want to continuously be
+ // scanning because it drains battery, causes other nearby people to have a hard time pairing their
+ // Steam Controllers, and may also trigger firmware weirdness when a device attempts to start
+ // the pairing sequence multiple times concurrently
+ if ( [self updateConnectedSteamControllers:false] == 0 )
+ {
+ // TODO: we could limit our scan to only peripherals supporting the SteamController service, but
+ // that service doesn't currently fit in the base advertising packet, we'd need to put it into an
+ // extended scan packet. Useful optimization downstream, but not currently necessary
+ // NSArray *services = @[[CBUUID UUIDWithString:VALVE_SERVICE]];
+ [self startScan:20];
+ }
+ break;
+ }
+
+ case CBCentralManagerStatePoweredOff:
+ NSLog( @"CoreBluetooth BLE hardware is powered off" );
+ break;
+
+ case CBCentralManagerStateUnauthorized:
+ NSLog( @"CoreBluetooth BLE state is unauthorized" );
+ break;
+
+ case CBCentralManagerStateUnknown:
+ NSLog( @"CoreBluetooth BLE state is unknown" );
+ break;
+
+ case CBCentralManagerStateUnsupported:
+ NSLog( @"CoreBluetooth BLE hardware is unsupported on this platform" );
+ break;
+
+ case CBCentralManagerStateResetting:
+ NSLog( @"CoreBluetooth BLE manager is resetting" );
+ break;
+ }
+}
+
+- (void)centralManager:(CBCentralManager *)central didConnectPeripheral:(CBPeripheral *)peripheral
+{
+ HIDBLEDevice *steamController = [_deviceMap objectForKey:peripheral];
+ steamController.connected = YES;
+ self.nPendingPairs -= 1;
+}
+
+- (void)centralManager:(CBCentralManager *)central didFailToConnectPeripheral:(CBPeripheral *)peripheral error:(NSError *)error
+{
+ NSLog( @"Failed to connect: %@", error );
+ [_deviceMap removeObjectForKey:peripheral];
+ self.nPendingPairs -= 1;
+}
+
+- (void)centralManager:(CBCentralManager *)central didDiscoverPeripheral:(CBPeripheral *)peripheral advertisementData:(NSDictionary *)advertisementData RSSI:(NSNumber *)RSSI
+{
+ NSString *localName = [advertisementData objectForKey:CBAdvertisementDataLocalNameKey];
+ NSString *log = [NSString stringWithFormat:@"Found '%@'", localName];
+
+ if ( [localName isEqualToString:@"SteamController"] )
+ {
+ NSLog( @"%@ : %@ - %@", log, peripheral, advertisementData );
+ self.nPendingPairs += 1;
+ HIDBLEDevice *steamController = [[HIDBLEDevice alloc] initWithPeripheral:peripheral];
+ [self.deviceMap setObject:steamController forKey:peripheral];
+ [self.centralManager connectPeripheral:peripheral options:nil];
+ }
+}
+
+- (void)centralManager:(CBCentralManager *)central didDisconnectPeripheral:(CBPeripheral *)peripheral error:(NSError *)error
+{
+ HIDBLEDevice *steamController = [self.deviceMap objectForKey:peripheral];
+ if ( steamController )
+ {
+ steamController.connected = NO;
+ steamController.ready = NO;
+ [self.deviceMap removeObjectForKey:peripheral];
+ }
+}
+
+@end
+
+
+// Core Bluetooth devices calling back on event boundaries of their run-loops. so annoying.
+static void process_pending_events()
+{
+ CFRunLoopRunResult res;
+ do
+ {
+ res = CFRunLoopRunInMode( kCFRunLoopDefaultMode, 0.001, FALSE );
+ }
+ while( res != kCFRunLoopRunFinished && res != kCFRunLoopRunTimedOut );
+}
+
+@implementation HIDBLEDevice
+
+- (id)init
+{
+ if ( self = [super init] )
+ {
+ RingBuffer_init( &_inputReports );
+ self.bleSteamController = nil;
+ self.bleCharacteristicInput = nil;
+ self.bleCharacteristicReport = nil;
+ _connected = NO;
+ _ready = NO;
+ }
+ return self;
+}
+
+- (id)initWithPeripheral:(CBPeripheral *)peripheral
+{
+ if ( self = [super init] )
+ {
+ RingBuffer_init( &_inputReports );
+ _connected = NO;
+ _ready = NO;
+ self.bleSteamController = peripheral;
+ if ( peripheral )
+ {
+ peripheral.delegate = self;
+ }
+ self.bleCharacteristicInput = nil;
+ self.bleCharacteristicReport = nil;
+ }
+ return self;
+}
+
+- (void)setConnected:(bool)connected
+{
+ _connected = connected;
+ if ( _connected )
+ {
+ [_bleSteamController discoverServices:nil];
+ }
+ else
+ {
+ NSLog( @"Disconnected" );
+ }
+}
+
+- (size_t)read_input_report:(uint8_t *)dst
+{
+ if ( RingBuffer_read( &_inputReports, dst+1 ) )
+ {
+ *dst = 0x03;
+ return 20;
+ }
+ return 0;
+}
+
+- (int)send_report:(const uint8_t *)data length:(size_t)length
+{
+ [_bleSteamController writeValue:[NSData dataWithBytes:data length:length] forCharacteristic:_bleCharacteristicReport type:CBCharacteristicWriteWithResponse];
+ return (int)length;
+}
+
+- (int)send_feature_report:(hidFeatureReport *)report
+{
+#if FEATURE_REPORT_LOGGING
+ uint8_t *reportBytes = (uint8_t *)report;
+
+ NSLog( @"HIDBLE:send_feature_report (%02zu/19) [%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x]", GetBluetoothSegmentSize( report->segment ),
+ reportBytes[1], reportBytes[2], reportBytes[3], reportBytes[4], reportBytes[5], reportBytes[6],
+ reportBytes[7], reportBytes[8], reportBytes[9], reportBytes[10], reportBytes[11], reportBytes[12],
+ reportBytes[13], reportBytes[14], reportBytes[15], reportBytes[16], reportBytes[17], reportBytes[18],
+ reportBytes[19] );
+#endif
+
+ int sendSize = (int)GetBluetoothSegmentSize( &report->segment );
+ if ( sendSize > 20 )
+ sendSize = 20;
+
+#if 1
+ // fire-and-forget - we are going to not wait for the response here because all Steam Controller BLE send_feature_report's are ignored,
+ // except errors.
+ [_bleSteamController writeValue:[NSData dataWithBytes:&report->segment length:sendSize] forCharacteristic:_bleCharacteristicReport type:CBCharacteristicWriteWithResponse];
+
+ // pretend we received a result anybody cares about
+ return 19;
+
+#else
+ // this is technically the correct send_feature_report logic if you want to make sure it gets through and is
+ // acknowledged or errors out
+ _waitStateForWriteFeatureReport = BLEDeviceWaitState_Waiting;
+ [_bleSteamController writeValue:[NSData dataWithBytes:&report->segment length:sendSize
+ ] forCharacteristic:_bleCharacteristicReport type:CBCharacteristicWriteWithResponse];
+
+ while ( _waitStateForWriteFeatureReport == BLEDeviceWaitState_Waiting )
+ {
+ process_pending_events();
+ }
+
+ if ( _waitStateForWriteFeatureReport == BLEDeviceWaitState_Error )
+ {
+ _waitStateForWriteFeatureReport = BLEDeviceWaitState_None;
+ return -1;
+ }
+
+ _waitStateForWriteFeatureReport = BLEDeviceWaitState_None;
+ return 19;
+#endif
+}
+
+- (int)get_feature_report:(uint8_t)feature into:(uint8_t *)buffer
+{
+ _waitStateForReadFeatureReport = BLEDeviceWaitState_Waiting;
+ [_bleSteamController readValueForCharacteristic:_bleCharacteristicReport];
+
+ while ( _waitStateForReadFeatureReport == BLEDeviceWaitState_Waiting )
+ process_pending_events();
+
+ if ( _waitStateForReadFeatureReport == BLEDeviceWaitState_Error )
+ {
+ _waitStateForReadFeatureReport = BLEDeviceWaitState_None;
+ return -1;
+ }
+
+ memcpy( buffer, _featureReport, sizeof(_featureReport) );
+
+ _waitStateForReadFeatureReport = BLEDeviceWaitState_None;
+
+#if FEATURE_REPORT_LOGGING
+ NSLog( @"HIDBLE:get_feature_report (19) [%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x]",
+ buffer[1], buffer[2], buffer[3], buffer[4], buffer[5], buffer[6],
+ buffer[7], buffer[8], buffer[9], buffer[10], buffer[11], buffer[12],
+ buffer[13], buffer[14], buffer[15], buffer[16], buffer[17], buffer[18],
+ buffer[19] );
+#endif
+
+ return 19;
+}
+
+#pragma mark CBPeripheralDelegate Implementation
+
+- (void)peripheral:(CBPeripheral *)peripheral didDiscoverServices:(NSError *)error
+{
+ for (CBService *service in peripheral.services)
+ {
+ NSLog( @"Found Service: %@", service );
+ if ( [service.UUID isEqual:[CBUUID UUIDWithString:VALVE_SERVICE]] )
+ {
+ [peripheral discoverCharacteristics:nil forService:service];
+ }
+ }
+}
+
+- (void)peripheral:(CBPeripheral *)peripheral didDiscoverDescriptorsForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
+{
+ // nothing yet needed here, enable for logging
+ if ( /* DISABLES CODE */ (0) )
+ {
+ for ( CBDescriptor *descriptor in characteristic.descriptors )
+ {
+ NSLog( @" - Descriptor '%@'", descriptor );
+ }
+ }
+}
+
+- (void)peripheral:(CBPeripheral *)peripheral didDiscoverCharacteristicsForService:(CBService *)service error:(NSError *)error
+{
+ if ([service.UUID isEqual:[CBUUID UUIDWithString:VALVE_SERVICE]])
+ {
+ for (CBCharacteristic *aChar in service.characteristics)
+ {
+ NSLog( @"Found Characteristic %@", aChar );
+
+ if ( [aChar.UUID isEqual:[CBUUID UUIDWithString:VALVE_INPUT_CHAR]] )
+ {
+ self.bleCharacteristicInput = aChar;
+ }
+ else if ( [aChar.UUID isEqual:[CBUUID UUIDWithString:VALVE_REPORT_CHAR]] )
+ {
+ self.bleCharacteristicReport = aChar;
+ [self.bleSteamController discoverDescriptorsForCharacteristic: aChar];
+ }
+ }
+ }
+}
+
+- (void)peripheral:(CBPeripheral *)peripheral didUpdateValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
+{
+ static uint64_t s_ticksLastOverflowReport = 0;
+
+ // receiving an input report is the final indicator that the user accepted a pairing
+ // request and that we successfully established notification. CoreBluetooth has no
+ // notification of the pairing acknowledgement, which is a bad oversight.
+ if ( self.ready == NO )
+ {
+ self.ready = YES;
+ HIDBLEManager.sharedInstance.nPendingPairs -= 1;
+ }
+
+ if ( [characteristic.UUID isEqual:_bleCharacteristicInput.UUID] )
+ {
+ NSData *data = [characteristic value];
+ if ( data.length != 19 )
+ {
+ NSLog( @"HIDBLE: incoming data is %lu bytes should be exactly 19", (unsigned long)data.length );
+ }
+ if ( !RingBuffer_write( &_inputReports, (const uint8_t *)data.bytes ) )
+ {
+ uint64_t ticksNow = mach_approximate_time();
+ if ( ticksNow - s_ticksLastOverflowReport > (5ull * NSEC_PER_SEC / 10) )
+ {
+ NSLog( @"HIDBLE: input report buffer overflow" );
+ s_ticksLastOverflowReport = ticksNow;
+ }
+ }
+ }
+ else if ( [characteristic.UUID isEqual:_bleCharacteristicReport.UUID] )
+ {
+ memset( _featureReport, 0, sizeof(_featureReport) );
+
+ if ( error != nil )
+ {
+ NSLog( @"HIDBLE: get_feature_report error: %@", error );
+ _waitStateForReadFeatureReport = BLEDeviceWaitState_Error;
+ }
+ else
+ {
+ NSData *data = [characteristic value];
+ if ( data.length != 20 )
+ {
+ NSLog( @"HIDBLE: incoming data is %lu bytes should be exactly 20", (unsigned long)data.length );
+ }
+ memcpy( _featureReport, data.bytes, MIN( data.length, sizeof(_featureReport) ) );
+ _waitStateForReadFeatureReport = BLEDeviceWaitState_Complete;
+ }
+ }
+}
+
+- (void)peripheral:(CBPeripheral *)peripheral didWriteValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
+{
+ if ( [characteristic.UUID isEqual:[CBUUID UUIDWithString:VALVE_REPORT_CHAR]] )
+ {
+ if ( error != nil )
+ {
+ NSLog( @"HIDBLE: write_feature_report error: %@", error );
+ _waitStateForWriteFeatureReport = BLEDeviceWaitState_Error;
+ }
+ else
+ {
+ _waitStateForWriteFeatureReport = BLEDeviceWaitState_Complete;
+ }
+ }
+}
+
+- (void)peripheral:(CBPeripheral *)peripheral didUpdateNotificationStateForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
+{
+ NSLog( @"didUpdateNotifcationStateForCharacteristic %@ (%@)", characteristic, error );
+}
+
+@end
+
+
+#pragma mark hid_api implementation
+
+struct hid_device_ {
+ void *device_handle;
+ int blocking;
+ hid_device *next;
+};
+
+int HID_API_EXPORT HID_API_CALL hid_init(void)
+{
+ return ( HIDBLEManager.sharedInstance == nil ) ? -1 : 0;
+}
+
+int HID_API_EXPORT HID_API_CALL hid_exit(void)
+{
+ return 0;
+}
+
+void HID_API_EXPORT HID_API_CALL hid_ble_scan( bool bStart )
+{
+ HIDBLEManager *bleManager = HIDBLEManager.sharedInstance;
+ if ( bStart )
+ {
+ [bleManager startScan:0];
+ }
+ else
+ {
+ [bleManager stopScan];
+ }
+}
+
+hid_device * HID_API_EXPORT hid_open_path( const char *path, int bExclusive /* = false */ )
+{
+ hid_device *result = NULL;
+ NSString *nssPath = [NSString stringWithUTF8String:path];
+ HIDBLEManager *bleManager = HIDBLEManager.sharedInstance;
+ NSEnumerator<HIDBLEDevice *> *devices = [bleManager.deviceMap objectEnumerator];
+
+ for ( HIDBLEDevice *device in devices )
+ {
+ // we have the device but it hasn't found its service or characteristics until it is connected
+ if ( !device.ready || !device.connected || !device.bleCharacteristicInput )
+ continue;
+
+ if ( [device.bleSteamController.identifier.UUIDString isEqualToString:nssPath] )
+ {
+ result = (hid_device *)malloc( sizeof( hid_device ) );
+ memset( result, 0, sizeof( hid_device ) );
+ result->device_handle = (void*)CFBridgingRetain( device );
+ result->blocking = NO;
+ // enable reporting input events on the characteristic
+ [device.bleSteamController setNotifyValue:YES forCharacteristic:device.bleCharacteristicInput];
+ return result;
+ }
+ }
+ return result;
+}
+
+void HID_API_EXPORT hid_free_enumeration(struct hid_device_info *devs)
+{
+ /* This function is identical to the Linux version. Platform independent. */
+ struct hid_device_info *d = devs;
+ while (d) {
+ struct hid_device_info *next = d->next;
+ free(d->path);
+ free(d->serial_number);
+ free(d->manufacturer_string);
+ free(d->product_string);
+ free(d);
+ d = next;
+ }
+}
+
+int HID_API_EXPORT hid_set_nonblocking(hid_device *dev, int nonblock)
+{
+ /* All Nonblocking operation is handled by the library. */
+ dev->blocking = !nonblock;
+
+ return 0;
+}
+
+struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
+{ @autoreleasepool {
+ struct hid_device_info *root = NULL;
+
+ if ( ( vendor_id == 0 && product_id == 0 ) ||
+ ( vendor_id == VALVE_USB_VID && product_id == D0G_BLE2_PID ) )
+ {
+ HIDBLEManager *bleManager = HIDBLEManager.sharedInstance;
+ [bleManager updateConnectedSteamControllers:false];
+ NSEnumerator<HIDBLEDevice *> *devices = [bleManager.deviceMap objectEnumerator];
+ for ( HIDBLEDevice *device in devices )
+ {
+ // there are several brief windows in connecting to an already paired device and
+ // one long window waiting for users to confirm pairing where we don't want
+ // to consider a device ready - if we hand it back to SDL or another
+ // Steam Controller consumer, their additional SC setup work will fail
+ // in unusual/silent ways and we can actually corrupt the BLE stack for
+ // the entire system and kill the appletv remote's Menu button (!)
+ if ( device.bleSteamController.state != CBPeripheralStateConnected ||
+ device.connected == NO || device.ready == NO )
+ {
+ if ( device.ready == NO && device.bleCharacteristicInput != nil )
+ {
+ // attempt to register for input reports. this call will silently fail
+ // until the pairing finalizes with user acceptance. oh, apple.
+ [device.bleSteamController setNotifyValue:YES forCharacteristic:device.bleCharacteristicInput];
+ }
+ continue;
+ }
+ struct hid_device_info *device_info = (struct hid_device_info *)malloc( sizeof(struct hid_device_info) );
+ memset( device_info, 0, sizeof(struct hid_device_info) );
+ device_info->next = root;
+ root = device_info;
+ device_info->path = strdup( device.bleSteamController.identifier.UUIDString.UTF8String );
+ device_info->vendor_id = VALVE_USB_VID;
+ device_info->product_id = D0G_BLE2_PID;
+ device_info->product_string = wcsdup( L"Steam Controller" );
+ device_info->manufacturer_string = wcsdup( L"Valve Corporation" );
+ }
+ }
+ return root;
+}}
+
+int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ static wchar_t s_wszManufacturer[] = L"Valve Corporation";
+ wcsncpy( string, s_wszManufacturer, sizeof(s_wszManufacturer)/sizeof(s_wszManufacturer[0]) );
+ return 0;
+}
+
+int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ static wchar_t s_wszProduct[] = L"Steam Controller";
+ wcsncpy( string, s_wszProduct, sizeof(s_wszProduct)/sizeof(s_wszProduct[0]) );
+ return 0;
+}
+
+int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ static wchar_t s_wszSerial[] = L"12345";
+ wcsncpy( string, s_wszSerial, sizeof(s_wszSerial)/sizeof(s_wszSerial[0]) );
+ return 0;
+}
+
+int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t length)
+{
+ HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
+
+ if ( !device_handle.connected )
+ return -1;
+
+ return [device_handle send_report:data length:length];
+}
+
+void HID_API_EXPORT hid_close(hid_device *dev)
+{
+ HIDBLEDevice *device_handle = CFBridgingRelease( dev->device_handle );
+
+ // disable reporting input events on the characteristic
+ if ( device_handle.connected ) {
+ [device_handle.bleSteamController setNotifyValue:NO forCharacteristic:device_handle.bleCharacteristicInput];
+ }
+
+ free( dev );
+}
+
+int HID_API_EXPORT hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
+{
+ HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
+
+ if ( !device_handle.connected )
+ return -1;
+
+ return [device_handle send_feature_report:(hidFeatureReport *)(void *)data];
+}
+
+int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
+{
+ HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
+
+ if ( !device_handle.connected )
+ return -1;
+
+ size_t written = [device_handle get_feature_report:data[0] into:data];
+
+ return written == length-1 ? (int)length : (int)written;
+}
+
+int HID_API_EXPORT hid_read(hid_device *dev, unsigned char *data, size_t length)
+{
+ HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
+
+ if ( !device_handle.connected )
+ return -1;
+
+ return hid_read_timeout(dev, data, length, 0);
+}
+
+int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
+{
+ HIDBLEDevice *device_handle = (__bridge HIDBLEDevice *)dev->device_handle;
+
+ if ( !device_handle.connected )
+ return -1;
+
+ if ( milliseconds != 0 )
+ {
+ NSLog( @"hid_read_timeout with non-zero wait" );
+ }
+ int result = (int)[device_handle read_input_report:data];
+#if FEATURE_REPORT_LOGGING
+ NSLog( @"HIDBLE:hid_read_timeout (%d) [%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x]", result,
+ data[1], data[2], data[3], data[4], data[5], data[6],
+ data[7], data[8], data[9], data[10], data[11], data[12],
+ data[13], data[14], data[15], data[16], data[17], data[18],
+ data[19] );
+#endif
+ return result;
+}
+
+#endif /* SDL_JOYSTICK_HIDAPI */
diff --git a/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile-manual b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile-manual
new file mode 100644
index 0000000..c0fe868
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile-manual
@@ -0,0 +1,18 @@
+
+
+OS=$(shell uname)
+
+ifeq ($(OS), Linux)
+ FILE=Makefile.linux
+endif
+
+ifeq ($(OS), FreeBSD)
+ FILE=Makefile.freebsd
+endif
+
+ifeq ($(FILE), )
+all:
+ $(error Your platform ${OS} is not supported by hidapi/libusb at this time.)
+endif
+
+include $(FILE)
diff --git a/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.am
new file mode 100644
index 0000000..13c9d35
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.am
@@ -0,0 +1,27 @@
+AM_CPPFLAGS = -I$(top_srcdir)/hidapi $(CFLAGS_LIBUSB)
+
+if OS_LINUX
+lib_LTLIBRARIES = libhidapi-libusb.la
+libhidapi_libusb_la_SOURCES = hid.c
+libhidapi_libusb_la_LDFLAGS = $(LTLDFLAGS) $(PTHREAD_CFLAGS)
+libhidapi_libusb_la_LIBADD = $(LIBS_LIBUSB)
+endif
+
+if OS_FREEBSD
+lib_LTLIBRARIES = libhidapi.la
+libhidapi_la_SOURCES = hid.c
+libhidapi_la_LDFLAGS = $(LTLDFLAGS)
+libhidapi_la_LIBADD = $(LIBS_LIBUSB)
+endif
+
+if OS_KFREEBSD
+lib_LTLIBRARIES = libhidapi.la
+libhidapi_la_SOURCES = hid.c
+libhidapi_la_LDFLAGS = $(LTLDFLAGS)
+libhidapi_la_LIBADD = $(LIBS_LIBUSB)
+endif
+
+hdrdir = $(includedir)/hidapi
+hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
+
+EXTRA_DIST = Makefile-manual
diff --git a/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.freebsd b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.freebsd
new file mode 100644
index 0000000..5e69e77
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.freebsd
@@ -0,0 +1,46 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-06-01
+###########################################
+
+all: hidtest libs
+
+libs: libhidapi.so
+
+CC ?= cc
+CFLAGS ?= -Wall -g -fPIC
+
+CXX ?= c++
+CXXFLAGS ?= -Wall -g
+
+COBJS = hid.o
+CPPOBJS = ../hidtest/hidtest.o
+OBJS = $(COBJS) $(CPPOBJS)
+INCLUDES = -I../hidapi -I/usr/local/include
+LDFLAGS = -L/usr/local/lib
+LIBS = -lusb -liconv -pthread
+
+
+# Console Test Program
+hidtest: $(OBJS)
+ $(CXX) $(CXXFLAGS) $(LDFLAGS) $^ -o $@ $(LIBS)
+
+# Shared Libs
+libhidapi.so: $(COBJS)
+ $(CC) $(LDFLAGS) -shared -Wl,-soname,$@.0 $^ -o $@ $(LIBS)
+
+# Objects
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) -c $(INCLUDES) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CXXFLAGS) -c $(INCLUDES) $< -o $@
+
+
+clean:
+ rm -f $(OBJS) hidtest libhidapi.so ../hidtest/hidtest.o
+
+.PHONY: clean libs
diff --git a/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.linux b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.linux
new file mode 100644
index 0000000..337b556
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/libusb/Makefile.linux
@@ -0,0 +1,49 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-06-01
+###########################################
+
+all: hidtest-libusb libs
+
+libs: libhidapi-libusb.so
+
+CC ?= gcc
+CFLAGS ?= -Wall -g -fpic
+
+CXX ?= g++
+CXXFLAGS ?= -Wall -g -fpic
+
+LDFLAGS ?= -Wall -g
+
+COBJS_LIBUSB = hid.o
+COBJS = $(COBJS_LIBUSB)
+CPPOBJS = ../hidtest/hidtest.o
+OBJS = $(COBJS) $(CPPOBJS)
+LIBS_USB = `pkg-config libusb-1.0 --libs` -lrt -lpthread
+LIBS = $(LIBS_USB)
+INCLUDES ?= -I../hidapi `pkg-config libusb-1.0 --cflags`
+
+
+# Console Test Program
+hidtest-libusb: $(COBJS_LIBUSB) $(CPPOBJS)
+ $(CXX) $(LDFLAGS) $^ $(LIBS_USB) -o $@
+
+# Shared Libs
+libhidapi-libusb.so: $(COBJS_LIBUSB)
+ $(CC) $(LDFLAGS) $(LIBS_USB) -shared -fpic -Wl,-soname,$@.0 $^ -o $@
+
+# Objects
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) -c $(INCLUDES) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CXXFLAGS) -c $(INCLUDES) $< -o $@
+
+
+clean:
+ rm -f $(OBJS) hidtest-libusb libhidapi-libusb.so ../hidtest/hidtest.o
+
+.PHONY: clean libs
diff --git a/Source/3rdParty/SDL2/src/hidapi/libusb/hid.c b/Source/3rdParty/SDL2/src/hidapi/libusb/hid.c
new file mode 100644
index 0000000..17378ff
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/libusb/hid.c
@@ -0,0 +1,1620 @@
+/*******************************************************
+ HIDAPI - Multi-Platform library for
+ communication with HID devices.
+
+ Alan Ott
+ Signal 11 Software
+
+ 8/22/2009
+ Linux Version - 6/2/2010
+ Libusb Version - 8/13/2010
+ FreeBSD Version - 11/1/2011
+
+ Copyright 2009, All Rights Reserved.
+
+ At the discretion of the user of this library,
+ this software may be licensed under the terms of the
+ GNU General Public License v3, a BSD-Style license, or the
+ original HIDAPI license as outlined in the LICENSE.txt,
+ LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
+ files located at the root of the source distribution.
+ These files may also be found in the public source
+ code repository located at:
+ http://github.com/signal11/hidapi .
+********************************************************/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#ifndef _GNU_SOURCE
+#define _GNU_SOURCE /* needed for wcsdup() before glibc 2.10 */
+#endif
+
+/* C */
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <ctype.h>
+#include <locale.h>
+#include <errno.h>
+
+/* Unix */
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/ioctl.h>
+#include <sys/utsname.h>
+#include <fcntl.h>
+#include <pthread.h>
+#include <wchar.h>
+
+/* GNU / LibUSB */
+#include <libusb.h>
+#ifndef __ANDROID__
+#include <iconv.h>
+#endif
+
+#include "hidapi.h"
+
+#ifdef NAMESPACE
+namespace NAMESPACE
+{
+#endif
+
+#ifdef __ANDROID__
+
+/* Barrier implementation because Android/Bionic don't have pthread_barrier.
+ This implementation came from Brent Priddy and was posted on
+ StackOverflow. It is used with his permission. */
+typedef int pthread_barrierattr_t;
+typedef struct pthread_barrier {
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+ int count;
+ int trip_count;
+} pthread_barrier_t;
+
+static int pthread_barrier_init(pthread_barrier_t *barrier, const pthread_barrierattr_t *attr, unsigned int count)
+{
+ if(count == 0) {
+ errno = EINVAL;
+ return -1;
+ }
+
+ if(pthread_mutex_init(&barrier->mutex, 0) < 0) {
+ return -1;
+ }
+ if(pthread_cond_init(&barrier->cond, 0) < 0) {
+ pthread_mutex_destroy(&barrier->mutex);
+ return -1;
+ }
+ barrier->trip_count = count;
+ barrier->count = 0;
+
+ return 0;
+}
+
+static int pthread_barrier_destroy(pthread_barrier_t *barrier)
+{
+ pthread_cond_destroy(&barrier->cond);
+ pthread_mutex_destroy(&barrier->mutex);
+ return 0;
+}
+
+static int pthread_barrier_wait(pthread_barrier_t *barrier)
+{
+ pthread_mutex_lock(&barrier->mutex);
+ ++(barrier->count);
+ if(barrier->count >= barrier->trip_count)
+ {
+ barrier->count = 0;
+ pthread_cond_broadcast(&barrier->cond);
+ pthread_mutex_unlock(&barrier->mutex);
+ return 1;
+ }
+ else
+ {
+ pthread_cond_wait(&barrier->cond, &(barrier->mutex));
+ pthread_mutex_unlock(&barrier->mutex);
+ return 0;
+ }
+}
+
+#endif
+
+#if defined(__cplusplus) && !defined(NAMESPACE)
+extern "C" {
+#endif
+
+#ifdef DEBUG_PRINTF
+#define LOG(...) fprintf(stderr, __VA_ARGS__)
+#else
+#define LOG(...) do {} while (0)
+#endif
+
+#ifndef __FreeBSD__
+#define DETACH_KERNEL_DRIVER
+#endif
+
+/* Uncomment to enable the retrieval of Usage and Usage Page in
+hid_enumerate(). Warning, on platforms different from FreeBSD
+this is very invasive as it requires the detach
+and re-attach of the kernel driver. See comments inside hid_enumerate().
+libusb HIDAPI programs are encouraged to use the interface number
+instead to differentiate between interfaces on a composite HID device. */
+/*#define INVASIVE_GET_USAGE*/
+
+/* Linked List of input reports received from the device. */
+struct input_report {
+ uint8_t *data;
+ size_t len;
+ struct input_report *next;
+};
+
+
+struct hid_device_ {
+ /* Handle to the actual device. */
+ libusb_device_handle *device_handle;
+
+ /* Endpoint information */
+ int input_endpoint;
+ int output_endpoint;
+ int input_ep_max_packet_size;
+
+ /* The interface number of the HID */
+ int interface;
+
+ /* Indexes of Strings */
+ int manufacturer_index;
+ int product_index;
+ int serial_index;
+
+ /* Whether blocking reads are used */
+ int blocking; /* boolean */
+
+ /* Read thread objects */
+ pthread_t thread;
+ pthread_mutex_t mutex; /* Protects input_reports */
+ pthread_cond_t condition;
+ pthread_barrier_t barrier; /* Ensures correct startup sequence */
+ int shutdown_thread;
+ int cancelled;
+ struct libusb_transfer *transfer;
+
+ /* List of received input reports. */
+ struct input_report *input_reports;
+};
+
+static libusb_context *usb_context = NULL;
+
+uint16_t get_usb_code_for_current_locale(void);
+static int return_data(hid_device *dev, unsigned char *data, size_t length);
+
+static hid_device *new_hid_device(void)
+{
+ hid_device *dev = (hid_device *)calloc(1, sizeof(hid_device));
+ dev->blocking = 1;
+
+ pthread_mutex_init(&dev->mutex, NULL);
+ pthread_cond_init(&dev->condition, NULL);
+ pthread_barrier_init(&dev->barrier, NULL, 2);
+
+ return dev;
+}
+
+static void free_hid_device(hid_device *dev)
+{
+ /* Clean up the thread objects */
+ pthread_barrier_destroy(&dev->barrier);
+ pthread_cond_destroy(&dev->condition);
+ pthread_mutex_destroy(&dev->mutex);
+
+ /* Free the device itself */
+ free(dev);
+}
+
+#if 0
+/*TODO: Implement this funciton on hidapi/libusb.. */
+static void register_error(hid_device *device, const char *op)
+{
+
+}
+#endif
+
+#ifdef INVASIVE_GET_USAGE
+/* Get bytes from a HID Report Descriptor.
+ Only call with a num_bytes of 0, 1, 2, or 4. */
+static uint32_t get_bytes(uint8_t *rpt, size_t len, size_t num_bytes, size_t cur)
+{
+ /* Return if there aren't enough bytes. */
+ if (cur + num_bytes >= len)
+ return 0;
+
+ if (num_bytes == 0)
+ return 0;
+ else if (num_bytes == 1) {
+ return rpt[cur+1];
+ }
+ else if (num_bytes == 2) {
+ return (rpt[cur+2] * 256 + rpt[cur+1]);
+ }
+ else if (num_bytes == 4) {
+ return (rpt[cur+4] * 0x01000000 +
+ rpt[cur+3] * 0x00010000 +
+ rpt[cur+2] * 0x00000100 +
+ rpt[cur+1] * 0x00000001);
+ }
+ else
+ return 0;
+}
+
+/* Retrieves the device's Usage Page and Usage from the report
+ descriptor. The algorithm is simple, as it just returns the first
+ Usage and Usage Page that it finds in the descriptor.
+ The return value is 0 on success and -1 on failure. */
+static int get_usage(uint8_t *report_descriptor, size_t size,
+ unsigned short *usage_page, unsigned short *usage)
+{
+ unsigned int i = 0;
+ int size_code;
+ int data_len, key_size;
+ int usage_found = 0, usage_page_found = 0;
+
+ while (i < size) {
+ int key = report_descriptor[i];
+ int key_cmd = key & 0xfc;
+
+ //printf("key: %02hhx\n", key);
+
+ if ((key & 0xf0) == 0xf0) {
+ /* This is a Long Item. The next byte contains the
+ length of the data section (value) for this key.
+ See the HID specification, version 1.11, section
+ 6.2.2.3, titled "Long Items." */
+ if (i+1 < size)
+ data_len = report_descriptor[i+1];
+ else
+ data_len = 0; /* malformed report */
+ key_size = 3;
+ }
+ else {
+ /* This is a Short Item. The bottom two bits of the
+ key contain the size code for the data section
+ (value) for this key. Refer to the HID
+ specification, version 1.11, section 6.2.2.2,
+ titled "Short Items." */
+ size_code = key & 0x3;
+ switch (size_code) {
+ case 0:
+ case 1:
+ case 2:
+ data_len = size_code;
+ break;
+ case 3:
+ data_len = 4;
+ break;
+ default:
+ /* Can't ever happen since size_code is & 0x3 */
+ data_len = 0;
+ break;
+ };
+ key_size = 1;
+ }
+
+ if (key_cmd == 0x4) {
+ *usage_page = get_bytes(report_descriptor, size, data_len, i);
+ usage_page_found = 1;
+ //printf("Usage Page: %x\n", (uint32_t)*usage_page);
+ }
+ if (key_cmd == 0x8) {
+ *usage = get_bytes(report_descriptor, size, data_len, i);
+ usage_found = 1;
+ //printf("Usage: %x\n", (uint32_t)*usage);
+ }
+
+ if (usage_page_found && usage_found)
+ return 0; /* success */
+
+ /* Skip over this key and it's associated data */
+ i += data_len + key_size;
+ }
+
+ return -1; /* failure */
+}
+#endif /* INVASIVE_GET_USAGE */
+
+#if defined(__FreeBSD__) && __FreeBSD__ < 10
+/* The libusb version included in FreeBSD < 10 doesn't have this function. In
+ mainline libusb, it's inlined in libusb.h. This function will bear a striking
+ resemblance to that one, because there's about one way to code it.
+
+ Note that the data parameter is Unicode in UTF-16LE encoding.
+ Return value is the number of bytes in data, or LIBUSB_ERROR_*.
+ */
+static inline int libusb_get_string_descriptor(libusb_device_handle *dev,
+ uint8_t descriptor_index, uint16_t lang_id,
+ unsigned char *data, int length)
+{
+ return libusb_control_transfer(dev,
+ LIBUSB_ENDPOINT_IN | 0x0, /* Endpoint 0 IN */
+ LIBUSB_REQUEST_GET_DESCRIPTOR,
+ (LIBUSB_DT_STRING << 8) | descriptor_index,
+ lang_id, data, (uint16_t) length, 1000);
+}
+
+#endif
+
+
+/* Get the first language the device says it reports. This comes from
+ USB string #0. */
+static uint16_t get_first_language(libusb_device_handle *dev)
+{
+ uint16_t buf[32];
+ int len;
+
+ /* Get the string from libusb. */
+ len = libusb_get_string_descriptor(dev,
+ 0x0, /* String ID */
+ 0x0, /* Language */
+ (unsigned char*)buf,
+ sizeof(buf));
+ if (len < 4)
+ return 0x0;
+
+ return buf[1]; /* First two bytes are len and descriptor type. */
+}
+
+static int is_language_supported(libusb_device_handle *dev, uint16_t lang)
+{
+ uint16_t buf[32];
+ int len;
+ int i;
+
+ /* Get the string from libusb. */
+ len = libusb_get_string_descriptor(dev,
+ 0x0, /* String ID */
+ 0x0, /* Language */
+ (unsigned char*)buf,
+ sizeof(buf));
+ if (len < 4)
+ return 0x0;
+
+
+ len /= 2; /* language IDs are two-bytes each. */
+ /* Start at index 1 because there are two bytes of protocol data. */
+ for (i = 1; i < len; i++) {
+ if (buf[i] == lang)
+ return 1;
+ }
+
+ return 0;
+}
+
+
+/* This function returns a newly allocated wide string containing the USB
+ device string numbered by the index. The returned string must be freed
+ by using free(). */
+static wchar_t *get_usb_string(libusb_device_handle *dev, uint8_t idx)
+{
+ char buf[512];
+ int len;
+ wchar_t *str = NULL;
+
+#ifndef __ANDROID__ /* we don't use iconv on Android */
+ wchar_t wbuf[256];
+ /* iconv variables */
+ iconv_t ic;
+ size_t inbytes;
+ size_t outbytes;
+ size_t res;
+#ifdef __FreeBSD__
+ const char *inptr;
+#else
+ char *inptr;
+#endif
+ char *outptr;
+#endif
+
+ /* Determine which language to use. */
+ uint16_t lang;
+ lang = get_usb_code_for_current_locale();
+ if (!is_language_supported(dev, lang))
+ lang = get_first_language(dev);
+
+ /* Get the string from libusb. */
+ len = libusb_get_string_descriptor(dev,
+ idx,
+ lang,
+ (unsigned char*)buf,
+ sizeof(buf));
+ if (len < 0)
+ return NULL;
+
+#ifdef __ANDROID__
+
+ /* Bionic does not have iconv support nor wcsdup() function, so it
+ has to be done manually. The following code will only work for
+ code points that can be represented as a single UTF-16 character,
+ and will incorrectly convert any code points which require more
+ than one UTF-16 character.
+
+ Skip over the first character (2-bytes). */
+ len -= 2;
+ str = malloc((len / 2 + 1) * sizeof(wchar_t));
+ int i;
+ for (i = 0; i < len / 2; i++) {
+ str[i] = buf[i * 2 + 2] | (buf[i * 2 + 3] << 8);
+ }
+ str[len / 2] = 0x00000000;
+
+#else
+
+ /* buf does not need to be explicitly NULL-terminated because
+ it is only passed into iconv() which does not need it. */
+
+ /* Initialize iconv. */
+ ic = iconv_open("WCHAR_T", "UTF-16LE");
+ if (ic == (iconv_t)-1) {
+ LOG("iconv_open() failed\n");
+ return NULL;
+ }
+
+ /* Convert to native wchar_t (UTF-32 on glibc/BSD systems).
+ Skip the first character (2-bytes). */
+ inptr = buf+2;
+ inbytes = len-2;
+ outptr = (char*) wbuf;
+ outbytes = sizeof(wbuf);
+ res = iconv(ic, &inptr, &inbytes, &outptr, &outbytes);
+ if (res == (size_t)-1) {
+ LOG("iconv() failed\n");
+ goto err;
+ }
+
+ /* Write the terminating NULL. */
+ wbuf[sizeof(wbuf)/sizeof(wbuf[0])-1] = 0x00000000;
+ if (outbytes >= sizeof(wbuf[0]))
+ *((wchar_t*)outptr) = 0x00000000;
+
+ /* Allocate and copy the string. */
+ str = wcsdup(wbuf);
+
+err:
+ iconv_close(ic);
+
+#endif
+
+ return str;
+}
+
+static char *make_path(libusb_device *dev, int interface_number)
+{
+ char str[64];
+ snprintf(str, sizeof(str), "%04x:%04x:%02x",
+ libusb_get_bus_number(dev),
+ libusb_get_device_address(dev),
+ interface_number);
+ str[sizeof(str)-1] = '\0';
+
+ return strdup(str);
+}
+
+
+int HID_API_EXPORT hid_init(void)
+{
+ if (!usb_context) {
+ const char *locale;
+
+ /* Init Libusb */
+ if (libusb_init(&usb_context))
+ return -1;
+
+ /* Set the locale if it's not set. */
+ locale = setlocale(LC_CTYPE, NULL);
+ if (!locale)
+ setlocale(LC_CTYPE, "");
+ }
+
+ return 0;
+}
+
+int HID_API_EXPORT hid_exit(void)
+{
+ if (usb_context) {
+ libusb_exit(usb_context);
+ usb_context = NULL;
+ }
+
+ return 0;
+}
+
+static int is_xbox360(unsigned short vendor_id, const struct libusb_interface_descriptor *intf_desc)
+{
+ static const int XB360_IFACE_SUBCLASS = 93;
+ static const int XB360_IFACE_PROTOCOL = 1; /* Wired only */
+ static const int SUPPORTED_VENDORS[] = {
+ 0x0079, /* GPD Win 2 */
+ 0x044f, /* Thrustmaster */
+ 0x045e, /* Microsoft */
+ 0x046d, /* Logitech */
+ 0x056e, /* Elecom */
+ 0x06a3, /* Saitek */
+ 0x0738, /* Mad Catz */
+ 0x07ff, /* Mad Catz */
+ 0x0e6f, /* Unknown */
+ 0x0f0d, /* Hori */
+ 0x11c9, /* Nacon */
+ 0x12ab, /* Unknown */
+ 0x1430, /* RedOctane */
+ 0x146b, /* BigBen */
+ 0x1532, /* Razer Sabertooth */
+ 0x15e4, /* Numark */
+ 0x162e, /* Joytech */
+ 0x1689, /* Razer Onza */
+ 0x1bad, /* Harmonix */
+ 0x24c6, /* PowerA */
+ };
+
+ if (intf_desc->bInterfaceNumber == 0 &&
+ intf_desc->bInterfaceClass == LIBUSB_CLASS_VENDOR_SPEC &&
+ intf_desc->bInterfaceSubClass == XB360_IFACE_SUBCLASS &&
+ intf_desc->bInterfaceProtocol == XB360_IFACE_PROTOCOL) {
+ int i;
+ for (i = 0; i < sizeof(SUPPORTED_VENDORS)/sizeof(SUPPORTED_VENDORS[0]); ++i) {
+ if (vendor_id == SUPPORTED_VENDORS[i]) {
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+static int is_xboxone(unsigned short vendor_id, const struct libusb_interface_descriptor *intf_desc)
+{
+ static const int XB1_IFACE_SUBCLASS = 71;
+ static const int XB1_IFACE_PROTOCOL = 208;
+ static const int SUPPORTED_VENDORS[] = {
+ 0x045e, /* Microsoft */
+ 0x0738, /* Mad Catz */
+ 0x0e6f, /* Unknown */
+ 0x0f0d, /* Hori */
+ 0x1532, /* Razer Wildcat */
+ 0x24c6, /* PowerA */
+ };
+
+ if (intf_desc->bInterfaceNumber == 0 &&
+ intf_desc->bInterfaceClass == LIBUSB_CLASS_VENDOR_SPEC &&
+ intf_desc->bInterfaceSubClass == XB1_IFACE_SUBCLASS &&
+ intf_desc->bInterfaceProtocol == XB1_IFACE_PROTOCOL) {
+ int i;
+ for (i = 0; i < sizeof(SUPPORTED_VENDORS)/sizeof(SUPPORTED_VENDORS[0]); ++i) {
+ if (vendor_id == SUPPORTED_VENDORS[i]) {
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+static int should_enumerate_interface(unsigned short vendor_id, const struct libusb_interface_descriptor *intf_desc)
+{
+ if (intf_desc->bInterfaceClass == LIBUSB_CLASS_HID)
+ return 1;
+
+ /* Also enumerate Xbox 360 controllers */
+ if (is_xbox360(vendor_id, intf_desc))
+ {
+ /* hid_write() to Xbox 360 controllers doesn't seem to work on Linux:
+ - xpad 1-2:1.0: xpad_try_sending_next_out_packet - usb_submit_urb failed with result -2
+ Xbox 360 controller support is good on Linux anyway, so we'll ignore this for now.
+ return 1;
+ */
+ }
+
+ /* Also enumerate Xbox One controllers */
+ if (is_xboxone(vendor_id, intf_desc))
+ return 1;
+
+ return 0;
+}
+
+struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
+{
+ libusb_device **devs;
+ libusb_device *dev;
+ libusb_device_handle *handle;
+ ssize_t num_devs;
+ int i = 0;
+
+ struct hid_device_info *root = NULL; /* return object */
+ struct hid_device_info *cur_dev = NULL;
+
+ if(hid_init() < 0)
+ return NULL;
+
+ num_devs = libusb_get_device_list(usb_context, &devs);
+ if (num_devs < 0)
+ return NULL;
+ while ((dev = devs[i++]) != NULL) {
+ struct libusb_device_descriptor desc;
+ struct libusb_config_descriptor *conf_desc = NULL;
+ int j, k;
+ int interface_num = 0;
+
+ int res = libusb_get_device_descriptor(dev, &desc);
+ unsigned short dev_vid = desc.idVendor;
+ unsigned short dev_pid = desc.idProduct;
+
+ res = libusb_get_active_config_descriptor(dev, &conf_desc);
+ if (res < 0)
+ libusb_get_config_descriptor(dev, 0, &conf_desc);
+ if (conf_desc) {
+ for (j = 0; j < conf_desc->bNumInterfaces; j++) {
+ const struct libusb_interface *intf = &conf_desc->interface[j];
+ for (k = 0; k < intf->num_altsetting; k++) {
+ const struct libusb_interface_descriptor *intf_desc;
+ intf_desc = &intf->altsetting[k];
+ if (should_enumerate_interface(dev_vid, intf_desc)) {
+ interface_num = intf_desc->bInterfaceNumber;
+
+ /* Check the VID/PID against the arguments */
+ if ((vendor_id == 0x0 || vendor_id == dev_vid) &&
+ (product_id == 0x0 || product_id == dev_pid)) {
+ struct hid_device_info *tmp;
+
+ /* VID/PID match. Create the record. */
+ tmp = (struct hid_device_info *)calloc(1, sizeof(struct hid_device_info));
+ if (cur_dev) {
+ cur_dev->next = tmp;
+ }
+ else {
+ root = tmp;
+ }
+ cur_dev = tmp;
+
+ /* Fill out the record */
+ cur_dev->next = NULL;
+ cur_dev->path = make_path(dev, interface_num);
+
+ res = libusb_open(dev, &handle);
+
+ if (res >= 0) {
+ /* Serial Number */
+ if (desc.iSerialNumber > 0)
+ cur_dev->serial_number =
+ get_usb_string(handle, desc.iSerialNumber);
+
+ /* Manufacturer and Product strings */
+ if (desc.iManufacturer > 0)
+ cur_dev->manufacturer_string =
+ get_usb_string(handle, desc.iManufacturer);
+ if (desc.iProduct > 0)
+ cur_dev->product_string =
+ get_usb_string(handle, desc.iProduct);
+
+#ifdef INVASIVE_GET_USAGE
+{
+ /*
+ This section is removed because it is too
+ invasive on the system. Getting a Usage Page
+ and Usage requires parsing the HID Report
+ descriptor. Getting a HID Report descriptor
+ involves claiming the interface. Claiming the
+ interface involves detaching the kernel driver.
+ Detaching the kernel driver is hard on the system
+ because it will unclaim interfaces (if another
+ app has them claimed) and the re-attachment of
+ the driver will sometimes change /dev entry names.
+ It is for these reasons that this section is
+ #if 0. For composite devices, use the interface
+ field in the hid_device_info struct to distinguish
+ between interfaces. */
+ unsigned char data[256];
+#ifdef DETACH_KERNEL_DRIVER
+ int detached = 0;
+ /* Usage Page and Usage */
+ res = libusb_kernel_driver_active(handle, interface_num);
+ if (res == 1) {
+ res = libusb_detach_kernel_driver(handle, interface_num);
+ if (res < 0)
+ LOG("Couldn't detach kernel driver, even though a kernel driver was attached.");
+ else
+ detached = 1;
+ }
+#endif
+ res = libusb_claim_interface(handle, interface_num);
+ if (res >= 0) {
+ /* Get the HID Report Descriptor. */
+ res = libusb_control_transfer(handle, LIBUSB_ENDPOINT_IN|LIBUSB_RECIPIENT_INTERFACE, LIBUSB_REQUEST_GET_DESCRIPTOR, (LIBUSB_DT_REPORT << 8)|interface_num, 0, data, sizeof(data), 5000);
+ if (res >= 0) {
+ unsigned short page=0, usage=0;
+ /* Parse the usage and usage page
+ out of the report descriptor. */
+ get_usage(data, res, &page, &usage);
+ cur_dev->usage_page = page;
+ cur_dev->usage = usage;
+ }
+ else
+ LOG("libusb_control_transfer() for getting the HID report failed with %d\n", res);
+
+ /* Release the interface */
+ res = libusb_release_interface(handle, interface_num);
+ if (res < 0)
+ LOG("Can't release the interface.\n");
+ }
+ else
+ LOG("Can't claim interface %d\n", res);
+#ifdef DETACH_KERNEL_DRIVER
+ /* Re-attach kernel driver if necessary. */
+ if (detached) {
+ res = libusb_attach_kernel_driver(handle, interface_num);
+ if (res < 0)
+ LOG("Couldn't re-attach kernel driver.\n");
+ }
+#endif
+}
+#endif /* INVASIVE_GET_USAGE */
+
+ libusb_close(handle);
+ }
+ /* VID/PID */
+ cur_dev->vendor_id = dev_vid;
+ cur_dev->product_id = dev_pid;
+
+ /* Release Number */
+ cur_dev->release_number = desc.bcdDevice;
+
+ /* Interface Number */
+ cur_dev->interface_number = interface_num;
+ }
+ }
+ } /* altsettings */
+ } /* interfaces */
+ libusb_free_config_descriptor(conf_desc);
+ }
+ }
+
+ libusb_free_device_list(devs, 1);
+
+ return root;
+}
+
+void HID_API_EXPORT hid_free_enumeration(struct hid_device_info *devs)
+{
+ struct hid_device_info *d = devs;
+ while (d) {
+ struct hid_device_info *next = d->next;
+ free(d->path);
+ free(d->serial_number);
+ free(d->manufacturer_string);
+ free(d->product_string);
+ free(d);
+ d = next;
+ }
+}
+
+hid_device * hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
+{
+ struct hid_device_info *devs, *cur_dev;
+ const char *path_to_open = NULL;
+ hid_device *handle = NULL;
+
+ devs = hid_enumerate(vendor_id, product_id);
+ cur_dev = devs;
+ while (cur_dev) {
+ if (cur_dev->vendor_id == vendor_id &&
+ cur_dev->product_id == product_id) {
+ if (serial_number) {
+ if (cur_dev->serial_number &&
+ wcscmp(serial_number, cur_dev->serial_number) == 0) {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ else {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ cur_dev = cur_dev->next;
+ }
+
+ if (path_to_open) {
+ /* Open the device */
+ handle = hid_open_path(path_to_open, 0);
+ }
+
+ hid_free_enumeration(devs);
+
+ return handle;
+}
+
+static void read_callback(struct libusb_transfer *transfer)
+{
+ hid_device *dev = (hid_device *)transfer->user_data;
+ int res;
+
+ if (transfer->status == LIBUSB_TRANSFER_COMPLETED) {
+
+ struct input_report *rpt = (struct input_report *)malloc(sizeof(*rpt));
+ rpt->data = (uint8_t *)malloc(transfer->actual_length);
+ memcpy(rpt->data, transfer->buffer, transfer->actual_length);
+ rpt->len = transfer->actual_length;
+ rpt->next = NULL;
+
+ pthread_mutex_lock(&dev->mutex);
+
+ /* Attach the new report object to the end of the list. */
+ if (dev->input_reports == NULL) {
+ /* The list is empty. Put it at the root. */
+ dev->input_reports = rpt;
+ pthread_cond_signal(&dev->condition);
+ }
+ else {
+ /* Find the end of the list and attach. */
+ struct input_report *cur = dev->input_reports;
+ int num_queued = 0;
+ while (cur->next != NULL) {
+ cur = cur->next;
+ num_queued++;
+ }
+ cur->next = rpt;
+
+ /* Pop one off if we've reached 30 in the queue. This
+ way we don't grow forever if the user never reads
+ anything from the device. */
+ if (num_queued > 30) {
+ return_data(dev, NULL, 0);
+ }
+ }
+ pthread_mutex_unlock(&dev->mutex);
+ }
+ else if (transfer->status == LIBUSB_TRANSFER_CANCELLED) {
+ dev->shutdown_thread = 1;
+ dev->cancelled = 1;
+ return;
+ }
+ else if (transfer->status == LIBUSB_TRANSFER_NO_DEVICE) {
+ dev->shutdown_thread = 1;
+ dev->cancelled = 1;
+ return;
+ }
+ else if (transfer->status == LIBUSB_TRANSFER_TIMED_OUT) {
+ //LOG("Timeout (normal)\n");
+ }
+ else {
+ LOG("Unknown transfer code: %d\n", transfer->status);
+ }
+
+ /* Re-submit the transfer object. */
+ res = libusb_submit_transfer(transfer);
+ if (res != 0) {
+ LOG("Unable to submit URB. libusb error code: %d\n", res);
+ dev->shutdown_thread = 1;
+ dev->cancelled = 1;
+ }
+}
+
+
+static void *read_thread(void *param)
+{
+ hid_device *dev = (hid_device *)param;
+ unsigned char *buf;
+ const size_t length = dev->input_ep_max_packet_size;
+
+ /* Set up the transfer object. */
+ buf = (unsigned char *)malloc(length);
+ dev->transfer = libusb_alloc_transfer(0);
+ libusb_fill_interrupt_transfer(dev->transfer,
+ dev->device_handle,
+ dev->input_endpoint,
+ buf,
+ length,
+ read_callback,
+ dev,
+ 5000/*timeout*/);
+
+ /* Make the first submission. Further submissions are made
+ from inside read_callback() */
+ libusb_submit_transfer(dev->transfer);
+
+ /* Notify the main thread that the read thread is up and running. */
+ pthread_barrier_wait(&dev->barrier);
+
+ /* Handle all the events. */
+ while (!dev->shutdown_thread) {
+ int res;
+ res = libusb_handle_events(usb_context);
+ if (res < 0) {
+ /* There was an error. */
+ LOG("read_thread(): libusb reports error # %d\n", res);
+
+ /* Break out of this loop only on fatal error.*/
+ if (res != LIBUSB_ERROR_BUSY &&
+ res != LIBUSB_ERROR_TIMEOUT &&
+ res != LIBUSB_ERROR_OVERFLOW &&
+ res != LIBUSB_ERROR_INTERRUPTED) {
+ break;
+ }
+ }
+ }
+
+ /* Cancel any transfer that may be pending. This call will fail
+ if no transfers are pending, but that's OK. */
+ libusb_cancel_transfer(dev->transfer);
+
+ while (!dev->cancelled)
+ libusb_handle_events_completed(usb_context, &dev->cancelled);
+
+ /* Now that the read thread is stopping, Wake any threads which are
+ waiting on data (in hid_read_timeout()). Do this under a mutex to
+ make sure that a thread which is about to go to sleep waiting on
+ the condition actually will go to sleep before the condition is
+ signaled. */
+ pthread_mutex_lock(&dev->mutex);
+ pthread_cond_broadcast(&dev->condition);
+ pthread_mutex_unlock(&dev->mutex);
+
+ /* The dev->transfer->buffer and dev->transfer objects are cleaned up
+ in hid_close(). They are not cleaned up here because this thread
+ could end either due to a disconnect or due to a user
+ call to hid_close(). In both cases the objects can be safely
+ cleaned up after the call to pthread_join() (in hid_close()), but
+ since hid_close() calls libusb_cancel_transfer(), on these objects,
+ they can not be cleaned up here. */
+
+ return NULL;
+}
+
+
+hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
+{
+ hid_device *dev = NULL;
+
+ libusb_device **devs;
+ libusb_device *usb_dev;
+ int res;
+ int d = 0;
+ int good_open = 0;
+
+ if(hid_init() < 0)
+ return NULL;
+
+ dev = new_hid_device();
+
+ libusb_get_device_list(usb_context, &devs);
+ while ((usb_dev = devs[d++]) != NULL) {
+ struct libusb_device_descriptor desc;
+ struct libusb_config_descriptor *conf_desc = NULL;
+ int i,j,k;
+ libusb_get_device_descriptor(usb_dev, &desc);
+
+ if (libusb_get_active_config_descriptor(usb_dev, &conf_desc) < 0)
+ continue;
+ for (j = 0; j < conf_desc->bNumInterfaces; j++) {
+ const struct libusb_interface *intf = &conf_desc->interface[j];
+ for (k = 0; k < intf->num_altsetting; k++) {
+ const struct libusb_interface_descriptor *intf_desc;
+ intf_desc = &intf->altsetting[k];
+ if (should_enumerate_interface(desc.idVendor, intf_desc)) {
+ char *dev_path = make_path(usb_dev, intf_desc->bInterfaceNumber);
+ if (!strcmp(dev_path, path)) {
+ /* Matched Paths. Open this device */
+
+ /* OPEN HERE */
+ res = libusb_open(usb_dev, &dev->device_handle);
+ if (res < 0) {
+ LOG("can't open device\n");
+ free(dev_path);
+ break;
+ }
+ good_open = 1;
+#ifdef DETACH_KERNEL_DRIVER
+ /* Detach the kernel driver, but only if the
+ device is managed by the kernel */
+ if (libusb_kernel_driver_active(dev->device_handle, intf_desc->bInterfaceNumber) == 1) {
+ res = libusb_detach_kernel_driver(dev->device_handle, intf_desc->bInterfaceNumber);
+ if (res < 0) {
+ libusb_close(dev->device_handle);
+ LOG("Unable to detach Kernel Driver\n");
+ free(dev_path);
+ good_open = 0;
+ break;
+ }
+ }
+#endif
+ res = libusb_claim_interface(dev->device_handle, intf_desc->bInterfaceNumber);
+ if (res < 0) {
+ LOG("can't claim interface %d: %d\n", intf_desc->bInterfaceNumber, res);
+ free(dev_path);
+ libusb_close(dev->device_handle);
+ good_open = 0;
+ break;
+ }
+
+ /* Store off the string descriptor indexes */
+ dev->manufacturer_index = desc.iManufacturer;
+ dev->product_index = desc.iProduct;
+ dev->serial_index = desc.iSerialNumber;
+
+ /* Store off the interface number */
+ dev->interface = intf_desc->bInterfaceNumber;
+
+ /* Find the INPUT and OUTPUT endpoints. An
+ OUTPUT endpoint is not required. */
+ for (i = 0; i < intf_desc->bNumEndpoints; i++) {
+ const struct libusb_endpoint_descriptor *ep
+ = &intf_desc->endpoint[i];
+
+ /* Determine the type and direction of this
+ endpoint. */
+ int is_interrupt =
+ (ep->bmAttributes & LIBUSB_TRANSFER_TYPE_MASK)
+ == LIBUSB_TRANSFER_TYPE_INTERRUPT;
+ int is_output =
+ (ep->bEndpointAddress & LIBUSB_ENDPOINT_DIR_MASK)
+ == LIBUSB_ENDPOINT_OUT;
+ int is_input =
+ (ep->bEndpointAddress & LIBUSB_ENDPOINT_DIR_MASK)
+ == LIBUSB_ENDPOINT_IN;
+
+ /* Decide whether to use it for input or output. */
+ if (dev->input_endpoint == 0 &&
+ is_interrupt && is_input) {
+ /* Use this endpoint for INPUT */
+ dev->input_endpoint = ep->bEndpointAddress;
+ dev->input_ep_max_packet_size = ep->wMaxPacketSize;
+ }
+ if (dev->output_endpoint == 0 &&
+ is_interrupt && is_output) {
+ /* Use this endpoint for OUTPUT */
+ dev->output_endpoint = ep->bEndpointAddress;
+ }
+ }
+
+ pthread_create(&dev->thread, NULL, read_thread, dev);
+
+ /* Wait here for the read thread to be initialized. */
+ pthread_barrier_wait(&dev->barrier);
+
+ }
+ free(dev_path);
+ }
+ }
+ }
+ libusb_free_config_descriptor(conf_desc);
+
+ }
+
+ libusb_free_device_list(devs, 1);
+
+ /* If we have a good handle, return it. */
+ if (good_open) {
+ return dev;
+ }
+ else {
+ /* Unable to open any devices. */
+ free_hid_device(dev);
+ return NULL;
+ }
+}
+
+
+int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t length)
+{
+ int res;
+ int report_number = data[0];
+ int skipped_report_id = 0;
+
+ if (report_number == 0x0) {
+ data++;
+ length--;
+ skipped_report_id = 1;
+ }
+
+
+ if (dev->output_endpoint <= 0) {
+ /* No interrupt out endpoint. Use the Control Endpoint */
+ res = libusb_control_transfer(dev->device_handle,
+ LIBUSB_REQUEST_TYPE_CLASS|LIBUSB_RECIPIENT_INTERFACE|LIBUSB_ENDPOINT_OUT,
+ 0x09/*HID Set_Report*/,
+ (2/*HID output*/ << 8) | report_number,
+ dev->interface,
+ (unsigned char *)data, length,
+ 1000/*timeout millis*/);
+
+ if (res < 0)
+ return -1;
+
+ if (skipped_report_id)
+ length++;
+
+ return length;
+ }
+ else {
+ /* Use the interrupt out endpoint */
+ int actual_length;
+ res = libusb_interrupt_transfer(dev->device_handle,
+ dev->output_endpoint,
+ (unsigned char*)data,
+ length,
+ &actual_length, 1000);
+
+ if (res < 0)
+ return -1;
+
+ if (skipped_report_id)
+ actual_length++;
+
+ return actual_length;
+ }
+}
+
+/* Helper function, to simplify hid_read().
+ This should be called with dev->mutex locked. */
+static int return_data(hid_device *dev, unsigned char *data, size_t length)
+{
+ /* Copy the data out of the linked list item (rpt) into the
+ return buffer (data), and delete the liked list item. */
+ struct input_report *rpt = dev->input_reports;
+ size_t len = (length < rpt->len)? length: rpt->len;
+ if (data && len > 0)
+ memcpy(data, rpt->data, len);
+ dev->input_reports = rpt->next;
+ free(rpt->data);
+ free(rpt);
+ return len;
+}
+
+static void cleanup_mutex(void *param)
+{
+ hid_device *dev = (hid_device *)param;
+ pthread_mutex_unlock(&dev->mutex);
+}
+
+
+int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
+{
+ int bytes_read = -1;
+
+#if 0
+ int transferred;
+ int res = libusb_interrupt_transfer(dev->device_handle, dev->input_endpoint, data, length, &transferred, 5000);
+ LOG("transferred: %d\n", transferred);
+ return transferred;
+#endif
+
+ pthread_mutex_lock(&dev->mutex);
+ pthread_cleanup_push(&cleanup_mutex, dev);
+
+ /* There's an input report queued up. Return it. */
+ if (dev->input_reports) {
+ /* Return the first one */
+ bytes_read = return_data(dev, data, length);
+ goto ret;
+ }
+
+ if (dev->shutdown_thread) {
+ /* This means the device has been disconnected.
+ An error code of -1 should be returned. */
+ bytes_read = -1;
+ goto ret;
+ }
+
+ if (milliseconds == -1) {
+ /* Blocking */
+ while (!dev->input_reports && !dev->shutdown_thread) {
+ pthread_cond_wait(&dev->condition, &dev->mutex);
+ }
+ if (dev->input_reports) {
+ bytes_read = return_data(dev, data, length);
+ }
+ }
+ else if (milliseconds > 0) {
+ /* Non-blocking, but called with timeout. */
+ int res;
+ struct timespec ts;
+ clock_gettime(CLOCK_REALTIME, &ts);
+ ts.tv_sec += milliseconds / 1000;
+ ts.tv_nsec += (milliseconds % 1000) * 1000000;
+ if (ts.tv_nsec >= 1000000000L) {
+ ts.tv_sec++;
+ ts.tv_nsec -= 1000000000L;
+ }
+
+ while (!dev->input_reports && !dev->shutdown_thread) {
+ res = pthread_cond_timedwait(&dev->condition, &dev->mutex, &ts);
+ if (res == 0) {
+ if (dev->input_reports) {
+ bytes_read = return_data(dev, data, length);
+ break;
+ }
+
+ /* If we're here, there was a spurious wake up
+ or the read thread was shutdown. Run the
+ loop again (ie: don't break). */
+ }
+ else if (res == ETIMEDOUT) {
+ /* Timed out. */
+ bytes_read = 0;
+ break;
+ }
+ else {
+ /* Error. */
+ bytes_read = -1;
+ break;
+ }
+ }
+ }
+ else {
+ /* Purely non-blocking */
+ bytes_read = 0;
+ }
+
+ret:
+ pthread_mutex_unlock(&dev->mutex);
+ pthread_cleanup_pop(0);
+
+ return bytes_read;
+}
+
+int HID_API_EXPORT hid_read(hid_device *dev, unsigned char *data, size_t length)
+{
+ return hid_read_timeout(dev, data, length, dev->blocking ? -1 : 0);
+}
+
+int HID_API_EXPORT hid_set_nonblocking(hid_device *dev, int nonblock)
+{
+ dev->blocking = !nonblock;
+
+ return 0;
+}
+
+
+int HID_API_EXPORT hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
+{
+ int res = -1;
+ int skipped_report_id = 0;
+ int report_number = data[0];
+
+ if (report_number == 0x0) {
+ data++;
+ length--;
+ skipped_report_id = 1;
+ }
+
+ res = libusb_control_transfer(dev->device_handle,
+ LIBUSB_REQUEST_TYPE_CLASS|LIBUSB_RECIPIENT_INTERFACE|LIBUSB_ENDPOINT_OUT,
+ 0x09/*HID set_report*/,
+ (3/*HID feature*/ << 8) | report_number,
+ dev->interface,
+ (unsigned char *)data, length,
+ 1000/*timeout millis*/);
+
+ if (res < 0)
+ return -1;
+
+ /* Account for the report ID */
+ if (skipped_report_id)
+ length++;
+
+ return length;
+}
+
+int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
+{
+ int res = -1;
+ int skipped_report_id = 0;
+ int report_number = data[0];
+
+ if (report_number == 0x0) {
+ /* Offset the return buffer by 1, so that the report ID
+ will remain in byte 0. */
+ data++;
+ length--;
+ skipped_report_id = 1;
+ }
+ res = libusb_control_transfer(dev->device_handle,
+ LIBUSB_REQUEST_TYPE_CLASS|LIBUSB_RECIPIENT_INTERFACE|LIBUSB_ENDPOINT_IN,
+ 0x01/*HID get_report*/,
+ (3/*HID feature*/ << 8) | report_number,
+ dev->interface,
+ (unsigned char *)data, length,
+ 1000/*timeout millis*/);
+
+ if (res < 0)
+ return -1;
+
+ if (skipped_report_id)
+ res++;
+
+ return res;
+}
+
+
+void HID_API_EXPORT hid_close(hid_device *dev)
+{
+ if (!dev)
+ return;
+
+ /* Cause read_thread() to stop. */
+ dev->shutdown_thread = 1;
+ libusb_cancel_transfer(dev->transfer);
+
+ /* Wait for read_thread() to end. */
+ pthread_join(dev->thread, NULL);
+
+ /* Clean up the Transfer objects allocated in read_thread(). */
+ free(dev->transfer->buffer);
+ libusb_free_transfer(dev->transfer);
+
+ /* release the interface */
+ libusb_release_interface(dev->device_handle, dev->interface);
+
+ /* Close the handle */
+ libusb_close(dev->device_handle);
+
+ /* Clear out the queue of received reports. */
+ pthread_mutex_lock(&dev->mutex);
+ while (dev->input_reports) {
+ return_data(dev, NULL, 0);
+ }
+ pthread_mutex_unlock(&dev->mutex);
+
+ free_hid_device(dev);
+}
+
+
+int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return hid_get_indexed_string(dev, dev->manufacturer_index, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return hid_get_indexed_string(dev, dev->product_index, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return hid_get_indexed_string(dev, dev->serial_index, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
+{
+ wchar_t *str;
+
+ str = get_usb_string(dev->device_handle, string_index);
+ if (str) {
+ wcsncpy(string, str, maxlen);
+ string[maxlen-1] = L'\0';
+ free(str);
+ return 0;
+ }
+ else
+ return -1;
+}
+
+
+HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
+{
+ return NULL;
+}
+
+
+struct lang_map_entry {
+ const char *name;
+ const char *string_code;
+ uint16_t usb_code;
+};
+
+#define LANG(name,code,usb_code) { name, code, usb_code }
+static struct lang_map_entry lang_map[] = {
+ LANG("Afrikaans", "af", 0x0436),
+ LANG("Albanian", "sq", 0x041C),
+ LANG("Arabic - United Arab Emirates", "ar_ae", 0x3801),
+ LANG("Arabic - Bahrain", "ar_bh", 0x3C01),
+ LANG("Arabic - Algeria", "ar_dz", 0x1401),
+ LANG("Arabic - Egypt", "ar_eg", 0x0C01),
+ LANG("Arabic - Iraq", "ar_iq", 0x0801),
+ LANG("Arabic - Jordan", "ar_jo", 0x2C01),
+ LANG("Arabic - Kuwait", "ar_kw", 0x3401),
+ LANG("Arabic - Lebanon", "ar_lb", 0x3001),
+ LANG("Arabic - Libya", "ar_ly", 0x1001),
+ LANG("Arabic - Morocco", "ar_ma", 0x1801),
+ LANG("Arabic - Oman", "ar_om", 0x2001),
+ LANG("Arabic - Qatar", "ar_qa", 0x4001),
+ LANG("Arabic - Saudi Arabia", "ar_sa", 0x0401),
+ LANG("Arabic - Syria", "ar_sy", 0x2801),
+ LANG("Arabic - Tunisia", "ar_tn", 0x1C01),
+ LANG("Arabic - Yemen", "ar_ye", 0x2401),
+ LANG("Armenian", "hy", 0x042B),
+ LANG("Azeri - Latin", "az_az", 0x042C),
+ LANG("Azeri - Cyrillic", "az_az", 0x082C),
+ LANG("Basque", "eu", 0x042D),
+ LANG("Belarusian", "be", 0x0423),
+ LANG("Bulgarian", "bg", 0x0402),
+ LANG("Catalan", "ca", 0x0403),
+ LANG("Chinese - China", "zh_cn", 0x0804),
+ LANG("Chinese - Hong Kong SAR", "zh_hk", 0x0C04),
+ LANG("Chinese - Macau SAR", "zh_mo", 0x1404),
+ LANG("Chinese - Singapore", "zh_sg", 0x1004),
+ LANG("Chinese - Taiwan", "zh_tw", 0x0404),
+ LANG("Croatian", "hr", 0x041A),
+ LANG("Czech", "cs", 0x0405),
+ LANG("Danish", "da", 0x0406),
+ LANG("Dutch - Netherlands", "nl_nl", 0x0413),
+ LANG("Dutch - Belgium", "nl_be", 0x0813),
+ LANG("English - Australia", "en_au", 0x0C09),
+ LANG("English - Belize", "en_bz", 0x2809),
+ LANG("English - Canada", "en_ca", 0x1009),
+ LANG("English - Caribbean", "en_cb", 0x2409),
+ LANG("English - Ireland", "en_ie", 0x1809),
+ LANG("English - Jamaica", "en_jm", 0x2009),
+ LANG("English - New Zealand", "en_nz", 0x1409),
+ LANG("English - Phillippines", "en_ph", 0x3409),
+ LANG("English - Southern Africa", "en_za", 0x1C09),
+ LANG("English - Trinidad", "en_tt", 0x2C09),
+ LANG("English - Great Britain", "en_gb", 0x0809),
+ LANG("English - United States", "en_us", 0x0409),
+ LANG("Estonian", "et", 0x0425),
+ LANG("Farsi", "fa", 0x0429),
+ LANG("Finnish", "fi", 0x040B),
+ LANG("Faroese", "fo", 0x0438),
+ LANG("French - France", "fr_fr", 0x040C),
+ LANG("French - Belgium", "fr_be", 0x080C),
+ LANG("French - Canada", "fr_ca", 0x0C0C),
+ LANG("French - Luxembourg", "fr_lu", 0x140C),
+ LANG("French - Switzerland", "fr_ch", 0x100C),
+ LANG("Gaelic - Ireland", "gd_ie", 0x083C),
+ LANG("Gaelic - Scotland", "gd", 0x043C),
+ LANG("German - Germany", "de_de", 0x0407),
+ LANG("German - Austria", "de_at", 0x0C07),
+ LANG("German - Liechtenstein", "de_li", 0x1407),
+ LANG("German - Luxembourg", "de_lu", 0x1007),
+ LANG("German - Switzerland", "de_ch", 0x0807),
+ LANG("Greek", "el", 0x0408),
+ LANG("Hebrew", "he", 0x040D),
+ LANG("Hindi", "hi", 0x0439),
+ LANG("Hungarian", "hu", 0x040E),
+ LANG("Icelandic", "is", 0x040F),
+ LANG("Indonesian", "id", 0x0421),
+ LANG("Italian - Italy", "it_it", 0x0410),
+ LANG("Italian - Switzerland", "it_ch", 0x0810),
+ LANG("Japanese", "ja", 0x0411),
+ LANG("Korean", "ko", 0x0412),
+ LANG("Latvian", "lv", 0x0426),
+ LANG("Lithuanian", "lt", 0x0427),
+ LANG("F.Y.R.O. Macedonia", "mk", 0x042F),
+ LANG("Malay - Malaysia", "ms_my", 0x043E),
+ LANG("Malay – Brunei", "ms_bn", 0x083E),
+ LANG("Maltese", "mt", 0x043A),
+ LANG("Marathi", "mr", 0x044E),
+ LANG("Norwegian - Bokml", "no_no", 0x0414),
+ LANG("Norwegian - Nynorsk", "no_no", 0x0814),
+ LANG("Polish", "pl", 0x0415),
+ LANG("Portuguese - Portugal", "pt_pt", 0x0816),
+ LANG("Portuguese - Brazil", "pt_br", 0x0416),
+ LANG("Raeto-Romance", "rm", 0x0417),
+ LANG("Romanian - Romania", "ro", 0x0418),
+ LANG("Romanian - Republic of Moldova", "ro_mo", 0x0818),
+ LANG("Russian", "ru", 0x0419),
+ LANG("Russian - Republic of Moldova", "ru_mo", 0x0819),
+ LANG("Sanskrit", "sa", 0x044F),
+ LANG("Serbian - Cyrillic", "sr_sp", 0x0C1A),
+ LANG("Serbian - Latin", "sr_sp", 0x081A),
+ LANG("Setsuana", "tn", 0x0432),
+ LANG("Slovenian", "sl", 0x0424),
+ LANG("Slovak", "sk", 0x041B),
+ LANG("Sorbian", "sb", 0x042E),
+ LANG("Spanish - Spain (Traditional)", "es_es", 0x040A),
+ LANG("Spanish - Argentina", "es_ar", 0x2C0A),
+ LANG("Spanish - Bolivia", "es_bo", 0x400A),
+ LANG("Spanish - Chile", "es_cl", 0x340A),
+ LANG("Spanish - Colombia", "es_co", 0x240A),
+ LANG("Spanish - Costa Rica", "es_cr", 0x140A),
+ LANG("Spanish - Dominican Republic", "es_do", 0x1C0A),
+ LANG("Spanish - Ecuador", "es_ec", 0x300A),
+ LANG("Spanish - Guatemala", "es_gt", 0x100A),
+ LANG("Spanish - Honduras", "es_hn", 0x480A),
+ LANG("Spanish - Mexico", "es_mx", 0x080A),
+ LANG("Spanish - Nicaragua", "es_ni", 0x4C0A),
+ LANG("Spanish - Panama", "es_pa", 0x180A),
+ LANG("Spanish - Peru", "es_pe", 0x280A),
+ LANG("Spanish - Puerto Rico", "es_pr", 0x500A),
+ LANG("Spanish - Paraguay", "es_py", 0x3C0A),
+ LANG("Spanish - El Salvador", "es_sv", 0x440A),
+ LANG("Spanish - Uruguay", "es_uy", 0x380A),
+ LANG("Spanish - Venezuela", "es_ve", 0x200A),
+ LANG("Southern Sotho", "st", 0x0430),
+ LANG("Swahili", "sw", 0x0441),
+ LANG("Swedish - Sweden", "sv_se", 0x041D),
+ LANG("Swedish - Finland", "sv_fi", 0x081D),
+ LANG("Tamil", "ta", 0x0449),
+ LANG("Tatar", "tt", 0X0444),
+ LANG("Thai", "th", 0x041E),
+ LANG("Turkish", "tr", 0x041F),
+ LANG("Tsonga", "ts", 0x0431),
+ LANG("Ukrainian", "uk", 0x0422),
+ LANG("Urdu", "ur", 0x0420),
+ LANG("Uzbek - Cyrillic", "uz_uz", 0x0843),
+ LANG("Uzbek – Latin", "uz_uz", 0x0443),
+ LANG("Vietnamese", "vi", 0x042A),
+ LANG("Xhosa", "xh", 0x0434),
+ LANG("Yiddish", "yi", 0x043D),
+ LANG("Zulu", "zu", 0x0435),
+ LANG(NULL, NULL, 0x0),
+};
+
+uint16_t get_usb_code_for_current_locale(void)
+{
+ char *locale;
+ char search_string[64];
+ char *ptr;
+ struct lang_map_entry *lang;
+
+ /* Get the current locale. */
+ locale = setlocale(0, NULL);
+ if (!locale)
+ return 0x0;
+
+ /* Make a copy of the current locale string. */
+ strncpy(search_string, locale, sizeof(search_string));
+ search_string[sizeof(search_string)-1] = '\0';
+
+ /* Chop off the encoding part, and make it lower case. */
+ ptr = search_string;
+ while (*ptr) {
+ *ptr = tolower(*ptr);
+ if (*ptr == '.') {
+ *ptr = '\0';
+ break;
+ }
+ ptr++;
+ }
+
+ /* Find the entry which matches the string code of our locale. */
+ lang = lang_map;
+ while (lang->string_code) {
+ if (!strcmp(lang->string_code, search_string)) {
+ return lang->usb_code;
+ }
+ lang++;
+ }
+
+ /* There was no match. Find with just the language only. */
+ /* Chop off the variant. Chop it off at the '_'. */
+ ptr = search_string;
+ while (*ptr) {
+ *ptr = tolower(*ptr);
+ if (*ptr == '_') {
+ *ptr = '\0';
+ break;
+ }
+ ptr++;
+ }
+
+#if 0 /* TODO: Do we need this? */
+ /* Find the entry which matches the string code of our language. */
+ lang = lang_map;
+ while (lang->string_code) {
+ if (!strcmp(lang->string_code, search_string)) {
+ return lang->usb_code;
+ }
+ lang++;
+ }
+#endif
+
+ /* Found nothing. */
+ return 0x0;
+}
+
+#if defined(__cplusplus) && !defined(NAMESPACE)
+}
+#endif
+
+#ifdef NAMESPACE
+}
+#endif
+
+#endif /* SDL_JOYSTICK_HIDAPI */
diff --git a/Source/3rdParty/SDL2/src/hidapi/libusb/hidusb.cpp b/Source/3rdParty/SDL2/src/hidapi/libusb/hidusb.cpp
new file mode 100644
index 0000000..5006306
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/libusb/hidusb.cpp
@@ -0,0 +1,3 @@
+
+#define NAMESPACE HIDUSB
+#include "hid.c"
diff --git a/Source/3rdParty/SDL2/src/hidapi/linux/Makefile-manual b/Source/3rdParty/SDL2/src/hidapi/linux/Makefile-manual
new file mode 100644
index 0000000..04ce1de
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/linux/Makefile-manual
@@ -0,0 +1,49 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-06-01
+###########################################
+
+all: hidtest-hidraw libs
+
+libs: libhidapi-hidraw.so
+
+CC ?= gcc
+CFLAGS ?= -Wall -g -fpic
+
+CXX ?= g++
+CXXFLAGS ?= -Wall -g -fpic
+
+LDFLAGS ?= -Wall -g
+
+
+COBJS = hid.o
+CPPOBJS = ../hidtest/hidtest.o
+OBJS = $(COBJS) $(CPPOBJS)
+LIBS_UDEV = `pkg-config libudev --libs` -lrt
+LIBS = $(LIBS_UDEV)
+INCLUDES ?= -I../hidapi `pkg-config libusb-1.0 --cflags`
+
+
+# Console Test Program
+hidtest-hidraw: $(COBJS) $(CPPOBJS)
+ $(CXX) $(LDFLAGS) $^ $(LIBS_UDEV) -o $@
+
+# Shared Libs
+libhidapi-hidraw.so: $(COBJS)
+ $(CC) $(LDFLAGS) $(LIBS_UDEV) -shared -fpic -Wl,-soname,$@.0 $^ -o $@
+
+# Objects
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) -c $(INCLUDES) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CXXFLAGS) -c $(INCLUDES) $< -o $@
+
+
+clean:
+ rm -f $(OBJS) hidtest-hidraw libhidapi-hidraw.so ../hidtest/hidtest.o
+
+.PHONY: clean libs
diff --git a/Source/3rdParty/SDL2/src/hidapi/linux/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/linux/Makefile.am
new file mode 100644
index 0000000..230eeb7
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/linux/Makefile.am
@@ -0,0 +1,10 @@
+lib_LTLIBRARIES = libhidapi-hidraw.la
+libhidapi_hidraw_la_SOURCES = hid.c
+libhidapi_hidraw_la_LDFLAGS = $(LTLDFLAGS)
+AM_CPPFLAGS = -I$(top_srcdir)/hidapi/ $(CFLAGS_HIDRAW)
+libhidapi_hidraw_la_LIBADD = $(LIBS_HIDRAW)
+
+hdrdir = $(includedir)/hidapi
+hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
+
+EXTRA_DIST = Makefile-manual
diff --git a/Source/3rdParty/SDL2/src/hidapi/linux/README.txt b/Source/3rdParty/SDL2/src/hidapi/linux/README.txt
new file mode 100644
index 0000000..8006694
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/linux/README.txt
@@ -0,0 +1,59 @@
+
+There are two implementations of HIDAPI for Linux. One (linux/hid.c) uses the
+Linux hidraw driver, and the other (libusb/hid.c) uses libusb. Which one you
+use depends on your application. Complete functionality of the hidraw
+version depends on patches to the Linux kernel which are not currently in
+the mainline. These patches have to do with sending and receiving feature
+reports. The libusb implementation uses libusb to talk directly to the
+device, bypassing any Linux HID driver. The disadvantage of the libusb
+version is that it will only work with USB devices, while the hidraw
+implementation will work with Bluetooth devices as well.
+
+To use HIDAPI, simply drop either linux/hid.c or libusb/hid.c into your
+application and build using the build parameters in the Makefile.
+
+
+Libusb Implementation notes
+----------------------------
+For the libusb implementation, libusb-1.0 must be installed. Libusb 1.0 is
+different than the legacy libusb 0.1 which is installed on many systems. To
+install libusb-1.0 on Ubuntu and other Debian-based systems, run:
+ sudo apt-get install libusb-1.0-0-dev
+
+
+Hidraw Implementation notes
+----------------------------
+For the hidraw implementation, libudev headers and libraries are required to
+build hidapi programs. To install libudev libraries on Ubuntu,
+and other Debian-based systems, run:
+ sudo apt-get install libudev-dev
+
+On Redhat-based systems, run the following as root:
+ yum install libudev-devel
+
+Unfortunately, the hidraw driver, which the linux version of hidapi is based
+on, contains bugs in kernel versions < 2.6.36, which the client application
+should be aware of.
+
+Bugs (hidraw implementation only):
+-----------------------------------
+On Kernel versions < 2.6.34, if your device uses numbered reports, an extra
+byte will be returned at the beginning of all reports returned from read()
+for hidraw devices. This is worked around in the libary. No action should be
+necessary in the client library.
+
+On Kernel versions < 2.6.35, reports will only be sent using a Set_Report
+transfer on the CONTROL endpoint. No data will ever be sent on an Interrupt
+Out endpoint if one exists. This is fixed in 2.6.35. In 2.6.35, OUTPUT
+reports will be sent to the device on the first INTERRUPT OUT endpoint if it
+exists; If it does not exist, OUTPUT reports will be sent on the CONTROL
+endpoint.
+
+On Kernel versions < 2.6.36, add an extra byte containing the report number
+to sent reports if numbered reports are used, and the device does not
+contain an INTERRPUT OUT endpoint for OUTPUT transfers. For example, if
+your device uses numbered reports and wants to send {0x2 0xff 0xff 0xff} to
+the device (0x2 is the report number), you must send {0x2 0x2 0xff 0xff
+0xff}. If your device has the optional Interrupt OUT endpoint, this does not
+apply (but really on 2.6.35 only, because 2.6.34 won't use the interrupt
+out endpoint).
diff --git a/Source/3rdParty/SDL2/src/hidapi/linux/hid.c b/Source/3rdParty/SDL2/src/hidapi/linux/hid.c
new file mode 100644
index 0000000..b78e009
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/linux/hid.c
@@ -0,0 +1,898 @@
+/*******************************************************
+ HIDAPI - Multi-Platform library for
+ communication with HID devices.
+
+ Alan Ott
+ Signal 11 Software
+
+ 8/22/2009
+ Linux Version - 6/2/2009
+
+ Copyright 2009, All Rights Reserved.
+
+ At the discretion of the user of this library,
+ this software may be licensed under the terms of the
+ GNU General Public License v3, a BSD-Style license, or the
+ original HIDAPI license as outlined in the LICENSE.txt,
+ LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
+ files located at the root of the source distribution.
+ These files may also be found in the public source
+ code repository located at:
+ http://github.com/signal11/hidapi .
+********************************************************/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#ifndef _GNU_SOURCE
+#define _GNU_SOURCE /* needed for wcsdup() before glibc 2.10 */
+#endif
+
+/* C */
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <locale.h>
+#include <errno.h>
+
+/* Unix */
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/ioctl.h>
+#include <sys/utsname.h>
+#include <fcntl.h>
+#include <poll.h>
+
+/* Linux */
+#include <linux/hidraw.h>
+#include <linux/version.h>
+#include <linux/input.h>
+#include <libudev.h>
+
+#include "hidapi.h"
+
+#ifdef NAMESPACE
+namespace NAMESPACE
+{
+#endif
+
+/* Definitions from linux/hidraw.h. Since these are new, some distros
+ may not have header files which contain them. */
+#ifndef HIDIOCSFEATURE
+#define HIDIOCSFEATURE(len) _IOC(_IOC_WRITE|_IOC_READ, 'H', 0x06, len)
+#endif
+#ifndef HIDIOCGFEATURE
+#define HIDIOCGFEATURE(len) _IOC(_IOC_WRITE|_IOC_READ, 'H', 0x07, len)
+#endif
+
+/* USB HID device property names */
+const char *device_string_names[] = {
+ "manufacturer",
+ "product",
+ "serial",
+};
+
+/* Symbolic names for the properties above */
+enum device_string_id {
+ DEVICE_STRING_MANUFACTURER,
+ DEVICE_STRING_PRODUCT,
+ DEVICE_STRING_SERIAL,
+
+ DEVICE_STRING_COUNT,
+};
+
+struct hid_device_ {
+ int device_handle;
+ int blocking;
+ int uses_numbered_reports;
+ int is_bluetooth;
+};
+
+
+static __u32 kernel_version = 0;
+
+static __u32 detect_kernel_version(void)
+{
+ struct utsname name;
+ int major, minor, release;
+ int ret;
+
+ uname(&name);
+ ret = sscanf(name.release, "%d.%d.%d", &major, &minor, &release);
+ if (ret == 3) {
+ return KERNEL_VERSION(major, minor, release);
+ }
+
+ ret = sscanf(name.release, "%d.%d", &major, &minor);
+ if (ret == 2) {
+ return KERNEL_VERSION(major, minor, 0);
+ }
+
+ printf("Couldn't determine kernel version from version string \"%s\"\n", name.release);
+ return 0;
+}
+
+static hid_device *new_hid_device(void)
+{
+ hid_device *dev = (hid_device *)calloc(1, sizeof(hid_device));
+ dev->device_handle = -1;
+ dev->blocking = 1;
+ dev->uses_numbered_reports = 0;
+ dev->is_bluetooth = 0;
+
+ return dev;
+}
+
+
+/* The caller must free the returned string with free(). */
+static wchar_t *utf8_to_wchar_t(const char *utf8)
+{
+ wchar_t *ret = NULL;
+
+ if (utf8) {
+ size_t wlen = mbstowcs(NULL, utf8, 0);
+ if ((size_t) -1 == wlen) {
+ return wcsdup(L"");
+ }
+ ret = (wchar_t *)calloc(wlen+1, sizeof(wchar_t));
+ mbstowcs(ret, utf8, wlen+1);
+ ret[wlen] = 0x0000;
+ }
+
+ return ret;
+}
+
+/* Get an attribute value from a udev_device and return it as a whar_t
+ string. The returned string must be freed with free() when done.*/
+static wchar_t *copy_udev_string(struct udev_device *dev, const char *udev_name)
+{
+ return utf8_to_wchar_t(udev_device_get_sysattr_value(dev, udev_name));
+}
+
+/* uses_numbered_reports() returns 1 if report_descriptor describes a device
+ which contains numbered reports. */
+static int uses_numbered_reports(__u8 *report_descriptor, __u32 size) {
+ unsigned int i = 0;
+ int size_code;
+ int data_len, key_size;
+
+ while (i < size) {
+ int key = report_descriptor[i];
+
+ /* Check for the Report ID key */
+ if (key == 0x85/*Report ID*/) {
+ /* This device has a Report ID, which means it uses
+ numbered reports. */
+ return 1;
+ }
+
+ //printf("key: %02hhx\n", key);
+
+ if ((key & 0xf0) == 0xf0) {
+ /* This is a Long Item. The next byte contains the
+ length of the data section (value) for this key.
+ See the HID specification, version 1.11, section
+ 6.2.2.3, titled "Long Items." */
+ if (i+1 < size)
+ data_len = report_descriptor[i+1];
+ else
+ data_len = 0; /* malformed report */
+ key_size = 3;
+ }
+ else {
+ /* This is a Short Item. The bottom two bits of the
+ key contain the size code for the data section
+ (value) for this key. Refer to the HID
+ specification, version 1.11, section 6.2.2.2,
+ titled "Short Items." */
+ size_code = key & 0x3;
+ switch (size_code) {
+ case 0:
+ case 1:
+ case 2:
+ data_len = size_code;
+ break;
+ case 3:
+ data_len = 4;
+ break;
+ default:
+ /* Can't ever happen since size_code is & 0x3 */
+ data_len = 0;
+ break;
+ };
+ key_size = 1;
+ }
+
+ /* Skip over this key and it's associated data */
+ i += data_len + key_size;
+ }
+
+ /* Didn't find a Report ID key. Device doesn't use numbered reports. */
+ return 0;
+}
+
+/*
+ * The caller is responsible for free()ing the (newly-allocated) character
+ * strings pointed to by serial_number_utf8 and product_name_utf8 after use.
+ */
+static int
+parse_uevent_info(const char *uevent, int *bus_type,
+ unsigned short *vendor_id, unsigned short *product_id,
+ char **serial_number_utf8, char **product_name_utf8)
+{
+ char *tmp = strdup(uevent);
+ char *saveptr = NULL;
+ char *line;
+ char *key;
+ char *value;
+
+ int found_id = 0;
+ int found_serial = 0;
+ int found_name = 0;
+
+ line = strtok_r(tmp, "\n", &saveptr);
+ while (line != NULL) {
+ /* line: "KEY=value" */
+ key = line;
+ value = strchr(line, '=');
+ if (!value) {
+ goto next_line;
+ }
+ *value = '\0';
+ value++;
+
+ if (strcmp(key, "HID_ID") == 0) {
+ /**
+ * type vendor product
+ * HID_ID=0003:000005AC:00008242
+ **/
+ int ret = sscanf(value, "%x:%hx:%hx", bus_type, vendor_id, product_id);
+ if (ret == 3) {
+ found_id = 1;
+ }
+ } else if (strcmp(key, "HID_NAME") == 0) {
+ /* The caller has to free the product name */
+ *product_name_utf8 = strdup(value);
+ found_name = 1;
+ } else if (strcmp(key, "HID_UNIQ") == 0) {
+ /* The caller has to free the serial number */
+ *serial_number_utf8 = strdup(value);
+ found_serial = 1;
+ }
+
+next_line:
+ line = strtok_r(NULL, "\n", &saveptr);
+ }
+
+ free(tmp);
+ return (found_id && found_name && found_serial);
+}
+
+static int is_bluetooth(hid_device *dev)
+{
+ struct udev *udev;
+ struct udev_device *udev_dev, *hid_dev;
+ struct stat s;
+ int ret = -1;
+
+ /* Create the udev object */
+ udev = udev_new();
+ if (!udev) {
+ printf("Can't create udev\n");
+ return -1;
+ }
+
+ /* Get the dev_t (major/minor numbers) from the file handle. */
+ ret = fstat(dev->device_handle, &s);
+ if (-1 == ret) {
+ udev_unref(udev);
+ return ret;
+ }
+
+ /* Open a udev device from the dev_t. 'c' means character device. */
+ udev_dev = udev_device_new_from_devnum(udev, 'c', s.st_rdev);
+ if (udev_dev) {
+ hid_dev = udev_device_get_parent_with_subsystem_devtype(
+ udev_dev,
+ "hid",
+ NULL);
+ if (hid_dev) {
+ unsigned short dev_vid;
+ unsigned short dev_pid;
+ int bus_type;
+ char *serial_number_utf8 = NULL;
+ char *product_name_utf8 = NULL;
+
+ ret = parse_uevent_info(
+ udev_device_get_sysattr_value(hid_dev, "uevent"),
+ &bus_type,
+ &dev_vid,
+ &dev_pid,
+ &serial_number_utf8,
+ &product_name_utf8);
+ free(serial_number_utf8);
+ free(product_name_utf8);
+
+ ret = (bus_type == BUS_BLUETOOTH);
+
+ /* hid_dev doesn't need to be (and can't be) unref'd.
+ I'm not sure why, but it'll throw double-free() errors. */
+ }
+ udev_device_unref(udev_dev);
+ }
+
+ udev_unref(udev);
+
+ return ret;
+}
+
+
+static int get_device_string(hid_device *dev, enum device_string_id key, wchar_t *string, size_t maxlen)
+{
+ struct udev *udev;
+ struct udev_device *udev_dev, *parent, *hid_dev;
+ struct stat s;
+ int ret = -1;
+ char *serial_number_utf8 = NULL;
+ char *product_name_utf8 = NULL;
+ char *tmp;
+
+ /* Create the udev object */
+ udev = udev_new();
+ if (!udev) {
+ printf("Can't create udev\n");
+ return -1;
+ }
+
+ /* Get the dev_t (major/minor numbers) from the file handle. */
+ ret = fstat(dev->device_handle, &s);
+ if (-1 == ret) {
+ udev_unref(udev);
+ return ret;
+ }
+ /* Open a udev device from the dev_t. 'c' means character device. */
+ udev_dev = udev_device_new_from_devnum(udev, 'c', s.st_rdev);
+ if (udev_dev) {
+ hid_dev = udev_device_get_parent_with_subsystem_devtype(
+ udev_dev,
+ "hid",
+ NULL);
+ if (hid_dev) {
+ unsigned short dev_vid;
+ unsigned short dev_pid;
+ int bus_type;
+ size_t retm;
+
+ ret = parse_uevent_info(
+ udev_device_get_sysattr_value(hid_dev, "uevent"),
+ &bus_type,
+ &dev_vid,
+ &dev_pid,
+ &serial_number_utf8,
+ &product_name_utf8);
+
+ if (bus_type == BUS_BLUETOOTH) {
+ switch (key) {
+ case DEVICE_STRING_MANUFACTURER:
+ wcsncpy(string, L"", maxlen);
+ ret = 0;
+ break;
+ case DEVICE_STRING_PRODUCT:
+ retm = mbstowcs(string, product_name_utf8, maxlen);
+ ret = (retm == (size_t)-1)? -1: 0;
+ break;
+ case DEVICE_STRING_SERIAL:
+ /* Bluetooth serial numbers are often the bluetooth device address
+ and we want that with the colons stripped out, which is the correct
+ serial number for PS4 controllers
+ */
+ while ((tmp = strchr(serial_number_utf8, ':')) != NULL) {
+ memmove(tmp, tmp+1, strlen(tmp));
+ }
+ retm = mbstowcs(string, serial_number_utf8, maxlen);
+ ret = (retm == (size_t)-1)? -1: 0;
+ break;
+ case DEVICE_STRING_COUNT:
+ default:
+ ret = -1;
+ break;
+ }
+ }
+ else {
+ /* This is a USB device. Find its parent USB Device node. */
+ parent = udev_device_get_parent_with_subsystem_devtype(
+ udev_dev,
+ "usb",
+ "usb_device");
+ if (parent) {
+ const char *str;
+ const char *key_str = NULL;
+
+ if (key >= 0 && key < DEVICE_STRING_COUNT) {
+ key_str = device_string_names[key];
+ } else {
+ ret = -1;
+ goto end;
+ }
+
+ str = udev_device_get_sysattr_value(parent, key_str);
+ if (str) {
+ /* Convert the string from UTF-8 to wchar_t */
+ retm = mbstowcs(string, str, maxlen);
+ ret = (retm == (size_t)-1)? -1: 0;
+ goto end;
+ }
+ }
+ }
+ }
+ }
+
+end:
+ free(serial_number_utf8);
+ free(product_name_utf8);
+
+ udev_device_unref(udev_dev);
+ /* parent and hid_dev don't need to be (and can't be) unref'd.
+ I'm not sure why, but they'll throw double-free() errors. */
+ udev_unref(udev);
+
+ return ret;
+}
+
+int HID_API_EXPORT hid_init(void)
+{
+ const char *locale;
+
+ /* Set the locale if it's not set. */
+ locale = setlocale(LC_CTYPE, NULL);
+ if (!locale)
+ setlocale(LC_CTYPE, "");
+
+ kernel_version = detect_kernel_version();
+
+ return 0;
+}
+
+int HID_API_EXPORT hid_exit(void)
+{
+ /* Nothing to do for this in the Linux/hidraw implementation. */
+ return 0;
+}
+
+
+struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
+{
+ struct udev *udev;
+ struct udev_enumerate *enumerate;
+ struct udev_list_entry *devices, *dev_list_entry;
+
+ struct hid_device_info *root = NULL; /* return object */
+ struct hid_device_info *cur_dev = NULL;
+ struct hid_device_info *prev_dev = NULL; /* previous device */
+
+ hid_init();
+
+ /* Create the udev object */
+ udev = udev_new();
+ if (!udev) {
+ printf("Can't create udev\n");
+ return NULL;
+ }
+
+ /* Create a list of the devices in the 'hidraw' subsystem. */
+ enumerate = udev_enumerate_new(udev);
+ udev_enumerate_add_match_subsystem(enumerate, "hidraw");
+ udev_enumerate_scan_devices(enumerate);
+ devices = udev_enumerate_get_list_entry(enumerate);
+ /* For each item, see if it matches the vid/pid, and if so
+ create a udev_device record for it */
+ udev_list_entry_foreach(dev_list_entry, devices) {
+ const char *sysfs_path;
+ const char *dev_path;
+ const char *str;
+ struct udev_device *raw_dev; /* The device's hidraw udev node. */
+ struct udev_device *hid_dev; /* The device's HID udev node. */
+ struct udev_device *usb_dev; /* The device's USB udev node. */
+ struct udev_device *intf_dev; /* The device's interface (in the USB sense). */
+ unsigned short dev_vid;
+ unsigned short dev_pid;
+ char *serial_number_utf8 = NULL;
+ char *product_name_utf8 = NULL;
+ int bus_type;
+ int result;
+
+ /* Get the filename of the /sys entry for the device
+ and create a udev_device object (dev) representing it */
+ sysfs_path = udev_list_entry_get_name(dev_list_entry);
+ raw_dev = udev_device_new_from_syspath(udev, sysfs_path);
+ dev_path = udev_device_get_devnode(raw_dev);
+
+ hid_dev = udev_device_get_parent_with_subsystem_devtype(
+ raw_dev,
+ "hid",
+ NULL);
+
+ if (!hid_dev) {
+ /* Unable to find parent hid device. */
+ goto next;
+ }
+
+ result = parse_uevent_info(
+ udev_device_get_sysattr_value(hid_dev, "uevent"),
+ &bus_type,
+ &dev_vid,
+ &dev_pid,
+ &serial_number_utf8,
+ &product_name_utf8);
+
+ if (!result) {
+ /* parse_uevent_info() failed for at least one field. */
+ goto next;
+ }
+
+ if (bus_type != BUS_USB && bus_type != BUS_BLUETOOTH) {
+ /* We only know how to handle USB and BT devices. */
+ goto next;
+ }
+
+ if (access(dev_path, R_OK|W_OK) != 0) {
+ /* We can't open this device, ignore it */
+ goto next;
+ }
+
+ /* Check the VID/PID against the arguments */
+ if ((vendor_id == 0x0 || vendor_id == dev_vid) &&
+ (product_id == 0x0 || product_id == dev_pid)) {
+ struct hid_device_info *tmp;
+
+ /* VID/PID match. Create the record. */
+ tmp = (struct hid_device_info *)malloc(sizeof(struct hid_device_info));
+ if (cur_dev) {
+ cur_dev->next = tmp;
+ }
+ else {
+ root = tmp;
+ }
+ prev_dev = cur_dev;
+ cur_dev = tmp;
+
+ /* Fill out the record */
+ cur_dev->next = NULL;
+ cur_dev->path = dev_path? strdup(dev_path): NULL;
+
+ /* VID/PID */
+ cur_dev->vendor_id = dev_vid;
+ cur_dev->product_id = dev_pid;
+
+ /* Serial Number */
+ cur_dev->serial_number = utf8_to_wchar_t(serial_number_utf8);
+
+ /* Release Number */
+ cur_dev->release_number = 0x0;
+
+ /* Interface Number */
+ cur_dev->interface_number = -1;
+
+ switch (bus_type) {
+ case BUS_USB:
+ /* The device pointed to by raw_dev contains information about
+ the hidraw device. In order to get information about the
+ USB device, get the parent device with the
+ subsystem/devtype pair of "usb"/"usb_device". This will
+ be several levels up the tree, but the function will find
+ it. */
+ usb_dev = udev_device_get_parent_with_subsystem_devtype(
+ raw_dev,
+ "usb",
+ "usb_device");
+
+ if (!usb_dev) {
+ /* Free this device */
+ free(cur_dev->serial_number);
+ free(cur_dev->path);
+ free(cur_dev);
+
+ /* Take it off the device list. */
+ if (prev_dev) {
+ prev_dev->next = NULL;
+ cur_dev = prev_dev;
+ }
+ else {
+ cur_dev = root = NULL;
+ }
+
+ goto next;
+ }
+
+ /* Manufacturer and Product strings */
+ cur_dev->manufacturer_string = copy_udev_string(usb_dev, device_string_names[DEVICE_STRING_MANUFACTURER]);
+ cur_dev->product_string = copy_udev_string(usb_dev, device_string_names[DEVICE_STRING_PRODUCT]);
+
+ /* Release Number */
+ str = udev_device_get_sysattr_value(usb_dev, "bcdDevice");
+ cur_dev->release_number = (str)? strtol(str, NULL, 16): 0x0;
+
+ /* Get a handle to the interface's udev node. */
+ intf_dev = udev_device_get_parent_with_subsystem_devtype(
+ raw_dev,
+ "usb",
+ "usb_interface");
+ if (intf_dev) {
+ str = udev_device_get_sysattr_value(intf_dev, "bInterfaceNumber");
+ cur_dev->interface_number = (str)? strtol(str, NULL, 16): -1;
+ }
+
+ break;
+
+ case BUS_BLUETOOTH:
+ /* Manufacturer and Product strings */
+ cur_dev->manufacturer_string = wcsdup(L"");
+ cur_dev->product_string = utf8_to_wchar_t(product_name_utf8);
+
+ break;
+
+ default:
+ /* Unknown device type - this should never happen, as we
+ * check for USB and Bluetooth devices above */
+ break;
+ }
+ }
+
+ next:
+ free(serial_number_utf8);
+ free(product_name_utf8);
+ udev_device_unref(raw_dev);
+ /* hid_dev, usb_dev and intf_dev don't need to be (and can't be)
+ unref()d. It will cause a double-free() error. I'm not
+ sure why. */
+ }
+ /* Free the enumerator and udev objects. */
+ udev_enumerate_unref(enumerate);
+ udev_unref(udev);
+
+ return root;
+}
+
+void HID_API_EXPORT hid_free_enumeration(struct hid_device_info *devs)
+{
+ struct hid_device_info *d = devs;
+ while (d) {
+ struct hid_device_info *next = d->next;
+ free(d->path);
+ free(d->serial_number);
+ free(d->manufacturer_string);
+ free(d->product_string);
+ free(d);
+ d = next;
+ }
+}
+
+hid_device * hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
+{
+ struct hid_device_info *devs, *cur_dev;
+ const char *path_to_open = NULL;
+ hid_device *handle = NULL;
+
+ devs = hid_enumerate(vendor_id, product_id);
+ cur_dev = devs;
+ while (cur_dev) {
+ if (cur_dev->vendor_id == vendor_id &&
+ cur_dev->product_id == product_id) {
+ if (serial_number) {
+ if (wcscmp(serial_number, cur_dev->serial_number) == 0) {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ else {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ cur_dev = cur_dev->next;
+ }
+
+ if (path_to_open) {
+ /* Open the device */
+ handle = hid_open_path(path_to_open, 0);
+ }
+
+ hid_free_enumeration(devs);
+
+ return handle;
+}
+
+hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
+{
+ hid_device *dev = NULL;
+
+ hid_init();
+
+ dev = new_hid_device();
+
+ /* OPEN HERE */
+ dev->device_handle = open(path, O_RDWR);
+
+ /* If we have a good handle, return it. */
+ if (dev->device_handle > 0) {
+
+ /* Get the report descriptor */
+ int res, desc_size = 0;
+ struct hidraw_report_descriptor rpt_desc;
+
+ memset(&rpt_desc, 0x0, sizeof(rpt_desc));
+
+ /* Get Report Descriptor Size */
+ res = ioctl(dev->device_handle, HIDIOCGRDESCSIZE, &desc_size);
+ if (res < 0)
+ perror("HIDIOCGRDESCSIZE");
+
+
+ /* Get Report Descriptor */
+ rpt_desc.size = desc_size;
+ res = ioctl(dev->device_handle, HIDIOCGRDESC, &rpt_desc);
+ if (res < 0) {
+ perror("HIDIOCGRDESC");
+ } else {
+ /* Determine if this device uses numbered reports. */
+ dev->uses_numbered_reports =
+ uses_numbered_reports(rpt_desc.value,
+ rpt_desc.size);
+ }
+
+ dev->is_bluetooth = (is_bluetooth(dev) == 1);
+
+ return dev;
+ }
+ else {
+ /* Unable to open any devices. */
+ free(dev);
+ return NULL;
+ }
+}
+
+
+int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t length)
+{
+ int bytes_written;
+
+ bytes_written = write(dev->device_handle, data, length);
+
+ return bytes_written;
+}
+
+
+int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
+{
+ int bytes_read;
+
+ if (milliseconds >= 0) {
+ /* Milliseconds is either 0 (non-blocking) or > 0 (contains
+ a valid timeout). In both cases we want to call poll()
+ and wait for data to arrive. Don't rely on non-blocking
+ operation (O_NONBLOCK) since some kernels don't seem to
+ properly report device disconnection through read() when
+ in non-blocking mode. */
+ int ret;
+ struct pollfd fds;
+
+ fds.fd = dev->device_handle;
+ fds.events = POLLIN;
+ fds.revents = 0;
+ ret = poll(&fds, 1, milliseconds);
+ if (ret == -1 || ret == 0) {
+ /* Error or timeout */
+ return ret;
+ }
+ else {
+ /* Check for errors on the file descriptor. This will
+ indicate a device disconnection. */
+ if (fds.revents & (POLLERR | POLLHUP | POLLNVAL))
+ return -1;
+ }
+ }
+
+ bytes_read = read(dev->device_handle, data, length);
+ if (bytes_read < 0 && (errno == EAGAIN || errno == EINPROGRESS))
+ bytes_read = 0;
+
+ if (bytes_read >= 0 &&
+ kernel_version != 0 &&
+ kernel_version < KERNEL_VERSION(2,6,34) &&
+ dev->uses_numbered_reports) {
+ /* Work around a kernel bug. Chop off the first byte. */
+ memmove(data, data+1, bytes_read);
+ bytes_read--;
+ }
+
+ return bytes_read;
+}
+
+int HID_API_EXPORT hid_read(hid_device *dev, unsigned char *data, size_t length)
+{
+ return hid_read_timeout(dev, data, length, (dev->blocking)? -1: 0);
+}
+
+int HID_API_EXPORT hid_set_nonblocking(hid_device *dev, int nonblock)
+{
+ /* Do all non-blocking in userspace using poll(), since it looks
+ like there's a bug in the kernel in some versions where
+ read() will not return -1 on disconnection of the USB device */
+
+ dev->blocking = !nonblock;
+ return 0; /* Success */
+}
+
+
+int HID_API_EXPORT hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
+{
+ int res;
+
+ res = ioctl(dev->device_handle, HIDIOCSFEATURE(length), data);
+ if (res < 0)
+ perror("ioctl (SFEATURE)");
+
+ return res;
+}
+
+int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
+{
+ int res;
+
+ /* It looks like HIDIOCGFEATURE() on Bluetooth devices doesn't return the report number */
+ if (dev->is_bluetooth) {
+ data[1] = data[0];
+ ++data;
+ --length;
+ }
+ res = ioctl(dev->device_handle, HIDIOCGFEATURE(length), data);
+ if (res < 0)
+ perror("ioctl (GFEATURE)");
+ else if (dev->is_bluetooth)
+ ++res;
+
+ return res;
+}
+
+
+void HID_API_EXPORT hid_close(hid_device *dev)
+{
+ if (!dev)
+ return;
+ close(dev->device_handle);
+ free(dev);
+}
+
+
+int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return get_device_string(dev, DEVICE_STRING_MANUFACTURER, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return get_device_string(dev, DEVICE_STRING_PRODUCT, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return get_device_string(dev, DEVICE_STRING_SERIAL, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
+{
+ return -1;
+}
+
+
+HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
+{
+ return NULL;
+}
+
+#ifdef NAMESPACE
+}
+#endif
+
+#endif /* SDL_JOYSTICK_HIDAPI */
diff --git a/Source/3rdParty/SDL2/src/hidapi/linux/hid.cpp b/Source/3rdParty/SDL2/src/hidapi/linux/hid.cpp
new file mode 100644
index 0000000..841f34f
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/linux/hid.cpp
@@ -0,0 +1,333 @@
+//=================== Copyright Valve Corporation, All rights reserved. =======
+//
+// Purpose: A wrapper around both the libusb and hidraw versions of HIDAPI
+//
+// The libusb version doesn't support Bluetooth, but not all Linux
+// distributions allow access to /dev/hidraw*
+//
+// This merges the two, at a small performance cost, until distributions
+// have granted access to /dev/hidraw*
+//
+//=============================================================================
+
+#define NAMESPACE HIDRAW
+#include "../hidapi/hidapi.h"
+#undef NAMESPACE
+#undef HIDAPI_H__
+
+#define NAMESPACE HIDUSB
+#include "../hidapi/hidapi.h"
+#undef NAMESPACE
+#undef HIDAPI_H__
+
+#include "../hidapi/hidapi.h"
+
+#include "../../../public/tier1/utlvector.h"
+#include "../../../public/tier1/utlhashmap.h"
+
+
+template <class T>
+void CopyHIDDeviceInfo( T *pSrc, struct hid_device_info *pDst )
+{
+ pDst->path = pSrc->path ? strdup( pSrc->path ) : NULL;
+ pDst->vendor_id = pSrc->vendor_id;
+ pDst->product_id = pSrc->product_id;
+ pDst->serial_number = pSrc->serial_number ? wcsdup( pSrc->serial_number ) : NULL;
+ pDst->release_number = pSrc->release_number;
+ pDst->manufacturer_string = pSrc->manufacturer_string ? wcsdup( pSrc->manufacturer_string ) : NULL;
+ pDst->product_string = pSrc->product_string ? wcsdup( pSrc->product_string ) : NULL;
+ pDst->usage_page = pSrc->usage_page;
+ pDst->usage = pSrc->usage;
+ pDst->interface_number = pSrc->interface_number;
+ pDst->next = NULL;
+}
+
+extern "C"
+{
+
+enum EHIDAPIType
+{
+ k_EHIDAPIUnknown,
+ k_EHIDAPIRAW,
+ k_EHIDAPIUSB
+};
+
+static CUtlHashMap<uintptr_t, EHIDAPIType> s_hashDeviceToAPI;
+
+static EHIDAPIType GetAPIForDevice( hid_device *pDevice )
+{
+ int iIndex = s_hashDeviceToAPI.Find( (uintptr_t)pDevice );
+ if ( iIndex != -1 )
+ {
+ return s_hashDeviceToAPI[ iIndex ];
+ }
+ return k_EHIDAPIUnknown;
+}
+
+struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id)
+{
+ struct HIDUSB::hid_device_info *usb_devs = HIDUSB::hid_enumerate( vendor_id, product_id );
+ struct HIDUSB::hid_device_info *usb_dev;
+ struct HIDRAW::hid_device_info *raw_devs = HIDRAW::hid_enumerate( vendor_id, product_id );
+ struct HIDRAW::hid_device_info *raw_dev;
+ struct hid_device_info *devs = NULL, *last = NULL, *new_dev;
+
+ for ( usb_dev = usb_devs; usb_dev; usb_dev = usb_dev->next )
+ {
+ bool bFound = false;
+ for ( raw_dev = raw_devs; raw_dev; raw_dev = raw_dev->next )
+ {
+ if ( usb_dev->vendor_id == raw_dev->vendor_id && usb_dev->product_id == raw_dev->product_id )
+ {
+ bFound = true;
+ break;
+ }
+ }
+
+//printf("%s USB device VID/PID 0x%.4x/0x%.4x, %ls %ls\n", bFound ? "Found matching" : "Added new", usb_dev->vendor_id, usb_dev->product_id, usb_dev->manufacturer_string, usb_dev->product_string );
+
+ if ( !bFound )
+ {
+ new_dev = new struct hid_device_info;
+ CopyHIDDeviceInfo( usb_dev, new_dev );
+
+ if ( last )
+ {
+ last->next = new_dev;
+ }
+ else
+ {
+ devs = new_dev;
+ }
+ last = new_dev;
+ }
+ }
+ HIDUSB::hid_free_enumeration( usb_devs );
+
+ for ( raw_dev = raw_devs; raw_dev; raw_dev = raw_dev->next )
+ {
+ new_dev = new struct hid_device_info;
+ CopyHIDDeviceInfo( raw_dev, new_dev );
+ new_dev->next = NULL;
+
+ if ( last )
+ {
+ last->next = new_dev;
+ }
+ else
+ {
+ devs = new_dev;
+ }
+ last = new_dev;
+ }
+ HIDRAW::hid_free_enumeration( raw_devs );
+
+ return devs;
+}
+
+void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs)
+{
+ while ( devs )
+ {
+ struct hid_device_info *next = devs->next;
+ free( devs->path );
+ free( devs->serial_number );
+ free( devs->manufacturer_string );
+ free( devs->product_string );
+ delete devs;
+ devs = next;
+ }
+}
+
+HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
+{
+ hid_device *pDevice = NULL;
+ if ( ( pDevice = (hid_device *)HIDRAW::hid_open( vendor_id, product_id, serial_number ) ) != NULL )
+ {
+ s_hashDeviceToAPI.Insert( (uintptr_t)pDevice, k_EHIDAPIRAW );
+ return pDevice;
+ }
+ if ( ( pDevice = (hid_device *)HIDUSB::hid_open( vendor_id, product_id, serial_number ) ) != NULL )
+ {
+ s_hashDeviceToAPI.Insert( (uintptr_t)pDevice, k_EHIDAPIUSB );
+ return pDevice;
+ }
+ return NULL;
+}
+
+HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bExclusive)
+{
+ hid_device *pDevice = NULL;
+ if ( ( pDevice = (hid_device *)HIDRAW::hid_open_path( path, bExclusive ) ) != NULL )
+ {
+ s_hashDeviceToAPI.Insert( (uintptr_t)pDevice, k_EHIDAPIRAW );
+ return pDevice;
+ }
+ if ( ( pDevice = (hid_device *)HIDUSB::hid_open_path( path, bExclusive ) ) != NULL )
+ {
+ s_hashDeviceToAPI.Insert( (uintptr_t)pDevice, k_EHIDAPIUSB );
+ return pDevice;
+ }
+ return NULL;
+}
+
+int HID_API_EXPORT HID_API_CALL hid_write(hid_device *device, const unsigned char *data, size_t length)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_write( (HIDRAW::hid_device*)device, data, length );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_write( (HIDUSB::hid_device*)device, data, length );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *device, unsigned char *data, size_t length, int milliseconds)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_read_timeout( (HIDRAW::hid_device*)device, data, length, milliseconds );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_read_timeout( (HIDUSB::hid_device*)device, data, length, milliseconds );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT HID_API_CALL hid_read(hid_device *device, unsigned char *data, size_t length)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_read( (HIDRAW::hid_device*)device, data, length );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_read( (HIDUSB::hid_device*)device, data, length );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *device, int nonblock)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_set_nonblocking( (HIDRAW::hid_device*)device, nonblock );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_set_nonblocking( (HIDUSB::hid_device*)device, nonblock );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *device, const unsigned char *data, size_t length)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_send_feature_report( (HIDRAW::hid_device*)device, data, length );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_send_feature_report( (HIDUSB::hid_device*)device, data, length );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *device, unsigned char *data, size_t length)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_get_feature_report( (HIDRAW::hid_device*)device, data, length );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_get_feature_report( (HIDUSB::hid_device*)device, data, length );
+ default:
+ return -1;
+ }
+}
+
+void HID_API_EXPORT HID_API_CALL hid_close(hid_device *device)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ HIDRAW::hid_close( (HIDRAW::hid_device*)device );
+ break;
+ case k_EHIDAPIUSB:
+ HIDUSB::hid_close( (HIDUSB::hid_device*)device );
+ break;
+ default:
+ break;
+ }
+ s_hashDeviceToAPI.Remove( (uintptr_t)device );
+}
+
+int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *device, wchar_t *string, size_t maxlen)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_get_manufacturer_string( (HIDRAW::hid_device*)device, string, maxlen );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_get_manufacturer_string( (HIDUSB::hid_device*)device, string, maxlen );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT_CALL hid_get_product_string(hid_device *device, wchar_t *string, size_t maxlen)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_get_product_string( (HIDRAW::hid_device*)device, string, maxlen );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_get_product_string( (HIDUSB::hid_device*)device, string, maxlen );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *device, wchar_t *string, size_t maxlen)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_get_serial_number_string( (HIDRAW::hid_device*)device, string, maxlen );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_get_serial_number_string( (HIDUSB::hid_device*)device, string, maxlen );
+ default:
+ return -1;
+ }
+}
+
+int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *device, int string_index, wchar_t *string, size_t maxlen)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_get_indexed_string( (HIDRAW::hid_device*)device, string_index, string, maxlen );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_get_indexed_string( (HIDUSB::hid_device*)device, string_index, string, maxlen );
+ default:
+ return -1;
+ }
+}
+
+HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *device)
+{
+ switch ( GetAPIForDevice( device ) )
+ {
+ case k_EHIDAPIRAW:
+ return HIDRAW::hid_error( (HIDRAW::hid_device*)device );
+ case k_EHIDAPIUSB:
+ return HIDUSB::hid_error( (HIDUSB::hid_device*)device );
+ default:
+ return NULL;
+ }
+}
+
+}
diff --git a/Source/3rdParty/SDL2/src/hidapi/linux/hidraw.cpp b/Source/3rdParty/SDL2/src/hidapi/linux/hidraw.cpp
new file mode 100644
index 0000000..1bf6fad
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/linux/hidraw.cpp
@@ -0,0 +1,3 @@
+
+#define NAMESPACE HIDRAW
+#include "hid.c"
diff --git a/Source/3rdParty/SDL2/src/hidapi/m4/ax_pthread.m4 b/Source/3rdParty/SDL2/src/hidapi/m4/ax_pthread.m4
new file mode 100644
index 0000000..d90de34
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/m4/ax_pthread.m4
@@ -0,0 +1,309 @@
+# ===========================================================================
+# http://www.gnu.org/software/autoconf-archive/ax_pthread.html
+# ===========================================================================
+#
+# SYNOPSIS
+#
+# AX_PTHREAD([ACTION-IF-FOUND[, ACTION-IF-NOT-FOUND]])
+#
+# DESCRIPTION
+#
+# This macro figures out how to build C programs using POSIX threads. It
+# sets the PTHREAD_LIBS output variable to the threads library and linker
+# flags, and the PTHREAD_CFLAGS output variable to any special C compiler
+# flags that are needed. (The user can also force certain compiler
+# flags/libs to be tested by setting these environment variables.)
+#
+# Also sets PTHREAD_CC to any special C compiler that is needed for
+# multi-threaded programs (defaults to the value of CC otherwise). (This
+# is necessary on AIX to use the special cc_r compiler alias.)
+#
+# NOTE: You are assumed to not only compile your program with these flags,
+# but also link it with them as well. e.g. you should link with
+# $PTHREAD_CC $CFLAGS $PTHREAD_CFLAGS $LDFLAGS ... $PTHREAD_LIBS $LIBS
+#
+# If you are only building threads programs, you may wish to use these
+# variables in your default LIBS, CFLAGS, and CC:
+#
+# LIBS="$PTHREAD_LIBS $LIBS"
+# CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
+# CC="$PTHREAD_CC"
+#
+# In addition, if the PTHREAD_CREATE_JOINABLE thread-attribute constant
+# has a nonstandard name, defines PTHREAD_CREATE_JOINABLE to that name
+# (e.g. PTHREAD_CREATE_UNDETACHED on AIX).
+#
+# Also HAVE_PTHREAD_PRIO_INHERIT is defined if pthread is found and the
+# PTHREAD_PRIO_INHERIT symbol is defined when compiling with
+# PTHREAD_CFLAGS.
+#
+# ACTION-IF-FOUND is a list of shell commands to run if a threads library
+# is found, and ACTION-IF-NOT-FOUND is a list of commands to run it if it
+# is not found. If ACTION-IF-FOUND is not specified, the default action
+# will define HAVE_PTHREAD.
+#
+# Please let the authors know if this macro fails on any platform, or if
+# you have any other suggestions or comments. This macro was based on work
+# by SGJ on autoconf scripts for FFTW (http://www.fftw.org/) (with help
+# from M. Frigo), as well as ac_pthread and hb_pthread macros posted by
+# Alejandro Forero Cuervo to the autoconf macro repository. We are also
+# grateful for the helpful feedback of numerous users.
+#
+# Updated for Autoconf 2.68 by Daniel Richard G.
+#
+# LICENSE
+#
+# Copyright (c) 2008 Steven G. Johnson <stevenj@alum.mit.edu>
+# Copyright (c) 2011 Daniel Richard G. <skunk@iSKUNK.ORG>
+#
+# This program is free software: you can redistribute it and/or modify it
+# under the terms of the GNU General Public License as published by the
+# Free Software Foundation, either version 3 of the License, or (at your
+# option) any later version.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+# Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along
+# with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+# As a special exception, the respective Autoconf Macro's copyright owner
+# gives unlimited permission to copy, distribute and modify the configure
+# scripts that are the output of Autoconf when processing the Macro. You
+# need not follow the terms of the GNU General Public License when using
+# or distributing such scripts, even though portions of the text of the
+# Macro appear in them. The GNU General Public License (GPL) does govern
+# all other use of the material that constitutes the Autoconf Macro.
+#
+# This special exception to the GPL applies to versions of the Autoconf
+# Macro released by the Autoconf Archive. When you make and distribute a
+# modified version of the Autoconf Macro, you may extend this special
+# exception to the GPL to apply to your modified version as well.
+
+#serial 18
+
+AU_ALIAS([ACX_PTHREAD], [AX_PTHREAD])
+AC_DEFUN([AX_PTHREAD], [
+AC_REQUIRE([AC_CANONICAL_HOST])
+AC_LANG_PUSH([C])
+ax_pthread_ok=no
+
+# We used to check for pthread.h first, but this fails if pthread.h
+# requires special compiler flags (e.g. on True64 or Sequent).
+# It gets checked for in the link test anyway.
+
+# First of all, check if the user has set any of the PTHREAD_LIBS,
+# etcetera environment variables, and if threads linking works using
+# them:
+if test x"$PTHREAD_LIBS$PTHREAD_CFLAGS" != x; then
+ save_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
+ save_LIBS="$LIBS"
+ LIBS="$PTHREAD_LIBS $LIBS"
+ AC_MSG_CHECKING([for pthread_join in LIBS=$PTHREAD_LIBS with CFLAGS=$PTHREAD_CFLAGS])
+ AC_TRY_LINK_FUNC(pthread_join, ax_pthread_ok=yes)
+ AC_MSG_RESULT($ax_pthread_ok)
+ if test x"$ax_pthread_ok" = xno; then
+ PTHREAD_LIBS=""
+ PTHREAD_CFLAGS=""
+ fi
+ LIBS="$save_LIBS"
+ CFLAGS="$save_CFLAGS"
+fi
+
+# We must check for the threads library under a number of different
+# names; the ordering is very important because some systems
+# (e.g. DEC) have both -lpthread and -lpthreads, where one of the
+# libraries is broken (non-POSIX).
+
+# Create a list of thread flags to try. Items starting with a "-" are
+# C compiler flags, and other items are library names, except for "none"
+# which indicates that we try without any flags at all, and "pthread-config"
+# which is a program returning the flags for the Pth emulation library.
+
+ax_pthread_flags="pthreads none -Kthread -kthread lthread -pthread -pthreads -mthreads pthread --thread-safe -mt pthread-config"
+
+# The ordering *is* (sometimes) important. Some notes on the
+# individual items follow:
+
+# pthreads: AIX (must check this before -lpthread)
+# none: in case threads are in libc; should be tried before -Kthread and
+# other compiler flags to prevent continual compiler warnings
+# -Kthread: Sequent (threads in libc, but -Kthread needed for pthread.h)
+# -kthread: FreeBSD kernel threads (preferred to -pthread since SMP-able)
+# lthread: LinuxThreads port on FreeBSD (also preferred to -pthread)
+# -pthread: Linux/gcc (kernel threads), BSD/gcc (userland threads)
+# -pthreads: Solaris/gcc
+# -mthreads: Mingw32/gcc, Lynx/gcc
+# -mt: Sun Workshop C (may only link SunOS threads [-lthread], but it
+# doesn't hurt to check since this sometimes defines pthreads too;
+# also defines -D_REENTRANT)
+# ... -mt is also the pthreads flag for HP/aCC
+# pthread: Linux, etcetera
+# --thread-safe: KAI C++
+# pthread-config: use pthread-config program (for GNU Pth library)
+
+case ${host_os} in
+ solaris*)
+
+ # On Solaris (at least, for some versions), libc contains stubbed
+ # (non-functional) versions of the pthreads routines, so link-based
+ # tests will erroneously succeed. (We need to link with -pthreads/-mt/
+ # -lpthread.) (The stubs are missing pthread_cleanup_push, or rather
+ # a function called by this macro, so we could check for that, but
+ # who knows whether they'll stub that too in a future libc.) So,
+ # we'll just look for -pthreads and -lpthread first:
+
+ ax_pthread_flags="-pthreads pthread -mt -pthread $ax_pthread_flags"
+ ;;
+
+ darwin*)
+ ax_pthread_flags="-pthread $ax_pthread_flags"
+ ;;
+esac
+
+if test x"$ax_pthread_ok" = xno; then
+for flag in $ax_pthread_flags; do
+
+ case $flag in
+ none)
+ AC_MSG_CHECKING([whether pthreads work without any flags])
+ ;;
+
+ -*)
+ AC_MSG_CHECKING([whether pthreads work with $flag])
+ PTHREAD_CFLAGS="$flag"
+ ;;
+
+ pthread-config)
+ AC_CHECK_PROG(ax_pthread_config, pthread-config, yes, no)
+ if test x"$ax_pthread_config" = xno; then continue; fi
+ PTHREAD_CFLAGS="`pthread-config --cflags`"
+ PTHREAD_LIBS="`pthread-config --ldflags` `pthread-config --libs`"
+ ;;
+
+ *)
+ AC_MSG_CHECKING([for the pthreads library -l$flag])
+ PTHREAD_LIBS="-l$flag"
+ ;;
+ esac
+
+ save_LIBS="$LIBS"
+ save_CFLAGS="$CFLAGS"
+ LIBS="$PTHREAD_LIBS $LIBS"
+ CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
+
+ # Check for various functions. We must include pthread.h,
+ # since some functions may be macros. (On the Sequent, we
+ # need a special flag -Kthread to make this header compile.)
+ # We check for pthread_join because it is in -lpthread on IRIX
+ # while pthread_create is in libc. We check for pthread_attr_init
+ # due to DEC craziness with -lpthreads. We check for
+ # pthread_cleanup_push because it is one of the few pthread
+ # functions on Solaris that doesn't have a non-functional libc stub.
+ # We try pthread_create on general principles.
+ AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>
+ static void routine(void *a) { a = 0; }
+ static void *start_routine(void *a) { return a; }],
+ [pthread_t th; pthread_attr_t attr;
+ pthread_create(&th, 0, start_routine, 0);
+ pthread_join(th, 0);
+ pthread_attr_init(&attr);
+ pthread_cleanup_push(routine, 0);
+ pthread_cleanup_pop(0) /* ; */])],
+ [ax_pthread_ok=yes],
+ [])
+
+ LIBS="$save_LIBS"
+ CFLAGS="$save_CFLAGS"
+
+ AC_MSG_RESULT($ax_pthread_ok)
+ if test "x$ax_pthread_ok" = xyes; then
+ break;
+ fi
+
+ PTHREAD_LIBS=""
+ PTHREAD_CFLAGS=""
+done
+fi
+
+# Various other checks:
+if test "x$ax_pthread_ok" = xyes; then
+ save_LIBS="$LIBS"
+ LIBS="$PTHREAD_LIBS $LIBS"
+ save_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
+
+ # Detect AIX lossage: JOINABLE attribute is called UNDETACHED.
+ AC_MSG_CHECKING([for joinable pthread attribute])
+ attr_name=unknown
+ for attr in PTHREAD_CREATE_JOINABLE PTHREAD_CREATE_UNDETACHED; do
+ AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>],
+ [int attr = $attr; return attr /* ; */])],
+ [attr_name=$attr; break],
+ [])
+ done
+ AC_MSG_RESULT($attr_name)
+ if test "$attr_name" != PTHREAD_CREATE_JOINABLE; then
+ AC_DEFINE_UNQUOTED(PTHREAD_CREATE_JOINABLE, $attr_name,
+ [Define to necessary symbol if this constant
+ uses a non-standard name on your system.])
+ fi
+
+ AC_MSG_CHECKING([if more special flags are required for pthreads])
+ flag=no
+ case ${host_os} in
+ aix* | freebsd* | darwin*) flag="-D_THREAD_SAFE";;
+ osf* | hpux*) flag="-D_REENTRANT";;
+ solaris*)
+ if test "$GCC" = "yes"; then
+ flag="-D_REENTRANT"
+ else
+ flag="-mt -D_REENTRANT"
+ fi
+ ;;
+ esac
+ AC_MSG_RESULT(${flag})
+ if test "x$flag" != xno; then
+ PTHREAD_CFLAGS="$flag $PTHREAD_CFLAGS"
+ fi
+
+ AC_CACHE_CHECK([for PTHREAD_PRIO_INHERIT],
+ ax_cv_PTHREAD_PRIO_INHERIT, [
+ AC_LINK_IFELSE([
+ AC_LANG_PROGRAM([[#include <pthread.h>]], [[int i = PTHREAD_PRIO_INHERIT;]])],
+ [ax_cv_PTHREAD_PRIO_INHERIT=yes],
+ [ax_cv_PTHREAD_PRIO_INHERIT=no])
+ ])
+ AS_IF([test "x$ax_cv_PTHREAD_PRIO_INHERIT" = "xyes"],
+ AC_DEFINE([HAVE_PTHREAD_PRIO_INHERIT], 1, [Have PTHREAD_PRIO_INHERIT.]))
+
+ LIBS="$save_LIBS"
+ CFLAGS="$save_CFLAGS"
+
+ # More AIX lossage: must compile with xlc_r or cc_r
+ if test x"$GCC" != xyes; then
+ AC_CHECK_PROGS(PTHREAD_CC, xlc_r cc_r, ${CC})
+ else
+ PTHREAD_CC=$CC
+ fi
+else
+ PTHREAD_CC="$CC"
+fi
+
+AC_SUBST(PTHREAD_LIBS)
+AC_SUBST(PTHREAD_CFLAGS)
+AC_SUBST(PTHREAD_CC)
+
+# Finally, execute ACTION-IF-FOUND/ACTION-IF-NOT-FOUND:
+if test x"$ax_pthread_ok" = xyes; then
+ ifelse([$1],,AC_DEFINE(HAVE_PTHREAD,1,[Define if you have POSIX threads libraries and header files.]),[$1])
+ :
+else
+ ax_pthread_ok=no
+ $2
+fi
+AC_LANG_POP
+])dnl AX_PTHREAD
diff --git a/Source/3rdParty/SDL2/src/hidapi/m4/pkg.m4 b/Source/3rdParty/SDL2/src/hidapi/m4/pkg.m4
new file mode 100644
index 0000000..0048a3f
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/m4/pkg.m4
@@ -0,0 +1,157 @@
+# pkg.m4 - Macros to locate and utilise pkg-config. -*- Autoconf -*-
+#
+# Copyright © 2004 Scott James Remnant <scott@netsplit.com>.
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# As a special exception to the GNU General Public License, if you
+# distribute this file as part of a program that contains a
+# configuration script generated by Autoconf, you may include it under
+# the same distribution terms that you use for the rest of that program.
+
+# PKG_PROG_PKG_CONFIG([MIN-VERSION])
+# ----------------------------------
+AC_DEFUN([PKG_PROG_PKG_CONFIG],
+[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
+m4_pattern_allow([^PKG_CONFIG(_PATH)?$])
+AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])dnl
+if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
+ AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
+fi
+if test -n "$PKG_CONFIG"; then
+ _pkg_min_version=m4_default([$1], [0.9.0])
+ AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
+ if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
+ AC_MSG_RESULT([yes])
+ else
+ AC_MSG_RESULT([no])
+ PKG_CONFIG=""
+ fi
+
+fi[]dnl
+])# PKG_PROG_PKG_CONFIG
+
+# PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
+#
+# Check to see whether a particular set of modules exists. Similar
+# to PKG_CHECK_MODULES(), but does not set variables or print errors.
+#
+#
+# Similar to PKG_CHECK_MODULES, make sure that the first instance of
+# this or PKG_CHECK_MODULES is called, or make sure to call
+# PKG_CHECK_EXISTS manually
+# --------------------------------------------------------------
+AC_DEFUN([PKG_CHECK_EXISTS],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
+if test -n "$PKG_CONFIG" && \
+ AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
+ m4_ifval([$2], [$2], [:])
+m4_ifvaln([$3], [else
+ $3])dnl
+fi])
+
+
+# _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
+# ---------------------------------------------
+m4_define([_PKG_CONFIG],
+[if test -n "$PKG_CONFIG"; then
+ if test -n "$$1"; then
+ pkg_cv_[]$1="$$1"
+ else
+ PKG_CHECK_EXISTS([$3],
+ [pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`],
+ [pkg_failed=yes])
+ fi
+else
+ pkg_failed=untried
+fi[]dnl
+])# _PKG_CONFIG
+
+# _PKG_SHORT_ERRORS_SUPPORTED
+# -----------------------------
+AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
+if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
+ _pkg_short_errors_supported=yes
+else
+ _pkg_short_errors_supported=no
+fi[]dnl
+])# _PKG_SHORT_ERRORS_SUPPORTED
+
+
+# PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
+# [ACTION-IF-NOT-FOUND])
+#
+#
+# Note that if there is a possibility the first call to
+# PKG_CHECK_MODULES might not happen, you should be sure to include an
+# explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
+#
+#
+# --------------------------------------------------------------
+AC_DEFUN([PKG_CHECK_MODULES],
+[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
+AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
+AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
+
+pkg_failed=no
+AC_MSG_CHECKING([for $1])
+
+_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
+_PKG_CONFIG([$1][_LIBS], [libs], [$2])
+
+m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
+and $1[]_LIBS to avoid the need to call pkg-config.
+See the pkg-config man page for more details.])
+
+if test $pkg_failed = yes; then
+ _PKG_SHORT_ERRORS_SUPPORTED
+ if test $_pkg_short_errors_supported = yes; then
+ $1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors "$2"`
+ else
+ $1[]_PKG_ERRORS=`$PKG_CONFIG --errors-to-stdout --print-errors "$2"`
+ fi
+ # Put the nasty error message in config.log where it belongs
+ echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
+
+ ifelse([$4], , [AC_MSG_ERROR(dnl
+[Package requirements ($2) were not met:
+
+$$1_PKG_ERRORS
+
+Consider adjusting the PKG_CONFIG_PATH environment variable if you
+installed software in a non-standard prefix.
+
+_PKG_TEXT
+])],
+ [AC_MSG_RESULT([no])
+ $4])
+elif test $pkg_failed = untried; then
+ ifelse([$4], , [AC_MSG_FAILURE(dnl
+[The pkg-config script could not be found or is too old. Make sure it
+is in your PATH or set the PKG_CONFIG environment variable to the full
+path to pkg-config.
+
+_PKG_TEXT
+
+To get pkg-config, see <http://pkg-config.freedesktop.org/>.])],
+ [$4])
+else
+ $1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
+ $1[]_LIBS=$pkg_cv_[]$1[]_LIBS
+ AC_MSG_RESULT([yes])
+ ifelse([$3], , :, [$3])
+fi[]dnl
+])# PKG_CHECK_MODULES
diff --git a/Source/3rdParty/SDL2/src/hidapi/mac/Makefile-manual b/Source/3rdParty/SDL2/src/hidapi/mac/Makefile-manual
new file mode 100644
index 0000000..5399b5a
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/mac/Makefile-manual
@@ -0,0 +1,32 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-07-03
+###########################################
+
+all: hidtest
+
+CC=gcc
+CXX=g++
+COBJS=hid.o
+CPPOBJS=../hidtest/hidtest.o
+OBJS=$(COBJS) $(CPPOBJS)
+CFLAGS+=-I../hidapi -Wall -g -c
+LIBS=-framework IOKit -framework CoreFoundation
+
+
+hidtest: $(OBJS)
+ g++ -Wall -g $^ $(LIBS) -o hidtest
+
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CFLAGS) $< -o $@
+
+clean:
+ rm -f *.o hidtest $(CPPOBJS)
+
+.PHONY: clean
diff --git a/Source/3rdParty/SDL2/src/hidapi/mac/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/mac/Makefile.am
new file mode 100644
index 0000000..23d96e0
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/mac/Makefile.am
@@ -0,0 +1,9 @@
+lib_LTLIBRARIES = libhidapi.la
+libhidapi_la_SOURCES = hid.c
+libhidapi_la_LDFLAGS = $(LTLDFLAGS)
+AM_CPPFLAGS = -I$(top_srcdir)/hidapi/
+
+hdrdir = $(includedir)/hidapi
+hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
+
+EXTRA_DIST = Makefile-manual
diff --git a/Source/3rdParty/SDL2/src/hidapi/mac/hid.c b/Source/3rdParty/SDL2/src/hidapi/mac/hid.c
new file mode 100644
index 0000000..d462d26
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/mac/hid.c
@@ -0,0 +1,1191 @@
+/*******************************************************
+ HIDAPI - Multi-Platform library for
+ communication with HID devices.
+
+ Alan Ott
+ Signal 11 Software
+
+ 2010-07-03
+
+ Copyright 2010, All Rights Reserved.
+
+ At the discretion of the user of this library,
+ this software may be licensed under the terms of the
+ GNU Public License v3, a BSD-Style license, or the
+ original HIDAPI license as outlined in the LICENSE.txt,
+ LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
+ files located at the root of the source distribution.
+ These files may also be found in the public source
+ code repository located at:
+ http://github.com/signal11/hidapi .
+ ********************************************************/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+/* See Apple Technical Note TN2187 for details on IOHidManager. */
+
+#include <IOKit/hid/IOHIDManager.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <wchar.h>
+#include <locale.h>
+#include <pthread.h>
+#include <sys/time.h>
+#include <unistd.h>
+
+#include "hidapi.h"
+
+/* Barrier implementation because Mac OSX doesn't have pthread_barrier.
+ It also doesn't have clock_gettime(). So much for POSIX and SUSv2.
+ This implementation came from Brent Priddy and was posted on
+ StackOverflow. It is used with his permission. */
+typedef int pthread_barrierattr_t;
+typedef struct pthread_barrier {
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+ int count;
+ int trip_count;
+} pthread_barrier_t;
+
+static int pthread_barrier_init(pthread_barrier_t *barrier, const pthread_barrierattr_t *attr, unsigned int count)
+{
+ if(count == 0) {
+ errno = EINVAL;
+ return -1;
+ }
+
+ if(pthread_mutex_init(&barrier->mutex, 0) < 0) {
+ return -1;
+ }
+ if(pthread_cond_init(&barrier->cond, 0) < 0) {
+ pthread_mutex_destroy(&barrier->mutex);
+ return -1;
+ }
+ barrier->trip_count = count;
+ barrier->count = 0;
+
+ return 0;
+}
+
+static int pthread_barrier_destroy(pthread_barrier_t *barrier)
+{
+ pthread_cond_destroy(&barrier->cond);
+ pthread_mutex_destroy(&barrier->mutex);
+ return 0;
+}
+
+static int pthread_barrier_wait(pthread_barrier_t *barrier)
+{
+ pthread_mutex_lock(&barrier->mutex);
+ ++(barrier->count);
+ if(barrier->count >= barrier->trip_count)
+ {
+ barrier->count = 0;
+ pthread_cond_broadcast(&barrier->cond);
+ pthread_mutex_unlock(&barrier->mutex);
+ return 1;
+ }
+ else
+ {
+ pthread_cond_wait(&barrier->cond, &(barrier->mutex));
+ pthread_mutex_unlock(&barrier->mutex);
+ return 0;
+ }
+}
+
+static int return_data(hid_device *dev, unsigned char *data, size_t length);
+
+/* Linked List of input reports received from the device. */
+struct input_report {
+ uint8_t *data;
+ size_t len;
+ struct input_report *next;
+};
+
+struct hid_device_ {
+ IOHIDDeviceRef device_handle;
+ int blocking;
+ int uses_numbered_reports;
+ int disconnected;
+ CFStringRef run_loop_mode;
+ CFRunLoopRef run_loop;
+ CFRunLoopSourceRef source;
+ uint8_t *input_report_buf;
+ CFIndex max_input_report_len;
+ struct input_report *input_reports;
+
+ pthread_t thread;
+ pthread_mutex_t mutex; /* Protects input_reports */
+ pthread_cond_t condition;
+ pthread_barrier_t barrier; /* Ensures correct startup sequence */
+ pthread_barrier_t shutdown_barrier; /* Ensures correct shutdown sequence */
+ int shutdown_thread;
+
+ hid_device *next;
+};
+
+/* Static list of all the devices open. This way when a device gets
+ disconnected, its hid_device structure can be marked as disconnected
+ from hid_device_removal_callback(). */
+static hid_device *device_list = NULL;
+static pthread_mutex_t device_list_mutex = PTHREAD_MUTEX_INITIALIZER;
+
+static hid_device *new_hid_device(void)
+{
+ hid_device *dev = (hid_device*)calloc(1, sizeof(hid_device));
+ dev->device_handle = NULL;
+ dev->blocking = 1;
+ dev->uses_numbered_reports = 0;
+ dev->disconnected = 0;
+ dev->run_loop_mode = NULL;
+ dev->run_loop = NULL;
+ dev->source = NULL;
+ dev->input_report_buf = NULL;
+ dev->input_reports = NULL;
+ dev->shutdown_thread = 0;
+ dev->next = NULL;
+
+ /* Thread objects */
+ pthread_mutex_init(&dev->mutex, NULL);
+ pthread_cond_init(&dev->condition, NULL);
+ pthread_barrier_init(&dev->barrier, NULL, 2);
+ pthread_barrier_init(&dev->shutdown_barrier, NULL, 2);
+
+ /* Add the new record to the device_list. */
+ pthread_mutex_lock(&device_list_mutex);
+ if (!device_list)
+ device_list = dev;
+ else {
+ hid_device *d = device_list;
+ while (d) {
+ if (!d->next) {
+ d->next = dev;
+ break;
+ }
+ d = d->next;
+ }
+ }
+ pthread_mutex_unlock(&device_list_mutex);
+
+ return dev;
+}
+
+static void free_hid_device(hid_device *dev)
+{
+ if (!dev)
+ return;
+
+ /* Delete any input reports still left over. */
+ struct input_report *rpt = dev->input_reports;
+ while (rpt) {
+ struct input_report *next = rpt->next;
+ free(rpt->data);
+ free(rpt);
+ rpt = next;
+ }
+
+ /* Free the string and the report buffer. The check for NULL
+ is necessary here as CFRelease() doesn't handle NULL like
+ free() and others do. */
+ if (dev->run_loop_mode)
+ CFRelease(dev->run_loop_mode);
+ if (dev->source)
+ CFRelease(dev->source);
+ free(dev->input_report_buf);
+
+ /* Clean up the thread objects */
+ pthread_barrier_destroy(&dev->shutdown_barrier);
+ pthread_barrier_destroy(&dev->barrier);
+ pthread_cond_destroy(&dev->condition);
+ pthread_mutex_destroy(&dev->mutex);
+
+ /* Remove it from the device list. */
+ pthread_mutex_lock(&device_list_mutex);
+ hid_device *d = device_list;
+ if (d == dev) {
+ device_list = d->next;
+ }
+ else {
+ while (d) {
+ if (d->next == dev) {
+ d->next = d->next->next;
+ break;
+ }
+
+ d = d->next;
+ }
+ }
+ pthread_mutex_unlock(&device_list_mutex);
+
+ /* Free the structure itself. */
+ free(dev);
+}
+
+static IOHIDManagerRef hid_mgr = 0x0;
+
+
+#if 0
+static void register_error(hid_device *device, const char *op)
+{
+
+}
+#endif
+
+
+static int32_t get_int_property(IOHIDDeviceRef device, CFStringRef key)
+{
+ CFTypeRef ref;
+ int32_t value;
+
+ ref = IOHIDDeviceGetProperty(device, key);
+ if (ref) {
+ if (CFGetTypeID(ref) == CFNumberGetTypeID()) {
+ CFNumberGetValue((CFNumberRef) ref, kCFNumberSInt32Type, &value);
+ return value;
+ }
+ }
+ return 0;
+}
+
+static unsigned short get_vendor_id(IOHIDDeviceRef device)
+{
+ return get_int_property(device, CFSTR(kIOHIDVendorIDKey));
+}
+
+static unsigned short get_product_id(IOHIDDeviceRef device)
+{
+ return get_int_property(device, CFSTR(kIOHIDProductIDKey));
+}
+
+
+static int32_t get_max_report_length(IOHIDDeviceRef device)
+{
+ return get_int_property(device, CFSTR(kIOHIDMaxInputReportSizeKey));
+}
+
+static int get_string_property(IOHIDDeviceRef device, CFStringRef prop, wchar_t *buf, size_t len)
+{
+ CFStringRef str;
+
+ if (!len)
+ return 0;
+
+ str = (CFStringRef)IOHIDDeviceGetProperty(device, prop);
+
+ buf[0] = 0;
+
+ if (str) {
+ len --;
+
+ CFIndex str_len = CFStringGetLength(str);
+ CFRange range;
+ range.location = 0;
+ range.length = (str_len > len)? len: str_len;
+ CFIndex used_buf_len;
+ CFIndex chars_copied;
+ chars_copied = CFStringGetBytes(str,
+ range,
+ kCFStringEncodingUTF32LE,
+ (char)'?',
+ FALSE,
+ (UInt8*)buf,
+ len,
+ &used_buf_len);
+
+ buf[chars_copied] = 0;
+ return (int)chars_copied;
+ }
+ else
+ return 0;
+
+}
+
+static int get_string_property_utf8(IOHIDDeviceRef device, CFStringRef prop, char *buf, size_t len)
+{
+ CFStringRef str;
+ if (!len)
+ return 0;
+
+ str = (CFStringRef)IOHIDDeviceGetProperty(device, prop);
+
+ buf[0] = 0;
+
+ if (str) {
+ len--;
+
+ CFIndex str_len = CFStringGetLength(str);
+ CFRange range;
+ range.location = 0;
+ range.length = (str_len > len)? len: str_len;
+ CFIndex used_buf_len;
+ CFIndex chars_copied;
+ chars_copied = CFStringGetBytes(str,
+ range,
+ kCFStringEncodingUTF8,
+ (char)'?',
+ FALSE,
+ (UInt8*)buf,
+ len,
+ &used_buf_len);
+
+ buf[chars_copied] = 0;
+ return (int)used_buf_len;
+ }
+ else
+ return 0;
+}
+
+
+static int get_serial_number(IOHIDDeviceRef device, wchar_t *buf, size_t len)
+{
+ return get_string_property(device, CFSTR(kIOHIDSerialNumberKey), buf, len);
+}
+
+static int get_manufacturer_string(IOHIDDeviceRef device, wchar_t *buf, size_t len)
+{
+ return get_string_property(device, CFSTR(kIOHIDManufacturerKey), buf, len);
+}
+
+static int get_product_string(IOHIDDeviceRef device, wchar_t *buf, size_t len)
+{
+ return get_string_property(device, CFSTR(kIOHIDProductKey), buf, len);
+}
+
+
+/* Implementation of wcsdup() for Mac. */
+static wchar_t *dup_wcs(const wchar_t *s)
+{
+ size_t len = wcslen(s);
+ wchar_t *ret = (wchar_t *)malloc((len+1)*sizeof(wchar_t));
+ wcscpy(ret, s);
+
+ return ret;
+}
+
+
+static int make_path(IOHIDDeviceRef device, char *buf, size_t len)
+{
+ int res;
+ unsigned short vid, pid;
+ char transport[32];
+
+ buf[0] = '\0';
+
+ res = get_string_property_utf8(
+ device, CFSTR(kIOHIDTransportKey),
+ transport, sizeof(transport));
+
+ if (!res)
+ return -1;
+
+ vid = get_vendor_id(device);
+ pid = get_product_id(device);
+
+ res = snprintf(buf, len, "%s_%04hx_%04hx_%p",
+ transport, vid, pid, device);
+
+
+ buf[len-1] = '\0';
+ return res+1;
+}
+
+/* Initialize the IOHIDManager. Return 0 for success and -1 for failure. */
+static int init_hid_manager(void)
+{
+
+ /* Initialize all the HID Manager Objects */
+ hid_mgr = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
+ if (hid_mgr) {
+ IOHIDManagerSetDeviceMatching(hid_mgr, NULL);
+ IOHIDManagerScheduleWithRunLoop(hid_mgr, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode);
+ return 0;
+ }
+
+ return -1;
+}
+
+/* Initialize the IOHIDManager if necessary. This is the public function, and
+ it is safe to call this function repeatedly. Return 0 for success and -1
+ for failure. */
+int HID_API_EXPORT hid_init(void)
+{
+ if (!hid_mgr) {
+ return init_hid_manager();
+ }
+
+ /* Already initialized. */
+ return 0;
+}
+
+int HID_API_EXPORT hid_exit(void)
+{
+ if (hid_mgr) {
+ /* Close the HID manager. */
+ IOHIDManagerClose(hid_mgr, kIOHIDOptionsTypeNone);
+ CFRelease(hid_mgr);
+ hid_mgr = NULL;
+ }
+
+ return 0;
+}
+
+static void process_pending_events() {
+ SInt32 res;
+ do {
+ res = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.001, FALSE);
+ } while(res != kCFRunLoopRunFinished && res != kCFRunLoopRunTimedOut);
+}
+
+struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
+{
+ struct hid_device_info *root = NULL; // return object
+ struct hid_device_info *cur_dev = NULL;
+ CFIndex num_devices;
+ int i;
+
+ setlocale(LC_ALL,"");
+
+ /* Set up the HID Manager if it hasn't been done */
+ if (hid_init() < 0)
+ return NULL;
+
+ /* give the IOHIDManager a chance to update itself */
+ process_pending_events();
+
+ /* Get a list of the Devices */
+ CFSetRef device_set = IOHIDManagerCopyDevices(hid_mgr);
+ if (!device_set)
+ return NULL;
+
+ /* Convert the list into a C array so we can iterate easily. */
+ num_devices = CFSetGetCount(device_set);
+ if (!num_devices) {
+ CFRelease(device_set);
+ return NULL;
+ }
+ IOHIDDeviceRef *device_array = (IOHIDDeviceRef*)calloc(num_devices, sizeof(IOHIDDeviceRef));
+ CFSetGetValues(device_set, (const void **) device_array);
+
+ /* Iterate over each device, making an entry for it. */
+ for (i = 0; i < num_devices; i++) {
+ unsigned short dev_vid;
+ unsigned short dev_pid;
+#define BUF_LEN 256
+ wchar_t buf[BUF_LEN];
+ char cbuf[BUF_LEN];
+
+ IOHIDDeviceRef dev = device_array[i];
+
+ if (!dev) {
+ continue;
+ }
+ dev_vid = get_vendor_id(dev);
+ dev_pid = get_product_id(dev);
+
+ /* Check the VID/PID against the arguments */
+ if ((vendor_id == 0x0 && product_id == 0x0) ||
+ (vendor_id == dev_vid && product_id == dev_pid)) {
+ struct hid_device_info *tmp;
+ size_t len;
+
+ /* VID/PID match. Create the record. */
+ tmp = (struct hid_device_info *)malloc(sizeof(struct hid_device_info));
+ if (cur_dev) {
+ cur_dev->next = tmp;
+ }
+ else {
+ root = tmp;
+ }
+ cur_dev = tmp;
+
+ // Get the Usage Page and Usage for this device.
+ cur_dev->usage_page = get_int_property(dev, CFSTR(kIOHIDPrimaryUsagePageKey));
+ cur_dev->usage = get_int_property(dev, CFSTR(kIOHIDPrimaryUsageKey));
+
+ /* Fill out the record */
+ cur_dev->next = NULL;
+ len = make_path(dev, cbuf, sizeof(cbuf));
+ cur_dev->path = strdup(cbuf);
+
+ /* Serial Number */
+ get_serial_number(dev, buf, BUF_LEN);
+ cur_dev->serial_number = dup_wcs(buf);
+
+ /* Manufacturer and Product strings */
+ get_manufacturer_string(dev, buf, BUF_LEN);
+ cur_dev->manufacturer_string = dup_wcs(buf);
+ get_product_string(dev, buf, BUF_LEN);
+ cur_dev->product_string = dup_wcs(buf);
+
+ /* VID/PID */
+ cur_dev->vendor_id = dev_vid;
+ cur_dev->product_id = dev_pid;
+
+ /* Release Number */
+ cur_dev->release_number = get_int_property(dev, CFSTR(kIOHIDVersionNumberKey));
+
+ /* Interface Number (Unsupported on Mac)*/
+ cur_dev->interface_number = -1;
+ }
+ }
+
+ free(device_array);
+ CFRelease(device_set);
+
+ return root;
+}
+
+void HID_API_EXPORT hid_free_enumeration(struct hid_device_info *devs)
+{
+ /* This function is identical to the Linux version. Platform independent. */
+ struct hid_device_info *d = devs;
+ while (d) {
+ struct hid_device_info *next = d->next;
+ free(d->path);
+ free(d->serial_number);
+ free(d->manufacturer_string);
+ free(d->product_string);
+ free(d);
+ d = next;
+ }
+}
+
+hid_device * HID_API_EXPORT hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
+{
+ /* This function is identical to the Linux version. Platform independent. */
+ struct hid_device_info *devs, *cur_dev;
+ const char *path_to_open = NULL;
+ hid_device * handle = NULL;
+
+ devs = hid_enumerate(vendor_id, product_id);
+ cur_dev = devs;
+ while (cur_dev) {
+ if (cur_dev->vendor_id == vendor_id &&
+ cur_dev->product_id == product_id) {
+ if (serial_number) {
+ if (wcscmp(serial_number, cur_dev->serial_number) == 0) {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ else {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ cur_dev = cur_dev->next;
+ }
+
+ if (path_to_open) {
+ /* Open the device */
+ handle = hid_open_path(path_to_open, 0);
+ }
+
+ hid_free_enumeration(devs);
+
+ return handle;
+}
+
+static void hid_device_removal_callback(void *context, IOReturn result,
+ void *sender, IOHIDDeviceRef dev_ref)
+{
+ /* Stop the Run Loop for this device. */
+ pthread_mutex_lock(&device_list_mutex);
+ hid_device *d = device_list;
+ while (d) {
+ if (d->device_handle == dev_ref) {
+ d->disconnected = 1;
+ CFRunLoopStop(d->run_loop);
+ }
+
+ d = d->next;
+ }
+ pthread_mutex_unlock(&device_list_mutex);
+}
+
+/* The Run Loop calls this function for each input report received.
+ This function puts the data into a linked list to be picked up by
+ hid_read(). */
+static void hid_report_callback(void *context, IOReturn result, void *sender,
+ IOHIDReportType report_type, uint32_t report_id,
+ uint8_t *report, CFIndex report_length)
+{
+ struct input_report *rpt;
+ hid_device *dev = (hid_device *)context;
+
+ /* Make a new Input Report object */
+ rpt = (struct input_report *)calloc(1, sizeof(struct input_report));
+ rpt->data = (uint8_t *)calloc(1, report_length);
+ memcpy(rpt->data, report, report_length);
+ rpt->len = report_length;
+ rpt->next = NULL;
+
+ /* Lock this section */
+ pthread_mutex_lock(&dev->mutex);
+
+ /* Attach the new report object to the end of the list. */
+ if (dev->input_reports == NULL) {
+ /* The list is empty. Put it at the root. */
+ dev->input_reports = rpt;
+ }
+ else {
+ /* Find the end of the list and attach. */
+ struct input_report *cur = dev->input_reports;
+ int num_queued = 0;
+ while (cur->next != NULL) {
+ cur = cur->next;
+ num_queued++;
+ }
+ cur->next = rpt;
+
+ /* Pop one off if we've reached 30 in the queue. This
+ way we don't grow forever if the user never reads
+ anything from the device. */
+ if (num_queued > 30) {
+ return_data(dev, NULL, 0);
+ }
+ }
+
+ /* Signal a waiting thread that there is data. */
+ pthread_cond_signal(&dev->condition);
+
+ /* Unlock */
+ pthread_mutex_unlock(&dev->mutex);
+
+}
+
+/* This gets called when the read_thred's run loop gets signaled by
+ hid_close(), and serves to stop the read_thread's run loop. */
+static void perform_signal_callback(void *context)
+{
+ hid_device *dev = (hid_device *)context;
+ CFRunLoopStop(dev->run_loop); //TODO: CFRunLoopGetCurrent()
+}
+
+static void *read_thread(void *param)
+{
+ hid_device *dev = (hid_device *)param;
+
+ /* Move the device's run loop to this thread. */
+ IOHIDDeviceScheduleWithRunLoop(dev->device_handle, CFRunLoopGetCurrent(), dev->run_loop_mode);
+
+ /* Create the RunLoopSource which is used to signal the
+ event loop to stop when hid_close() is called. */
+ CFRunLoopSourceContext ctx;
+ memset(&ctx, 0, sizeof(ctx));
+ ctx.version = 0;
+ ctx.info = dev;
+ ctx.perform = &perform_signal_callback;
+ dev->source = CFRunLoopSourceCreate(kCFAllocatorDefault, 0/*order*/, &ctx);
+ CFRunLoopAddSource(CFRunLoopGetCurrent(), dev->source, dev->run_loop_mode);
+
+ /* Store off the Run Loop so it can be stopped from hid_close()
+ and on device disconnection. */
+ dev->run_loop = CFRunLoopGetCurrent();
+
+ /* Notify the main thread that the read thread is up and running. */
+ pthread_barrier_wait(&dev->barrier);
+
+ /* Run the Event Loop. CFRunLoopRunInMode() will dispatch HID input
+ reports into the hid_report_callback(). */
+ SInt32 code;
+ while (!dev->shutdown_thread && !dev->disconnected) {
+ code = CFRunLoopRunInMode(dev->run_loop_mode, 1000/*sec*/, FALSE);
+ /* Return if the device has been disconnected */
+ if (code == kCFRunLoopRunFinished) {
+ dev->disconnected = 1;
+ break;
+ }
+
+
+ /* Break if The Run Loop returns Finished or Stopped. */
+ if (code != kCFRunLoopRunTimedOut &&
+ code != kCFRunLoopRunHandledSource) {
+ /* There was some kind of error. Setting
+ shutdown seems to make sense, but
+ there may be something else more appropriate */
+ dev->shutdown_thread = 1;
+ break;
+ }
+ }
+
+ /* Now that the read thread is stopping, Wake any threads which are
+ waiting on data (in hid_read_timeout()). Do this under a mutex to
+ make sure that a thread which is about to go to sleep waiting on
+ the condition acutally will go to sleep before the condition is
+ signaled. */
+ pthread_mutex_lock(&dev->mutex);
+ pthread_cond_broadcast(&dev->condition);
+ pthread_mutex_unlock(&dev->mutex);
+
+ /* Wait here until hid_close() is called and makes it past
+ the call to CFRunLoopWakeUp(). This thread still needs to
+ be valid when that function is called on the other thread. */
+ pthread_barrier_wait(&dev->shutdown_barrier);
+
+ return NULL;
+}
+
+hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
+{
+ int i;
+ hid_device *dev = NULL;
+ CFIndex num_devices;
+
+ dev = new_hid_device();
+
+ /* Set up the HID Manager if it hasn't been done */
+ if (hid_init() < 0)
+ return NULL;
+
+ /* give the IOHIDManager a chance to update itself */
+ process_pending_events();
+
+ CFSetRef device_set = IOHIDManagerCopyDevices(hid_mgr);
+
+ num_devices = CFSetGetCount(device_set);
+ IOHIDDeviceRef *device_array = (IOHIDDeviceRef *)calloc(num_devices, sizeof(IOHIDDeviceRef));
+ CFSetGetValues(device_set, (const void **) device_array);
+ for (i = 0; i < num_devices; i++) {
+ char cbuf[BUF_LEN];
+ size_t len;
+ IOHIDDeviceRef os_dev = device_array[i];
+
+ len = make_path(os_dev, cbuf, sizeof(cbuf));
+ if (!strcmp(cbuf, path)) {
+ // Matched Paths. Open this Device.
+ IOReturn ret = IOHIDDeviceOpen(os_dev, kIOHIDOptionsTypeNone);
+ if (ret == kIOReturnSuccess) {
+ char str[32];
+
+ free(device_array);
+ CFRelease(device_set);
+ dev->device_handle = os_dev;
+
+ /* Create the buffers for receiving data */
+ dev->max_input_report_len = (CFIndex) get_max_report_length(os_dev);
+ dev->input_report_buf = (uint8_t *)calloc(dev->max_input_report_len, sizeof(uint8_t));
+
+ /* Create the Run Loop Mode for this device.
+ printing the reference seems to work. */
+ sprintf(str, "HIDAPI_%p", os_dev);
+ dev->run_loop_mode =
+ CFStringCreateWithCString(NULL, str, kCFStringEncodingASCII);
+
+ /* Attach the device to a Run Loop */
+ IOHIDDeviceRegisterInputReportCallback(
+ os_dev, dev->input_report_buf, dev->max_input_report_len,
+ &hid_report_callback, dev);
+ IOHIDManagerRegisterDeviceRemovalCallback(hid_mgr, hid_device_removal_callback, NULL);
+
+ /* Start the read thread */
+ pthread_create(&dev->thread, NULL, read_thread, dev);
+
+ /* Wait here for the read thread to be initialized. */
+ pthread_barrier_wait(&dev->barrier);
+
+ return dev;
+ }
+ else {
+ goto return_error;
+ }
+ }
+ }
+
+return_error:
+ free(device_array);
+ CFRelease(device_set);
+ free_hid_device(dev);
+ return NULL;
+}
+
+static int set_report(hid_device *dev, IOHIDReportType type, const unsigned char *data, size_t length)
+{
+ const char *pass_through_magic = "MAGIC0";
+ size_t pass_through_magic_length = strlen(pass_through_magic);
+ unsigned char report_id = data[0];
+ const unsigned char *data_to_send;
+ size_t length_to_send;
+ IOReturn res;
+
+ /* Return if the device has been disconnected. */
+ if (dev->disconnected)
+ return -1;
+
+ if (report_id == 0x0) {
+ /* Not using numbered Reports.
+ Don't send the report number. */
+ data_to_send = data+1;
+ length_to_send = length-1;
+ }
+ else if (length > 6 && memcmp(data, pass_through_magic, pass_through_magic_length) == 0) {
+ report_id = data[pass_through_magic_length];
+ data_to_send = data+pass_through_magic_length;
+ length_to_send = length-pass_through_magic_length;
+ }
+ else {
+ /* Using numbered Reports.
+ Send the Report Number */
+ data_to_send = data;
+ length_to_send = length;
+ }
+
+ if (!dev->disconnected) {
+ res = IOHIDDeviceSetReport(dev->device_handle,
+ type,
+ report_id, /* Report ID*/
+ data_to_send, length_to_send);
+
+ if (res == kIOReturnSuccess) {
+ return (int)length;
+ }
+ else if (res == kIOReturnUnsupported) {
+ /*printf("kIOReturnUnsupported\n");*/
+ return -1;
+ }
+ else {
+ /*printf("0x%x\n", res);*/
+ return -1;
+ }
+ }
+
+ return -1;
+}
+
+int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t length)
+{
+ return set_report(dev, kIOHIDReportTypeOutput, data, length);
+}
+
+/* Helper function, so that this isn't duplicated in hid_read(). */
+static int return_data(hid_device *dev, unsigned char *data, size_t length)
+{
+ /* Copy the data out of the linked list item (rpt) into the
+ return buffer (data), and delete the liked list item. */
+ struct input_report *rpt = dev->input_reports;
+ size_t len = (length < rpt->len)? length: rpt->len;
+ memcpy(data, rpt->data, len);
+ dev->input_reports = rpt->next;
+ free(rpt->data);
+ free(rpt);
+ return (int)len;
+}
+
+static int cond_wait(const hid_device *dev, pthread_cond_t *cond, pthread_mutex_t *mutex)
+{
+ while (!dev->input_reports) {
+ int res = pthread_cond_wait(cond, mutex);
+ if (res != 0)
+ return res;
+
+ /* A res of 0 means we may have been signaled or it may
+ be a spurious wakeup. Check to see that there's acutally
+ data in the queue before returning, and if not, go back
+ to sleep. See the pthread_cond_timedwait() man page for
+ details. */
+
+ if (dev->shutdown_thread || dev->disconnected)
+ return -1;
+ }
+
+ return 0;
+}
+
+static int cond_timedwait(const hid_device *dev, pthread_cond_t *cond, pthread_mutex_t *mutex, const struct timespec *abstime)
+{
+ while (!dev->input_reports) {
+ int res = pthread_cond_timedwait(cond, mutex, abstime);
+ if (res != 0)
+ return res;
+
+ /* A res of 0 means we may have been signaled or it may
+ be a spurious wakeup. Check to see that there's acutally
+ data in the queue before returning, and if not, go back
+ to sleep. See the pthread_cond_timedwait() man page for
+ details. */
+
+ if (dev->shutdown_thread || dev->disconnected)
+ return -1;
+ }
+
+ return 0;
+
+}
+
+int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
+{
+ int bytes_read = -1;
+
+ /* Lock the access to the report list. */
+ pthread_mutex_lock(&dev->mutex);
+
+ /* There's an input report queued up. Return it. */
+ if (dev->input_reports) {
+ /* Return the first one */
+ bytes_read = return_data(dev, data, length);
+ goto ret;
+ }
+
+ /* Return if the device has been disconnected. */
+ if (dev->disconnected) {
+ bytes_read = -1;
+ goto ret;
+ }
+
+ if (dev->shutdown_thread) {
+ /* This means the device has been closed (or there
+ has been an error. An error code of -1 should
+ be returned. */
+ bytes_read = -1;
+ goto ret;
+ }
+
+ /* There is no data. Go to sleep and wait for data. */
+
+ if (milliseconds == -1) {
+ /* Blocking */
+ int res;
+ res = cond_wait(dev, &dev->condition, &dev->mutex);
+ if (res == 0)
+ bytes_read = return_data(dev, data, length);
+ else {
+ /* There was an error, or a device disconnection. */
+ bytes_read = -1;
+ }
+ }
+ else if (milliseconds > 0) {
+ /* Non-blocking, but called with timeout. */
+ int res;
+ struct timespec ts;
+ struct timeval tv;
+ gettimeofday(&tv, NULL);
+ TIMEVAL_TO_TIMESPEC(&tv, &ts);
+ ts.tv_sec += milliseconds / 1000;
+ ts.tv_nsec += (milliseconds % 1000) * 1000000;
+ if (ts.tv_nsec >= 1000000000L) {
+ ts.tv_sec++;
+ ts.tv_nsec -= 1000000000L;
+ }
+
+ res = cond_timedwait(dev, &dev->condition, &dev->mutex, &ts);
+ if (res == 0)
+ bytes_read = return_data(dev, data, length);
+ else if (res == ETIMEDOUT)
+ bytes_read = 0;
+ else
+ bytes_read = -1;
+ }
+ else {
+ /* Purely non-blocking */
+ bytes_read = 0;
+ }
+
+ret:
+ /* Unlock */
+ pthread_mutex_unlock(&dev->mutex);
+ return bytes_read;
+}
+
+int HID_API_EXPORT hid_read(hid_device *dev, unsigned char *data, size_t length)
+{
+ return hid_read_timeout(dev, data, length, (dev->blocking)? -1: 0);
+}
+
+int HID_API_EXPORT hid_set_nonblocking(hid_device *dev, int nonblock)
+{
+ /* All Nonblocking operation is handled by the library. */
+ dev->blocking = !nonblock;
+
+ return 0;
+}
+
+int HID_API_EXPORT hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
+{
+ return set_report(dev, kIOHIDReportTypeFeature, data, length);
+}
+
+int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
+{
+ CFIndex len = length;
+ IOReturn res;
+
+ /* Return if the device has been unplugged. */
+ if (dev->disconnected)
+ return -1;
+
+ int skipped_report_id = 0;
+ int report_number = data[0];
+ if (report_number == 0x0) {
+ /* Offset the return buffer by 1, so that the report ID
+ will remain in byte 0. */
+ data++;
+ len--;
+ skipped_report_id = 1;
+ }
+
+ res = IOHIDDeviceGetReport(dev->device_handle,
+ kIOHIDReportTypeFeature,
+ report_number, /* Report ID */
+ data, &len);
+ if (res != kIOReturnSuccess)
+ return -1;
+
+ if (skipped_report_id)
+ len++;
+
+ return (int)len;
+}
+
+
+void HID_API_EXPORT hid_close(hid_device *dev)
+{
+ if (!dev)
+ return;
+
+ /* Disconnect the report callback before close. */
+ if (!dev->disconnected) {
+ IOHIDDeviceRegisterInputReportCallback(
+ dev->device_handle, dev->input_report_buf, dev->max_input_report_len,
+ NULL, dev);
+ IOHIDManagerRegisterDeviceRemovalCallback(hid_mgr, NULL, dev);
+ IOHIDDeviceUnscheduleFromRunLoop(dev->device_handle, dev->run_loop, dev->run_loop_mode);
+ IOHIDDeviceScheduleWithRunLoop(dev->device_handle, CFRunLoopGetMain(), kCFRunLoopDefaultMode);
+ }
+
+ /* Cause read_thread() to stop. */
+ dev->shutdown_thread = 1;
+
+ /* Wake up the run thread's event loop so that the thread can exit. */
+ CFRunLoopSourceSignal(dev->source);
+ CFRunLoopWakeUp(dev->run_loop);
+
+ /* Notify the read thread that it can shut down now. */
+ pthread_barrier_wait(&dev->shutdown_barrier);
+
+ /* Wait for read_thread() to end. */
+ pthread_join(dev->thread, NULL);
+
+ /* Close the OS handle to the device, but only if it's not
+ been unplugged. If it's been unplugged, then calling
+ IOHIDDeviceClose() will crash. */
+ if (!dev->disconnected) {
+ IOHIDDeviceClose(dev->device_handle, kIOHIDOptionsTypeNone);
+ }
+
+ /* Clear out the queue of received reports. */
+ pthread_mutex_lock(&dev->mutex);
+ while (dev->input_reports) {
+ return_data(dev, NULL, 0);
+ }
+ pthread_mutex_unlock(&dev->mutex);
+
+ free_hid_device(dev);
+}
+
+int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return get_manufacturer_string(dev->device_handle, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return get_product_string(dev->device_handle, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ return get_serial_number(dev->device_handle, string, maxlen);
+}
+
+int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
+{
+ // TODO:
+
+ return 0;
+}
+
+
+HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
+{
+ // TODO:
+
+ return NULL;
+}
+
+
+
+
+
+
+#if 0
+static int32_t get_location_id(IOHIDDeviceRef device)
+{
+ return get_int_property(device, CFSTR(kIOHIDLocationIDKey));
+}
+
+static int32_t get_usage(IOHIDDeviceRef device)
+{
+ int32_t res;
+ res = get_int_property(device, CFSTR(kIOHIDDeviceUsageKey));
+ if (!res)
+ res = get_int_property(device, CFSTR(kIOHIDPrimaryUsageKey));
+ return res;
+}
+
+static int32_t get_usage_page(IOHIDDeviceRef device)
+{
+ int32_t res;
+ res = get_int_property(device, CFSTR(kIOHIDDeviceUsagePageKey));
+ if (!res)
+ res = get_int_property(device, CFSTR(kIOHIDPrimaryUsagePageKey));
+ return res;
+}
+
+static int get_transport(IOHIDDeviceRef device, wchar_t *buf, size_t len)
+{
+ return get_string_property(device, CFSTR(kIOHIDTransportKey), buf, len);
+}
+
+
+int main(void)
+{
+ IOHIDManagerRef mgr;
+ int i;
+
+ mgr = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
+ IOHIDManagerSetDeviceMatching(mgr, NULL);
+ IOHIDManagerOpen(mgr, kIOHIDOptionsTypeNone);
+
+ CFSetRef device_set = IOHIDManagerCopyDevices(mgr);
+
+ CFIndex num_devices = CFSetGetCount(device_set);
+ IOHIDDeviceRef *device_array = calloc(num_devices, sizeof(IOHIDDeviceRef));
+ CFSetGetValues(device_set, (const void **) device_array);
+
+ setlocale(LC_ALL, "");
+
+ for (i = 0; i < num_devices; i++) {
+ IOHIDDeviceRef dev = device_array[i];
+ printf("Device: %p\n", dev);
+ printf(" %04hx %04hx\n", get_vendor_id(dev), get_product_id(dev));
+
+ wchar_t serial[256], buf[256];
+ char cbuf[256];
+ get_serial_number(dev, serial, 256);
+
+
+ printf(" Serial: %ls\n", serial);
+ printf(" Loc: %ld\n", get_location_id(dev));
+ get_transport(dev, buf, 256);
+ printf(" Trans: %ls\n", buf);
+ make_path(dev, cbuf, 256);
+ printf(" Path: %s\n", cbuf);
+
+ }
+
+ return 0;
+}
+#endif
+
+#endif /* SDL_JOYSTICK_HIDAPI */
diff --git a/Source/3rdParty/SDL2/src/hidapi/pc/hidapi-hidraw.pc.in b/Source/3rdParty/SDL2/src/hidapi/pc/hidapi-hidraw.pc.in
new file mode 100644
index 0000000..e20558d
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/pc/hidapi-hidraw.pc.in
@@ -0,0 +1,10 @@
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+includedir=@includedir@
+
+Name: hidapi-hidraw
+Description: C Library for USB/Bluetooth HID device access from Linux, Mac OS X, FreeBSD, and Windows. This is the hidraw implementation.
+Version: @VERSION@
+Libs: -L${libdir} -lhidapi-hidraw
+Cflags: -I${includedir}/hidapi
diff --git a/Source/3rdParty/SDL2/src/hidapi/pc/hidapi-libusb.pc.in b/Source/3rdParty/SDL2/src/hidapi/pc/hidapi-libusb.pc.in
new file mode 100644
index 0000000..2e49506
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/pc/hidapi-libusb.pc.in
@@ -0,0 +1,10 @@
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+includedir=@includedir@
+
+Name: hidapi-libusb
+Description: C Library for USB HID device access from Linux, Mac OS X, FreeBSD, and Windows. This is the libusb implementation.
+Version: @VERSION@
+Libs: -L${libdir} -lhidapi-libusb
+Cflags: -I${includedir}/hidapi
diff --git a/Source/3rdParty/SDL2/src/hidapi/pc/hidapi.pc.in b/Source/3rdParty/SDL2/src/hidapi/pc/hidapi.pc.in
new file mode 100644
index 0000000..5835c99
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/pc/hidapi.pc.in
@@ -0,0 +1,10 @@
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+includedir=@includedir@
+
+Name: hidapi
+Description: C Library for USB/Bluetooth HID device access from Linux, Mac OS X, FreeBSD, and Windows.
+Version: @VERSION@
+Libs: -L${libdir} -lhidapi
+Cflags: -I${includedir}/hidapi
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile-manual b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile-manual
new file mode 100644
index 0000000..3f61705
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile-manual
@@ -0,0 +1,26 @@
+
+
+OS=$(shell uname)
+
+ifeq ($(OS), Darwin)
+ FILE=Makefile.mac
+endif
+
+ifneq (,$(findstring MINGW,$(OS)))
+ FILE=Makefile.mingw
+endif
+
+ifeq ($(OS), Linux)
+ FILE=Makefile.linux
+endif
+
+ifeq ($(OS), FreeBSD)
+ FILE=Makefile.freebsd
+endif
+
+ifeq ($(FILE), )
+all:
+ $(error Your platform ${OS} is not supported at this time.)
+endif
+
+include $(FILE)
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.am
new file mode 100644
index 0000000..1c02f3f
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.am
@@ -0,0 +1,43 @@
+
+AM_CPPFLAGS = -I$(top_srcdir)/hidapi/ $(CFLAGS_TESTGUI)
+
+if OS_LINUX
+## Linux
+bin_PROGRAMS = hidapi-hidraw-testgui hidapi-libusb-testgui
+
+hidapi_hidraw_testgui_SOURCES = test.cpp
+hidapi_hidraw_testgui_LDADD = $(top_builddir)/linux/libhidapi-hidraw.la $(LIBS_TESTGUI)
+
+hidapi_libusb_testgui_SOURCES = test.cpp
+hidapi_libusb_testgui_LDADD = $(top_builddir)/libusb/libhidapi-libusb.la $(LIBS_TESTGUI)
+else
+## Other OS's
+bin_PROGRAMS = hidapi-testgui
+
+hidapi_testgui_SOURCES = test.cpp
+hidapi_testgui_LDADD = $(top_builddir)/$(backend)/libhidapi.la $(LIBS_TESTGUI)
+endif
+
+if OS_DARWIN
+hidapi_testgui_SOURCES = test.cpp mac_support_cocoa.m mac_support.h
+# Rules for copying the binary and its dependencies into the app bundle.
+TestGUI.app/Contents/MacOS/hidapi-testgui$(EXEEXT): hidapi-testgui$(EXEEXT)
+ $(srcdir)/copy_to_bundle.sh
+
+all: all-am TestGUI.app/Contents/MacOS/hidapi-testgui$(EXEEXT)
+
+endif
+
+EXTRA_DIST = \
+ copy_to_bundle.sh \
+ Makefile-manual \
+ Makefile.freebsd \
+ Makefile.linux \
+ Makefile.mac \
+ Makefile.mingw \
+ TestGUI.app.in \
+ testgui.sln \
+ testgui.vcproj
+
+distclean-local:
+ rm -rf TestGUI.app
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.freebsd b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.freebsd
new file mode 100644
index 0000000..09a2473
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.freebsd
@@ -0,0 +1,33 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-06-01
+###########################################
+
+all: testgui
+
+CC=cc
+CXX=c++
+COBJS=../libusb/hid.o
+CPPOBJS=test.o
+OBJS=$(COBJS) $(CPPOBJS)
+CFLAGS=-I../hidapi -I/usr/local/include `fox-config --cflags` -Wall -g -c
+LDFLAGS= -L/usr/local/lib
+LIBS= -lusb -liconv `fox-config --libs` -pthread
+
+
+testgui: $(OBJS)
+ $(CXX) -Wall -g $^ $(LDFLAGS) -o $@ $(LIBS)
+
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CFLAGS) $< -o $@
+
+clean:
+ rm *.o testgui
+
+.PHONY: clean
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.linux b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.linux
new file mode 100644
index 0000000..d32e163
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.linux
@@ -0,0 +1,32 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-06-01
+###########################################
+
+all: testgui
+
+CC=gcc
+CXX=g++
+COBJS=../libusb/hid.o
+CPPOBJS=test.o
+OBJS=$(COBJS) $(CPPOBJS)
+CFLAGS=-I../hidapi -Wall -g -c `fox-config --cflags` `pkg-config libusb-1.0 --cflags`
+LIBS=-ludev -lrt -lpthread `fox-config --libs` `pkg-config libusb-1.0 --libs`
+
+
+testgui: $(OBJS)
+ g++ -Wall -g $^ $(LIBS) -o testgui
+
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CFLAGS) $< -o $@
+
+clean:
+ rm *.o testgui
+
+.PHONY: clean
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mac b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mac
new file mode 100644
index 0000000..cda7d49
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mac
@@ -0,0 +1,46 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-07-03
+###########################################
+
+all: hidapi-testgui
+
+CC=gcc
+CXX=g++
+COBJS=../mac/hid.o
+CPPOBJS=test.o
+OBJCOBJS=mac_support_cocoa.o
+OBJS=$(COBJS) $(CPPOBJS) $(OBJCOBJS)
+CFLAGS=-I../hidapi -Wall -g -c `fox-config --cflags`
+LDFLAGS=-L/usr/X11R6/lib
+LIBS=`fox-config --libs` -framework IOKit -framework CoreFoundation -framework Cocoa
+
+
+hidapi-testgui: $(OBJS) TestGUI.app
+ g++ -Wall -g $(OBJS) $(LIBS) $(LDFLAGS) -o hidapi-testgui
+ ./copy_to_bundle.sh
+ #cp TestGUI.app/Contents/MacOS/hidapi-testgui TestGUI.app/Contents/MacOS/tg
+ #cp start.sh TestGUI.app/Contents/MacOS/hidapi-testgui
+
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CFLAGS) $< -o $@
+
+$(OBJCOBJS): %.o: %.m
+ $(CXX) $(CFLAGS) -x objective-c++ $< -o $@
+
+TestGUI.app: TestGUI.app.in
+ rm -Rf TestGUI.app
+ mkdir -p TestGUI.app
+ cp -R TestGUI.app.in/ TestGUI.app
+
+clean:
+ rm -f $(OBJS) hidapi-testgui
+ rm -Rf TestGUI.app
+
+.PHONY: clean
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mingw b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mingw
new file mode 100644
index 0000000..df0f69d
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/Makefile.mingw
@@ -0,0 +1,32 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-06-01
+###########################################
+
+all: hidapi-testgui
+
+CC=gcc
+CXX=g++
+COBJS=../windows/hid.o
+CPPOBJS=test.o
+OBJS=$(COBJS) $(CPPOBJS)
+CFLAGS=-I../hidapi -I../../hidapi-externals/fox/include -g -c
+LIBS= -mwindows -lsetupapi -L../../hidapi-externals/fox/lib -Wl,-Bstatic -lFOX-1.6 -Wl,-Bdynamic -lgdi32 -Wl,--enable-auto-import -static-libgcc -static-libstdc++ -lkernel32
+
+
+hidapi-testgui: $(OBJS)
+ g++ -g $^ $(LIBS) -o hidapi-testgui
+
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CFLAGS) $< -o $@
+
+clean:
+ rm -f *.o hidapi-testgui.exe
+
+.PHONY: clean
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Info.plist b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Info.plist
new file mode 100644
index 0000000..ab473d5
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Info.plist
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleDisplayName</key>
+ <string></string>
+ <key>CFBundleExecutable</key>
+ <string>hidapi-testgui</string>
+ <key>CFBundleIconFile</key>
+ <string>Signal11.icns</string>
+ <key>CFBundleIdentifier</key>
+ <string>us.signal11.hidtestgui</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>testgui</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleVersion</key>
+ <string>1.0</string>
+ <key>CSResourcesFileMapped</key>
+ <true/>
+</dict>
+</plist>
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/PkgInfo b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/PkgInfo
new file mode 100644
index 0000000..bd04210
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/PkgInfo
@@ -0,0 +1 @@
+APPL???? \ No newline at end of file
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/English.lproj/InfoPlist.strings b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/English.lproj/InfoPlist.strings
new file mode 100644
index 0000000..dea12de
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/English.lproj/InfoPlist.strings
Binary files differ
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/Signal11.icns b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/Signal11.icns
new file mode 100644
index 0000000..bb6b7bd
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/TestGUI.app.in/Contents/Resources/Signal11.icns
Binary files differ
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/copy_to_bundle.sh b/Source/3rdParty/SDL2/src/hidapi/testgui/copy_to_bundle.sh
new file mode 100644
index 0000000..f0fc767
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/copy_to_bundle.sh
@@ -0,0 +1,97 @@
+#!/bin/bash
+
+#### Configuration:
+# The name of the executable. It is assumed
+# that it is in the current working directory.
+EXE_NAME=hidapi-testgui
+# Path to the executable directory inside the bundle.
+# This must be an absolute path, so use $PWD.
+EXEPATH=$PWD/TestGUI.app/Contents/MacOS
+# Libraries to explicitly bundle, even though they
+# may not be in /opt/local. One per line. These
+# are used with grep, so only a portion of the name
+# is required. eg: libFOX, libz, etc.
+LIBS_TO_BUNDLE=libFOX
+
+
+function copydeps {
+ local file=$1
+ # echo "Copying deps for $file...."
+ local BASE_OF_EXE=`basename $file`
+
+ # A will contain the dependencies of this library
+ local A=`otool -LX $file |cut -f 1 -d " "`
+ local i
+ for i in $A; do
+ local BASE=`basename $i`
+
+ # See if it's a lib we specifically want to bundle
+ local bundle_this_lib=0
+ local j
+ for j in $LIBS_TO_BUNDLE; do
+ echo $i |grep -q $j
+ if [ $? -eq 0 ]; then
+ bundle_this_lib=1
+ echo "bundling $i because it's in the list."
+ break;
+ fi
+ done
+
+ # See if it's in /opt/local. Bundle all in /opt/local
+ local isOptLocal=0
+ echo $i |grep -q /opt/local
+ if [ $? -eq 0 ]; then
+ isOptLocal=1
+ echo "bundling $i because it's in /opt/local."
+ fi
+
+ # Bundle the library
+ if [ $isOptLocal -ne 0 ] || [ $bundle_this_lib -ne 0 ]; then
+
+ # Copy the file into the bundle if it exists.
+ if [ -f $EXEPATH/$BASE ]; then
+ z=0
+ else
+ cp $i $EXEPATH
+ chmod 755 $EXEPATH/$BASE
+ fi
+
+
+ # echo "$BASE_OF_EXE depends on $BASE"
+
+ # Fix the paths using install_name_tool and then
+ # call this function recursively for each dependency
+ # of this library.
+ if [ $BASE_OF_EXE != $BASE ]; then
+
+ # Fix the paths
+ install_name_tool -id @executable_path/$BASE $EXEPATH/$BASE
+ install_name_tool -change $i @executable_path/$BASE $EXEPATH/$BASE_OF_EXE
+
+ # Call this function (recursive) on
+ # on each dependency of this library.
+ copydeps $EXEPATH/$BASE
+ fi
+ fi
+ done
+}
+
+rm -f $EXEPATH/*
+
+# Copy the binary into the bundle. Use ../libtool to do this if it's
+# available beacuse if $EXE_NAME was built with autotools, it will be
+# necessary. If ../libtool not available, just use cp to do the copy, but
+# only if $EXE_NAME is a binary.
+if [ -x ../libtool ]; then
+ ../libtool --mode=install cp $EXE_NAME $EXEPATH
+else
+ file -bI $EXE_NAME |grep binary
+ if [ $? -ne 0 ]; then
+ echo "There is no ../libtool and $EXE_NAME is not a binary."
+ echo "I'm not sure what to do."
+ exit 1
+ else
+ cp $EXE_NAME $EXEPATH
+ fi
+fi
+copydeps $EXEPATH/$EXE_NAME
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.cpp b/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.cpp
new file mode 100644
index 0000000..e1e3874
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.cpp
@@ -0,0 +1,134 @@
+/*******************************
+ Mac support for HID Test GUI
+
+ Alan Ott
+ Signal 11 Software
+
+ Some of this code is from Apple Documentation, most notably
+ http://developer.apple.com/legacy/mac/library/documentation/AppleScript/Conceptual/AppleEvents/AppleEvents.pdf
+*******************************/
+
+#include <Carbon/Carbon.h>
+#include <fx.h>
+
+
+extern FXMainWindow *g_main_window;
+
+static pascal OSErr HandleQuitMessage(const AppleEvent *theAppleEvent, AppleEvent
+ *reply, long handlerRefcon)
+{
+ puts("Quitting\n");
+ FXApp::instance()->exit();
+ return 0;
+}
+
+static pascal OSErr HandleReopenMessage(const AppleEvent *theAppleEvent, AppleEvent
+ *reply, long handlerRefcon)
+{
+ puts("Showing");
+ g_main_window->show();
+ return 0;
+}
+
+static pascal OSErr HandleWildCardMessage(const AppleEvent *theAppleEvent, AppleEvent
+ *reply, long handlerRefcon)
+{
+ puts("WildCard\n");
+ return 0;
+}
+
+OSStatus AEHandler(EventHandlerCallRef inCaller, EventRef inEvent, void* inRefcon)
+{
+ Boolean release = false;
+ EventRecord eventRecord;
+ OSErr ignoreErrForThisSample;
+
+ // Events of type kEventAppleEvent must be removed from the queue
+ // before being passed to AEProcessAppleEvent.
+ if (IsEventInQueue(GetMainEventQueue(), inEvent))
+ {
+ // RemoveEventFromQueue will release the event, which will
+ // destroy it if we don't retain it first.
+ RetainEvent(inEvent);
+ release = true;
+ RemoveEventFromQueue(GetMainEventQueue(), inEvent);
+ }
+ // Convert the event ref to the type AEProcessAppleEvent expects.
+ ConvertEventRefToEventRecord(inEvent, &eventRecord);
+ ignoreErrForThisSample = AEProcessAppleEvent(&eventRecord);
+ if (release)
+ ReleaseEvent(inEvent);
+ // This Carbon event has been handled, even if no AppleEvent handlers
+ // were installed for the Apple event.
+ return noErr;
+}
+
+static void HandleEvent(EventRecord *event)
+{
+ //printf("What: %d message %x\n", event->what, event->message);
+ if (event->what == osEvt) {
+ if (((event->message >> 24) & 0xff) == suspendResumeMessage) {
+ if (event->message & resumeFlag) {
+ g_main_window->show();
+ }
+ }
+ }
+
+#if 0
+ switch (event->what)
+ {
+ case mouseDown:
+ //HandleMouseDown(event);
+ break;
+ case keyDown:
+ case autoKey:
+ //HandleKeyPress(event);
+ break;
+ case kHighLevelEvent:
+ puts("Calling ProcessAppleEvent\n");
+ AEProcessAppleEvent(event);
+ break;
+ }
+#endif
+}
+
+void
+init_apple_message_system()
+{
+ OSErr err;
+ static const EventTypeSpec appleEvents[] =
+ {
+ { kEventClassAppleEvent, kEventAppleEvent }
+ };
+
+ /* Install the handler for Apple Events */
+ InstallApplicationEventHandler(NewEventHandlerUPP(AEHandler),
+ GetEventTypeCount(appleEvents), appleEvents, 0, NULL);
+
+ /* Install handlers for the individual Apple Events that come
+ from the Dock icon: the Reopen (click), and the Quit messages. */
+ err = AEInstallEventHandler(kCoreEventClass, kAEQuitApplication,
+ NewAEEventHandlerUPP(HandleQuitMessage), 0, false);
+ err = AEInstallEventHandler(kCoreEventClass, kAEReopenApplication,
+ NewAEEventHandlerUPP(HandleReopenMessage), 0, false);
+#if 0
+ // Left as an example of a wild card match.
+ err = AEInstallEventHandler(kCoreEventClass, typeWildCard,
+ NewAEEventHandlerUPP(HandleWildMessage), 0, false);
+#endif
+}
+
+void
+check_apple_events()
+{
+ RgnHandle cursorRgn = NULL;
+ Boolean gotEvent=TRUE;
+ EventRecord event;
+
+ while (gotEvent) {
+ gotEvent = WaitNextEvent(everyEvent, &event, 0L/*timeout*/, cursorRgn);
+ if (gotEvent) {
+ HandleEvent(&event);
+ }
+ }
+}
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.h b/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.h
new file mode 100644
index 0000000..7d9ab49
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support.h
@@ -0,0 +1,17 @@
+/*******************************
+ Mac support for HID Test GUI
+
+ Alan Ott
+ Signal 11 Software
+
+*******************************/
+
+#ifndef MAC_SUPPORT_H__
+#define MAC_SUPPORT_H__
+
+extern "C" {
+ void init_apple_message_system();
+ void check_apple_events();
+}
+
+#endif
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support_cocoa.m b/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support_cocoa.m
new file mode 100644
index 0000000..75de7e9
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/mac_support_cocoa.m
@@ -0,0 +1,94 @@
+/*******************************
+ Mac support for HID Test GUI
+
+ Alan Ott
+ Signal 11 Software
+*******************************/
+
+#include <fx.h>
+#import <Cocoa/Cocoa.h>
+
+extern FXMainWindow *g_main_window;
+
+
+@interface MyAppDelegate : NSObject
+{
+}
+@end
+
+@implementation MyAppDelegate
+- (void) applicationWillBecomeActive:(NSNotification*)notif
+{
+ printf("WillBecomeActive\n");
+ g_main_window->show();
+
+}
+
+- (void) applicationWillTerminate:(NSNotification*)notif
+{
+ /* Doesn't get called. Not sure why */
+ printf("WillTerminate\n");
+ FXApp::instance()->exit();
+}
+
+- (NSApplicationTerminateReply) applicationShouldTerminate:(NSApplication*)sender
+{
+ /* Doesn't get called. Not sure why */
+ printf("ShouldTerminate\n");
+ return YES;
+}
+
+- (void) applicationWillHide:(NSNotification*)notif
+{
+ printf("WillHide\n");
+ g_main_window->hide();
+}
+
+- (void) handleQuitEvent:(NSAppleEventDescriptor*)event withReplyEvent:(NSAppleEventDescriptor*)replyEvent
+{
+ printf("QuitEvent\n");
+ FXApp::instance()->exit();
+}
+
+@end
+
+extern "C" {
+
+void
+init_apple_message_system()
+{
+ static MyAppDelegate *d = [MyAppDelegate new];
+
+ [[NSApplication sharedApplication] setDelegate:d];
+
+ /* Register for Apple Events. */
+ /* This is from
+ http://stackoverflow.com/questions/1768497/application-exit-event */
+ NSAppleEventManager *aem = [NSAppleEventManager sharedAppleEventManager];
+ [aem setEventHandler:d
+ andSelector:@selector(handleQuitEvent:withReplyEvent:)
+ forEventClass:kCoreEventClass andEventID:kAEQuitApplication];
+}
+
+void
+check_apple_events()
+{
+ NSApplication *app = [NSApplication sharedApplication];
+
+ NSAutoreleasePool *pool = [NSAutoreleasePool new];
+ while (1) {
+ NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:nil
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+ if (event == NULL)
+ break;
+ else {
+ //printf("Event happened: Type: %d\n", event->_type);
+ [app sendEvent: event];
+ }
+ }
+ [pool release];
+}
+
+} /* extern "C" */
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/start.sh b/Source/3rdParty/SDL2/src/hidapi/testgui/start.sh
new file mode 100644
index 0000000..980635d
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/start.sh
@@ -0,0 +1,2 @@
+#!/bin/bash
+xterm -e /Users/alan/work/hidapi/testgui/TestGUI.app/Contents/MacOS/tg
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/test.cpp b/Source/3rdParty/SDL2/src/hidapi/testgui/test.cpp
new file mode 100644
index 0000000..538db79
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/test.cpp
@@ -0,0 +1,532 @@
+/*******************************************************
+ Demo Program for HIDAPI
+
+ Alan Ott
+ Signal 11 Software
+
+ 2010-07-20
+
+ Copyright 2010, All Rights Reserved
+
+ This contents of this file may be used by anyone
+ for any reason without any conditions and may be
+ used as a starting point for your own applications
+ which use HIDAPI.
+********************************************************/
+
+
+#include <fx.h>
+
+#include "hidapi.h"
+#include "mac_support.h"
+#include <string.h>
+#include <stdlib.h>
+#include <limits.h>
+
+#ifdef _WIN32
+ // Thanks Microsoft, but I know how to use strncpy().
+ #pragma warning(disable:4996)
+#endif
+
+class MainWindow : public FXMainWindow {
+ FXDECLARE(MainWindow)
+
+public:
+ enum {
+ ID_FIRST = FXMainWindow::ID_LAST,
+ ID_CONNECT,
+ ID_DISCONNECT,
+ ID_RESCAN,
+ ID_SEND_OUTPUT_REPORT,
+ ID_SEND_FEATURE_REPORT,
+ ID_GET_FEATURE_REPORT,
+ ID_CLEAR,
+ ID_TIMER,
+ ID_MAC_TIMER,
+ ID_LAST,
+ };
+
+private:
+ FXList *device_list;
+ FXButton *connect_button;
+ FXButton *disconnect_button;
+ FXButton *rescan_button;
+ FXButton *output_button;
+ FXLabel *connected_label;
+ FXTextField *output_text;
+ FXTextField *output_len;
+ FXButton *feature_button;
+ FXButton *get_feature_button;
+ FXTextField *feature_text;
+ FXTextField *feature_len;
+ FXTextField *get_feature_text;
+ FXText *input_text;
+ FXFont *title_font;
+
+ struct hid_device_info *devices;
+ hid_device *connected_device;
+ size_t getDataFromTextField(FXTextField *tf, char *buf, size_t len);
+ int getLengthFromTextField(FXTextField *tf);
+
+
+protected:
+ MainWindow() {};
+public:
+ MainWindow(FXApp *a);
+ ~MainWindow();
+ virtual void create();
+
+ long onConnect(FXObject *sender, FXSelector sel, void *ptr);
+ long onDisconnect(FXObject *sender, FXSelector sel, void *ptr);
+ long onRescan(FXObject *sender, FXSelector sel, void *ptr);
+ long onSendOutputReport(FXObject *sender, FXSelector sel, void *ptr);
+ long onSendFeatureReport(FXObject *sender, FXSelector sel, void *ptr);
+ long onGetFeatureReport(FXObject *sender, FXSelector sel, void *ptr);
+ long onClear(FXObject *sender, FXSelector sel, void *ptr);
+ long onTimeout(FXObject *sender, FXSelector sel, void *ptr);
+ long onMacTimeout(FXObject *sender, FXSelector sel, void *ptr);
+};
+
+// FOX 1.7 changes the timeouts to all be nanoseconds.
+// Fox 1.6 had all timeouts as milliseconds.
+#if (FOX_MINOR >= 7)
+ const int timeout_scalar = 1000*1000;
+#else
+ const int timeout_scalar = 1;
+#endif
+
+FXMainWindow *g_main_window;
+
+
+FXDEFMAP(MainWindow) MainWindowMap [] = {
+ FXMAPFUNC(SEL_COMMAND, MainWindow::ID_CONNECT, MainWindow::onConnect ),
+ FXMAPFUNC(SEL_COMMAND, MainWindow::ID_DISCONNECT, MainWindow::onDisconnect ),
+ FXMAPFUNC(SEL_COMMAND, MainWindow::ID_RESCAN, MainWindow::onRescan ),
+ FXMAPFUNC(SEL_COMMAND, MainWindow::ID_SEND_OUTPUT_REPORT, MainWindow::onSendOutputReport ),
+ FXMAPFUNC(SEL_COMMAND, MainWindow::ID_SEND_FEATURE_REPORT, MainWindow::onSendFeatureReport ),
+ FXMAPFUNC(SEL_COMMAND, MainWindow::ID_GET_FEATURE_REPORT, MainWindow::onGetFeatureReport ),
+ FXMAPFUNC(SEL_COMMAND, MainWindow::ID_CLEAR, MainWindow::onClear ),
+ FXMAPFUNC(SEL_TIMEOUT, MainWindow::ID_TIMER, MainWindow::onTimeout ),
+ FXMAPFUNC(SEL_TIMEOUT, MainWindow::ID_MAC_TIMER, MainWindow::onMacTimeout ),
+};
+
+FXIMPLEMENT(MainWindow, FXMainWindow, MainWindowMap, ARRAYNUMBER(MainWindowMap));
+
+MainWindow::MainWindow(FXApp *app)
+ : FXMainWindow(app, "HIDAPI Test Application", NULL, NULL, DECOR_ALL, 200,100, 425,700)
+{
+ devices = NULL;
+ connected_device = NULL;
+
+ FXVerticalFrame *vf = new FXVerticalFrame(this, LAYOUT_FILL_Y|LAYOUT_FILL_X);
+
+ FXLabel *label = new FXLabel(vf, "HIDAPI Test Tool");
+ title_font = new FXFont(getApp(), "Arial", 14, FXFont::Bold);
+ label->setFont(title_font);
+
+ new FXLabel(vf,
+ "Select a device and press Connect.", NULL, JUSTIFY_LEFT);
+ new FXLabel(vf,
+ "Output data bytes can be entered in the Output section, \n"
+ "separated by space, comma or brackets. Data starting with 0x\n"
+ "is treated as hex. Data beginning with a 0 is treated as \n"
+ "octal. All other data is treated as decimal.", NULL, JUSTIFY_LEFT);
+ new FXLabel(vf,
+ "Data received from the device appears in the Input section.",
+ NULL, JUSTIFY_LEFT);
+ new FXLabel(vf,
+ "Optionally, a report length may be specified. Extra bytes are\n"
+ "padded with zeros. If no length is specified, the length is \n"
+ "inferred from the data.",
+ NULL, JUSTIFY_LEFT);
+ new FXLabel(vf, "");
+
+ // Device List and Connect/Disconnect buttons
+ FXHorizontalFrame *hf = new FXHorizontalFrame(vf, LAYOUT_FILL_X);
+ //device_list = new FXList(new FXHorizontalFrame(hf,FRAME_SUNKEN|FRAME_THICK, 0,0,0,0, 0,0,0,0), NULL, 0, LISTBOX_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_Y|LAYOUT_FIX_WIDTH|LAYOUT_FIX_HEIGHT, 0,0,300,200);
+ device_list = new FXList(new FXHorizontalFrame(hf,FRAME_SUNKEN|FRAME_THICK|LAYOUT_FILL_X|LAYOUT_FILL_Y, 0,0,0,0, 0,0,0,0), NULL, 0, LISTBOX_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_Y, 0,0,300,200);
+ FXVerticalFrame *buttonVF = new FXVerticalFrame(hf);
+ connect_button = new FXButton(buttonVF, "Connect", NULL, this, ID_CONNECT, BUTTON_NORMAL|LAYOUT_FILL_X);
+ disconnect_button = new FXButton(buttonVF, "Disconnect", NULL, this, ID_DISCONNECT, BUTTON_NORMAL|LAYOUT_FILL_X);
+ disconnect_button->disable();
+ rescan_button = new FXButton(buttonVF, "Re-Scan devices", NULL, this, ID_RESCAN, BUTTON_NORMAL|LAYOUT_FILL_X);
+ new FXHorizontalFrame(buttonVF, 0, 0,0,0,0, 0,0,50,0);
+
+ connected_label = new FXLabel(vf, "Disconnected");
+
+ new FXHorizontalFrame(vf);
+
+ // Output Group Box
+ FXGroupBox *gb = new FXGroupBox(vf, "Output", FRAME_GROOVE|LAYOUT_FILL_X);
+ FXMatrix *matrix = new FXMatrix(gb, 3, MATRIX_BY_COLUMNS|LAYOUT_FILL_X);
+ new FXLabel(matrix, "Data");
+ new FXLabel(matrix, "Length");
+ new FXLabel(matrix, "");
+
+ //hf = new FXHorizontalFrame(gb, LAYOUT_FILL_X);
+ output_text = new FXTextField(matrix, 30, NULL, 0, TEXTFIELD_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_COLUMN);
+ output_text->setText("1 0x81 0");
+ output_len = new FXTextField(matrix, 5, NULL, 0, TEXTFIELD_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_COLUMN);
+ output_button = new FXButton(matrix, "Send Output Report", NULL, this, ID_SEND_OUTPUT_REPORT, BUTTON_NORMAL|LAYOUT_FILL_X);
+ output_button->disable();
+ //new FXHorizontalFrame(matrix, LAYOUT_FILL_X);
+
+ //hf = new FXHorizontalFrame(gb, LAYOUT_FILL_X);
+ feature_text = new FXTextField(matrix, 30, NULL, 0, TEXTFIELD_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_COLUMN);
+ feature_len = new FXTextField(matrix, 5, NULL, 0, TEXTFIELD_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_COLUMN);
+ feature_button = new FXButton(matrix, "Send Feature Report", NULL, this, ID_SEND_FEATURE_REPORT, BUTTON_NORMAL|LAYOUT_FILL_X);
+ feature_button->disable();
+
+ get_feature_text = new FXTextField(matrix, 30, NULL, 0, TEXTFIELD_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_COLUMN);
+ new FXWindow(matrix);
+ get_feature_button = new FXButton(matrix, "Get Feature Report", NULL, this, ID_GET_FEATURE_REPORT, BUTTON_NORMAL|LAYOUT_FILL_X);
+ get_feature_button->disable();
+
+
+ // Input Group Box
+ gb = new FXGroupBox(vf, "Input", FRAME_GROOVE|LAYOUT_FILL_X|LAYOUT_FILL_Y);
+ FXVerticalFrame *innerVF = new FXVerticalFrame(gb, LAYOUT_FILL_X|LAYOUT_FILL_Y);
+ input_text = new FXText(new FXHorizontalFrame(innerVF,LAYOUT_FILL_X|LAYOUT_FILL_Y|FRAME_SUNKEN|FRAME_THICK, 0,0,0,0, 0,0,0,0), NULL, 0, LAYOUT_FILL_X|LAYOUT_FILL_Y);
+ input_text->setEditable(false);
+ new FXButton(innerVF, "Clear", NULL, this, ID_CLEAR, BUTTON_NORMAL|LAYOUT_RIGHT);
+
+
+}
+
+MainWindow::~MainWindow()
+{
+ if (connected_device)
+ hid_close(connected_device);
+ hid_exit();
+ delete title_font;
+}
+
+void
+MainWindow::create()
+{
+ FXMainWindow::create();
+ show();
+
+ onRescan(NULL, 0, NULL);
+
+
+#ifdef __APPLE__
+ init_apple_message_system();
+#endif
+
+ getApp()->addTimeout(this, ID_MAC_TIMER,
+ 50 * timeout_scalar /*50ms*/);
+}
+
+long
+MainWindow::onConnect(FXObject *sender, FXSelector sel, void *ptr)
+{
+ if (connected_device != NULL)
+ return 1;
+
+ FXint cur_item = device_list->getCurrentItem();
+ if (cur_item < 0)
+ return -1;
+ FXListItem *item = device_list->getItem(cur_item);
+ if (!item)
+ return -1;
+ struct hid_device_info *device_info = (struct hid_device_info*) item->getData();
+ if (!device_info)
+ return -1;
+
+ connected_device = hid_open_path(device_info->path);
+
+ if (!connected_device) {
+ FXMessageBox::error(this, MBOX_OK, "Device Error", "Unable To Connect to Device");
+ return -1;
+ }
+
+ hid_set_nonblocking(connected_device, 1);
+
+ getApp()->addTimeout(this, ID_TIMER,
+ 5 * timeout_scalar /*5ms*/);
+
+ FXString s;
+ s.format("Connected to: %04hx:%04hx -", device_info->vendor_id, device_info->product_id);
+ s += FXString(" ") + device_info->manufacturer_string;
+ s += FXString(" ") + device_info->product_string;
+ connected_label->setText(s);
+ output_button->enable();
+ feature_button->enable();
+ get_feature_button->enable();
+ connect_button->disable();
+ disconnect_button->enable();
+ input_text->setText("");
+
+
+ return 1;
+}
+
+long
+MainWindow::onDisconnect(FXObject *sender, FXSelector sel, void *ptr)
+{
+ hid_close(connected_device);
+ connected_device = NULL;
+ connected_label->setText("Disconnected");
+ output_button->disable();
+ feature_button->disable();
+ get_feature_button->disable();
+ connect_button->enable();
+ disconnect_button->disable();
+
+ getApp()->removeTimeout(this, ID_TIMER);
+
+ return 1;
+}
+
+long
+MainWindow::onRescan(FXObject *sender, FXSelector sel, void *ptr)
+{
+ struct hid_device_info *cur_dev;
+
+ device_list->clearItems();
+
+ // List the Devices
+ hid_free_enumeration(devices);
+ devices = hid_enumerate(0x0, 0x0);
+ cur_dev = devices;
+ while (cur_dev) {
+ // Add it to the List Box.
+ FXString s;
+ FXString usage_str;
+ s.format("%04hx:%04hx -", cur_dev->vendor_id, cur_dev->product_id);
+ s += FXString(" ") + cur_dev->manufacturer_string;
+ s += FXString(" ") + cur_dev->product_string;
+ usage_str.format(" (usage: %04hx:%04hx) ", cur_dev->usage_page, cur_dev->usage);
+ s += usage_str;
+ FXListItem *li = new FXListItem(s, NULL, cur_dev);
+ device_list->appendItem(li);
+
+ cur_dev = cur_dev->next;
+ }
+
+ if (device_list->getNumItems() == 0)
+ device_list->appendItem("*** No Devices Connected ***");
+ else {
+ device_list->selectItem(0);
+ }
+
+ return 1;
+}
+
+size_t
+MainWindow::getDataFromTextField(FXTextField *tf, char *buf, size_t len)
+{
+ const char *delim = " ,{}\t\r\n";
+ FXString data = tf->getText();
+ const FXchar *d = data.text();
+ size_t i = 0;
+
+ // Copy the string from the GUI.
+ size_t sz = strlen(d);
+ char *str = (char*) malloc(sz+1);
+ strcpy(str, d);
+
+ // For each token in the string, parse and store in buf[].
+ char *token = strtok(str, delim);
+ while (token) {
+ char *endptr;
+ long int val = strtol(token, &endptr, 0);
+ buf[i++] = val;
+ token = strtok(NULL, delim);
+ }
+
+ free(str);
+ return i;
+}
+
+/* getLengthFromTextField()
+ Returns length:
+ 0: empty text field
+ >0: valid length
+ -1: invalid length */
+int
+MainWindow::getLengthFromTextField(FXTextField *tf)
+{
+ long int len;
+ FXString str = tf->getText();
+ size_t sz = str.length();
+
+ if (sz > 0) {
+ char *endptr;
+ len = strtol(str.text(), &endptr, 0);
+ if (endptr != str.text() && *endptr == '\0') {
+ if (len <= 0) {
+ FXMessageBox::error(this, MBOX_OK, "Invalid length", "Enter a length greater than zero.");
+ return -1;
+ }
+ return len;
+ }
+ else
+ return -1;
+ }
+
+ return 0;
+}
+
+long
+MainWindow::onSendOutputReport(FXObject *sender, FXSelector sel, void *ptr)
+{
+ char buf[256];
+ size_t data_len, len;
+ int textfield_len;
+
+ memset(buf, 0x0, sizeof(buf));
+ textfield_len = getLengthFromTextField(output_len);
+ data_len = getDataFromTextField(output_text, buf, sizeof(buf));
+
+ if (textfield_len < 0) {
+ FXMessageBox::error(this, MBOX_OK, "Invalid length", "Length field is invalid. Please enter a number in hex, octal, or decimal.");
+ return 1;
+ }
+
+ if (textfield_len > sizeof(buf)) {
+ FXMessageBox::error(this, MBOX_OK, "Invalid length", "Length field is too long.");
+ return 1;
+ }
+
+ len = (textfield_len)? textfield_len: data_len;
+
+ int res = hid_write(connected_device, (const unsigned char*)buf, len);
+ if (res < 0) {
+ FXMessageBox::error(this, MBOX_OK, "Error Writing", "Could not write to device. Error reported was: %ls", hid_error(connected_device));
+ }
+
+ return 1;
+}
+
+long
+MainWindow::onSendFeatureReport(FXObject *sender, FXSelector sel, void *ptr)
+{
+ char buf[256];
+ size_t data_len, len;
+ int textfield_len;
+
+ memset(buf, 0x0, sizeof(buf));
+ textfield_len = getLengthFromTextField(feature_len);
+ data_len = getDataFromTextField(feature_text, buf, sizeof(buf));
+
+ if (textfield_len < 0) {
+ FXMessageBox::error(this, MBOX_OK, "Invalid length", "Length field is invalid. Please enter a number in hex, octal, or decimal.");
+ return 1;
+ }
+
+ if (textfield_len > sizeof(buf)) {
+ FXMessageBox::error(this, MBOX_OK, "Invalid length", "Length field is too long.");
+ return 1;
+ }
+
+ len = (textfield_len)? textfield_len: data_len;
+
+ int res = hid_send_feature_report(connected_device, (const unsigned char*)buf, len);
+ if (res < 0) {
+ FXMessageBox::error(this, MBOX_OK, "Error Writing", "Could not send feature report to device. Error reported was: %ls", hid_error(connected_device));
+ }
+
+ return 1;
+}
+
+long
+MainWindow::onGetFeatureReport(FXObject *sender, FXSelector sel, void *ptr)
+{
+ char buf[256];
+ size_t len;
+
+ memset(buf, 0x0, sizeof(buf));
+ len = getDataFromTextField(get_feature_text, buf, sizeof(buf));
+
+ if (len != 1) {
+ FXMessageBox::error(this, MBOX_OK, "Too many numbers", "Enter only a single report number in the text field");
+ }
+
+ int res = hid_get_feature_report(connected_device, (unsigned char*)buf, sizeof(buf));
+ if (res < 0) {
+ FXMessageBox::error(this, MBOX_OK, "Error Getting Report", "Could not get feature report from device. Error reported was: %ls", hid_error(connected_device));
+ }
+
+ if (res > 0) {
+ FXString s;
+ s.format("Returned Feature Report. %d bytes:\n", res);
+ for (int i = 0; i < res; i++) {
+ FXString t;
+ t.format("%02hhx ", buf[i]);
+ s += t;
+ if ((i+1) % 4 == 0)
+ s += " ";
+ if ((i+1) % 16 == 0)
+ s += "\n";
+ }
+ s += "\n";
+ input_text->appendText(s);
+ input_text->setBottomLine(INT_MAX);
+ }
+
+ return 1;
+}
+
+long
+MainWindow::onClear(FXObject *sender, FXSelector sel, void *ptr)
+{
+ input_text->setText("");
+ return 1;
+}
+
+long
+MainWindow::onTimeout(FXObject *sender, FXSelector sel, void *ptr)
+{
+ unsigned char buf[256];
+ int res = hid_read(connected_device, buf, sizeof(buf));
+
+ if (res > 0) {
+ FXString s;
+ s.format("Received %d bytes:\n", res);
+ for (int i = 0; i < res; i++) {
+ FXString t;
+ t.format("%02hhx ", buf[i]);
+ s += t;
+ if ((i+1) % 4 == 0)
+ s += " ";
+ if ((i+1) % 16 == 0)
+ s += "\n";
+ }
+ s += "\n";
+ input_text->appendText(s);
+ input_text->setBottomLine(INT_MAX);
+ }
+ if (res < 0) {
+ input_text->appendText("hid_read() returned error\n");
+ input_text->setBottomLine(INT_MAX);
+ }
+
+ getApp()->addTimeout(this, ID_TIMER,
+ 5 * timeout_scalar /*5ms*/);
+ return 1;
+}
+
+long
+MainWindow::onMacTimeout(FXObject *sender, FXSelector sel, void *ptr)
+{
+#ifdef __APPLE__
+ check_apple_events();
+
+ getApp()->addTimeout(this, ID_MAC_TIMER,
+ 50 * timeout_scalar /*50ms*/);
+#endif
+
+ return 1;
+}
+
+int main(int argc, char **argv)
+{
+ FXApp app("HIDAPI Test Application", "Signal 11 Software");
+ app.init(argc, argv);
+ g_main_window = new MainWindow(&app);
+ app.create();
+ app.run();
+ return 0;
+}
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/testgui.sln b/Source/3rdParty/SDL2/src/hidapi/testgui/testgui.sln
new file mode 100644
index 0000000..56be6c6
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/testgui.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual C++ Express 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgui", "testgui.vcproj", "{08769AC3-785A-4DDC-BFC7-1775414B7AB7}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {08769AC3-785A-4DDC-BFC7-1775414B7AB7}.Debug|Win32.ActiveCfg = Debug|Win32
+ {08769AC3-785A-4DDC-BFC7-1775414B7AB7}.Debug|Win32.Build.0 = Debug|Win32
+ {08769AC3-785A-4DDC-BFC7-1775414B7AB7}.Release|Win32.ActiveCfg = Release|Win32
+ {08769AC3-785A-4DDC-BFC7-1775414B7AB7}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/Source/3rdParty/SDL2/src/hidapi/testgui/testgui.vcproj b/Source/3rdParty/SDL2/src/hidapi/testgui/testgui.vcproj
new file mode 100644
index 0000000..0f73a01
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/testgui/testgui.vcproj
@@ -0,0 +1,217 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="testgui"
+ ProjectGUID="{08769AC3-785A-4DDC-BFC7-1775414B7AB7}"
+ RootNamespace="testgui"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="&quot;..\..\hidapi-externals\fox\include&quot;;..\hidapi"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="setupapi.lib fox-1.6.lib"
+ OutputFile="$(ProjectName).exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories="..\hidapi\objfre_wxp_x86\i386;&quot;..\..\hidapi-externals\fox\lib&quot;"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ EntryPointSymbol="mainCRTStartup"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories="&quot;..\..\hidapi-externals\fox\include&quot;;..\hidapi"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="setupapi.lib fox-1.6.lib"
+ OutputFile="$(ProjectName).exe"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories="..\hidapi\objfre_wxp_x86\i386;&quot;..\..\hidapi-externals\fox\lib&quot;"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ EntryPointSymbol="mainCRTStartup"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\windows\hid.c"
+ >
+ </File>
+ <File
+ RelativePath=".\test.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\hidapi\hidapi.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ <File
+ RelativePath=".\ReadMe.txt"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/Source/3rdParty/SDL2/src/hidapi/udev/99-hid.rules b/Source/3rdParty/SDL2/src/hidapi/udev/99-hid.rules
new file mode 100644
index 0000000..0385f50
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/udev/99-hid.rules
@@ -0,0 +1,33 @@
+# This is a sample udev file for HIDAPI devices which changes the permissions
+# to 0666 (world readable/writable) for a specified device on Linux systems.
+
+
+# If you are using the libusb implementation of hidapi (libusb/hid.c), then
+# use something like the following line, substituting the VID and PID with
+# those of your device. Note that for kernels before 2.6.24, you will need
+# to substitute "usb" with "usb_device". It shouldn't hurt to use two lines
+# (one each way) for compatibility with older systems.
+
+# HIDAPI/libusb
+SUBSYSTEM=="usb", ATTRS{idVendor}=="04d8", ATTRS{idProduct}=="003f", MODE="0666"
+
+
+# If you are using the hidraw implementation (linux/hid.c), then do something
+# like the following, substituting the VID and PID with your device. Busnum 1
+# is USB.
+
+# HIDAPI/hidraw
+KERNEL=="hidraw*", ATTRS{busnum}=="1", ATTRS{idVendor}=="04d8", ATTRS{idProduct}=="003f", MODE="0666"
+
+# Once done, optionally rename this file for your device, and drop it into
+# /etc/udev/rules.d and unplug and re-plug your device. This is all that is
+# necessary to see the new permissions. Udev does not have to be restarted.
+
+# Note that the hexadecimal values for VID and PID are case sensitive and
+# must be lower case.
+
+# If you think permissions of 0666 are too loose, then see:
+# http://reactivated.net/writing_udev_rules.html for more information on finer
+# grained permission setting. For example, it might be sufficient to just
+# set the group or user owner for specific devices (for example the plugdev
+# group on some systems).
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/Makefile-manual b/Source/3rdParty/SDL2/src/hidapi/windows/Makefile-manual
new file mode 100644
index 0000000..ac471d6
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/Makefile-manual
@@ -0,0 +1,14 @@
+
+
+OS=$(shell uname)
+
+ifneq (,$(findstring MINGW,$(OS)))
+ FILE=Makefile.mingw
+endif
+
+ifeq ($(FILE), )
+all:
+ $(error Your platform ${OS} is not supported at this time.)
+endif
+
+include $(FILE)
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/Makefile.am b/Source/3rdParty/SDL2/src/hidapi/windows/Makefile.am
new file mode 100644
index 0000000..97e261a
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/Makefile.am
@@ -0,0 +1,16 @@
+lib_LTLIBRARIES = libhidapi.la
+libhidapi_la_SOURCES = hid.c
+libhidapi_la_LDFLAGS = $(LTLDFLAGS)
+AM_CPPFLAGS = -I$(top_srcdir)/hidapi/
+libhidapi_la_LIBADD = $(LIBS)
+
+hdrdir = $(includedir)/hidapi
+hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
+
+EXTRA_DIST = \
+ ddk_build \
+ hidapi.vcproj \
+ hidtest.vcproj \
+ Makefile-manual \
+ Makefile.mingw \
+ hidapi.sln
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/Makefile.mingw b/Source/3rdParty/SDL2/src/hidapi/windows/Makefile.mingw
new file mode 100644
index 0000000..b800004
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/Makefile.mingw
@@ -0,0 +1,35 @@
+###########################################
+# Simple Makefile for HIDAPI test program
+#
+# Alan Ott
+# Signal 11 Software
+# 2010-06-01
+###########################################
+
+all: hidtest libhidapi.dll
+
+CC=gcc
+CXX=g++
+COBJS=hid.o
+CPPOBJS=../hidtest/hidtest.o
+OBJS=$(COBJS) $(CPPOBJS)
+CFLAGS=-I../hidapi -g -c
+LIBS= -lsetupapi
+DLL_LDFLAGS = -mwindows -lsetupapi
+
+hidtest: $(OBJS)
+ g++ -g $^ $(LIBS) -o hidtest
+
+libhidapi.dll: $(OBJS)
+ $(CC) -g $^ $(DLL_LDFLAGS) -o libhidapi.dll
+
+$(COBJS): %.o: %.c
+ $(CC) $(CFLAGS) $< -o $@
+
+$(CPPOBJS): %.o: %.cpp
+ $(CXX) $(CFLAGS) $< -o $@
+
+clean:
+ rm *.o ../hidtest/*.o hidtest.exe
+
+.PHONY: clean
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/hidapi.def b/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/hidapi.def
new file mode 100644
index 0000000..05e35af
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/hidapi.def
@@ -0,0 +1,17 @@
+LIBRARY hidapi
+EXPORTS
+ hid_open @1
+ hid_write @2
+ hid_read @3
+ hid_close @4
+ hid_get_product_string @5
+ hid_get_manufacturer_string @6
+ hid_get_serial_number_string @7
+ hid_get_indexed_string @8
+ hid_error @9
+ hid_set_nonblocking @10
+ hid_enumerate @11
+ hid_open_path @12
+ hid_send_feature_report @13
+ hid_get_feature_report @14
+ \ No newline at end of file
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/makefile b/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/makefile
new file mode 100644
index 0000000..637f712
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/makefile
@@ -0,0 +1,49 @@
+#############################################################################
+#
+# Copyright (C) Microsoft Corporation 1995, 1996
+# All Rights Reserved.
+#
+# MAKEFILE for HID directory
+#
+#############################################################################
+
+!IFDEF WIN95_BUILD
+
+ROOT=..\..\..\..
+
+VERSIONLIST = debug retail
+IS_32 = TRUE
+IS_SDK = TRUE
+IS_PRIVATE = TRUE
+IS_SDK = TRUE
+IS_DDK = TRUE
+WIN32 = TRUE
+COMMONMKFILE = hidapi.mk
+
+!include $(ROOT)\dev\master.mk
+
+
+!ELSE
+
+#
+# DO NOT EDIT THIS FILE!!! Edit .\sources. if you want to add a new source
+# file to this component. This file merely indirects to the real make file
+# that is shared by all the driver components of the Windows NT DDK
+#
+
+!IF DEFINED(_NT_TARGET_VERSION)
+! IF $(_NT_TARGET_VERSION)>=0x501
+! INCLUDE $(NTMAKEENV)\makefile.def
+! ELSE
+# Only warn once per directory
+! INCLUDE $(NTMAKEENV)\makefile.plt
+! IF "$(BUILD_PASS)"=="PASS1"
+! message BUILDMSG: Warning : The sample "$(MAKEDIR)" is not valid for the current OS target.
+! ENDIF
+! ENDIF
+!ELSE
+! INCLUDE $(NTMAKEENV)\makefile.def
+!ENDIF
+
+!ENDIF
+
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/sources b/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/sources
new file mode 100644
index 0000000..7f06a09
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/ddk_build/sources
@@ -0,0 +1,23 @@
+TARGETNAME=hidapi
+TARGETTYPE=DYNLINK
+UMTYPE=console
+UMENTRY=main
+
+MSC_WARNING_LEVEL=/W3 /WX
+
+TARGETLIBS=$(SDK_LIB_PATH)\hid.lib \
+ $(SDK_LIB_PATH)\setupapi.lib \
+ $(SDK_LIB_PATH)\kernel32.lib \
+ $(SDK_LIB_PATH)\comdlg32.lib
+
+USE_MSVCRT=1
+
+INCLUDES= ..\..\hidapi
+SOURCES= ..\hid.c \
+
+
+TARGET_DESTINATION=retail
+
+MUI=0
+MUI_COMMENT="HID Interface DLL"
+
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/hid.c b/Source/3rdParty/SDL2/src/hidapi/windows/hid.c
new file mode 100644
index 0000000..3795e18
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/hid.c
@@ -0,0 +1,988 @@
+/*******************************************************
+ HIDAPI - Multi-Platform library for
+ communication with HID devices.
+
+ Alan Ott
+ Signal 11 Software
+
+ 8/22/2009
+
+ Copyright 2009, All Rights Reserved.
+
+ At the discretion of the user of this library,
+ this software may be licensed under the terms of the
+ GNU General Public License v3, a BSD-Style license, or the
+ original HIDAPI license as outlined in the LICENSE.txt,
+ LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
+ files located at the root of the source distribution.
+ These files may also be found in the public source
+ code repository located at:
+ http://github.com/signal11/hidapi .
+********************************************************/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include <windows.h>
+
+#if 0 /* can cause redefinition errors on some toolchains */
+#ifdef __MINGW32__
+#include <ntdef.h>
+#include <winbase.h>
+#endif
+
+#ifdef __CYGWIN__
+#include <ntdef.h>
+#define _wcsdup wcsdup
+#endif
+#endif /* */
+
+#ifndef _NTDEF_
+typedef LONG NTSTATUS;
+#endif
+
+/* SDL C runtime functions */
+#include "SDL_stdinc.h"
+
+#define calloc SDL_calloc
+#define free SDL_free
+#define malloc SDL_malloc
+#define memcpy SDL_memcpy
+#define memset SDL_memset
+#define strcmp SDL_strcmp
+#define strlen SDL_strlen
+#define strncpy SDL_strlcpy
+#define strstr SDL_strstr
+#define strtol SDL_strtol
+#define wcscmp SDL_wcscmp
+#define _wcsdup SDL_wcsdup
+
+/* The maximum number of characters that can be passed into the
+ HidD_Get*String() functions without it failing.*/
+#define MAX_STRING_WCHARS 0xFFF
+
+/*#define HIDAPI_USE_DDK*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+ #include <setupapi.h>
+ #include <winioctl.h>
+ #ifdef HIDAPI_USE_DDK
+ #include <hidsdi.h>
+ #endif
+
+ /* Copied from inc/ddk/hidclass.h, part of the Windows DDK. */
+ #define HID_OUT_CTL_CODE(id) \
+ CTL_CODE(FILE_DEVICE_KEYBOARD, (id), METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
+ #define IOCTL_HID_GET_FEATURE HID_OUT_CTL_CODE(100)
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+
+
+#include "../hidapi/hidapi.h"
+
+#undef MIN
+#define MIN(x,y) ((x) < (y)? (x): (y))
+
+#ifdef _MSC_VER
+ /* Thanks Microsoft, but I know how to use strncpy(). */
+ #pragma warning(disable:4996)
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef HIDAPI_USE_DDK
+ /* Since we're not building with the DDK, and the HID header
+ files aren't part of the SDK, we have to define all this
+ stuff here. In lookup_functions(), the function pointers
+ defined below are set. */
+ typedef struct _HIDD_ATTRIBUTES{
+ ULONG Size;
+ USHORT VendorID;
+ USHORT ProductID;
+ USHORT VersionNumber;
+ } HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
+
+ typedef USHORT USAGE;
+ typedef struct _HIDP_CAPS {
+ USAGE Usage;
+ USAGE UsagePage;
+ USHORT InputReportByteLength;
+ USHORT OutputReportByteLength;
+ USHORT FeatureReportByteLength;
+ USHORT Reserved[17];
+ USHORT fields_not_used_by_hidapi[10];
+ } HIDP_CAPS, *PHIDP_CAPS;
+ typedef void* PHIDP_PREPARSED_DATA;
+ #define HIDP_STATUS_SUCCESS 0x110000
+
+ typedef BOOLEAN (__stdcall *HidD_GetAttributes_)(HANDLE device, PHIDD_ATTRIBUTES attrib);
+ typedef BOOLEAN (__stdcall *HidD_GetSerialNumberString_)(HANDLE device, PVOID buffer, ULONG buffer_len);
+ typedef BOOLEAN (__stdcall *HidD_GetManufacturerString_)(HANDLE handle, PVOID buffer, ULONG buffer_len);
+ typedef BOOLEAN (__stdcall *HidD_GetProductString_)(HANDLE handle, PVOID buffer, ULONG buffer_len);
+ typedef BOOLEAN (__stdcall *HidD_SetFeature_)(HANDLE handle, PVOID data, ULONG length);
+ typedef BOOLEAN (__stdcall *HidD_GetFeature_)(HANDLE handle, PVOID data, ULONG length);
+ typedef BOOLEAN (__stdcall *HidD_GetIndexedString_)(HANDLE handle, ULONG string_index, PVOID buffer, ULONG buffer_len);
+ typedef BOOLEAN (__stdcall *HidD_GetPreparsedData_)(HANDLE handle, PHIDP_PREPARSED_DATA *preparsed_data);
+ typedef BOOLEAN (__stdcall *HidD_FreePreparsedData_)(PHIDP_PREPARSED_DATA preparsed_data);
+ typedef NTSTATUS (__stdcall *HidP_GetCaps_)(PHIDP_PREPARSED_DATA preparsed_data, HIDP_CAPS *caps);
+ typedef BOOLEAN (__stdcall *HidD_SetNumInputBuffers_)(HANDLE handle, ULONG number_buffers);
+ typedef BOOLEAN(__stdcall *HidD_SetOutputReport_ )(HANDLE handle, PVOID buffer, ULONG buffer_len);
+ static HidD_GetAttributes_ HidD_GetAttributes;
+ static HidD_GetSerialNumberString_ HidD_GetSerialNumberString;
+ static HidD_GetManufacturerString_ HidD_GetManufacturerString;
+ static HidD_GetProductString_ HidD_GetProductString;
+ static HidD_SetFeature_ HidD_SetFeature;
+ static HidD_GetFeature_ HidD_GetFeature;
+ static HidD_GetIndexedString_ HidD_GetIndexedString;
+ static HidD_GetPreparsedData_ HidD_GetPreparsedData;
+ static HidD_FreePreparsedData_ HidD_FreePreparsedData;
+ static HidP_GetCaps_ HidP_GetCaps;
+ static HidD_SetNumInputBuffers_ HidD_SetNumInputBuffers;
+ static HidD_SetOutputReport_ HidD_SetOutputReport;
+
+ static HMODULE lib_handle = NULL;
+ static BOOLEAN initialized = FALSE;
+#endif /* HIDAPI_USE_DDK */
+
+struct hid_device_ {
+ HANDLE device_handle;
+ BOOL blocking;
+ USHORT output_report_length;
+ size_t input_report_length;
+ void *last_error_str;
+ DWORD last_error_num;
+ BOOL read_pending;
+ char *read_buf;
+ OVERLAPPED ol;
+};
+
+static hid_device *new_hid_device()
+{
+ hid_device *dev = (hid_device*) calloc(1, sizeof(hid_device));
+ dev->device_handle = INVALID_HANDLE_VALUE;
+ dev->blocking = TRUE;
+ dev->output_report_length = 0;
+ dev->input_report_length = 0;
+ dev->last_error_str = NULL;
+ dev->last_error_num = 0;
+ dev->read_pending = FALSE;
+ dev->read_buf = NULL;
+ memset(&dev->ol, 0, sizeof(dev->ol));
+ dev->ol.hEvent = CreateEvent(NULL, FALSE, FALSE /*initial state f=nonsignaled*/, NULL);
+
+ return dev;
+}
+
+static void free_hid_device(hid_device *dev)
+{
+ CloseHandle(dev->ol.hEvent);
+ CloseHandle(dev->device_handle);
+ LocalFree(dev->last_error_str);
+ free(dev->read_buf);
+ free(dev);
+}
+
+static void register_error(hid_device *device, const char *op)
+{
+ WCHAR *ptr, *msg;
+
+ DWORD count = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_FROM_SYSTEM |
+ FORMAT_MESSAGE_IGNORE_INSERTS,
+ NULL,
+ GetLastError(),
+ MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+ (LPWSTR)&msg, 0/*sz*/,
+ NULL);
+ if (!count)
+ return;
+
+ /* Get rid of the CR and LF that FormatMessage() sticks at the
+ end of the message. Thanks Microsoft! */
+ ptr = msg;
+ while (*ptr) {
+ if (*ptr == '\r') {
+ *ptr = 0x0000;
+ break;
+ }
+ ptr++;
+ }
+
+ /* Store the message off in the Device entry so that
+ the hid_error() function can pick it up. */
+ LocalFree(device->last_error_str);
+ device->last_error_str = msg;
+}
+
+#ifndef HIDAPI_USE_DDK
+static int lookup_functions()
+{
+ lib_handle = LoadLibraryA("hid.dll");
+ if (lib_handle) {
+#define RESOLVE(x) x = (x##_)GetProcAddress(lib_handle, #x); if (!x) return -1;
+ RESOLVE(HidD_GetAttributes);
+ RESOLVE(HidD_GetSerialNumberString);
+ RESOLVE(HidD_GetManufacturerString);
+ RESOLVE(HidD_GetProductString);
+ RESOLVE(HidD_SetFeature);
+ RESOLVE(HidD_GetFeature);
+ RESOLVE(HidD_GetIndexedString);
+ RESOLVE(HidD_GetPreparsedData);
+ RESOLVE(HidD_FreePreparsedData);
+ RESOLVE(HidP_GetCaps);
+ RESOLVE(HidD_SetNumInputBuffers);
+ RESOLVE(HidD_SetOutputReport);
+#undef RESOLVE
+ }
+ else
+ return -1;
+
+ return 0;
+}
+#endif
+
+static HANDLE open_device(const char *path, BOOL enumerate, BOOL bExclusive )
+{
+ HANDLE handle;
+ // Opening with access 0 causes keyboards to stop responding in some system configurations
+ // http://steamcommunity.com/discussions/forum/1/1843493219428923893
+ // Thanks to co-wie (Ka-wei Low <kawei@mac.com>) for help narrowing down the problem on his system
+ //DWORD desired_access = (enumerate)? 0: (GENERIC_WRITE | GENERIC_READ);
+ DWORD desired_access = ( GENERIC_WRITE | GENERIC_READ );
+ DWORD share_mode = bExclusive ? 0 : ( FILE_SHARE_READ | FILE_SHARE_WRITE );
+
+ handle = CreateFileA(path,
+ desired_access,
+ share_mode,
+ NULL,
+ OPEN_EXISTING,
+ FILE_FLAG_OVERLAPPED,/*FILE_ATTRIBUTE_NORMAL,*/
+ 0);
+
+ return handle;
+}
+
+int HID_API_EXPORT hid_init(void)
+{
+#ifndef HIDAPI_USE_DDK
+ if (!initialized) {
+ if (lookup_functions() < 0) {
+ hid_exit();
+ return -1;
+ }
+ initialized = TRUE;
+ }
+#endif
+ return 0;
+}
+
+int HID_API_EXPORT hid_exit(void)
+{
+#ifndef HIDAPI_USE_DDK
+ if (lib_handle)
+ FreeLibrary(lib_handle);
+ lib_handle = NULL;
+ initialized = FALSE;
+#endif
+ return 0;
+}
+
+struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id)
+{
+ BOOL res;
+ struct hid_device_info *root = NULL; /* return object */
+ struct hid_device_info *cur_dev = NULL;
+
+ /* Windows objects for interacting with the driver. */
+ GUID InterfaceClassGuid = {0x4d1e55b2, 0xf16f, 0x11cf, {0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30} };
+ SP_DEVINFO_DATA devinfo_data;
+ SP_DEVICE_INTERFACE_DATA device_interface_data;
+ SP_DEVICE_INTERFACE_DETAIL_DATA_A *device_interface_detail_data = NULL;
+ HDEVINFO device_info_set = INVALID_HANDLE_VALUE;
+ int device_index = 0;
+ int i;
+
+ if (hid_init() < 0)
+ return NULL;
+
+ /* Initialize the Windows objects. */
+ memset(&devinfo_data, 0x0, sizeof(devinfo_data));
+ devinfo_data.cbSize = sizeof(SP_DEVINFO_DATA);
+ device_interface_data.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
+
+ /* Get information for all the devices belonging to the HID class. */
+ device_info_set = SetupDiGetClassDevsA(&InterfaceClassGuid, NULL, NULL, DIGCF_PRESENT | DIGCF_DEVICEINTERFACE);
+
+ /* Iterate over each device in the HID class, looking for the right one. */
+
+ for (;;) {
+ HANDLE write_handle = INVALID_HANDLE_VALUE;
+ DWORD required_size = 0;
+ HIDD_ATTRIBUTES attrib;
+
+ res = SetupDiEnumDeviceInterfaces(device_info_set,
+ NULL,
+ &InterfaceClassGuid,
+ device_index,
+ &device_interface_data);
+
+ if (!res) {
+ /* A return of FALSE from this function means that
+ there are no more devices. */
+ break;
+ }
+
+ /* Call with 0-sized detail size, and let the function
+ tell us how long the detail struct needs to be. The
+ size is put in &required_size. */
+ res = SetupDiGetDeviceInterfaceDetailA(device_info_set,
+ &device_interface_data,
+ NULL,
+ 0,
+ &required_size,
+ NULL);
+
+ /* Allocate a long enough structure for device_interface_detail_data. */
+ device_interface_detail_data = (SP_DEVICE_INTERFACE_DETAIL_DATA_A*) malloc(required_size);
+ device_interface_detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA_A);
+
+ /* Get the detailed data for this device. The detail data gives us
+ the device path for this device, which is then passed into
+ CreateFile() to get a handle to the device. */
+ res = SetupDiGetDeviceInterfaceDetailA(device_info_set,
+ &device_interface_data,
+ device_interface_detail_data,
+ required_size,
+ NULL,
+ NULL);
+
+ if (!res) {
+ /* register_error(dev, "Unable to call SetupDiGetDeviceInterfaceDetail");
+ Continue to the next device. */
+ goto cont;
+ }
+
+ /* Make sure this device is of Setup Class "HIDClass" and has a
+ driver bound to it. */
+ for (i = 0; ; i++) {
+ char driver_name[256];
+
+ /* Populate devinfo_data. This function will return failure
+ when there are no more interfaces left. */
+ res = SetupDiEnumDeviceInfo(device_info_set, i, &devinfo_data);
+ if (!res)
+ goto cont;
+
+ res = SetupDiGetDeviceRegistryPropertyA(device_info_set, &devinfo_data,
+ SPDRP_CLASS, NULL, (PBYTE)driver_name, sizeof(driver_name), NULL);
+ if (!res)
+ goto cont;
+
+ if (strcmp(driver_name, "HIDClass") == 0) {
+ /* See if there's a driver bound. */
+ res = SetupDiGetDeviceRegistryPropertyA(device_info_set, &devinfo_data,
+ SPDRP_DRIVER, NULL, (PBYTE)driver_name, sizeof(driver_name), NULL);
+ if (res)
+ break;
+ }
+ }
+
+ //wprintf(L"HandleName: %s\n", device_interface_detail_data->DevicePath);
+
+ /* Open a handle to the device */
+ write_handle = open_device(device_interface_detail_data->DevicePath, TRUE, FALSE);
+
+ /* Check validity of write_handle. */
+ if (write_handle == INVALID_HANDLE_VALUE) {
+ /* Unable to open the device. */
+ //register_error(dev, "CreateFile");
+ goto cont_close;
+ }
+
+
+ /* Get the Vendor ID and Product ID for this device. */
+ attrib.Size = sizeof(HIDD_ATTRIBUTES);
+ HidD_GetAttributes(write_handle, &attrib);
+ //wprintf(L"Product/Vendor: %x %x\n", attrib.ProductID, attrib.VendorID);
+
+ /* Check the VID/PID to see if we should add this
+ device to the enumeration list. */
+ if ((vendor_id == 0x0 || attrib.VendorID == vendor_id) &&
+ (product_id == 0x0 || attrib.ProductID == product_id)) {
+
+ #define WSTR_LEN 512
+ const char *str;
+ struct hid_device_info *tmp;
+ PHIDP_PREPARSED_DATA pp_data = NULL;
+ HIDP_CAPS caps;
+ BOOLEAN hidp_res;
+ NTSTATUS nt_res;
+ wchar_t wstr[WSTR_LEN]; /* TODO: Determine Size */
+ size_t len;
+
+ /* VID/PID match. Create the record. */
+ tmp = (struct hid_device_info*) calloc(1, sizeof(struct hid_device_info));
+ if (cur_dev) {
+ cur_dev->next = tmp;
+ }
+ else {
+ root = tmp;
+ }
+ cur_dev = tmp;
+
+ /* Get the Usage Page and Usage for this device. */
+ hidp_res = HidD_GetPreparsedData(write_handle, &pp_data);
+ if (hidp_res) {
+ nt_res = HidP_GetCaps(pp_data, &caps);
+ if (nt_res == HIDP_STATUS_SUCCESS) {
+ cur_dev->usage_page = caps.UsagePage;
+ cur_dev->usage = caps.Usage;
+ }
+
+ HidD_FreePreparsedData(pp_data);
+ }
+
+ /* Fill out the record */
+ cur_dev->next = NULL;
+ str = device_interface_detail_data->DevicePath;
+ if (str) {
+ len = strlen(str);
+ cur_dev->path = (char*) calloc(len+1, sizeof(char));
+ strncpy(cur_dev->path, str, len+1);
+ cur_dev->path[len] = '\0';
+ }
+ else
+ cur_dev->path = NULL;
+
+ /* Serial Number */
+ hidp_res = HidD_GetSerialNumberString(write_handle, wstr, sizeof(wstr));
+ wstr[WSTR_LEN-1] = 0x0000;
+ if (hidp_res) {
+ cur_dev->serial_number = _wcsdup(wstr);
+ }
+
+ /* Manufacturer String */
+ hidp_res = HidD_GetManufacturerString(write_handle, wstr, sizeof(wstr));
+ wstr[WSTR_LEN-1] = 0x0000;
+ if (hidp_res) {
+ cur_dev->manufacturer_string = _wcsdup(wstr);
+ }
+
+ /* Product String */
+ hidp_res = HidD_GetProductString(write_handle, wstr, sizeof(wstr));
+ wstr[WSTR_LEN-1] = 0x0000;
+ if (hidp_res) {
+ cur_dev->product_string = _wcsdup(wstr);
+ }
+
+ /* VID/PID */
+ cur_dev->vendor_id = attrib.VendorID;
+ cur_dev->product_id = attrib.ProductID;
+
+ /* Release Number */
+ cur_dev->release_number = attrib.VersionNumber;
+
+ /* Interface Number. It can sometimes be parsed out of the path
+ on Windows if a device has multiple interfaces. See
+ http://msdn.microsoft.com/en-us/windows/hardware/gg487473 or
+ search for "Hardware IDs for HID Devices" at MSDN. If it's not
+ in the path, it's set to -1. */
+ cur_dev->interface_number = -1;
+ if (cur_dev->path) {
+ char *interface_component = strstr(cur_dev->path, "&mi_");
+ if (interface_component) {
+ char *hex_str = interface_component + 4;
+ char *endptr = NULL;
+ cur_dev->interface_number = strtol(hex_str, &endptr, 16);
+ if (endptr == hex_str) {
+ /* The parsing failed. Set interface_number to -1. */
+ cur_dev->interface_number = -1;
+ }
+ }
+ }
+ }
+
+cont_close:
+ CloseHandle(write_handle);
+cont:
+ /* We no longer need the detail data. It can be freed */
+ free(device_interface_detail_data);
+
+ device_index++;
+
+ }
+
+ /* Close the device information handle. */
+ SetupDiDestroyDeviceInfoList(device_info_set);
+
+ return root;
+
+}
+
+void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs)
+{
+ /* TODO: Merge this with the Linux version. This function is platform-independent. */
+ struct hid_device_info *d = devs;
+ while (d) {
+ struct hid_device_info *next = d->next;
+ free(d->path);
+ free(d->serial_number);
+ free(d->manufacturer_string);
+ free(d->product_string);
+ free(d);
+ d = next;
+ }
+}
+
+
+HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
+{
+ /* TODO: Merge this functions with the Linux version. This function should be platform independent. */
+ struct hid_device_info *devs, *cur_dev;
+ const char *path_to_open = NULL;
+ hid_device *handle = NULL;
+
+ devs = hid_enumerate(vendor_id, product_id);
+ cur_dev = devs;
+ while (cur_dev) {
+ if (cur_dev->vendor_id == vendor_id &&
+ cur_dev->product_id == product_id) {
+ if (serial_number) {
+ if (wcscmp(serial_number, cur_dev->serial_number) == 0) {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ else {
+ path_to_open = cur_dev->path;
+ break;
+ }
+ }
+ cur_dev = cur_dev->next;
+ }
+
+ if (path_to_open) {
+ /* Open the device */
+ handle = hid_open_path(path_to_open, 0);
+ }
+
+ hid_free_enumeration(devs);
+
+ return handle;
+}
+
+HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bExclusive)
+{
+ hid_device *dev;
+ HIDP_CAPS caps;
+ PHIDP_PREPARSED_DATA pp_data = NULL;
+ BOOLEAN res;
+ NTSTATUS nt_res;
+
+ if (hid_init() < 0) {
+ return NULL;
+ }
+
+ dev = new_hid_device();
+
+ /* Open a handle to the device */
+ dev->device_handle = open_device(path, FALSE, bExclusive);
+
+ /* Check validity of write_handle. */
+ if (dev->device_handle == INVALID_HANDLE_VALUE) {
+ /* Unable to open the device. */
+ register_error(dev, "CreateFile");
+ goto err;
+ }
+
+ /* Set the Input Report buffer size to 64 reports. */
+ res = HidD_SetNumInputBuffers(dev->device_handle, 64);
+ if (!res) {
+ register_error(dev, "HidD_SetNumInputBuffers");
+ goto err;
+ }
+
+ /* Get the Input Report length for the device. */
+ res = HidD_GetPreparsedData(dev->device_handle, &pp_data);
+ if (!res) {
+ register_error(dev, "HidD_GetPreparsedData");
+ goto err;
+ }
+ nt_res = HidP_GetCaps(pp_data, &caps);
+ if (nt_res != HIDP_STATUS_SUCCESS) {
+ register_error(dev, "HidP_GetCaps");
+ goto err_pp_data;
+ }
+ dev->output_report_length = caps.OutputReportByteLength;
+ dev->input_report_length = caps.InputReportByteLength;
+ HidD_FreePreparsedData(pp_data);
+
+ dev->read_buf = (char*) malloc(dev->input_report_length);
+
+ return dev;
+
+err_pp_data:
+ HidD_FreePreparsedData(pp_data);
+err:
+ free_hid_device(dev);
+ return NULL;
+}
+
+int HID_API_EXPORT HID_API_CALL hid_write_output_report(hid_device *dev, const unsigned char *data, size_t length)
+{
+ BOOL res;
+ res = HidD_SetOutputReport(dev->device_handle, (void *)data, (ULONG)length);
+ if (res)
+ return (int)length;
+ else
+ return -1;
+}
+
+int HID_API_EXPORT HID_API_CALL hid_write(hid_device *dev, const unsigned char *data, size_t length)
+{
+ DWORD bytes_written;
+ BOOL res;
+ size_t stashed_length = length;
+ OVERLAPPED ol;
+ unsigned char *buf;
+ memset(&ol, 0, sizeof(ol));
+
+ /* Make sure the right number of bytes are passed to WriteFile. Windows
+ expects the number of bytes which are in the _longest_ report (plus
+ one for the report number) bytes even if the data is a report
+ which is shorter than that. Windows gives us this value in
+ caps.OutputReportByteLength. If a user passes in fewer bytes than this,
+ create a temporary buffer which is the proper size. */
+ if (length >= dev->output_report_length) {
+ /* The user passed the right number of bytes. Use the buffer as-is. */
+ buf = (unsigned char *) data;
+ } else {
+ /* Create a temporary buffer and copy the user's data
+ into it, padding the rest with zeros. */
+ buf = (unsigned char *) malloc(dev->output_report_length);
+ memcpy(buf, data, length);
+ memset(buf + length, 0, dev->output_report_length - length);
+ length = dev->output_report_length;
+ }
+ if (length > 512)
+ {
+ return hid_write_output_report( dev, data, stashed_length );
+ }
+ else
+ {
+ res = WriteFile( dev->device_handle, buf, ( DWORD ) length, NULL, &ol );
+ if (!res) {
+ if (GetLastError() != ERROR_IO_PENDING) {
+ /* WriteFile() failed. Return error. */
+ register_error(dev, "WriteFile");
+ bytes_written = (DWORD) -1;
+ goto end_of_function;
+ }
+ }
+
+ /* Wait here until the write is done. This makes
+ hid_write() synchronous. */
+ res = GetOverlappedResult(dev->device_handle, &ol, &bytes_written, TRUE/*wait*/);
+ if (!res) {
+ /* The Write operation failed. */
+ register_error(dev, "WriteFile");
+ bytes_written = (DWORD) -1;
+ goto end_of_function;
+ }
+ }
+end_of_function:
+ if (buf != data)
+ free(buf);
+
+ return bytes_written;
+}
+
+
+int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
+{
+ DWORD bytes_read = 0;
+ size_t copy_len = 0;
+ BOOL res;
+
+ /* Copy the handle for convenience. */
+ HANDLE ev = dev->ol.hEvent;
+
+ if (!dev->read_pending) {
+ /* Start an Overlapped I/O read. */
+ dev->read_pending = TRUE;
+ memset(dev->read_buf, 0, dev->input_report_length);
+ ResetEvent(ev);
+ res = ReadFile(dev->device_handle, dev->read_buf, (DWORD)dev->input_report_length, &bytes_read, &dev->ol);
+
+ if (!res) {
+ if (GetLastError() != ERROR_IO_PENDING) {
+ /* ReadFile() has failed.
+ Clean up and return error. */
+ CancelIo(dev->device_handle);
+ dev->read_pending = FALSE;
+ goto end_of_function;
+ }
+ }
+ }
+
+ if (milliseconds >= 0) {
+ /* See if there is any data yet. */
+ res = WaitForSingleObject(ev, milliseconds);
+ if (res != WAIT_OBJECT_0) {
+ /* There was no data this time. Return zero bytes available,
+ but leave the Overlapped I/O running. */
+ return 0;
+ }
+ }
+
+ /* Either WaitForSingleObject() told us that ReadFile has completed, or
+ we are in non-blocking mode. Get the number of bytes read. The actual
+ data has been copied to the data[] array which was passed to ReadFile(). */
+ res = GetOverlappedResult(dev->device_handle, &dev->ol, &bytes_read, TRUE/*wait*/);
+
+ /* Set pending back to false, even if GetOverlappedResult() returned error. */
+ dev->read_pending = FALSE;
+
+ if (res && bytes_read > 0) {
+ if (dev->read_buf[0] == 0x0) {
+ /* If report numbers aren't being used, but Windows sticks a report
+ number (0x0) on the beginning of the report anyway. To make this
+ work like the other platforms, and to make it work more like the
+ HID spec, we'll skip over this byte. */
+ bytes_read--;
+ copy_len = length > bytes_read ? bytes_read : length;
+ memcpy(data, dev->read_buf+1, copy_len);
+ }
+ else {
+ /* Copy the whole buffer, report number and all. */
+ copy_len = length > bytes_read ? bytes_read : length;
+ memcpy(data, dev->read_buf, copy_len);
+ }
+ }
+
+end_of_function:
+ if (!res) {
+ register_error(dev, "GetOverlappedResult");
+ return -1;
+ }
+
+ return (int)copy_len;
+}
+
+int HID_API_EXPORT HID_API_CALL hid_read(hid_device *dev, unsigned char *data, size_t length)
+{
+ return hid_read_timeout(dev, data, length, (dev->blocking)? -1: 0);
+}
+
+int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *dev, int nonblock)
+{
+ dev->blocking = !nonblock;
+ return 0; /* Success */
+}
+
+int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
+{
+ BOOL res = HidD_SetFeature(dev->device_handle, (PVOID)data, (ULONG)length);
+ if (!res) {
+ register_error(dev, "HidD_SetFeature");
+ return -1;
+ }
+
+ return (int)length;
+}
+
+
+int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
+{
+ BOOL res;
+#if 0
+ res = HidD_GetFeature(dev->device_handle, (PVOID)data, (ULONG)length);
+ if (!res) {
+ register_error(dev, "HidD_GetFeature");
+ return -1;
+ }
+ return 0; /* HidD_GetFeature() doesn't give us an actual length, unfortunately */
+#else
+ DWORD bytes_returned;
+
+ OVERLAPPED ol;
+ memset(&ol, 0, sizeof(ol));
+
+ res = DeviceIoControl(dev->device_handle,
+ IOCTL_HID_GET_FEATURE,
+ data, (DWORD)length,
+ data, (DWORD)length,
+ &bytes_returned, &ol);
+
+ if (!res) {
+ if (GetLastError() != ERROR_IO_PENDING) {
+ /* DeviceIoControl() failed. Return error. */
+ register_error(dev, "Send Feature Report DeviceIoControl");
+ return -1;
+ }
+ }
+
+ /* Wait here until the write is done. This makes
+ hid_get_feature_report() synchronous. */
+ res = GetOverlappedResult(dev->device_handle, &ol, &bytes_returned, TRUE/*wait*/);
+ if (!res) {
+ /* The operation failed. */
+ register_error(dev, "Send Feature Report GetOverLappedResult");
+ return -1;
+ }
+
+ /* bytes_returned does not include the first byte which contains the
+ report ID. The data buffer actually contains one more byte than
+ bytes_returned. */
+ bytes_returned++;
+
+
+ return bytes_returned;
+#endif
+}
+
+void HID_API_EXPORT HID_API_CALL hid_close(hid_device *dev)
+{
+ if (!dev)
+ return;
+ CancelIo(dev->device_handle);
+ free_hid_device(dev);
+}
+
+int HID_API_EXPORT_CALL HID_API_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ BOOL res;
+
+ res = HidD_GetManufacturerString(dev->device_handle, string, (ULONG)(sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS)));
+ if (!res) {
+ register_error(dev, "HidD_GetManufacturerString");
+ return -1;
+ }
+
+ return 0;
+}
+
+int HID_API_EXPORT_CALL HID_API_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ BOOL res;
+
+ res = HidD_GetProductString(dev->device_handle, string, (ULONG)(sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS)));
+ if (!res) {
+ register_error(dev, "HidD_GetProductString");
+ return -1;
+ }
+
+ return 0;
+}
+
+int HID_API_EXPORT_CALL HID_API_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
+{
+ BOOL res;
+
+ res = HidD_GetSerialNumberString(dev->device_handle, string, (ULONG)(sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS)));
+ if (!res) {
+ register_error(dev, "HidD_GetSerialNumberString");
+ return -1;
+ }
+
+ return 0;
+}
+
+int HID_API_EXPORT_CALL HID_API_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
+{
+ BOOL res;
+
+ res = HidD_GetIndexedString(dev->device_handle, string_index, string, (ULONG)(sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS)));
+ if (!res) {
+ register_error(dev, "HidD_GetIndexedString");
+ return -1;
+ }
+
+ return 0;
+}
+
+HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
+{
+ return (wchar_t*)dev->last_error_str;
+}
+
+
+#if 0
+
+/*#define PICPGM*/
+/*#define S11*/
+#define P32
+#ifdef S11
+ unsigned short VendorID = 0xa0a0;
+ unsigned short ProductID = 0x0001;
+#endif
+
+#ifdef P32
+ unsigned short VendorID = 0x04d8;
+ unsigned short ProductID = 0x3f;
+#endif
+
+#ifdef PICPGM
+ unsigned short VendorID = 0x04d8;
+ unsigned short ProductID = 0x0033;
+#endif
+
+int __cdecl main(int argc, char* argv[])
+{
+ int res;
+ unsigned char buf[65];
+
+ UNREFERENCED_PARAMETER(argc);
+ UNREFERENCED_PARAMETER(argv);
+
+ /* Set up the command buffer. */
+ memset(buf,0x00,sizeof(buf));
+ buf[0] = 0;
+ buf[1] = 0x81;
+
+
+ /* Open the device. */
+ int handle = open(VendorID, ProductID, L"12345");
+ if (handle < 0)
+ printf("unable to open device\n");
+
+
+ /* Toggle LED (cmd 0x80) */
+ buf[1] = 0x80;
+ res = write(handle, buf, 65);
+ if (res < 0)
+ printf("Unable to write()\n");
+
+ /* Request state (cmd 0x81) */
+ buf[1] = 0x81;
+ write(handle, buf, 65);
+ if (res < 0)
+ printf("Unable to write() (2)\n");
+
+ /* Read requested state */
+ read(handle, buf, 65);
+ if (res < 0)
+ printf("Unable to read()\n");
+
+ /* Print out the returned buffer. */
+ for (int i = 0; i < 4; i++)
+ printf("buf[%d]: %d\n", i, buf[i]);
+
+ return 0;
+}
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* SDL_JOYSTICK_HIDAPI */
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/hidapi.sln b/Source/3rdParty/SDL2/src/hidapi/windows/hidapi.sln
new file mode 100644
index 0000000..d45c397
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/hidapi.sln
@@ -0,0 +1,29 @@
+
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual C++ Express 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hidapi", "hidapi.vcproj", "{A107C21C-418A-4697-BB10-20C3AA60E2E4}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hidtest", "hidtest.vcproj", "{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}"
+ ProjectSection(ProjectDependencies) = postProject
+ {A107C21C-418A-4697-BB10-20C3AA60E2E4} = {A107C21C-418A-4697-BB10-20C3AA60E2E4}
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {A107C21C-418A-4697-BB10-20C3AA60E2E4}.Debug|Win32.ActiveCfg = Debug|Win32
+ {A107C21C-418A-4697-BB10-20C3AA60E2E4}.Debug|Win32.Build.0 = Debug|Win32
+ {A107C21C-418A-4697-BB10-20C3AA60E2E4}.Release|Win32.ActiveCfg = Release|Win32
+ {A107C21C-418A-4697-BB10-20C3AA60E2E4}.Release|Win32.Build.0 = Release|Win32
+ {23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Debug|Win32.ActiveCfg = Debug|Win32
+ {23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Debug|Win32.Build.0 = Debug|Win32
+ {23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Release|Win32.ActiveCfg = Release|Win32
+ {23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/hidapi.vcproj b/Source/3rdParty/SDL2/src/hidapi/windows/hidapi.vcproj
new file mode 100644
index 0000000..ee9569c
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/hidapi.vcproj
@@ -0,0 +1,201 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="hidapi"
+ ProjectGUID="{A107C21C-418A-4697-BB10-20C3AA60E2E4}"
+ RootNamespace="hidapi"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\hidapi"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;HIDAPI_EXPORTS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="setupapi.lib"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories="..\hidapi"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;HIDAPI_EXPORTS"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="setupapi.lib"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\hid.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\hidapi\hidapi.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/Source/3rdParty/SDL2/src/hidapi/windows/hidtest.vcproj b/Source/3rdParty/SDL2/src/hidapi/windows/hidtest.vcproj
new file mode 100644
index 0000000..db64f96
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/hidapi/windows/hidtest.vcproj
@@ -0,0 +1,196 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="hidtest"
+ ProjectGUID="{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}"
+ RootNamespace="hidtest"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\hidapi"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="hidapi.lib"
+ AdditionalLibraryDirectories="..\windows\Debug"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying hidapi.dll to the local direcotry."
+ CommandLine=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories="..\hidapi"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="hidapi.lib"
+ AdditionalLibraryDirectories="..\windows\Release"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying hidapi.dll to the local direcotry."
+ CommandLine=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\hidtest\hidtest.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_gamecontroller.c b/Source/3rdParty/SDL2/src/joystick/SDL_gamecontroller.c
index b0f833a..eb1ef06 100644
--- a/Source/3rdParty/SDL2/src/joystick/SDL_gamecontroller.c
+++ b/Source/3rdParty/SDL2/src/joystick/SDL_gamecontroller.c
@@ -25,6 +25,7 @@
#include "SDL_events.h"
#include "SDL_assert.h"
#include "SDL_hints.h"
+#include "SDL_timer.h"
#include "SDL_sysjoystick.h"
#include "SDL_joystick_c.h"
#include "SDL_gamecontrollerdb.h"
@@ -38,6 +39,9 @@
#endif
+/* Many controllers turn the center button into an instantaneous button press */
+#define SDL_MINIMUM_GUIDE_BUTTON_DELAY_MS 250
+
#define SDL_CONTROLLER_PLATFORM_FIELD "platform:"
/* a list of currently opened game controllers */
@@ -97,8 +101,9 @@ typedef struct _ControllerMapping_t
static SDL_JoystickGUID s_zeroGUID;
static ControllerMapping_t *s_pSupportedControllers = NULL;
+static ControllerMapping_t *s_pDefaultMapping = NULL;
+static ControllerMapping_t *s_pHIDAPIMapping = NULL;
static ControllerMapping_t *s_pXInputMapping = NULL;
-static ControllerMapping_t *s_pEmscriptenMapping = NULL;
/* The SDL game controller structure */
struct _SDL_GameController
@@ -106,12 +111,12 @@ struct _SDL_GameController
SDL_Joystick *joystick; /* underlying joystick device */
int ref_count;
- SDL_JoystickGUID guid;
const char *name;
int num_bindings;
SDL_ExtendedGameControllerBind *bindings;
SDL_ExtendedGameControllerBind **last_match_axis;
Uint8 *last_hat_mask;
+ Uint32 guide_button_down;
struct _SDL_GameController *next; /* pointer to next game controller we have allocated */
};
@@ -416,7 +421,7 @@ static int SDLCALL SDL_GameControllerEventWatcher(void *userdata, SDL_Event * ev
/*
* Helper function to scan the mappings database for a controller with the specified GUID
*/
-static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *guid)
+static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *guid, SDL_bool exact_match)
{
ControllerMapping_t *pSupportedController = s_pSupportedControllers;
while (pSupportedController) {
@@ -425,6 +430,18 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickG
}
pSupportedController = pSupportedController->next;
}
+ if (!exact_match) {
+ if (SDL_IsJoystickHIDAPI(*guid)) {
+ /* This is a HIDAPI device */
+ return s_pHIDAPIMapping;
+ }
+#if SDL_JOYSTICK_XINPUT
+ if (SDL_IsJoystickXInput(*guid)) {
+ /* This is an XInput device */
+ return s_pXInputMapping;
+ }
+#endif
+ }
return NULL;
}
@@ -665,11 +682,10 @@ SDL_PrivateGameControllerParseControllerConfigString(SDL_GameController *gamecon
/*
* Make a new button mapping struct
*/
-static void SDL_PrivateLoadButtonMapping(SDL_GameController *gamecontroller, SDL_JoystickGUID guid, const char *pchName, const char *pchMapping)
+static void SDL_PrivateLoadButtonMapping(SDL_GameController *gamecontroller, const char *pchName, const char *pchMapping)
{
int i;
- gamecontroller->guid = guid;
gamecontroller->name = pchName;
gamecontroller->num_bindings = 0;
SDL_memset(gamecontroller->last_match_axis, 0, gamecontroller->joystick->naxes * sizeof(*gamecontroller->last_match_axis));
@@ -783,14 +799,16 @@ static void SDL_PrivateGameControllerRefreshMapping(ControllerMapping_t *pContro
{
SDL_GameController *gamecontrollerlist = SDL_gamecontrollers;
while (gamecontrollerlist) {
- if (!SDL_memcmp(&gamecontrollerlist->guid, &pControllerMapping->guid, sizeof(pControllerMapping->guid))) {
- SDL_Event event;
- event.type = SDL_CONTROLLERDEVICEREMAPPED;
- event.cdevice.which = gamecontrollerlist->joystick->instance_id;
- SDL_PushEvent(&event);
-
+ if (!SDL_memcmp(&gamecontrollerlist->joystick->guid, &pControllerMapping->guid, sizeof(pControllerMapping->guid))) {
/* Not really threadsafe. Should this lock access within SDL_GameControllerEventWatcher? */
- SDL_PrivateLoadButtonMapping(gamecontrollerlist, pControllerMapping->guid, pControllerMapping->name, pControllerMapping->mapping);
+ SDL_PrivateLoadButtonMapping(gamecontrollerlist, pControllerMapping->name, pControllerMapping->mapping);
+
+ {
+ SDL_Event event;
+ event.type = SDL_CONTROLLERDEVICEREMAPPED;
+ event.cdevice.which = gamecontrollerlist->joystick->instance_id;
+ SDL_PushEvent(&event);
+ }
}
gamecontrollerlist = gamecontrollerlist->next;
@@ -820,7 +838,7 @@ SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString,
return NULL;
}
- pControllerMapping = SDL_PrivateGetControllerMappingForGUID(&jGUID);
+ pControllerMapping = SDL_PrivateGetControllerMappingForGUID(&jGUID, SDL_TRUE);
if (pControllerMapping) {
/* Only overwrite the mapping if the priority is the same or higher. */
if (pControllerMapping->priority <= priority) {
@@ -869,6 +887,119 @@ SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString,
return pControllerMapping;
}
+#ifdef __ANDROID__
+/*
+ * Helper function to guess at a mapping based on the elements reported for this controller
+ */
+static ControllerMapping_t *SDL_CreateMappingForAndroidController(const char *name, SDL_JoystickGUID guid)
+{
+ SDL_bool existing;
+ char name_string[128];
+ char mapping_string[1024];
+ int button_mask;
+ int axis_mask;
+
+ button_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-4]));
+ axis_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-2]));
+ if (!button_mask && !axis_mask) {
+ /* Accelerometer, shouldn't have a game controller mapping */
+ return NULL;
+ }
+
+ /* Remove any commas in the name */
+ SDL_strlcpy(name_string, name, sizeof(name_string));
+ {
+ char *spot;
+ for (spot = name_string; *spot; ++spot) {
+ if (*spot == ',') {
+ *spot = ' ';
+ }
+ }
+ }
+ SDL_snprintf(mapping_string, sizeof(mapping_string), "none,%s,", name_string);
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_A)) {
+ SDL_strlcat(mapping_string, "a:b0,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_B)) {
+ SDL_strlcat(mapping_string, "b:b1,", sizeof(mapping_string));
+ } else if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
+ /* Use the back button as "B" for easy UI navigation with TV remotes */
+ SDL_strlcat(mapping_string, "b:b4,", sizeof(mapping_string));
+ button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_BACK);
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_X)) {
+ SDL_strlcat(mapping_string, "x:b2,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_Y)) {
+ SDL_strlcat(mapping_string, "y:b3,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
+ SDL_strlcat(mapping_string, "back:b4,", sizeof(mapping_string));
+ }
+#if 0 /* The guide button generally isn't functional (or acts as a home button) on most Android controllers */
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_GUIDE)) {
+ SDL_strlcat(mapping_string, "guide:b5,", sizeof(mapping_string));
+#if 0 /* Actually this will be done in Steam */
+ } else if (button_mask & (1 << SDL_CONTROLLER_BUTTON_START)) {
+ /* The guide button doesn't exist, use the start button instead,
+ so you can do Steam guide button chords and open the Steam overlay.
+ */
+ SDL_strlcat(mapping_string, "guide:b6,", sizeof(mapping_string));
+ button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_START);
+#endif
+ }
+#endif
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_START)) {
+ SDL_strlcat(mapping_string, "start:b6,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSTICK)) {
+ SDL_strlcat(mapping_string, "leftstick:b7,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSTICK)) {
+ SDL_strlcat(mapping_string, "rightstick:b8,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSHOULDER)) {
+ SDL_strlcat(mapping_string, "leftshoulder:b9,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)) {
+ SDL_strlcat(mapping_string, "rightshoulder:b10,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_UP)) {
+ SDL_strlcat(mapping_string, "dpup:b11,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_DOWN)) {
+ SDL_strlcat(mapping_string, "dpdown:b12,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_LEFT)) {
+ SDL_strlcat(mapping_string, "dpleft:b13,", sizeof(mapping_string));
+ }
+ if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_RIGHT)) {
+ SDL_strlcat(mapping_string, "dpright:b14,", sizeof(mapping_string));
+ }
+ if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTX)) {
+ SDL_strlcat(mapping_string, "leftx:a0,", sizeof(mapping_string));
+ }
+ if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTY)) {
+ SDL_strlcat(mapping_string, "lefty:a1,", sizeof(mapping_string));
+ }
+ if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTX)) {
+ SDL_strlcat(mapping_string, "rightx:a2,", sizeof(mapping_string));
+ }
+ if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTY)) {
+ SDL_strlcat(mapping_string, "righty:a3,", sizeof(mapping_string));
+ }
+ if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT)) {
+ SDL_strlcat(mapping_string, "lefttrigger:a4,", sizeof(mapping_string));
+ }
+ if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT)) {
+ SDL_strlcat(mapping_string, "righttrigger:a5,", sizeof(mapping_string));
+ }
+ return SDL_PrivateAddMappingForGUID(guid, mapping_string,
+ &existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
+}
+#endif /* __ANDROID__ */
+
+
/*
* Helper function to determine pre-calculated offset to certain joystick mappings
*/
@@ -876,14 +1007,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
{
ControllerMapping_t *mapping;
- mapping = SDL_PrivateGetControllerMappingForGUID(&guid);
-#if defined(SDL_JOYSTICK_EMSCRIPTEN)
- if (!mapping && s_pEmscriptenMapping) {
- mapping = s_pEmscriptenMapping;
- }
-#else
- (void) s_pEmscriptenMapping; /* pacify ARMCC */
-#endif
+ mapping = SDL_PrivateGetControllerMappingForGUID(&guid, SDL_FALSE);
#ifdef __LINUX__
if (!mapping && name) {
if (SDL_strstr(name, "Xbox 360 Wireless Receiver")) {
@@ -901,6 +1025,14 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
mapping = s_pXInputMapping;
}
}
+#ifdef __ANDROID__
+ if (!mapping && name && !SDL_IsJoystickHIDAPI(guid)) {
+ mapping = SDL_CreateMappingForAndroidController(name, guid);
+ }
+#endif
+ if (!mapping) {
+ mapping = s_pDefaultMapping;
+ }
return mapping;
}
@@ -921,20 +1053,6 @@ static ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
name = SDL_JoystickNameForIndex(device_index);
guid = SDL_JoystickGetDeviceGUID(device_index);
mapping = SDL_PrivateGetControllerMappingForNameAndGUID(name, guid);
-#if SDL_JOYSTICK_XINPUT
- if (!mapping && SDL_SYS_IsXInputGamepad_DeviceIndex(device_index)) {
- mapping = s_pXInputMapping;
- }
-#endif
-#if defined(__ANDROID__)
- if (!mapping && SDL_SYS_IsDPAD_DeviceIndex(device_index)) {
- SDL_bool existing;
- char mapping_string[1024];
- SDL_snprintf(mapping_string, sizeof(mapping_string), "none,%s,a:b0,b:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,", name);
- mapping = SDL_PrivateAddMappingForGUID(guid, mapping_string,
- &existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
- }
-#endif /* __ANDROID__ */
SDL_UnlockJoysticks();
return mapping;
}
@@ -1018,8 +1136,9 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
{
char *pchGUID;
SDL_JoystickGUID jGUID;
+ SDL_bool is_default_mapping = SDL_FALSE;
+ SDL_bool is_hidapi_mapping = SDL_FALSE;
SDL_bool is_xinput_mapping = SDL_FALSE;
- SDL_bool is_emscripten_mapping = SDL_FALSE;
SDL_bool existing = SDL_FALSE;
ControllerMapping_t *pControllerMapping;
@@ -1031,12 +1150,13 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
if (!pchGUID) {
return SDL_SetError("Couldn't parse GUID from %s", mappingString);
}
- if (!SDL_strcasecmp(pchGUID, "xinput")) {
+ if (!SDL_strcasecmp(pchGUID, "default")) {
+ is_default_mapping = SDL_TRUE;
+ } else if (!SDL_strcasecmp(pchGUID, "hidapi")) {
+ is_hidapi_mapping = SDL_TRUE;
+ } else if (!SDL_strcasecmp(pchGUID, "xinput")) {
is_xinput_mapping = SDL_TRUE;
}
- if (!SDL_strcasecmp(pchGUID, "emscripten")) {
- is_emscripten_mapping = SDL_TRUE;
- }
jGUID = SDL_JoystickGetGUIDFromString(pchGUID);
SDL_free(pchGUID);
@@ -1048,12 +1168,13 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
if (existing) {
return 0;
} else {
- if (is_xinput_mapping) {
+ if (is_default_mapping) {
+ s_pDefaultMapping = pControllerMapping;
+ } else if (is_hidapi_mapping) {
+ s_pHIDAPIMapping = pControllerMapping;
+ } else if (is_xinput_mapping) {
s_pXInputMapping = pControllerMapping;
}
- if (is_emscripten_mapping) {
- s_pEmscriptenMapping = pControllerMapping;
- }
return 1;
}
}
@@ -1125,7 +1246,7 @@ char *
SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
{
char *pMappingString = NULL;
- ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(&guid);
+ ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(&guid, SDL_FALSE);
if (mapping) {
char pchGUID[33];
size_t needed;
@@ -1152,7 +1273,7 @@ SDL_GameControllerMapping(SDL_GameController * gamecontroller)
return NULL;
}
- return SDL_GameControllerMappingForGUID(gamecontroller->guid);
+ return SDL_GameControllerMappingForGUID(gamecontroller->joystick->guid);
}
static void
@@ -1263,12 +1384,50 @@ SDL_GameControllerNameForIndex(int device_index)
{
ControllerMapping_t *pSupportedController = SDL_PrivateGetControllerMapping(device_index);
if (pSupportedController) {
- return pSupportedController->name;
+ if (SDL_strcmp(pSupportedController->name, "*") == 0) {
+ return SDL_JoystickNameForIndex(device_index);
+ } else {
+ return pSupportedController->name;
+ }
}
return NULL;
}
+/**
+ * Get the mapping of a game controller.
+ * This can be called before any controllers are opened.
+ * If no mapping can be found, this function returns NULL.
+ */
+char *
+SDL_GameControllerMappingForDeviceIndex(int joystick_index)
+{
+ char *pMappingString = NULL;
+ ControllerMapping_t *mapping;
+
+ SDL_LockJoysticks();
+ mapping = SDL_PrivateGetControllerMapping(joystick_index);
+ if (mapping) {
+ SDL_JoystickGUID guid;
+ char pchGUID[33];
+ size_t needed;
+ guid = SDL_JoystickGetDeviceGUID(joystick_index);
+ SDL_JoystickGetGUIDString(guid, pchGUID, sizeof(pchGUID));
+ /* allocate enough memory for GUID + ',' + name + ',' + mapping + \0 */
+ needed = SDL_strlen(pchGUID) + 1 + SDL_strlen(mapping->name) + 1 + SDL_strlen(mapping->mapping) + 1;
+ pMappingString = SDL_malloc(needed);
+ if (!pMappingString) {
+ SDL_OutOfMemory();
+ SDL_UnlockJoysticks();
+ return NULL;
+ }
+ SDL_snprintf(pMappingString, needed, "%s,%s,%s", pchGUID, mapping->name, mapping->mapping);
+ }
+ SDL_UnlockJoysticks();
+ return pMappingString;
+}
+
+
/*
* Return 1 if the joystick with this name and GUID is a supported controller
*/
@@ -1303,6 +1462,7 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
int i;
Uint16 vendor;
Uint16 product;
+ Uint16 version;
Uint32 vidpid;
if (SDL_allowed_controllers.num_entries == 0 &&
@@ -1310,8 +1470,7 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
return SDL_FALSE;
}
- SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
- vidpid = MAKE_VIDPID(vendor, product);
+ SDL_GetJoystickGUIDInfo(guid, &vendor, &product, &version);
if (SDL_GetHintBoolean("SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD", SDL_FALSE)) {
/* We shouldn't ignore Steam's virtual gamepad since it's using the hints to filter out the real controllers so it can remap input for the virtual controller */
@@ -1319,7 +1478,7 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
#if defined(__LINUX__)
bSteamVirtualGamepad = (vendor == 0x28DE && product == 0x11FF);
#elif defined(__MACOSX__)
- bSteamVirtualGamepad = (SDL_strncmp(name, "GamePad-", 8) == 0);
+ bSteamVirtualGamepad = (vendor == 0x045E && product == 0x028E && version == 1);
#elif defined(__WIN32__)
/* We can't tell on Windows, but Steam will block others in input hooks */
bSteamVirtualGamepad = SDL_TRUE;
@@ -1329,6 +1488,8 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
}
}
+ vidpid = MAKE_VIDPID(vendor, product);
+
if (SDL_allowed_controllers.num_entries > 0) {
for (i = 0; i < SDL_allowed_controllers.num_entries; ++i) {
if (vidpid == SDL_allowed_controllers.entries[i]) {
@@ -1356,22 +1517,18 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
SDL_GameController *
SDL_GameControllerOpen(int device_index)
{
+ SDL_JoystickID instance_id;
SDL_GameController *gamecontroller;
SDL_GameController *gamecontrollerlist;
ControllerMapping_t *pSupportedController = NULL;
SDL_LockJoysticks();
- if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
- SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
- SDL_UnlockJoysticks();
- return (NULL);
- }
-
gamecontrollerlist = SDL_gamecontrollers;
/* If the controller is already open, return it */
+ instance_id = SDL_JoystickGetDeviceInstanceID(device_index);
while (gamecontrollerlist) {
- if (SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == gamecontrollerlist->joystick->instance_id) {
+ if (instance_id == gamecontrollerlist->joystick->instance_id) {
gamecontroller = gamecontrollerlist;
++gamecontroller->ref_count;
SDL_UnlockJoysticks();
@@ -1425,7 +1582,7 @@ SDL_GameControllerOpen(int device_index)
}
}
- SDL_PrivateLoadButtonMapping(gamecontroller, pSupportedController->guid, pSupportedController->name, pSupportedController->mapping);
+ SDL_PrivateLoadButtonMapping(gamecontroller, pSupportedController->name, pSupportedController->mapping);
/* Add the controller to list */
++gamecontroller->ref_count;
@@ -1552,7 +1709,17 @@ SDL_GameControllerName(SDL_GameController * gamecontroller)
if (!gamecontroller)
return NULL;
- return gamecontroller->name;
+ if (SDL_strcmp(gamecontroller->name, "*") == 0) {
+ return SDL_JoystickName(SDL_GameControllerGetJoystick(gamecontroller));
+ } else {
+ return gamecontroller->name;
+ }
+}
+
+int
+SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller)
+{
+ return SDL_JoystickGetPlayerIndex(SDL_GameControllerGetJoystick(gamecontroller));
}
Uint16
@@ -1683,6 +1850,12 @@ SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameControll
}
+int
+SDL_GameControllerRumble(SDL_GameController *gamecontroller, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ return SDL_JoystickRumble(SDL_GameControllerGetJoystick(gamecontroller), low_frequency_rumble, high_frequency_rumble, duration_ms);
+}
+
void
SDL_GameControllerClose(SDL_GameController * gamecontroller)
{
@@ -1820,6 +1993,24 @@ SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameCon
}
#endif /* !SDL_EVENTS_DISABLED */
+ if (button == SDL_CONTROLLER_BUTTON_GUIDE) {
+ Uint32 now = SDL_GetTicks();
+ if (state == SDL_PRESSED) {
+ gamecontroller->guide_button_down = now;
+
+ if (gamecontroller->joystick->delayed_guide_button) {
+ /* Skip duplicate press */
+ return (0);
+ }
+ } else {
+ if (!SDL_TICKS_PASSED(now, gamecontroller->guide_button_down+SDL_MINIMUM_GUIDE_BUTTON_DELAY_MS) && !gamecontroller->joystick->force_recentering) {
+ gamecontroller->joystick->delayed_guide_button = SDL_TRUE;
+ return (0);
+ }
+ gamecontroller->joystick->delayed_guide_button = SDL_FALSE;
+ }
+ }
+
/* translate the event, if desired */
posted = 0;
#if !SDL_EVENTS_DISABLED
@@ -1868,4 +2059,17 @@ SDL_GameControllerEventState(int state)
#endif /* SDL_EVENTS_DISABLED */
}
+void
+SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick)
+{
+ SDL_GameController *controllerlist = SDL_gamecontrollers;
+ while (controllerlist) {
+ if (controllerlist->joystick == joystick) {
+ SDL_PrivateGameControllerButton(controllerlist, SDL_CONTROLLER_BUTTON_GUIDE, SDL_RELEASED);
+ break;
+ }
+ controllerlist = controllerlist->next;
+ }
+}
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_gamecontrollerdb.h b/Source/3rdParty/SDL2/src/joystick/SDL_gamecontrollerdb.h
index fdc0b59..9d95c90 100644
--- a/Source/3rdParty/SDL2/src/joystick/SDL_gamecontrollerdb.h
+++ b/Source/3rdParty/SDL2/src/joystick/SDL_gamecontrollerdb.h
@@ -35,197 +35,557 @@ static const char *s_ControllerMappings [] =
"xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
#endif
#if SDL_JOYSTICK_DINPUT
+ "03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,",
"03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
+ "03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
+ "03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
+ "03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
+ "030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
+ "03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,",
+ "03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,",
+ "030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,",
+ "03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,",
+ "030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
+ "0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,",
"03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,",
"03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
- "03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,",
+ "030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
+ "03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,",
+ "03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,",
+ "03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,",
+ "78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,",
+ "03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,",
+ "030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,",
+ "03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
+ "030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
+ "030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000f0250000c283000000000000,Gioteck,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000632500002605000000000000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,",
+ "03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,",
"030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,",
+ "030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,",
+ "030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
+ "03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,",
+ "030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,",
+ "030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,",
+ "03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,",
+ "030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,",
"030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
+ "03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
+ "03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,",
"03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000380700008433000000000000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000380700008483000000000000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000380700006252000000000000,Mad Catz Micro C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,",
+ "03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,",
+ "03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,",
+ "03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
"03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
+ "030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,",
+ "0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
+ "03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
+ "03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
+ "030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,",
+ "03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,",
+ "03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,",
+ "03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,",
+ "030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,",
+ "03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,",
+ "03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
+ "03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
+ "03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
+ "03000000666600006706000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,",
+ "030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,",
+ "030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,",
+ "03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,",
- "030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
- "03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,",
+ "030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000003807000056a8000000000000,PS3 RF pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,",
+ "03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,",
+ "03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,",
+ "03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,",
+ "03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,",
+ "03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000321500000204000000000000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000321500000104000000000000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
+ "0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,",
+ "03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,",
+ "03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
+ "03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,",
+ "03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
"03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,",
+ "03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,",
+ "03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,",
+ "03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,",
+ "03000000a30600002106000000000000,Saitek PS1000,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
+ "03000000a306000020f6000000000000,Saitek PS2700,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
+ "03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
+ "0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,",
+ "030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,",
+ "030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,",
+ "03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
+ "030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
+ "030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
+ "030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,",
+ "03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
+ "03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,",
+ "030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,",
+ "03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
+ "03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
+ "03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,",
+ "030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
#endif
#if defined(__MACOSX__)
"03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
+ "03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,",
"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
- "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
+ "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+ "030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,",
- "030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
"030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* This includes F710 in DInput mode and the "Logitech Cordless RumblePad 2", at the very least. */
+ "03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
+ "0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
+ "03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,",
"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+ "030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+ "03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+ "03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
- "030000005e0400008e02000001000000,Steam Virtual GamePad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+ "03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,",
+ "03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,",
+ "030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+ "03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,",
"03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,",
"03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,",
"03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,",
"03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,",
+ "030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
+ "030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,",
+ "03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,",
+ "03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
+ "03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,",
+ "050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,",
+ "050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,",
"030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
- "030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+ "030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+ "030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,",
+ "03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,",
#endif
#if defined(__LINUX__)
+ "03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
+ "05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
+ "05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
+ "05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
+ "05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,",
"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
+ "05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,",
+ "030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,",
"03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,",
"03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
- "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
+ "03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
+ "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,",
+ "030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
+ "03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
+ "030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,",
"030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,",
- "03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
- "030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,",
+ "030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,",
+ "03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
+ "03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,",
"030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,",
+ "03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
+ "05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,",
"03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
+ "03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,",
+ "030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,",
+ "030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,",
+ "030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,",
+ "05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
+ "03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
+ "05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,",
"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
+ "05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
+ "030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,",
+ "03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,",
+ "03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
- "050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
- "030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
"030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
- "050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
- "03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
- "030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
- "050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+ "050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+ "060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
"030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
- "050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
- "050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
- "030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
+ "03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,",
+ "030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
"050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
"0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,",
+ "03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,",
+ "03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,",
"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,",
- "03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
- "05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
+ "03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,",
+ "03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,",
+ "03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
+ "03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
+ "030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
- "05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
+ "03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
- "03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
+ "05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
+ "05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
+ "0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
+ "030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
+ "030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
+ "030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,",
+ "030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
+ "03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,",
+ "03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+ "03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,",
+ "03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
+ "05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
+ "030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,",
+ "030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+ "0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
+ "03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,",
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+ "03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,",
+ "030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,",
"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,",
+ "050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+ "03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
+ "030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,",
#endif
#if defined(__ANDROID__)
- "34323662653333636330306631326233,ASUS Gamepad,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,",
- "64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,",
- "4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
- "61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
- "37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
- "35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
+ "05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
+ "05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+ "050000005509000003720000cf7f3f00,NVIDIA Controller v01.01,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+ "050000005509000010720000ffff3f00,NVIDIA Controller v01.03,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+ "050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,", /* Extremely slow in Bluetooth mode on Android */
+ "050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+ "050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
+ "050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
+ "050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
- "34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,",
+ "05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
+ "050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,",
+ "050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+ "050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,", /* The DPAD doesn't seem to work on this controller on Android TV? */
#endif
#if defined(SDL_JOYSTICK_MFI)
- "4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,",
- "4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,",
- "4d466947616d65706164030000000000,Remote,a:b0,b:b2,leftx:a0,lefty:a1,",
+ "05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,",
+ "05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,",
+ "05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
+ "05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
#endif
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
- "emscripten,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+ "default,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
#endif
+ "hidapi,*,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
NULL
};
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_joystick.c b/Source/3rdParty/SDL2/src/joystick/SDL_joystick.c
index b93c03d..02903f5 100644
--- a/Source/3rdParty/SDL2/src/joystick/SDL_joystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/SDL_joystick.c
@@ -23,6 +23,7 @@
/* This is the joystick API for Simple DirectMedia Layer */
#include "SDL.h"
+#include "SDL_atomic.h"
#include "SDL_events.h"
#include "SDL_sysjoystick.h"
#include "SDL_assert.h"
@@ -33,11 +34,54 @@
#endif
#include "../video/SDL_sysvideo.h"
+/* This is included in only one place because it has a large static list of controllers */
+#include "controller_type.h"
+#ifdef __WIN32__
+/* Needed for checking for input remapping programs */
+#include "../core/windows/SDL_windows.h"
+
+#undef UNICODE /* We want ASCII functions */
+#include <tlhelp32.h>
+#endif
+
+static SDL_JoystickDriver *SDL_joystick_drivers[] = {
+#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT)
+ &SDL_WINDOWS_JoystickDriver,
+#endif
+#ifdef SDL_JOYSTICK_LINUX
+ &SDL_LINUX_JoystickDriver,
+#endif
+#ifdef SDL_JOYSTICK_IOKIT
+ &SDL_DARWIN_JoystickDriver,
+#endif
+#if defined(__IPHONEOS__) || defined(__TVOS__)
+ &SDL_IOS_JoystickDriver,
+#endif
+#ifdef SDL_JOYSTICK_ANDROID
+ &SDL_ANDROID_JoystickDriver,
+#endif
+#ifdef SDL_JOYSTICK_EMSCRIPTEN
+ &SDL_EMSCRIPTEN_JoystickDriver,
+#endif
+#ifdef SDL_JOYSTICK_HAIKU
+ &SDL_HAIKU_JoystickDriver,
+#endif
+#ifdef SDL_JOYSTICK_USBHID /* !!! FIXME: "USBHID" is a generic name, and doubly-confusing with HIDAPI next to it. This is the *BSD interface, rename this. */
+ &SDL_BSD_JoystickDriver,
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI
+ &SDL_HIDAPI_JoystickDriver,
+#endif
+#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
+ &SDL_DUMMY_JoystickDriver
+#endif
+};
static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
static SDL_Joystick *SDL_joysticks = NULL;
static SDL_bool SDL_updating_joystick = SDL_FALSE;
static SDL_mutex *SDL_joystick_lock = NULL; /* This needs to support recursive locks */
+static SDL_atomic_t SDL_next_joystick_instance_id;
void
SDL_LockJoysticks(void)
@@ -69,7 +113,7 @@ SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const
int
SDL_JoystickInit(void)
{
- int status;
+ int i, status;
SDL_GameControllerInitMappings();
@@ -88,11 +132,13 @@ SDL_JoystickInit(void)
}
#endif /* !SDL_EVENTS_DISABLED */
- status = SDL_SYS_JoystickInit();
- if (status >= 0) {
- status = 0;
+ status = -1;
+ for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
+ if (SDL_joystick_drivers[i]->Init() >= 0) {
+ status = 0;
+ }
}
- return (status);
+ return status;
}
/*
@@ -101,20 +147,99 @@ SDL_JoystickInit(void)
int
SDL_NumJoysticks(void)
{
- return SDL_SYS_NumJoysticks();
+ int i, total_joysticks = 0;
+ SDL_LockJoysticks();
+ for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
+ total_joysticks += SDL_joystick_drivers[i]->GetCount();
+ }
+ SDL_UnlockJoysticks();
+ return total_joysticks;
+}
+
+/*
+ * Return the next available joystick instance ID
+ * This may be called by drivers from multiple threads, unprotected by any locks
+ */
+SDL_JoystickID SDL_GetNextJoystickInstanceID()
+{
+ return SDL_AtomicIncRef(&SDL_next_joystick_instance_id);
+}
+
+/*
+ * Get the driver and device index for an API device index
+ * This should be called while the joystick lock is held, to prevent another thread from updating the list
+ */
+SDL_bool
+SDL_GetDriverAndJoystickIndex(int device_index, SDL_JoystickDriver **driver, int *driver_index)
+{
+ int i, num_joysticks, total_joysticks = 0;
+
+ if (device_index >= 0) {
+ for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
+ num_joysticks = SDL_joystick_drivers[i]->GetCount();
+ if (device_index < num_joysticks) {
+ *driver = SDL_joystick_drivers[i];
+ *driver_index = device_index;
+ return SDL_TRUE;
+ }
+ device_index -= num_joysticks;
+ total_joysticks += num_joysticks;
+ }
+ }
+
+ SDL_SetError("There are %d joysticks available", total_joysticks);
+ return SDL_FALSE;
}
/*
+ * Perform any needed fixups for joystick names
+ */
+static const char *
+SDL_FixupJoystickName(const char *name)
+{
+ if (name) {
+ const char *skip_prefix = "NVIDIA Corporation ";
+
+ if (SDL_strncmp(name, skip_prefix, SDL_strlen(skip_prefix)) == 0) {
+ name += SDL_strlen(skip_prefix);
+ }
+ }
+ return name;
+}
+
+
+/*
* Get the implementation dependent name of a joystick
*/
const char *
SDL_JoystickNameForIndex(int device_index)
{
- if (device_index < 0 || device_index >= SDL_NumJoysticks()) {
- SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
- return (NULL);
+ SDL_JoystickDriver *driver;
+ const char *name = NULL;
+
+ SDL_LockJoysticks();
+ if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
+ name = SDL_FixupJoystickName(driver->GetDeviceName(device_index));
+ }
+ SDL_UnlockJoysticks();
+
+ /* FIXME: Really we should reference count this name so it doesn't go away after unlock */
+ return name;
+}
+
+int
+SDL_JoystickGetDevicePlayerIndex(int device_index)
+{
+ SDL_JoystickDriver *driver;
+ int player_index = -1;
+
+ SDL_LockJoysticks();
+ if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
+ player_index = driver->GetDevicePlayerIndex(device_index);
}
- return (SDL_SYS_JoystickNameForDeviceIndex(device_index));
+ SDL_UnlockJoysticks();
+
+ return player_index;
}
/*
@@ -159,27 +284,30 @@ SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
SDL_Joystick *
SDL_JoystickOpen(int device_index)
{
+ SDL_JoystickDriver *driver;
+ SDL_JoystickID instance_id;
SDL_Joystick *joystick;
SDL_Joystick *joysticklist;
const char *joystickname = NULL;
- if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
- SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
- return (NULL);
- }
-
SDL_LockJoysticks();
+ if (!SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
+ SDL_UnlockJoysticks();
+ return NULL;
+ }
+
joysticklist = SDL_joysticks;
/* If the joystick is already open, return it
* it is important that we have a single joystick * for each instance id
*/
+ instance_id = driver->GetDeviceInstanceID(device_index);
while (joysticklist) {
- if (SDL_JoystickGetDeviceInstanceID(device_index) == joysticklist->instance_id) {
+ if (instance_id == joysticklist->instance_id) {
joystick = joysticklist;
++joystick->ref_count;
SDL_UnlockJoysticks();
- return (joystick);
+ return joystick;
}
joysticklist = joysticklist->next;
}
@@ -191,18 +319,25 @@ SDL_JoystickOpen(int device_index)
SDL_UnlockJoysticks();
return NULL;
}
+ joystick->driver = driver;
+ joystick->instance_id = instance_id;
+ joystick->attached = SDL_TRUE;
+ joystick->player_index = -1;
- if (SDL_SYS_JoystickOpen(joystick, device_index) < 0) {
+ if (driver->Open(joystick, device_index) < 0) {
SDL_free(joystick);
SDL_UnlockJoysticks();
return NULL;
}
- joystickname = SDL_SYS_JoystickNameForDeviceIndex(device_index);
- if (joystickname)
+ joystickname = driver->GetDeviceName(device_index);
+ if (joystickname) {
joystick->name = SDL_strdup(joystickname);
- else
+ } else {
joystick->name = NULL;
+ }
+
+ joystick->guid = driver->GetDeviceGUID(device_index);
if (joystick->naxes > 0) {
joystick->axes = (SDL_JoystickAxisInfo *) SDL_calloc(joystick->naxes, sizeof(SDL_JoystickAxisInfo));
@@ -246,9 +381,9 @@ SDL_JoystickOpen(int device_index)
SDL_UnlockJoysticks();
- SDL_SYS_JoystickUpdate(joystick);
+ driver->Update(joystick);
- return (joystick);
+ return joystick;
}
@@ -277,9 +412,9 @@ int
SDL_JoystickNumAxes(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
- return (-1);
+ return -1;
}
- return (joystick->naxes);
+ return joystick->naxes;
}
/*
@@ -289,9 +424,9 @@ int
SDL_JoystickNumHats(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
- return (-1);
+ return -1;
}
- return (joystick->nhats);
+ return joystick->nhats;
}
/*
@@ -301,9 +436,9 @@ int
SDL_JoystickNumBalls(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
- return (-1);
+ return -1;
}
- return (joystick->nballs);
+ return joystick->nballs;
}
/*
@@ -313,9 +448,9 @@ int
SDL_JoystickNumButtons(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
- return (-1);
+ return -1;
}
- return (joystick->nbuttons);
+ return joystick->nbuttons;
}
/*
@@ -327,7 +462,7 @@ SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
Sint16 state;
if (!SDL_PrivateJoystickValid(joystick)) {
- return (0);
+ return 0;
}
if (axis < joystick->naxes) {
state = joystick->axes[axis].value;
@@ -335,7 +470,7 @@ SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
SDL_SetError("Joystick only has %d axes", joystick->naxes);
state = 0;
}
- return (state);
+ return state;
}
/*
@@ -366,7 +501,7 @@ SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
Uint8 state;
if (!SDL_PrivateJoystickValid(joystick)) {
- return (0);
+ return 0;
}
if (hat < joystick->nhats) {
state = joystick->hats[hat];
@@ -374,7 +509,7 @@ SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
SDL_SetError("Joystick only has %d hats", joystick->nhats);
state = 0;
}
- return (state);
+ return state;
}
/*
@@ -386,7 +521,7 @@ SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
int retval;
if (!SDL_PrivateJoystickValid(joystick)) {
- return (-1);
+ return -1;
}
retval = 0;
@@ -402,7 +537,7 @@ SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
} else {
return SDL_SetError("Joystick only has %d balls", joystick->nballs);
}
- return (retval);
+ return retval;
}
/*
@@ -414,7 +549,7 @@ SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
Uint8 state;
if (!SDL_PrivateJoystickValid(joystick)) {
- return (0);
+ return 0;
}
if (button < joystick->nbuttons) {
state = joystick->buttons[button];
@@ -422,7 +557,7 @@ SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
state = 0;
}
- return (state);
+ return state;
}
/*
@@ -436,7 +571,7 @@ SDL_JoystickGetAttached(SDL_Joystick * joystick)
return SDL_FALSE;
}
- return SDL_SYS_JoystickAttached(joystick);
+ return joystick->attached;
}
/*
@@ -446,10 +581,10 @@ SDL_JoystickID
SDL_JoystickInstanceID(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
- return (-1);
+ return -1;
}
- return (joystick->instance_id);
+ return joystick->instance_id;
}
/*
@@ -463,12 +598,11 @@ SDL_JoystickFromInstanceID(SDL_JoystickID joyid)
SDL_LockJoysticks();
for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
if (joystick->instance_id == joyid) {
- SDL_UnlockJoysticks();
- return joystick;
+ break;
}
}
SDL_UnlockJoysticks();
- return NULL;
+ return joystick;
}
/*
@@ -478,10 +612,28 @@ const char *
SDL_JoystickName(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
- return (NULL);
+ return NULL;
+ }
+
+ return SDL_FixupJoystickName(joystick->name);
+}
+
+int
+SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick)
+{
+ if (!SDL_PrivateJoystickValid(joystick)) {
+ return -1;
}
+ return joystick->player_index;
+}
- return (joystick->name);
+int
+SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ if (!SDL_PrivateJoystickValid(joystick)) {
+ return -1;
+ }
+ return joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble, duration_ms);
}
/*
@@ -493,7 +645,7 @@ SDL_JoystickClose(SDL_Joystick * joystick)
SDL_Joystick *joysticklist;
SDL_Joystick *joysticklistprev;
- if (!joystick) {
+ if (!SDL_PrivateJoystickValid(joystick)) {
return;
}
@@ -510,7 +662,7 @@ SDL_JoystickClose(SDL_Joystick * joystick)
return;
}
- SDL_SYS_JoystickClose(joystick);
+ joystick->driver->Close(joystick);
joystick->hwdata = NULL;
joysticklist = SDL_joysticks;
@@ -544,6 +696,8 @@ SDL_JoystickClose(SDL_Joystick * joystick)
void
SDL_JoystickQuit(void)
{
+ int i;
+
/* Make sure we're not getting called in the middle of updating joysticks */
SDL_assert(!SDL_updating_joystick);
@@ -556,7 +710,9 @@ SDL_JoystickQuit(void)
}
/* Quit the joystick setup */
- SDL_SYS_JoystickQuit();
+ for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
+ SDL_joystick_drivers[i]->Quit();
+ }
SDL_UnlockJoysticks();
@@ -592,10 +748,16 @@ SDL_PrivateJoystickShouldIgnoreEvent()
/* These are global for SDL_sysjoystick.c and SDL_events.c */
-void SDL_PrivateJoystickAdded(int device_index)
+void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance)
{
#if !SDL_EVENTS_DISABLED
SDL_Event event;
+ int device_index;
+
+ device_index = SDL_JoystickGetDeviceIndexFromInstanceID(device_instance);
+ if (device_index < 0) {
+ return;
+ }
event.type = SDL_JOYDEVICEADDED;
@@ -637,6 +799,8 @@ static void UpdateEventsForDeviceRemoval()
void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance)
{
+ SDL_Joystick *joystick;
+
#if !SDL_EVENTS_DISABLED
SDL_Event event;
@@ -649,6 +813,15 @@ void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance)
UpdateEventsForDeviceRemoval();
#endif /* !SDL_EVENTS_DISABLED */
+
+ /* Mark this joystick as no longer attached */
+ for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
+ if (joystick->instance_id == device_instance) {
+ joystick->attached = SDL_FALSE;
+ joystick->force_recentering = SDL_TRUE;
+ break;
+ }
+ }
}
int
@@ -705,7 +878,7 @@ SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
posted = SDL_PushEvent(&event) == 1;
}
#endif /* !SDL_EVENTS_DISABLED */
- return (posted);
+ return posted;
}
int
@@ -745,7 +918,7 @@ SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
posted = SDL_PushEvent(&event) == 1;
}
#endif /* !SDL_EVENTS_DISABLED */
- return (posted);
+ return posted;
}
int
@@ -781,7 +954,7 @@ SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
posted = SDL_PushEvent(&event) == 1;
}
#endif /* !SDL_EVENTS_DISABLED */
- return (posted);
+ return posted;
}
int
@@ -800,7 +973,7 @@ SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
break;
default:
/* Invalid state -- bail */
- return (0);
+ return 0;
}
#endif /* !SDL_EVENTS_DISABLED */
@@ -833,12 +1006,13 @@ SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
posted = SDL_PushEvent(&event) == 1;
}
#endif /* !SDL_EVENTS_DISABLED */
- return (posted);
+ return posted;
}
void
SDL_JoystickUpdate(void)
{
+ int i;
SDL_Joystick *joystick;
SDL_LockJoysticks();
@@ -855,11 +1029,15 @@ SDL_JoystickUpdate(void)
SDL_UnlockJoysticks();
for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
- SDL_SYS_JoystickUpdate(joystick);
+ if (joystick->attached) {
+ joystick->driver->Update(joystick);
- if (joystick->force_recentering) {
- int i;
+ if (joystick->delayed_guide_button) {
+ SDL_GameControllerHandleDelayedGuideButton(joystick);
+ }
+ }
+ if (joystick->force_recentering) {
/* Tell the app that everything is centered/unpressed... */
for (i = 0; i < joystick->naxes; i++) {
if (joystick->axes[i].has_initial_value) {
@@ -893,7 +1071,9 @@ SDL_JoystickUpdate(void)
/* this needs to happen AFTER walking the joystick list above, so that any
dangling hardware data from removed devices can be free'd
*/
- SDL_SYS_JoystickDetect();
+ for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
+ SDL_joystick_drivers[i]->Detect();
+ }
SDL_UnlockJoysticks();
}
@@ -926,7 +1106,7 @@ SDL_JoystickEventState(int state)
}
break;
}
- return (state);
+ return state;
#endif /* SDL_EVENTS_DISABLED */
}
@@ -942,7 +1122,7 @@ void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *prod
/* guid16[4] is product ID */
guid16[5] == 0x0000
/* guid16[6] is product version */
- ) {
+ ) {
if (vendor) {
*vendor = guid16[2];
}
@@ -965,6 +1145,55 @@ void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *prod
}
}
+SDL_bool
+SDL_IsJoystickPS4(Uint16 vendor, Uint16 product)
+{
+ return (GuessControllerType(vendor, product) == k_eControllerType_PS4Controller);
+}
+
+SDL_bool
+SDL_IsJoystickNintendoSwitchPro(Uint16 vendor, Uint16 product)
+{
+ return (GuessControllerType(vendor, product) == k_eControllerType_SwitchProController);
+}
+
+SDL_bool
+SDL_IsJoystickSteamController(Uint16 vendor, Uint16 product)
+{
+ return BIsSteamController(GuessControllerType(vendor, product));
+}
+
+SDL_bool
+SDL_IsJoystickXbox360(Uint16 vendor, Uint16 product)
+{
+ /* Filter out some bogus values here */
+ if (vendor == 0x0000 && product == 0x0000) {
+ return SDL_FALSE;
+ }
+ if (vendor == 0x0001 && product == 0x0001) {
+ return SDL_FALSE;
+ }
+ return (GuessControllerType(vendor, product) == k_eControllerType_XBox360Controller);
+}
+
+SDL_bool
+SDL_IsJoystickXboxOne(Uint16 vendor, Uint16 product)
+{
+ return (GuessControllerType(vendor, product) == k_eControllerType_XBoxOneController);
+}
+
+SDL_bool
+SDL_IsJoystickXInput(SDL_JoystickGUID guid)
+{
+ return (guid.data[14] == 'x') ? SDL_TRUE : SDL_FALSE;
+}
+
+SDL_bool
+SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid)
+{
+ return (guid.data[14] == 'h') ? SDL_TRUE : SDL_FALSE;
+}
+
static SDL_bool SDL_IsJoystickProductWheel(Uint32 vidpid)
{
static Uint32 wheel_joysticks[] = {
@@ -1030,7 +1259,7 @@ static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid)
Uint16 product;
Uint32 vidpid;
- if (guid.data[14] == 'x') {
+ if (SDL_IsJoystickXInput(guid)) {
/* XInput GUID, get the type based on the XInput device subtype */
switch (guid.data[15]) {
case 0x01: /* XINPUT_DEVSUBTYPE_GAMEPAD */
@@ -1071,19 +1300,80 @@ static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid)
return SDL_JOYSTICK_TYPE_THROTTLE;
}
+ if (GuessControllerType(vendor, product) != k_eControllerType_UnknownNonSteamController) {
+ return SDL_JOYSTICK_TYPE_GAMECONTROLLER;
+ }
+
return SDL_JOYSTICK_TYPE_UNKNOWN;
}
+static SDL_bool SDL_IsPS4RemapperRunning(void)
+{
+#ifdef __WIN32__
+ const char *mapper_processes[] = {
+ "DS4Windows.exe",
+ "InputMapper.exe",
+ };
+ int i;
+ PROCESSENTRY32 pe32;
+ SDL_bool found = SDL_FALSE;
+
+ /* Take a snapshot of all processes in the system */
+ HANDLE hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
+ if (hProcessSnap != INVALID_HANDLE_VALUE) {
+ pe32.dwSize = sizeof(PROCESSENTRY32);
+ if (Process32First(hProcessSnap, &pe32)) {
+ do
+ {
+ for (i = 0; i < SDL_arraysize(mapper_processes); ++i) {
+ if (SDL_strcasecmp(pe32.szExeFile, mapper_processes[i]) == 0) {
+ found = SDL_TRUE;
+ }
+ }
+ } while (Process32Next(hProcessSnap, &pe32) && !found);
+ }
+ CloseHandle(hProcessSnap);
+ }
+ return found;
+#else
+ return SDL_FALSE;
+#endif
+}
+
+SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid)
+{
+ Uint16 vendor;
+ Uint16 product;
+
+ SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
+
+ if (SDL_IsJoystickPS4(vendor, product) && SDL_IsPS4RemapperRunning()) {
+ return SDL_TRUE;
+ }
+
+ if (SDL_IsGameControllerNameAndGUID(name, guid) &&
+ SDL_ShouldIgnoreGameController(name, guid)) {
+ return SDL_TRUE;
+ }
+
+ return SDL_FALSE;
+}
+
/* return the guid for this index */
SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
{
- if (device_index < 0 || device_index >= SDL_NumJoysticks()) {
- SDL_JoystickGUID emptyGUID;
- SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
- SDL_zero(emptyGUID);
- return emptyGUID;
+ SDL_JoystickDriver *driver;
+ SDL_JoystickGUID guid;
+
+ SDL_LockJoysticks();
+ if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
+ guid = driver->GetDeviceGUID(device_index);
+ } else {
+ SDL_zero(guid);
}
- return SDL_SYS_JoystickGetDeviceGUID(device_index);
+ SDL_UnlockJoysticks();
+
+ return guid;
}
Uint16 SDL_JoystickGetDeviceVendor(int device_index)
@@ -1129,11 +1419,33 @@ SDL_JoystickType SDL_JoystickGetDeviceType(int device_index)
SDL_JoystickID SDL_JoystickGetDeviceInstanceID(int device_index)
{
- if (device_index < 0 || device_index >= SDL_NumJoysticks()) {
- SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
- return -1;
+ SDL_JoystickDriver *driver;
+ SDL_JoystickID instance_id = -1;
+
+ SDL_LockJoysticks();
+ if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
+ instance_id = driver->GetDeviceInstanceID(device_index);
+ }
+ SDL_UnlockJoysticks();
+
+ return instance_id;
+}
+
+int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id)
+{
+ int i, num_joysticks, device_index = -1;
+
+ SDL_LockJoysticks();
+ num_joysticks = SDL_NumJoysticks();
+ for (i = 0; i < num_joysticks; ++i) {
+ if (SDL_JoystickGetDeviceInstanceID(i) == instance_id) {
+ device_index = i;
+ break;
+ }
}
- return SDL_SYS_GetInstanceIdOfDeviceIndex(device_index);
+ SDL_UnlockJoysticks();
+
+ return device_index;
}
SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
@@ -1143,7 +1455,7 @@ SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
SDL_zero(emptyGUID);
return emptyGUID;
}
- return SDL_SYS_JoystickGetGUID(joystick);
+ return joystick->guid;
}
Uint16 SDL_JoystickGetVendor(SDL_Joystick * joystick)
@@ -1208,7 +1520,6 @@ void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
*pszGUID = '\0';
}
-
/*-----------------------------------------------------------------------------
* Purpose: Returns the 4 bit nibble for a hex character
* Input : c -
@@ -1233,7 +1544,6 @@ static unsigned char nibble(char c)
return 0;
}
-
/* convert the string version of a joystick guid to the struct */
SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
{
@@ -1256,19 +1566,17 @@ SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
return guid;
}
-
/* update the power level for this joystick */
void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick, SDL_JoystickPowerLevel ePowerLevel)
{
joystick->epowerlevel = ePowerLevel;
}
-
/* return its power level */
SDL_JoystickPowerLevel SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
- return (SDL_JOYSTICK_POWER_UNKNOWN);
+ return SDL_JOYSTICK_POWER_UNKNOWN;
}
return joystick->epowerlevel;
}
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h b/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
index 0a8fdb4..900d590 100644
--- a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
@@ -18,32 +18,74 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_joystick_c_h_
+#define SDL_joystick_c_h_
+
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_joystick.c */
#include "SDL_joystick.h"
+struct _SDL_JoystickDriver;
+
/* Initialization and shutdown functions */
extern int SDL_JoystickInit(void);
extern void SDL_JoystickQuit(void);
+/* Function to get the next available joystick instance ID */
+extern SDL_JoystickID SDL_GetNextJoystickInstanceID(void);
+
/* Initialization and shutdown functions */
extern int SDL_GameControllerInitMappings(void);
extern void SDL_GameControllerQuitMappings(void);
extern int SDL_GameControllerInit(void);
extern void SDL_GameControllerQuit(void);
+/* Function to get the joystick driver and device index for an API device index */
+extern SDL_bool SDL_GetDriverAndJoystickIndex(int device_index, struct _SDL_JoystickDriver **driver, int *driver_index);
+
+/* Function to return the device index for a joystick ID, or -1 if not found */
+extern int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id);
+
/* Function to extract information from an SDL joystick GUID */
extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
+/* Function to return whether a joystick is a PS4 controller */
+extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is a Nintendo Switch Pro controller */
+extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is a Steam Controller */
+extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is an Xbox 360 controller */
+extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is an Xbox One controller */
+extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick guid comes from the XInput driver */
+extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
+
+/* Function to return whether a joystick guid comes from the HIDAPI driver */
+extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
+
+/* Function to return whether a joystick should be ignored */
+extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
+
/* Function to return whether a joystick name and GUID is a game controller */
extern SDL_bool SDL_IsGameControllerNameAndGUID(const char *name, SDL_JoystickGUID guid);
/* Function to return whether a game controller should be ignored */
extern SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid);
+/* Handle delayed guide button on a game controller */
+extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick);
+
/* Internal event queueing functions */
-extern void SDL_PrivateJoystickAdded(int device_index);
+extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance);
extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance);
extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
Uint8 axis, Sint16 value);
@@ -59,4 +101,6 @@ extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
/* Internal sanity checking functions */
extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
+#endif /* SDL_joystick_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h b/Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h
index 7de5d83..3416693 100644
--- a/Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h
+++ b/Source/3rdParty/SDL2/src/joystick/SDL_sysjoystick.h
@@ -42,6 +42,8 @@ struct _SDL_Joystick
{
SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
char *name; /* Joystick name - system dependent */
+ int player_index; /* Joystick player index, or -1 if unavailable */
+ SDL_JoystickGUID guid; /* Joystick guid */
int naxes; /* Number of axis controls on the joystick */
SDL_JoystickAxisInfo *axes;
@@ -58,78 +60,97 @@ struct _SDL_Joystick
int nbuttons; /* Number of buttons on the joystick */
Uint8 *buttons; /* Current button states */
- struct joystick_hwdata *hwdata; /* Driver dependent information */
-
- int ref_count; /* Reference count for multiple opens */
-
+ SDL_bool attached;
SDL_bool is_game_controller;
+ SDL_bool delayed_guide_button; /* SDL_TRUE if this device has the guide button event delayed */
SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
SDL_JoystickPowerLevel epowerlevel; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
- struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
-};
-
-/* Macro to combine a USB vendor ID and product ID into a single Uint32 value */
-#define MAKE_VIDPID(VID, PID) (((Uint32)(VID))<<16|(PID))
-
-/* Function to scan the system for joysticks.
- * Joystick 0 should be the system default joystick.
- * This function should return the number of available joysticks, or -1
- * on an unrecoverable fatal error.
- */
-extern int SDL_SYS_JoystickInit(void);
-
-/* Function to return the number of joystick devices plugged in right now */
-extern int SDL_SYS_NumJoysticks(void);
-
-/* Function to cause any queued joystick insertions to be processed */
-extern void SDL_SYS_JoystickDetect(void);
-
-/* Function to get the device-dependent name of a joystick */
-extern const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index);
+ struct _SDL_JoystickDriver *driver;
-/* Function to get the current instance id of the joystick located at device_index */
-extern SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index);
-
-/* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
-extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index);
-
-/* Function to query if the joystick is currently attached
- * It returns SDL_TRUE if attached, SDL_FALSE otherwise.
- */
-extern SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick * joystick);
-
-/* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
-extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick);
+ struct joystick_hwdata *hwdata; /* Driver dependent information */
-/* Function to close a joystick after use */
-extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick);
+ int ref_count; /* Reference count for multiple opens */
-/* Function to perform any system-specific joystick related cleanup */
-extern void SDL_SYS_JoystickQuit(void);
+ struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
+};
-/* Function to return the stable GUID for a plugged in device */
-extern SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index);
+#if defined(__IPHONEOS__) || defined(__ANDROID__)
+#define HAVE_STEAMCONTROLLERS
+#define USE_STEAMCONTROLLER_HIDAPI
+#elif defined(__LINUX__)
+#define HAVE_STEAMCONTROLLERS
+#define USE_STEAMCONTROLLER_LINUX
+#endif
-/* Function to return the stable GUID for a opened joystick */
-extern SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick);
+/* Device bus definitions */
+#define SDL_HARDWARE_BUS_USB 0x03
+#define SDL_HARDWARE_BUS_BLUETOOTH 0x05
-#if SDL_JOYSTICK_XINPUT
-/* Function returns SDL_TRUE if this device is an XInput gamepad */
-extern SDL_bool SDL_SYS_IsXInputGamepad_DeviceIndex(int device_index);
-#endif
+/* Macro to combine a USB vendor ID and product ID into a single Uint32 value */
+#define MAKE_VIDPID(VID, PID) (((Uint32)(VID))<<16|(PID))
-#if defined(__ANDROID__)
-/* Function returns SDL_TRUE if this device is a DPAD (maybe a TV remote) */
-extern SDL_bool SDL_SYS_IsDPAD_DeviceIndex(int device_index);
-#endif
+typedef struct _SDL_JoystickDriver
+{
+ /* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return 0, or -1 on an unrecoverable error.
+ */
+ int (*Init)(void);
+
+ /* Function to return the number of joystick devices plugged in right now */
+ int (*GetCount)(void);
+
+ /* Function to cause any queued joystick insertions to be processed */
+ void (*Detect)(void);
+
+ /* Function to get the device-dependent name of a joystick */
+ const char *(*GetDeviceName)(int device_index);
+
+ /* Function to get the player index of a joystick */
+ int (*GetDevicePlayerIndex)(int device_index);
+
+ /* Function to return the stable GUID for a plugged in device */
+ SDL_JoystickGUID (*GetDeviceGUID)(int device_index);
+
+ /* Function to get the current instance id of the joystick located at device_index */
+ SDL_JoystickID (*GetDeviceInstanceID)(int device_index);
+
+ /* Function to open a joystick for use.
+ The joystick to open is specified by the device index.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+ int (*Open)(SDL_Joystick * joystick, int device_index);
+
+ /* Rumble functionality */
+ int (*Rumble)(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
+
+ /* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+ void (*Update)(SDL_Joystick * joystick);
+
+ /* Function to close a joystick after use */
+ void (*Close)(SDL_Joystick * joystick);
+
+ /* Function to perform any system-specific joystick related cleanup */
+ void (*Quit)(void);
+
+} SDL_JoystickDriver;
+
+/* The available joystick drivers */
+extern SDL_JoystickDriver SDL_ANDROID_JoystickDriver;
+extern SDL_JoystickDriver SDL_BSD_JoystickDriver;
+extern SDL_JoystickDriver SDL_DARWIN_JoystickDriver;
+extern SDL_JoystickDriver SDL_DUMMY_JoystickDriver;
+extern SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver;
+extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
+extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
+extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
+extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
+extern SDL_JoystickDriver SDL_WINDOWS_JoystickDriver;
#endif /* SDL_sysjoystick_h_ */
diff --git a/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick.c
index ce5a5df..69b657f 100644
--- a/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick.c
@@ -36,7 +36,7 @@
#include "../SDL_joystick_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../core/android/SDL_android.h"
-#include "../steam/SDL_steamcontroller.h"
+#include "../hidapi/SDL_hidapijoystick_c.h"
#include "android/keycodes.h"
@@ -69,9 +69,30 @@ static SDL_joylist_item * JoystickByDeviceId(int device_id);
static SDL_joylist_item *SDL_joylist = NULL;
static SDL_joylist_item *SDL_joylist_tail = NULL;
static int numjoysticks = 0;
-static int instance_counter = 0;
+/* Public domain CRC implementation adapted from:
+ http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
+*/
+static Uint32 crc32_for_byte(Uint32 r)
+{
+ int i;
+ for(i = 0; i < 8; ++i) {
+ r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
+ }
+ return r ^ (Uint32)0xFF000000L;
+}
+
+static Uint32 crc32(const void *data, int count)
+{
+ Uint32 crc = 0;
+ int i;
+ for(i = 0; i < count; ++i) {
+ crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
+ }
+ return crc;
+}
+
/* Function to convert Android keyCodes into SDL ones.
* This code manipulation is done to get a sequential list of codes.
* FIXME: This is only suited for the case where we use a fixed number of buttons determined by ANDROID_MAX_NBUTTONS
@@ -213,7 +234,7 @@ Android_OnPadDown(int device_id, int keycode)
if (button >= 0) {
item = JoystickByDeviceId(device_id);
if (item && item->joystick) {
- SDL_PrivateJoystickButton(item->joystick, button , SDL_PRESSED);
+ SDL_PrivateJoystickButton(item->joystick, button, SDL_PRESSED);
} else {
SDL_SendKeyboardKey(SDL_PRESSED, button_to_scancode(button));
}
@@ -256,16 +277,43 @@ Android_OnJoy(int device_id, int axis, float value)
int
Android_OnHat(int device_id, int hat_id, int x, int y)
{
- const Uint8 position_map[3][3] = {
- {SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP},
- {SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT},
- {SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
- };
+ const int DPAD_UP_MASK = (1 << SDL_CONTROLLER_BUTTON_DPAD_UP);
+ const int DPAD_DOWN_MASK = (1 << SDL_CONTROLLER_BUTTON_DPAD_DOWN);
+ const int DPAD_LEFT_MASK = (1 << SDL_CONTROLLER_BUTTON_DPAD_LEFT);
+ const int DPAD_RIGHT_MASK = (1 << SDL_CONTROLLER_BUTTON_DPAD_RIGHT);
- if (x >= -1 && x <=1 && y >= -1 && y <= 1) {
+ if (x >= -1 && x <= 1 && y >= -1 && y <= 1) {
SDL_joylist_item *item = JoystickByDeviceId(device_id);
if (item && item->joystick) {
- SDL_PrivateJoystickHat(item->joystick, hat_id, position_map[y+1][x+1]);
+ int dpad_state = 0;
+ int dpad_delta;
+ if (x < 0) {
+ dpad_state |= DPAD_LEFT_MASK;
+ } else if (x > 0) {
+ dpad_state |= DPAD_RIGHT_MASK;
+ }
+ if (y < 0) {
+ dpad_state |= DPAD_UP_MASK;
+ } else if (y > 0) {
+ dpad_state |= DPAD_DOWN_MASK;
+ }
+
+ dpad_delta = (dpad_state ^ item->dpad_state);
+ if (dpad_delta) {
+ if (dpad_delta & DPAD_UP_MASK) {
+ SDL_PrivateJoystickButton(item->joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (dpad_state & DPAD_UP_MASK) ? SDL_PRESSED : SDL_RELEASED);
+ }
+ if (dpad_delta & DPAD_DOWN_MASK) {
+ SDL_PrivateJoystickButton(item->joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (dpad_state & DPAD_DOWN_MASK) ? SDL_PRESSED : SDL_RELEASED);
+ }
+ if (dpad_delta & DPAD_LEFT_MASK) {
+ SDL_PrivateJoystickButton(item->joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (dpad_state & DPAD_LEFT_MASK) ? SDL_PRESSED : SDL_RELEASED);
+ }
+ if (dpad_delta & DPAD_RIGHT_MASK) {
+ SDL_PrivateJoystickButton(item->joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (dpad_state & DPAD_RIGHT_MASK) ? SDL_PRESSED : SDL_RELEASED);
+ }
+ item->dpad_state = dpad_state;
+ }
}
return 0;
}
@@ -275,10 +323,14 @@ Android_OnHat(int device_id, int hat_id, int x, int y)
int
-Android_AddJoystick(int device_id, const char *name, const char *desc, SDL_bool is_accelerometer, int nbuttons, int naxes, int nhats, int nballs)
+Android_AddJoystick(int device_id, const char *name, const char *desc, int vendor_id, int product_id, SDL_bool is_accelerometer, int button_mask, int naxes, int nhats, int nballs)
{
- SDL_JoystickGUID guid;
SDL_joylist_item *item;
+ SDL_JoystickGUID guid;
+ Uint16 *guid16 = (Uint16 *)guid.data;
+ int i;
+ int axis_mask;
+
if (!SDL_GetHintBoolean(SDL_HINT_TV_REMOTE_AS_JOYSTICK, SDL_TRUE)) {
/* Ignore devices that aren't actually controllers (e.g. remotes), they'll be handled as keyboard input */
@@ -290,10 +342,65 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, SDL_bool
if (JoystickByDeviceId(device_id) != NULL || name == NULL) {
return -1;
}
-
- /* the GUID is just the first 16 chars of the name for now */
- SDL_zero(guid);
- SDL_memcpy(&guid, desc, SDL_min(sizeof(guid), SDL_strlen(desc)));
+
+#ifdef SDL_JOYSTICK_HIDAPI
+ if (HIDAPI_IsDevicePresent(vendor_id, product_id, 0)) {
+ /* The HIDAPI driver is taking care of this device */
+ return -1;
+ }
+#endif
+
+#ifdef DEBUG_JOYSTICK
+ SDL_Log("Joystick: %s, descriptor %s, vendor = 0x%.4x, product = 0x%.4x, %d axes, %d hats\n", name, desc, vendor_id, product_id, naxes, nhats);
+#endif
+
+ /* Add the available buttons and axes
+ The axis mask should probably come from Java where there is more information about the axes...
+ */
+ axis_mask = 0;
+ if (!is_accelerometer) {
+ if (naxes >= 2) {
+ axis_mask |= ((1 << SDL_CONTROLLER_AXIS_LEFTX) | (1 << SDL_CONTROLLER_AXIS_LEFTY));
+ }
+ if (naxes >= 4) {
+ axis_mask |= ((1 << SDL_CONTROLLER_AXIS_RIGHTX) | (1 << SDL_CONTROLLER_AXIS_RIGHTY));
+ }
+ if (naxes >= 6) {
+ axis_mask |= ((1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT) | (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT));
+ }
+ }
+
+ if (nhats > 0) {
+ /* Hat is translated into DPAD buttons */
+ button_mask |= ((1 << SDL_CONTROLLER_BUTTON_DPAD_UP) |
+ (1 << SDL_CONTROLLER_BUTTON_DPAD_DOWN) |
+ (1 << SDL_CONTROLLER_BUTTON_DPAD_LEFT) |
+ (1 << SDL_CONTROLLER_BUTTON_DPAD_RIGHT));
+ nhats = 0;
+ }
+
+ SDL_memset(guid.data, 0, sizeof(guid.data));
+
+ /* We only need 16 bits for each of these; space them out to fill 128. */
+ /* Byteswap so devices get same GUID on little/big endian platforms. */
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH);
+ *guid16++ = 0;
+
+ if (vendor_id && product_id) {
+ *guid16++ = SDL_SwapLE16(vendor_id);
+ *guid16++ = 0;
+ *guid16++ = SDL_SwapLE16(product_id);
+ *guid16++ = 0;
+ } else {
+ Uint32 crc = crc32(desc, SDL_strlen(desc));
+ SDL_memcpy(guid16, desc, SDL_min(2*sizeof(*guid16), SDL_strlen(desc)));
+ guid16 += 2;
+ *(Uint32 *)guid16 = SDL_SwapLE32(crc);
+ guid16 += 2;
+ }
+
+ *guid16++ = SDL_SwapLE16(button_mask);
+ *guid16++ = SDL_SwapLE16(axis_mask);
item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
if (item == NULL) {
@@ -310,16 +417,19 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, SDL_bool
}
item->is_accelerometer = is_accelerometer;
- if (nbuttons > -1) {
- item->nbuttons = nbuttons;
- }
- else {
+ if (button_mask == 0xFFFFFFFF) {
item->nbuttons = ANDROID_MAX_NBUTTONS;
+ } else {
+ for (i = 0; i < sizeof(button_mask)*8; ++i) {
+ if (button_mask & (1 << i)) {
+ item->nbuttons = i+1;
+ }
+ }
}
item->naxes = naxes;
item->nhats = nhats;
item->nballs = nballs;
- item->device_instance = instance_counter++;
+ item->device_instance = SDL_GetNextJoystickInstanceID();
if (SDL_joylist_tail == NULL) {
SDL_joylist = SDL_joylist_tail = item;
} else {
@@ -330,7 +440,7 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, SDL_bool
/* Need to increment the joystick count before we post the event */
++numjoysticks;
- SDL_PrivateJoystickAdded(numjoysticks - 1);
+ SDL_PrivateJoystickAdded(item->device_instance);
#ifdef DEBUG_JOYSTICK
SDL_Log("Added joystick %s with device_id %d", name, device_id);
@@ -387,104 +497,29 @@ Android_RemoveJoystick(int device_id)
}
-static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickGUID guid, int *device_instance)
-{
- SDL_joylist_item *item;
-
- item = (SDL_joylist_item *)SDL_calloc(1, sizeof (SDL_joylist_item));
- if (item == NULL) {
- return SDL_FALSE;
- }
-
- *device_instance = item->device_instance = instance_counter++;
- item->device_id = -1;
- item->name = SDL_strdup(name);
- item->guid = guid;
- SDL_GetSteamControllerInputs(&item->nbuttons,
- &item->naxes,
- &item->nhats);
- item->m_bSteamController = SDL_TRUE;
+static void ANDROID_JoystickDetect();
- if (SDL_joylist_tail == NULL) {
- SDL_joylist = SDL_joylist_tail = item;
- } else {
- SDL_joylist_tail->next = item;
- SDL_joylist_tail = item;
- }
-
- /* Need to increment the joystick count before we post the event */
- ++numjoysticks;
-
- SDL_PrivateJoystickAdded(numjoysticks - 1);
-
- return SDL_TRUE;
-}
-
-static void SteamControllerDisconnectedCallback(int device_instance)
-{
- SDL_joylist_item *item = SDL_joylist;
- SDL_joylist_item *prev = NULL;
-
- while (item != NULL) {
- if (item->device_instance == device_instance) {
- break;
- }
- prev = item;
- item = item->next;
- }
-
- if (item == NULL) {
- return;
- }
-
- if (item->joystick) {
- item->joystick->hwdata = NULL;
- }
-
- if (prev != NULL) {
- prev->next = item->next;
- } else {
- SDL_assert(SDL_joylist == item);
- SDL_joylist = item->next;
- }
- if (item == SDL_joylist_tail) {
- SDL_joylist_tail = prev;
- }
-
- /* Need to decrement the joystick count before we post the event */
- --numjoysticks;
-
- SDL_PrivateJoystickRemoved(item->device_instance);
-
- SDL_free(item->name);
- SDL_free(item);
-}
-
-int
-SDL_SYS_JoystickInit(void)
+static int
+ANDROID_JoystickInit(void)
{
- SDL_SYS_JoystickDetect();
+ ANDROID_JoystickDetect();
if (SDL_GetHintBoolean(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_TRUE)) {
/* Default behavior, accelerometer as joystick */
- Android_AddJoystick(ANDROID_ACCELEROMETER_DEVICE_ID, ANDROID_ACCELEROMETER_NAME, ANDROID_ACCELEROMETER_NAME, SDL_TRUE, 0, 3, 0, 0);
+ Android_AddJoystick(ANDROID_ACCELEROMETER_DEVICE_ID, ANDROID_ACCELEROMETER_NAME, ANDROID_ACCELEROMETER_NAME, 0, 0, SDL_TRUE, 0, 3, 0, 0);
}
-
- SDL_InitSteamControllers(SteamControllerConnectedCallback,
- SteamControllerDisconnectedCallback);
-
- return (numjoysticks);
+ return 0;
}
-int
-SDL_SYS_NumJoysticks(void)
+static int
+ANDROID_JoystickGetCount(void)
{
return numjoysticks;
}
-void
-SDL_SYS_JoystickDetect(void)
+static void
+ANDROID_JoystickDetect(void)
{
/* Support for device connect/disconnect is API >= 16 only,
* so we poll every three seconds
@@ -495,8 +530,6 @@ SDL_SYS_JoystickDetect(void)
timeout = SDL_GetTicks() + 3000;
Android_JNI_PollInputDevices();
}
-
- SDL_UpdateSteamControllers();
}
static SDL_joylist_item *
@@ -530,7 +563,7 @@ JoystickByDeviceId(int device_id)
}
/* Joystick not found, try adding it */
- SDL_SYS_JoystickDetect();
+ ANDROID_JoystickDetect();
while (item != NULL) {
if (item->device_id == device_id) {
@@ -542,26 +575,32 @@ JoystickByDeviceId(int device_id)
return NULL;
}
-/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+ANDROID_JoystickGetDeviceName(int device_index)
{
return JoystickByDevIndex(device_index)->name;
}
-/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static int
+ANDROID_JoystickGetDevicePlayerIndex(int device_index)
+{
+ return -1;
+}
+
+static SDL_JoystickGUID
+ANDROID_JoystickGetDeviceGUID(int device_index)
+{
+ return JoystickByDevIndex(device_index)->guid;
+}
+
+static SDL_JoystickID
+ANDROID_JoystickGetDeviceInstanceID(int device_index)
{
return JoystickByDevIndex(device_index)->device_instance;
}
-/* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static int
+ANDROID_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
SDL_joylist_item *item = JoystickByDevIndex(device_index);
@@ -584,14 +623,14 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return (0);
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+static int
+ANDROID_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
- return joystick->hwdata != NULL;
+ return SDL_Unsupported();
}
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static void
+ANDROID_JoystickUpdate(SDL_Joystick * joystick)
{
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
@@ -599,11 +638,6 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
return;
}
- if (item->m_bSteamController) {
- SDL_UpdateSteamController(joystick);
- return;
- }
-
if (item->is_accelerometer) {
int i;
Sint16 value;
@@ -624,9 +658,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
}
}
-/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static void
+ANDROID_JoystickClose(SDL_Joystick * joystick)
{
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
if (item) {
@@ -634,9 +667,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
}
}
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
+static void
+ANDROID_JoystickQuit(void)
{
/* We don't have any way to scan for joysticks at init, so don't wipe the list
* of joysticks here in case this is a reinit.
@@ -654,33 +686,24 @@ SDL_SYS_JoystickQuit(void)
SDL_joylist = SDL_joylist_tail = NULL;
numjoysticks = 0;
- instance_counter = 0;
#endif /* 0 */
-
- SDL_QuitSteamControllers();
-}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index)
-{
- return JoystickByDevIndex(device_index)->guid;
}
-SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
{
- SDL_JoystickGUID guid;
-
- if (joystick->hwdata != NULL) {
- return ((SDL_joylist_item*)joystick->hwdata)->guid;
- }
-
- SDL_zero(guid);
- return guid;
-}
-
-SDL_bool SDL_SYS_IsDPAD_DeviceIndex(int device_index)
-{
- return JoystickByDevIndex(device_index)->naxes == 0;
-}
+ ANDROID_JoystickInit,
+ ANDROID_JoystickGetCount,
+ ANDROID_JoystickDetect,
+ ANDROID_JoystickGetDeviceName,
+ ANDROID_JoystickGetDevicePlayerIndex,
+ ANDROID_JoystickGetDeviceGUID,
+ ANDROID_JoystickGetDeviceInstanceID,
+ ANDROID_JoystickOpen,
+ ANDROID_JoystickRumble,
+ ANDROID_JoystickUpdate,
+ ANDROID_JoystickClose,
+ ANDROID_JoystickQuit,
+};
#endif /* SDL_JOYSTICK_ANDROID */
diff --git a/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick_c.h b/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick_c.h
index c2cbc4e..20d7381 100644
--- a/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/android/SDL_sysjoystick_c.h
@@ -32,7 +32,7 @@ extern int Android_OnPadDown(int device_id, int keycode);
extern int Android_OnPadUp(int device_id, int keycode);
extern int Android_OnJoy(int device_id, int axisnum, float value);
extern int Android_OnHat(int device_id, int hat_id, int x, int y);
-extern int Android_AddJoystick(int device_id, const char *name, const char *desc, SDL_bool is_accelerometer, int nbuttons, int naxes, int nhats, int nballs);
+extern int Android_AddJoystick(int device_id, const char *name, const char *desc, int vendor_id, int product_id, SDL_bool is_accelerometer, int button_mask, int naxes, int nhats, int nballs);
extern int Android_RemoveJoystick(int device_id);
/* A linked list of available joysticks */
@@ -45,10 +45,8 @@ typedef struct SDL_joylist_item
SDL_bool is_accelerometer;
SDL_Joystick *joystick;
int nbuttons, naxes, nhats, nballs;
+ int dpad_state;
- /* Steam Controller support */
- SDL_bool m_bSteamController;
-
struct SDL_joylist_item *next;
} SDL_joylist_item;
diff --git a/Source/3rdParty/SDL2/src/joystick/bsd/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/bsd/SDL_sysjoystick.c
index 9408545..679b80c 100644
--- a/Source/3rdParty/SDL2/src/joystick/bsd/SDL_sysjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/bsd/SDL_sysjoystick.c
@@ -161,15 +161,18 @@ static void report_free(struct report *);
#define REP_BUF_DATA(rep) ((rep)->buf->data)
#endif
-static int SDL_SYS_numjoysticks = 0;
+static int numjoysticks = 0;
-int
-SDL_SYS_JoystickInit(void)
+static int BSD_JoystickOpen(SDL_Joystick * joy, int device_index);
+static void BSD_JoystickClose(SDL_Joystick * joy);
+
+static int
+BSD_JoystickInit(void)
{
char s[16];
int i, fd;
- SDL_SYS_numjoysticks = 0;
+ numjoysticks = 0;
SDL_memset(joynames, 0, sizeof(joynames));
SDL_memset(joydevnames, 0, sizeof(joydevnames));
@@ -179,21 +182,21 @@ SDL_SYS_JoystickInit(void)
SDL_snprintf(s, SDL_arraysize(s), "/dev/uhid%d", i);
- joynames[SDL_SYS_numjoysticks] = SDL_strdup(s);
+ joynames[numjoysticks] = SDL_strdup(s);
- if (SDL_SYS_JoystickOpen(&nj, SDL_SYS_numjoysticks) == 0) {
- SDL_SYS_JoystickClose(&nj);
- SDL_SYS_numjoysticks++;
+ if (BSD_JoystickOpen(&nj, numjoysticks) == 0) {
+ BSD_JoystickClose(&nj);
+ numjoysticks++;
} else {
- SDL_free(joynames[SDL_SYS_numjoysticks]);
- joynames[SDL_SYS_numjoysticks] = NULL;
+ SDL_free(joynames[numjoysticks]);
+ joynames[numjoysticks] = NULL;
}
}
for (i = 0; i < MAX_JOY_JOYS; i++) {
SDL_snprintf(s, SDL_arraysize(s), "/dev/joy%d", i);
fd = open(s, O_RDONLY);
if (fd != -1) {
- joynames[SDL_SYS_numjoysticks++] = SDL_strdup(s);
+ joynames[numjoysticks++] = SDL_strdup(s);
close(fd);
}
}
@@ -201,22 +204,22 @@ SDL_SYS_JoystickInit(void)
/* Read the default USB HID usage table. */
hid_init(NULL);
- return (SDL_SYS_numjoysticks);
+ return (numjoysticks);
}
-int
-SDL_SYS_NumJoysticks(void)
+static int
+BSD_JoystickGetCount(void)
{
- return SDL_SYS_numjoysticks;
+ return numjoysticks;
}
-void
-SDL_SYS_JoystickDetect(void)
+static void
+BSD_JoystickDetect(void)
{
}
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+BSD_JoystickGetDeviceName(int device_index)
{
if (joydevnames[device_index] != NULL) {
return (joydevnames[device_index]);
@@ -224,8 +227,15 @@ SDL_SYS_JoystickNameForDeviceIndex(int device_index)
return (joynames[device_index]);
}
+static int
+BSD_JoystickGetDevicePlayerIndex(int device_index)
+{
+ return -1;
+}
+
/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static SDL_JoystickID
+BSD_JoystickGetDeviceInstanceID(int device_index)
{
return device_index;
}
@@ -281,8 +291,8 @@ hatval_to_sdl(Sint32 hatval)
}
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index)
+static int
+BSD_JoystickOpen(SDL_Joystick * joy, int device_index)
{
char *path = joynames[device_index];
struct joystick_hwdata *hw;
@@ -365,8 +375,8 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index)
str[i] = '\0';
asprintf(&new_name, "%s @ %s", str, path);
if (new_name != NULL) {
- SDL_free(joydevnames[SDL_SYS_numjoysticks]);
- joydevnames[SDL_SYS_numjoysticks] = new_name;
+ SDL_free(joydevnames[numjoysticks]);
+ joydevnames[numjoysticks] = new_name;
}
}
desc_failed:
@@ -467,14 +477,8 @@ desc_failed:
return (-1);
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
-{
- return SDL_TRUE;
-}
-
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joy)
+static void
+BSD_JoystickUpdate(SDL_Joystick * joy)
{
struct hid_item hitem;
struct hid_data *hdata;
@@ -586,8 +590,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joy)
}
/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joy)
+static void
+BSD_JoystickClose(SDL_Joystick * joy)
{
if (SDL_strncmp(joy->hwdata->path, "/dev/joy", 8)) {
report_free(&joy->hwdata->inreport);
@@ -598,8 +602,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joy)
SDL_free(joy->hwdata);
}
-void
-SDL_SYS_JoystickQuit(void)
+static void
+BSD_JoystickQuit(void)
{
int i;
@@ -611,21 +615,12 @@ SDL_SYS_JoystickQuit(void)
return;
}
-SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+static SDL_JoystickGUID
+BSD_JoystickGetDeviceGUID( int device_index )
{
SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */
- const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
- SDL_zero( guid );
- SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
- return guid;
-}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
-{
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = joystick->name;
+ const char *name = BSD_JoystickGetDeviceName( device_index );
SDL_zero( guid );
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
return guid;
@@ -686,6 +681,28 @@ report_free(struct report *r)
r->status = SREPORT_UNINIT;
}
+static int
+BSD_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ return SDL_Unsupported();
+}
+
+SDL_JoystickDriver SDL_BSD_JoystickDriver =
+{
+ BSD_JoystickInit,
+ BSD_JoystickGetCount,
+ BSD_JoystickDetect,
+ BSD_JoystickGetDeviceName,
+ BSD_JoystickGetDevicePlayerIndex,
+ BSD_JoystickGetDeviceGUID,
+ BSD_JoystickGetDeviceInstanceID,
+ BSD_JoystickOpen,
+ BSD_JoystickRumble,
+ BSD_JoystickUpdate,
+ BSD_JoystickClose,
+ BSD_JoystickQuit,
+};
+
#endif /* SDL_JOYSTICK_USBHID */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/controller_type.h b/Source/3rdParty/SDL2/src/joystick/controller_type.h
new file mode 100644
index 0000000..51ac20b
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/joystick/controller_type.h
@@ -0,0 +1,427 @@
+/*
+ Copyright (C) Valve Corporation
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef CONTROLLER_TYPE_H
+#define CONTROLLER_TYPE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#ifndef __cplusplus
+#define inline SDL_INLINE
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: Steam Controller models
+// WARNING: DO NOT RENUMBER EXISTING VALUES - STORED IN A DATABASE
+//-----------------------------------------------------------------------------
+typedef enum
+{
+ k_eControllerType_None = -1,
+ k_eControllerType_Unknown = 0,
+
+ // Steam Controllers
+ k_eControllerType_UnknownSteamController = 1,
+ k_eControllerType_SteamController = 2,
+ k_eControllerType_SteamControllerV2 = 3,
+
+ // Other Controllers
+ k_eControllerType_UnknownNonSteamController = 30,
+ k_eControllerType_XBox360Controller = 31,
+ k_eControllerType_XBoxOneController = 32,
+ k_eControllerType_PS3Controller = 33,
+ k_eControllerType_PS4Controller = 34,
+ k_eControllerType_WiiController = 35,
+ k_eControllerType_AppleController = 36,
+ k_eControllerType_AndroidController = 37,
+ k_eControllerType_SwitchProController = 38,
+ k_eControllerType_SwitchJoyConLeft = 39,
+ k_eControllerType_SwitchJoyConRight = 40,
+ k_eControllerType_SwitchJoyConPair = 41,
+ k_eControllerType_SwitchInputOnlyController = 42,
+ k_eControllerType_MobileTouch = 43,
+ k_eControllerType_LastController, // Don't add game controllers below this enumeration - this enumeration can change value
+
+ // Keyboards and Mice
+ k_eControllertype_GenericKeyboard = 400,
+ k_eControllertype_GenericMouse = 800,
+} EControllerType;
+
+static inline SDL_bool BIsSteamController( EControllerType eType )
+{
+ return ( eType == k_eControllerType_SteamController || eType == k_eControllerType_SteamControllerV2 );
+}
+
+#define MAKE_CONTROLLER_ID( nVID, nPID ) (unsigned int)( nVID << 16 | nPID )
+typedef struct
+{
+ unsigned int m_unDeviceID;
+ EControllerType m_eControllerType;
+} ControllerDescription_t;
+
+static const ControllerDescription_t arrControllers[] = {
+ { MAKE_CONTROLLER_ID( 0x0079, 0x18d4 ), k_eControllerType_XBox360Controller }, // GPD Win 2 X-Box Controller
+ { MAKE_CONTROLLER_ID( 0x044f, 0xb326 ), k_eControllerType_XBox360Controller }, // Thrustmaster Gamepad GP XID
+ { MAKE_CONTROLLER_ID( 0x045e, 0x028e ), k_eControllerType_XBox360Controller }, // Microsoft X-Box 360 pad
+ { MAKE_CONTROLLER_ID( 0x045e, 0x028f ), k_eControllerType_XBox360Controller }, // Microsoft X-Box 360 pad v2
+ { MAKE_CONTROLLER_ID( 0x045e, 0x0291 ), k_eControllerType_XBox360Controller }, // Xbox 360 Wireless Receiver (XBOX)
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02a0 ), k_eControllerType_XBox360Controller }, // Microsoft X-Box 360 Big Button IR
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02a1 ), k_eControllerType_XBox360Controller }, // Microsoft X-Box 360 pad
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02d1 ), k_eControllerType_XBoxOneController }, // Microsoft X-Box One pad
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02dd ), k_eControllerType_XBoxOneController }, // Microsoft X-Box One pad (Firmware 2015)
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02e0 ), k_eControllerType_XBoxOneController }, // Microsoft X-Box One S pad (Bluetooth)
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02e3 ), k_eControllerType_XBoxOneController }, // Microsoft X-Box One Elite pad
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02ea ), k_eControllerType_XBoxOneController }, // Microsoft X-Box One S pad
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02fd ), k_eControllerType_XBoxOneController }, // Microsoft X-Box One S pad (Bluetooth)
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02ff ), k_eControllerType_XBoxOneController }, // Microsoft X-Box One Elite pad
+ { MAKE_CONTROLLER_ID( 0x045e, 0x0719 ), k_eControllerType_XBox360Controller }, // Xbox 360 Wireless Receiver
+ { MAKE_CONTROLLER_ID( 0x046d, 0xc21d ), k_eControllerType_XBox360Controller }, // Logitech Gamepad F310
+ { MAKE_CONTROLLER_ID( 0x046d, 0xc21e ), k_eControllerType_XBox360Controller }, // Logitech Gamepad F510
+ { MAKE_CONTROLLER_ID( 0x046d, 0xc21f ), k_eControllerType_XBox360Controller }, // Logitech Gamepad F710
+ { MAKE_CONTROLLER_ID( 0x046d, 0xc242 ), k_eControllerType_XBox360Controller }, // Logitech Chillstream Controller
+
+ { MAKE_CONTROLLER_ID( 0x054c, 0x0268 ), k_eControllerType_PS3Controller }, // Sony PS3 Controller
+ { MAKE_CONTROLLER_ID( 0x0925, 0x0005 ), k_eControllerType_PS3Controller }, // Sony PS3 Controller
+ { MAKE_CONTROLLER_ID( 0x8888, 0x0308 ), k_eControllerType_PS3Controller }, // Sony PS3 Controller
+ { MAKE_CONTROLLER_ID( 0x1a34, 0x0836 ), k_eControllerType_PS3Controller }, // Afterglow ps3
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x006e ), k_eControllerType_PS3Controller }, // HORI horipad4 ps3
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0066 ), k_eControllerType_PS3Controller }, // HORI horipad4 ps4
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x005f ), k_eControllerType_PS3Controller }, // HORI Fighting commander ps3
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x005e ), k_eControllerType_PS3Controller }, // HORI Fighting commander ps4
+ //{ MAKE_CONTROLLER_ID( 0x0738, 0x3250 ), k_eControllerType_PS3Controller }, // madcats fightpad pro ps3 already in ps4 list.. does this work??
+ { MAKE_CONTROLLER_ID( 0x0738, 0x8250 ), k_eControllerType_PS3Controller }, // madcats fightpad pro ps4
+ { MAKE_CONTROLLER_ID( 0x0079, 0x181a ), k_eControllerType_PS3Controller }, // Venom Arcade Stick
+ { MAKE_CONTROLLER_ID( 0x0079, 0x0006 ), k_eControllerType_PS3Controller }, // PC Twin Shock Controller - looks like a DS3 but the face buttons are 1-4 instead of symbols
+ { MAKE_CONTROLLER_ID( 0x0079, 0x1844 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x8888, 0x0308 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x2563, 0x0575 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x0810, 0x0001 ), k_eControllerType_PS3Controller }, // actually ps2 - maybe break out later
+ { MAKE_CONTROLLER_ID( 0x0810, 0x0003 ), k_eControllerType_PS3Controller }, // actually ps2 - maybe break out later
+ { MAKE_CONTROLLER_ID( 0x2563, 0x0523 ), k_eControllerType_PS3Controller }, // Digiflip GP006
+ { MAKE_CONTROLLER_ID( 0x11ff, 0x3331 ), k_eControllerType_PS3Controller }, // SRXJ-PH2400
+ { MAKE_CONTROLLER_ID( 0x20bc, 0x5500 ), k_eControllerType_PS3Controller }, // ShanWan PS3
+ { MAKE_CONTROLLER_ID( 0x05b8, 0x1004 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x146b, 0x0603 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x044f, 0xb315 ), k_eControllerType_PS3Controller }, // Firestorm Dual Analog 3
+ { MAKE_CONTROLLER_ID( 0x0925, 0x8888 ), k_eControllerType_PS3Controller }, // Actually ps2 -maybe break out later Lakeview Research WiseGroup Ltd, MP-8866 Dual Joypad
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x004d ), k_eControllerType_PS3Controller }, // Horipad 3
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0009 ), k_eControllerType_PS3Controller }, // HORI BDA GP1
+ { MAKE_CONTROLLER_ID( 0x0e8f, 0x0008 ), k_eControllerType_PS3Controller }, // Green Asia
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x006a ), k_eControllerType_PS3Controller }, // Real Arcade Pro 4
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x011e ), k_eControllerType_PS3Controller }, // Rock Candy PS4
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0214 ), k_eControllerType_PS3Controller }, // afterglow ps3
+ { MAKE_CONTROLLER_ID( 0x0925, 0x8866 ), k_eControllerType_PS3Controller }, // PS2 maybe break out later
+ { MAKE_CONTROLLER_ID( 0x0e8f, 0x310d ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x2c22, 0x2003 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x056e, 0x2013 ), k_eControllerType_PS3Controller }, // JC-U4113SBK
+ { MAKE_CONTROLLER_ID( 0x0738, 0x8838 ), k_eControllerType_PS3Controller }, // Madcatz Fightstick Pro
+ { MAKE_CONTROLLER_ID( 0x1a34, 0x0836 ), k_eControllerType_PS3Controller }, // Afterglow PS3
+ { MAKE_CONTROLLER_ID( 0x0f30, 0x1100 ), k_eControllerType_PS3Controller }, // Quanba Q1 fight stick
+ { MAKE_CONTROLLER_ID( 0x1345, 0x6005 ), k_eControllerType_PS3Controller }, // ps2 maybe break out later
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0087 ), k_eControllerType_PS3Controller }, // HORI fighting mini stick
+ { MAKE_CONTROLLER_ID( 0x146b, 0x5500 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x20d6, 0xca6d ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x25f0, 0xc121 ), k_eControllerType_PS3Controller }, //
+ { MAKE_CONTROLLER_ID( 0x8380, 0x0003 ), k_eControllerType_PS3Controller }, // BTP 2163
+ { MAKE_CONTROLLER_ID( 0x1345, 0x1000 ), k_eControllerType_PS3Controller }, // PS2 ACME GA-D5
+ { MAKE_CONTROLLER_ID( 0x0e8f, 0x3075 ), k_eControllerType_PS3Controller }, // SpeedLink Strike FX
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0128 ), k_eControllerType_PS3Controller }, // Rock Candy PS3
+ { MAKE_CONTROLLER_ID( 0x2c22, 0x2000 ), k_eControllerType_PS3Controller }, // Quanba Drone
+ { MAKE_CONTROLLER_ID( 0x06a3, 0xf622 ), k_eControllerType_PS3Controller }, // Cyborg V3
+ { MAKE_CONTROLLER_ID( 0x044f, 0xd007 ), k_eControllerType_PS3Controller }, // Thrustmaster wireless 3-1
+ { MAKE_CONTROLLER_ID( 0x25f0, 0x83c3 ), k_eControllerType_PS3Controller }, // gioteck vx2
+ { MAKE_CONTROLLER_ID( 0x05b8, 0x1006 ), k_eControllerType_PS3Controller }, // JC-U3412SBK
+ { MAKE_CONTROLLER_ID( 0x20d6, 0x576d ), k_eControllerType_PS3Controller }, // Power A PS3
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x6302 ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x056e, 0x200f ), k_eControllerType_PS3Controller }, // From SDL
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x1314 ), k_eControllerType_PS3Controller }, // PDP Afterglow Wireless PS3 controller
+
+ { MAKE_CONTROLLER_ID( 0x054c, 0x05c4 ), k_eControllerType_PS4Controller }, // Sony PS4 Controller
+ { MAKE_CONTROLLER_ID( 0x054c, 0x09cc ), k_eControllerType_PS4Controller }, // Sony PS4 Slim Controller
+ { MAKE_CONTROLLER_ID( 0x054c, 0x0ba0 ), k_eControllerType_PS4Controller }, // Sony PS4 Controller (Wireless dongle)
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x008a ), k_eControllerType_PS4Controller }, // HORI Real Arcade Pro 4
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0055 ), k_eControllerType_PS4Controller }, // HORIPAD 4 FPS
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0066 ), k_eControllerType_PS4Controller }, // HORIPAD 4 FPS Plus
+ { MAKE_CONTROLLER_ID( 0x0738, 0x8384 ), k_eControllerType_PS4Controller }, // Mad Catz FightStick TE S+ PS4
+ { MAKE_CONTROLLER_ID( 0x0738, 0x8250 ), k_eControllerType_PS4Controller }, // Mad Catz FightPad Pro PS4
+ { MAKE_CONTROLLER_ID( 0x0C12, 0x0E10 ), k_eControllerType_PS4Controller }, // Armor Armor 3 Pad PS4
+ { MAKE_CONTROLLER_ID( 0x0C12, 0x1CF6 ), k_eControllerType_PS4Controller }, // EMIO PS4 Elite Controller
+ { MAKE_CONTROLLER_ID( 0x1532, 0x1000 ), k_eControllerType_PS4Controller }, // Razer Raiju PS4 Controller
+ { MAKE_CONTROLLER_ID( 0x1532, 0X0401 ), k_eControllerType_PS4Controller }, // Razer Panthera PS4 Controller
+ { MAKE_CONTROLLER_ID( 0x054c, 0x05c5 ), k_eControllerType_PS4Controller }, // STRIKEPAD PS4 Grip Add-on
+ { MAKE_CONTROLLER_ID( 0x146b, 0x0d01 ), k_eControllerType_PS4Controller }, // Nacon Revolution Pro Controller - has gyro
+ { MAKE_CONTROLLER_ID( 0x146b, 0x0d02 ), k_eControllerType_PS4Controller }, // Nacon Revolution Pro Controller v2 - has gyro
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x00a0 ), k_eControllerType_PS4Controller }, // HORI TAC4 mousething
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x009c ), k_eControllerType_PS4Controller }, // HORI TAC PRO mousething
+ { MAKE_CONTROLLER_ID( 0x0c12, 0x0ef6 ), k_eControllerType_PS4Controller }, // Hitbox Arcade Stick
+ { MAKE_CONTROLLER_ID( 0x0079, 0x181b ), k_eControllerType_PS4Controller }, // Venom Arcade Stick - XXX:this may not work and may need to be called a ps3 controller
+ { MAKE_CONTROLLER_ID( 0x0738, 0x3250 ), k_eControllerType_PS4Controller }, // Mad Catz FightPad PRO - controller shaped with 6 face buttons
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x00ee ), k_eControllerType_PS4Controller }, // Hori mini wired https://www.playstation.com/en-us/explore/accessories/gaming-controllers/mini-wired-gamepad/
+ { MAKE_CONTROLLER_ID( 0x0738, 0x8481 ), k_eControllerType_PS4Controller }, // Mad Catz FightStick TE 2+ PS4
+ { MAKE_CONTROLLER_ID( 0x0738, 0x8480 ), k_eControllerType_PS4Controller }, // Mad Catz FightStick TE 2 PS4
+ { MAKE_CONTROLLER_ID( 0x7545, 0x0104 ), k_eControllerType_PS4Controller }, // Armor 3 or Level Up Cobra - At least one variant has gyro
+ { MAKE_CONTROLLER_ID( 0x0c12, 0x0e15 ), k_eControllerType_PS4Controller }, // Game:Pad 4
+ { MAKE_CONTROLLER_ID( 0x11c0, 0x4001 ), k_eControllerType_PS4Controller }, // "PS4 Fun Controller" added from user log
+
+ { MAKE_CONTROLLER_ID( 0x1532, 0x1007 ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Tournament edition USB- untested and added for razer
+ { MAKE_CONTROLLER_ID( 0x1532, 0x100A ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Tournament edition BT - untested and added for razer
+ { MAKE_CONTROLLER_ID( 0x1532, 0x1004 ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Ultimate USB - untested and added for razer
+ { MAKE_CONTROLLER_ID( 0x1532, 0x1009 ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Ultimate BT - untested and added for razer
+ { MAKE_CONTROLLER_ID( 0x1532, 0x1008 ), k_eControllerType_PS4Controller }, // Razer Panthera Evo Fightstick - untested and added for razer
+
+ { MAKE_CONTROLLER_ID( 0x056e, 0x2004 ), k_eControllerType_XBox360Controller }, // Elecom JC-U3613M
+ { MAKE_CONTROLLER_ID( 0x06a3, 0xf51a ), k_eControllerType_XBox360Controller }, // Saitek P3600
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4716 ), k_eControllerType_XBox360Controller }, // Mad Catz Wired Xbox 360 Controller
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4718 ), k_eControllerType_XBox360Controller }, // Mad Catz Street Fighter IV FightStick SE
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4726 ), k_eControllerType_XBox360Controller }, // Mad Catz Xbox 360 Controller
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4728 ), k_eControllerType_XBox360Controller }, // Mad Catz Street Fighter IV FightPad
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4736 ), k_eControllerType_XBox360Controller }, // Mad Catz MicroCon Gamepad
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4738 ), k_eControllerType_XBox360Controller }, // Mad Catz Wired Xbox 360 Controller (SFIV)
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4740 ), k_eControllerType_XBox360Controller }, // Mad Catz Beat Pad
+ { MAKE_CONTROLLER_ID( 0x0738, 0x4a01 ), k_eControllerType_XBoxOneController }, // Mad Catz FightStick TE 2
+ { MAKE_CONTROLLER_ID( 0x0738, 0xb726 ), k_eControllerType_XBox360Controller }, // Mad Catz Xbox controller - MW2
+ { MAKE_CONTROLLER_ID( 0x0738, 0xbeef ), k_eControllerType_XBox360Controller }, // Mad Catz JOYTECH NEO SE Advanced GamePad
+ { MAKE_CONTROLLER_ID( 0x0738, 0xcb02 ), k_eControllerType_XBox360Controller }, // Saitek Cyborg Rumble Pad - PC/Xbox 360
+ { MAKE_CONTROLLER_ID( 0x0738, 0xcb03 ), k_eControllerType_XBox360Controller }, // Saitek P3200 Rumble Pad - PC/Xbox 360
+ { MAKE_CONTROLLER_ID( 0x0738, 0xf738 ), k_eControllerType_XBox360Controller }, // Super SFIV FightStick TE S
+ { MAKE_CONTROLLER_ID( 0x0955, 0xb400 ), k_eControllerType_XBox360Controller }, // NVIDIA Shield streaming controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0105 ), k_eControllerType_XBox360Controller }, // HSM3 Xbox360 dancepad
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0113 ), k_eControllerType_XBox360Controller }, // Afterglow AX.1 Gamepad for Xbox 360
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x011f ), k_eControllerType_XBox360Controller }, // Rock Candy Gamepad Wired Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0131 ), k_eControllerType_XBox360Controller }, // PDP EA Sports Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0133 ), k_eControllerType_XBox360Controller }, // Xbox 360 Wired Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0139 ), k_eControllerType_XBoxOneController }, // Afterglow Prismatic Wired Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x013a ), k_eControllerType_XBoxOneController }, // PDP Xbox One Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0146 ), k_eControllerType_XBoxOneController }, // Rock Candy Wired Controller for Xbox One
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0147 ), k_eControllerType_XBoxOneController }, // PDP Marvel Xbox One Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x015c ), k_eControllerType_XBoxOneController }, // PDP Xbox One Arcade Stick
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0161 ), k_eControllerType_XBoxOneController }, // PDP Xbox One Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0162 ), k_eControllerType_XBoxOneController }, // PDP Xbox One Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0163 ), k_eControllerType_XBoxOneController }, // PDP Xbox One Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0164 ), k_eControllerType_XBoxOneController }, // PDP Battlefield One
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0165 ), k_eControllerType_XBoxOneController }, // PDP Titanfall 2
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0201 ), k_eControllerType_XBox360Controller }, // Pelican PL-3601 'TSZ' Wired Xbox 360 Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0213 ), k_eControllerType_XBox360Controller }, // Afterglow Gamepad for Xbox 360
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x021f ), k_eControllerType_XBox360Controller }, // Rock Candy Gamepad for Xbox 360
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0246 ), k_eControllerType_XBoxOneController }, // Rock Candy Gamepad for Xbox One 2015
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x02a0 ), k_eControllerType_XBox360Controller }, // Counterfeit 360Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0301 ), k_eControllerType_XBox360Controller }, // Logic3 Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0346 ), k_eControllerType_XBoxOneController }, // Rock Candy Gamepad for Xbox One 2016
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0401 ), k_eControllerType_XBox360Controller }, // Logic3 Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0413 ), k_eControllerType_XBox360Controller }, // Afterglow AX.1 Gamepad for Xbox 360
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0501 ), k_eControllerType_XBox360Controller }, // PDP Xbox 360 Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0xf501 ), k_eControllerType_XBox360Controller }, // Counterfeit 360 Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0xf900 ), k_eControllerType_XBox360Controller }, // PDP Afterglow AX.1
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x000a ), k_eControllerType_XBox360Controller }, // Hori Co. DOA4 FightStick
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x000c ), k_eControllerType_XBox360Controller }, // Hori PadEX Turbo
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x000d ), k_eControllerType_XBox360Controller }, // Hori Fighting Stick EX2
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0016 ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro.EX
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x001b ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro VX
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0063 ), k_eControllerType_XBoxOneController }, // Hori Real Arcade Pro Hayabusa (USA) Xbox One
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0067 ), k_eControllerType_XBoxOneController }, // HORIPAD ONE
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0078 ), k_eControllerType_XBoxOneController }, // Hori Real Arcade Pro V Kai Xbox One
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x008c ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro 4
+ { MAKE_CONTROLLER_ID( 0x11c9, 0x55f0 ), k_eControllerType_XBox360Controller }, // Nacon GC-100XF
+ { MAKE_CONTROLLER_ID( 0x12ab, 0x0004 ), k_eControllerType_XBox360Controller }, // Honey Bee Xbox360 dancepad
+ { MAKE_CONTROLLER_ID( 0x12ab, 0x0301 ), k_eControllerType_XBox360Controller }, // PDP AFTERGLOW AX.1
+ { MAKE_CONTROLLER_ID( 0x12ab, 0x0303 ), k_eControllerType_XBox360Controller }, // Mortal Kombat Klassic FightStick
+ { MAKE_CONTROLLER_ID( 0x1430, 0x02a0 ), k_eControllerType_XBox360Controller }, // RedOctane Controller Adapter
+ { MAKE_CONTROLLER_ID( 0x1430, 0x4748 ), k_eControllerType_XBox360Controller }, // RedOctane Guitar Hero X-plorer
+ { MAKE_CONTROLLER_ID( 0x1430, 0xf801 ), k_eControllerType_XBox360Controller }, // RedOctane Controller
+ { MAKE_CONTROLLER_ID( 0x146b, 0x0601 ), k_eControllerType_XBox360Controller }, // BigBen Interactive XBOX 360 Controller
+ { MAKE_CONTROLLER_ID( 0x1532, 0x0037 ), k_eControllerType_XBox360Controller }, // Razer Sabertooth
+ { MAKE_CONTROLLER_ID( 0x1532, 0x0a00 ), k_eControllerType_XBoxOneController }, // Razer Atrox Arcade Stick
+ { MAKE_CONTROLLER_ID( 0x1532, 0x0a03 ), k_eControllerType_XBoxOneController }, // Razer Wildcat
+ { MAKE_CONTROLLER_ID( 0x15e4, 0x3f00 ), k_eControllerType_XBox360Controller }, // Power A Mini Pro Elite
+ { MAKE_CONTROLLER_ID( 0x15e4, 0x3f0a ), k_eControllerType_XBox360Controller }, // Xbox Airflo wired controller
+ { MAKE_CONTROLLER_ID( 0x15e4, 0x3f10 ), k_eControllerType_XBox360Controller }, // Batarang Xbox 360 controller
+ { MAKE_CONTROLLER_ID( 0x162e, 0xbeef ), k_eControllerType_XBox360Controller }, // Joytech Neo-Se Take2
+ { MAKE_CONTROLLER_ID( 0x1689, 0xfd00 ), k_eControllerType_XBox360Controller }, // Razer Onza Tournament Edition
+ { MAKE_CONTROLLER_ID( 0x1689, 0xfd01 ), k_eControllerType_XBox360Controller }, // Razer Onza Classic Edition
+ { MAKE_CONTROLLER_ID( 0x1689, 0xfe00 ), k_eControllerType_XBox360Controller }, // Razer Sabertooth
+ { MAKE_CONTROLLER_ID( 0x1bad, 0x0002 ), k_eControllerType_XBox360Controller }, // Harmonix Rock Band Guitar
+ { MAKE_CONTROLLER_ID( 0x1bad, 0x0003 ), k_eControllerType_XBox360Controller }, // Harmonix Rock Band Drumkit
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf016 ), k_eControllerType_XBox360Controller }, // Mad Catz Xbox 360 Controller
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf018 ), k_eControllerType_XBox360Controller }, // Mad Catz Street Fighter IV SE Fighting Stick
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf019 ), k_eControllerType_XBox360Controller }, // Mad Catz Brawlstick for Xbox 360
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf021 ), k_eControllerType_XBox360Controller }, // Mad Cats Ghost Recon FS GamePad
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf023 ), k_eControllerType_XBox360Controller }, // MLG Pro Circuit Controller (Xbox)
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf025 ), k_eControllerType_XBox360Controller }, // Mad Catz Call Of Duty
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf027 ), k_eControllerType_XBox360Controller }, // Mad Catz FPS Pro
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf028 ), k_eControllerType_XBox360Controller }, // Street Fighter IV FightPad
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf02e ), k_eControllerType_XBox360Controller }, // Mad Catz Fightpad
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf036 ), k_eControllerType_XBox360Controller }, // Mad Catz MicroCon GamePad Pro
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf038 ), k_eControllerType_XBox360Controller }, // Street Fighter IV FightStick TE
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf039 ), k_eControllerType_XBox360Controller }, // Mad Catz MvC2 TE
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf03a ), k_eControllerType_XBox360Controller }, // Mad Catz SFxT Fightstick Pro
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf03d ), k_eControllerType_XBox360Controller }, // Street Fighter IV Arcade Stick TE - Chun Li
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf03e ), k_eControllerType_XBox360Controller }, // Mad Catz MLG FightStick TE
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf03f ), k_eControllerType_XBox360Controller }, // Mad Catz FightStick SoulCaliber
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf042 ), k_eControllerType_XBox360Controller }, // Mad Catz FightStick TES+
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf080 ), k_eControllerType_XBox360Controller }, // Mad Catz FightStick TE2
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf501 ), k_eControllerType_XBox360Controller }, // HoriPad EX2 Turbo
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf502 ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro.VX SA
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf503 ), k_eControllerType_XBox360Controller }, // Hori Fighting Stick VX
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf504 ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro. EX
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf505 ), k_eControllerType_XBox360Controller }, // Hori Fighting Stick EX2B
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf506 ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro.EX Premium VLX
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf900 ), k_eControllerType_XBox360Controller }, // Harmonix Xbox 360 Controller
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf901 ), k_eControllerType_XBox360Controller }, // Gamestop Xbox 360 Controller
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf902 ), k_eControllerType_XBox360Controller }, // Mad Catz Gamepad2
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf903 ), k_eControllerType_XBox360Controller }, // Tron Xbox 360 controller
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf904 ), k_eControllerType_XBox360Controller }, // PDP Versus Fighting Pad
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xf906 ), k_eControllerType_XBox360Controller }, // MortalKombat FightStick
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xfa01 ), k_eControllerType_XBox360Controller }, // MadCatz GamePad
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xfd00 ), k_eControllerType_XBox360Controller }, // Razer Onza TE
+ { MAKE_CONTROLLER_ID( 0x1bad, 0xfd01 ), k_eControllerType_XBox360Controller }, // Razer Onza
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5000 ), k_eControllerType_XBox360Controller }, // Razer Atrox Arcade Stick
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5300 ), k_eControllerType_XBox360Controller }, // PowerA MINI PROEX Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5303 ), k_eControllerType_XBox360Controller }, // Xbox Airflo wired controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x530a ), k_eControllerType_XBox360Controller }, // Xbox 360 Pro EX Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x531a ), k_eControllerType_XBox360Controller }, // PowerA Pro Ex
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5397 ), k_eControllerType_XBox360Controller }, // FUS1ON Tournament Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x541a ), k_eControllerType_XBoxOneController }, // PowerA Xbox One Mini Wired Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x542a ), k_eControllerType_XBoxOneController }, // Xbox ONE spectra
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x543a ), k_eControllerType_XBoxOneController }, // PowerA Xbox One wired controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5500 ), k_eControllerType_XBox360Controller }, // Hori XBOX 360 EX 2 with Turbo
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5501 ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro VX-SA
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5502 ), k_eControllerType_XBox360Controller }, // Hori Fighting Stick VX Alt
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5503 ), k_eControllerType_XBox360Controller }, // Hori Fighting Edge
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5506 ), k_eControllerType_XBox360Controller }, // Hori SOULCALIBUR V Stick
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5510 ), k_eControllerType_XBox360Controller }, // Hori Fighting Commander ONE
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x550d ), k_eControllerType_XBox360Controller }, // Hori GEM Xbox controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x550e ), k_eControllerType_XBox360Controller }, // Hori Real Arcade Pro V Kai 360
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x551a ), k_eControllerType_XBoxOneController }, // PowerA FUSION Pro Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x561a ), k_eControllerType_XBoxOneController }, // PowerA FUSION Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5b00 ), k_eControllerType_XBox360Controller }, // ThrustMaster Ferrari Italia 458 Racing Wheel
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5b02 ), k_eControllerType_XBox360Controller }, // Thrustmaster, Inc. GPX Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5b03 ), k_eControllerType_XBox360Controller }, // Thrustmaster Ferrari 458 Racing Wheel
+ { MAKE_CONTROLLER_ID( 0x24c6, 0x5d04 ), k_eControllerType_XBox360Controller }, // Razer Sabertooth
+ { MAKE_CONTROLLER_ID( 0x24c6, 0xfafa ), k_eControllerType_XBox360Controller }, // Aplay Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0xfafb ), k_eControllerType_XBox360Controller }, // Aplay Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0xfafc ), k_eControllerType_XBox360Controller }, // Afterglow Gamepad 1
+ { MAKE_CONTROLLER_ID( 0x24c6, 0xfafe ), k_eControllerType_XBox360Controller }, // Rock Candy Gamepad for Xbox 360
+ { MAKE_CONTROLLER_ID( 0x24c6, 0xfafd ), k_eControllerType_XBox360Controller }, // Afterglow Gamepad 3
+
+ // These have been added via Minidump for unrecognized Xinput controller assert
+ { MAKE_CONTROLLER_ID( 0x0000, 0x0000 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x045e, 0x02a2 ), k_eControllerType_XBox360Controller }, // Unknown Controller - Microsoft VID
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x1414 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x1314 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0e6f, 0x0159 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x24c6, 0xfaff ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0086 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x006d ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x00a4 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x1832 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x187f ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x1883 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x03eb, 0xff01 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x2c22, 0x2303 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0c12, 0x0ef8 ), k_eControllerType_XBox360Controller }, // Homemade fightstick based on brook pcb (with XInput driver??)
+ { MAKE_CONTROLLER_ID( 0x046d, 0x1000 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x1345, 0x6006 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+
+ { MAKE_CONTROLLER_ID( 0x056e, 0x2012 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x146b, 0x0602 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x00ae ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x146b, 0x0603 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x056e, 0x2013 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x046d, 0x0401 ), k_eControllerType_XBox360Controller }, // logitech xinput
+ { MAKE_CONTROLLER_ID( 0x046d, 0x0301 ), k_eControllerType_XBox360Controller }, // logitech xinput
+ { MAKE_CONTROLLER_ID( 0x046d, 0xcaa3 ), k_eControllerType_XBox360Controller }, // logitech xinput
+ { MAKE_CONTROLLER_ID( 0x046d, 0xc261 ), k_eControllerType_XBox360Controller }, // logitech xinput
+ { MAKE_CONTROLLER_ID( 0x046d, 0x0291 ), k_eControllerType_XBox360Controller }, // logitech xinput
+ { MAKE_CONTROLLER_ID( 0x0079, 0x18d3 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x00b1 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0001, 0x0001 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x1345, 0x6005 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x188e ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x18d4 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x2c22, 0x2003 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x00b1 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x187c ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x189c ), k_eControllerType_XBox360Controller }, // Unknown Controller
+ { MAKE_CONTROLLER_ID( 0x0079, 0x1874 ), k_eControllerType_XBox360Controller }, // Unknown Controller
+
+ { MAKE_CONTROLLER_ID( 0x1038, 0xb360 ), k_eControllerType_XBox360Controller }, // SteelSeries Nimbus/Stratus XL
+
+
+ //{ MAKE_CONTROLLER_ID( 0x1949, 0x0402 ), /*android*/ }, // Unknown Controller
+
+ { MAKE_CONTROLLER_ID( 0x05ac, 0x0001 ), k_eControllerType_AppleController }, // MFI Extended Gamepad (generic entry for iOS/tvOS)
+ { MAKE_CONTROLLER_ID( 0x05ac, 0x0002 ), k_eControllerType_AppleController }, // MFI Standard Gamepad (generic entry for iOS/tvOS)
+
+ // We currently don't support using a pair of Switch Joy-Con's as a single
+ // controller and we don't want to support using them individually for the
+ // time being, so these should be disabled until one of the above is true
+ // { MAKE_CONTROLLER_ID( 0x057e, 0x2006 ), k_eControllerType_SwitchJoyConLeft }, // Nintendo Switch Joy-Con (Left)
+ // { MAKE_CONTROLLER_ID( 0x057e, 0x2007 ), k_eControllerType_SwitchJoyConRight }, // Nintendo Switch Joy-Con (Right)
+
+ // This same controller ID is spoofed by many 3rd-party Switch controllers.
+ // The ones we currently know of are:
+ // * Any 8bitdo controller with Switch support
+ // * ORTZ Gaming Wireless Pro Controller
+ // * ZhiXu Gamepad Wireless
+ // * Sunwaytek Wireless Motion Controller for Nintendo Switch
+ { MAKE_CONTROLLER_ID( 0x057e, 0x2009 ), k_eControllerType_SwitchProController }, // Nintendo Switch Pro Controller
+
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x00c1 ), k_eControllerType_SwitchInputOnlyController }, // HORIPAD for Nintendo Switch
+ { MAKE_CONTROLLER_ID( 0x20d6, 0xa711 ), k_eControllerType_SwitchInputOnlyController }, // PowerA Wired Controller Plus
+ { MAKE_CONTROLLER_ID( 0x0f0d, 0x0092 ), k_eControllerType_SwitchInputOnlyController }, // HORI Pokken Tournament DX Pro Pad
+
+
+ // Valve products - don't add to public list
+ { MAKE_CONTROLLER_ID( 0x0000, 0x11fb ), k_eControllerType_MobileTouch }, // Streaming mobile touch virtual controls
+ { MAKE_CONTROLLER_ID( 0x28de, 0x1101 ), k_eControllerType_SteamController }, // Valve Legacy Steam Controller (CHELL)
+ { MAKE_CONTROLLER_ID( 0x28de, 0x1102 ), k_eControllerType_SteamController }, // Valve wired Steam Controller (D0G)
+ { MAKE_CONTROLLER_ID( 0x28de, 0x1105 ), k_eControllerType_SteamControllerV2 }, // Valve Bluetooth Steam Controller (D0G)
+ { MAKE_CONTROLLER_ID( 0x28de, 0x1106 ), k_eControllerType_SteamControllerV2 }, // Valve Bluetooth Steam Controller (D0G)
+ { MAKE_CONTROLLER_ID( 0x28de, 0x1142 ), k_eControllerType_SteamController }, // Valve wireless Steam Controller
+ { MAKE_CONTROLLER_ID( 0x28de, 0x1201 ), k_eControllerType_SteamController }, // Valve wired Steam Controller (HEADCRAB)
+};
+
+
+#if 0 /* these are currently unused, so #if 0'd out to prevent compiler warnings for now */
+static inline const ControllerDescription_t * GetControllerArray( int* nLength /* Out */)
+{
+ *nLength = sizeof( arrControllers ) / sizeof( arrControllers[0] );
+ return arrControllers;
+}
+#endif
+
+static inline EControllerType GuessControllerType( int nVID, int nPID )
+{
+ unsigned int unDeviceID = MAKE_CONTROLLER_ID( nVID, nPID );
+ int iIndex;
+ for ( iIndex = 0; iIndex < sizeof( arrControllers ) / sizeof( arrControllers[0] ); ++iIndex )
+ {
+ if ( unDeviceID == arrControllers[ iIndex ].m_unDeviceID )
+ {
+ return arrControllers[ iIndex ].m_eControllerType;
+ }
+ }
+#undef MAKE_CONTROLLER_ID
+
+ return k_eControllerType_UnknownNonSteamController;
+}
+
+#endif // CONSTANTS_H
+
diff --git a/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick.c
index abfb1c6..8af3b96 100644
--- a/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick.c
@@ -22,29 +22,79 @@
#ifdef SDL_JOYSTICK_IOKIT
-#include <IOKit/hid/IOHIDLib.h>
-
-/* For force feedback testing. */
-#include <ForceFeedback/ForceFeedback.h>
-#include <ForceFeedback/ForceFeedbackConstants.h>
-
+#include "SDL_events.h"
#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
#include "SDL_sysjoystick_c.h"
-#include "SDL_events.h"
+#include "../hidapi/SDL_hidapijoystick_c.h"
#include "../../haptic/darwin/SDL_syshaptic_c.h" /* For haptic hot plugging */
+
#define SDL_JOYSTICK_RUNLOOP_MODE CFSTR("SDLJoystick")
+#define CONVERT_MAGNITUDE(x) (((x)*10000) / 0x7FFF)
+
/* The base object of the HID Manager API */
static IOHIDManagerRef hidman = NULL;
/* Linked list of all available devices */
static recDevice *gpDeviceList = NULL;
-/* static incrementing counter for new joystick devices seen on the system. Devices should start with index 0 */
-static int s_joystick_instance_id = -1;
+void FreeRumbleEffectData(FFEFFECT *effect)
+{
+ if (!effect) {
+ return;
+ }
+ SDL_free(effect->rgdwAxes);
+ SDL_free(effect->rglDirection);
+ SDL_free(effect->lpvTypeSpecificParams);
+ SDL_free(effect);
+}
+
+FFEFFECT *CreateRumbleEffectData(Sint16 magnitude, Uint32 duration_ms)
+{
+ FFEFFECT *effect;
+ FFPERIODIC *periodic;
+
+ /* Create the effect */
+ effect = (FFEFFECT *)SDL_calloc(1, sizeof(*effect));
+ if (!effect) {
+ return NULL;
+ }
+ effect->dwSize = sizeof(*effect);
+ effect->dwGain = 10000;
+ effect->dwFlags = FFEFF_OBJECTOFFSETS;
+ effect->dwDuration = duration_ms * 1000; /* In microseconds. */
+ effect->dwTriggerButton = FFEB_NOTRIGGER;
+
+ effect->cAxes = 2;
+ effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD));
+ if (!effect->rgdwAxes) {
+ FreeRumbleEffectData(effect);
+ return NULL;
+ }
+
+ effect->rglDirection = (LONG *)SDL_calloc(effect->cAxes, sizeof(LONG));
+ if (!effect->rglDirection) {
+ FreeRumbleEffectData(effect);
+ return NULL;
+ }
+ effect->dwFlags |= FFEFF_CARTESIAN;
+
+ periodic = (FFPERIODIC *)SDL_calloc(1, sizeof(*periodic));
+ if (!periodic) {
+ FreeRumbleEffectData(effect);
+ return NULL;
+ }
+ periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
+ periodic->dwPeriod = 1000000;
+
+ effect->cbTypeSpecificParams = sizeof(*periodic);
+ effect->lpvTypeSpecificParams = periodic;
+
+ return effect;
+}
static recDevice *GetDeviceForIndex(int device_index)
{
@@ -157,6 +207,19 @@ JoystickDeviceWasRemovedCallback(void *ctx, IOReturn result, void *sender)
recDevice *device = (recDevice *) ctx;
device->removed = SDL_TRUE;
device->deviceRef = NULL; // deviceRef was invalidated due to the remove
+ if (device->ffeffect_ref) {
+ FFDeviceReleaseEffect(device->ffdevice, device->ffeffect_ref);
+ device->ffeffect_ref = NULL;
+ }
+ if (device->ffeffect) {
+ FreeRumbleEffectData(device->ffeffect);
+ device->ffeffect = NULL;
+ }
+ if (device->ffdevice) {
+ FFReleaseDevice(device->ffdevice);
+ device->ffdevice = NULL;
+ device->ff_initialized = SDL_FALSE;
+ }
#if SDL_HAPTIC_IOKIT
MacHaptic_MaybeRemoveDevice(device->ffservice);
#endif
@@ -333,8 +396,6 @@ AddHIDElement(const void *value, void *parameter)
static SDL_bool
GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
{
- const Uint16 BUS_USB = 0x03;
- const Uint16 BUS_BLUETOOTH = 0x05;
Sint32 vendor = 0;
Sint32 product = 0;
Sint32 version = 0;
@@ -389,10 +450,17 @@ GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
CFNumberGetValue(refCF, kCFNumberSInt32Type, &version);
}
+#ifdef SDL_JOYSTICK_HIDAPI
+ if (HIDAPI_IsDevicePresent(vendor, product, version)) {
+ /* The HIDAPI driver is taking care of this device */
+ return 0;
+ }
+#endif
+
SDL_memset(pDevice->guid.data, 0, sizeof(pDevice->guid.data));
if (vendor && product) {
- *guid16++ = SDL_SwapLE16(BUS_USB);
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB);
*guid16++ = 0;
*guid16++ = SDL_SwapLE16((Uint16)vendor);
*guid16++ = 0;
@@ -401,7 +469,7 @@ GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
*guid16++ = SDL_SwapLE16((Uint16)version);
*guid16++ = 0;
} else {
- *guid16++ = SDL_SwapLE16(BUS_BLUETOOTH);
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH);
*guid16++ = 0;
SDL_strlcpy((char*)guid16, pDevice->product, sizeof(pDevice->guid.data) - 4);
}
@@ -444,7 +512,6 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
}
device = (recDevice *) SDL_calloc(1, sizeof(recDevice));
-
if (!device) {
SDL_OutOfMemory();
return;
@@ -455,8 +522,7 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
return; /* not a device we care about, probably. */
}
- if (SDL_IsGameControllerNameAndGUID(device->product, device->guid) &&
- SDL_ShouldIgnoreGameController(device->product, device->guid)) {
+ if (SDL_ShouldIgnoreJoystick(device->product, device->guid)) {
SDL_free(device);
return;
}
@@ -466,16 +532,16 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
/* Allocate an instance ID for this device */
- device->instance_id = ++s_joystick_instance_id;
+ device->instance_id = SDL_GetNextJoystickInstanceID();
/* We have to do some storage of the io_service_t for SDL_HapticOpenFromJoystick */
ioservice = IOHIDDeviceGetService(ioHIDDeviceObject);
-#if SDL_HAPTIC_IOKIT
if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK)) {
device->ffservice = ioservice;
+#if SDL_HAPTIC_IOKIT
MacHaptic_MaybeAddDevice(ioservice);
- }
#endif
+ }
/* Add device to the end of the list */
if ( !gpDeviceList ) {
@@ -492,7 +558,7 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
++device_index; /* bump by one since we counted by pNext. */
}
- SDL_PrivateJoystickAdded(device_index);
+ SDL_PrivateJoystickAdded(device->instance_id);
}
static SDL_bool
@@ -577,13 +643,8 @@ CreateHIDManager(void)
}
-/* Function to scan the system for joysticks.
- * Joystick 0 should be the system default joystick.
- * This function should return the number of available joysticks, or -1
- * on an unrecoverable fatal error.
- */
-int
-SDL_SYS_JoystickInit(void)
+static int
+DARWIN_JoystickInit(void)
{
if (gpDeviceList) {
return SDL_SetError("Joystick: Device list already inited.");
@@ -593,12 +654,11 @@ SDL_SYS_JoystickInit(void)
return SDL_SetError("Joystick: Couldn't initialize HID Manager");
}
- return SDL_SYS_NumJoysticks();
+ return 0;
}
-/* Function to return the number of joystick devices plugged in right now */
-int
-SDL_SYS_NumJoysticks(void)
+static int
+DARWIN_JoystickGetCount(void)
{
recDevice *device = gpDeviceList;
int nJoySticks = 0;
@@ -613,10 +673,8 @@ SDL_SYS_NumJoysticks(void)
return nJoySticks;
}
-/* Function to cause any queued joystick insertions to be processed
- */
-void
-SDL_SYS_JoystickDetect(void)
+static void
+DARWIN_JoystickDetect(void)
{
recDevice *device = gpDeviceList;
while (device) {
@@ -627,37 +685,49 @@ SDL_SYS_JoystickDetect(void)
}
}
- /* run this after the checks above so we don't set device->removed and delete the device before
- SDL_SYS_JoystickUpdate can run to clean up the SDL_Joystick object that owns this device */
- while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
- /* no-op. Pending callbacks will fire in CFRunLoopRunInMode(). */
- }
+ /* run this after the checks above so we don't set device->removed and delete the device before
+ DARWIN_JoystickUpdate can run to clean up the SDL_Joystick object that owns this device */
+ while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
+ /* no-op. Pending callbacks will fire in CFRunLoopRunInMode(). */
+ }
}
/* Function to get the device-dependent name of a joystick */
const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+DARWIN_JoystickGetDeviceName(int device_index)
{
recDevice *device = GetDeviceForIndex(device_index);
return device ? device->product : "UNKNOWN";
}
-/* Function to return the instance id of the joystick at device_index
- */
-SDL_JoystickID
-SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static int
+DARWIN_JoystickGetDevicePlayerIndex(int device_index)
+{
+ return -1;
+}
+
+static SDL_JoystickGUID
+DARWIN_JoystickGetDeviceGUID( int device_index )
+{
+ recDevice *device = GetDeviceForIndex(device_index);
+ SDL_JoystickGUID guid;
+ if (device) {
+ guid = device->guid;
+ } else {
+ SDL_zero(guid);
+ }
+ return guid;
+}
+
+static SDL_JoystickID
+DARWIN_JoystickGetDeviceInstanceID(int device_index)
{
recDevice *device = GetDeviceForIndex(device_index);
return device ? device->instance_id : 0;
}
-/* Function to open a joystick for use.
- * The joystick to open is specified by the device index.
- * This should fill the nbuttons and naxes fields of the joystick structure.
- * It returns 0, or -1 if there is an error.
- */
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static int
+DARWIN_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
recDevice *device = GetDeviceForIndex(device_index);
@@ -672,22 +742,138 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return 0;
}
-/* Function to query if the joystick is currently attached
- * It returns SDL_TRUE if attached, SDL_FALSE otherwise.
+/*
+ * Like strerror but for force feedback errors.
*/
-SDL_bool
-SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
+static const char *
+FFStrError(unsigned int err)
{
- return joystick->hwdata != NULL;
+ switch (err) {
+ case FFERR_DEVICEFULL:
+ return "device full";
+ /* This should be valid, but for some reason isn't defined... */
+ /* case FFERR_DEVICENOTREG:
+ return "device not registered"; */
+ case FFERR_DEVICEPAUSED:
+ return "device paused";
+ case FFERR_DEVICERELEASED:
+ return "device released";
+ case FFERR_EFFECTPLAYING:
+ return "effect playing";
+ case FFERR_EFFECTTYPEMISMATCH:
+ return "effect type mismatch";
+ case FFERR_EFFECTTYPENOTSUPPORTED:
+ return "effect type not supported";
+ case FFERR_GENERIC:
+ return "undetermined error";
+ case FFERR_HASEFFECTS:
+ return "device has effects";
+ case FFERR_INCOMPLETEEFFECT:
+ return "incomplete effect";
+ case FFERR_INTERNAL:
+ return "internal fault";
+ case FFERR_INVALIDDOWNLOADID:
+ return "invalid download id";
+ case FFERR_INVALIDPARAM:
+ return "invalid parameter";
+ case FFERR_MOREDATA:
+ return "more data";
+ case FFERR_NOINTERFACE:
+ return "interface not supported";
+ case FFERR_NOTDOWNLOADED:
+ return "effect is not downloaded";
+ case FFERR_NOTINITIALIZED:
+ return "object has not been initialized";
+ case FFERR_OUTOFMEMORY:
+ return "out of memory";
+ case FFERR_UNPLUGGED:
+ return "device is unplugged";
+ case FFERR_UNSUPPORTED:
+ return "function call unsupported";
+ case FFERR_UNSUPPORTEDAXIS:
+ return "axis unsupported";
+
+ default:
+ return "unknown error";
+ }
}
-/* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static int
+DARWIN_JoystickInitRumble(recDevice *device, Sint16 magnitude, Uint32 duration_ms)
+{
+ HRESULT result;
+
+ if (!device->ffdevice) {
+ result = FFCreateDevice(device->ffservice, &device->ffdevice);
+ if (result != FF_OK) {
+ return SDL_SetError("Unable to create force feedback device from service: %s", FFStrError(result));
+ }
+ }
+
+ /* Reset and then enable actuators */
+ result = FFDeviceSendForceFeedbackCommand(device->ffdevice, FFSFFC_RESET);
+ if (result != FF_OK) {
+ return SDL_SetError("Unable to reset force feedback device: %s", FFStrError(result));
+ }
+
+ result = FFDeviceSendForceFeedbackCommand(device->ffdevice, FFSFFC_SETACTUATORSON);
+ if (result != FF_OK) {
+ return SDL_SetError("Unable to enable force feedback actuators: %s", FFStrError(result));
+ }
+
+ /* Create the effect */
+ device->ffeffect = CreateRumbleEffectData(magnitude, duration_ms);
+ if (!device->ffeffect) {
+ return SDL_OutOfMemory();
+ }
+
+ result = FFDeviceCreateEffect(device->ffdevice, kFFEffectType_Sine_ID,
+ device->ffeffect, &device->ffeffect_ref);
+ if (result != FF_OK) {
+ return SDL_SetError("Haptic: Unable to create effect: %s", FFStrError(result));
+ }
+ return 0;
+}
+
+static int
+DARWIN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ HRESULT result;
+ recDevice *device = joystick->hwdata;
+
+ /* Scale and average the two rumble strengths */
+ Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
+
+ if (!device->ffservice) {
+ return SDL_Unsupported();
+ }
+
+ if (device->ff_initialized) {
+ FFPERIODIC *periodic = ((FFPERIODIC *)device->ffeffect->lpvTypeSpecificParams);
+ device->ffeffect->dwDuration = duration_ms * 1000; /* In microseconds. */
+ periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
+
+ result = FFEffectSetParameters(device->ffeffect_ref, device->ffeffect,
+ (FFEP_DURATION | FFEP_TYPESPECIFICPARAMS));
+ if (result != FF_OK) {
+ return SDL_SetError("Unable to update rumble effect: %s", FFStrError(result));
+ }
+ } else {
+ if (DARWIN_JoystickInitRumble(device, magnitude, duration_ms) < 0) {
+ return -1;
+ }
+ device->ff_initialized = SDL_TRUE;
+ }
+
+ result = FFEffectStart(device->ffeffect_ref, 1, 0);
+ if (result != FF_OK) {
+ return SDL_SetError("Unable to run the rumble effect: %s", FFStrError(result));
+ }
+ return 0;
+}
+
+static void
+DARWIN_JoystickUpdate(SDL_Joystick * joystick)
{
recDevice *device = joystick->hwdata;
recElement *element;
@@ -792,15 +978,13 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
}
}
-/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static void
+DARWIN_JoystickClose(SDL_Joystick * joystick)
{
}
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
+static void
+DARWIN_JoystickQuit(void)
{
while (FreeDevice(gpDeviceList)) {
/* spin */
@@ -814,23 +998,21 @@ SDL_SYS_JoystickQuit(void)
}
}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+SDL_JoystickDriver SDL_DARWIN_JoystickDriver =
{
- recDevice *device = GetDeviceForIndex(device_index);
- SDL_JoystickGUID guid;
- if (device) {
- guid = device->guid;
- } else {
- SDL_zero(guid);
- }
- return guid;
-}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick *joystick)
-{
- return joystick->hwdata->guid;
-}
+ DARWIN_JoystickInit,
+ DARWIN_JoystickGetCount,
+ DARWIN_JoystickDetect,
+ DARWIN_JoystickGetDeviceName,
+ DARWIN_JoystickGetDevicePlayerIndex,
+ DARWIN_JoystickGetDeviceGUID,
+ DARWIN_JoystickGetDeviceInstanceID,
+ DARWIN_JoystickOpen,
+ DARWIN_JoystickRumble,
+ DARWIN_JoystickUpdate,
+ DARWIN_JoystickClose,
+ DARWIN_JoystickQuit,
+};
#endif /* SDL_JOYSTICK_IOKIT */
diff --git a/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick_c.h b/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick_c.h
index cde6a5c..2168f91 100644
--- a/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/darwin/SDL_sysjoystick_c.h
@@ -24,6 +24,8 @@
#define SDL_JOYSTICK_IOKIT_H
#include <IOKit/hid/IOHIDLib.h>
+#include <ForceFeedback/ForceFeedback.h>
+#include <ForceFeedback/ForceFeedbackConstants.h>
struct recElement
{
@@ -45,6 +47,10 @@ struct joystick_hwdata
{
IOHIDDeviceRef deviceRef; /* HIDManager device handle */
io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
+ FFDeviceObjectReference ffdevice;
+ FFEFFECT *ffeffect;
+ FFEffectObjectReference ffeffect_ref;
+ SDL_bool ff_initialized;
char product[256]; /* name of product */
uint32_t usage; /* usage page from IOUSBHID Parser.h which defines general usage */
diff --git a/Source/3rdParty/SDL2/src/joystick/dummy/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/dummy/SDL_sysjoystick.c
index 3dd96a0..ce0965d 100644
--- a/Source/3rdParty/SDL2/src/joystick/dummy/SDL_sysjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/dummy/SDL_sysjoystick.c
@@ -28,100 +28,93 @@
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
-/* Function to scan the system for joysticks.
- * It should return 0, or -1 on an unrecoverable fatal error.
- */
-int
-SDL_SYS_JoystickInit(void)
+
+static int
+DUMMY_JoystickInit(void)
{
return 0;
}
-int
-SDL_SYS_NumJoysticks(void)
+static int
+DUMMY_JoystickGetCount(void)
{
return 0;
}
-void
-SDL_SYS_JoystickDetect(void)
+static void
+DUMMY_JoystickDetect(void)
{
}
-/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+DUMMY_JoystickGetDeviceName(int device_index)
{
- SDL_SetError("Logic error: No joysticks available");
- return (NULL);
+ return NULL;
}
-/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static int
+DUMMY_JoystickGetDevicePlayerIndex(int device_index)
{
- return device_index;
+ return -1;
}
-/* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static SDL_JoystickGUID
+DUMMY_JoystickGetDeviceGUID(int device_index)
{
- return SDL_SetError("Logic error: No joysticks available");
+ SDL_JoystickGUID guid;
+ SDL_zero(guid);
+ return guid;
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+static SDL_JoystickID
+DUMMY_JoystickGetDeviceInstanceID(int device_index)
{
- return SDL_TRUE;
+ return -1;
}
-/* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static int
+DUMMY_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
+ return SDL_SetError("Logic error: No joysticks available");
}
-/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static int
+DUMMY_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
+ return SDL_Unsupported();
}
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
+static void
+DUMMY_JoystickUpdate(SDL_Joystick * joystick)
{
}
-SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+static void
+DUMMY_JoystickClose(SDL_Joystick * joystick)
{
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
- SDL_zero( guid );
- SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
- return guid;
}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+static void
+DUMMY_JoystickQuit(void)
{
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = joystick->name;
- SDL_zero( guid );
- SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
- return guid;
}
+SDL_JoystickDriver SDL_DUMMY_JoystickDriver =
+{
+ DUMMY_JoystickInit,
+ DUMMY_JoystickGetCount,
+ DUMMY_JoystickDetect,
+ DUMMY_JoystickGetDeviceName,
+ DUMMY_JoystickGetDevicePlayerIndex,
+ DUMMY_JoystickGetDeviceGUID,
+ DUMMY_JoystickGetDeviceInstanceID,
+ DUMMY_JoystickOpen,
+ DUMMY_JoystickRumble,
+ DUMMY_JoystickUpdate,
+ DUMMY_JoystickClose,
+ DUMMY_JoystickQuit,
+};
+
#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c
index b5bcaad..d551c8a 100644
--- a/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/emscripten/SDL_sysjoystick.c
@@ -156,11 +156,34 @@ Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gam
return 1;
}
+/* Function to perform any system-specific joystick related cleanup */
+static void
+EMSCRIPTEN_JoystickQuit(void)
+{
+ SDL_joylist_item *item = NULL;
+ SDL_joylist_item *next = NULL;
+
+ for (item = SDL_joylist; item; item = next) {
+ next = item->next;
+ SDL_free(item->mapping);
+ SDL_free(item->name);
+ SDL_free(item);
+ }
+
+ SDL_joylist = SDL_joylist_tail = NULL;
+
+ numjoysticks = 0;
+ instance_counter = 0;
+
+ emscripten_set_gamepadconnected_callback(NULL, 0, NULL);
+ emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL);
+}
+
/* Function to scan the system for joysticks.
* It should return 0, or -1 on an unrecoverable fatal error.
*/
-int
-SDL_SYS_JoystickInit(void)
+static int
+EMSCRIPTEN_JoystickInit(void)
{
int retval, i, numjs;
EmscriptenGamepadEvent gamepadState;
@@ -190,7 +213,7 @@ SDL_SYS_JoystickInit(void)
Emscripten_JoyStickConnected);
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
- SDL_SYS_JoystickQuit();
+ EMSCRIPTEN_JoystickQuit();
return SDL_SetError("Could not set gamepad connect callback");
}
@@ -198,7 +221,7 @@ SDL_SYS_JoystickInit(void)
0,
Emscripten_JoyStickDisconnected);
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
- SDL_SYS_JoystickQuit();
+ EMSCRIPTEN_JoystickQuit();
return SDL_SetError("Could not set gamepad disconnect callback");
}
@@ -239,26 +262,31 @@ JoystickByIndex(int index)
return item;
}
-int
-SDL_SYS_NumJoysticks(void)
+static int
+EMSCRIPTEN_JoystickGetCount(void)
{
return numjoysticks;
}
-void
-SDL_SYS_JoystickDetect(void)
+static void
+EMSCRIPTEN_JoystickDetect(void)
{
}
-/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+EMSCRIPTEN_JoystickGetDeviceName(int device_index)
{
return JoystickByDeviceIndex(device_index)->name;
}
-/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static int
+EMSCRIPTEN_JoystickGetDevicePlayerIndex(int device_index)
+{
+ return -1;
+}
+
+static SDL_JoystickID
+EMSCRIPTEN_JoystickGetDeviceInstanceID(int device_index)
{
return JoystickByDeviceIndex(device_index)->device_instance;
}
@@ -268,8 +296,8 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static int
+EMSCRIPTEN_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
SDL_joylist_item *item = JoystickByDeviceIndex(device_index);
@@ -295,19 +323,13 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return (0);
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
-{
- return joystick->hwdata != NULL;
-}
-
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static void
+EMSCRIPTEN_JoystickUpdate(SDL_Joystick * joystick)
{
EmscriptenGamepadEvent gamepadState;
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
@@ -346,8 +368,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
}
/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static void
+EMSCRIPTEN_JoystickClose(SDL_Joystick * joystick)
{
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
if (item) {
@@ -355,49 +377,39 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
}
}
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
-{
- SDL_joylist_item *item = NULL;
- SDL_joylist_item *next = NULL;
-
- for (item = SDL_joylist; item; item = next) {
- next = item->next;
- SDL_free(item->mapping);
- SDL_free(item->name);
- SDL_free(item);
- }
-
- SDL_joylist = SDL_joylist_tail = NULL;
-
- numjoysticks = 0;
- instance_counter = 0;
-
- emscripten_set_gamepadconnected_callback(NULL, 0, NULL);
- emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL);
-}
-
-SDL_JoystickGUID
-SDL_SYS_JoystickGetDeviceGUID(int device_index)
+static SDL_JoystickGUID
+EMSCRIPTEN_JoystickGetDeviceGUID(int device_index)
{
SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */
- const char *name = SDL_SYS_JoystickNameForDeviceIndex(device_index);
+ const char *name = EMSCRIPTEN_JoystickGetDeviceName(device_index);
SDL_zero(guid);
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
return guid;
}
-SDL_JoystickGUID
-SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+static int
+EMSCRIPTEN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = joystick->name;
- SDL_zero(guid);
- SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
- return guid;
+ return SDL_Unsupported();
}
+SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
+{
+ EMSCRIPTEN_JoystickInit,
+ EMSCRIPTEN_JoystickGetCount,
+ EMSCRIPTEN_JoystickDetect,
+ EMSCRIPTEN_JoystickGetDeviceName,
+ EMSCRIPTEN_JoystickGetDevicePlayerIndex,
+ EMSCRIPTEN_JoystickGetDeviceGUID,
+ EMSCRIPTEN_JoystickGetDeviceInstanceID,
+ EMSCRIPTEN_JoystickOpen,
+ EMSCRIPTEN_JoystickRumble,
+ EMSCRIPTEN_JoystickUpdate,
+ EMSCRIPTEN_JoystickClose,
+ EMSCRIPTEN_JoystickQuit,
+};
+
#endif /* SDL_JOYSTICK_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/haiku/SDL_haikujoystick.cc b/Source/3rdParty/SDL2/src/joystick/haiku/SDL_haikujoystick.cc
index 9ab2c72..9fa8ca9 100644
--- a/Source/3rdParty/SDL2/src/joystick/haiku/SDL_haikujoystick.cc
+++ b/Source/3rdParty/SDL2/src/joystick/haiku/SDL_haikujoystick.cc
@@ -36,7 +36,7 @@ extern "C"
/* The maximum number of joysticks we'll detect */
-#define MAX_JOYSTICKS 16
+#define MAX_JOYSTICKS 16
/* A list of available joysticks */
static char *SDL_joyport[MAX_JOYSTICKS];
@@ -50,13 +50,13 @@ extern "C"
int16 *new_axes;
};
- static int SDL_SYS_numjoysticks = 0;
+ static int numjoysticks = 0;
/* Function to scan the system for joysticks.
* Joystick 0 should be the system default joystick.
* It should return 0, or -1 on an unrecoverable fatal error.
*/
- int SDL_SYS_JoystickInit(void)
+ static int HAIKU_JoystickInit(void)
{
BJoystick joystick;
int i;
@@ -65,52 +65,59 @@ extern "C"
/* Search for attached joysticks */
nports = joystick.CountDevices();
- SDL_SYS_numjoysticks = 0;
+ numjoysticks = 0;
SDL_memset(SDL_joyport, 0, (sizeof SDL_joyport));
SDL_memset(SDL_joyname, 0, (sizeof SDL_joyname));
- for (i = 0; (SDL_SYS_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i)
+ for (i = 0; (numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i)
{
if (joystick.GetDeviceName(i, name) == B_OK) {
if (joystick.Open(name) != B_ERROR) {
BString stick_name;
joystick.GetControllerName(&stick_name);
- SDL_joyport[SDL_SYS_numjoysticks] = SDL_strdup(name);
- SDL_joyname[SDL_SYS_numjoysticks] = SDL_strdup(stick_name.String());
- SDL_SYS_numjoysticks++;
+ SDL_joyport[numjoysticks] = SDL_strdup(name);
+ SDL_joyname[numjoysticks] = SDL_strdup(stick_name.String());
+ numjoysticks++;
joystick.Close();
}
}
}
- return (SDL_SYS_numjoysticks);
+ return (numjoysticks);
}
- int SDL_SYS_NumJoysticks(void)
+ static int HAIKU_JoystickGetCount(void)
{
- return SDL_SYS_numjoysticks;
+ return numjoysticks;
}
- void SDL_SYS_JoystickDetect(void)
+ static void HAIKU_JoystickDetect(void)
{
}
/* Function to get the device-dependent name of a joystick */
- const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+ static const char *HAIKU_JoystickGetDeviceName(int device_index)
{
return SDL_joyname[device_index];
}
+ static int HAIKU_JoystickGetDevicePlayerIndex(int device_index)
+ {
+ return -1;
+ }
+
/* Function to perform the mapping from device index to the instance id for this index */
- SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+ static SDL_JoystickID HAIKU_JoystickGetDeviceInstanceID(int device_index)
{
return device_index;
}
+ static void HAIKU_JoystickClose(SDL_Joystick * joystick);
+
/* Function to open a joystick for use.
The joystick to open is specified by the device index.
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
- int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+ static int HAIKU_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
BJoystick *stick;
@@ -127,7 +134,7 @@ extern "C"
/* Open the requested joystick for use */
if (stick->Open(SDL_joyport[device_index]) == B_ERROR) {
- SDL_SYS_JoystickClose(joystick);
+ HAIKU_JoystickClose(joystick);
return SDL_SetError("Unable to open joystick");
}
@@ -144,18 +151,12 @@ extern "C"
joystick->hwdata->new_hats = (uint8 *)
SDL_malloc(joystick->nhats * sizeof(uint8));
if (!joystick->hwdata->new_hats || !joystick->hwdata->new_axes) {
- SDL_SYS_JoystickClose(joystick);
+ HAIKU_JoystickClose(joystick);
return SDL_OutOfMemory();
}
/* We're done! */
- return (0);
- }
-
-/* Function to determine if this joystick is attached to the system right now */
- SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
- {
- return SDL_TRUE;
+ return 0;
}
/* Function to update the state of a joystick - called as a device poll.
@@ -163,7 +164,7 @@ extern "C"
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
- void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+ static void HAIKU_JoystickUpdate(SDL_Joystick * joystick)
{
static const Uint8 hat_map[9] = {
SDL_HAT_CENTERED,
@@ -212,7 +213,7 @@ extern "C"
}
/* Function to close a joystick after use */
- void SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+ static void HAIKU_JoystickClose(SDL_Joystick * joystick)
{
if (joystick->hwdata) {
joystick->hwdata->stick->Close();
@@ -224,42 +225,53 @@ extern "C"
}
/* Function to perform any system-specific joystick related cleanup */
- void SDL_SYS_JoystickQuit(void)
+ static void HAIKU_JoystickQuit(void)
{
int i;
- for (i = 0; i < SDL_SYS_numjoysticks; ++i) {
+ for (i = 0; i < numjoysticks; ++i) {
SDL_free(SDL_joyport[i]);
}
SDL_joyport[0] = NULL;
- for (i = 0; i < SDL_SYS_numjoysticks; ++i) {
+ for (i = 0; i < numjoysticks; ++i) {
SDL_free(SDL_joyname[i]);
}
SDL_joyname[0] = NULL;
}
- SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+ static SDL_JoystickGUID HAIKU_JoystickGetDeviceGUID( int device_index )
{
SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */
- const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
+ const char *name = HAIKU_JoystickGetDeviceName( device_index );
SDL_zero( guid );
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
return guid;
}
- SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+ static int HAIKU_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = joystick->name;
- SDL_zero( guid );
- SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
- return guid;
+ return SDL_Unsupported();
}
-}; // extern "C"
+ SDL_JoystickDriver SDL_HAIKU_JoystickDriver =
+ {
+ HAIKU_JoystickInit,
+ HAIKU_JoystickGetCount,
+ HAIKU_JoystickDetect,
+ HAIKU_JoystickGetDeviceName,
+ HAIKU_JoystickGetDevicePlayerIndex,
+ HAIKU_JoystickGetDeviceGUID,
+ HAIKU_JoystickGetDeviceInstanceID,
+ HAIKU_JoystickOpen,
+ HAIKU_JoystickRumble,
+ HAIKU_JoystickUpdate,
+ HAIKU_JoystickClose,
+ HAIKU_JoystickQuit,
+ };
+
+} // extern "C"
#endif /* SDL_JOYSTICK_HAIKU */
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
new file mode 100644
index 0000000..cdd478a
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
@@ -0,0 +1,566 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+/* This driver supports both simplified reports and the extended input reports enabled by Steam.
+ Code and logic contributed by Valve Corporation under the SDL zlib license.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_PS4
+
+#define SONY_USB_VID 0x054C
+#define SONY_DS4_PID 0x05C4
+#define SONY_DS4_DONGLE_PID 0x0BA0
+#define SONY_DS4_SLIM_PID 0x09CC
+
+#define RAZER_USB_VID 0x1532
+#define RAZER_PANTHERA_PID 0X0401
+#define RAZER_PANTHERA_EVO_PID 0x1008
+
+#define USB_PACKET_LENGTH 64
+
+#define VOLUME_CHECK_INTERVAL_MS (10 * 1000)
+
+typedef enum
+{
+ k_EPS4ReportIdUsbState = 1,
+ k_EPS4ReportIdUsbEffects = 5,
+ k_EPS4ReportIdBluetoothState = 17,
+ k_EPS4ReportIdBluetoothEffects = 17,
+ k_EPS4ReportIdDisconnectMessage = 226,
+} EPS4ReportId;
+
+typedef enum
+{
+ k_ePS4FeatureReportIdGyroCalibration_USB = 0x02,
+ k_ePS4FeatureReportIdGyroCalibration_BT = 0x05,
+ k_ePS4FeatureReportIdSerialNumber = 0x12,
+} EPS4FeatureReportID;
+
+typedef struct
+{
+ Uint8 ucLeftJoystickX;
+ Uint8 ucLeftJoystickY;
+ Uint8 ucRightJoystickX;
+ Uint8 ucRightJoystickY;
+ Uint8 rgucButtonsHatAndCounter[ 3 ];
+ Uint8 ucTriggerLeft;
+ Uint8 ucTriggerRight;
+ Uint8 _rgucPad0[ 3 ];
+ Sint16 sGyroX;
+ Sint16 sGyroY;
+ Sint16 sGyroZ;
+ Sint16 sAccelX;
+ Sint16 sAccelY;
+ Sint16 sAccelZ;
+ Uint8 _rgucPad1[ 5 ];
+ Uint8 ucBatteryLevel;
+ Uint8 _rgucPad2[ 4 ];
+ Uint8 ucTrackpadCounter1;
+ Uint8 rgucTrackpadData1[ 3 ];
+ Uint8 ucTrackpadCounter2;
+ Uint8 rgucTrackpadData2[ 3 ];
+} PS4StatePacket_t;
+
+typedef struct
+{
+ Uint8 ucRumbleRight;
+ Uint8 ucRumbleLeft;
+ Uint8 ucLedRed;
+ Uint8 ucLedGreen;
+ Uint8 ucLedBlue;
+ Uint8 ucLedDelayOn;
+ Uint8 ucLedDelayOff;
+ Uint8 _rgucPad0[ 8 ];
+ Uint8 ucVolumeLeft;
+ Uint8 ucVolumeRight;
+ Uint8 ucVolumeMic;
+ Uint8 ucVolumeSpeaker;
+} DS4EffectsState_t;
+
+typedef struct {
+ SDL_bool is_dongle;
+ SDL_bool is_bluetooth;
+ SDL_bool audio_supported;
+ SDL_bool rumble_supported;
+ Uint8 volume;
+ Uint32 last_volume_check;
+ Uint32 rumble_expiration;
+ PS4StatePacket_t last_state;
+} SDL_DriverPS4_Context;
+
+
+/* Public domain CRC implementation adapted from:
+ http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
+*/
+static Uint32 crc32_for_byte(Uint32 r)
+{
+ int i;
+ for(i = 0; i < 8; ++i) {
+ r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
+ }
+ return r ^ (Uint32)0xFF000000L;
+}
+
+static Uint32 crc32(Uint32 crc, const void *data, int count)
+{
+ int i;
+ for(i = 0; i < count; ++i) {
+ crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
+ }
+ return crc;
+}
+
+#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
+#include "../../core/windows/SDL_windows.h"
+
+#ifndef NTDDI_VISTA
+#define NTDDI_VISTA 0x06000000
+#endif
+#ifndef _WIN32_WINNT_VISTA
+#define _WIN32_WINNT_VISTA 0x0600
+#endif
+
+/* Define Vista for the Audio related includes below to work */
+#undef NTDDI_VERSION
+#define NTDDI_VERSION NTDDI_VISTA
+#undef _WIN32_WINNT
+#define _WIN32_WINNT _WIN32_WINNT_VISTA
+#define COBJMACROS
+#include <mmdeviceapi.h>
+#include <audioclient.h>
+#include <endpointvolume.h>
+
+#undef DEFINE_GUID
+#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
+DEFINE_GUID(SDL_CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
+DEFINE_GUID(SDL_IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
+DEFINE_GUID(SDL_IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A);
+#endif
+
+
+
+static float GetSystemVolume(void)
+{
+ float volume = -1.0f; /* Return this if we can't get system volume */
+
+#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
+ HRESULT hr = WIN_CoInitialize();
+ if (SUCCEEDED(hr)) {
+ IMMDeviceEnumerator *pEnumerator;
+
+ /* This should gracefully fail on XP and succeed on everything Vista and above */
+ hr = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &SDL_IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator);
+ if (SUCCEEDED(hr)) {
+ IMMDevice *pDevice;
+
+ hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(pEnumerator, eRender, eConsole, &pDevice);
+ if (SUCCEEDED(hr)) {
+ IAudioEndpointVolume *pEndpointVolume;
+
+ hr = IMMDevice_Activate(pDevice, &SDL_IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume);
+ if (SUCCEEDED(hr)) {
+ IAudioEndpointVolume_GetMasterVolumeLevelScalar(pEndpointVolume, &volume);
+ IUnknown_Release(pEndpointVolume);
+ }
+ IUnknown_Release(pDevice);
+ }
+ IUnknown_Release(pEnumerator);
+ }
+ WIN_CoUninitialize();
+ }
+#endif /* __WIN32__ */
+
+ return volume;
+}
+
+static uint8_t GetPlaystationVolumeFromFloat(float fVolume)
+{
+ const int k_nVolumeFitRatio = 15;
+ const int k_nVolumeFitOffset = 9;
+ float fVolLog;
+
+ if (fVolume > 1.0f || fVolume < 0.0f) {
+ fVolume = 0.30f;
+ }
+ fVolLog = SDL_logf(fVolume * 100);
+
+ return (Uint8)((fVolLog * k_nVolumeFitRatio) + k_nVolumeFitOffset);
+}
+
+static SDL_bool
+HIDAPI_DriverPS4_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
+{
+ return SDL_IsJoystickPS4(vendor_id, product_id);
+}
+
+static const char *
+HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
+{
+ if (vendor_id == SONY_USB_VID) {
+ return "PS4 Controller";
+ }
+ return NULL;
+}
+
+static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size)
+{
+ Uint8 report[USB_PACKET_LENGTH + 1];
+
+ SDL_memset(report, 0, sizeof(report));
+ report[0] = report_id;
+ if (hid_get_feature_report(dev, report, sizeof(report)) < 0) {
+ return SDL_FALSE;
+ }
+ SDL_memcpy(data, report, SDL_min(size, sizeof(report)));
+ return SDL_TRUE;
+}
+
+static SDL_bool CheckUSBConnected(hid_device *dev)
+{
+ int i;
+ Uint8 data[16];
+
+ /* This will fail if we're on Bluetooth */
+ if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) {
+ for (i = 0; i < sizeof(data); ++i) {
+ if (data[i] != 0x00) {
+ return SDL_TRUE;
+ }
+ }
+ /* Maybe the dongle without a connected controller? */
+ }
+ return SDL_FALSE;
+}
+
+static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id)
+{
+ /* The Razer Panthera fight stick hangs when trying to rumble */
+ if (vendor_id == RAZER_USB_VID &&
+ (product_id == RAZER_PANTHERA_PID || product_id == RAZER_PANTHERA_EVO_PID)) {
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+static int HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
+
+static SDL_bool
+HIDAPI_DriverPS4_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
+{
+ SDL_DriverPS4_Context *ctx;
+
+ ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ }
+ *context = ctx;
+
+ /* Check for type of connection */
+ ctx->is_dongle = (vendor_id == SONY_USB_VID && product_id == SONY_DS4_DONGLE_PID);
+ if (ctx->is_dongle) {
+ ctx->is_bluetooth = SDL_FALSE;
+ } else if (vendor_id == SONY_USB_VID) {
+ ctx->is_bluetooth = !CheckUSBConnected(dev);
+ } else {
+ /* Third party controllers appear to all be wired */
+ ctx->is_bluetooth = SDL_FALSE;
+ }
+#ifdef DEBUG_PS4
+ SDL_Log("PS4 dongle = %s, bluetooth = %s\n", ctx->is_dongle ? "TRUE" : "FALSE", ctx->is_bluetooth ? "TRUE" : "FALSE");
+#endif
+
+ /* Check to see if audio is supported */
+ if (vendor_id == SONY_USB_VID &&
+ (product_id == SONY_DS4_SLIM_PID || product_id == SONY_DS4_DONGLE_PID )) {
+ ctx->audio_supported = SDL_TRUE;
+ }
+
+ if (HIDAPI_DriverPS4_CanRumble(vendor_id, product_id)) {
+ if (ctx->is_bluetooth) {
+ ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE);
+ } else {
+ ctx->rumble_supported = SDL_TRUE;
+ }
+ }
+
+ /* Initialize LED and effect state */
+ HIDAPI_DriverPS4_Rumble(joystick, dev, ctx, 0, 0, 0);
+
+ /* Initialize the joystick capabilities */
+ joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+ joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+
+ return SDL_TRUE;
+}
+
+static int
+HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
+ DS4EffectsState_t *effects;
+ Uint8 data[78];
+ int report_size, offset;
+
+ if (!ctx->rumble_supported) {
+ return SDL_Unsupported();
+ }
+
+ /* In order to send rumble, we have to send a complete effect packet */
+ SDL_memset(data, 0, sizeof(data));
+
+ if (ctx->is_bluetooth) {
+ data[0] = k_EPS4ReportIdBluetoothEffects;
+ data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
+ data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
+
+ report_size = 78;
+ offset = 6;
+ } else {
+ data[0] = k_EPS4ReportIdUsbEffects;
+ data[1] = 0x07; /* Magic value */
+
+ report_size = 32;
+ offset = 4;
+ }
+ effects = (DS4EffectsState_t *)&data[offset];
+
+ effects->ucRumbleLeft = (low_frequency_rumble >> 8);
+ effects->ucRumbleRight = (high_frequency_rumble >> 8);
+
+ effects->ucLedRed = 0;
+ effects->ucLedGreen = 0;
+ effects->ucLedBlue = 80;
+
+ if (ctx->audio_supported) {
+ Uint32 now = SDL_GetTicks();
+ if (!ctx->last_volume_check ||
+ SDL_TICKS_PASSED(now, ctx->last_volume_check + VOLUME_CHECK_INTERVAL_MS)) {
+ ctx->volume = GetPlaystationVolumeFromFloat(GetSystemVolume());
+ ctx->last_volume_check = now;
+ }
+
+ effects->ucVolumeRight = ctx->volume;
+ effects->ucVolumeLeft = ctx->volume;
+ effects->ucVolumeSpeaker = ctx->volume;
+ effects->ucVolumeMic = 0xFF;
+ }
+
+ if (ctx->is_bluetooth) {
+ /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
+ Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
+ Uint32 unCRC;
+ unCRC = crc32(0, &ubHdr, 1);
+ unCRC = crc32(unCRC, data, (Uint32)(report_size - sizeof(unCRC)));
+ SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
+ }
+
+ if (hid_write(dev, data, report_size) != report_size) {
+ return SDL_SetError("Couldn't send rumble packet");
+ }
+
+ if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
+ ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
+ } else {
+ ctx->rumble_expiration = 0;
+ }
+ return 0;
+}
+
+static void
+HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
+{
+ Sint16 axis;
+
+ if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
+ {
+ Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ }
+ {
+ Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F);
+ SDL_bool dpad_up = SDL_FALSE;
+ SDL_bool dpad_down = SDL_FALSE;
+ SDL_bool dpad_left = SDL_FALSE;
+ SDL_bool dpad_right = SDL_FALSE;
+
+ switch (data) {
+ case 0:
+ dpad_up = SDL_TRUE;
+ break;
+ case 1:
+ dpad_up = SDL_TRUE;
+ dpad_right = SDL_TRUE;
+ break;
+ case 2:
+ dpad_right = SDL_TRUE;
+ break;
+ case 3:
+ dpad_right = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 4:
+ dpad_down = SDL_TRUE;
+ break;
+ case 5:
+ dpad_left = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 6:
+ dpad_left = SDL_TRUE;
+ break;
+ case 7:
+ dpad_up = SDL_TRUE;
+ dpad_left = SDL_TRUE;
+ break;
+ default:
+ break;
+ }
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
+ }
+ }
+
+ if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
+ Uint8 data = packet->rgucButtonsHatAndCounter[1];
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
+ Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ axis = ((int)packet->ucTriggerLeft * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+ axis = ((int)packet->ucTriggerRight * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+ axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+ axis = ((int)packet->ucRightJoystickX * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+ axis = ((int)packet->ucRightJoystickY * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
+
+ if (packet->ucBatteryLevel & 0x10) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+ } else {
+ /* Battery level ranges from 0 to 10 */
+ int level = (packet->ucBatteryLevel & 0xF);
+ if (level == 0) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
+ } else if (level <= 2) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
+ } else if (level <= 7) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
+ } else {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
+ }
+ }
+
+ SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
+}
+
+static SDL_bool
+HIDAPI_DriverPS4_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
+ Uint8 data[USB_PACKET_LENGTH];
+ int size;
+
+ while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
+ switch (data[0]) {
+ case k_EPS4ReportIdUsbState:
+ HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[1]);
+ break;
+ case k_EPS4ReportIdBluetoothState:
+ /* Bluetooth state packets have two additional bytes at the beginning */
+ HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[3]);
+ break;
+ default:
+#ifdef DEBUG_JOYSTICK
+ SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]);
+#endif
+ break;
+ }
+ }
+
+ if (ctx->rumble_expiration) {
+ Uint32 now = SDL_GetTicks();
+ if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
+ HIDAPI_DriverPS4_Rumble(joystick, dev, context, 0, 0, 0);
+ }
+ }
+
+ return (size >= 0);
+}
+
+static void
+HIDAPI_DriverPS4_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_free(context);
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
+{
+ SDL_HINT_JOYSTICK_HIDAPI_PS4,
+ SDL_TRUE,
+ HIDAPI_DriverPS4_IsSupportedDevice,
+ HIDAPI_DriverPS4_GetDeviceName,
+ HIDAPI_DriverPS4_Init,
+ HIDAPI_DriverPS4_Rumble,
+ HIDAPI_DriverPS4_Update,
+ HIDAPI_DriverPS4_Quit
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_PS4 */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_switch.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_switch.c
new file mode 100644
index 0000000..16e4ea3
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_switch.c
@@ -0,0 +1,905 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+/* This driver supports the Nintendo Switch Pro controller.
+ Code and logic contributed by Valve Corporation under the SDL zlib license.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_SWITCH
+
+typedef enum {
+ k_eSwitchInputReportIDs_SubcommandReply = 0x21,
+ k_eSwitchInputReportIDs_FullControllerState = 0x30,
+ k_eSwitchInputReportIDs_SimpleControllerState = 0x3F,
+ k_eSwitchInputReportIDs_CommandAck = 0x81,
+} ESwitchInputReportIDs;
+
+typedef enum {
+ k_eSwitchOutputReportIDs_RumbleAndSubcommand = 0x01,
+ k_eSwitchOutputReportIDs_Rumble = 0x10,
+ k_eSwitchOutputReportIDs_Proprietary = 0x80,
+} ESwitchOutputReportIDs;
+
+typedef enum {
+ k_eSwitchSubcommandIDs_BluetoothManualPair = 0x01,
+ k_eSwitchSubcommandIDs_RequestDeviceInfo = 0x02,
+ k_eSwitchSubcommandIDs_SetInputReportMode = 0x03,
+ k_eSwitchSubcommandIDs_SetHCIState = 0x06,
+ k_eSwitchSubcommandIDs_SPIFlashRead = 0x10,
+ k_eSwitchSubcommandIDs_SetPlayerLights = 0x30,
+ k_eSwitchSubcommandIDs_SetHomeLight = 0x38,
+ k_eSwitchSubcommandIDs_EnableIMU = 0x40,
+ k_eSwitchSubcommandIDs_SetIMUSensitivity = 0x41,
+ k_eSwitchSubcommandIDs_EnableVibration = 0x48,
+} ESwitchSubcommandIDs;
+
+typedef enum {
+ k_eSwitchProprietaryCommandIDs_Handshake = 0x02,
+ k_eSwitchProprietaryCommandIDs_HighSpeed = 0x03,
+ k_eSwitchProprietaryCommandIDs_ForceUSB = 0x04,
+ k_eSwitchProprietaryCommandIDs_ClearUSB = 0x05,
+ k_eSwitchProprietaryCommandIDs_ResetMCU = 0x06,
+} ESwitchProprietaryCommandIDs;
+
+typedef enum {
+ k_eSwitchDeviceInfoControllerType_JoyConLeft = 0x1,
+ k_eSwitchDeviceInfoControllerType_JoyConRight = 0x2,
+ k_eSwitchDeviceInfoControllerType_ProController = 0x3,
+} ESwitchDeviceInfoControllerType;
+
+#define k_unSwitchOutputPacketDataLength 49
+#define k_unSwitchMaxOutputPacketLength 64
+#define k_unSwitchBluetoothPacketLength k_unSwitchOutputPacketDataLength
+#define k_unSwitchUSBPacketLength k_unSwitchMaxOutputPacketLength
+
+#define k_unSPIStickCalibrationStartOffset 0x603D
+#define k_unSPIStickCalibrationEndOffset 0x604E
+#define k_unSPIStickCalibrationLength (k_unSPIStickCalibrationEndOffset - k_unSPIStickCalibrationStartOffset + 1)
+
+#pragma pack(1)
+typedef struct
+{
+ Uint8 rgucButtons[2];
+ Uint8 ucStickHat;
+ Sint16 sJoystickLeft[2];
+ Sint16 sJoystickRight[2];
+} SwitchSimpleStatePacket_t;
+
+typedef struct
+{
+ Uint8 ucCounter;
+ Uint8 ucBatteryAndConnection;
+ Uint8 rgucButtons[3];
+ Uint8 rgucJoystickLeft[3];
+ Uint8 rgucJoystickRight[3];
+ Uint8 ucVibrationCode;
+} SwitchControllerStatePacket_t;
+
+typedef struct
+{
+ SwitchControllerStatePacket_t controllerState;
+
+ struct {
+ Sint16 sAccelX;
+ Sint16 sAccelY;
+ Sint16 sAccelZ;
+
+ Sint16 sGyroX;
+ Sint16 sGyroY;
+ Sint16 sGyroZ;
+ } imuState[3];
+} SwitchStatePacket_t;
+
+typedef struct
+{
+ Uint32 unAddress;
+ Uint8 ucLength;
+} SwitchSPIOpData_t;
+
+typedef struct
+{
+ SwitchControllerStatePacket_t m_controllerState;
+
+ Uint8 ucSubcommandAck;
+ Uint8 ucSubcommandID;
+
+ #define k_unSubcommandDataBytes 35
+ union {
+ Uint8 rgucSubcommandData[ k_unSubcommandDataBytes ];
+
+ struct {
+ SwitchSPIOpData_t opData;
+ Uint8 rgucReadData[ k_unSubcommandDataBytes - sizeof(SwitchSPIOpData_t) ];
+ } spiReadData;
+
+ struct {
+ Uint8 rgucFirmwareVersion[2];
+ Uint8 ucDeviceType;
+ Uint8 ucFiller1;
+ Uint8 rgucMACAddress[6];
+ Uint8 ucFiller2;
+ Uint8 ucColorLocation;
+ } deviceInfo;
+ };
+} SwitchSubcommandInputPacket_t;
+
+typedef struct
+{
+ Uint8 rgucData[4];
+} SwitchRumbleData_t;
+
+typedef struct
+{
+ Uint8 ucPacketType;
+ Uint8 ucPacketNumber;
+ SwitchRumbleData_t rumbleData[2];
+} SwitchCommonOutputPacket_t;
+
+typedef struct
+{
+ SwitchCommonOutputPacket_t commonData;
+
+ Uint8 ucSubcommandID;
+ Uint8 rgucSubcommandData[ k_unSwitchOutputPacketDataLength - sizeof(SwitchCommonOutputPacket_t) - 1 ];
+} SwitchSubcommandOutputPacket_t;
+
+typedef struct
+{
+ Uint8 ucPacketType;
+ Uint8 ucProprietaryID;
+
+ Uint8 rgucProprietaryData[ k_unSwitchOutputPacketDataLength - 1 - 1 ];
+} SwitchProprietaryOutputPacket_t;
+#pragma pack()
+
+typedef struct {
+ hid_device *dev;
+ SDL_bool m_bIsUsingBluetooth;
+ Uint8 m_nCommandNumber;
+ SwitchCommonOutputPacket_t m_RumblePacket;
+ Uint32 m_nRumbleExpiration;
+ Uint8 m_rgucReadBuffer[k_unSwitchMaxOutputPacketLength];
+ SwitchSimpleStatePacket_t m_lastSimpleState;
+ SwitchStatePacket_t m_lastFullState;
+
+ struct StickCalibrationData {
+ struct {
+ Sint16 sCenter;
+ Sint16 sMin;
+ Sint16 sMax;
+ } axis[2];
+ } m_StickCalData[2];
+
+ struct StickExtents {
+ struct {
+ Sint16 sMin;
+ Sint16 sMax;
+ } axis[2];
+ } m_StickExtents[2];
+} SDL_DriverSwitch_Context;
+
+
+static SDL_bool
+HIDAPI_DriverSwitch_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
+{
+ return SDL_IsJoystickNintendoSwitchPro(vendor_id, product_id);
+}
+
+static const char *
+HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
+{
+ /* Give a user friendly name for this controller */
+ if (SDL_IsJoystickNintendoSwitchPro(vendor_id, product_id)) {
+ return "Nintendo Switch Pro Controller";
+ }
+ return NULL;
+}
+
+static int ReadInput(SDL_DriverSwitch_Context *ctx)
+{
+ return hid_read_timeout(ctx->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
+}
+
+static int WriteOutput(SDL_DriverSwitch_Context *ctx, Uint8 *data, int size)
+{
+ return hid_write(ctx->dev, data, size);
+}
+
+static SwitchSubcommandInputPacket_t *ReadSubcommandReply(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs expectedID)
+{
+ /* Average response time for messages is ~30ms */
+ Uint32 TimeoutMs = 100;
+ Uint32 startTicks = SDL_GetTicks();
+
+ int nRead = 0;
+ while ((nRead = ReadInput(ctx)) != -1) {
+ if (nRead > 0) {
+ if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) {
+ SwitchSubcommandInputPacket_t *reply = (SwitchSubcommandInputPacket_t *)&ctx->m_rgucReadBuffer[ 1 ];
+ if (reply->ucSubcommandID == expectedID && (reply->ucSubcommandAck & 0x80)) {
+ return reply;
+ }
+ }
+ } else {
+ SDL_Delay(1);
+ }
+
+ if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
+ break;
+ }
+ }
+ return NULL;
+}
+
+static SDL_bool ReadProprietaryReply(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs expectedID)
+{
+ /* Average response time for messages is ~30ms */
+ Uint32 TimeoutMs = 100;
+ Uint32 startTicks = SDL_GetTicks();
+
+ int nRead = 0;
+ while ((nRead = ReadInput(ctx)) != -1) {
+ if (nRead > 0) {
+ if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_CommandAck && ctx->m_rgucReadBuffer[ 1 ] == expectedID) {
+ return SDL_TRUE;
+ }
+ } else {
+ SDL_Delay(1);
+ }
+
+ if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
+ break;
+ }
+ }
+ return SDL_FALSE;
+}
+
+static void ConstructSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandOutputPacket_t *outPacket)
+{
+ SDL_memset(outPacket, 0, sizeof(*outPacket));
+
+ outPacket->commonData.ucPacketType = k_eSwitchOutputReportIDs_RumbleAndSubcommand;
+ outPacket->commonData.ucPacketNumber = ctx->m_nCommandNumber;
+
+ SDL_memcpy(&outPacket->commonData.rumbleData, &ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData));
+
+ outPacket->ucSubcommandID = ucCommandID;
+ SDL_memcpy(outPacket->rgucSubcommandData, pBuf, ucLen);
+
+ ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF;
+}
+
+static SDL_bool WritePacket(SDL_DriverSwitch_Context *ctx, void *pBuf, Uint8 ucLen)
+{
+ Uint8 rgucBuf[k_unSwitchMaxOutputPacketLength];
+ const size_t unWriteSize = ctx->m_bIsUsingBluetooth ? k_unSwitchBluetoothPacketLength : k_unSwitchUSBPacketLength;
+
+ if (ucLen > k_unSwitchOutputPacketDataLength) {
+ return SDL_FALSE;
+ }
+
+ if (ucLen < unWriteSize) {
+ SDL_memcpy(rgucBuf, pBuf, ucLen);
+ SDL_memset(rgucBuf+ucLen, 0, unWriteSize-ucLen);
+ pBuf = rgucBuf;
+ ucLen = (Uint8)unWriteSize;
+ }
+ return (WriteOutput(ctx, (Uint8 *)pBuf, ucLen) >= 0);
+}
+
+static SDL_bool WriteSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandInputPacket_t **ppReply)
+{
+ int nRetries = 5;
+ SwitchSubcommandInputPacket_t *reply = NULL;
+
+ while (!reply && nRetries--) {
+ SwitchSubcommandOutputPacket_t commandPacket;
+ ConstructSubcommand(ctx, ucCommandID, pBuf, ucLen, &commandPacket);
+
+ if (!WritePacket(ctx, &commandPacket, sizeof(commandPacket))) {
+ continue;
+ }
+
+ reply = ReadSubcommandReply(ctx, ucCommandID);
+ }
+
+ if (ppReply) {
+ *ppReply = reply;
+ }
+ return reply != NULL;
+}
+
+static SDL_bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs ucCommand, Uint8 *pBuf, Uint8 ucLen, SDL_bool waitForReply)
+{
+ int nRetries = 5;
+
+ while (nRetries--) {
+ SwitchProprietaryOutputPacket_t packet;
+
+ if ((!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData)) {
+ return SDL_FALSE;
+ }
+
+ packet.ucPacketType = k_eSwitchOutputReportIDs_Proprietary;
+ packet.ucProprietaryID = ucCommand;
+ SDL_memcpy(packet.rgucProprietaryData, pBuf, ucLen);
+
+ if (!WritePacket(ctx, &packet, sizeof(packet))) {
+ continue;
+ }
+
+ if (!waitForReply || ReadProprietaryReply(ctx, ucCommand)) {
+ return SDL_TRUE;
+ }
+ }
+ return SDL_FALSE;
+}
+
+static void SetNeutralRumble(SwitchRumbleData_t *pRumble)
+{
+ pRumble->rgucData[0] = 0x00;
+ pRumble->rgucData[1] = 0x01;
+ pRumble->rgucData[2] = 0x40;
+ pRumble->rgucData[3] = 0x40;
+}
+
+static void EncodeRumble(SwitchRumbleData_t *pRumble, Uint16 usHighFreq, Uint8 ucHighFreqAmp, Uint8 ucLowFreq, Uint16 usLowFreqAmp)
+{
+ if (ucHighFreqAmp > 0 || usLowFreqAmp > 0) {
+ // High-band frequency and low-band amplitude are actually nine-bits each so they
+ // take a bit from the high-band amplitude and low-band frequency bytes respectively
+ pRumble->rgucData[0] = usHighFreq & 0xFF;
+ pRumble->rgucData[1] = ucHighFreqAmp | ((usHighFreq >> 8) & 0x01);
+
+ pRumble->rgucData[2] = ucLowFreq | ((usLowFreqAmp >> 8) & 0x80);
+ pRumble->rgucData[3] = usLowFreqAmp & 0xFF;
+
+#ifdef DEBUG_RUMBLE
+ SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X\n",
+ usHighFreq & 0xFF, ((usHighFreq >> 8) & 0x01), ucLowFreq,
+ ucHighFreqAmp, ((usLowFreqAmp >> 8) & 0x80), usLowFreqAmp & 0xFF);
+#endif
+ } else {
+ SetNeutralRumble(pRumble);
+ }
+}
+
+static SDL_bool WriteRumble(SDL_DriverSwitch_Context *ctx)
+{
+ /* Write into m_RumblePacket rather than a temporary buffer to allow the current rumble state
+ * to be retained for subsequent rumble or subcommand packets sent to the controller
+ */
+ ctx->m_RumblePacket.ucPacketType = k_eSwitchOutputReportIDs_Rumble;
+ ctx->m_RumblePacket.ucPacketNumber = ctx->m_nCommandNumber;
+ ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF;
+
+ return WritePacket(ctx, (Uint8 *)&ctx->m_RumblePacket, sizeof(ctx->m_RumblePacket));
+}
+
+static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx)
+{
+ /* We have to send a connection handshake to the controller when communicating over USB
+ * before we're able to send it other commands. Luckily this command is not supported
+ * over Bluetooth, so we can use the controller's lack of response as a way to
+ * determine if the connection is over USB or Bluetooth
+ */
+ if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
+ return SDL_FALSE;
+ }
+ if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_HighSpeed, NULL, 0, SDL_TRUE)) {
+ return SDL_FALSE;
+ }
+ if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+static SDL_bool SetVibrationEnabled(SDL_DriverSwitch_Context *ctx, Uint8 enabled)
+{
+ return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableVibration, &enabled, sizeof(enabled), NULL);
+
+}
+static SDL_bool SetInputMode(SDL_DriverSwitch_Context *ctx, Uint8 input_mode)
+{
+ return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetInputReportMode, &input_mode, 1, NULL);
+}
+
+static SDL_bool SetHomeLED(SDL_DriverSwitch_Context *ctx, Uint8 brightness)
+{
+ Uint8 ucLedIntensity = 0;
+ Uint8 rgucBuffer[4];
+
+ if (brightness > 0) {
+ if (brightness < 65) {
+ ucLedIntensity = (brightness + 5) / 10;
+ } else {
+ ucLedIntensity = (Uint8)SDL_ceilf(0xF * SDL_powf((float)brightness / 100.f, 2.13f));
+ }
+ }
+
+ rgucBuffer[0] = (0x0 << 4) | 0x1; /* 0 mini cycles (besides first), cycle duration 8ms */
+ rgucBuffer[1] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* LED start intensity (0x0-0xF), 0 cycles (LED stays on at start intensity after first cycle) */
+ rgucBuffer[2] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* First cycle LED intensity, 0x0 intensity for second cycle */
+ rgucBuffer[3] = (0x0 << 4) | 0x0; /* 8ms fade transition to first cycle, 8ms first cycle LED duration */
+
+ return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetHomeLight, rgucBuffer, sizeof(rgucBuffer), NULL);
+}
+
+static SDL_bool SetSlotLED(SDL_DriverSwitch_Context *ctx, Uint8 slot)
+{
+ Uint8 led_data = (1 << slot);
+ return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetPlayerLights, &led_data, sizeof(led_data), NULL);
+}
+
+static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
+{
+ Uint8 *pStickCal;
+ size_t stick, axis;
+ SwitchSubcommandInputPacket_t *reply = NULL;
+
+ /* Read Calibration Info */
+ SwitchSPIOpData_t readParams;
+ readParams.unAddress = k_unSPIStickCalibrationStartOffset;
+ readParams.ucLength = k_unSPIStickCalibrationLength;
+
+ if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply)) {
+ return SDL_FALSE;
+ }
+
+ /* Stick calibration values are 12-bits each and are packed by bit
+ * For whatever reason the fields are in a different order for each stick
+ * Left: X-Max, Y-Max, X-Center, Y-Center, X-Min, Y-Min
+ * Right: X-Center, Y-Center, X-Min, Y-Min, X-Max, Y-Max
+ */
+ pStickCal = reply->spiReadData.rgucReadData;
+
+ /* Left stick */
+ ctx->m_StickCalData[0].axis[0].sMax = ((pStickCal[1] << 8) & 0xF00) | pStickCal[0]; /* X Axis max above center */
+ ctx->m_StickCalData[0].axis[1].sMax = (pStickCal[2] << 4) | (pStickCal[1] >> 4); /* Y Axis max above center */
+ ctx->m_StickCalData[0].axis[0].sCenter = ((pStickCal[4] << 8) & 0xF00) | pStickCal[3]; /* X Axis center */
+ ctx->m_StickCalData[0].axis[1].sCenter = (pStickCal[5] << 4) | (pStickCal[4] >> 4); /* Y Axis center */
+ ctx->m_StickCalData[0].axis[0].sMin = ((pStickCal[7] << 8) & 0xF00) | pStickCal[6]; /* X Axis min below center */
+ ctx->m_StickCalData[0].axis[1].sMin = (pStickCal[8] << 4) | (pStickCal[7] >> 4); /* Y Axis min below center */
+
+ /* Right stick */
+ ctx->m_StickCalData[1].axis[0].sCenter = ((pStickCal[10] << 8) & 0xF00) | pStickCal[9]; /* X Axis center */
+ ctx->m_StickCalData[1].axis[1].sCenter = (pStickCal[11] << 4) | (pStickCal[10] >> 4); /* Y Axis center */
+ ctx->m_StickCalData[1].axis[0].sMin = ((pStickCal[13] << 8) & 0xF00) | pStickCal[12]; /* X Axis min below center */
+ ctx->m_StickCalData[1].axis[1].sMin = (pStickCal[14] << 4) | (pStickCal[13] >> 4); /* Y Axis min below center */
+ ctx->m_StickCalData[1].axis[0].sMax = ((pStickCal[16] << 8) & 0xF00) | pStickCal[15]; /* X Axis max above center */
+ ctx->m_StickCalData[1].axis[1].sMax = (pStickCal[17] << 4) | (pStickCal[16] >> 4); /* Y Axis max above center */
+
+ /* Filter out any values that were uninitialized (0xFFF) in the SPI read */
+ for (stick = 0; stick < 2; ++stick) {
+ for (axis = 0; axis < 2; ++axis) {
+ if (ctx->m_StickCalData[stick].axis[axis].sCenter == 0xFFF) {
+ ctx->m_StickCalData[stick].axis[axis].sCenter = 0;
+ }
+ if (ctx->m_StickCalData[stick].axis[axis].sMax == 0xFFF) {
+ ctx->m_StickCalData[stick].axis[axis].sMax = 0;
+ }
+ if (ctx->m_StickCalData[stick].axis[axis].sMin == 0xFFF) {
+ ctx->m_StickCalData[stick].axis[axis].sMin = 0;
+ }
+ }
+ }
+
+ if (ctx->m_bIsUsingBluetooth) {
+ for (stick = 0; stick < 2; ++stick) {
+ for(axis = 0; axis < 2; ++axis) {
+ ctx->m_StickExtents[stick].axis[axis].sMin = (Sint16)(SDL_MIN_SINT16 * 0.5f);
+ ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(SDL_MAX_SINT16 * 0.5f);
+ }
+ }
+ } else {
+ for (stick = 0; stick < 2; ++stick) {
+ for(axis = 0; axis < 2; ++axis) {
+ ctx->m_StickExtents[stick].axis[axis].sMin = -(Sint16)(ctx->m_StickCalData[stick].axis[axis].sMin * 0.7f);
+ ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sMax * 0.7f);
+ }
+ }
+ }
+ return SDL_TRUE;
+}
+
+static float fsel(float fComparand, float fValGE, float fLT)
+{
+ return fComparand >= 0 ? fValGE : fLT;
+}
+
+static float RemapVal(float val, float A, float B, float C, float D)
+{
+ if (A == B) {
+ return fsel(val - B , D , C);
+ }
+ return C + (D - C) * (val - A) / (B - A);
+}
+
+static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue, Sint16 sCenter)
+{
+ sRawValue -= sCenter;
+
+ if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
+ ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
+ }
+ if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
+ ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
+ }
+
+ if (sRawValue > 0) {
+ return (Sint16)(RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16));
+ } else {
+ return (Sint16)(RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0));
+ }
+}
+
+static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
+{
+ return ApplyStickCalibrationCentered(ctx, nStick, nAxis, sRawValue, ctx->m_StickCalData[nStick].axis[nAxis].sCenter);
+}
+
+static SDL_bool
+HIDAPI_DriverSwitch_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
+{
+ SDL_DriverSwitch_Context *ctx;
+ Uint8 input_mode;
+
+ ctx = (SDL_DriverSwitch_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ }
+ ctx->dev = dev;
+
+ *context = ctx;
+
+ /* Initialize rumble data */
+ SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
+ SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
+
+ /* Try setting up USB mode, and if that fails we're using Bluetooth */
+ if (!BTrySetupUSB(ctx)) {
+ ctx->m_bIsUsingBluetooth = SDL_TRUE;
+ }
+
+ if (!LoadStickCalibration(ctx)) {
+ SDL_SetError("Couldn't load stick calibration");
+ SDL_free(ctx);
+ return SDL_FALSE;
+ }
+
+ if (!SetVibrationEnabled(ctx, 1)) {
+ SDL_SetError("Couldn't enable vibration");
+ SDL_free(ctx);
+ return SDL_FALSE;
+ }
+
+ /* Set the desired input mode */
+ if (ctx->m_bIsUsingBluetooth) {
+ input_mode = k_eSwitchInputReportIDs_SimpleControllerState;
+ } else {
+ input_mode = k_eSwitchInputReportIDs_FullControllerState;
+ }
+ if (!SetInputMode(ctx, input_mode)) {
+ SDL_SetError("Couldn't set input mode");
+ SDL_free(ctx);
+ return SDL_FALSE;
+ }
+
+ /* Start sending USB reports */
+ if (!ctx->m_bIsUsingBluetooth) {
+ /* ForceUSB doesn't generate an ACK, so don't wait for a reply */
+ if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) {
+ SDL_SetError("Couldn't start USB reports");
+ SDL_free(ctx);
+ return SDL_FALSE;
+ }
+ }
+
+ /* Set the LED state */
+ SetHomeLED(ctx, 100);
+ SetSlotLED(ctx, (joystick->instance_id % 4));
+
+ /* Initialize the joystick capabilities */
+ joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+ joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+
+ return SDL_TRUE;
+}
+
+static int
+HIDAPI_DriverSwitch_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)context;
+
+ /* Experimentally determined rumble values. These will only matter on some controllers as tested ones
+ * seem to disregard these and just use any non-zero rumble values as a binary flag for constant rumble
+ *
+ * More information about these values can be found here:
+ * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md
+ */
+ const Uint16 k_usHighFreq = 0x0074;
+ const Uint8 k_ucHighFreqAmp = 0xBE;
+ const Uint8 k_ucLowFreq = 0x3D;
+ const Uint16 k_usLowFreqAmp = 0x806F;
+
+ if (low_frequency_rumble) {
+ EncodeRumble(&ctx->m_RumblePacket.rumbleData[0], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
+ } else {
+ SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
+ }
+
+ if (high_frequency_rumble) {
+ EncodeRumble(&ctx->m_RumblePacket.rumbleData[1], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
+ } else {
+ SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
+ }
+
+ if (!WriteRumble(ctx)) {
+ SDL_SetError("Couldn't send rumble packet");
+ return -1;
+ }
+
+ if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
+ ctx->m_nRumbleExpiration = SDL_GetTicks() + duration_ms;
+ } else {
+ ctx->m_nRumbleExpiration = 0;
+ }
+ return 0;
+}
+
+static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchSimpleStatePacket_t *packet)
+{
+ /* 0x8000 is the neutral value for all joystick axes */
+ const Uint16 usJoystickCenter = 0x8000;
+ Sint16 axis;
+
+ if (packet->rgucButtons[0] != ctx->m_lastSimpleState.rgucButtons[0]) {
+ Uint8 data = packet->rgucButtons[0];
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+
+ axis = (data & 0x40) ? 32767 : -32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+
+ axis = (data & 0x80) ? 32767 : -32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ }
+
+ if (packet->rgucButtons[1] != ctx->m_lastSimpleState.rgucButtons[1]) {
+ Uint8 data = packet->rgucButtons[1];
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) {
+ SDL_bool dpad_up = SDL_FALSE;
+ SDL_bool dpad_down = SDL_FALSE;
+ SDL_bool dpad_left = SDL_FALSE;
+ SDL_bool dpad_right = SDL_FALSE;
+
+ switch (packet->ucStickHat) {
+ case 0:
+ dpad_up = SDL_TRUE;
+ break;
+ case 1:
+ dpad_up = SDL_TRUE;
+ dpad_right = SDL_TRUE;
+ break;
+ case 2:
+ dpad_right = SDL_TRUE;
+ break;
+ case 3:
+ dpad_right = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 4:
+ dpad_down = SDL_TRUE;
+ break;
+ case 5:
+ dpad_left = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 6:
+ dpad_left = SDL_TRUE;
+ break;
+ case 7:
+ dpad_up = SDL_TRUE;
+ dpad_left = SDL_TRUE;
+ break;
+ default:
+ break;
+ }
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
+ }
+
+ axis = ApplyStickCalibrationCentered(ctx, 0, 0, packet->sJoystickLeft[0], (Sint16)usJoystickCenter);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+
+ axis = ApplyStickCalibrationCentered(ctx, 0, 1, packet->sJoystickLeft[1], (Sint16)usJoystickCenter);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+
+ axis = ApplyStickCalibrationCentered(ctx, 1, 0, packet->sJoystickRight[0], (Sint16)usJoystickCenter);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+
+ axis = ApplyStickCalibrationCentered(ctx, 1, 1, packet->sJoystickRight[1], (Sint16)usJoystickCenter);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
+
+ ctx->m_lastSimpleState = *packet;
+}
+
+static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
+{
+ Sint16 axis;
+
+ if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
+ Uint8 data = packet->controllerState.rgucButtons[0];
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ axis = (data & 0x80) ? 32767 : -32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ }
+
+ if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
+ Uint8 data = packet->controllerState.rgucButtons[1];
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
+ Uint8 data = packet->controllerState.rgucButtons[2];
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ axis = (data & 0x80) ? 32767 : -32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+ }
+
+ axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8);
+ axis = ApplyStickCalibration(ctx, 0, 0, axis);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+
+ axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
+ axis = ApplyStickCalibration(ctx, 0, 1, axis);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
+
+ axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
+ axis = ApplyStickCalibration(ctx, 1, 0, axis);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+
+ axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
+ axis = ApplyStickCalibration(ctx, 1, 1, axis);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
+
+ /* High nibble of battery/connection byte is battery level, low nibble is connection status
+ * LSB of connection nibble is USB/Switch connection status
+ */
+ if (packet->controllerState.ucBatteryAndConnection & 0x1) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+ } else {
+ /* LSB of the battery nibble is used to report charging.
+ * The battery level is reported from 0(empty)-8(full)
+ */
+ int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4;
+ if (level == 0) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
+ } else if (level <= 2) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
+ } else if (level <= 6) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
+ } else {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
+ }
+ }
+
+ ctx->m_lastFullState = *packet;
+}
+
+static SDL_bool
+HIDAPI_DriverSwitch_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)context;
+ int size;
+
+ while ((size = ReadInput(ctx)) > 0) {
+ switch (ctx->m_rgucReadBuffer[0]) {
+ case k_eSwitchInputReportIDs_SimpleControllerState:
+ HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]);
+ break;
+ case k_eSwitchInputReportIDs_FullControllerState:
+ HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]);
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (ctx->m_nRumbleExpiration) {
+ Uint32 now = SDL_GetTicks();
+ if (SDL_TICKS_PASSED(now, ctx->m_nRumbleExpiration)) {
+ HIDAPI_DriverSwitch_Rumble(joystick, dev, context, 0, 0, 0);
+ }
+ }
+
+ return (size >= 0);
+}
+
+static void
+HIDAPI_DriverSwitch_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)context;
+
+ /* Restore simple input mode for other applications */
+ SetInputMode(ctx, k_eSwitchInputReportIDs_SimpleControllerState);
+
+ SDL_free(context);
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
+{
+ SDL_HINT_JOYSTICK_HIDAPI_SWITCH,
+ SDL_TRUE,
+ HIDAPI_DriverSwitch_IsSupportedDevice,
+ HIDAPI_DriverSwitch_GetDeviceName,
+ HIDAPI_DriverSwitch_Init,
+ HIDAPI_DriverSwitch_Rumble,
+ HIDAPI_DriverSwitch_Update,
+ HIDAPI_DriverSwitch_Quit
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_SWITCH */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c
new file mode 100644
index 0000000..84c63c6
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c
@@ -0,0 +1,787 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
+
+#ifdef __WIN32__
+#define SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+/* This requires the Windows 10 SDK to build */
+/*#define SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT*/
+#endif
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+#include "../../core/windows/SDL_xinput.h"
+#endif
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
+#include "../../core/windows/SDL_windows.h"
+#define COBJMACROS
+#include "windows.gaming.input.h"
+#endif
+
+#define USB_PACKET_LENGTH 64
+
+
+typedef struct {
+ Uint8 last_state[USB_PACKET_LENGTH];
+ Uint32 rumble_expiration;
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+ SDL_bool xinput_enabled;
+ Uint8 xinput_slot;
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
+ SDL_bool coinitialized;
+ __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics *gamepad_statics;
+ __x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad;
+ struct __x_ABI_CWindows_CGaming_CInput_CGamepadVibration vibration;
+#endif
+} SDL_DriverXbox360_Context;
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+static Uint8 xinput_slots;
+
+static void
+HIDAPI_DriverXbox360_MarkXInputSlotUsed(Uint8 xinput_slot)
+{
+ if (xinput_slot != XUSER_INDEX_ANY) {
+ xinput_slots |= (0x01 << xinput_slot);
+ }
+}
+
+static void
+HIDAPI_DriverXbox360_MarkXInputSlotFree(Uint8 xinput_slot)
+{
+ if (xinput_slot != XUSER_INDEX_ANY) {
+ xinput_slots &= ~(0x01 << xinput_slot);
+ }
+}
+
+static SDL_bool
+HIDAPI_DriverXbox360_MissingXInputSlot()
+{
+ return xinput_slots != 0x0F;
+}
+
+static Uint8
+HIDAPI_DriverXbox360_GuessXInputSlot(WORD wButtons)
+{
+ DWORD user_index;
+ int match_count;
+ Uint8 match_slot;
+
+ if (!XINPUTGETSTATE) {
+ return XUSER_INDEX_ANY;
+ }
+
+ match_count = 0;
+ for (user_index = 0; user_index < XUSER_MAX_COUNT; ++user_index) {
+ XINPUT_STATE_EX xinput_state;
+
+ if (XINPUTGETSTATE(user_index, &xinput_state) == ERROR_SUCCESS) {
+ if (xinput_state.Gamepad.wButtons == wButtons) {
+ ++match_count;
+ match_slot = (Uint8)user_index;
+ }
+ }
+ }
+ if (match_count == 1) {
+ return match_slot;
+ }
+ return XUSER_INDEX_ANY;
+}
+
+#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
+
+static void
+HIDAPI_DriverXbox360_InitWindowsGamingInput(SDL_DriverXbox360_Context *ctx)
+{
+ /* I think this takes care of RoInitialize() in a way that is compatible with the rest of SDL */
+ if (FAILED(WIN_CoInitialize())) {
+ return;
+ }
+ ctx->coinitialized = SDL_TRUE;
+
+ {
+ static const IID SDL_IID_IGamepadStatics = { 0x8BBCE529, 0xD49C, 0x39E9, { 0x95, 0x60, 0xE4, 0x7D, 0xDE, 0x96, 0xB7, 0xC8 } };
+ HRESULT hr;
+ HMODULE hModule = LoadLibraryA("combase.dll");
+ if (hModule != NULL) {
+ typedef HRESULT (WINAPI *WindowsCreateString_t)(PCNZWCH sourceString, UINT32 length, HSTRING* string);
+ typedef HRESULT (WINAPI *WindowsDeleteString_t)(HSTRING string);
+ typedef HRESULT (WINAPI *RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void** factory);
+
+ WindowsCreateString_t WindowsCreateStringFunc = (WindowsCreateString_t)GetProcAddress(hModule, "WindowsCreateString");
+ WindowsDeleteString_t WindowsDeleteStringFunc = (WindowsDeleteString_t)GetProcAddress(hModule, "WindowsDeleteString");
+ RoGetActivationFactory_t RoGetActivationFactoryFunc = (RoGetActivationFactory_t)GetProcAddress(hModule, "RoGetActivationFactory");
+ if (WindowsCreateStringFunc && WindowsDeleteStringFunc && RoGetActivationFactoryFunc) {
+ LPTSTR pNamespace = L"Windows.Gaming.Input.Gamepad";
+ HSTRING hNamespaceString;
+
+ hr = WindowsCreateStringFunc(pNamespace, SDL_wcslen(pNamespace), &hNamespaceString);
+ if (SUCCEEDED(hr)) {
+ RoGetActivationFactoryFunc(hNamespaceString, &SDL_IID_IGamepadStatics, &ctx->gamepad_statics);
+ WindowsDeleteStringFunc(hNamespaceString);
+ }
+ }
+ FreeLibrary(hModule);
+ }
+ }
+}
+
+static Uint8
+HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad)
+{
+ HRESULT hr;
+ struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state;
+ Uint8 buttons = 0;
+
+ hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(gamepad, &state);
+ if (SUCCEEDED(hr)) {
+ if (state.Buttons & GamepadButtons_A) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_A);
+ }
+ if (state.Buttons & GamepadButtons_B) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_B);
+ }
+ if (state.Buttons & GamepadButtons_X) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_X);
+ }
+ if (state.Buttons & GamepadButtons_Y) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_Y);
+ }
+ }
+ return buttons;
+}
+
+static void
+HIDAPI_DriverXbox360_GuessGamepad(SDL_DriverXbox360_Context *ctx, Uint8 buttons)
+{
+ HRESULT hr;
+ __FIVectorView_1_Windows__CGaming__CInput__CGamepad *gamepads;
+
+ hr = __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_get_Gamepads(ctx->gamepad_statics, &gamepads);
+ if (SUCCEEDED(hr)) {
+ unsigned int i, num_gamepads;
+
+ hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_get_Size(gamepads, &num_gamepads);
+ if (SUCCEEDED(hr)) {
+ int match_count;
+ unsigned int match_slot;
+
+ match_count = 0;
+ for (i = 0; i < num_gamepads; ++i) {
+ __x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad;
+
+ hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, i, &gamepad);
+ if (SUCCEEDED(hr)) {
+ Uint8 gamepad_buttons = HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(gamepad);
+ if (buttons == gamepad_buttons) {
+ ++match_count;
+ match_slot = i;
+ }
+ __x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(gamepad);
+ }
+ }
+ if (match_count == 1) {
+ hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, match_slot, &ctx->gamepad);
+ if (SUCCEEDED(hr)) {
+ }
+ }
+ }
+ __FIVectorView_1_Windows__CGaming__CInput__CGamepad_Release(gamepads);
+ }
+}
+
+static void
+HIDAPI_DriverXbox360_QuitWindowsGamingInput(SDL_DriverXbox360_Context *ctx)
+{
+ if (ctx->gamepad_statics) {
+ __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_Release(ctx->gamepad_statics);
+ ctx->gamepad_statics = NULL;
+ }
+ if (ctx->gamepad) {
+ __x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(ctx->gamepad);
+ ctx->gamepad = NULL;
+ }
+
+ if (ctx->coinitialized) {
+ WIN_CoUninitialize();
+ ctx->coinitialized = SDL_FALSE;
+ }
+}
+
+#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */
+
+static SDL_bool
+HIDAPI_DriverXbox360_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
+{
+#if defined(__MACOSX__) || defined(__WIN32__)
+ if (vendor_id == 0x045e && product_id == 0x028e && version == 1) {
+ /* This is the Steam Virtual Gamepad, which isn't supported by this driver */
+ return SDL_FALSE;
+ }
+ return SDL_IsJoystickXbox360(vendor_id, product_id) || SDL_IsJoystickXboxOne(vendor_id, product_id);
+#else
+ return SDL_IsJoystickXbox360(vendor_id, product_id);
+#endif
+}
+
+static const char *
+HIDAPI_DriverXbox360_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
+{
+ return HIDAPI_XboxControllerName(vendor_id, product_id);
+}
+
+static SDL_bool SetSlotLED(hid_device *dev, Uint8 slot)
+{
+ const Uint8 led_packet[] = { 0x01, 0x03, (2 + slot) };
+
+ if (hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+static SDL_bool
+HIDAPI_DriverXbox360_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
+{
+ SDL_DriverXbox360_Context *ctx;
+
+ ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ }
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+ ctx->xinput_enabled = SDL_GetHintBoolean(SDL_HINT_XINPUT_ENABLED, SDL_TRUE);
+ if (ctx->xinput_enabled && WIN_LoadXInputDLL() < 0) {
+ ctx->xinput_enabled = SDL_FALSE;
+ }
+ ctx->xinput_slot = XUSER_INDEX_ANY;
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
+ HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx);
+#endif
+ *context = ctx;
+
+ /* Set the controller LED */
+ SetSlotLED(dev, (joystick->instance_id % 4));
+
+ /* Initialize the joystick capabilities */
+ joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+ joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+
+ return SDL_TRUE;
+}
+
+static int
+HIDAPI_DriverXbox360_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
+
+#ifdef __WIN32__
+ SDL_bool rumbled = SDL_FALSE;
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
+ if (!rumbled && ctx->gamepad) {
+ HRESULT hr;
+
+ ctx->vibration.LeftMotor = (DOUBLE)low_frequency_rumble / SDL_MAX_UINT16;
+ ctx->vibration.RightMotor = (DOUBLE)high_frequency_rumble / SDL_MAX_UINT16;
+ hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_put_Vibration(ctx->gamepad, ctx->vibration);
+ if (SUCCEEDED(hr)) {
+ rumbled = SDL_TRUE;
+ }
+ }
+#endif
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+ if (!rumbled && ctx->xinput_slot != XUSER_INDEX_ANY) {
+ XINPUT_VIBRATION XVibration;
+
+ if (!XINPUTSETSTATE) {
+ return SDL_Unsupported();
+ }
+
+ XVibration.wLeftMotorSpeed = low_frequency_rumble;
+ XVibration.wRightMotorSpeed = high_frequency_rumble;
+ if (XINPUTSETSTATE(ctx->xinput_slot, &XVibration) == ERROR_SUCCESS) {
+ rumbled = SDL_TRUE;
+ } else {
+ return SDL_SetError("XInputSetState() failed");
+ }
+ }
+#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
+
+#else /* !__WIN32__ */
+
+#ifdef __MACOSX__
+ /* On Mac OS X the 360Controller driver uses this short report,
+ and we need to prefix it with a magic token so hidapi passes it through untouched
+ */
+ Uint8 rumble_packet[] = { 'M', 'A', 'G', 'I', 'C', '0', 0x00, 0x04, 0x00, 0x00 };
+
+ rumble_packet[6+2] = (low_frequency_rumble >> 8);
+ rumble_packet[6+3] = (high_frequency_rumble >> 8);
+#else
+ Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+
+ rumble_packet[3] = (low_frequency_rumble >> 8);
+ rumble_packet[4] = (high_frequency_rumble >> 8);
+#endif
+
+ if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
+ return SDL_SetError("Couldn't send rumble packet");
+ }
+#endif /* __WIN32__ */
+
+ if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
+ ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
+ } else {
+ ctx->rumble_expiration = 0;
+ }
+ return 0;
+}
+
+#ifdef __WIN32__
+ /* This is the packet format for Xbox 360 and Xbox One controllers on Windows,
+ however with this interface there is no rumble support, no guide button,
+ and the left and right triggers are tied together as a single axis.
+
+ We use XInput and Windows.Gaming.Input to make up for these shortcomings.
+ */
+static void
+HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
+{
+ Sint16 axis;
+ SDL_bool has_trigger_data = SDL_FALSE;
+
+ if (ctx->last_state[10] != data[10]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[10] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[10] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[10] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[10] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[10] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[10] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[10] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[10] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[11] != data[11]) {
+ SDL_bool dpad_up = SDL_FALSE;
+ SDL_bool dpad_down = SDL_FALSE;
+ SDL_bool dpad_left = SDL_FALSE;
+ SDL_bool dpad_right = SDL_FALSE;
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[11] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[11] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+
+ switch (data[11] & 0x3C) {
+ case 4:
+ dpad_up = SDL_TRUE;
+ break;
+ case 8:
+ dpad_up = SDL_TRUE;
+ dpad_right = SDL_TRUE;
+ break;
+ case 12:
+ dpad_right = SDL_TRUE;
+ break;
+ case 16:
+ dpad_right = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 20:
+ dpad_down = SDL_TRUE;
+ break;
+ case 24:
+ dpad_left = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 28:
+ dpad_left = SDL_TRUE;
+ break;
+ case 32:
+ dpad_up = SDL_TRUE;
+ dpad_left = SDL_TRUE;
+ break;
+ default:
+ break;
+ }
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
+ }
+
+ axis = (int)*(Uint16*)(&data[0]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+ axis = (int)*(Uint16*)(&data[2]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+ axis = (int)*(Uint16*)(&data[4]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+ axis = (int)*(Uint16*)(&data[6]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
+ if (ctx->gamepad_statics && !ctx->gamepad) {
+ Uint8 buttons = 0;
+
+ if (data[10] & 0x01) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_A);
+ }
+ if (data[10] & 0x02) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_B);
+ }
+ if (data[10] & 0x04) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_X);
+ }
+ if (data[10] & 0x08) {
+ buttons |= (1 << SDL_CONTROLLER_BUTTON_Y);
+ }
+ if (buttons != 0) {
+ HIDAPI_DriverXbox360_GuessGamepad(ctx, buttons);
+ }
+ }
+
+ if (ctx->gamepad) {
+ HRESULT hr;
+ struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state;
+
+ hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(ctx->gamepad, &state);
+ if (SUCCEEDED(hr)) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (state.Buttons & 0x40000000) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)(state.LeftTrigger * SDL_MAX_UINT16)) - 32768);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)(state.RightTrigger * SDL_MAX_UINT16)) - 32768);
+ has_trigger_data = SDL_TRUE;
+ }
+ }
+#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+ if (ctx->xinput_enabled) {
+ if (ctx->xinput_slot == XUSER_INDEX_ANY && HIDAPI_DriverXbox360_MissingXInputSlot()) {
+ WORD wButtons = 0;
+
+ if (data[10] & 0x01) {
+ wButtons |= XINPUT_GAMEPAD_A;
+ }
+ if (data[10] & 0x02) {
+ wButtons |= XINPUT_GAMEPAD_B;
+ }
+ if (data[10] & 0x04) {
+ wButtons |= XINPUT_GAMEPAD_X;
+ }
+ if (data[10] & 0x08) {
+ wButtons |= XINPUT_GAMEPAD_Y;
+ }
+ if (wButtons != 0) {
+ Uint8 xinput_slot = HIDAPI_DriverXbox360_GuessXInputSlot(wButtons);
+ if (xinput_slot != XUSER_INDEX_ANY) {
+ HIDAPI_DriverXbox360_MarkXInputSlotUsed(xinput_slot);
+ ctx->xinput_slot = xinput_slot;
+ }
+ }
+ }
+
+ if (!has_trigger_data && ctx->xinput_slot != XUSER_INDEX_ANY) {
+ XINPUT_STATE_EX xinput_state;
+
+ if (XINPUTGETSTATE(ctx->xinput_slot, &xinput_state) == ERROR_SUCCESS) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (xinput_state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)xinput_state.Gamepad.bLeftTrigger * 257) - 32768);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)xinput_state.Gamepad.bRightTrigger * 257) - 32768);
+ has_trigger_data = SDL_TRUE;
+ }
+ }
+ }
+#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
+
+ if (!has_trigger_data) {
+ axis = (data[9] * 257) - 32768;
+ if (data[9] < 0x80) {
+ axis = -axis * 2 - 32769;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ } else if (data[9] > 0x80) {
+ axis = axis * 2 - 32767;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+ } else {
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_MIN_SINT16);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_MIN_SINT16);
+ }
+ }
+
+ SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
+}
+#else
+
+static void
+HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
+{
+ Sint16 axis;
+#ifdef __MACOSX__
+ const SDL_bool invert_y_axes = SDL_FALSE;
+#else
+ const SDL_bool invert_y_axes = SDL_TRUE;
+#endif
+
+ if (ctx->last_state[2] != data[2]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[3] != data[3]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ axis = ((int)data[4] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+ axis = ((int)data[5] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ axis = *(Sint16*)(&data[6]);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+ axis = *(Sint16*)(&data[8]);
+ if (invert_y_axes) {
+ axis = ~axis;
+ }
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+ axis = *(Sint16*)(&data[10]);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+ axis = *(Sint16*)(&data[12]);
+ if (invert_y_axes) {
+ axis = ~axis;
+ }
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
+
+ SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
+}
+#endif /* __WIN32__ */
+
+#ifdef __MACOSX__
+static void
+HIDAPI_DriverXboxOneS_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
+{
+ Sint16 axis;
+
+ if (ctx->last_state[14] != data[14]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[15] != data[15]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[16] != data[16]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[13] != data[13]) {
+ SDL_bool dpad_up = SDL_FALSE;
+ SDL_bool dpad_down = SDL_FALSE;
+ SDL_bool dpad_left = SDL_FALSE;
+ SDL_bool dpad_right = SDL_FALSE;
+
+ switch (data[13]) {
+ case 1:
+ dpad_up = SDL_TRUE;
+ break;
+ case 2:
+ dpad_up = SDL_TRUE;
+ dpad_right = SDL_TRUE;
+ break;
+ case 3:
+ dpad_right = SDL_TRUE;
+ break;
+ case 4:
+ dpad_right = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 5:
+ dpad_down = SDL_TRUE;
+ break;
+ case 6:
+ dpad_left = SDL_TRUE;
+ dpad_down = SDL_TRUE;
+ break;
+ case 7:
+ dpad_left = SDL_TRUE;
+ break;
+ case 8:
+ dpad_up = SDL_TRUE;
+ dpad_left = SDL_TRUE;
+ break;
+ default:
+ break;
+ }
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
+ }
+
+ axis = (int)*(Uint16*)(&data[1]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+ axis = (int)*(Uint16*)(&data[3]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+ axis = (int)*(Uint16*)(&data[5]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+ axis = (int)*(Uint16*)(&data[7]) - 0x8000;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
+
+ axis = ((int)*(Sint16*)(&data[9]) * 64) - 32768;
+ if (axis == 32704) {
+ axis = 32767;
+ }
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+
+ axis = ((int)*(Sint16*)(&data[11]) * 64) - 32768;
+ if (axis == 32704) {
+ axis = 32767;
+ }
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+
+ SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
+}
+
+static void
+HIDAPI_DriverXboxOneS_HandleGuidePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
+{
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+}
+#endif /* __MACOSX__ */
+
+static SDL_bool
+HIDAPI_DriverXbox360_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
+ Uint8 data[USB_PACKET_LENGTH];
+ int size;
+
+ while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
+#ifdef __WIN32__
+ HIDAPI_DriverXbox360_HandleStatePacket(joystick, dev, ctx, data, size);
+#else
+ switch (data[0]) {
+ case 0x00:
+ HIDAPI_DriverXbox360_HandleStatePacket(joystick, dev, ctx, data, size);
+ break;
+#ifdef __MACOSX__
+ case 0x01:
+ HIDAPI_DriverXboxOneS_HandleStatePacket(joystick, dev, ctx, data, size);
+ break;
+ case 0x02:
+ HIDAPI_DriverXboxOneS_HandleGuidePacket(joystick, dev, ctx, data, size);
+ break;
+#endif
+ default:
+#ifdef DEBUG_JOYSTICK
+ SDL_Log("Unknown Xbox 360 packet, size = %d\n", size);
+ SDL_Log("%.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x\n",
+ data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7],
+ data[8], data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16]);
+#endif
+ break;
+ }
+#endif /* __WIN32__ */
+ }
+
+ if (ctx->rumble_expiration) {
+ Uint32 now = SDL_GetTicks();
+ if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
+ HIDAPI_DriverXbox360_Rumble(joystick, dev, context, 0, 0, 0);
+ }
+ }
+
+ return (size >= 0);
+}
+
+static void
+HIDAPI_DriverXbox360_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+#if defined(SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT) || defined(SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT)
+ SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
+#endif
+
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
+ if (ctx->xinput_enabled) {
+ HIDAPI_DriverXbox360_MarkXInputSlotFree(ctx->xinput_slot);
+ WIN_UnloadXInputDLL();
+ }
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
+ HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx);
+#endif
+ SDL_free(context);
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
+{
+ SDL_HINT_JOYSTICK_HIDAPI_XBOX,
+ SDL_TRUE,
+ HIDAPI_DriverXbox360_IsSupportedDevice,
+ HIDAPI_DriverXbox360_GetDeviceName,
+ HIDAPI_DriverXbox360_Init,
+ HIDAPI_DriverXbox360_Rumble,
+ HIDAPI_DriverXbox360_Update,
+ HIDAPI_DriverXbox360_Quit
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c
new file mode 100644
index 0000000..2cd593f
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c
@@ -0,0 +1,324 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
+
+#define USB_PACKET_LENGTH 64
+
+/*
+ * This packet is required for all Xbox One pads with 2015
+ * or later firmware installed (or present from the factory).
+ */
+static const Uint8 xboxone_fw2015_init[] = {
+ 0x05, 0x20, 0x00, 0x01, 0x00
+};
+
+/*
+ * This packet is required for the Titanfall 2 Xbox One pads
+ * (0x0e6f:0x0165) to finish initialization and for Hori pads
+ * (0x0f0d:0x0067) to make the analog sticks work.
+ */
+static const Uint8 xboxone_hori_init[] = {
+ 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
+ 0x00, 0x00, 0x00, 0x80, 0x00
+};
+
+/*
+ * This packet is required for some of the PDP pads to start
+ * sending input reports. These pads include: (0x0e6f:0x02ab),
+ * (0x0e6f:0x02a4).
+ */
+static const Uint8 xboxone_pdp_init1[] = {
+ 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
+};
+
+/*
+ * This packet is required for some of the PDP pads to start
+ * sending input reports. These pads include: (0x0e6f:0x02ab),
+ * (0x0e6f:0x02a4).
+ */
+static const Uint8 xboxone_pdp_init2[] = {
+ 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
+};
+
+/*
+ * A specific rumble packet is required for some PowerA pads to start
+ * sending input reports. One of those pads is (0x24c6:0x543a).
+ */
+static const Uint8 xboxone_rumblebegin_init[] = {
+ 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
+ 0x1D, 0x1D, 0xFF, 0x00, 0x00
+};
+
+/*
+ * A rumble packet with zero FF intensity will immediately
+ * terminate the rumbling required to init PowerA pads.
+ * This should happen fast enough that the motors don't
+ * spin up to enough speed to actually vibrate the gamepad.
+ */
+static const Uint8 xboxone_rumbleend_init[] = {
+ 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+/*
+ * This specifies the selection of init packets that a gamepad
+ * will be sent on init *and* the order in which they will be
+ * sent. The correct sequence number will be added when the
+ * packet is going to be sent.
+ */
+typedef struct {
+ Uint16 vendor_id;
+ Uint16 product_id;
+ const Uint8 *data;
+ int size;
+} SDL_DriverXboxOne_InitPacket;
+
+static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
+ { 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) },
+ { 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) },
+ { 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) },
+ { 0x0e6f, 0x0246, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
+ { 0x0e6f, 0x0246, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
+ { 0x0e6f, 0x02ab, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
+ { 0x0e6f, 0x02ab, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
+ { 0x0e6f, 0x02a4, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
+ { 0x0e6f, 0x02a4, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) },
+ { 0x24c6, 0x541a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
+ { 0x24c6, 0x542a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
+ { 0x24c6, 0x543a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) },
+ { 0x24c6, 0x541a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
+ { 0x24c6, 0x542a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
+ { 0x24c6, 0x543a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) },
+};
+
+typedef struct {
+ Uint8 sequence;
+ Uint8 last_state[USB_PACKET_LENGTH];
+ Uint32 rumble_expiration;
+} SDL_DriverXboxOne_Context;
+
+
+static SDL_bool
+HIDAPI_DriverXboxOne_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
+{
+ return SDL_IsJoystickXboxOne(vendor_id, product_id);
+}
+
+static const char *
+HIDAPI_DriverXboxOne_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
+{
+ return HIDAPI_XboxControllerName(vendor_id, product_id);
+}
+
+static SDL_bool
+HIDAPI_DriverXboxOne_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
+{
+ SDL_DriverXboxOne_Context *ctx;
+ int i;
+ Uint8 init_packet[USB_PACKET_LENGTH];
+
+ ctx = (SDL_DriverXboxOne_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ }
+ *context = ctx;
+
+ /* Send the controller init data */
+ for (i = 0; i < SDL_arraysize(xboxone_init_packets); ++i) {
+ const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[i];
+ if (!packet->vendor_id || (vendor_id == packet->vendor_id && product_id == packet->product_id)) {
+ SDL_memcpy(init_packet, packet->data, packet->size);
+ init_packet[2] = ctx->sequence++;
+ if (hid_write(dev, init_packet, packet->size) != packet->size) {
+ SDL_SetError("Couldn't write Xbox One initialization packet");
+ SDL_free(ctx);
+ return SDL_FALSE;
+ }
+ }
+ }
+
+ /* Initialize the joystick capabilities */
+ joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+ joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+
+ return SDL_TRUE;
+}
+
+static int
+HIDAPI_DriverXboxOne_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context;
+ Uint8 rumble_packet[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF };
+
+ /* The Rock Candy Xbox One Controller limits the range of
+ low frequency rumble strength in the range of [0 - 0x99]
+ high frequency rumble strength in the range of [0 - 0x82]
+
+ I think the valid range of rumble at the firmware level is [0 - 0x7F]
+ */
+ rumble_packet[2] = ctx->sequence++;
+ rumble_packet[8] = (low_frequency_rumble >> 9);
+ rumble_packet[9] = (high_frequency_rumble >> 9);
+
+ if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
+ return SDL_SetError("Couldn't send rumble packet");
+ }
+
+ if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
+ ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
+ } else {
+ ctx->rumble_expiration = 0;
+ }
+ return 0;
+}
+
+static void
+HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
+{
+ Sint16 axis;
+
+ if (ctx->last_state[4] != data[4]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[4] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[4] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[5] != data[5]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[5] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[5] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ axis = ((int)*(Sint16*)(&data[6]) * 64) - 32768;
+ if (axis == 32704) {
+ axis = 32767;
+ }
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+ axis = ((int)*(Sint16*)(&data[8]) * 64) - 32768;
+ if (axis == 32704) {
+ axis = 32767;
+ }
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ axis = *(Sint16*)(&data[10]);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+ axis = *(Sint16*)(&data[12]);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
+ axis = *(Sint16*)(&data[14]);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+ axis = *(Sint16*)(&data[16]);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
+
+ SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
+}
+
+static void
+HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
+{
+ if (data[1] == 0x30) {
+ /* The Xbox One S controller needs acks for mode reports */
+ const Uint8 seqnum = data[2];
+ const Uint8 ack[] = { 0x01, 0x20, seqnum, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ hid_write(dev, ack, sizeof(ack));
+ }
+
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+}
+
+static SDL_bool
+HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context;
+ Uint8 data[USB_PACKET_LENGTH];
+ int size;
+
+ while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
+ switch (data[0]) {
+ case 0x20:
+ HIDAPI_DriverXboxOne_HandleStatePacket(joystick, dev, ctx, data, size);
+ break;
+ case 0x07:
+ HIDAPI_DriverXboxOne_HandleModePacket(joystick, dev, ctx, data, size);
+ break;
+ default:
+#ifdef DEBUG_JOYSTICK
+ SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]);
+#endif
+ break;
+ }
+ }
+
+ if (ctx->rumble_expiration) {
+ Uint32 now = SDL_GetTicks();
+ if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
+ HIDAPI_DriverXboxOne_Rumble(joystick, dev, context, 0, 0, 0);
+ }
+ }
+
+ return (size >= 0);
+}
+
+static void
+HIDAPI_DriverXboxOne_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
+{
+ SDL_free(context);
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
+{
+ SDL_HINT_JOYSTICK_HIDAPI_XBOX,
+ SDL_TRUE,
+ HIDAPI_DriverXboxOne_IsSupportedDevice,
+ HIDAPI_DriverXboxOne_GetDeviceName,
+ HIDAPI_DriverXboxOne_Init,
+ HIDAPI_DriverXboxOne_Rumble,
+ HIDAPI_DriverXboxOne_Update,
+ HIDAPI_DriverXboxOne_Quit
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_XBOXONE */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick.c
new file mode 100644
index 0000000..064cb82
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -0,0 +1,1071 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_endian.h"
+#include "SDL_hints.h"
+#include "SDL_log.h"
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+
+#if defined(__WIN32__)
+#include "../../core/windows/SDL_windows.h"
+#endif
+
+#if defined(__MACOSX__)
+#include <CoreFoundation/CoreFoundation.h>
+#include <mach/mach.h>
+#include <IOKit/IOKitLib.h>
+#include <IOKit/usb/USBSpec.h>
+#endif
+
+#if defined(__LINUX__)
+#include "../../core/linux/SDL_udev.h"
+#ifdef SDL_USE_LIBUDEV
+#include <poll.h>
+#endif
+#endif
+
+struct joystick_hwdata
+{
+ SDL_HIDAPI_DeviceDriver *driver;
+ void *context;
+
+ SDL_mutex *mutex;
+ hid_device *dev;
+};
+
+typedef struct _SDL_HIDAPI_Device
+{
+ SDL_JoystickID instance_id;
+ char *name;
+ char *path;
+ Uint16 vendor_id;
+ Uint16 product_id;
+ Uint16 version;
+ SDL_JoystickGUID guid;
+ int interface_number; /* Available on Windows and Linux */
+ Uint16 usage_page; /* Available on Windows and Mac OS X */
+ Uint16 usage; /* Available on Windows and Mac OS X */
+ SDL_HIDAPI_DeviceDriver *driver;
+
+ /* Used during scanning for device changes */
+ SDL_bool seen;
+
+ struct _SDL_HIDAPI_Device *next;
+} SDL_HIDAPI_Device;
+
+static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
+#ifdef SDL_JOYSTICK_HIDAPI_PS4
+ &SDL_HIDAPI_DriverPS4,
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI_STEAM
+ &SDL_HIDAPI_DriverSteam,
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI_SWITCH
+ &SDL_HIDAPI_DriverSwitch,
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
+ &SDL_HIDAPI_DriverXbox360,
+#endif
+#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
+ &SDL_HIDAPI_DriverXboxOne,
+#endif
+};
+static SDL_HIDAPI_Device *SDL_HIDAPI_devices;
+static int SDL_HIDAPI_numjoysticks = 0;
+
+#if defined(SDL_USE_LIBUDEV)
+static const SDL_UDEV_Symbols * usyms = NULL;
+#endif
+
+static struct
+{
+ SDL_bool m_bHaveDevicesChanged;
+ SDL_bool m_bCanGetNotifications;
+ Uint32 m_unLastDetect;
+
+#if defined(__WIN32__)
+ SDL_threadID m_nThreadID;
+ WNDCLASSEXA m_wndClass;
+ HWND m_hwndMsg;
+ HDEVNOTIFY m_hNotify;
+ double m_flLastWin32MessageCheck;
+#endif
+
+#if defined(__MACOSX__)
+ IONotificationPortRef m_notificationPort;
+ mach_port_t m_notificationMach;
+#endif
+
+#if defined(SDL_USE_LIBUDEV)
+ struct udev *m_pUdev;
+ struct udev_monitor *m_pUdevMonitor;
+ int m_nUdevFd;
+#endif
+} SDL_HIDAPI_discovery;
+
+
+#ifdef __WIN32__
+struct _DEV_BROADCAST_HDR
+{
+ DWORD dbch_size;
+ DWORD dbch_devicetype;
+ DWORD dbch_reserved;
+};
+
+typedef struct _DEV_BROADCAST_DEVICEINTERFACE_A
+{
+ DWORD dbcc_size;
+ DWORD dbcc_devicetype;
+ DWORD dbcc_reserved;
+ GUID dbcc_classguid;
+ char dbcc_name[ 1 ];
+} DEV_BROADCAST_DEVICEINTERFACE_A, *PDEV_BROADCAST_DEVICEINTERFACE_A;
+
+typedef struct _DEV_BROADCAST_HDR DEV_BROADCAST_HDR;
+#define DBT_DEVICEARRIVAL 0x8000 /* system detected a new device */
+#define DBT_DEVICEREMOVECOMPLETE 0x8004 /* device was removed from the system */
+#define DBT_DEVTYP_DEVICEINTERFACE 0x00000005 /* device interface class */
+#define DBT_DEVNODES_CHANGED 0x0007
+#define DBT_CONFIGCHANGED 0x0018
+#define DBT_DEVICETYPESPECIFIC 0x8005 /* type specific event */
+#define DBT_DEVINSTSTARTED 0x8008 /* device installed and started */
+
+#include <initguid.h>
+DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED);
+
+static LRESULT CALLBACK ControllerWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
+{
+ switch (message) {
+ case WM_DEVICECHANGE:
+ switch (wParam) {
+ case DBT_DEVICEARRIVAL:
+ case DBT_DEVICEREMOVECOMPLETE:
+ if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
+ SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE;
+ }
+ break;
+ }
+ return TRUE;
+ }
+
+ return DefWindowProc(hwnd, message, wParam, lParam);
+}
+#endif /* __WIN32__ */
+
+
+#if defined(__MACOSX__)
+static void CallbackIOServiceFunc(void *context, io_iterator_t portIterator)
+{
+ /* Must drain the iterator, or we won't receive new notifications */
+ io_object_t entry;
+ while ((entry = IOIteratorNext(portIterator)) != 0) {
+ IOObjectRelease(entry);
+ *(SDL_bool*)context = SDL_TRUE;
+ }
+}
+#endif /* __MACOSX__ */
+
+static void
+HIDAPI_InitializeDiscovery()
+{
+ SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE;
+ SDL_HIDAPI_discovery.m_bCanGetNotifications = SDL_FALSE;
+ SDL_HIDAPI_discovery.m_unLastDetect = 0;
+
+#if defined(__WIN32__)
+ SDL_HIDAPI_discovery.m_nThreadID = SDL_ThreadID();
+
+ SDL_memset(&SDL_HIDAPI_discovery.m_wndClass, 0x0, sizeof(SDL_HIDAPI_discovery.m_wndClass));
+ SDL_HIDAPI_discovery.m_wndClass.hInstance = GetModuleHandle(NULL);
+ SDL_HIDAPI_discovery.m_wndClass.lpszClassName = "SDL_HIDAPI_DEVICE_DETECTION";
+ SDL_HIDAPI_discovery.m_wndClass.lpfnWndProc = ControllerWndProc; /* This function is called by windows */
+ SDL_HIDAPI_discovery.m_wndClass.cbSize = sizeof(WNDCLASSEX);
+
+ RegisterClassExA(&SDL_HIDAPI_discovery.m_wndClass);
+ SDL_HIDAPI_discovery.m_hwndMsg = CreateWindowExA(0, "SDL_HIDAPI_DEVICE_DETECTION", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
+
+ {
+ DEV_BROADCAST_DEVICEINTERFACE_A devBroadcast;
+ SDL_memset( &devBroadcast, 0x0, sizeof( devBroadcast ) );
+
+ devBroadcast.dbcc_size = sizeof( devBroadcast );
+ devBroadcast.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
+ devBroadcast.dbcc_classguid = GUID_DEVINTERFACE_USB_DEVICE;
+
+ /* DEVICE_NOTIFY_ALL_INTERFACE_CLASSES is important, makes GUID_DEVINTERFACE_USB_DEVICE ignored,
+ * but that seems to be necessary to get a notice after each individual usb input device actually
+ * installs, rather than just as the composite device is seen.
+ */
+ SDL_HIDAPI_discovery.m_hNotify = RegisterDeviceNotification( SDL_HIDAPI_discovery.m_hwndMsg, &devBroadcast, DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES );
+ SDL_HIDAPI_discovery.m_bCanGetNotifications = ( SDL_HIDAPI_discovery.m_hNotify != 0 );
+ }
+#endif /* __WIN32__ */
+
+#if defined(__MACOSX__)
+ SDL_HIDAPI_discovery.m_notificationPort = IONotificationPortCreate(kIOMasterPortDefault);
+ if (SDL_HIDAPI_discovery.m_notificationPort) {
+ {
+ CFMutableDictionaryRef matchingDict = IOServiceMatching("IOUSBDevice");
+
+ /* Note: IOServiceAddMatchingNotification consumes the reference to matchingDict */
+ io_iterator_t portIterator = 0;
+ io_object_t entry;
+ if (IOServiceAddMatchingNotification(SDL_HIDAPI_discovery.m_notificationPort, kIOMatchedNotification, matchingDict, CallbackIOServiceFunc, &SDL_HIDAPI_discovery.m_bHaveDevicesChanged, &portIterator) == 0) {
+ /* Must drain the existing iterator, or we won't receive new notifications */
+ while ((entry = IOIteratorNext(portIterator)) != 0) {
+ IOObjectRelease(entry);
+ }
+ } else {
+ IONotificationPortDestroy(SDL_HIDAPI_discovery.m_notificationPort);
+ SDL_HIDAPI_discovery.m_notificationPort = nil;
+ }
+ }
+ {
+ CFMutableDictionaryRef matchingDict = IOServiceMatching("IOBluetoothDevice");
+
+ /* Note: IOServiceAddMatchingNotification consumes the reference to matchingDict */
+ io_iterator_t portIterator = 0;
+ io_object_t entry;
+ if (IOServiceAddMatchingNotification(SDL_HIDAPI_discovery.m_notificationPort, kIOMatchedNotification, matchingDict, CallbackIOServiceFunc, &SDL_HIDAPI_discovery.m_bHaveDevicesChanged, &portIterator) == 0) {
+ /* Must drain the existing iterator, or we won't receive new notifications */
+ while ((entry = IOIteratorNext(portIterator)) != 0) {
+ IOObjectRelease(entry);
+ }
+ } else {
+ IONotificationPortDestroy(SDL_HIDAPI_discovery.m_notificationPort);
+ SDL_HIDAPI_discovery.m_notificationPort = nil;
+ }
+ }
+ }
+
+ SDL_HIDAPI_discovery.m_notificationMach = MACH_PORT_NULL;
+ if (SDL_HIDAPI_discovery.m_notificationPort) {
+ SDL_HIDAPI_discovery.m_notificationMach = IONotificationPortGetMachPort(SDL_HIDAPI_discovery.m_notificationPort);
+ }
+
+ SDL_HIDAPI_discovery.m_bCanGetNotifications = (SDL_HIDAPI_discovery.m_notificationMach != MACH_PORT_NULL);
+
+#endif // __MACOSX__
+
+#if defined(SDL_USE_LIBUDEV)
+ SDL_HIDAPI_discovery.m_pUdev = NULL;
+ SDL_HIDAPI_discovery.m_pUdevMonitor = NULL;
+ SDL_HIDAPI_discovery.m_nUdevFd = -1;
+
+ usyms = SDL_UDEV_GetUdevSyms();
+ if (usyms) {
+ SDL_HIDAPI_discovery.m_pUdev = usyms->udev_new();
+ }
+ if (SDL_HIDAPI_discovery.m_pUdev) {
+ SDL_HIDAPI_discovery.m_pUdevMonitor = usyms->udev_monitor_new_from_netlink(SDL_HIDAPI_discovery.m_pUdev, "udev");
+ if (SDL_HIDAPI_discovery.m_pUdevMonitor) {
+ usyms->udev_monitor_enable_receiving(SDL_HIDAPI_discovery.m_pUdevMonitor);
+ SDL_HIDAPI_discovery.m_nUdevFd = usyms->udev_monitor_get_fd(SDL_HIDAPI_discovery.m_pUdevMonitor);
+ SDL_HIDAPI_discovery.m_bCanGetNotifications = SDL_TRUE;
+ }
+ }
+
+#endif /* SDL_USE_LIBUDEV */
+}
+
+static void
+HIDAPI_UpdateDiscovery()
+{
+ if (!SDL_HIDAPI_discovery.m_bCanGetNotifications) {
+ const Uint32 SDL_HIDAPI_DETECT_INTERVAL_MS = 3000; /* Update every 3 seconds */
+ Uint32 now = SDL_GetTicks();
+ if (!SDL_HIDAPI_discovery.m_unLastDetect || SDL_TICKS_PASSED(now, SDL_HIDAPI_discovery.m_unLastDetect + SDL_HIDAPI_DETECT_INTERVAL_MS)) {
+ SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE;
+ SDL_HIDAPI_discovery.m_unLastDetect = now;
+ }
+ return;
+ }
+
+#if defined(__WIN32__)
+#if 0 /* just let the usual SDL_PumpEvents loop dispatch these, fixing bug 4286. --ryan. */
+ /* We'll only get messages on the same thread that created the window */
+ if (SDL_ThreadID() == SDL_HIDAPI_discovery.m_nThreadID) {
+ MSG msg;
+ while (PeekMessage(&msg, SDL_HIDAPI_discovery.m_hwndMsg, 0, 0, PM_NOREMOVE)) {
+ if (GetMessageA(&msg, SDL_HIDAPI_discovery.m_hwndMsg, 0, 0) != 0) {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ }
+ }
+#endif
+#endif /* __WIN32__ */
+
+#if defined(__MACOSX__)
+ if (SDL_HIDAPI_discovery.m_notificationPort) {
+ struct { mach_msg_header_t hdr; char payload[ 4096 ]; } msg;
+ while (mach_msg(&msg.hdr, MACH_RCV_MSG | MACH_RCV_TIMEOUT, 0, sizeof(msg), SDL_HIDAPI_discovery.m_notificationMach, 0, MACH_PORT_NULL) == KERN_SUCCESS) {
+ IODispatchCalloutFromMessage(NULL, &msg.hdr, SDL_HIDAPI_discovery.m_notificationPort);
+ }
+ }
+#endif
+
+#if defined(SDL_USE_LIBUDEV)
+ if (SDL_HIDAPI_discovery.m_nUdevFd >= 0) {
+ /* Drain all notification events.
+ * We don't expect a lot of device notifications so just
+ * do a new discovery on any kind or number of notifications.
+ * This could be made more restrictive if necessary.
+ */
+ for (;;) {
+ struct pollfd PollUdev;
+ struct udev_device *pUdevDevice;
+
+ PollUdev.fd = SDL_HIDAPI_discovery.m_nUdevFd;
+ PollUdev.events = POLLIN;
+ if (poll(&PollUdev, 1, 0) != 1) {
+ break;
+ }
+
+ SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE;
+
+ pUdevDevice = usyms->udev_monitor_receive_device(SDL_HIDAPI_discovery.m_pUdevMonitor);
+ if (pUdevDevice) {
+ usyms->udev_device_unref(pUdevDevice);
+ }
+ }
+ }
+#endif
+}
+
+static void
+HIDAPI_ShutdownDiscovery()
+{
+#if defined(__WIN32__)
+ if (SDL_HIDAPI_discovery.m_hNotify)
+ UnregisterDeviceNotification(SDL_HIDAPI_discovery.m_hNotify);
+
+ if (SDL_HIDAPI_discovery.m_hwndMsg) {
+ DestroyWindow(SDL_HIDAPI_discovery.m_hwndMsg);
+ }
+
+ UnregisterClassA(SDL_HIDAPI_discovery.m_wndClass.lpszClassName, SDL_HIDAPI_discovery.m_wndClass.hInstance);
+#endif
+
+#if defined(__MACOSX__)
+ if (SDL_HIDAPI_discovery.m_notificationPort) {
+ IONotificationPortDestroy(SDL_HIDAPI_discovery.m_notificationPort);
+ }
+#endif
+
+#if defined(SDL_USE_LIBUDEV)
+ if (usyms) {
+ if (SDL_HIDAPI_discovery.m_pUdevMonitor) {
+ usyms->udev_monitor_unref(SDL_HIDAPI_discovery.m_pUdevMonitor);
+ }
+ if (SDL_HIDAPI_discovery.m_pUdev) {
+ usyms->udev_unref(SDL_HIDAPI_discovery.m_pUdev);
+ }
+ SDL_UDEV_ReleaseUdevSyms();
+ usyms = NULL;
+ }
+#endif
+}
+
+
+const char *
+HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id)
+{
+ static struct
+ {
+ Uint32 vidpid;
+ const char *name;
+ } names[] = {
+ { MAKE_VIDPID(0x0079, 0x18d4), "GPD Win 2 X-Box Controller" },
+ { MAKE_VIDPID(0x044f, 0xb326), "Thrustmaster Gamepad GP XID" },
+ { MAKE_VIDPID(0x045e, 0x028e), "Microsoft X-Box 360 pad" },
+ { MAKE_VIDPID(0x045e, 0x028f), "Microsoft X-Box 360 pad v2" },
+ { MAKE_VIDPID(0x045e, 0x0291), "Xbox 360 Wireless Receiver (XBOX)" },
+ { MAKE_VIDPID(0x045e, 0x02d1), "Microsoft X-Box One pad" },
+ { MAKE_VIDPID(0x045e, 0x02dd), "Microsoft X-Box One pad (Firmware 2015)" },
+ { MAKE_VIDPID(0x045e, 0x02e3), "Microsoft X-Box One Elite pad" },
+ { MAKE_VIDPID(0x045e, 0x02ea), "Microsoft X-Box One S pad" },
+ { MAKE_VIDPID(0x045e, 0x02ff), "Microsoft X-Box One pad" },
+ { MAKE_VIDPID(0x045e, 0x0719), "Xbox 360 Wireless Receiver" },
+ { MAKE_VIDPID(0x046d, 0xc21d), "Logitech Gamepad F310" },
+ { MAKE_VIDPID(0x046d, 0xc21e), "Logitech Gamepad F510" },
+ { MAKE_VIDPID(0x046d, 0xc21f), "Logitech Gamepad F710" },
+ { MAKE_VIDPID(0x046d, 0xc242), "Logitech Chillstream Controller" },
+ { MAKE_VIDPID(0x046d, 0xcaa3), "Logitech DriveFx Racing Wheel" },
+ { MAKE_VIDPID(0x056e, 0x2004), "Elecom JC-U3613M" },
+ { MAKE_VIDPID(0x06a3, 0xf51a), "Saitek P3600" },
+ { MAKE_VIDPID(0x0738, 0x4716), "Mad Catz Wired Xbox 360 Controller" },
+ { MAKE_VIDPID(0x0738, 0x4718), "Mad Catz Street Fighter IV FightStick SE" },
+ { MAKE_VIDPID(0x0738, 0x4726), "Mad Catz Xbox 360 Controller" },
+ { MAKE_VIDPID(0x0738, 0x4728), "Mad Catz Street Fighter IV FightPad" },
+ { MAKE_VIDPID(0x0738, 0x4736), "Mad Catz MicroCon Gamepad" },
+ { MAKE_VIDPID(0x0738, 0x4738), "Mad Catz Wired Xbox 360 Controller (SFIV)" },
+ { MAKE_VIDPID(0x0738, 0x4740), "Mad Catz Beat Pad" },
+ { MAKE_VIDPID(0x0738, 0x4758), "Mad Catz Arcade Game Stick" },
+ { MAKE_VIDPID(0x0738, 0x4a01), "Mad Catz FightStick TE 2" },
+ { MAKE_VIDPID(0x0738, 0x9871), "Mad Catz Portable Drum" },
+ { MAKE_VIDPID(0x0738, 0xb726), "Mad Catz Xbox controller - MW2" },
+ { MAKE_VIDPID(0x0738, 0xb738), "Mad Catz MVC2TE Stick 2" },
+ { MAKE_VIDPID(0x0738, 0xbeef), "Mad Catz JOYTECH NEO SE Advanced GamePad" },
+ { MAKE_VIDPID(0x0738, 0xcb02), "Saitek Cyborg Rumble Pad - PC/Xbox 360" },
+ { MAKE_VIDPID(0x0738, 0xcb03), "Saitek P3200 Rumble Pad - PC/Xbox 360" },
+ { MAKE_VIDPID(0x0738, 0xcb29), "Saitek Aviator Stick AV8R02" },
+ { MAKE_VIDPID(0x0738, 0xf738), "Super SFIV FightStick TE S" },
+ { MAKE_VIDPID(0x07ff, 0xffff), "Mad Catz GamePad" },
+ { MAKE_VIDPID(0x0e6f, 0x0105), "HSM3 Xbox360 dancepad" },
+ { MAKE_VIDPID(0x0e6f, 0x0113), "Afterglow AX.1 Gamepad for Xbox 360" },
+ { MAKE_VIDPID(0x0e6f, 0x011f), "Rock Candy Gamepad Wired Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0131), "PDP EA Sports Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0133), "Xbox 360 Wired Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0139), "Afterglow Prismatic Wired Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x013a), "PDP Xbox One Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0146), "Rock Candy Wired Controller for Xbox One" },
+ { MAKE_VIDPID(0x0e6f, 0x0147), "PDP Marvel Xbox One Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x015c), "PDP Xbox One Arcade Stick" },
+ { MAKE_VIDPID(0x0e6f, 0x0161), "PDP Xbox One Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0162), "PDP Xbox One Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0163), "PDP Xbox One Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0164), "PDP Battlefield One" },
+ { MAKE_VIDPID(0x0e6f, 0x0165), "PDP Titanfall 2" },
+ { MAKE_VIDPID(0x0e6f, 0x0201), "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0213), "Afterglow Gamepad for Xbox 360" },
+ { MAKE_VIDPID(0x0e6f, 0x021f), "Rock Candy Gamepad for Xbox 360" },
+ { MAKE_VIDPID(0x0e6f, 0x0246), "Rock Candy Gamepad for Xbox One 2015" },
+ { MAKE_VIDPID(0x0e6f, 0x02a4), "PDP Wired Controller for Xbox One - Stealth Series" },
+ { MAKE_VIDPID(0x0e6f, 0x02ab), "PDP Controller for Xbox One" },
+ { MAKE_VIDPID(0x0e6f, 0x0301), "Logic3 Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0346), "Rock Candy Gamepad for Xbox One 2016" },
+ { MAKE_VIDPID(0x0e6f, 0x0401), "Logic3 Controller" },
+ { MAKE_VIDPID(0x0e6f, 0x0413), "Afterglow AX.1 Gamepad for Xbox 360" },
+ { MAKE_VIDPID(0x0e6f, 0x0501), "PDP Xbox 360 Controller" },
+ { MAKE_VIDPID(0x0e6f, 0xf900), "PDP Afterglow AX.1" },
+ { MAKE_VIDPID(0x0f0d, 0x000a), "Hori Co. DOA4 FightStick" },
+ { MAKE_VIDPID(0x0f0d, 0x000c), "Hori PadEX Turbo" },
+ { MAKE_VIDPID(0x0f0d, 0x000d), "Hori Fighting Stick EX2" },
+ { MAKE_VIDPID(0x0f0d, 0x0016), "Hori Real Arcade Pro.EX" },
+ { MAKE_VIDPID(0x0f0d, 0x001b), "Hori Real Arcade Pro VX" },
+ { MAKE_VIDPID(0x0f0d, 0x0063), "Hori Real Arcade Pro Hayabusa (USA) Xbox One" },
+ { MAKE_VIDPID(0x0f0d, 0x0067), "HORIPAD ONE" },
+ { MAKE_VIDPID(0x0f0d, 0x0078), "Hori Real Arcade Pro V Kai Xbox One" },
+ { MAKE_VIDPID(0x11c9, 0x55f0), "Nacon GC-100XF" },
+ { MAKE_VIDPID(0x12ab, 0x0004), "Honey Bee Xbox360 dancepad" },
+ { MAKE_VIDPID(0x12ab, 0x0301), "PDP AFTERGLOW AX.1" },
+ { MAKE_VIDPID(0x12ab, 0x0303), "Mortal Kombat Klassic FightStick" },
+ { MAKE_VIDPID(0x1430, 0x4748), "RedOctane Guitar Hero X-plorer" },
+ { MAKE_VIDPID(0x1430, 0xf801), "RedOctane Controller" },
+ { MAKE_VIDPID(0x146b, 0x0601), "BigBen Interactive XBOX 360 Controller" },
+ { MAKE_VIDPID(0x1532, 0x0037), "Razer Sabertooth" },
+ { MAKE_VIDPID(0x1532, 0x0a00), "Razer Atrox Arcade Stick" },
+ { MAKE_VIDPID(0x1532, 0x0a03), "Razer Wildcat" },
+ { MAKE_VIDPID(0x15e4, 0x3f00), "Power A Mini Pro Elite" },
+ { MAKE_VIDPID(0x15e4, 0x3f0a), "Xbox Airflo wired controller" },
+ { MAKE_VIDPID(0x15e4, 0x3f10), "Batarang Xbox 360 controller" },
+ { MAKE_VIDPID(0x162e, 0xbeef), "Joytech Neo-Se Take2" },
+ { MAKE_VIDPID(0x1689, 0xfd00), "Razer Onza Tournament Edition" },
+ { MAKE_VIDPID(0x1689, 0xfd01), "Razer Onza Classic Edition" },
+ { MAKE_VIDPID(0x1689, 0xfe00), "Razer Sabertooth" },
+ { MAKE_VIDPID(0x1bad, 0x0002), "Harmonix Rock Band Guitar" },
+ { MAKE_VIDPID(0x1bad, 0x0003), "Harmonix Rock Band Drumkit" },
+ { MAKE_VIDPID(0x1bad, 0x0130), "Ion Drum Rocker" },
+ { MAKE_VIDPID(0x1bad, 0xf016), "Mad Catz Xbox 360 Controller" },
+ { MAKE_VIDPID(0x1bad, 0xf018), "Mad Catz Street Fighter IV SE Fighting Stick" },
+ { MAKE_VIDPID(0x1bad, 0xf019), "Mad Catz Brawlstick for Xbox 360" },
+ { MAKE_VIDPID(0x1bad, 0xf021), "Mad Cats Ghost Recon FS GamePad" },
+ { MAKE_VIDPID(0x1bad, 0xf023), "MLG Pro Circuit Controller (Xbox)" },
+ { MAKE_VIDPID(0x1bad, 0xf025), "Mad Catz Call Of Duty" },
+ { MAKE_VIDPID(0x1bad, 0xf027), "Mad Catz FPS Pro" },
+ { MAKE_VIDPID(0x1bad, 0xf028), "Street Fighter IV FightPad" },
+ { MAKE_VIDPID(0x1bad, 0xf02e), "Mad Catz Fightpad" },
+ { MAKE_VIDPID(0x1bad, 0xf030), "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel" },
+ { MAKE_VIDPID(0x1bad, 0xf036), "Mad Catz MicroCon GamePad Pro" },
+ { MAKE_VIDPID(0x1bad, 0xf038), "Street Fighter IV FightStick TE" },
+ { MAKE_VIDPID(0x1bad, 0xf039), "Mad Catz MvC2 TE" },
+ { MAKE_VIDPID(0x1bad, 0xf03a), "Mad Catz SFxT Fightstick Pro" },
+ { MAKE_VIDPID(0x1bad, 0xf03d), "Street Fighter IV Arcade Stick TE - Chun Li" },
+ { MAKE_VIDPID(0x1bad, 0xf03e), "Mad Catz MLG FightStick TE" },
+ { MAKE_VIDPID(0x1bad, 0xf03f), "Mad Catz FightStick SoulCaliber" },
+ { MAKE_VIDPID(0x1bad, 0xf042), "Mad Catz FightStick TES+" },
+ { MAKE_VIDPID(0x1bad, 0xf080), "Mad Catz FightStick TE2" },
+ { MAKE_VIDPID(0x1bad, 0xf501), "HoriPad EX2 Turbo" },
+ { MAKE_VIDPID(0x1bad, 0xf502), "Hori Real Arcade Pro.VX SA" },
+ { MAKE_VIDPID(0x1bad, 0xf503), "Hori Fighting Stick VX" },
+ { MAKE_VIDPID(0x1bad, 0xf504), "Hori Real Arcade Pro. EX" },
+ { MAKE_VIDPID(0x1bad, 0xf505), "Hori Fighting Stick EX2B" },
+ { MAKE_VIDPID(0x1bad, 0xf506), "Hori Real Arcade Pro.EX Premium VLX" },
+ { MAKE_VIDPID(0x1bad, 0xf900), "Harmonix Xbox 360 Controller" },
+ { MAKE_VIDPID(0x1bad, 0xf901), "Gamestop Xbox 360 Controller" },
+ { MAKE_VIDPID(0x1bad, 0xf903), "Tron Xbox 360 controller" },
+ { MAKE_VIDPID(0x1bad, 0xf904), "PDP Versus Fighting Pad" },
+ { MAKE_VIDPID(0x1bad, 0xf906), "MortalKombat FightStick" },
+ { MAKE_VIDPID(0x1bad, 0xfa01), "MadCatz GamePad" },
+ { MAKE_VIDPID(0x1bad, 0xfd00), "Razer Onza TE" },
+ { MAKE_VIDPID(0x1bad, 0xfd01), "Razer Onza" },
+ { MAKE_VIDPID(0x24c6, 0x5000), "Razer Atrox Arcade Stick" },
+ { MAKE_VIDPID(0x24c6, 0x5300), "PowerA MINI PROEX Controller" },
+ { MAKE_VIDPID(0x24c6, 0x5303), "Xbox Airflo wired controller" },
+ { MAKE_VIDPID(0x24c6, 0x530a), "Xbox 360 Pro EX Controller" },
+ { MAKE_VIDPID(0x24c6, 0x531a), "PowerA Pro Ex" },
+ { MAKE_VIDPID(0x24c6, 0x5397), "FUS1ON Tournament Controller" },
+ { MAKE_VIDPID(0x24c6, 0x541a), "PowerA Xbox One Mini Wired Controller" },
+ { MAKE_VIDPID(0x24c6, 0x542a), "Xbox ONE spectra" },
+ { MAKE_VIDPID(0x24c6, 0x543a), "PowerA Xbox One wired controller" },
+ { MAKE_VIDPID(0x24c6, 0x5500), "Hori XBOX 360 EX 2 with Turbo" },
+ { MAKE_VIDPID(0x24c6, 0x5501), "Hori Real Arcade Pro VX-SA" },
+ { MAKE_VIDPID(0x24c6, 0x5502), "Hori Fighting Stick VX Alt" },
+ { MAKE_VIDPID(0x24c6, 0x5503), "Hori Fighting Edge" },
+ { MAKE_VIDPID(0x24c6, 0x5506), "Hori SOULCALIBUR V Stick" },
+ { MAKE_VIDPID(0x24c6, 0x550d), "Hori GEM Xbox controller" },
+ { MAKE_VIDPID(0x24c6, 0x550e), "Hori Real Arcade Pro V Kai 360" },
+ { MAKE_VIDPID(0x24c6, 0x551a), "PowerA FUSION Pro Controller" },
+ { MAKE_VIDPID(0x24c6, 0x561a), "PowerA FUSION Controller" },
+ { MAKE_VIDPID(0x24c6, 0x5b00), "ThrustMaster Ferrari 458 Racing Wheel" },
+ { MAKE_VIDPID(0x24c6, 0x5b02), "Thrustmaster, Inc. GPX Controller" },
+ { MAKE_VIDPID(0x24c6, 0x5b03), "Thrustmaster Ferrari 458 Racing Wheel" },
+ { MAKE_VIDPID(0x24c6, 0x5d04), "Razer Sabertooth" },
+ { MAKE_VIDPID(0x24c6, 0xfafe), "Rock Candy Gamepad for Xbox 360" },
+ };
+ int i;
+ Uint32 vidpid = MAKE_VIDPID(vendor_id, product_id);
+
+ for (i = 0; i < SDL_arraysize(names); ++i) {
+ if (vidpid == names[i].vidpid) {
+ return names[i].name;
+ }
+ }
+ return NULL;
+}
+
+static SDL_bool
+HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version)
+{
+ int i;
+
+ for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
+ SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
+ if (driver->enabled && driver->IsSupportedDevice(vendor_id, product_id, version, -1)) {
+ return SDL_TRUE;
+ }
+ }
+ return SDL_FALSE;
+}
+
+static SDL_HIDAPI_DeviceDriver *
+HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
+{
+ const Uint16 USAGE_PAGE_GENERIC_DESKTOP = 0x0001;
+ const Uint16 USAGE_JOYSTICK = 0x0004;
+ const Uint16 USAGE_GAMEPAD = 0x0005;
+ const Uint16 USAGE_MULTIAXISCONTROLLER = 0x0008;
+ int i;
+
+ if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) {
+ return NULL;
+ }
+
+ if (device->usage_page && device->usage_page != USAGE_PAGE_GENERIC_DESKTOP) {
+ return NULL;
+ }
+ if (device->usage && device->usage != USAGE_JOYSTICK && device->usage != USAGE_GAMEPAD && device->usage != USAGE_MULTIAXISCONTROLLER) {
+ return NULL;
+ }
+
+ for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
+ SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
+ if (driver->enabled && driver->IsSupportedDevice(device->vendor_id, device->product_id, device->version, device->interface_number)) {
+ return driver;
+ }
+ }
+ return NULL;
+}
+
+static SDL_HIDAPI_Device *
+HIDAPI_GetJoystickByIndex(int device_index)
+{
+ SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
+ while (device) {
+ if (device->driver) {
+ if (device_index == 0) {
+ break;
+ }
+ --device_index;
+ }
+ device = device->next;
+ }
+ return device;
+}
+
+static SDL_HIDAPI_Device *
+HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id)
+{
+ SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
+ while (device) {
+ if (device->vendor_id == vendor_id && device->product_id == product_id &&
+ SDL_strcmp(device->path, path) == 0) {
+ break;
+ }
+ device = device->next;
+ }
+ return device;
+}
+
+static void SDLCALL
+SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+ int i;
+ SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
+ SDL_bool enabled = (!hint || !*hint || ((*hint != '0') && (SDL_strcasecmp(hint, "false") != 0)));
+
+ if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI) == 0) {
+ for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
+ SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
+ driver->enabled = SDL_GetHintBoolean(driver->hint, enabled);
+ }
+ } else {
+ for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
+ SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
+ if (SDL_strcmp(name, driver->hint) == 0) {
+ driver->enabled = enabled;
+ break;
+ }
+ }
+ }
+
+ /* Update device list if driver availability changes */
+ while (device) {
+ if (device->driver) {
+ if (!device->driver->enabled) {
+ device->driver = NULL;
+
+ --SDL_HIDAPI_numjoysticks;
+
+ SDL_PrivateJoystickRemoved(device->instance_id);
+ }
+ } else {
+ device->driver = HIDAPI_GetDeviceDriver(device);
+ if (device->driver) {
+ device->instance_id = SDL_GetNextJoystickInstanceID();
+
+ ++SDL_HIDAPI_numjoysticks;
+
+ SDL_PrivateJoystickAdded(device->instance_id);
+ }
+ }
+ device = device->next;
+ }
+}
+
+static void HIDAPI_JoystickDetect(void);
+
+static int
+HIDAPI_JoystickInit(void)
+{
+ int i;
+
+ if (hid_init() < 0) {
+ SDL_SetError("Couldn't initialize hidapi");
+ return -1;
+ }
+
+ for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
+ SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
+ SDL_AddHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
+ }
+ SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
+ SDL_HIDAPIDriverHintChanged, NULL);
+ HIDAPI_InitializeDiscovery();
+ HIDAPI_JoystickDetect();
+ return 0;
+}
+
+static int
+HIDAPI_JoystickGetCount(void)
+{
+ return SDL_HIDAPI_numjoysticks;
+}
+
+static void
+HIDAPI_AddDevice(struct hid_device_info *info)
+{
+ SDL_HIDAPI_Device *device;
+ SDL_HIDAPI_Device *curr, *last = NULL;
+
+ for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
+ continue;
+ }
+
+ device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device));
+ if (!device) {
+ return;
+ }
+ device->instance_id = -1;
+ device->seen = SDL_TRUE;
+ device->vendor_id = info->vendor_id;
+ device->product_id = info->product_id;
+ device->version = info->release_number;
+ device->interface_number = info->interface_number;
+ device->usage_page = info->usage_page;
+ device->usage = info->usage;
+ {
+ /* FIXME: Is there any way to tell whether this is a Bluetooth device? */
+ const Uint16 vendor = device->vendor_id;
+ const Uint16 product = device->product_id;
+ const Uint16 version = device->version;
+ Uint16 *guid16 = (Uint16 *)device->guid.data;
+
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB);
+ *guid16++ = 0;
+ *guid16++ = SDL_SwapLE16(vendor);
+ *guid16++ = 0;
+ *guid16++ = SDL_SwapLE16(product);
+ *guid16++ = 0;
+ *guid16++ = SDL_SwapLE16(version);
+ *guid16++ = 0;
+
+ /* Note that this is a HIDAPI device for special handling elsewhere */
+ device->guid.data[14] = 'h';
+ device->guid.data[15] = 0;
+ }
+
+ /* Need the device name before getting the driver to know whether to ignore this device */
+ if (!device->name && info->manufacturer_string && info->product_string) {
+ char *manufacturer_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t));
+ char *product_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t));
+ if (!manufacturer_string && !product_string) {
+ if (sizeof(wchar_t) == sizeof(Uint16)) {
+ manufacturer_string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t));
+ product_string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t));
+ } else if (sizeof(wchar_t) == sizeof(Uint32)) {
+ manufacturer_string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t));
+ product_string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t));
+ }
+ }
+ if (manufacturer_string && product_string) {
+ size_t name_size = (SDL_strlen(manufacturer_string) + 1 + SDL_strlen(product_string) + 1);
+ device->name = (char *)SDL_malloc(name_size);
+ if (device->name) {
+ SDL_snprintf(device->name, name_size, "%s %s", manufacturer_string, product_string);
+ }
+ }
+ if (manufacturer_string) {
+ SDL_free(manufacturer_string);
+ }
+ if (product_string) {
+ SDL_free(product_string);
+ }
+ }
+ if (!device->name) {
+ size_t name_size = (6 + 1 + 6 + 1);
+ device->name = (char *)SDL_malloc(name_size);
+ if (!device->name) {
+ SDL_free(device);
+ return;
+ }
+ SDL_snprintf(device->name, name_size, "0x%.4x/0x%.4x", info->vendor_id, info->product_id);
+ }
+
+ device->driver = HIDAPI_GetDeviceDriver(device);
+
+ if (device->driver) {
+ const char *name = device->driver->GetDeviceName(device->vendor_id, device->product_id);
+ if (name) {
+ SDL_free(device->name);
+ device->name = SDL_strdup(name);
+ }
+ }
+
+ device->path = SDL_strdup(info->path);
+ if (!device->path) {
+ SDL_free(device->name);
+ SDL_free(device);
+ return;
+ }
+
+#ifdef DEBUG_HIDAPI
+ SDL_Log("Adding HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, interface %d, usage page 0x%.4x, usage 0x%.4x, driver = %s\n", device->name, device->vendor_id, device->product_id, device->version, device->interface_number, device->usage_page, device->usage, device->driver ? device->driver->hint : "NONE");
+#endif
+
+ /* Add it to the list */
+ if (last) {
+ last->next = device;
+ } else {
+ SDL_HIDAPI_devices = device;
+ }
+
+ if (device->driver) {
+ /* It's a joystick! */
+ device->instance_id = SDL_GetNextJoystickInstanceID();
+
+ ++SDL_HIDAPI_numjoysticks;
+
+ SDL_PrivateJoystickAdded(device->instance_id);
+ }
+}
+
+
+static void
+HIDAPI_DelDevice(SDL_HIDAPI_Device *device, SDL_bool send_event)
+{
+ SDL_HIDAPI_Device *curr, *last;
+ for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
+ if (curr == device) {
+ if (last) {
+ last->next = curr->next;
+ } else {
+ SDL_HIDAPI_devices = curr->next;
+ }
+
+ if (device->driver && send_event) {
+ /* Need to decrement the joystick count before we post the event */
+ --SDL_HIDAPI_numjoysticks;
+
+ SDL_PrivateJoystickRemoved(device->instance_id);
+ }
+
+ SDL_free(device->name);
+ SDL_free(device->path);
+ SDL_free(device);
+ return;
+ }
+ }
+}
+
+static void
+HIDAPI_UpdateDeviceList(void)
+{
+ SDL_HIDAPI_Device *device;
+ struct hid_device_info *devs, *info;
+
+ /* Prepare the existing device list */
+ device = SDL_HIDAPI_devices;
+ while (device) {
+ device->seen = SDL_FALSE;
+ device = device->next;
+ }
+
+ /* Enumerate the devices */
+ devs = hid_enumerate(0, 0);
+ if (devs) {
+ for (info = devs; info; info = info->next) {
+ device = HIDAPI_GetJoystickByInfo(info->path, info->vendor_id, info->product_id);
+ if (device) {
+ device->seen = SDL_TRUE;
+ } else {
+ HIDAPI_AddDevice(info);
+ }
+ }
+ hid_free_enumeration(devs);
+ }
+
+ /* Remove any devices that weren't seen */
+ device = SDL_HIDAPI_devices;
+ while (device) {
+ SDL_HIDAPI_Device *next = device->next;
+
+ if (!device->seen) {
+ HIDAPI_DelDevice(device, SDL_TRUE);
+ }
+ device = next;
+ }
+}
+
+SDL_bool
+HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version)
+{
+ SDL_HIDAPI_Device *device;
+
+ /* Don't update the device list for devices we know aren't supported */
+ if (!HIDAPI_IsDeviceSupported(vendor_id, product_id, version)) {
+ return SDL_FALSE;
+ }
+
+ /* Make sure the device list is completely up to date when we check for device presence */
+ HIDAPI_UpdateDeviceList();
+
+ device = SDL_HIDAPI_devices;
+ while (device) {
+ if (device->vendor_id == vendor_id && device->product_id == product_id && device->driver) {
+ return SDL_TRUE;
+ }
+ device = device->next;
+ }
+ return SDL_FALSE;
+}
+
+static void
+HIDAPI_JoystickDetect(void)
+{
+ HIDAPI_UpdateDiscovery();
+ if (SDL_HIDAPI_discovery.m_bHaveDevicesChanged) {
+ /* FIXME: We probably need to schedule an update in a few seconds as well */
+ HIDAPI_UpdateDeviceList();
+ SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_FALSE;
+ }
+}
+
+static const char *
+HIDAPI_JoystickGetDeviceName(int device_index)
+{
+ return HIDAPI_GetJoystickByIndex(device_index)->name;
+}
+
+static int
+HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
+{
+ return -1;
+}
+
+static SDL_JoystickGUID
+HIDAPI_JoystickGetDeviceGUID(int device_index)
+{
+ return HIDAPI_GetJoystickByIndex(device_index)->guid;
+}
+
+static SDL_JoystickID
+HIDAPI_JoystickGetDeviceInstanceID(int device_index)
+{
+ return HIDAPI_GetJoystickByIndex(device_index)->instance_id;
+}
+
+static int
+HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
+{
+ SDL_HIDAPI_Device *device = HIDAPI_GetJoystickByIndex(device_index);
+ struct joystick_hwdata *hwdata;
+
+ hwdata = (struct joystick_hwdata *)SDL_calloc(1, sizeof(*hwdata));
+ if (!hwdata) {
+ return SDL_OutOfMemory();
+ }
+
+ hwdata->driver = device->driver;
+ hwdata->dev = hid_open_path(device->path, 0);
+ if (!hwdata->dev) {
+ SDL_free(hwdata);
+ return SDL_SetError("Couldn't open HID device %s", device->path);
+ }
+ hwdata->mutex = SDL_CreateMutex();
+
+ if (!device->driver->Init(joystick, hwdata->dev, device->vendor_id, device->product_id, &hwdata->context)) {
+ hid_close(hwdata->dev);
+ SDL_free(hwdata);
+ return -1;
+ }
+
+ joystick->hwdata = hwdata;
+ return 0;
+}
+
+static int
+HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ struct joystick_hwdata *hwdata = joystick->hwdata;
+ SDL_HIDAPI_DeviceDriver *driver = hwdata->driver;
+ int result;
+
+ SDL_LockMutex(hwdata->mutex);
+ result = driver->Rumble(joystick, hwdata->dev, hwdata->context, low_frequency_rumble, high_frequency_rumble, duration_ms);
+ SDL_UnlockMutex(hwdata->mutex);
+ return result;
+}
+
+static void
+HIDAPI_JoystickUpdate(SDL_Joystick * joystick)
+{
+ struct joystick_hwdata *hwdata = joystick->hwdata;
+ SDL_HIDAPI_DeviceDriver *driver = hwdata->driver;
+ SDL_bool succeeded;
+
+ SDL_LockMutex(hwdata->mutex);
+ succeeded = driver->Update(joystick, hwdata->dev, hwdata->context);
+ SDL_UnlockMutex(hwdata->mutex);
+
+ if (!succeeded) {
+ SDL_HIDAPI_Device *device;
+ for (device = SDL_HIDAPI_devices; device; device = device->next) {
+ if (device->instance_id == joystick->instance_id) {
+ HIDAPI_DelDevice(device, SDL_TRUE);
+ break;
+ }
+ }
+ }
+}
+
+static void
+HIDAPI_JoystickClose(SDL_Joystick * joystick)
+{
+ struct joystick_hwdata *hwdata = joystick->hwdata;
+ SDL_HIDAPI_DeviceDriver *driver = hwdata->driver;
+ driver->Quit(joystick, hwdata->dev, hwdata->context);
+
+ hid_close(hwdata->dev);
+ SDL_DestroyMutex(hwdata->mutex);
+ SDL_free(hwdata);
+ joystick->hwdata = NULL;
+}
+
+static void
+HIDAPI_JoystickQuit(void)
+{
+ int i;
+
+ HIDAPI_ShutdownDiscovery();
+
+ while (SDL_HIDAPI_devices) {
+ HIDAPI_DelDevice(SDL_HIDAPI_devices, SDL_FALSE);
+ }
+ for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
+ SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
+ SDL_DelHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
+ }
+ SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
+ SDL_HIDAPIDriverHintChanged, NULL);
+ SDL_HIDAPI_numjoysticks = 0;
+
+ hid_exit();
+}
+
+SDL_JoystickDriver SDL_HIDAPI_JoystickDriver =
+{
+ HIDAPI_JoystickInit,
+ HIDAPI_JoystickGetCount,
+ HIDAPI_JoystickDetect,
+ HIDAPI_JoystickGetDeviceName,
+ HIDAPI_JoystickGetDevicePlayerIndex,
+ HIDAPI_JoystickGetDeviceGUID,
+ HIDAPI_JoystickGetDeviceInstanceID,
+ HIDAPI_JoystickOpen,
+ HIDAPI_JoystickRumble,
+ HIDAPI_JoystickUpdate,
+ HIDAPI_JoystickClose,
+ HIDAPI_JoystickQuit,
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h
new file mode 100644
index 0000000..18a4483
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h
@@ -0,0 +1,74 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef SDL_JOYSTICK_HIDAPI_H
+#define SDL_JOYSTICK_HIDAPI_H
+
+#include "../../hidapi/hidapi/hidapi.h"
+
+/* This is the full set of HIDAPI drivers available */
+#define SDL_JOYSTICK_HIDAPI_PS4
+#define SDL_JOYSTICK_HIDAPI_SWITCH
+#define SDL_JOYSTICK_HIDAPI_XBOX360
+#define SDL_JOYSTICK_HIDAPI_XBOXONE
+
+#ifdef __WINDOWS__
+/* On Windows, Xbox One controllers are handled by the Xbox 360 driver */
+#undef SDL_JOYSTICK_HIDAPI_XBOXONE
+/* It turns out HIDAPI for Xbox controllers doesn't allow background input */
+#undef SDL_JOYSTICK_HIDAPI_XBOX360
+#endif
+
+#ifdef __MACOSX__
+/* On Mac OS X, Xbox One controllers are handled by the Xbox 360 driver */
+#undef SDL_JOYSTICK_HIDAPI_XBOXONE
+#endif
+
+typedef struct _SDL_HIDAPI_DeviceDriver
+{
+ const char *hint;
+ SDL_bool enabled;
+ SDL_bool (*IsSupportedDevice)(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number);
+ const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id);
+ SDL_bool (*Init)(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context);
+ int (*Rumble)(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
+ SDL_bool (*Update)(SDL_Joystick *joystick, hid_device *dev, void *context);
+ void (*Quit)(SDL_Joystick *joystick, hid_device *dev, void *context);
+
+} SDL_HIDAPI_DeviceDriver;
+
+/* HIDAPI device support */
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
+
+/* Return true if a HID device is present and supported as a joystick */
+extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version);
+
+/* Return the name of an Xbox 360 or Xbox One controller */
+extern const char *HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id);
+
+#endif /* SDL_JOYSTICK_HIDAPI_H */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m b/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m
index d601498..d85efad 100644
--- a/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m
+++ b/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick.m
@@ -33,7 +33,6 @@
#include "SDL_stdinc.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
-#include "../steam/SDL_steamcontroller.h"
#if !SDL_EVENTS_DISABLED
@@ -59,7 +58,6 @@ static CMMotionManager *motionManager = nil;
static SDL_JoystickDeviceItem *deviceList = NULL;
static int numjoysticks = 0;
-static SDL_JoystickID instancecounter = 0;
int SDL_AppleTVRemoteOpenedAsJoystick = 0;
static SDL_JoystickDeviceItem *
@@ -80,9 +78,16 @@ GetDeviceForIndex(int device_index)
}
static void
-SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller)
+IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller)
{
#ifdef SDL_JOYSTICK_MFI
+ const Uint16 VENDOR_APPLE = 0x05AC;
+ Uint16 *guid16 = (Uint16 *)device->guid.data;
+ Uint16 vendor = 0;
+ Uint16 product = 0;
+ Uint16 version = 0;
+ Uint8 subtype = 0;
+
const char *name = NULL;
/* Explicitly retain the controller because SDL_JoystickDeviceItem is a
* struct, and ARC doesn't work with structs. */
@@ -98,40 +103,26 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr
device->name = SDL_strdup(name);
- device->guid.data[0] = 'M';
- device->guid.data[1] = 'F';
- device->guid.data[2] = 'i';
- device->guid.data[3] = 'G';
- device->guid.data[4] = 'a';
- device->guid.data[5] = 'm';
- device->guid.data[6] = 'e';
- device->guid.data[7] = 'p';
- device->guid.data[8] = 'a';
- device->guid.data[9] = 'd';
-
- if (controller.extendedGamepad) {
- device->guid.data[10] = 1;
- } else if (controller.gamepad) {
- device->guid.data[10] = 2;
- }
-#if TARGET_OS_TV
- else if (controller.microGamepad) {
- device->guid.data[10] = 3;
- device->remote = SDL_TRUE;
- }
-#endif /* TARGET_OS_TV */
-
if (controller.extendedGamepad) {
+ vendor = VENDOR_APPLE;
+ product = 1;
+ subtype = 1;
device->naxes = 6; /* 2 thumbsticks and 2 triggers */
device->nhats = 1; /* d-pad */
device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */
} else if (controller.gamepad) {
+ vendor = VENDOR_APPLE;
+ product = 2;
+ subtype = 2;
device->naxes = 0; /* no traditional analog inputs */
device->nhats = 1; /* d-pad */
device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */
}
#if TARGET_OS_TV
else if (controller.microGamepad) {
+ vendor = VENDOR_APPLE;
+ product = 3;
+ subtype = 3;
device->naxes = 2; /* treat the touch surface as two axes */
device->nhats = 0; /* apparently the touch surface-as-dpad is buggy */
device->nbuttons = 3; /* AX, pause button */
@@ -140,6 +131,21 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr
}
#endif /* TARGET_OS_TV */
+ /* We only need 16 bits for each of these; space them out to fill 128. */
+ /* Byteswap so devices get same GUID on little/big endian platforms. */
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH);
+ *guid16++ = 0;
+ *guid16++ = SDL_SwapLE16(vendor);
+ *guid16++ = 0;
+ *guid16++ = SDL_SwapLE16(product);
+ *guid16++ = 0;
+ *guid16++ = SDL_SwapLE16(version);
+ *guid16++ = 0;
+
+ /* Note that this is an MFI controller and what subtype it is */
+ device->guid.data[14] = 'm';
+ device->guid.data[15] = subtype;
+
/* This will be set when the first button press of the controller is
* detected. */
controller.playerIndex = -1;
@@ -148,7 +154,7 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr
}
static void
-SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
+IOS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
{
SDL_JoystickDeviceItem *device = deviceList;
@@ -174,7 +180,7 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
}
device->accelerometer = accelerometer;
- device->instance_id = instancecounter++;
+ device->instance_id = SDL_GetNextJoystickInstanceID();
if (accelerometer) {
#if TARGET_OS_TV
@@ -190,7 +196,7 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
SDL_memcpy(&device->guid.data, device->name, SDL_min(sizeof(SDL_JoystickGUID), SDL_strlen(device->name)));
#endif /* TARGET_OS_TV */
} else if (controller) {
- SDL_SYS_AddMFIJoystickDevice(device, controller);
+ IOS_AddMFIJoystickDevice(device, controller);
}
if (deviceList == NULL) {
@@ -205,11 +211,11 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
++numjoysticks;
- SDL_PrivateJoystickAdded(numjoysticks - 1);
+ SDL_PrivateJoystickAdded(device->instance_id);
}
static SDL_JoystickDeviceItem *
-SDL_SYS_RemoveJoystickDevice(SDL_JoystickDeviceItem *device)
+IOS_RemoveJoystickDevice(SDL_JoystickDeviceItem *device)
{
SDL_JoystickDeviceItem *prev = NULL;
SDL_JoystickDeviceItem *next = NULL;
@@ -278,78 +284,27 @@ SDL_AppleTVRemoteRotationHintChanged(void *udata, const char *name, const char *
}
#endif /* TARGET_OS_TV */
-static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickGUID guid, int *device_instance)
-{
- SDL_JoystickDeviceItem *device = (SDL_JoystickDeviceItem *)SDL_calloc(1, sizeof(SDL_JoystickDeviceItem));
- if (device == NULL) {
- return SDL_FALSE;
- }
-
- *device_instance = device->instance_id = instancecounter++;
- device->name = SDL_strdup(name);
- device->guid = guid;
- SDL_GetSteamControllerInputs(&device->nbuttons,
- &device->naxes,
- &device->nhats);
- device->m_bSteamController = SDL_TRUE;
-
- if (deviceList == NULL) {
- deviceList = device;
- } else {
- SDL_JoystickDeviceItem *lastdevice = deviceList;
- while (lastdevice->next != NULL) {
- lastdevice = lastdevice->next;
- }
- lastdevice->next = device;
- }
-
- ++numjoysticks;
-
- SDL_PrivateJoystickAdded(numjoysticks - 1);
-
- return SDL_TRUE;
-}
-
-static void SteamControllerDisconnectedCallback(int device_instance)
-{
- SDL_JoystickDeviceItem *item;
-
- for (item = deviceList; item; item = item->next) {
- if (item->instance_id == device_instance) {
- SDL_SYS_RemoveJoystickDevice(item);
- break;
- }
- }
-}
-
-/* Function to scan the system for joysticks.
- * Joystick 0 should be the system default joystick.
- * It should return 0, or -1 on an unrecoverable fatal error.
- */
-int
-SDL_SYS_JoystickInit(void)
+static int
+IOS_JoystickInit(void)
{
@autoreleasepool {
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
- SDL_InitSteamControllers(SteamControllerConnectedCallback,
- SteamControllerDisconnectedCallback);
-
#if !TARGET_OS_TV
if (SDL_GetHintBoolean(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_TRUE)) {
/* Default behavior, accelerometer as joystick */
- SDL_SYS_AddJoystickDevice(nil, SDL_TRUE);
+ IOS_AddJoystickDevice(nil, SDL_TRUE);
}
#endif /* !TARGET_OS_TV */
#ifdef SDL_JOYSTICK_MFI
/* GameController.framework was added in iOS 7. */
if (![GCController class]) {
- return numjoysticks;
+ return 0;
}
for (GCController *controller in [GCController controllers]) {
- SDL_SYS_AddJoystickDevice(controller, SDL_FALSE);
+ IOS_AddJoystickDevice(controller, SDL_FALSE);
}
#if TARGET_OS_TV
@@ -362,7 +317,7 @@ SDL_SYS_JoystickInit(void)
queue:nil
usingBlock:^(NSNotification *note) {
GCController *controller = note.object;
- SDL_SYS_AddJoystickDevice(controller, SDL_FALSE);
+ IOS_AddJoystickDevice(controller, SDL_FALSE);
}];
disconnectObserver = [center addObserverForName:GCControllerDidDisconnectNotification
@@ -373,7 +328,7 @@ SDL_SYS_JoystickInit(void)
SDL_JoystickDeviceItem *device = deviceList;
while (device != NULL) {
if (device->controller == controller) {
- SDL_SYS_RemoveJoystickDevice(device);
+ IOS_RemoveJoystickDevice(device);
break;
}
device = device->next;
@@ -382,43 +337,55 @@ SDL_SYS_JoystickInit(void)
#endif /* SDL_JOYSTICK_MFI */
}
- return numjoysticks;
+ return 0;
}
-int
-SDL_SYS_NumJoysticks(void)
+static int
+IOS_JoystickGetCount(void)
{
return numjoysticks;
}
-void
-SDL_SYS_JoystickDetect(void)
+static void
+IOS_JoystickDetect(void)
{
- SDL_UpdateSteamControllers();
}
-/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+IOS_JoystickGetDeviceName(int device_index)
{
SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
return device ? device->name : "Unknown";
}
-/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static int
+IOS_JoystickGetDevicePlayerIndex(int device_index)
+{
+ return -1;
+}
+
+static SDL_JoystickGUID
+IOS_JoystickGetDeviceGUID( int device_index )
+{
+ SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
+ SDL_JoystickGUID guid;
+ if (device) {
+ guid = device->guid;
+ } else {
+ SDL_zero(guid);
+ }
+ return guid;
+}
+
+static SDL_JoystickID
+IOS_JoystickGetDeviceInstanceID(int device_index)
{
SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
- return device ? device->instance_id : 0;
+ return device ? device->instance_id : -1;
}
-/* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static int
+IOS_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
if (device == NULL) {
@@ -464,15 +431,8 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return 0;
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool
-SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
-{
- return joystick->hwdata != NULL;
-}
-
static void
-SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
+IOS_AccelerometerUpdate(SDL_Joystick * joystick)
{
#if !TARGET_OS_TV
const float maxgforce = SDL_IPHONE_MAX_GFORCE;
@@ -517,7 +477,7 @@ SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
#ifdef SDL_JOYSTICK_MFI
static Uint8
-SDL_SYS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad)
+IOS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad)
{
Uint8 hat = 0;
@@ -542,7 +502,7 @@ SDL_SYS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad)
#endif
static void
-SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
+IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
{
#if SDL_JOYSTICK_MFI
@autoreleasepool {
@@ -572,7 +532,7 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
gamepad.rightShoulder.isPressed,
};
- hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad);
+ hatstate = IOS_MFIJoystickHatStateForDPad(gamepad.dpad);
for (i = 0; i < SDL_arraysize(axes); i++) {
/* The triggers (axes 2 and 5) are resting at -32768 but SDL
@@ -599,7 +559,7 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
gamepad.rightShoulder.isPressed,
};
- hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad);
+ hatstate = IOS_MFIJoystickHatStateForDPad(gamepad.dpad);
for (i = 0; i < SDL_arraysize(buttons); i++) {
updateplayerindex |= (joystick->buttons[i] != buttons[i]);
@@ -638,15 +598,11 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
}
for (i = 0; i < joystick->hwdata->num_pause_presses; i++) {
- /* The pause button is always last. */
- Uint8 pausebutton = joystick->nbuttons - 1;
-
+ const Uint8 pausebutton = joystick->nbuttons - 1; /* The pause button is always last. */
SDL_PrivateJoystickButton(joystick, pausebutton, SDL_PRESSED);
SDL_PrivateJoystickButton(joystick, pausebutton, SDL_RELEASED);
-
updateplayerindex = YES;
}
-
joystick->hwdata->num_pause_presses = 0;
if (updateplayerindex && controller.playerIndex == -1) {
@@ -673,13 +629,14 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
#endif /* SDL_JOYSTICK_MFI */
}
-/* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static int
+IOS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ return SDL_Unsupported();
+}
+
+static void
+IOS_JoystickUpdate(SDL_Joystick * joystick)
{
SDL_JoystickDeviceItem *device = joystick->hwdata;
@@ -687,21 +644,15 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
return;
}
- if (device->m_bSteamController) {
- SDL_UpdateSteamController(joystick);
- return;
- }
-
if (device->accelerometer) {
- SDL_SYS_AccelerometerUpdate(joystick);
+ IOS_AccelerometerUpdate(joystick);
} else if (device->controller) {
- SDL_SYS_MFIJoystickUpdate(joystick);
+ IOS_MFIJoystickUpdate(joystick);
}
}
-/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static void
+IOS_JoystickClose(SDL_Joystick * joystick)
{
SDL_JoystickDeviceItem *device = joystick->hwdata;
@@ -729,9 +680,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
}
}
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
+static void
+IOS_JoystickQuit(void)
{
@autoreleasepool {
#ifdef SDL_JOYSTICK_MFI
@@ -754,7 +704,7 @@ SDL_SYS_JoystickQuit(void)
#endif /* SDL_JOYSTICK_MFI */
while (deviceList != NULL) {
- SDL_SYS_RemoveJoystickDevice(deviceList);
+ IOS_RemoveJoystickDevice(deviceList);
}
#if !TARGET_OS_TV
@@ -762,34 +712,23 @@ SDL_SYS_JoystickQuit(void)
#endif /* !TARGET_OS_TV */
}
- SDL_QuitSteamControllers();
-
numjoysticks = 0;
}
-SDL_JoystickGUID
-SDL_SYS_JoystickGetDeviceGUID( int device_index )
-{
- SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
- SDL_JoystickGUID guid;
- if (device) {
- guid = device->guid;
- } else {
- SDL_zero(guid);
- }
- return guid;
-}
-
-SDL_JoystickGUID
-SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+SDL_JoystickDriver SDL_IOS_JoystickDriver =
{
- SDL_JoystickGUID guid;
- if (joystick->hwdata) {
- guid = joystick->hwdata->guid;
- } else {
- SDL_zero(guid);
- }
- return guid;
-}
+ IOS_JoystickInit,
+ IOS_JoystickGetCount,
+ IOS_JoystickDetect,
+ IOS_JoystickGetDeviceName,
+ IOS_JoystickGetDevicePlayerIndex,
+ IOS_JoystickGetDeviceGUID,
+ IOS_JoystickGetDeviceInstanceID,
+ IOS_JoystickOpen,
+ IOS_JoystickRumble,
+ IOS_JoystickUpdate,
+ IOS_JoystickClose,
+ IOS_JoystickQuit,
+};
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick_c.h b/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick_c.h
index 7be5b04..12aa296 100644
--- a/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/iphoneos/SDL_sysjoystick_c.h
@@ -35,6 +35,7 @@ typedef struct joystick_hwdata
GCController __unsafe_unretained *controller;
int num_pause_presses;
+ Uint32 pause_button_down_time;
char *name;
SDL_Joystick *joystick;
@@ -45,9 +46,6 @@ typedef struct joystick_hwdata
int nbuttons;
int nhats;
- /* Steam Controller support */
- SDL_bool m_bSteamController;
-
struct joystick_hwdata *next;
} joystick_hwdata;
diff --git a/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick.c
index 457c4b8..06a2d9a 100644
--- a/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick.c
@@ -29,10 +29,11 @@
/* This is the Linux implementation of the SDL joystick API */
#include <sys/stat.h>
-#include <unistd.h>
+#include <errno.h> /* errno, strerror */
#include <fcntl.h>
-#include <sys/ioctl.h>
#include <limits.h> /* For the definition of PATH_MAX */
+#include <sys/ioctl.h>
+#include <unistd.h>
#include <linux/joystick.h>
#include "SDL_assert.h"
@@ -43,6 +44,7 @@
#include "../SDL_joystick_c.h"
#include "../steam/SDL_steamcontroller.h"
#include "SDL_sysjoystick_c.h"
+#include "../hidapi/SDL_hidapijoystick_c.h"
/* This isn't defined in older Linux kernel headers */
#ifndef SYN_DROPPED
@@ -76,7 +78,6 @@ typedef struct SDL_joylist_item
static SDL_joylist_item *SDL_joylist = NULL;
static SDL_joylist_item *SDL_joylist_tail = NULL;
static int numjoysticks = 0;
-static int instance_counter = 0;
#define test_bit(nr, addr) \
@@ -209,6 +210,13 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
return 0;
}
+#ifdef SDL_JOYSTICK_HIDAPI
+ if (HIDAPI_IsDevicePresent(inpid.vendor, inpid.product, inpid.version)) {
+ /* The HIDAPI driver is taking care of this device */
+ return 0;
+ }
+#endif
+
/* Check the joystick blacklist */
id = MAKE_VIDPID(inpid.vendor, inpid.product);
for (i = 0; i < SDL_arraysize(joystick_blacklist); ++i) {
@@ -239,8 +247,7 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
SDL_strlcpy((char*)guid16, namebuf, sizeof(guid->data) - 4);
}
- if (SDL_IsGameControllerNameAndGUID(namebuf, *guid) &&
- SDL_ShouldIgnoreGameController(namebuf, *guid)) {
+ if (SDL_ShouldIgnoreJoystick(namebuf, *guid)) {
return 0;
}
return 1;
@@ -325,14 +332,14 @@ MaybeAddDevice(const char *path)
item->name = SDL_strdup(namebuf);
item->guid = guid;
- if ( (item->path == NULL) || (item->name == NULL) ) {
+ if ((item->path == NULL) || (item->name == NULL)) {
SDL_free(item->path);
SDL_free(item->name);
SDL_free(item);
return -1;
}
- item->device_instance = instance_counter++;
+ item->device_instance = SDL_GetNextJoystickInstanceID();
if (SDL_joylist_tail == NULL) {
SDL_joylist = SDL_joylist_tail = item;
} else {
@@ -343,7 +350,7 @@ MaybeAddDevice(const char *path)
/* Need to increment the joystick count before we post the event */
++numjoysticks;
- SDL_PrivateJoystickAdded(numjoysticks - 1);
+ SDL_PrivateJoystickAdded(item->device_instance);
return numjoysticks;
}
@@ -409,7 +416,7 @@ JoystickInitWithoutUdev(void)
MaybeAddDevice(path);
}
- return numjoysticks;
+ return 0;
}
#endif
@@ -430,7 +437,7 @@ JoystickInitWithUdev(void)
/* Force a scan to build the initial device list */
SDL_UDEV_Scan();
- return numjoysticks;
+ return 0;
}
#endif
@@ -455,7 +462,7 @@ static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickG
return SDL_FALSE;
}
- *device_instance = item->device_instance = instance_counter++;
+ *device_instance = item->device_instance = SDL_GetNextJoystickInstanceID();
if (SDL_joylist_tail == NULL) {
SDL_joylist = SDL_joylist_tail = item;
} else {
@@ -466,7 +473,7 @@ static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickG
/* Need to increment the joystick count before we post the event */
++numjoysticks;
- SDL_PrivateJoystickAdded(numjoysticks - 1);
+ SDL_PrivateJoystickAdded(item->device_instance);
return SDL_TRUE;
}
@@ -505,8 +512,8 @@ static void SteamControllerDisconnectedCallback(int device_instance)
}
}
-int
-SDL_SYS_JoystickInit(void)
+static int
+LINUX_JoystickInit(void)
{
/* First see if the user specified one or more joysticks to use */
if (SDL_getenv("SDL_JOYSTICK_DEVICE") != NULL) {
@@ -534,14 +541,14 @@ SDL_SYS_JoystickInit(void)
#endif
}
-int
-SDL_SYS_NumJoysticks(void)
+static int
+LINUX_JoystickGetCount(void)
{
return numjoysticks;
}
-void
-SDL_SYS_JoystickDetect(void)
+static void
+LINUX_JoystickDetect(void)
{
#if SDL_USE_LIBUDEV
SDL_UDEV_Poll();
@@ -569,14 +576,27 @@ JoystickByDevIndex(int device_index)
}
/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+LINUX_JoystickGetDeviceName(int device_index)
{
return JoystickByDevIndex(device_index)->name;
}
+static int
+LINUX_JoystickGetDevicePlayerIndex(int device_index)
+{
+ return -1;
+}
+
+static SDL_JoystickGUID
+LINUX_JoystickGetDeviceGUID( int device_index )
+{
+ return JoystickByDevIndex(device_index)->guid;
+}
+
/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static SDL_JoystickID
+LINUX_JoystickGetDeviceInstanceID(int device_index)
{
return JoystickByDevIndex(device_index)->device_instance;
}
@@ -624,6 +644,7 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
unsigned long relbit[NBITS(REL_MAX)] = { 0 };
+ unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
/* See if this device uses the new unified event API */
if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
@@ -719,6 +740,15 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
}
}
}
+
+ if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) >= 0) {
+ if (test_bit(FF_RUMBLE, ffbit)) {
+ joystick->hwdata->ff_rumble = SDL_TRUE;
+ }
+ if (test_bit(FF_SINE, ffbit)) {
+ joystick->hwdata->ff_sine = SDL_TRUE;
+ }
+ }
}
@@ -727,8 +757,8 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static int
+LINUX_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
SDL_joylist_item *item = JoystickByDevIndex(device_index);
@@ -744,6 +774,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
}
joystick->hwdata->item = item;
joystick->hwdata->guid = item->guid;
+ joystick->hwdata->effect.id = -1;
joystick->hwdata->m_bSteamController = item->m_bSteamController;
if (item->m_bSteamController) {
@@ -752,7 +783,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
&joystick->naxes,
&joystick->nhats);
} else {
- int fd = open(item->path, O_RDONLY, 0);
+ int fd = open(item->path, O_RDWR, 0);
if (fd < 0) {
SDL_free(joystick->hwdata);
joystick->hwdata = NULL;
@@ -784,10 +815,42 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return (0);
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+static int
+LINUX_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
- return joystick->hwdata->item != NULL;
+ struct input_event event;
+
+ if (joystick->hwdata->ff_rumble) {
+ struct ff_effect *effect = &joystick->hwdata->effect;
+
+ effect->type = FF_RUMBLE;
+ effect->replay.length = SDL_min(duration_ms, 32767);
+ effect->u.rumble.strong_magnitude = low_frequency_rumble;
+ effect->u.rumble.weak_magnitude = high_frequency_rumble;
+ } else if (joystick->hwdata->ff_sine) {
+ /* Scale and average the two rumble strengths */
+ Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
+ struct ff_effect *effect = &joystick->hwdata->effect;
+
+ effect->type = FF_PERIODIC;
+ effect->replay.length = SDL_min(duration_ms, 32767);
+ effect->u.periodic.waveform = FF_SINE;
+ effect->u.periodic.magnitude = magnitude;
+ } else {
+ return SDL_Unsupported();
+ }
+
+ if (ioctl(joystick->hwdata->fd, EVIOCSFF, &joystick->hwdata->effect) < 0) {
+ return SDL_SetError("Couldn't update rumble effect: %s", strerror(errno));
+ }
+
+ event.type = EV_FF;
+ event.code = joystick->hwdata->effect.id;
+ event.value = 1;
+ if (write(joystick->hwdata->fd, &event, sizeof(event)) < 0) {
+ return SDL_SetError("Couldn't start rumble effect: %s", strerror(errno));
+ }
+ return 0;
}
static SDL_INLINE void
@@ -963,8 +1026,8 @@ HandleInputEvents(SDL_Joystick * joystick)
}
}
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static void
+LINUX_JoystickUpdate(SDL_Joystick * joystick)
{
int i;
@@ -990,10 +1053,14 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
}
/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static void
+LINUX_JoystickClose(SDL_Joystick * joystick)
{
if (joystick->hwdata) {
+ if (joystick->hwdata->effect.id >= 0) {
+ ioctl(joystick->hwdata->fd, EVIOCRMFF, joystick->hwdata->effect.id);
+ joystick->hwdata->effect.id = -1;
+ }
if (joystick->hwdata->fd >= 0) {
close(joystick->hwdata->fd);
}
@@ -1008,8 +1075,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
}
/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
+static void
+LINUX_JoystickQuit(void)
{
SDL_joylist_item *item = NULL;
SDL_joylist_item *next = NULL;
@@ -1024,7 +1091,6 @@ SDL_SYS_JoystickQuit(void)
SDL_joylist = SDL_joylist_tail = NULL;
numjoysticks = 0;
- instance_counter = 0;
#if SDL_USE_LIBUDEV
SDL_UDEV_DelCallback(joystick_udev_callback);
@@ -1034,15 +1100,21 @@ SDL_SYS_JoystickQuit(void)
SDL_QuitSteamControllers();
}
-SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
+SDL_JoystickDriver SDL_LINUX_JoystickDriver =
{
- return JoystickByDevIndex(device_index)->guid;
-}
-
-SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
-{
- return joystick->hwdata->guid;
-}
+ LINUX_JoystickInit,
+ LINUX_JoystickGetCount,
+ LINUX_JoystickDetect,
+ LINUX_JoystickGetDeviceName,
+ LINUX_JoystickGetDevicePlayerIndex,
+ LINUX_JoystickGetDeviceGUID,
+ LINUX_JoystickGetDeviceInstanceID,
+ LINUX_JoystickOpen,
+ LINUX_JoystickRumble,
+ LINUX_JoystickUpdate,
+ LINUX_JoystickClose,
+ LINUX_JoystickQuit,
+};
#endif /* SDL_JOYSTICK_LINUX */
diff --git a/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick_c.h b/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick_c.h
index d06b387..83d5937 100644
--- a/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/linux/SDL_sysjoystick_c.h
@@ -19,6 +19,9 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_sysjoystick_c_h_
+#define SDL_sysjoystick_c_h_
+
#include <linux/input.h>
struct SDL_joylist_item;
@@ -31,6 +34,10 @@ struct joystick_hwdata
SDL_JoystickGUID guid;
char *fname; /* Used in haptic subsystem */
+ SDL_bool ff_rumble;
+ SDL_bool ff_sine;
+ struct ff_effect effect;
+
/* The current Linux joystick driver maps hats to two axes */
struct hwdata_hat
{
@@ -57,4 +64,6 @@ struct joystick_hwdata
SDL_bool m_bSteamController;
};
+#endif /* SDL_sysjoystick_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/psp/SDL_sysjoystick.c b/Source/3rdParty/SDL2/src/joystick/psp/SDL_sysjoystick.c
index 228cbb2..262da85 100644
--- a/Source/3rdParty/SDL2/src/joystick/psp/SDL_sysjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/psp/SDL_sysjoystick.c
@@ -177,12 +177,6 @@ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick, int device_index)
return 0;
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
-{
- return SDL_TRUE;
-}
-
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
diff --git a/Source/3rdParty/SDL2/src/joystick/sort_controllers.py b/Source/3rdParty/SDL2/src/joystick/sort_controllers.py
index 47213c2..32f065a 100644
--- a/Source/3rdParty/SDL2/src/joystick/sort_controllers.py
+++ b/Source/3rdParty/SDL2/src/joystick/sort_controllers.py
@@ -27,16 +27,28 @@ def save_controller(line):
def write_controllers():
global controllers
global controller_guids
- for entry in sorted(controllers, key=lambda entry: entry[2]):
+ # Check for duplicates
+ for entry in controllers:
+ if (entry[1] in controller_guids):
+ current_name = entry[2]
+ existing_name = controller_guids[entry[1]][2]
+ print("Warning: entry '%s' is duplicate of entry '%s'" % (current_name, existing_name))
+
+ if (not current_name.startswith("(DUPE)")):
+ entry[2] = "(DUPE) " + current_name
+
+ if (not existing_name.startswith("(DUPE)")):
+ controller_guids[entry[1]][2] = "(DUPE) " + existing_name
+
+ controller_guids[entry[1]] = entry
+
+ for entry in sorted(controllers, key=lambda entry: entry[2]+"-"+entry[1]):
line = "".join(entry) + "\n"
line = line.replace("\t", " ")
if not line.endswith(",\n") and not line.endswith("*/\n"):
print("Warning: '%s' is missing a comma at the end of the line" % (line))
- if (entry[1] in controller_guids):
- print("Warning: entry '%s' is duplicate of entry '%s'" % (entry[2], controller_guids[entry[1]][2]))
- controller_guids[entry[1]] = entry
-
output.write(line)
+
controllers = []
controller_guids = {}
diff --git a/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h b/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h
index ce37b4d..81b8879 100644
--- a/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h
+++ b/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_steamcontroller_h_
+#define SDL_steamcontroller_h_
+
#include "../../SDL_internal.h"
typedef SDL_bool (*SteamControllerConnectedCallback_t)(const char *name, SDL_JoystickGUID guid, int *device_instance);
@@ -30,4 +34,6 @@ void SDL_UpdateSteamControllers(void);
void SDL_UpdateSteamController(SDL_Joystick *joystick);
void SDL_QuitSteamControllers(void);
+#endif /* SDL_steamcontroller_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick.c b/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick.c
index cff868b..67d7d25 100644
--- a/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick.c
@@ -27,6 +27,7 @@
#include "SDL_windowsjoystick_c.h"
#include "SDL_dinputjoystick_c.h"
#include "SDL_xinputjoystick_c.h"
+#include "../hidapi/SDL_hidapijoystick_c.h"
#ifndef DIDFT_OPTIONAL
#define DIDFT_OPTIONAL 0x80000000
@@ -35,6 +36,8 @@
#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
#define JOY_AXIS_THRESHOLD (((SDL_JOYSTICK_AXIS_MAX)-(SDL_JOYSTICK_AXIS_MIN))/100) /* 1% motion */
+#define CONVERT_MAGNITUDE(x) (((x)*10000) / 0x7FFF)
+
/* external variables referenced. */
extern HWND SDL_HelperWindow;
@@ -46,170 +49,170 @@ static UINT SDL_RawDevListCount = 0;
/* Taken from Wine - Thanks! */
static DIOBJECTDATAFORMAT dfDIJoystick2[] = {
- { &GUID_XAxis, DIJOFS_X, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_YAxis, DIJOFS_Y, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_ZAxis, DIJOFS_Z, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RxAxis, DIJOFS_RX, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RyAxis, DIJOFS_RY, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RzAxis, DIJOFS_RZ, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_POV, DIJOFS_POV(0), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
- { &GUID_POV, DIJOFS_POV(1), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
- { &GUID_POV, DIJOFS_POV(2), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
- { &GUID_POV, DIJOFS_POV(3), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(0), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(1), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(2), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(3), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(4), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(5), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(6), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(7), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(8), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(9), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(10), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(11), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(12), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(13), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(14), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(15), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(16), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(17), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(18), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(19), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(20), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(21), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(22), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(23), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(24), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(25), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(26), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(27), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(28), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(29), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(30), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(31), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(32), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(33), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(34), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(35), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(36), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(37), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(38), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(39), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(40), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(41), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(42), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(43), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(44), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(45), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(46), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(47), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(48), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(49), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(50), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(51), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(52), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(53), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(54), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(55), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(56), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(57), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(58), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(59), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(60), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(61), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(62), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(63), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(64), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(65), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(66), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(67), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(68), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(69), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(70), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(71), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(72), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(73), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(74), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(75), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(76), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(77), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(78), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(79), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(80), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(81), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(82), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(83), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(84), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(85), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(86), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(87), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(88), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(89), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(90), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(91), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(92), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(93), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(94), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(95), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(96), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(97), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(98), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(99), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(100), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(101), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(102), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(103), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(104), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(105), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(106), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(107), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(108), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(109), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(110), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(111), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(112), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(113), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(114), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(115), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(116), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(117), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(118), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(119), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(120), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(121), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(122), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(123), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(124), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(125), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(126), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { NULL, DIJOFS_BUTTON(127), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
- { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lVX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lVY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lVZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lVRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lVRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lVRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lAX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lAY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lAZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lARx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lARy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lARz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lFX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lFY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lFZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lFRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lFRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lFRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
- { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_XAxis, DIJOFS_X, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_YAxis, DIJOFS_Y, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_ZAxis, DIJOFS_Z, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RxAxis, DIJOFS_RX, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RyAxis, DIJOFS_RY, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RzAxis, DIJOFS_RZ, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_POV, DIJOFS_POV(0), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_POV, DIJOFS_POV(1), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_POV, DIJOFS_POV(2), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_POV, DIJOFS_POV(3), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(0), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(1), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(2), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(3), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(4), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(5), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(6), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(7), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(8), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(9), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(10), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(11), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(12), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(13), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(14), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(15), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(16), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(17), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(18), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(19), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(20), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(21), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(22), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(23), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(24), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(25), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(26), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(27), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(28), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(29), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(30), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(31), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(32), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(33), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(34), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(35), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(36), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(37), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(38), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(39), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(40), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(41), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(42), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(43), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(44), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(45), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(46), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(47), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(48), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(49), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(50), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(51), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(52), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(53), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(54), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(55), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(56), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(57), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(58), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(59), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(60), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(61), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(62), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(63), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(64), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(65), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(66), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(67), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(68), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(69), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(70), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(71), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(72), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(73), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(74), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(75), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(76), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(77), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(78), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(79), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(80), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(81), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(82), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(83), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(84), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(85), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(86), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(87), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(88), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(89), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(90), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(91), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(92), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(93), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(94), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(95), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(96), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(97), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(98), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(99), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(100), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(101), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(102), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(103), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(104), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(105), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(106), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(107), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(108), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(109), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(110), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(111), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(112), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(113), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(114), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(115), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(116), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(117), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(118), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(119), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(120), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(121), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(122), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(123), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(124), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(125), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(126), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { NULL, DIJOFS_BUTTON(127), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lVX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lVY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lVZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lVRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lVRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lVRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lAX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lAY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lAZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lARx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lARy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lARz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lFX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lFY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lFZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lFRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lFRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lFRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
+ { &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
};
const DIDATAFORMAT SDL_c_dfDIJoystick2 = {
@@ -311,6 +314,61 @@ SDL_IsXInputDevice(const GUID* pGuidProductFromDirectInput)
return SDL_FALSE;
}
+void FreeRumbleEffectData(DIEFFECT *effect)
+{
+ if (!effect) {
+ return;
+ }
+ SDL_free(effect->rgdwAxes);
+ SDL_free(effect->rglDirection);
+ SDL_free(effect->lpvTypeSpecificParams);
+ SDL_free(effect);
+}
+
+DIEFFECT *CreateRumbleEffectData(Sint16 magnitude, Uint32 duration_ms)
+{
+ DIEFFECT *effect;
+ DIPERIODIC *periodic;
+
+ /* Create the effect */
+ effect = (DIEFFECT *)SDL_calloc(1, sizeof(*effect));
+ if (!effect) {
+ return NULL;
+ }
+ effect->dwSize = sizeof(*effect);
+ effect->dwGain = 10000;
+ effect->dwFlags = DIEFF_OBJECTOFFSETS;
+ effect->dwDuration = duration_ms * 1000; /* In microseconds. */
+ effect->dwTriggerButton = DIEB_NOTRIGGER;
+
+ effect->cAxes = 2;
+ effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD));
+ if (!effect->rgdwAxes) {
+ FreeRumbleEffectData(effect);
+ return NULL;
+ }
+
+ effect->rglDirection = (LONG *)SDL_calloc(effect->cAxes, sizeof(LONG));
+ if (!effect->rglDirection) {
+ FreeRumbleEffectData(effect);
+ return NULL;
+ }
+ effect->dwFlags |= DIEFF_CARTESIAN;
+
+ periodic = (DIPERIODIC *)SDL_calloc(1, sizeof(*periodic));
+ if (!periodic) {
+ FreeRumbleEffectData(effect);
+ return NULL;
+ }
+ periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
+ periodic->dwPeriod = 1000000;
+
+ effect->cbTypeSpecificParams = sizeof(*periodic);
+ effect->lpvTypeSpecificParams = periodic;
+
+ return effect;
+}
+
int
SDL_DINPUT_JoystickInit(void)
{
@@ -348,28 +406,29 @@ SDL_DINPUT_JoystickInit(void)
static BOOL CALLBACK
EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
{
- const Uint16 BUS_USB = 0x03;
- const Uint16 BUS_BLUETOOTH = 0x05;
JoyStick_DeviceData *pNewJoystick;
JoyStick_DeviceData *pPrevJoystick = NULL;
const DWORD devtype = (pdidInstance->dwDevType & 0xFF);
Uint16 *guid16;
+ Uint16 vendor = 0;
+ Uint16 product = 0;
+ Uint16 version = 0;
WCHAR hidPath[MAX_PATH];
if (devtype == DI8DEVTYPE_SUPPLEMENTAL) {
/* Add any supplemental devices that should be ignored here */
-#define MAKE_TABLE_ENTRY(VID, PID) ((((DWORD)PID)<<16)|VID)
- static DWORD ignored_devices[] = {
- MAKE_TABLE_ENTRY(0, 0)
- };
+#define MAKE_TABLE_ENTRY(VID, PID) ((((DWORD)PID)<<16)|VID)
+ static DWORD ignored_devices[] = {
+ MAKE_TABLE_ENTRY(0, 0)
+ };
#undef MAKE_TABLE_ENTRY
- unsigned int i;
+ unsigned int i;
- for (i = 0; i < SDL_arraysize(ignored_devices); ++i) {
- if (pdidInstance->guidProduct.Data1 == ignored_devices[i]) {
- return DIENUM_CONTINUE;
- }
- }
+ for (i = 0; i < SDL_arraysize(ignored_devices); ++i) {
+ if (pdidInstance->guidProduct.Data1 == ignored_devices[i]) {
+ return DIENUM_CONTINUE;
+ }
+ }
}
if (SDL_IsXInputDevice(&pdidInstance->guidProduct)) {
@@ -452,27 +511,38 @@ EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
guid16 = (Uint16 *)pNewJoystick->guid.data;
if (SDL_memcmp(&pdidInstance->guidProduct.Data4[2], "PIDVID", 6) == 0) {
- *guid16++ = SDL_SwapLE16(BUS_USB);
+ vendor = (Uint16)LOWORD(pdidInstance->guidProduct.Data1);
+ product = (Uint16)HIWORD(pdidInstance->guidProduct.Data1);
+ version = 0;
+
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB);
*guid16++ = 0;
- *guid16++ = SDL_SwapLE16((Uint16)LOWORD(pdidInstance->guidProduct.Data1)); /* vendor */
+ *guid16++ = SDL_SwapLE16(vendor);
*guid16++ = 0;
- *guid16++ = SDL_SwapLE16((Uint16)HIWORD(pdidInstance->guidProduct.Data1)); /* product */
+ *guid16++ = SDL_SwapLE16(product);
*guid16++ = 0;
- *guid16++ = 0; /* version */
+ *guid16++ = SDL_SwapLE16(version);
*guid16++ = 0;
} else {
- *guid16++ = SDL_SwapLE16(BUS_BLUETOOTH);
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH);
*guid16++ = 0;
SDL_strlcpy((char*)guid16, pNewJoystick->joystickname, sizeof(pNewJoystick->guid.data) - 4);
}
- if (SDL_IsGameControllerNameAndGUID(pNewJoystick->joystickname, pNewJoystick->guid) &&
- SDL_ShouldIgnoreGameController(pNewJoystick->joystickname, pNewJoystick->guid)) {
+ if (SDL_ShouldIgnoreJoystick(pNewJoystick->joystickname, pNewJoystick->guid)) {
+ SDL_free(pNewJoystick);
+ return DIENUM_CONTINUE;
+ }
+
+#ifdef SDL_JOYSTICK_HIDAPI
+ if (HIDAPI_IsDevicePresent(vendor, product, 0)) {
+ /* The HIDAPI driver is taking care of this device */
SDL_free(pNewJoystick);
return DIENUM_CONTINUE;
}
+#endif
- SDL_SYS_AddJoystickDevice(pNewJoystick);
+ WINDOWS_AddJoystickDevice(pNewJoystick);
return DIENUM_CONTINUE; /* get next device, please */
}
@@ -683,7 +753,6 @@ SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickde
/* Force capable? */
if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
-
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::Acquire", result);
@@ -752,6 +821,89 @@ SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickde
return 0;
}
+static int
+SDL_DINPUT_JoystickInitRumble(SDL_Joystick * joystick, Sint16 magnitude, Uint32 duration_ms)
+{
+ HRESULT result;
+
+ /* Reset and then enable actuators */
+ result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_RESET);
+ if (result == DIERR_INPUTLOST || result == DIERR_NOTEXCLUSIVEACQUIRED) {
+ result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
+ if (SUCCEEDED(result)) {
+ result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_RESET);
+ }
+ }
+ if (FAILED(result)) {
+ return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_RESET)", result);
+ }
+
+ result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_SETACTUATORSON);
+ if (FAILED(result)) {
+ return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_SETACTUATORSON)", result);
+ }
+
+ /* Create the effect */
+ joystick->hwdata->ffeffect = CreateRumbleEffectData(magnitude, duration_ms);
+ if (!joystick->hwdata->ffeffect) {
+ return SDL_OutOfMemory();
+ }
+
+ result = IDirectInputDevice8_CreateEffect(joystick->hwdata->InputDevice, &GUID_Sine,
+ joystick->hwdata->ffeffect, &joystick->hwdata->ffeffect_ref, NULL);
+ if (FAILED(result)) {
+ return SetDIerror("IDirectInputDevice8::CreateEffect", result);
+ }
+ return 0;
+}
+
+int
+SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ HRESULT result;
+
+ /* Scale and average the two rumble strengths */
+ Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
+
+ if (!(joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK)) {
+ return SDL_Unsupported();
+ }
+
+ if (joystick->hwdata->ff_initialized) {
+ DIPERIODIC *periodic = ((DIPERIODIC *)joystick->hwdata->ffeffect->lpvTypeSpecificParams);
+ joystick->hwdata->ffeffect->dwDuration = duration_ms * 1000; /* In microseconds. */
+ periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
+
+ result = IDirectInputEffect_SetParameters(joystick->hwdata->ffeffect_ref, joystick->hwdata->ffeffect, (DIEP_DURATION | DIEP_TYPESPECIFICPARAMS));
+ if (result == DIERR_INPUTLOST) {
+ result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
+ if (SUCCEEDED(result)) {
+ result = IDirectInputEffect_SetParameters(joystick->hwdata->ffeffect_ref, joystick->hwdata->ffeffect, (DIEP_DURATION | DIEP_TYPESPECIFICPARAMS));
+ }
+ }
+ if (FAILED(result)) {
+ return SetDIerror("IDirectInputDevice8::SetParameters", result);
+ }
+ } else {
+ if (SDL_DINPUT_JoystickInitRumble(joystick, magnitude, duration_ms) < 0) {
+ return -1;
+ }
+ joystick->hwdata->ff_initialized = SDL_TRUE;
+ }
+
+ result = IDirectInputEffect_Start(joystick->hwdata->ffeffect_ref, 1, 0);
+ if (result == DIERR_INPUTLOST || result == DIERR_NOTEXCLUSIVEACQUIRED) {
+ result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
+ if (SUCCEEDED(result)) {
+ result = IDirectInputEffect_Start(joystick->hwdata->ffeffect_ref, 1, 0);
+ }
+ }
+ if (FAILED(result)) {
+ return SetDIerror("IDirectInputDevice8::Start", result);
+ }
+ return 0;
+}
+
static Uint8
TranslatePOV(DWORD value)
{
@@ -803,8 +955,6 @@ UpdateDINPUTJoystickState_Buffered(SDL_Joystick * joystick)
/* Handle the events or punt */
if (FAILED(result)) {
- joystick->hwdata->send_remove_event = SDL_TRUE;
- joystick->hwdata->removed = SDL_TRUE;
return;
}
@@ -859,8 +1009,6 @@ UpdateDINPUTJoystickState_Polled(SDL_Joystick * joystick)
}
if (result != DI_OK) {
- joystick->hwdata->send_remove_event = SDL_TRUE;
- joystick->hwdata->removed = SDL_TRUE;
return;
}
@@ -933,8 +1081,17 @@ SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
void
SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
{
+ if (joystick->hwdata->ffeffect_ref) {
+ IDirectInputEffect_Unload(joystick->hwdata->ffeffect_ref);
+ joystick->hwdata->ffeffect_ref = NULL;
+ }
+ if (joystick->hwdata->ffeffect) {
+ FreeRumbleEffectData(joystick->hwdata->ffeffect);
+ joystick->hwdata->ffeffect = NULL;
+ }
IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
+ joystick->hwdata->ff_initialized = SDL_FALSE;
}
void
@@ -972,6 +1129,12 @@ SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickde
return SDL_Unsupported();
}
+int
+SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ return SDL_Unsupported();
+}
+
void
SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
{
diff --git a/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick_c.h b/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick_c.h
index 5cc1890..9f29fc7 100644
--- a/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/windows/SDL_dinputjoystick_c.h
@@ -23,6 +23,7 @@
extern int SDL_DINPUT_JoystickInit(void);
extern void SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
extern int SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
+extern int SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
extern void SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick);
extern void SDL_DINPUT_JoystickClose(SDL_Joystick * joystick);
extern void SDL_DINPUT_JoystickQuit(void);
diff --git a/Source/3rdParty/SDL2/src/joystick/windows/SDL_mmjoystick.c b/Source/3rdParty/SDL2/src/joystick/windows/SDL_mmjoystick.c
index 9fa8665..60e3fcb 100644
--- a/Source/3rdParty/SDL2/src/joystick/windows/SDL_mmjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/windows/SDL_mmjoystick.c
@@ -279,12 +279,6 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return (0);
}
-/* Function to determine if this joystick is attached to the system right now */
-SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
-{
- return SDL_TRUE;
-}
-
static Uint8
TranslatePOV(DWORD value)
{
@@ -366,10 +360,7 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
/* joystick hat events */
if (joyinfo.dwFlags & JOY_RETURNPOV) {
- Uint8 pos;
-
- pos = TranslatePOV(joyinfo.dwPOV);
- SDL_PrivateJoystickHat(joystick, 0, pos);
+ SDL_PrivateJoystickHat(joystick, 0, TranslatePOV(joyinfo.dwPOV));
}
}
diff --git a/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick.c b/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick.c
index 45cbea6..71b72e6 100644
--- a/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick.c
@@ -61,7 +61,6 @@
/* local variables */
static SDL_bool s_bDeviceAdded = SDL_FALSE;
static SDL_bool s_bDeviceRemoved = SDL_FALSE;
-static SDL_JoystickID s_nInstanceID = -1;
static SDL_cond *s_condJoystickThread = NULL;
static SDL_mutex *s_mutexJoyStickEnum = NULL;
static SDL_Thread *s_threadJoystick = NULL;
@@ -256,7 +255,7 @@ SDL_JoystickThread(void *_data)
/* WM_DEVICECHANGE not working, no XINPUT, no point in keeping thread alive */
break;
#endif /* SDL_JOYSTICK_XINPUT */
- }
+ }
if (s_bWindowsDeviceChanged || bXInputChanged) {
s_bDeviceRemoved = SDL_TRUE;
@@ -271,30 +270,33 @@ SDL_JoystickThread(void *_data)
return 1;
}
-void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device)
+void WINDOWS_AddJoystickDevice(JoyStick_DeviceData *device)
{
device->send_add_event = SDL_TRUE;
- device->nInstanceID = ++s_nInstanceID;
+ device->nInstanceID = SDL_GetNextJoystickInstanceID();
device->pNext = SYS_Joystick;
SYS_Joystick = device;
s_bDeviceAdded = SDL_TRUE;
}
+static void WINDOWS_JoystickDetect(void);
+static void WINDOWS_JoystickQuit(void);
+
/* Function to scan the system for joysticks.
* Joystick 0 should be the system default joystick.
* It should return 0, or -1 on an unrecoverable fatal error.
*/
-int
-SDL_SYS_JoystickInit(void)
+static int
+WINDOWS_JoystickInit(void)
{
if (SDL_DINPUT_JoystickInit() < 0) {
- SDL_SYS_JoystickQuit();
+ WINDOWS_JoystickQuit();
return -1;
}
if (SDL_XINPUT_JoystickInit() < 0) {
- SDL_SYS_JoystickQuit();
+ WINDOWS_JoystickQuit();
return -1;
}
@@ -302,19 +304,19 @@ SDL_SYS_JoystickInit(void)
s_condJoystickThread = SDL_CreateCond();
s_bDeviceAdded = SDL_TRUE; /* force a scan of the system for joysticks this first time */
- SDL_SYS_JoystickDetect();
+ WINDOWS_JoystickDetect();
if (!s_threadJoystick) {
/* spin up the thread to detect hotplug of devices */
s_bJoystickThreadQuit = SDL_FALSE;
s_threadJoystick = SDL_CreateThreadInternal(SDL_JoystickThread, "SDL_joystick", 64 * 1024, NULL);
}
- return SDL_SYS_NumJoysticks();
+ return 0;
}
/* return the number of joysticks that are connected right now */
-int
-SDL_SYS_NumJoysticks(void)
+static int
+WINDOWS_JoystickGetCount(void)
{
int nJoysticks = 0;
JoyStick_DeviceData *device = SYS_Joystick;
@@ -327,8 +329,8 @@ SDL_SYS_NumJoysticks(void)
}
/* detect any new joysticks being inserted into the system */
-void
-SDL_SYS_JoystickDetect(void)
+static void
+WINDOWS_JoystickDetect(void)
{
JoyStick_DeviceData *pCurList = NULL;
@@ -383,7 +385,7 @@ SDL_SYS_JoystickDetect(void)
SDL_DINPUT_MaybeAddDevice(&pNewJoystick->dxdevice);
}
- SDL_PrivateJoystickAdded(device_index);
+ SDL_PrivateJoystickAdded(pNewJoystick->nInstanceID);
pNewJoystick->send_add_event = SDL_FALSE;
}
@@ -394,8 +396,8 @@ SDL_SYS_JoystickDetect(void)
}
/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+WINDOWS_JoystickGetDeviceName(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
@@ -405,9 +407,34 @@ SDL_SYS_JoystickNameForDeviceIndex(int device_index)
return device->joystickname;
}
+static int
+WINDOWS_JoystickGetDevicePlayerIndex(int device_index)
+{
+ JoyStick_DeviceData *device = SYS_Joystick;
+ int index;
+
+ for (index = device_index; index > 0; index--)
+ device = device->pNext;
+
+ return device->bXInputDevice ? (int)device->XInputUserId : -1;
+}
+
+/* return the stable device guid for this device index */
+static SDL_JoystickGUID
+WINDOWS_JoystickGetDeviceGUID(int device_index)
+{
+ JoyStick_DeviceData *device = SYS_Joystick;
+ int index;
+
+ for (index = device_index; index > 0; index--)
+ device = device->pNext;
+
+ return device->guid;
+}
+
/* Function to perform the mapping between current device instance and this joysticks instance id */
-SDL_JoystickID
-SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static SDL_JoystickID
+WINDOWS_JoystickGetDeviceInstanceID(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
@@ -423,8 +450,8 @@ SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static int
+WINDOWS_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
JoyStick_DeviceData *joystickdevice = SYS_Joystick;
@@ -448,17 +475,20 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
}
}
-/* return true if this joystick is plugged in right now */
-SDL_bool
-SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
+static int
+WINDOWS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
- return joystick->hwdata && !joystick->hwdata->removed;
+ if (joystick->hwdata->bXInputDevice) {
+ return SDL_XINPUT_JoystickRumble(joystick, low_frequency_rumble, high_frequency_rumble, duration_ms);
+ } else {
+ return SDL_DINPUT_JoystickRumble(joystick, low_frequency_rumble, high_frequency_rumble, duration_ms);
+ }
}
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static void
+WINDOWS_JoystickUpdate(SDL_Joystick * joystick)
{
- if (!joystick->hwdata || joystick->hwdata->removed) {
+ if (!joystick->hwdata) {
return;
}
@@ -467,15 +497,11 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
} else {
SDL_DINPUT_JoystickUpdate(joystick);
}
-
- if (joystick->hwdata->removed) {
- joystick->force_recentering = SDL_TRUE;
- }
}
/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static void
+WINDOWS_JoystickClose(SDL_Joystick * joystick)
{
if (joystick->hwdata->bXInputDevice) {
SDL_XINPUT_JoystickClose(joystick);
@@ -487,8 +513,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
}
/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
+static void
+WINDOWS_JoystickQuit(void)
{
JoyStick_DeviceData *device = SYS_Joystick;
@@ -524,24 +550,21 @@ SDL_SYS_JoystickQuit(void)
s_bDeviceRemoved = SDL_FALSE;
}
-/* return the stable device guid for this device index */
-SDL_JoystickGUID
-SDL_SYS_JoystickGetDeviceGUID(int device_index)
-{
- JoyStick_DeviceData *device = SYS_Joystick;
- int index;
-
- for (index = device_index; index > 0; index--)
- device = device->pNext;
-
- return device->guid;
-}
-
-SDL_JoystickGUID
-SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+SDL_JoystickDriver SDL_WINDOWS_JoystickDriver =
{
- return joystick->hwdata->guid;
-}
+ WINDOWS_JoystickInit,
+ WINDOWS_JoystickGetCount,
+ WINDOWS_JoystickDetect,
+ WINDOWS_JoystickGetDeviceName,
+ WINDOWS_JoystickGetDevicePlayerIndex,
+ WINDOWS_JoystickGetDeviceGUID,
+ WINDOWS_JoystickGetDeviceInstanceID,
+ WINDOWS_JoystickOpen,
+ WINDOWS_JoystickRumble,
+ WINDOWS_JoystickUpdate,
+ WINDOWS_JoystickClose,
+ WINDOWS_JoystickQuit,
+};
#endif /* SDL_JOYSTICK_DINPUT || SDL_JOYSTICK_XINPUT */
diff --git a/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h b/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h
index 01b8b3a..611f7e6 100644
--- a/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/windows/SDL_windowsjoystick_c.h
@@ -66,8 +66,7 @@ typedef struct input_t
struct joystick_hwdata
{
SDL_JoystickGUID guid;
- SDL_bool removed;
- SDL_bool send_remove_event;
+ Uint32 rumble_expiration;
#if SDL_JOYSTICK_DINPUT
LPDIRECTINPUTDEVICE8 InputDevice;
@@ -76,6 +75,9 @@ struct joystick_hwdata
input_t Inputs[MAX_INPUTS];
int NumInputs;
int NumSliders;
+ SDL_bool ff_initialized;
+ DIEFFECT *ffeffect;
+ LPDIRECTINPUTEFFECT ffeffect_ref;
#endif
SDL_bool bXInputDevice; /* SDL_TRUE if this device supports using the xinput API rather than DirectInput */
@@ -88,6 +90,6 @@ struct joystick_hwdata
extern const DIDATAFORMAT SDL_c_dfDIJoystick2;
#endif
-extern void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device);
+extern void WINDOWS_AddJoystickDevice(JoyStick_DeviceData *device);
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick.c b/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick.c
index 823e767..6bbe475 100644
--- a/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick.c
+++ b/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick.c
@@ -26,8 +26,10 @@
#include "SDL_assert.h"
#include "SDL_hints.h"
+#include "SDL_timer.h"
#include "SDL_windowsjoystick_c.h"
#include "SDL_xinputjoystick_c.h"
+#include "../hidapi/SDL_hidapijoystick_c.h"
/*
* Internal stuff.
@@ -186,6 +188,9 @@ GuessXInputDevice(Uint8 userid, Uint16 *pVID, Uint16 *pPID, Uint16 *pVersion)
static void
AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
{
+ Uint16 vendor = 0;
+ Uint16 product = 0;
+ Uint16 version = 0;
JoyStick_DeviceData *pPrevJoystick = NULL;
JoyStick_DeviceData *pNewJoystick = *pContext;
@@ -229,15 +234,11 @@ AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
if (SDL_XInputUseOldJoystickMapping()) {
SDL_zero(pNewJoystick->guid);
} else {
- const Uint16 BUS_USB = 0x03;
- Uint16 vendor = 0;
- Uint16 product = 0;
- Uint16 version = 0;
Uint16 *guid16 = (Uint16 *)pNewJoystick->guid.data;
GuessXInputDevice(userid, &vendor, &product, &version);
- *guid16++ = SDL_SwapLE16(BUS_USB);
+ *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB);
*guid16++ = 0;
*guid16++ = SDL_SwapLE16(vendor);
*guid16++ = 0;
@@ -253,12 +254,29 @@ AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
pNewJoystick->SubType = SubType;
pNewJoystick->XInputUserId = userid;
- if (SDL_ShouldIgnoreGameController(pNewJoystick->joystickname, pNewJoystick->guid)) {
+ if (SDL_ShouldIgnoreJoystick(pNewJoystick->joystickname, pNewJoystick->guid)) {
SDL_free(pNewJoystick);
return;
}
- SDL_SYS_AddJoystickDevice(pNewJoystick);
+#ifdef SDL_JOYSTICK_HIDAPI
+ if (HIDAPI_IsDevicePresent(vendor, product, version)) {
+ /* The HIDAPI driver is taking care of this device */
+ SDL_free(pNewJoystick);
+ return;
+ }
+#endif
+
+ WINDOWS_AddJoystickDevice(pNewJoystick);
+}
+
+static void
+DelXInputDevice(Uint8 userid)
+{
+ if (s_arrXInputDevicePath[userid]) {
+ SDL_free(s_arrXInputDevicePath[userid]);
+ s_arrXInputDevicePath[userid] = NULL;
+ }
}
void
@@ -276,6 +294,8 @@ SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
XINPUT_CAPABILITIES capabilities;
if (XINPUTGETCAPABILITIES(userid, XINPUT_FLAG_GAMEPAD, &capabilities) == ERROR_SUCCESS) {
AddXInputDevice(userid, capabilities.SubType, pContext);
+ } else {
+ DelXInputDevice(userid);
}
}
}
@@ -292,6 +312,8 @@ SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickde
SDL_assert(XINPUTSETSTATE);
SDL_assert(userId < XUSER_MAX_COUNT);
+ joystick->player_index = userId;
+
joystick->hwdata->bXInputDevice = SDL_TRUE;
if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) {
@@ -384,12 +406,12 @@ UpdateXInputJoystickState(SDL_Joystick * joystick, XINPUT_STATE_EX *pXInputState
Uint8 button;
Uint8 hat = SDL_HAT_CENTERED;
- SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX);
- SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)));
- SDL_PrivateJoystickAxis(joystick, 2, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger * 65535 / 255) - 32768));
- SDL_PrivateJoystickAxis(joystick, 3, (Sint16)pXInputState->Gamepad.sThumbRX);
- SDL_PrivateJoystickAxis(joystick, 4, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)));
- SDL_PrivateJoystickAxis(joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger * 65535 / 255) - 32768));
+ SDL_PrivateJoystickAxis(joystick, 0, pXInputState->Gamepad.sThumbLX);
+ SDL_PrivateJoystickAxis(joystick, 1, ~pXInputState->Gamepad.sThumbLY);
+ SDL_PrivateJoystickAxis(joystick, 2, ((int)pXInputState->Gamepad.bLeftTrigger * 257) - 32768);
+ SDL_PrivateJoystickAxis(joystick, 3, pXInputState->Gamepad.sThumbRX);
+ SDL_PrivateJoystickAxis(joystick, 4, ~pXInputState->Gamepad.sThumbRY);
+ SDL_PrivateJoystickAxis(joystick, 5, ((int)pXInputState->Gamepad.bRightTrigger * 257) - 32768);
for (button = 0; button < SDL_arraysize(s_XInputButtons); ++button) {
SDL_PrivateJoystickButton(joystick, button, (wButtons & s_XInputButtons[button]) ? SDL_PRESSED : SDL_RELEASED);
@@ -412,6 +434,29 @@ UpdateXInputJoystickState(SDL_Joystick * joystick, XINPUT_STATE_EX *pXInputState
UpdateXInputJoystickBatteryInformation(joystick, pBatteryInformation);
}
+int
+SDL_XINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ XINPUT_VIBRATION XVibration;
+
+ if (!XINPUTSETSTATE) {
+ return SDL_Unsupported();
+ }
+
+ XVibration.wLeftMotorSpeed = low_frequency_rumble;
+ XVibration.wRightMotorSpeed = high_frequency_rumble;
+ if (XINPUTSETSTATE(joystick->hwdata->userid, &XVibration) != ERROR_SUCCESS) {
+ return SDL_SetError("XInputSetState() failed");
+ }
+
+ if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
+ joystick->hwdata->rumble_expiration = SDL_GetTicks() + duration_ms;
+ } else {
+ joystick->hwdata->rumble_expiration = 0;
+ }
+ return 0;
+}
+
void
SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
{
@@ -424,14 +469,6 @@ SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
result = XINPUTGETSTATE(joystick->hwdata->userid, &XInputState);
if (result == ERROR_DEVICE_NOT_CONNECTED) {
- Uint8 userid = joystick->hwdata->userid;
-
- joystick->hwdata->send_remove_event = SDL_TRUE;
- joystick->hwdata->removed = SDL_TRUE;
- if (s_arrXInputDevicePath[userid]) {
- SDL_free(s_arrXInputDevicePath[userid]);
- s_arrXInputDevicePath[userid] = NULL;
- }
return;
}
@@ -449,6 +486,13 @@ SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
}
joystick->hwdata->dwPacketNumber = XInputState.dwPacketNumber;
}
+
+ if (joystick->hwdata->rumble_expiration) {
+ Uint32 now = SDL_GetTicks();
+ if (SDL_TICKS_PASSED(now, joystick->hwdata->rumble_expiration)) {
+ SDL_XINPUT_JoystickRumble(joystick, 0, 0, 0);
+ }
+ }
}
void
@@ -464,18 +508,6 @@ SDL_XINPUT_JoystickQuit(void)
}
}
-SDL_bool
-SDL_SYS_IsXInputGamepad_DeviceIndex(int device_index)
-{
- JoyStick_DeviceData *device = SYS_Joystick;
- int index;
-
- for (index = device_index; index > 0; index--)
- device = device->pNext;
-
- return device->bXInputDevice;
-}
-
#else /* !SDL_JOYSTICK_XINPUT */
typedef struct JoyStick_DeviceData JoyStick_DeviceData;
@@ -502,6 +534,12 @@ SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickde
return SDL_Unsupported();
}
+int
+SDL_XINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
+{
+ return SDL_Unsupported();
+}
+
void
SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
{
diff --git a/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h b/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h
index 63616ee..8d57b62 100644
--- a/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h
+++ b/Source/3rdParty/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h
@@ -26,6 +26,7 @@ extern SDL_bool SDL_XINPUT_Enabled(void);
extern int SDL_XINPUT_JoystickInit(void);
extern void SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
extern int SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
+extern int SDL_XINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
extern void SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick);
extern void SDL_XINPUT_JoystickClose(SDL_Joystick * joystick);
extern void SDL_XINPUT_JoystickQuit(void);
diff --git a/Source/3rdParty/SDL2/src/libm/e_exp.c b/Source/3rdParty/SDL2/src/libm/e_exp.c
new file mode 100644
index 0000000..d8cd4a4
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/libm/e_exp.c
@@ -0,0 +1,187 @@
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+/* __ieee754_exp(x)
+ * Returns the exponential of x.
+ *
+ * Method
+ * 1. Argument reduction:
+ * Reduce x to an r so that |r| <= 0.5*ln2 ~ 0.34658.
+ * Given x, find r and integer k such that
+ *
+ * x = k*ln2 + r, |r| <= 0.5*ln2.
+ *
+ * Here r will be represented as r = hi-lo for better
+ * accuracy.
+ *
+ * 2. Approximation of exp(r) by a special rational function on
+ * the interval [0,0.34658]:
+ * Write
+ * R(r**2) = r*(exp(r)+1)/(exp(r)-1) = 2 + r*r/6 - r**4/360 + ...
+ * We use a special Reme algorithm on [0,0.34658] to generate
+ * a polynomial of degree 5 to approximate R. The maximum error
+ * of this polynomial approximation is bounded by 2**-59. In
+ * other words,
+ * R(z) ~ 2.0 + P1*z + P2*z**2 + P3*z**3 + P4*z**4 + P5*z**5
+ * (where z=r*r, and the values of P1 to P5 are listed below)
+ * and
+ * | 5 | -59
+ * | 2.0+P1*z+...+P5*z - R(z) | <= 2
+ * | |
+ * The computation of exp(r) thus becomes
+ * 2*r
+ * exp(r) = 1 + -------
+ * R - r
+ * r*R1(r)
+ * = 1 + r + ----------- (for better accuracy)
+ * 2 - R1(r)
+ * where
+ * 2 4 10
+ * R1(r) = r - (P1*r + P2*r + ... + P5*r ).
+ *
+ * 3. Scale back to obtain exp(x):
+ * From step 1, we have
+ * exp(x) = 2^k * exp(r)
+ *
+ * Special cases:
+ * exp(INF) is INF, exp(NaN) is NaN;
+ * exp(-INF) is 0, and
+ * for finite argument, only exp(0)=1 is exact.
+ *
+ * Accuracy:
+ * according to an error analysis, the error is always less than
+ * 1 ulp (unit in the last place).
+ *
+ * Misc. info.
+ * For IEEE double
+ * if x > 7.09782712893383973096e+02 then exp(x) overflow
+ * if x < -7.45133219101941108420e+02 then exp(x) underflow
+ *
+ * Constants:
+ * The hexadecimal values are the intended ones for the following
+ * constants. The decimal values may be used, provided that the
+ * compiler will convert from decimal to binary accurately enough
+ * to produce the hexadecimal values shown.
+ */
+
+#include "math_libm.h"
+#include "math_private.h"
+
+static const double
+one = 1.0,
+halF[2] = {0.5,-0.5,},
+huge = 1.0e+300,
+twom1000= 9.33263618503218878990e-302, /* 2**-1000=0x01700000,0*/
+o_threshold= 7.09782712893383973096e+02, /* 0x40862E42, 0xFEFA39EF */
+u_threshold= -7.45133219101941108420e+02, /* 0xc0874910, 0xD52D3051 */
+ln2HI[2] ={ 6.93147180369123816490e-01, /* 0x3fe62e42, 0xfee00000 */
+ -6.93147180369123816490e-01,},/* 0xbfe62e42, 0xfee00000 */
+ln2LO[2] ={ 1.90821492927058770002e-10, /* 0x3dea39ef, 0x35793c76 */
+ -1.90821492927058770002e-10,},/* 0xbdea39ef, 0x35793c76 */
+invln2 = 1.44269504088896338700e+00, /* 0x3ff71547, 0x652b82fe */
+P1 = 1.66666666666666019037e-01, /* 0x3FC55555, 0x5555553E */
+P2 = -2.77777777770155933842e-03, /* 0xBF66C16C, 0x16BEBD93 */
+P3 = 6.61375632143793436117e-05, /* 0x3F11566A, 0xAF25DE2C */
+P4 = -1.65339022054652515390e-06, /* 0xBEBBBD41, 0xC5D26BF1 */
+P5 = 4.13813679705723846039e-08; /* 0x3E663769, 0x72BEA4D0 */
+
+double __ieee754_exp(double x) /* default IEEE double exp */
+{
+ double y;
+ double hi = 0.0;
+ double lo = 0.0;
+ double c;
+ double t;
+ int32_t k=0;
+ int32_t xsb;
+ u_int32_t hx;
+
+ GET_HIGH_WORD(hx,x);
+ xsb = (hx>>31)&1; /* sign bit of x */
+ hx &= 0x7fffffff; /* high word of |x| */
+
+ /* filter out non-finite argument */
+ if(hx >= 0x40862E42) { /* if |x|>=709.78... */
+ if(hx>=0x7ff00000) {
+ u_int32_t lx;
+ GET_LOW_WORD(lx,x);
+ if(((hx&0xfffff)|lx)!=0)
+ return x+x; /* NaN */
+ else return (xsb==0)? x:0.0; /* exp(+-inf)={inf,0} */
+ }
+ #if 1
+ if(x > o_threshold) return huge*huge; /* overflow */
+ #else /* !!! FIXME: check this: "huge * huge" is a compiler warning, maybe they wanted +Inf? */
+ if(x > o_threshold) return INFINITY; /* overflow */
+ #endif
+
+ if(x < u_threshold) return twom1000*twom1000; /* underflow */
+ }
+
+ /* argument reduction */
+ if(hx > 0x3fd62e42) { /* if |x| > 0.5 ln2 */
+ if(hx < 0x3FF0A2B2) { /* and |x| < 1.5 ln2 */
+ hi = x-ln2HI[xsb]; lo=ln2LO[xsb]; k = 1-xsb-xsb;
+ } else {
+ k = (int32_t) (invln2*x+halF[xsb]);
+ t = k;
+ hi = x - t*ln2HI[0]; /* t*ln2HI is exact here */
+ lo = t*ln2LO[0];
+ }
+ x = hi - lo;
+ }
+ else if(hx < 0x3e300000) { /* when |x|<2**-28 */
+ if(huge+x>one) return one+x;/* trigger inexact */
+ }
+ else k = 0;
+
+ /* x is now in primary range */
+ t = x*x;
+ c = x - t*(P1+t*(P2+t*(P3+t*(P4+t*P5))));
+ if(k==0) return one-((x*c)/(c-2.0)-x);
+ else y = one-((lo-(x*c)/(2.0-c))-hi);
+ if(k >= -1021) {
+ u_int32_t hy;
+ GET_HIGH_WORD(hy,y);
+ SET_HIGH_WORD(y,hy+(k<<20)); /* add k to y's exponent */
+ return y;
+ } else {
+ u_int32_t hy;
+ GET_HIGH_WORD(hy,y);
+ SET_HIGH_WORD(y,hy+((k+1000)<<20)); /* add k to y's exponent */
+ return y*twom1000;
+ }
+}
+
+/*
+ * wrapper exp(x)
+ */
+#ifndef _IEEE_LIBM
+double exp(double x)
+{
+ static const double o_threshold = 7.09782712893383973096e+02; /* 0x40862E42, 0xFEFA39EF */
+ static const double u_threshold = -7.45133219101941108420e+02; /* 0xc0874910, 0xD52D3051 */
+
+ double z = __ieee754_exp(x);
+ if (_LIB_VERSION == _IEEE_)
+ return z;
+ if (isfinite(x)) {
+ if (x > o_threshold)
+ return __kernel_standard(x, x, 6); /* exp overflow */
+ if (x < u_threshold)
+ return __kernel_standard(x, x, 7); /* exp underflow */
+ }
+ return z;
+}
+#else
+strong_alias(__ieee754_exp, exp)
+#endif
+libm_hidden_def(exp)
diff --git a/Source/3rdParty/SDL2/src/libm/e_rem_pio2.c b/Source/3rdParty/SDL2/src/libm/e_rem_pio2.c
index df7c2b8..5e055d6 100644
--- a/Source/3rdParty/SDL2/src/libm/e_rem_pio2.c
+++ b/Source/3rdParty/SDL2/src/libm/e_rem_pio2.c
@@ -154,7 +154,7 @@ int32_t attribute_hidden __ieee754_rem_pio2(double x, double *y)
}
tx[2] = z;
nx = 3;
- while(tx[nx-1]==zero) nx--; /* skip zero term */
+ while((nx > 0) && tx[nx-1]==zero) nx--; /* skip zero term */
n = __kernel_rem_pio2(tx,y,e0,nx,2,two_over_pi);
if(hx<0) {y[0] = -y[0]; y[1] = -y[1]; return -n;}
return n;
diff --git a/Source/3rdParty/SDL2/src/libm/k_rem_pio2.c b/Source/3rdParty/SDL2/src/libm/k_rem_pio2.c
index 7b04275..393db54 100644
--- a/Source/3rdParty/SDL2/src/libm/k_rem_pio2.c
+++ b/Source/3rdParty/SDL2/src/libm/k_rem_pio2.c
@@ -128,6 +128,8 @@
#include "math_libm.h"
#include "math_private.h"
+#include "SDL_assert.h"
+
static const int init_jk[] = {2,3,4,6}; /* initial value for jk */
static const double PIo2[] = {
@@ -147,13 +149,19 @@ one = 1.0,
two24 = 1.67772160000000000000e+07, /* 0x41700000, 0x00000000 */
twon24 = 5.96046447753906250000e-08; /* 0x3E700000, 0x00000000 */
-int attribute_hidden __kernel_rem_pio2(double *x, double *y, int e0, int nx, int prec, const int32_t *ipio2)
+int32_t attribute_hidden __kernel_rem_pio2(double *x, double *y, int e0, int nx, const unsigned int prec, const int32_t *ipio2)
{
int32_t jz,jx,jv,jp,jk,carry,n,iq[20],i,j,k,m,q0,ih;
double z,fw,f[20],fq[20],q[20];
+ if (nx < 1) {
+ return 0;
+ }
+
/* initialize jk*/
+ SDL_assert(prec < SDL_arraysize(init_jk));
jk = init_jk[prec];
+ SDL_assert(jk > 0);
jp = jk;
/* determine jx,jv,q0, note that 3>q0 */
@@ -164,6 +172,9 @@ int attribute_hidden __kernel_rem_pio2(double *x, double *y, int e0, int nx, int
/* set up f[0] to f[jx+jk] where f[jx+jk] = ipio2[jv+jk] */
j = jv-jx; m = jx+jk;
for(i=0;i<=m;i++,j++) f[i] = (j<0)? zero : (double) ipio2[j];
+ if ((m+1) < SDL_arraysize(f)) {
+ SDL_memset(&f[m+1], 0, sizeof (f) - ((m+1) * sizeof (f[0])));
+ }
/* compute q[0],q[1],...q[jk] */
for (i=0;i<=jk;i++) {
@@ -179,6 +190,9 @@ recompute:
iq[i] = (int32_t)(z-two24*fw);
z = q[j-1]+fw;
}
+ if (jz < SDL_arraysize(iq)) {
+ SDL_memset(&iq[jz], 0, sizeof (q) - (jz * sizeof (iq[0])));
+ }
/* compute n */
z = scalbn(z,q0); /* actual value of z */
@@ -238,7 +252,8 @@ recompute:
/* chop off zero terms */
if(z==0.0) {
jz -= 1; q0 -= 24;
- while(iq[jz]==0) { jz--; q0-=24;}
+ SDL_assert(jz >= 0);
+ while(iq[jz]==0) { jz--; SDL_assert(jz >= 0); q0-=24;}
} else { /* break z into 24-bit if necessary */
z = scalbn(z,-q0);
if(z>=two24) {
@@ -260,6 +275,9 @@ recompute:
for(fw=0.0,k=0;k<=jp&&k<=jz-i;k++) fw += PIo2[k]*q[i+k];
fq[jz-i] = fw;
}
+ if ((jz+1) < SDL_arraysize(f)) {
+ SDL_memset(&fq[jz+1], 0, sizeof (fq) - ((jz+1) * sizeof (fq[0])));
+ }
/* compress fq[] into y[] */
switch(prec) {
diff --git a/Source/3rdParty/SDL2/src/libm/math_libm.h b/Source/3rdParty/SDL2/src/libm/math_libm.h
index eb7bdd5..3c751c5 100644
--- a/Source/3rdParty/SDL2/src/libm/math_libm.h
+++ b/Source/3rdParty/SDL2/src/libm/math_libm.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef math_libm_h_
+#define math_libm_h_
+
#include "../SDL_internal.h"
/* Math routines from uClibc: http://www.uclibc.org */
@@ -26,6 +30,7 @@ double SDL_uclibc_atan(double x);
double SDL_uclibc_atan2(double y, double x);
double SDL_uclibc_copysign(double x, double y);
double SDL_uclibc_cos(double x);
+double SDL_uclibc_exp(double x);
double SDL_uclibc_fabs(double x);
double SDL_uclibc_floor(double x);
double SDL_uclibc_fmod(double x, double y);
@@ -37,4 +42,6 @@ double SDL_uclibc_sin(double x);
double SDL_uclibc_sqrt(double x);
double SDL_uclibc_tan(double x);
+#endif /* math_libm_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/libm/math_private.h b/Source/3rdParty/SDL2/src/libm/math_private.h
index 1c0c8a4..d0ef66a 100644
--- a/Source/3rdParty/SDL2/src/libm/math_private.h
+++ b/Source/3rdParty/SDL2/src/libm/math_private.h
@@ -35,6 +35,7 @@ typedef unsigned int u_int32_t;
#define __ieee754_atan2 SDL_uclibc_atan2
#define copysign SDL_uclibc_copysign
#define cos SDL_uclibc_cos
+#define __ieee754_exp SDL_uclibc_exp
#define fabs SDL_uclibc_fabs
#define floor SDL_uclibc_floor
#define __ieee754_fmod SDL_uclibc_fmod
@@ -206,7 +207,7 @@ __ieee754_sqrt(double)
extern double __ieee754_jn(int, double) attribute_hidden;
extern double __ieee754_yn(int, double) attribute_hidden;
extern double __ieee754_remainder(double, double) attribute_hidden;
- extern int __ieee754_rem_pio2(double, double *) attribute_hidden;
+ extern int32_t __ieee754_rem_pio2(double, double *) attribute_hidden;
#if defined(_SCALB_INT)
extern double __ieee754_scalb(double, int) attribute_hidden;
#else
@@ -220,7 +221,7 @@ __ieee754_sqrt(double)
extern double __kernel_sin(double, double, int) attribute_hidden;
extern double __kernel_cos(double, double) attribute_hidden;
extern double __kernel_tan(double, double, int) attribute_hidden;
- extern int __kernel_rem_pio2(double *, double *, int, int, int,
- const int *) attribute_hidden;
+ extern int32_t __kernel_rem_pio2(double *, double *, int, int, const unsigned int,
+ const int32_t *) attribute_hidden;
#endif /* _MATH_PRIVATE_H_ */
diff --git a/Source/3rdParty/SDL2/src/main/haiku/SDL_BApp.h b/Source/3rdParty/SDL2/src/main/haiku/SDL_BApp.h
index ba3f927..7adbd00 100644
--- a/Source/3rdParty/SDL2/src/main/haiku/SDL_BApp.h
+++ b/Source/3rdParty/SDL2/src/main/haiku/SDL_BApp.h
@@ -198,7 +198,7 @@ public:
_current_context->UnlockGL();
_current_context = newContext;
if (_current_context)
- _current_context->LockGL();
+ _current_context->LockGL();
}
#endif
@@ -231,7 +231,7 @@ private:
SDL_SendMouseMotion(win, 0, 0, x, y);
/* Tell the application that the mouse passed over, redraw needed */
- BE_UpdateWindowFramebuffer(NULL,win,NULL,-1);
+ HAIKU_UpdateWindowFramebuffer(NULL,win,NULL,-1);
}
void _HandleMouseButton(BMessage *msg) {
@@ -274,11 +274,11 @@ private:
}
/* Make sure this isn't a repeated event (key pressed and held) */
- if(state == SDL_PRESSED && BE_GetKeyState(scancode) == SDL_PRESSED) {
+ if(state == SDL_PRESSED && HAIKU_GetKeyState(scancode) == SDL_PRESSED) {
return;
}
- BE_SetKeyState(scancode, state);
- SDL_SendKeyboardKey(state, BE_GetScancodeFromBeKey(scancode));
+ HAIKU_SetKeyState(scancode, state);
+ SDL_SendKeyboardKey(state, HAIKU_GetScancodeFromBeKey(scancode));
if (state == SDL_PRESSED && SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
const int8 *keyUtf8;
diff --git a/Source/3rdParty/SDL2/src/main/haiku/SDL_BeApp.cc b/Source/3rdParty/SDL2/src/main/haiku/SDL_BeApp.cc
index f4ee179..cbd2129 100644
--- a/Source/3rdParty/SDL2/src/main/haiku/SDL_BeApp.cc
+++ b/Source/3rdParty/SDL2/src/main/haiku/SDL_BeApp.cc
@@ -31,7 +31,7 @@
#include <storage/File.h>
#include <unistd.h>
-#include "SDL_BApp.h" /* SDL_BApp class definition */
+#include "SDL_BApp.h" /* SDL_BApp class definition */
#include "SDL_BeApp.h"
#include "SDL_timer.h"
#include "SDL_error.h"
@@ -53,24 +53,24 @@ StartBeApp(void *unused)
{
BApplication *App;
- // default application signature
- const char *signature = "application/x-SDL-executable";
- // dig resources for correct signature
- image_info info;
- int32 cookie = 0;
- if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) {
- BFile f(info.name, O_RDONLY);
- if (f.InitCheck() == B_OK) {
- BAppFileInfo app_info(&f);
- if (app_info.InitCheck() == B_OK) {
- char sig[B_MIME_TYPE_LENGTH];
- if (app_info.GetSignature(sig) == B_OK)
- signature = strndup(sig, B_MIME_TYPE_LENGTH);
- }
- }
- }
-
- App = new SDL_BApp(signature);
+ // default application signature
+ const char *signature = "application/x-SDL-executable";
+ // dig resources for correct signature
+ image_info info;
+ int32 cookie = 0;
+ if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) {
+ BFile f(info.name, O_RDONLY);
+ if (f.InitCheck() == B_OK) {
+ BAppFileInfo app_info(&f);
+ if (app_info.InitCheck() == B_OK) {
+ char sig[B_MIME_TYPE_LENGTH];
+ if (app_info.GetSignature(sig) == B_OK)
+ signature = strndup(sig, B_MIME_TYPE_LENGTH);
+ }
+ }
+ }
+
+ App = new SDL_BApp(signature);
App->Run();
delete App;
@@ -144,12 +144,12 @@ SDL_QuitBeApp(void)
/* SDL_BApp functions */
void SDL_BApp::ClearID(SDL_BWin *bwin) {
- _SetSDLWindow(NULL, bwin->GetID());
- int32 i = _GetNumWindowSlots() - 1;
- while(i >= 0 && GetSDLWindow(i) == NULL) {
- _PopBackWindow();
- --i;
- }
+ _SetSDLWindow(NULL, bwin->GetID());
+ int32 i = _GetNumWindowSlots() - 1;
+ while(i >= 0 && GetSDLWindow(i) == NULL) {
+ _PopBackWindow();
+ --i;
+ }
}
#endif /* __HAIKU__ */
diff --git a/Source/3rdParty/SDL2/src/main/windows/SDL_windows_main.c b/Source/3rdParty/SDL2/src/main/windows/SDL_windows_main.c
index 5e643a4..32f6727 100644
--- a/Source/3rdParty/SDL2/src/main/windows/SDL_windows_main.c
+++ b/Source/3rdParty/SDL2/src/main/windows/SDL_windows_main.c
@@ -116,50 +116,66 @@ OutOfMemory(void)
# endif
#endif
-/* WinMain, main, and wmain eventually call into here. */
-static int
-main_utf8(int argc, char *argv[])
-{
- SDL_SetMainReady();
-
- /* Run the application main() code */
- return SDL_main(argc, argv);
-}
-
/* Gets the arguments with GetCommandLine, converts them to argc and argv
- and calls main_utf8 */
+ and calls SDL_main */
static int
main_getcmdline()
{
char **argv;
int argc;
- char *cmdline;
+ char *cmdline = NULL;
int retval = 0;
+ int cmdalloc = 0;
+ const TCHAR *text = GetCommandLine();
+ const TCHAR *ptr;
+ int argc_guess = 2; /* space for NULL and initial argument. */
+ int rc;
+
+ /* make a rough guess of command line arguments. Overestimates if there
+ are quoted things. */
+ for (ptr = text; *ptr; ptr++) {
+ if ((*ptr == ' ') || (*ptr == '\t')) {
+ argc_guess++;
+ }
+ }
- /* Grab the command line */
- TCHAR *text = GetCommandLine();
#if UNICODE
- cmdline = WIN_StringToUTF8(text);
+ rc = WideCharToMultiByte(CP_UTF8, 0, text, -1, NULL, 0, NULL, NULL);
+ if (rc > 0) {
+ cmdalloc = rc + (sizeof (char *) * argc_guess);
+ argv = (char **) VirtualAlloc(NULL, cmdalloc, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
+ if (argv) {
+ int rc2;
+ cmdline = (char *) (argv + argc_guess);
+ rc2 = WideCharToMultiByte(CP_UTF8, 0, text, -1, cmdline, rc, NULL, NULL);
+ SDL_assert(rc2 == rc);
+ }
+ }
#else
/* !!! FIXME: are these in the system codepage? We need to convert to UTF-8. */
- cmdline = SDL_strdup(text);
+ rc = ((int) SDL_strlen(text)) + 1;
+ cmdalloc = rc + (sizeof (char *) * argc_guess);
+ argv = (char **) VirtualAlloc(NULL, cmdalloc, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
+ if (argv) {
+ cmdline = (char *) (argv + argc_guess);
+ SDL_strcpy(cmdline, text);
+ }
#endif
if (cmdline == NULL) {
return OutOfMemory();
}
/* Parse it into argv and argc */
- argc = ParseCommandLine(cmdline, NULL);
- argv = SDL_stack_alloc(char *, argc + 1);
- if (argv == NULL) {
- return OutOfMemory();
- }
- ParseCommandLine(cmdline, argv);
+ SDL_assert(ParseCommandLine(cmdline, NULL) <= argc_guess);
+ argc = ParseCommandLine(cmdline, argv);
- retval = main_utf8(argc, argv);
+ SDL_SetMainReady();
- SDL_stack_free(argv);
- SDL_free(cmdline);
+ /* Run the application main() code */
+ retval = SDL_main(argc, argv);
+
+ VirtualFree(argv, cmdalloc, MEM_DECOMMIT);
+ VirtualFree(argv, 0, MEM_RELEASE);
return retval;
}
@@ -177,21 +193,7 @@ console_ansi_main(int argc, char *argv[])
int
console_wmain(int argc, wchar_t *wargv[], wchar_t *wenvp)
{
- int retval = 0;
- char **argv = SDL_stack_alloc(char*, argc + 1);
- int i;
-
- for (i = 0; i < argc; ++i) {
- argv[i] = WIN_StringToUTF8(wargv[i]);
- }
- argv[argc] = NULL;
-
- retval = main_utf8(argc, argv);
-
- /* !!! FIXME: we are leaking all the elements of argv we allocated. */
- SDL_stack_free(argv);
-
- return retval;
+ return main_getcmdline();
}
#endif
diff --git a/Source/3rdParty/SDL2/src/main/windows/version.rc b/Source/3rdParty/SDL2/src/main/windows/version.rc
index 6d16ad5..8eb8c8a 100644
--- a/Source/3rdParty/SDL2/src/main/windows/version.rc
+++ b/Source/3rdParty/SDL2/src/main/windows/version.rc
@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 2,0,8,0
- PRODUCTVERSION 2,0,8,0
+ FILEVERSION 2,0,9,0
+ PRODUCTVERSION 2,0,9,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
@@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
- VALUE "FileVersion", "2, 0, 8, 0\0"
+ VALUE "FileVersion", "2, 0, 9, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright 2018 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL2.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
- VALUE "ProductVersion", "2, 0, 8, 0\0"
+ VALUE "ProductVersion", "2, 0, 9, 0\0"
END
END
BLOCK "VarFileInfo"
diff --git a/Source/3rdParty/SDL2/src/power/SDL_power.c b/Source/3rdParty/SDL2/src/power/SDL_power.c
index e09e27b..de77c09 100644
--- a/Source/3rdParty/SDL2/src/power/SDL_power.c
+++ b/Source/3rdParty/SDL2/src/power/SDL_power.c
@@ -42,11 +42,8 @@ SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent)
return SDL_TRUE;
}
#endif
-#endif
-
static SDL_GetPowerInfo_Impl implementations[] = {
-#ifndef SDL_POWER_DISABLED
#ifdef SDL_POWER_LINUX /* in order of preference. More than could work. */
SDL_GetPowerInfo_Linux_org_freedesktop_upower,
SDL_GetPowerInfo_Linux_sys_class_power_supply,
@@ -81,31 +78,34 @@ static SDL_GetPowerInfo_Impl implementations[] = {
#ifdef SDL_POWER_HARDWIRED
SDL_GetPowerInfo_Hardwired,
#endif
-#endif
};
+#endif
SDL_PowerState
SDL_GetPowerInfo(int *seconds, int *percent)
{
+#ifndef SDL_POWER_DISABLED
const int total = sizeof(implementations) / sizeof(implementations[0]);
- int _seconds, _percent;
SDL_PowerState retval = SDL_POWERSTATE_UNKNOWN;
int i;
+#endif
+ int _seconds, _percent;
/* Make these never NULL for platform-specific implementations. */
if (seconds == NULL) {
seconds = &_seconds;
}
-
if (percent == NULL) {
percent = &_percent;
}
+#ifndef SDL_POWER_DISABLED
for (i = 0; i < total; i++) {
if (implementations[i](&retval, seconds, percent)) {
return retval;
}
}
+#endif
/* nothing was definitive. */
*seconds = -1;
diff --git a/Source/3rdParty/SDL2/src/power/SDL_syspower.h b/Source/3rdParty/SDL2/src/power/SDL_syspower.h
index a9bf70c..afd6268 100644
--- a/Source/3rdParty/SDL2/src/power/SDL_syspower.h
+++ b/Source/3rdParty/SDL2/src/power/SDL_syspower.h
@@ -40,7 +40,9 @@ SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_Emscripten(SDL_PowerState *, int *, int *);
-SDL_bool SDL_GetPowerInfo_Hardwired(SDL_PowerState *, int *, int *);
+
+/* this one is static in SDL_power.c */
+/* SDL_bool SDL_GetPowerInfo_Hardwired(SDL_PowerState *, int *, int *);*/
#endif /* SDL_syspower_h_ */
diff --git a/Source/3rdParty/SDL2/src/power/linux/SDL_syspower.c b/Source/3rdParty/SDL2/src/power/linux/SDL_syspower.c
index 105d5fe..e6c0c1c 100644
--- a/Source/3rdParty/SDL2/src/power/linux/SDL_syspower.c
+++ b/Source/3rdParty/SDL2/src/power/linux/SDL_syspower.c
@@ -608,12 +608,12 @@ SDL_GetPowerInfo_Linux_org_freedesktop_upower(SDL_PowerState *state, int *second
{
SDL_bool retval = SDL_FALSE;
- #if SDL_USE_LIBDBUS
+#if SDL_USE_LIBDBUS
SDL_DBusContext *dbus = SDL_DBus_GetContext();
char **paths = NULL;
int i, numpaths = 0;
- if (!SDL_DBus_CallMethodOnConnection(dbus->system_conn, UPOWER_DBUS_NODE, UPOWER_DBUS_PATH, UPOWER_DBUS_INTERFACE, "EnumerateDevices",
+ if (!dbus || !SDL_DBus_CallMethodOnConnection(dbus->system_conn, UPOWER_DBUS_NODE, UPOWER_DBUS_PATH, UPOWER_DBUS_INTERFACE, "EnumerateDevices",
DBUS_TYPE_INVALID,
DBUS_TYPE_ARRAY, DBUS_TYPE_OBJECT_PATH, &paths, &numpaths, DBUS_TYPE_INVALID)) {
return SDL_FALSE; /* try a different approach than UPower. */
@@ -631,7 +631,7 @@ SDL_GetPowerInfo_Linux_org_freedesktop_upower(SDL_PowerState *state, int *second
if (dbus) {
dbus->free_string_array(paths);
}
- #endif /* SDL_USE_LIBDBUS */
+#endif /* SDL_USE_LIBDBUS */
return retval;
}
diff --git a/Source/3rdParty/SDL2/src/render/SDL_render.c b/Source/3rdParty/SDL2/src/render/SDL_render.c
index 8cd3a7b..4985b16 100644
--- a/Source/3rdParty/SDL2/src/render/SDL_render.c
+++ b/Source/3rdParty/SDL2/src/render/SDL_render.c
@@ -132,6 +132,16 @@ SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
#endif
}
+static void GetWindowViewportValues(SDL_Renderer *renderer, int *logical_w, int *logical_h, SDL_Rect *viewport, SDL_FPoint *scale)
+{
+ SDL_LockMutex(renderer->target_mutex);
+ *logical_w = renderer->target ? renderer->logical_w_backup : renderer->logical_w;
+ *logical_h = renderer->target ? renderer->logical_h_backup : renderer->logical_h;
+ *viewport = renderer->target ? renderer->viewport_backup : renderer->viewport;
+ *scale = renderer->target ? renderer->scale_backup : renderer->scale;
+ SDL_UnlockMutex(renderer->target_mutex);
+}
+
static int SDLCALL
SDL_RendererEventWatch(void *userdata, SDL_Event *event)
{
@@ -197,35 +207,51 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
}
} else if (event->type == SDL_MOUSEMOTION) {
SDL_Window *window = SDL_GetWindowFromID(event->motion.windowID);
- if (renderer->logical_w && window == renderer->window) {
- event->motion.x -= (int)(renderer->viewport.x * renderer->dpi_scale.x);
- event->motion.y -= (int)(renderer->viewport.y * renderer->dpi_scale.y);
- event->motion.x = (int)(event->motion.x / (renderer->scale.x * renderer->dpi_scale.x));
- event->motion.y = (int)(event->motion.y / (renderer->scale.y * renderer->dpi_scale.y));
- if (event->motion.xrel > 0) {
- event->motion.xrel = SDL_max(1, (int)(event->motion.xrel / (renderer->scale.x * renderer->dpi_scale.x)));
- } else if (event->motion.xrel < 0) {
- event->motion.xrel = SDL_min(-1, (int)(event->motion.xrel / (renderer->scale.x * renderer->dpi_scale.x)));
- }
- if (event->motion.yrel > 0) {
- event->motion.yrel = SDL_max(1, (int)(event->motion.yrel / (renderer->scale.y * renderer->dpi_scale.y)));
- } else if (event->motion.yrel < 0) {
- event->motion.yrel = SDL_min(-1, (int)(event->motion.yrel / (renderer->scale.y * renderer->dpi_scale.y)));
+ if (window == renderer->window) {
+ int logical_w, logical_h;
+ SDL_Rect viewport;
+ SDL_FPoint scale;
+ GetWindowViewportValues(renderer, &logical_w, &logical_h, &viewport, &scale);
+ if (logical_w) {
+ event->motion.x -= (int)(viewport.x * renderer->dpi_scale.x);
+ event->motion.y -= (int)(viewport.y * renderer->dpi_scale.y);
+ event->motion.x = (int)(event->motion.x / (scale.x * renderer->dpi_scale.x));
+ event->motion.y = (int)(event->motion.y / (scale.y * renderer->dpi_scale.y));
+ if (event->motion.xrel > 0) {
+ event->motion.xrel = SDL_max(1, (int)(event->motion.xrel / (scale.x * renderer->dpi_scale.x)));
+ } else if (event->motion.xrel < 0) {
+ event->motion.xrel = SDL_min(-1, (int)(event->motion.xrel / (scale.x * renderer->dpi_scale.x)));
+ }
+ if (event->motion.yrel > 0) {
+ event->motion.yrel = SDL_max(1, (int)(event->motion.yrel / (scale.y * renderer->dpi_scale.y)));
+ } else if (event->motion.yrel < 0) {
+ event->motion.yrel = SDL_min(-1, (int)(event->motion.yrel / (scale.y * renderer->dpi_scale.y)));
+ }
}
}
} else if (event->type == SDL_MOUSEBUTTONDOWN ||
event->type == SDL_MOUSEBUTTONUP) {
SDL_Window *window = SDL_GetWindowFromID(event->button.windowID);
- if (renderer->logical_w && window == renderer->window) {
- event->button.x -= (int)(renderer->viewport.x * renderer->dpi_scale.x);
- event->button.y -= (int)(renderer->viewport.y * renderer->dpi_scale.y);
- event->button.x = (int)(event->button.x / (renderer->scale.x * renderer->dpi_scale.x));
- event->button.y = (int)(event->button.y / (renderer->scale.y * renderer->dpi_scale.y));
+ if (window == renderer->window) {
+ int logical_w, logical_h;
+ SDL_Rect viewport;
+ SDL_FPoint scale;
+ GetWindowViewportValues(renderer, &logical_w, &logical_h, &viewport, &scale);
+ if (logical_w) {
+ event->button.x -= (int)(viewport.x * renderer->dpi_scale.x);
+ event->button.y -= (int)(viewport.y * renderer->dpi_scale.y);
+ event->button.x = (int)(event->button.x / (scale.x * renderer->dpi_scale.x));
+ event->button.y = (int)(event->button.y / (scale.y * renderer->dpi_scale.y));
+ }
}
} else if (event->type == SDL_FINGERDOWN ||
event->type == SDL_FINGERUP ||
event->type == SDL_FINGERMOTION) {
- if (renderer->logical_w) {
+ int logical_w, logical_h;
+ SDL_Rect viewport;
+ SDL_FPoint scale;
+ GetWindowViewportValues(renderer, &logical_w, &logical_h, &viewport, &scale);
+ if (logical_w) {
int w = 1;
int h = 1;
SDL_GetRendererOutputSize(renderer, &w, &h);
@@ -233,18 +259,18 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
event->tfinger.x *= (w - 1);
event->tfinger.y *= (h - 1);
- event->tfinger.x -= (renderer->viewport.x * renderer->dpi_scale.x);
- event->tfinger.y -= (renderer->viewport.y * renderer->dpi_scale.y);
- event->tfinger.x = (event->tfinger.x / (renderer->scale.x * renderer->dpi_scale.x));
- event->tfinger.y = (event->tfinger.y / (renderer->scale.y * renderer->dpi_scale.y));
+ event->tfinger.x -= (viewport.x * renderer->dpi_scale.x);
+ event->tfinger.y -= (viewport.y * renderer->dpi_scale.y);
+ event->tfinger.x = (event->tfinger.x / (scale.x * renderer->dpi_scale.x));
+ event->tfinger.y = (event->tfinger.y / (scale.y * renderer->dpi_scale.y));
- if (renderer->logical_w > 1) {
- event->tfinger.x = event->tfinger.x / (renderer->logical_w - 1);
+ if (logical_w > 1) {
+ event->tfinger.x = event->tfinger.x / (logical_w - 1);
} else {
event->tfinger.x = 0.5f;
}
- if (renderer->logical_h > 1) {
- event->tfinger.y = event->tfinger.y / (renderer->logical_h - 1);
+ if (logical_h > 1) {
+ event->tfinger.y = event->tfinger.y / (logical_h - 1);
} else {
event->tfinger.y = 0.5f;
}
@@ -345,6 +371,7 @@ SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
if (renderer) {
renderer->magic = &renderer_magic;
renderer->window = window;
+ renderer->target_mutex = SDL_CreateMutex();
renderer->scale.x = 1.0f;
renderer->scale.y = 1.0f;
renderer->dpi_scale.x = 1.0f;
@@ -392,6 +419,7 @@ SDL_CreateSoftwareRenderer(SDL_Surface * surface)
if (renderer) {
renderer->magic = &renderer_magic;
+ renderer->target_mutex = SDL_CreateMutex();
renderer->scale.x = 1.0f;
renderer->scale.y = 1.0f;
@@ -493,6 +521,22 @@ GetClosestSupportedFormat(SDL_Renderer * renderer, Uint32 format)
return renderer->info.texture_formats[0];
}
+
+static SDL_ScaleMode SDL_GetScaleMode(void)
+{
+ const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
+
+ if (!hint || SDL_strcasecmp(hint, "nearest") == 0) {
+ return SDL_ScaleModeNearest;
+ } else if (SDL_strcasecmp(hint, "linear") == 0) {
+ return SDL_ScaleModeLinear;
+ } else if (SDL_strcasecmp(hint, "best") == 0) {
+ return SDL_ScaleModeBest;
+ } else {
+ return (SDL_ScaleMode)SDL_atoi(hint);
+ }
+}
+
SDL_Texture *
SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h)
{
@@ -534,6 +578,7 @@ SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int
texture->g = 255;
texture->b = 255;
texture->a = 255;
+ texture->scaleMode = SDL_GetScaleMode();
texture->renderer = renderer;
texture->next = renderer->textures;
if (renderer->textures) {
@@ -605,7 +650,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
/* See what the best texture format is */
fmt = surface->format;
- if (fmt->Amask || SDL_GetColorKey(surface, NULL) == 0) {
+ if (fmt->Amask || SDL_HasColorKey(surface)) {
needAlpha = SDL_TRUE;
} else {
needAlpha = SDL_FALSE;
@@ -664,7 +709,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
SDL_GetSurfaceAlphaMod(surface, &a);
SDL_SetTextureAlphaMod(texture, a);
- if (SDL_GetColorKey(surface, NULL) == 0) {
+ if (SDL_HasColorKey(surface)) {
/* We converted to a texture with alpha format */
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
} else {
@@ -1187,6 +1232,8 @@ SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
}
}
+ SDL_LockMutex(renderer->target_mutex);
+
if (texture && !renderer->target) {
/* Make a backup of the viewport */
renderer->viewport_backup = renderer->viewport;
@@ -1199,6 +1246,7 @@ SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
renderer->target = texture;
if (renderer->SetRenderTarget(renderer, texture) < 0) {
+ SDL_UnlockMutex(renderer->target_mutex);
return -1;
}
@@ -1221,6 +1269,9 @@ SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
renderer->logical_w = renderer->logical_w_backup;
renderer->logical_h = renderer->logical_h_backup;
}
+
+ SDL_UnlockMutex(renderer->target_mutex);
+
if (renderer->UpdateViewport(renderer) < 0) {
return -1;
}
@@ -1259,6 +1310,7 @@ UpdateLogicalSize(SDL_Renderer *renderer)
hint = SDL_GetHint(SDL_HINT_RENDER_LOGICAL_SIZE_MODE);
if (hint && (*hint == '1' || SDL_strcasecmp(hint, "overscan") == 0)) {
+#if SDL_VIDEO_RENDER_D3D
SDL_bool overscan_supported = SDL_TRUE;
/* Unfortunately, Direct3D 9 doesn't support negative viewport numbers
which the overscan implementation relies on.
@@ -1269,6 +1321,9 @@ UpdateLogicalSize(SDL_Renderer *renderer)
if (overscan_supported) {
scale_policy = 1;
}
+#else
+ scale_policy = 1;
+#endif
}
want_aspect = (float)renderer->logical_w / renderer->logical_h;
@@ -2086,6 +2141,10 @@ SDL_DestroyRenderer(SDL_Renderer * renderer)
/* It's no longer magical... */
renderer->magic = NULL;
+ /* Free the target mutex */
+ SDL_DestroyMutex(renderer->target_mutex);
+ renderer->target_mutex = NULL;
+
/* Free the renderer instance */
renderer->DestroyRenderer(renderer);
}
diff --git a/Source/3rdParty/SDL2/src/render/SDL_sysrender.h b/Source/3rdParty/SDL2/src/render/SDL_sysrender.h
index f0f54c8..940bebc 100644
--- a/Source/3rdParty/SDL2/src/render/SDL_sysrender.h
+++ b/Source/3rdParty/SDL2/src/render/SDL_sysrender.h
@@ -25,12 +25,20 @@
#include "SDL_render.h"
#include "SDL_events.h"
+#include "SDL_mutex.h"
#include "SDL_yuv_sw_c.h"
/* The SDL 2D rendering system */
typedef struct SDL_RenderDriver SDL_RenderDriver;
+typedef enum
+{
+ SDL_ScaleModeNearest,
+ SDL_ScaleModeLinear,
+ SDL_ScaleModeBest
+} SDL_ScaleMode;
+
typedef struct
{
float x;
@@ -55,6 +63,7 @@ struct SDL_Texture
int h; /**< The height of the texture */
int modMode; /**< The texture modulation mode */
SDL_BlendMode blendMode; /**< The texture blend mode */
+ SDL_ScaleMode scaleMode; /**< The texture scale mode */
Uint8 r, g, b, a; /**< Texture modulation values */
SDL_Renderer *renderer;
@@ -164,6 +173,7 @@ struct SDL_Renderer
/* The list of textures */
SDL_Texture *textures;
SDL_Texture *target;
+ SDL_mutex *target_mutex;
Uint8 r, g, b, a; /**< Color for drawing operations values */
SDL_BlendMode blendMode; /**< The drawing blend mode */
diff --git a/Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h b/Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h
index 0dfb5db..34322f2 100644
--- a/Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h
+++ b/Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_yuv_sw_c_h_
+#define SDL_yuv_sw_c_h_
+
#include "../SDL_internal.h"
#include "SDL_video.h"
@@ -64,4 +68,6 @@ void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata);
#define USE_MMX_ASSEMBLY 1
#endif
+#endif /* SDL_yuv_sw_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/direct3d/SDL_render_d3d.c b/Source/3rdParty/SDL2/src/render/direct3d/SDL_render_d3d.c
index d3be571..69a9dff 100644
--- a/Source/3rdParty/SDL2/src/render/direct3d/SDL_render_d3d.c
+++ b/Source/3rdParty/SDL2/src/render/direct3d/SDL_render_d3d.c
@@ -664,18 +664,6 @@ D3D_SupportsBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)
return SDL_TRUE;
}
-static D3DTEXTUREFILTERTYPE
-GetScaleQuality(void)
-{
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
-
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
- return D3DTEXF_POINT;
- } else /* if (*hint == '1' || SDL_strcasecmp(hint, "linear") == 0) */ {
- return D3DTEXF_LINEAR;
- }
-}
-
static int
D3D_CreateTextureRep(IDirect3DDevice9 *device, D3D_TextureRep *texture, DWORD usage, Uint32 format, D3DFORMAT d3dfmt, int w, int h)
{
@@ -829,7 +817,7 @@ D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
if (!texturedata) {
return SDL_OutOfMemory();
}
- texturedata->scaleMode = GetScaleQuality();
+ texturedata->scaleMode = (texture->scaleMode == SDL_ScaleModeNearest) ? D3DTEXF_POINT : D3DTEXF_LINEAR;
texture->driverdata = texturedata;
diff --git a/Source/3rdParty/SDL2/src/render/direct3d11/SDL_render_d3d11.c b/Source/3rdParty/SDL2/src/render/direct3d11/SDL_render_d3d11.c
index e0ccfc4..7a37039 100644
--- a/Source/3rdParty/SDL2/src/render/direct3d11/SDL_render_d3d11.c
+++ b/Source/3rdParty/SDL2/src/render/direct3d11/SDL_render_d3d11.c
@@ -1161,17 +1161,6 @@ D3D11_SupportsBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)
return SDL_TRUE;
}
-static D3D11_FILTER
-GetScaleQuality(void)
-{
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
- return D3D11_FILTER_MIN_MAG_MIP_POINT;
- } else /* if (*hint == '1' || SDL_strcasecmp(hint, "linear") == 0) */ {
- return D3D11_FILTER_MIN_MAG_MIP_LINEAR;
- }
-}
-
static int
D3D11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
@@ -1192,7 +1181,7 @@ D3D11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
SDL_OutOfMemory();
return -1;
}
- textureData->scaleMode = GetScaleQuality();
+ textureData->scaleMode = (texture->scaleMode == SDL_ScaleModeNearest) ? D3D11_FILTER_MIN_MAG_MIP_POINT : D3D11_FILTER_MIN_MAG_MIP_LINEAR;
texture->driverdata = textureData;
@@ -2234,8 +2223,6 @@ static int
D3D11_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_FRect * dstrect)
{
- D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata;
- D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata;
float minu, maxu, minv, maxv;
Float4 color;
VertexPositionColor vertices[4];
@@ -2307,8 +2294,6 @@ D3D11_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_FRect * dstrect,
const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip)
{
- D3D11_RenderData *rendererData = (D3D11_RenderData *) renderer->driverdata;
- D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata;
float minu, maxu, minv, maxv;
Float4 color;
Float4X4 modelMatrix;
diff --git a/Source/3rdParty/SDL2/src/render/metal/SDL_render_metal.m b/Source/3rdParty/SDL2/src/render/metal/SDL_render_metal.m
index f7af72d..5b4d8ea 100644
--- a/Source/3rdParty/SDL2/src/render/metal/SDL_render_metal.m
+++ b/Source/3rdParty/SDL2/src/render/metal/SDL_render_metal.m
@@ -752,8 +752,7 @@ METAL_ActivateRenderCommandEncoder(SDL_Renderer * renderer, MTLLoadAction load)
static void
METAL_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
{
- if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED ||
- event->event == SDL_WINDOWEVENT_SHOWN ||
+ if (event->event == SDL_WINDOWEVENT_SHOWN ||
event->event == SDL_WINDOWEVENT_HIDDEN) {
// !!! FIXME: write me
}
@@ -844,17 +843,24 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
mtltexdesc.height = (texture->h + 1) / 2;
mtltexdesc.textureType = MTLTextureType2DArray;
mtltexdesc.arrayLength = 2;
- mtltexture_uv = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
} else if (nv12) {
mtltexdesc.pixelFormat = MTLPixelFormatRG8Unorm;
mtltexdesc.width = (texture->w + 1) / 2;
mtltexdesc.height = (texture->h + 1) / 2;
+ }
+
+ if (yuv || nv12) {
mtltexture_uv = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
+ if (mtltexture_uv == nil) {
+#if !__has_feature(objc_arc)
+ [mtltexture release];
+#endif
+ return SDL_SetError("Texture allocation failed");
+ }
}
METAL_TextureData *texturedata = [[METAL_TextureData alloc] init];
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
+ if (texture->scaleMode == SDL_ScaleModeNearest) {
texturedata.mtlsampler = data.mtlsamplernearest;
} else {
texturedata.mtlsampler = data.mtlsamplerlinear;
@@ -957,8 +963,8 @@ METAL_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture,
const Uint8 *Vplane, int Vpitch)
{ @autoreleasepool {
METAL_TextureData *texturedata = (__bridge METAL_TextureData *)texture->driverdata;
- int Uslice = texture->format == SDL_PIXELFORMAT_YV12 ? 1 : 0;
- int Vslice = texture->format == SDL_PIXELFORMAT_YV12 ? 0 : 1;
+ const int Uslice = 0;
+ const int Vslice = 1;
/* Bail out if we're supposed to update an empty rectangle */
if (rect->w <= 0 || rect->h <= 0) {
@@ -1345,10 +1351,23 @@ static int
METAL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 pixel_format, void * pixels, int pitch)
{ @autoreleasepool {
+ METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
+
+ /* Make sure we have a valid MTLTexture to read from, and an active command
+ * buffer we can wait for. */
METAL_ActivateRenderCommandEncoder(renderer, MTLLoadActionLoad);
- // !!! FIXME: this probably needs to commit the current command buffer, and probably waitUntilCompleted
- METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
+ /* Wait for the current command buffer to finish, so we don't read from the
+ * texture before the GPU finishes rendering to it. */
+ if (data.mtlcmdencoder) {
+ [data.mtlcmdencoder endEncoding];
+ [data.mtlcmdbuffer commit];
+ [data.mtlcmdbuffer waitUntilCompleted];
+
+ data.mtlcmdencoder = nil;
+ data.mtlcmdbuffer = nil;
+ }
+
id<MTLTexture> mtltexture = data.mtlpassdesc.colorAttachments[0].texture;
MTLRegion mtlregion = MTLRegionMake2D(rect->x, rect->y, rect->w, rect->h);
@@ -1364,6 +1383,13 @@ METAL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
const Uint32 temp_format = (mtltexture.pixelFormat == MTLPixelFormatBGRA8Unorm) ? SDL_PIXELFORMAT_ARGB8888 : SDL_PIXELFORMAT_ABGR8888;
const int status = SDL_ConvertPixels(rect->w, rect->h, temp_format, temp_pixels, temp_pitch, pixel_format, pixels, pitch);
SDL_free(temp_pixels);
+
+ /* Set up an active command buffer and encoder once we're done. It will use
+ * the same texture that was active before (even if it's part of the swap
+ * chain), since we didn't clear that when waiting for the command buffer to
+ * complete. */
+ METAL_ActivateRenderCommandEncoder(renderer, MTLLoadActionLoad);
+
return status;
}}
diff --git a/Source/3rdParty/SDL2/src/render/opengl/SDL_render_gl.c b/Source/3rdParty/SDL2/src/render/opengl/SDL_render_gl.c
index 1c379eb..f3e8326 100644
--- a/Source/3rdParty/SDL2/src/render/opengl/SDL_render_gl.c
+++ b/Source/3rdParty/SDL2/src/render/opengl/SDL_render_gl.c
@@ -703,18 +703,6 @@ convert_format(GL_RenderData *renderdata, Uint32 pixel_format,
return SDL_TRUE;
}
-static GLenum
-GetScaleQuality(void)
-{
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
-
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
- return GL_NEAREST;
- } else {
- return GL_LINEAR;
- }
-}
-
static int
GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
@@ -803,7 +791,7 @@ GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
data->format = format;
data->formattype = type;
- scaleMode = GetScaleQuality();
+ scaleMode = (texture->scaleMode == SDL_ScaleModeNearest) ? GL_NEAREST : GL_LINEAR;
renderdata->glEnable(data->type);
renderdata->glBindTexture(data->type, data->texture);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode);
diff --git a/Source/3rdParty/SDL2/src/render/opengl/SDL_shaders_gl.h b/Source/3rdParty/SDL2/src/render/opengl/SDL_shaders_gl.h
index 9805c59..3697521 100644
--- a/Source/3rdParty/SDL2/src/render/opengl/SDL_shaders_gl.h
+++ b/Source/3rdParty/SDL2/src/render/opengl/SDL_shaders_gl.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_shaders_gl_h_
+#define SDL_shaders_gl_h_
+
#include "../../SDL_internal.h"
/* OpenGL shader implementation */
@@ -44,4 +48,6 @@ extern GL_ShaderContext * GL_CreateShaderContext(void);
extern void GL_SelectShader(GL_ShaderContext *ctx, GL_Shader shader);
extern void GL_DestroyShaderContext(GL_ShaderContext *ctx);
+#endif /* SDL_shaders_gl_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/opengles/SDL_render_gles.c b/Source/3rdParty/SDL2/src/render/opengles/SDL_render_gles.c
index d6bfca5..4007dff 100644
--- a/Source/3rdParty/SDL2/src/render/opengles/SDL_render_gles.c
+++ b/Source/3rdParty/SDL2/src/render/opengles/SDL_render_gles.c
@@ -524,18 +524,6 @@ power_of_2(int input)
return value;
}
-static GLenum
-GetScaleQuality(void)
-{
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
-
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
- return GL_NEAREST;
- } else {
- return GL_LINEAR;
- }
-}
-
static int
GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
@@ -603,7 +591,7 @@ GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
data->format = format;
data->formattype = type;
- scaleMode = GetScaleQuality();
+ scaleMode = (texture->scaleMode == SDL_ScaleModeNearest) ? GL_NEAREST : GL_LINEAR;
renderdata->glBindTexture(data->type, data->texture);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, scaleMode);
diff --git a/Source/3rdParty/SDL2/src/render/opengles2/SDL_render_gles2.c b/Source/3rdParty/SDL2/src/render/opengles2/SDL_render_gles2.c
index 0cd388c..fe51b9a 100644
--- a/Source/3rdParty/SDL2/src/render/opengles2/SDL_render_gles2.c
+++ b/Source/3rdParty/SDL2/src/render/opengles2/SDL_render_gles2.c
@@ -553,18 +553,6 @@ static void GLES2_UnlockTexture(SDL_Renderer *renderer, SDL_Texture *texture);
static int GLES2_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture);
static void GLES2_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture);
-static GLenum
-GetScaleQuality(void)
-{
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
-
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
- return GL_NEAREST;
- } else {
- return GL_LINEAR;
- }
-}
-
static int
GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
{
@@ -625,7 +613,7 @@ GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
data->nv12 = ((texture->format == SDL_PIXELFORMAT_NV12) || (texture->format == SDL_PIXELFORMAT_NV21));
data->texture_u = 0;
data->texture_v = 0;
- scaleMode = GetScaleQuality();
+ scaleMode = (texture->scaleMode == SDL_ScaleModeNearest) ? GL_NEAREST : GL_LINEAR;
/* Allocate a blob for image renderdata */
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
@@ -731,6 +719,10 @@ GLES2_TexSubImage2D(GLES2_DriverContext *data, GLenum target, GLint xoffset, GLi
int src_pitch;
int y;
+ if ((width == 0) || (height == 0) || (bpp == 0)) {
+ return 0; /* nothing to do */
+ }
+
/* Reformat the texture data into a tightly packed array */
src_pitch = width * bpp;
src = (Uint8 *)pixels;
@@ -1542,7 +1534,7 @@ GLES2_UpdateVertexBuffer(SDL_Renderer *renderer, GLES2_Attribute attr,
GLES2_DriverContext *data = (GLES2_DriverContext *)renderer->driverdata;
#if !SDL_GLES2_USE_VBOS
- data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, vertexData);
+ data->glVertexAttribPointer(attr, 2, GL_FLOAT, GL_FALSE, 0, vertexData);
#else
if (!data->vertex_buffers[attr]) {
data->glGenBuffers(1, &data->vertex_buffers[attr]);
@@ -1557,7 +1549,7 @@ GLES2_UpdateVertexBuffer(SDL_Renderer *renderer, GLES2_Attribute attr,
data->glBufferSubData(GL_ARRAY_BUFFER, 0, dataSizeInBytes, vertexData);
}
- data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, 0);
+ data->glVertexAttribPointer(attr, 2, GL_FLOAT, GL_FALSE, 0, 0);
#endif
return 0;
@@ -1873,8 +1865,9 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
GLfloat vertices[8];
GLfloat texCoords[8];
GLfloat translate[8];
- GLfloat fAngle[4];
+ GLfloat fAngle[8];
GLfloat tmp;
+ float radian_angle;
GLES2_ActivateRenderer(renderer);
@@ -1884,7 +1877,11 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
data->glEnableVertexAttribArray(GLES2_ATTRIBUTE_CENTER);
data->glEnableVertexAttribArray(GLES2_ATTRIBUTE_ANGLE);
- fAngle[0] = fAngle[1] = fAngle[2] = fAngle[3] = (GLfloat)(360.0f - angle);
+
+ radian_angle = (float)(M_PI * (360.0 - angle) / 180.0);
+ fAngle[0] = fAngle[2] = fAngle[4] = fAngle[6] = (GLfloat)SDL_sin(radian_angle);
+ /* render expects cos value - 1 (see GLES2_VertexSrc_Default_) */
+ fAngle[1] = fAngle[3] = fAngle[5] = fAngle[7] = (GLfloat)SDL_cos(radian_angle) - 1.0f;
/* Calculate the center of rotation */
translate[0] = translate[2] = translate[4] = translate[6] = (center->x + dstrect->x);
translate[1] = translate[3] = translate[5] = translate[7] = (center->y + dstrect->y);
@@ -1913,7 +1910,7 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, 0, translate);
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
- GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_ANGLE, fAngle, 4 * sizeof(GLfloat));
+ GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_ANGLE, fAngle, 8 * sizeof(GLfloat));
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_CENTER, translate, 8 * sizeof(GLfloat));
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
@@ -1940,6 +1937,7 @@ GLES2_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
{
GLES2_DriverContext *data = (GLES2_DriverContext *)renderer->driverdata;
Uint32 temp_format = renderer->target ? renderer->target->format : SDL_PIXELFORMAT_ABGR8888;
+ size_t buflen;
void *temp_pixels;
int temp_pitch;
Uint8 *src, *dst, *tmp;
@@ -1949,7 +1947,12 @@ GLES2_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
GLES2_ActivateRenderer(renderer);
temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format);
- temp_pixels = SDL_malloc(rect->h * temp_pitch);
+ buflen = (size_t) (rect->h * temp_pitch);
+ if (buflen == 0) {
+ return 0; /* nothing to do. */
+ }
+
+ temp_pixels = SDL_malloc(buflen);
if (!temp_pixels) {
return SDL_OutOfMemory();
}
diff --git a/Source/3rdParty/SDL2/src/render/opengles2/SDL_shaders_gles2.c b/Source/3rdParty/SDL2/src/render/opengles2/SDL_shaders_gles2.c
index b0bcdff..f428a49 100644
--- a/Source/3rdParty/SDL2/src/render/opengles2/SDL_shaders_gles2.c
+++ b/Source/3rdParty/SDL2/src/render/opengles2/SDL_shaders_gles2.c
@@ -30,20 +30,24 @@
/*************************************************************************************************
* Vertex/fragment shader source *
*************************************************************************************************/
-
+/* Notes on a_angle:
+ * It is a vector containing sin and cos for rotation matrix
+ * To get correct rotation for most cases when a_angle is disabled cos
+ value is decremented by 1.0 to get proper output with 0.0 which is
+ default value
+*/
static const Uint8 GLES2_VertexSrc_Default_[] = " \
uniform mat4 u_projection; \
attribute vec2 a_position; \
attribute vec2 a_texCoord; \
- attribute float a_angle; \
+ attribute vec2 a_angle; \
attribute vec2 a_center; \
varying vec2 v_texCoord; \
\
void main() \
{ \
- float angle = radians(a_angle); \
- float c = cos(angle); \
- float s = sin(angle); \
+ float s = a_angle[0]; \
+ float c = a_angle[1] + 1.0; \
mat2 rotationMatrix = mat2(c, -s, s, c); \
vec2 position = rotationMatrix * (a_position - a_center) + a_center; \
v_texCoord = a_texCoord; \
diff --git a/Source/3rdParty/SDL2/src/render/psp/SDL_render_psp.c b/Source/3rdParty/SDL2/src/render/psp/SDL_render_psp.c
index 38f893e..babc252 100644
--- a/Source/3rdParty/SDL2/src/render/psp/SDL_render_psp.c
+++ b/Source/3rdParty/SDL2/src/render/psp/SDL_render_psp.c
@@ -187,18 +187,6 @@ TextureNextPow2(unsigned int w)
static int
-GetScaleQuality(void)
-{
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
-
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
- return GU_NEAREST; /* GU_NEAREST good for tile-map */
- } else {
- return GU_LINEAR; /* GU_LINEAR good for scaling */
- }
-}
-
-static int
PixelFormatToPSPFMT(Uint32 format)
{
switch (format) {
@@ -514,7 +502,7 @@ void
TextureActivate(SDL_Texture * texture)
{
PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
- int scaleMode = GetScaleQuality();
+ int scaleMode = (texture->scaleMode == SDL_ScaleModeNearest) ? GU_NEAREST : GU_LINEAR;
/* Swizzling is useless with small textures. */
if (texture->w >= 16 || texture->h >= 16)
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_blendfillrect.h b/Source/3rdParty/SDL2/src/render/software/SDL_blendfillrect.h
index 262210f..3cac834 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_blendfillrect.h
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_blendfillrect.h
@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_blendfillrect_h_
+#define SDL_blendfillrect_h_
+
#include "../../SDL_internal.h"
extern int SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
extern int SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+#endif /* SDL_blendfillrect_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_blendline.h b/Source/3rdParty/SDL2/src/render/software/SDL_blendline.h
index 82072cb..a48a498 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_blendline.h
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_blendline.h
@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_blendline_h_
+#define SDL_blendline_h_
+
#include "../../SDL_internal.h"
extern int SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+#endif /* SDL_blendline_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_blendpoint.h b/Source/3rdParty/SDL2/src/render/software/SDL_blendpoint.h
index dd9e49c..188557c 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_blendpoint.h
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_blendpoint.h
@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_blendpoint_h_
+#define SDL_blendpoint_h_
+
#include "../../SDL_internal.h"
extern int SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
extern int SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+#endif /* SDL_blendpoint_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_drawline.h b/Source/3rdParty/SDL2/src/render/software/SDL_drawline.h
index 9395d50..4e8e2bd 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_drawline.h
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_drawline.h
@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_drawline_h_
+#define SDL_drawline_h_
+
#include "../../SDL_internal.h"
extern int SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color);
extern int SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
+#endif /* SDL_drawline_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_drawpoint.h b/Source/3rdParty/SDL2/src/render/software/SDL_drawpoint.h
index c366700..454774d 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_drawpoint.h
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_drawpoint.h
@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_drawpoint_h_
+#define SDL_drawpoint_h_
+
#include "../../SDL_internal.h"
extern int SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color);
extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
+#endif /* SDL_drawpoint_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_render_sw.c b/Source/3rdParty/SDL2/src/render/software/SDL_render_sw.c
index 89e54b8..709dfe8 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_render_sw.c
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_render_sw.c
@@ -588,18 +588,6 @@ SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
}
static int
-GetScaleQuality(void)
-{
- const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
-
- if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
- return 0;
- } else {
- return 1;
- }
-}
-
-static int
SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_FRect * dstrect,
const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip)
@@ -669,6 +657,11 @@ SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
blitRequired = SDL_TRUE;
}
+ /* srcrect is not selecting the whole src surface, so cropping is needed */
+ if (!(srcrect->w == src->w && srcrect->h == src->h && srcrect->x == 0 && srcrect->y == 0)) {
+ blitRequired = SDL_TRUE;
+ }
+
/* The color and alpha modulation has to be applied before the rotation when using the NONE and MOD blend modes. */
if ((blendmode == SDL_BLENDMODE_NONE || blendmode == SDL_BLENDMODE_MOD) && (alphaMod & rMod & gMod & bMod) != 255) {
applyModulation = SDL_TRUE;
@@ -717,7 +710,7 @@ SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
if (!retval) {
SDLgfx_rotozoomSurfaceSizeTrig(tmp_rect.w, tmp_rect.h, angle, &dstwidth, &dstheight, &cangle, &sangle);
- src_rotated = SDLgfx_rotateSurface(src_clone, angle, dstwidth/2, dstheight/2, GetScaleQuality(), flip & SDL_FLIP_HORIZONTAL, flip & SDL_FLIP_VERTICAL, dstwidth, dstheight, cangle, sangle);
+ src_rotated = SDLgfx_rotateSurface(src_clone, angle, dstwidth/2, dstheight/2, (texture->scaleMode == SDL_ScaleModeNearest) ? 0 : 1, flip & SDL_FLIP_HORIZONTAL, flip & SDL_FLIP_VERTICAL, dstwidth, dstheight, cangle, sangle);
if (src_rotated == NULL) {
retval = -1;
}
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_render_sw_c.h b/Source/3rdParty/SDL2/src/render/software/SDL_render_sw_c.h
index 8f065de..f228517 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_render_sw_c.h
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_render_sw_c.h
@@ -19,6 +19,11 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_render_sw_c_h_
+#define SDL_render_sw_c_h_
+
extern SDL_Renderer * SW_CreateRendererForSurface(SDL_Surface * surface);
+#endif /* SDL_render_sw_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_rotate.c b/Source/3rdParty/SDL2/src/render/software/SDL_rotate.c
index 4476204..09e099c 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_rotate.c
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_rotate.c
@@ -83,7 +83,9 @@ static Uint32
_colorkey(SDL_Surface *src)
{
Uint32 key = 0;
- SDL_GetColorKey(src, &key);
+ if (SDL_HasColorKey(src)) {
+ SDL_GetColorKey(src, &key);
+ }
return key;
}
@@ -424,8 +426,10 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery,
if (src == NULL)
return NULL;
- if (SDL_GetColorKey(src, &colorkey) == 0) {
- colorKeyAvailable = SDL_TRUE;
+ if (SDL_HasColorKey(src)) {
+ if (SDL_GetColorKey(src, &colorkey) == 0) {
+ colorKeyAvailable = SDL_TRUE;
+ }
}
/* This function requires a 32-bit surface or 8-bit surface with a colorkey */
diff --git a/Source/3rdParty/SDL2/src/render/software/SDL_rotate.h b/Source/3rdParty/SDL2/src/render/software/SDL_rotate.h
index 2bf2ea8..54c0927 100644
--- a/Source/3rdParty/SDL2/src/render/software/SDL_rotate.h
+++ b/Source/3rdParty/SDL2/src/render/software/SDL_rotate.h
@@ -19,6 +19,9 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_rotate_h_
+#define SDL_rotate_h_
+
#ifndef MIN
#define MIN(a,b) (((a) < (b)) ? (a) : (b))
#endif
@@ -26,3 +29,4 @@
extern SDL_Surface *SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery, int smooth, int flipx, int flipy, int dstwidth, int dstheight, double cangle, double sangle);
extern void SDLgfx_rotozoomSurfaceSizeTrig(int width, int height, double angle, int *dstwidth, int *dstheight, double *cangle, double *sangle);
+#endif /* SDL_rotate_h_ */
diff --git a/Source/3rdParty/SDL2/src/sensor/SDL_sensor.c b/Source/3rdParty/SDL2/src/sensor/SDL_sensor.c
new file mode 100644
index 0000000..5c7a990
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/SDL_sensor.c
@@ -0,0 +1,546 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../SDL_internal.h"
+
+/* This is the sensor API for Simple DirectMedia Layer */
+
+#include "SDL.h"
+#include "SDL_atomic.h"
+#include "SDL_events.h"
+#include "SDL_syssensor.h"
+#include "SDL_assert.h"
+
+#if !SDL_EVENTS_DISABLED
+#include "../events/SDL_events_c.h"
+#endif
+
+static SDL_SensorDriver *SDL_sensor_drivers[] = {
+#ifdef SDL_SENSOR_ANDROID
+ &SDL_ANDROID_SensorDriver,
+#endif
+#ifdef SDL_SENSOR_COREMOTION
+ &SDL_COREMOTION_SensorDriver,
+#endif
+#if defined(SDL_SENSOR_DUMMY) || defined(SDL_SENSOR_DISABLED)
+ &SDL_DUMMY_SensorDriver
+#endif
+};
+static SDL_Sensor *SDL_sensors = NULL;
+static SDL_bool SDL_updating_sensor = SDL_FALSE;
+static SDL_mutex *SDL_sensor_lock = NULL; /* This needs to support recursive locks */
+static SDL_atomic_t SDL_next_sensor_instance_id;
+
+static void
+SDL_LockSensors(void)
+{
+ if (SDL_sensor_lock) {
+ SDL_LockMutex(SDL_sensor_lock);
+ }
+}
+
+static void
+SDL_UnlockSensors(void)
+{
+ if (SDL_sensor_lock) {
+ SDL_UnlockMutex(SDL_sensor_lock);
+ }
+}
+
+
+int
+SDL_SensorInit(void)
+{
+ int i, status;
+
+ /* Create the sensor list lock */
+ if (!SDL_sensor_lock) {
+ SDL_sensor_lock = SDL_CreateMutex();
+ }
+
+#if !SDL_EVENTS_DISABLED
+ if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
+ return -1;
+ }
+#endif /* !SDL_EVENTS_DISABLED */
+
+ status = -1;
+ for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
+ if (SDL_sensor_drivers[i]->Init() >= 0) {
+ status = 0;
+ }
+ }
+ return status;
+}
+
+/*
+ * Count the number of sensors attached to the system
+ */
+int
+SDL_NumSensors(void)
+{
+ int i, total_sensors = 0;
+ SDL_LockSensors();
+ for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
+ total_sensors += SDL_sensor_drivers[i]->GetCount();
+ }
+ SDL_UnlockSensors();
+ return total_sensors;
+}
+
+/*
+ * Return the next available sensor instance ID
+ * This may be called by drivers from multiple threads, unprotected by any locks
+ */
+SDL_SensorID SDL_GetNextSensorInstanceID()
+{
+ return SDL_AtomicIncRef(&SDL_next_sensor_instance_id);
+}
+
+/*
+ * Get the driver and device index for an API device index
+ * This should be called while the sensor lock is held, to prevent another thread from updating the list
+ */
+static SDL_bool
+SDL_GetDriverAndSensorIndex(int device_index, SDL_SensorDriver **driver, int *driver_index)
+{
+ int i, num_sensors, total_sensors = 0;
+
+ if (device_index >= 0) {
+ for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
+ num_sensors = SDL_sensor_drivers[i]->GetCount();
+ if (device_index < num_sensors) {
+ *driver = SDL_sensor_drivers[i];
+ *driver_index = device_index;
+ return SDL_TRUE;
+ }
+ device_index -= num_sensors;
+ total_sensors += num_sensors;
+ }
+ }
+
+ SDL_SetError("There are %d sensors available", total_sensors);
+ return SDL_FALSE;
+}
+
+/*
+ * Get the implementation dependent name of a sensor
+ */
+const char *
+SDL_SensorGetDeviceName(int device_index)
+{
+ SDL_SensorDriver *driver;
+ const char *name = NULL;
+
+ SDL_LockSensors();
+ if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
+ name = driver->GetDeviceName(device_index);
+ }
+ SDL_UnlockSensors();
+
+ /* FIXME: Really we should reference count this name so it doesn't go away after unlock */
+ return name;
+}
+
+SDL_SensorType
+SDL_SensorGetDeviceType(int device_index)
+{
+ SDL_SensorDriver *driver;
+ SDL_SensorType type = SDL_SENSOR_INVALID;
+
+ SDL_LockSensors();
+ if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
+ type = driver->GetDeviceType(device_index);
+ }
+ SDL_UnlockSensors();
+
+ return type;
+}
+
+SDL_SensorType
+SDL_SensorGetDeviceNonPortableType(int device_index)
+{
+ SDL_SensorDriver *driver;
+ int type = -1;
+
+ SDL_LockSensors();
+ if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
+ type = driver->GetDeviceNonPortableType(device_index);
+ }
+ SDL_UnlockSensors();
+
+ return type;
+}
+
+SDL_SensorID
+SDL_SensorGetDeviceInstanceID(int device_index)
+{
+ SDL_SensorDriver *driver;
+ SDL_SensorID instance_id = -1;
+
+ SDL_LockSensors();
+ if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
+ instance_id = driver->GetDeviceInstanceID(device_index);
+ }
+ SDL_UnlockSensors();
+
+ return instance_id;
+}
+
+/*
+ * Open a sensor for use - the index passed as an argument refers to
+ * the N'th sensor on the system. This index is the value which will
+ * identify this sensor in future sensor events.
+ *
+ * This function returns a sensor identifier, or NULL if an error occurred.
+ */
+SDL_Sensor *
+SDL_SensorOpen(int device_index)
+{
+ SDL_SensorDriver *driver;
+ SDL_SensorID instance_id;
+ SDL_Sensor *sensor;
+ SDL_Sensor *sensorlist;
+ const char *sensorname = NULL;
+
+ SDL_LockSensors();
+
+ if (!SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
+ SDL_UnlockSensors();
+ return NULL;
+ }
+
+ sensorlist = SDL_sensors;
+ /* If the sensor is already open, return it
+ * it is important that we have a single sensor * for each instance id
+ */
+ instance_id = driver->GetDeviceInstanceID(device_index);
+ while (sensorlist) {
+ if (instance_id == sensorlist->instance_id) {
+ sensor = sensorlist;
+ ++sensor->ref_count;
+ SDL_UnlockSensors();
+ return sensor;
+ }
+ sensorlist = sensorlist->next;
+ }
+
+ /* Create and initialize the sensor */
+ sensor = (SDL_Sensor *) SDL_calloc(sizeof(*sensor), 1);
+ if (sensor == NULL) {
+ SDL_OutOfMemory();
+ SDL_UnlockSensors();
+ return NULL;
+ }
+ sensor->driver = driver;
+ sensor->instance_id = instance_id;
+ sensor->type = driver->GetDeviceType(device_index);
+ sensor->non_portable_type = driver->GetDeviceNonPortableType(device_index);
+
+ if (driver->Open(sensor, device_index) < 0) {
+ SDL_free(sensor);
+ SDL_UnlockSensors();
+ return NULL;
+ }
+
+ sensorname = driver->GetDeviceName(device_index);
+ if (sensorname) {
+ sensor->name = SDL_strdup(sensorname);
+ } else {
+ sensor->name = NULL;
+ }
+
+ /* Add sensor to list */
+ ++sensor->ref_count;
+ /* Link the sensor in the list */
+ sensor->next = SDL_sensors;
+ SDL_sensors = sensor;
+
+ SDL_UnlockSensors();
+
+ driver->Update(sensor);
+
+ return sensor;
+}
+
+/*
+ * Find the SDL_Sensor that owns this instance id
+ */
+SDL_Sensor *
+SDL_SensorFromInstanceID(SDL_SensorID instance_id)
+{
+ SDL_Sensor *sensor;
+
+ SDL_LockSensors();
+ for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
+ if (sensor->instance_id == instance_id) {
+ break;
+ }
+ }
+ SDL_UnlockSensors();
+ return sensor;
+}
+
+/*
+ * Checks to make sure the sensor is valid.
+ */
+static int
+SDL_PrivateSensorValid(SDL_Sensor * sensor)
+{
+ int valid;
+
+ if (sensor == NULL) {
+ SDL_SetError("Sensor hasn't been opened yet");
+ valid = 0;
+ } else {
+ valid = 1;
+ }
+
+ return valid;
+}
+
+/*
+ * Get the friendly name of this sensor
+ */
+const char *
+SDL_SensorGetName(SDL_Sensor * sensor)
+{
+ if (!SDL_PrivateSensorValid(sensor)) {
+ return NULL;
+ }
+
+ return sensor->name;
+}
+
+/*
+ * Get the type of this sensor
+ */
+SDL_SensorType
+SDL_SensorGetType(SDL_Sensor * sensor)
+{
+ if (!SDL_PrivateSensorValid(sensor)) {
+ return SDL_SENSOR_INVALID;
+ }
+
+ return sensor->type;
+}
+
+/*
+ * Get the platform dependent type of this sensor
+ */
+int
+SDL_SensorGetNonPortableType(SDL_Sensor * sensor)
+{
+ if (!SDL_PrivateSensorValid(sensor)) {
+ return -1;
+ }
+
+ return sensor->non_portable_type;
+}
+
+/*
+ * Get the instance id for this opened sensor
+ */
+SDL_SensorID
+SDL_SensorGetInstanceID(SDL_Sensor * sensor)
+{
+ if (!SDL_PrivateSensorValid(sensor)) {
+ return -1;
+ }
+
+ return sensor->instance_id;
+}
+
+/*
+ * Get the current state of this sensor
+ */
+int
+SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values)
+{
+ if (!SDL_PrivateSensorValid(sensor)) {
+ return -1;
+ }
+
+ num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
+ SDL_memcpy(data, sensor->data, num_values*sizeof(*data));
+ return 0;
+}
+
+/*
+ * Close a sensor previously opened with SDL_SensorOpen()
+ */
+void
+SDL_SensorClose(SDL_Sensor * sensor)
+{
+ SDL_Sensor *sensorlist;
+ SDL_Sensor *sensorlistprev;
+
+ if (!SDL_PrivateSensorValid(sensor)) {
+ return;
+ }
+
+ SDL_LockSensors();
+
+ /* First decrement ref count */
+ if (--sensor->ref_count > 0) {
+ SDL_UnlockSensors();
+ return;
+ }
+
+ if (SDL_updating_sensor) {
+ SDL_UnlockSensors();
+ return;
+ }
+
+ sensor->driver->Close(sensor);
+ sensor->hwdata = NULL;
+
+ sensorlist = SDL_sensors;
+ sensorlistprev = NULL;
+ while (sensorlist) {
+ if (sensor == sensorlist) {
+ if (sensorlistprev) {
+ /* unlink this entry */
+ sensorlistprev->next = sensorlist->next;
+ } else {
+ SDL_sensors = sensor->next;
+ }
+ break;
+ }
+ sensorlistprev = sensorlist;
+ sensorlist = sensorlist->next;
+ }
+
+ SDL_free(sensor->name);
+
+ /* Free the data associated with this sensor */
+ SDL_free(sensor);
+
+ SDL_UnlockSensors();
+}
+
+void
+SDL_SensorQuit(void)
+{
+ int i;
+
+ /* Make sure we're not getting called in the middle of updating sensors */
+ SDL_assert(!SDL_updating_sensor);
+
+ SDL_LockSensors();
+
+ /* Stop the event polling */
+ while (SDL_sensors) {
+ SDL_sensors->ref_count = 1;
+ SDL_SensorClose(SDL_sensors);
+ }
+
+ /* Quit the sensor setup */
+ for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
+ SDL_sensor_drivers[i]->Quit();
+ }
+
+ SDL_UnlockSensors();
+
+#if !SDL_EVENTS_DISABLED
+ SDL_QuitSubSystem(SDL_INIT_EVENTS);
+#endif
+
+ if (SDL_sensor_lock) {
+ SDL_DestroyMutex(SDL_sensor_lock);
+ SDL_sensor_lock = NULL;
+ }
+}
+
+
+/* These are global for SDL_syssensor.c and SDL_events.c */
+
+int
+SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values)
+{
+ int posted;
+
+ /* Allow duplicate events, for things like steps and heartbeats */
+
+ /* Update internal sensor state */
+ num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
+ SDL_memcpy(sensor->data, data, num_values*sizeof(*data));
+
+ /* Post the event, if desired */
+ posted = 0;
+#if !SDL_EVENTS_DISABLED
+ if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) {
+ SDL_Event event;
+ event.type = SDL_SENSORUPDATE;
+ event.sensor.which = sensor->instance_id;
+ num_values = SDL_min(num_values, SDL_arraysize(event.sensor.data));
+ SDL_memset(event.sensor.data, 0, sizeof(event.sensor.data));
+ SDL_memcpy(event.sensor.data, data, num_values*sizeof(*data));
+ posted = SDL_PushEvent(&event) == 1;
+ }
+#endif /* !SDL_EVENTS_DISABLED */
+ return posted;
+}
+
+void
+SDL_SensorUpdate(void)
+{
+ int i;
+ SDL_Sensor *sensor;
+
+ SDL_LockSensors();
+
+ if (SDL_updating_sensor) {
+ /* The sensors are already being updated */
+ SDL_UnlockSensors();
+ return;
+ }
+
+ SDL_updating_sensor = SDL_TRUE;
+
+ /* Make sure the list is unlocked while dispatching events to prevent application deadlocks */
+ SDL_UnlockSensors();
+
+ for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
+ sensor->driver->Update(sensor);
+ }
+
+ SDL_LockSensors();
+
+ SDL_updating_sensor = SDL_FALSE;
+
+ /* If any sensors were closed while updating, free them here */
+ for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
+ if (sensor->ref_count <= 0) {
+ SDL_SensorClose(sensor);
+ }
+ }
+
+ /* this needs to happen AFTER walking the sensor list above, so that any
+ dangling hardware data from removed devices can be free'd
+ */
+ for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
+ SDL_sensor_drivers[i]->Detect();
+ }
+
+ SDL_UnlockSensors();
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/SDL_sensor_c.h b/Source/3rdParty/SDL2/src/sensor/SDL_sensor_c.h
new file mode 100644
index 0000000..70974af
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/SDL_sensor_c.h
@@ -0,0 +1,44 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_sensor_c_h_
+#define SDL_sensor_c_h_
+
+#include "SDL_config.h"
+
+struct _SDL_SensorDriver;
+
+/* Useful functions and variables from SDL_sensor.c */
+#include "SDL_sensor.h"
+
+/* Function to get the next available sensor instance ID */
+extern SDL_SensorID SDL_GetNextSensorInstanceID(void);
+
+/* Initialization and shutdown functions */
+extern int SDL_SensorInit(void);
+extern void SDL_SensorQuit(void);
+
+/* Internal event queueing functions */
+extern int SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values);
+
+#endif /* SDL_sensor_c_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/SDL_syssensor.h b/Source/3rdParty/SDL2/src/sensor/SDL_syssensor.h
new file mode 100644
index 0000000..210577a
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/SDL_syssensor.h
@@ -0,0 +1,105 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_syssensor_c_h_
+#define SDL_syssensor_c_h_
+
+#include "SDL_config.h"
+
+/* This is the system specific header for the SDL sensor API */
+
+#include "SDL_sensor.h"
+#include "SDL_sensor_c.h"
+
+/* The SDL sensor structure */
+struct _SDL_Sensor
+{
+ SDL_SensorID instance_id; /* Device instance, monotonically increasing from 0 */
+ char *name; /* Sensor name - system dependent */
+ SDL_SensorType type; /* Type of the sensor */
+ int non_portable_type; /* Platform dependent type of the sensor */
+
+ float data[16]; /* The current state of the sensor */
+
+ struct _SDL_SensorDriver *driver;
+
+ struct sensor_hwdata *hwdata; /* Driver dependent information */
+
+ int ref_count; /* Reference count for multiple opens */
+
+ struct _SDL_Sensor *next; /* pointer to next sensor we have allocated */
+};
+
+typedef struct _SDL_SensorDriver
+{
+ /* Function to scan the system for sensors.
+ * sensor 0 should be the system default sensor.
+ * This function should return 0, or -1 on an unrecoverable fatal error.
+ */
+ int (*Init)(void);
+
+ /* Function to return the number of sensors available right now */
+ int (*GetCount)(void);
+
+ /* Function to check to see if the available sensors have changed */
+ void (*Detect)(void);
+
+ /* Function to get the device-dependent name of a sensor */
+ const char *(*GetDeviceName)(int device_index);
+
+ /* Function to get the type of a sensor */
+ SDL_SensorType (*GetDeviceType)(int device_index);
+
+ /* Function to get the platform dependent type of a sensor */
+ int (*GetDeviceNonPortableType)(int device_index);
+
+ /* Function to get the current instance id of the sensor located at device_index */
+ SDL_SensorID (*GetDeviceInstanceID)(int device_index);
+
+ /* Function to open a sensor for use.
+ The sensor to open is specified by the device index.
+ It returns 0, or -1 if there is an error.
+ */
+ int (*Open)(SDL_Sensor * sensor, int device_index);
+
+ /* Function to update the state of a sensor - called as a device poll.
+ * This function shouldn't update the sensor structure directly,
+ * but instead should call SDL_PrivateSensorUpdate() to deliver events
+ * and update sensor device state.
+ */
+ void (*Update)(SDL_Sensor * sensor);
+
+ /* Function to close a sensor after use */
+ void (*Close)(SDL_Sensor * sensor);
+
+ /* Function to perform any system-specific sensor related cleanup */
+ void (*Quit)(void);
+
+} SDL_SensorDriver;
+
+/* The available sensor drivers */
+extern SDL_SensorDriver SDL_ANDROID_SensorDriver;
+extern SDL_SensorDriver SDL_COREMOTION_SensorDriver;
+extern SDL_SensorDriver SDL_DUMMY_SensorDriver;
+
+#endif /* SDL_syssensor_c_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.c b/Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.c
new file mode 100644
index 0000000..117c18d
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.c
@@ -0,0 +1,211 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifdef SDL_SENSOR_ANDROID
+
+/* This is the system specific header for the SDL sensor API */
+#include <android/sensor.h>
+
+#include "SDL_error.h"
+#include "SDL_sensor.h"
+#include "SDL_androidsensor.h"
+#include "../SDL_syssensor.h"
+#include "../SDL_sensor_c.h"
+//#include "../../core/android/SDL_android.h"
+
+#ifndef LOOPER_ID_USER
+#define LOOPER_ID_USER 3
+#endif
+
+typedef struct
+{
+ ASensorRef asensor;
+ SDL_SensorID instance_id;
+} SDL_AndroidSensor;
+
+static ASensorManager* SDL_sensor_manager;
+static ALooper* SDL_sensor_looper;
+static SDL_AndroidSensor *SDL_sensors;
+static int SDL_sensors_count;
+
+static int
+SDL_ANDROID_SensorInit(void)
+{
+ int i, sensors_count;
+ ASensorList sensors;
+
+ SDL_sensor_manager = ASensorManager_getInstance();
+ if (!SDL_sensor_manager) {
+ return SDL_SetError("Couldn't create sensor manager");
+ }
+
+ SDL_sensor_looper = ALooper_forThread();
+ if (!SDL_sensor_looper) {
+ SDL_sensor_looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
+ if (!SDL_sensor_looper) {
+ return SDL_SetError("Couldn't create sensor event loop");
+ }
+ }
+
+ /* FIXME: Is the sensor list dynamic? */
+ sensors_count = ASensorManager_getSensorList(SDL_sensor_manager, &sensors);
+ if (sensors_count > 0) {
+ SDL_sensors = (SDL_AndroidSensor *)SDL_calloc(sensors_count, sizeof(*SDL_sensors));
+ if (!SDL_sensors) {
+ return SDL_OutOfMemory();
+ }
+
+ for (i = 0; i < sensors_count; ++i) {
+ SDL_sensors[i].asensor = sensors[i];
+ SDL_sensors[i].instance_id = SDL_GetNextSensorInstanceID();
+ }
+ SDL_sensors_count = sensors_count;
+ }
+ return 0;
+}
+
+static int
+SDL_ANDROID_SensorGetCount(void)
+{
+ return SDL_sensors_count;
+}
+
+static void
+SDL_ANDROID_SensorDetect(void)
+{
+}
+
+static const char *
+SDL_ANDROID_SensorGetDeviceName(int device_index)
+{
+ return ASensor_getName(SDL_sensors[device_index].asensor);
+}
+
+static SDL_SensorType
+SDL_ANDROID_SensorGetDeviceType(int device_index)
+{
+ switch (ASensor_getType(SDL_sensors[device_index].asensor)) {
+ case 0x00000001:
+ return SDL_SENSOR_ACCEL;
+ case 0x00000004:
+ return SDL_SENSOR_GYRO;
+ default:
+ return SDL_SENSOR_UNKNOWN;
+ }
+}
+
+static int
+SDL_ANDROID_SensorGetDeviceNonPortableType(int device_index)
+{
+ return ASensor_getType(SDL_sensors[device_index].asensor);
+}
+
+static SDL_SensorID
+SDL_ANDROID_SensorGetDeviceInstanceID(int device_index)
+{
+ return SDL_sensors[device_index].instance_id;
+}
+
+static int
+SDL_ANDROID_SensorOpen(SDL_Sensor *sensor, int device_index)
+{
+ struct sensor_hwdata *hwdata;
+
+ hwdata = (struct sensor_hwdata *)SDL_calloc(1, sizeof(*hwdata));
+ if (hwdata == NULL) {
+ return SDL_OutOfMemory();
+ }
+
+ hwdata->asensor = SDL_sensors[device_index].asensor;
+ hwdata->eventqueue = ASensorManager_createEventQueue(SDL_sensor_manager, SDL_sensor_looper, LOOPER_ID_USER, NULL, NULL);
+ if (!hwdata->eventqueue) {
+ SDL_free(hwdata);
+ return SDL_SetError("Couldn't create sensor event queue");
+ }
+
+ if (ASensorEventQueue_enableSensor(hwdata->eventqueue, hwdata->asensor) < 0) {
+ ASensorManager_destroyEventQueue(SDL_sensor_manager, hwdata->eventqueue);
+ SDL_free(hwdata);
+ return SDL_SetError("Couldn't enable sensor");
+ }
+
+ /* FIXME: What rate should we set for this sensor? 60 FPS? Let's try the default rate for now... */
+
+ sensor->hwdata = hwdata;
+ return 0;
+}
+
+static void
+SDL_ANDROID_SensorUpdate(SDL_Sensor *sensor)
+{
+ int events;
+ ASensorEvent event;
+ struct android_poll_source* source;
+
+ if (ALooper_pollAll(0, NULL, &events, (void**)&source) == LOOPER_ID_USER) {
+ SDL_zero(event);
+ while (ASensorEventQueue_getEvents(sensor->hwdata->eventqueue, &event, 1) > 0) {
+ SDL_PrivateSensorUpdate(sensor, event.data, SDL_arraysize(event.data));
+ }
+ }
+}
+
+static void
+SDL_ANDROID_SensorClose(SDL_Sensor *sensor)
+{
+ if (sensor->hwdata) {
+ ASensorEventQueue_disableSensor(sensor->hwdata->eventqueue, sensor->hwdata->asensor);
+ ASensorManager_destroyEventQueue(SDL_sensor_manager, sensor->hwdata->eventqueue);
+ SDL_free(sensor->hwdata);
+ sensor->hwdata = NULL;
+ }
+}
+
+static void
+SDL_ANDROID_SensorQuit(void)
+{
+ if (SDL_sensors) {
+ SDL_free(SDL_sensors);
+ SDL_sensors = NULL;
+ SDL_sensors_count = 0;
+ }
+}
+
+SDL_SensorDriver SDL_ANDROID_SensorDriver =
+{
+ SDL_ANDROID_SensorInit,
+ SDL_ANDROID_SensorGetCount,
+ SDL_ANDROID_SensorDetect,
+ SDL_ANDROID_SensorGetDeviceName,
+ SDL_ANDROID_SensorGetDeviceType,
+ SDL_ANDROID_SensorGetDeviceNonPortableType,
+ SDL_ANDROID_SensorGetDeviceInstanceID,
+ SDL_ANDROID_SensorOpen,
+ SDL_ANDROID_SensorUpdate,
+ SDL_ANDROID_SensorClose,
+ SDL_ANDROID_SensorQuit,
+};
+
+#endif /* SDL_SENSOR_ANDROID */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.h b/Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.h
new file mode 100644
index 0000000..c65002e
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/android/SDL_androidsensor.h
@@ -0,0 +1,31 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* The private structure used to keep track of a sensor */
+struct sensor_hwdata
+{
+ ASensorRef asensor;
+ ASensorEventQueue *eventqueue;
+};
+
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.h b/Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.h
new file mode 100644
index 0000000..2312e84
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.h
@@ -0,0 +1,30 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* The private structure used to keep track of a sensor */
+struct sensor_hwdata
+{
+ float data[3];
+};
+
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.m b/Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.m
new file mode 100644
index 0000000..526cce8
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/coremotion/SDL_coremotionsensor.m
@@ -0,0 +1,234 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#ifdef SDL_SENSOR_COREMOTION
+
+/* This is the system specific header for the SDL sensor API */
+#include <CoreMotion/CoreMotion.h>
+
+#include "SDL_error.h"
+#include "SDL_sensor.h"
+#include "SDL_coremotionsensor.h"
+#include "../SDL_syssensor.h"
+#include "../SDL_sensor_c.h"
+
+typedef struct
+{
+ SDL_SensorType type;
+ SDL_SensorID instance_id;
+} SDL_CoreMotionSensor;
+
+static CMMotionManager *SDL_motion_manager;
+static SDL_CoreMotionSensor *SDL_sensors;
+static int SDL_sensors_count;
+
+static int
+SDL_COREMOTION_SensorInit(void)
+{
+ int i, sensors_count = 0;
+
+ if (!SDL_motion_manager) {
+ SDL_motion_manager = [[CMMotionManager alloc] init];
+ }
+
+ if (SDL_motion_manager.accelerometerAvailable) {
+ ++sensors_count;
+ }
+ if (SDL_motion_manager.gyroAvailable) {
+ ++sensors_count;
+ }
+
+ if (sensors_count > 0) {
+ SDL_sensors = (SDL_CoreMotionSensor *)SDL_calloc(sensors_count, sizeof(*SDL_sensors));
+ if (!SDL_sensors) {
+ return SDL_OutOfMemory();
+ }
+
+ i = 0;
+ if (SDL_motion_manager.accelerometerAvailable) {
+ SDL_sensors[i].type = SDL_SENSOR_ACCEL;
+ SDL_sensors[i].instance_id = SDL_GetNextSensorInstanceID();
+ ++i;
+ }
+ if (SDL_motion_manager.gyroAvailable) {
+ SDL_sensors[i].type = SDL_SENSOR_GYRO;
+ SDL_sensors[i].instance_id = SDL_GetNextSensorInstanceID();
+ ++i;
+ }
+ SDL_sensors_count = sensors_count;
+ }
+ return 0;
+}
+
+static int
+SDL_COREMOTION_SensorGetCount(void)
+{
+ return SDL_sensors_count;
+}
+
+static void
+SDL_COREMOTION_SensorDetect(void)
+{
+}
+
+static const char *
+SDL_COREMOTION_SensorGetDeviceName(int device_index)
+{
+ switch (SDL_sensors[device_index].type) {
+ case SDL_SENSOR_ACCEL:
+ return "Accelerometer";
+ case SDL_SENSOR_GYRO:
+ return "Gyro";
+ default:
+ return "Unknown";
+ }
+}
+
+static SDL_SensorType
+SDL_COREMOTION_SensorGetDeviceType(int device_index)
+{
+ return SDL_sensors[device_index].type;
+}
+
+static int
+SDL_COREMOTION_SensorGetDeviceNonPortableType(int device_index)
+{
+ return SDL_sensors[device_index].type;
+}
+
+static SDL_SensorID
+SDL_COREMOTION_SensorGetDeviceInstanceID(int device_index)
+{
+ return SDL_sensors[device_index].instance_id;
+}
+
+static int
+SDL_COREMOTION_SensorOpen(SDL_Sensor *sensor, int device_index)
+{
+ struct sensor_hwdata *hwdata;
+
+ hwdata = (struct sensor_hwdata *)SDL_calloc(1, sizeof(*hwdata));
+ if (hwdata == NULL) {
+ return SDL_OutOfMemory();
+ }
+ sensor->hwdata = hwdata;
+
+ switch (sensor->type)
+ {
+ case SDL_SENSOR_ACCEL:
+ [SDL_motion_manager startAccelerometerUpdates];
+ break;
+ case SDL_SENSOR_GYRO:
+ [SDL_motion_manager startGyroUpdates];
+ break;
+ default:
+ break;
+ }
+ return 0;
+}
+
+static void
+SDL_COREMOTION_SensorUpdate(SDL_Sensor *sensor)
+{
+ switch (sensor->type)
+ {
+ case SDL_SENSOR_ACCEL:
+ {
+ CMAccelerometerData *accelerometerData = SDL_motion_manager.accelerometerData;
+ if (accelerometerData) {
+ CMAcceleration acceleration = accelerometerData.acceleration;
+ float data[3];
+ data[0] = acceleration.x * SDL_STANDARD_GRAVITY;
+ data[1] = acceleration.y * SDL_STANDARD_GRAVITY;
+ data[2] = acceleration.z * SDL_STANDARD_GRAVITY;
+ if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
+ SDL_PrivateSensorUpdate(sensor, data, SDL_arraysize(data));
+ SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
+ }
+ }
+ }
+ break;
+ case SDL_SENSOR_GYRO:
+ {
+ CMGyroData *gyroData = SDL_motion_manager.gyroData;
+ if (gyroData) {
+ CMRotationRate rotationRate = gyroData.rotationRate;
+ float data[3];
+ data[0] = rotationRate.x;
+ data[1] = rotationRate.y;
+ data[2] = rotationRate.z;
+ if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
+ SDL_PrivateSensorUpdate(sensor, data, SDL_arraysize(data));
+ SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
+ }
+ }
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+static void
+SDL_COREMOTION_SensorClose(SDL_Sensor *sensor)
+{
+ if (sensor->hwdata) {
+ switch (sensor->type)
+ {
+ case SDL_SENSOR_ACCEL:
+ [SDL_motion_manager stopAccelerometerUpdates];
+ break;
+ case SDL_SENSOR_GYRO:
+ [SDL_motion_manager stopGyroUpdates];
+ break;
+ default:
+ break;
+ }
+ SDL_free(sensor->hwdata);
+ sensor->hwdata = NULL;
+ }
+}
+
+static void
+SDL_COREMOTION_SensorQuit(void)
+{
+}
+
+SDL_SensorDriver SDL_COREMOTION_SensorDriver =
+{
+ SDL_COREMOTION_SensorInit,
+ SDL_COREMOTION_SensorGetCount,
+ SDL_COREMOTION_SensorDetect,
+ SDL_COREMOTION_SensorGetDeviceName,
+ SDL_COREMOTION_SensorGetDeviceType,
+ SDL_COREMOTION_SensorGetDeviceNonPortableType,
+ SDL_COREMOTION_SensorGetDeviceInstanceID,
+ SDL_COREMOTION_SensorOpen,
+ SDL_COREMOTION_SensorUpdate,
+ SDL_COREMOTION_SensorClose,
+ SDL_COREMOTION_SensorQuit,
+};
+
+#endif /* SDL_SENSOR_COREMOTION */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.c b/Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.c
new file mode 100644
index 0000000..cf04045
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.c
@@ -0,0 +1,110 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "SDL_config.h"
+
+#if defined(SDL_SENSOR_DUMMY) || defined(SDL_SENSOR_DISABLED)
+
+#include "SDL_error.h"
+#include "SDL_sensor.h"
+#include "SDL_dummysensor.h"
+#include "../SDL_syssensor.h"
+
+static int
+SDL_DUMMY_SensorInit(void)
+{
+ return 0;
+}
+
+static int
+SDL_DUMMY_SensorGetCount(void)
+{
+ return 0;
+}
+
+static void
+SDL_DUMMY_SensorDetect(void)
+{
+}
+
+static const char *
+SDL_DUMMY_SensorGetDeviceName(int device_index)
+{
+ return NULL;
+}
+
+static SDL_SensorType
+SDL_DUMMY_SensorGetDeviceType(int device_index)
+{
+ return SDL_SENSOR_INVALID;
+}
+
+static int
+SDL_DUMMY_SensorGetDeviceNonPortableType(int device_index)
+{
+ return -1;
+}
+
+static SDL_SensorID
+SDL_DUMMY_SensorGetDeviceInstanceID(int device_index)
+{
+ return -1;
+}
+
+static int
+SDL_DUMMY_SensorOpen(SDL_Sensor *sensor, int device_index)
+{
+ return SDL_Unsupported();
+}
+
+static void
+SDL_DUMMY_SensorUpdate(SDL_Sensor *sensor)
+{
+}
+
+static void
+SDL_DUMMY_SensorClose(SDL_Sensor *sensor)
+{
+}
+
+static void
+SDL_DUMMY_SensorQuit(void)
+{
+}
+
+SDL_SensorDriver SDL_DUMMY_SensorDriver =
+{
+ SDL_DUMMY_SensorInit,
+ SDL_DUMMY_SensorGetCount,
+ SDL_DUMMY_SensorDetect,
+ SDL_DUMMY_SensorGetDeviceName,
+ SDL_DUMMY_SensorGetDeviceType,
+ SDL_DUMMY_SensorGetDeviceNonPortableType,
+ SDL_DUMMY_SensorGetDeviceInstanceID,
+ SDL_DUMMY_SensorOpen,
+ SDL_DUMMY_SensorUpdate,
+ SDL_DUMMY_SensorClose,
+ SDL_DUMMY_SensorQuit,
+};
+
+#endif /* SDL_SENSOR_DUMMY || SDL_SENSOR_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.h b/Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.h
new file mode 100644
index 0000000..507ee93
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/sensor/dummy/SDL_dummysensor.h
@@ -0,0 +1,23 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "SDL_config.h"
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/stdlib/SDL_iconv.c b/Source/3rdParty/SDL2/src/stdlib/SDL_iconv.c
index f8dbc9f..e2e3a3f 100644
--- a/Source/3rdParty/SDL2/src/stdlib/SDL_iconv.c
+++ b/Source/3rdParty/SDL2/src/stdlib/SDL_iconv.c
@@ -89,13 +89,13 @@ SDL_iconv(SDL_iconv_t cd,
#else
/* Lots of useful information on Unicode at:
- http://www.cl.cam.ac.uk/~mgk25/unicode.html
+ http://www.cl.cam.ac.uk/~mgk25/unicode.html
*/
-#define UNICODE_BOM 0xFEFF
+#define UNICODE_BOM 0xFEFF
-#define UNKNOWN_ASCII '?'
-#define UNKNOWN_UNICODE 0xFFFD
+#define UNKNOWN_ASCII '?'
+#define UNKNOWN_UNICODE 0xFFFD
enum
{
@@ -115,13 +115,13 @@ enum
ENCODING_UCS4LE,
};
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-#define ENCODING_UTF16NATIVE ENCODING_UTF16BE
-#define ENCODING_UTF32NATIVE ENCODING_UTF32BE
+#define ENCODING_UTF16NATIVE ENCODING_UTF16BE
+#define ENCODING_UTF32NATIVE ENCODING_UTF32BE
#define ENCODING_UCS2NATIVE ENCODING_UCS2BE
#define ENCODING_UCS4NATIVE ENCODING_UCS4BE
#else
-#define ENCODING_UTF16NATIVE ENCODING_UTF16LE
-#define ENCODING_UTF32NATIVE ENCODING_UTF32LE
+#define ENCODING_UTF16NATIVE ENCODING_UTF16LE
+#define ENCODING_UTF32NATIVE ENCODING_UTF32LE
#define ENCODING_UCS2NATIVE ENCODING_UCS2LE
#define ENCODING_UCS4NATIVE ENCODING_UCS4LE
#endif
diff --git a/Source/3rdParty/SDL2/src/stdlib/SDL_stdlib.c b/Source/3rdParty/SDL2/src/stdlib/SDL_stdlib.c
index b36d83c..d500bf4 100644
--- a/Source/3rdParty/SDL2/src/stdlib/SDL_stdlib.c
+++ b/Source/3rdParty/SDL2/src/stdlib/SDL_stdlib.c
@@ -201,10 +201,30 @@ SDL_cosf(float x)
}
double
+SDL_exp(double x)
+{
+#if defined(HAVE_EXP)
+ return exp(x);
+#else
+ return SDL_uclibc_exp(x);
+#endif
+}
+
+float
+SDL_expf(float x)
+{
+#if defined(HAVE_EXPF)
+ return expf(x);
+#else
+ return (float)SDL_exp((double)x);
+#endif
+}
+
+double
SDL_fabs(double x)
{
#if defined(HAVE_FABS)
- return fabs(x);
+ return fabs(x);
#else
return SDL_uclibc_fabs(x);
#endif
@@ -214,7 +234,7 @@ float
SDL_fabsf(float x)
{
#if defined(HAVE_FABSF)
- return fabsf(x);
+ return fabsf(x);
#else
return (float)SDL_fabs((double)x);
#endif
diff --git a/Source/3rdParty/SDL2/src/stdlib/SDL_string.c b/Source/3rdParty/SDL2/src/stdlib/SDL_string.c
index 444ae6d..a563adf 100644
--- a/Source/3rdParty/SDL2/src/stdlib/SDL_string.c
+++ b/Source/3rdParty/SDL2/src/stdlib/SDL_string.c
@@ -271,12 +271,16 @@ SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
size_t left;
Uint32 *dstp4;
Uint8 *dstp1 = (Uint8 *) dst;
- Uint32 value4 = (c | (c << 8) | (c << 16) | (c << 24));
- Uint8 value1 = (Uint8) c;
+ Uint8 value1;
+ Uint32 value4;
+
+ /* The value used in memset() is a byte, passed as an int */
+ c &= 0xff;
/* The destination pointer needs to be aligned on a 4-byte boundary to
* execute a 32-bit set. Set first bytes manually if needed until it is
* aligned. */
+ value1 = (Uint8)c;
while ((intptr_t)dstp1 & 0x3) {
if (len--) {
*dstp1++ = value1;
@@ -285,6 +289,7 @@ SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
}
}
+ value4 = (c | (c << 8) | (c << 16) | (c << 24));
dstp4 = (Uint32 *) dstp1;
left = (len % 4);
len /= 4;
@@ -416,6 +421,17 @@ SDL_strlen(const char *string)
#endif /* HAVE_STRLEN */
}
+wchar_t *
+SDL_wcsdup(const wchar_t *string)
+{
+ size_t len = ((SDL_wcslen(string) + 1) * sizeof(wchar_t));
+ wchar_t *newstr = (wchar_t *)SDL_malloc(len);
+ if (newstr) {
+ SDL_memcpy(newstr, string, len);
+ }
+ return newstr;
+}
+
size_t
SDL_wcslen(const wchar_t * string)
{
@@ -562,7 +578,7 @@ char *
SDL_strdup(const char *string)
{
size_t len = SDL_strlen(string) + 1;
- char *newstr = SDL_malloc(len);
+ char *newstr = (char *)SDL_malloc(len);
if (newstr) {
SDL_memcpy(newstr, string, len);
}
@@ -1319,7 +1335,18 @@ SDL_snprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_
return retval;
}
-#ifdef HAVE_VSNPRINTF
+#if defined(HAVE_LIBC) && defined(__WATCOMC__)
+/* _vsnprintf() doesn't ensure nul termination */
+int SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt, va_list ap)
+{
+ int retval;
+ if (!fmt) fmt = "";
+ retval = _vsnprintf(text, maxlen, fmt, ap);
+ if (maxlen > 0) text[maxlen-1] = '\0';
+ if (retval < 0) retval = (int) maxlen;
+ return retval;
+}
+#elif defined(HAVE_VSNPRINTF)
int SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt, va_list ap)
{
if (!fmt) {
@@ -1338,9 +1365,9 @@ typedef enum
typedef struct
{
- SDL_bool left_justify;
+ SDL_bool left_justify; /* for now: ignored. */
SDL_bool force_sign;
- SDL_bool force_type;
+ SDL_bool force_type; /* for now: used only by float printer, ignored otherwise. */
SDL_bool pad_zeroes;
SDL_letter_case force_case;
int width;
@@ -1352,15 +1379,18 @@ static size_t
SDL_PrintString(char *text, size_t maxlen, SDL_FormatInfo *info, const char *string)
{
size_t length = 0;
- size_t slen;
+ size_t slen, sz;
if (string == NULL) {
string = "(null)";
}
- if (info && info->width && (size_t)info->width > SDL_strlen(string)) {
+ sz = SDL_strlen(string);
+ if (info && info->width > 0 && (size_t)info->width > sz) {
char fill = info->pad_zeroes ? '0' : ' ';
- size_t width = info->width - SDL_strlen(string);
+ size_t width = info->width - sz;
+ if (info->precision >= 0 && (size_t)info->precision < sz)
+ width += sz - (size_t)info->precision;
while (width-- > 0 && maxlen > 0) {
*text++ = fill;
++length;
@@ -1372,6 +1402,13 @@ SDL_PrintString(char *text, size_t maxlen, SDL_FormatInfo *info, const char *str
length += SDL_min(slen, maxlen);
if (info) {
+ if (info->precision >= 0 && (size_t)info->precision < sz) {
+ slen = (size_t)info->precision;
+ if (slen < maxlen) {
+ text[slen] = 0;
+ length -= (sz - slen);
+ }
+ }
if (info->force_case == SDL_CASE_LOWER) {
SDL_strlwr(text);
} else if (info->force_case == SDL_CASE_UPPER) {
@@ -1381,12 +1418,54 @@ SDL_PrintString(char *text, size_t maxlen, SDL_FormatInfo *info, const char *str
return length;
}
+static void
+SDL_IntPrecisionAdjust(char *num, size_t maxlen, SDL_FormatInfo *info)
+{/* left-pad num with zeroes. */
+ size_t sz, pad, have_sign;
+
+ if (!info)
+ return;
+
+ have_sign = 0;
+ if (*num == '-' || *num == '+') {
+ have_sign = 1;
+ ++num;
+ --maxlen;
+ }
+ sz = SDL_strlen(num);
+ if (info->precision > 0 && sz < (size_t)info->precision) {
+ pad = (size_t)info->precision - sz;
+ if (pad + sz + 1 <= maxlen) { /* otherwise ignore the precision */
+ SDL_memmove(num + pad, num, sz + 1);
+ SDL_memset(num, '0', pad);
+ }
+ }
+ info->precision = -1;/* so that SDL_PrintString() doesn't make a mess. */
+
+ if (info->pad_zeroes && info->width > 0 && (size_t)info->width > sz + have_sign) {
+ /* handle here: spaces are added before the sign
+ but zeroes must be placed _after_ the sign. */
+ /* sz hasn't changed: we ignore pad_zeroes if a precision is given. */
+ pad = (size_t)info->width - sz - have_sign;
+ if (pad + sz + 1 <= maxlen) {
+ SDL_memmove(num + pad, num, sz + 1);
+ SDL_memset(num, '0', pad);
+ }
+ info->width = 0; /* so that SDL_PrintString() doesn't make a mess. */
+ }
+}
+
static size_t
SDL_PrintLong(char *text, size_t maxlen, SDL_FormatInfo *info, long value)
{
- char num[130];
+ char num[130], *p = num;
- SDL_ltoa(value, num, info ? info->radix : 10);
+ if (info->force_sign && value >= 0L) {
+ *p++ = '+';
+ }
+
+ SDL_ltoa(value, p, info ? info->radix : 10);
+ SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
@@ -1396,15 +1475,21 @@ SDL_PrintUnsignedLong(char *text, size_t maxlen, SDL_FormatInfo *info, unsigned
char num[130];
SDL_ultoa(value, num, info ? info->radix : 10);
+ SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
static size_t
SDL_PrintLongLong(char *text, size_t maxlen, SDL_FormatInfo *info, Sint64 value)
{
- char num[130];
+ char num[130], *p = num;
- SDL_lltoa(value, num, info ? info->radix : 10);
+ if (info->force_sign && value >= (Sint64)0) {
+ *p++ = '+';
+ }
+
+ SDL_lltoa(value, p, info ? info->radix : 10);
+ SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
@@ -1414,6 +1499,7 @@ SDL_PrintUnsignedLongLong(char *text, size_t maxlen, SDL_FormatInfo *info, Uint6
char num[130];
SDL_ulltoa(value, num, info ? info->radix : 10);
+ SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
@@ -1571,14 +1657,24 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
if (*fmt >= '0' && *fmt <= '9') {
info.width = SDL_strtol(fmt, (char **)&fmt, 0);
}
+ else if (*fmt == '*') {
+ ++fmt;
+ info.width = va_arg(ap, int);
+ }
if (*fmt == '.') {
++fmt;
if (*fmt >= '0' && *fmt <= '9') {
info.precision = SDL_strtol(fmt, (char **)&fmt, 0);
+ } else if (*fmt == '*') {
+ ++fmt;
+ info.precision = va_arg(ap, int);
} else {
info.precision = 0;
}
+ if (info.precision < 0) {
+ info.precision = 0;
+ }
}
while (!done) {
@@ -1614,6 +1710,9 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
break;
case 'i':
case 'd':
+ if (info.precision >= 0) {
+ info.pad_zeroes = SDL_FALSE;
+ }
switch (inttype) {
case DO_INT:
len = SDL_PrintLong(text, left, &info,
@@ -1651,7 +1750,10 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
}
/* Fall through to unsigned handling */
case 'u':
- info.pad_zeroes = SDL_TRUE;
+ info.force_sign = SDL_FALSE;
+ if (info.precision >= 0) {
+ info.pad_zeroes = SDL_FALSE;
+ }
switch (inttype) {
case DO_INT:
len = SDL_PrintUnsignedLong(text, left, &info,
@@ -1678,12 +1780,14 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
/* In practice this is used on Windows for WCHAR strings */
wchar_t *wide_arg = va_arg(ap, wchar_t *);
char *arg = SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(wide_arg), (SDL_wcslen(wide_arg)+1)*sizeof(*wide_arg));
+ info.pad_zeroes = SDL_FALSE;
len = SDL_PrintString(text, left, &info, arg);
SDL_free(arg);
done = SDL_TRUE;
}
break;
case 's':
+ info.pad_zeroes = SDL_FALSE;
len = SDL_PrintString(text, left, &info, va_arg(ap, char *));
done = SDL_TRUE;
break;
diff --git a/Source/3rdParty/SDL2/src/test/SDL_test_common.c b/Source/3rdParty/SDL2/src/test/SDL_test_common.c
index b7e294a..81dd39e 100644
--- a/Source/3rdParty/SDL2/src/test/SDL_test_common.c
+++ b/Source/3rdParty/SDL2/src/test/SDL_test_common.c
@@ -1049,6 +1049,22 @@ SDLTest_CommonInit(SDLTest_CommonState * state)
}
static const char *
+DisplayOrientationName(int orientation)
+{
+ switch (orientation)
+ {
+#define CASE(X) case SDL_ORIENTATION_##X: return #X
+ CASE(UNKNOWN);
+ CASE(LANDSCAPE);
+ CASE(LANDSCAPE_FLIPPED);
+ CASE(PORTRAIT);
+ CASE(PORTRAIT_FLIPPED);
+#undef CASE
+default: return "???";
+ }
+}
+
+static const char *
ControllerAxisName(const SDL_GameControllerAxis axis)
{
switch (axis)
@@ -1102,6 +1118,17 @@ SDLTest_PrintEvent(SDL_Event * event)
}
switch (event->type) {
+ case SDL_DISPLAYEVENT:
+ switch (event->display.event) {
+ case SDL_DISPLAYEVENT_ORIENTATION:
+ SDL_Log("SDL EVENT: Display %d changed orientation to %s", event->display.display, DisplayOrientationName(event->display.data1));
+ break;
+ default:
+ SDL_Log("SDL EVENT: Display %d got unknown event 0x%4.4x",
+ event->display.display, event->display.event);
+ break;
+ }
+ break;
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_SHOWN:
@@ -1349,7 +1376,18 @@ SDLTest_PrintEvent(SDL_Event * event)
case SDL_APP_DIDENTERFOREGROUND:
SDL_Log("SDL EVENT: App entered the foreground");
break;
-
+ case SDL_DROPBEGIN:
+ SDL_Log("SDL EVENT: Drag and drop beginning");
+ break;
+ case SDL_DROPFILE:
+ SDL_Log("SDL EVENT: Drag and drop file: '%s'", event->drop.file);
+ break;
+ case SDL_DROPTEXT:
+ SDL_Log("SDL EVENT: Drag and drop text: '%s'", event->drop.file);
+ break;
+ case SDL_DROPCOMPLETE:
+ SDL_Log("SDL EVENT: Drag and drop ending");
+ break;
case SDL_QUIT:
SDL_Log("SDL EVENT: Quit requested");
break;
@@ -1744,6 +1782,11 @@ SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done)
case SDL_MOUSEMOTION:
lastEvent = event->motion;
break;
+
+ case SDL_DROPFILE:
+ case SDL_DROPTEXT:
+ SDL_free(event->drop.file);
+ break;
}
}
diff --git a/Source/3rdParty/SDL2/src/test/SDL_test_harness.c b/Source/3rdParty/SDL2/src/test/SDL_test_harness.c
index 15021c6..80b0794 100644
--- a/Source/3rdParty/SDL2/src/test/SDL_test_harness.c
+++ b/Source/3rdParty/SDL2/src/test/SDL_test_harness.c
@@ -206,6 +206,9 @@ SDLTest_SetTestTimeout(int timeout, void (*callback)())
/**
* \brief Timeout handler. Aborts test run and exits harness process.
*/
+#if defined(__WATCOMC__)
+#pragma aux SDLTest_BailOut aborts;
+#endif
static SDL_NORETURN void
SDLTest_BailOut()
{
diff --git a/Source/3rdParty/SDL2/src/thread/SDL_thread.c b/Source/3rdParty/SDL2/src/thread/SDL_thread.c
index 84b72d5..5570adb 100644
--- a/Source/3rdParty/SDL2/src/thread/SDL_thread.c
+++ b/Source/3rdParty/SDL2/src/thread/SDL_thread.c
@@ -299,19 +299,21 @@ SDL_RunThread(void *data)
#ifdef SDL_CreateThread
#undef SDL_CreateThread
+#undef SDL_CreateThreadWithStackSize
#endif
#if SDL_DYNAMIC_API
#define SDL_CreateThread SDL_CreateThread_REAL
+#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
#endif
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
-static SDL_Thread *
+SDL_Thread *
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
const char *name, const size_t stacksize, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
#else
-static SDL_Thread *
+SDL_Thread *
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
const char *name, const size_t stacksize, void *data)
#endif
diff --git a/Source/3rdParty/SDL2/src/thread/psp/SDL_systhread.c b/Source/3rdParty/SDL2/src/thread/psp/SDL_systhread.c
index 9286be5..284f182 100644
--- a/Source/3rdParty/SDL2/src/thread/psp/SDL_systhread.c
+++ b/Source/3rdParty/SDL2/src/thread/psp/SDL_systhread.c
@@ -97,6 +97,8 @@ int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
if (priority == SDL_THREAD_PRIORITY_LOW) {
value = 19;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+ value = -10;
+ } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
value = -20;
} else {
value = 0;
diff --git a/Source/3rdParty/SDL2/src/thread/pthread/SDL_sysmutex.c b/Source/3rdParty/SDL2/src/thread/pthread/SDL_sysmutex.c
index e7b5b5c..e514778 100644
--- a/Source/3rdParty/SDL2/src/thread/pthread/SDL_sysmutex.c
+++ b/Source/3rdParty/SDL2/src/thread/pthread/SDL_sysmutex.c
@@ -116,6 +116,7 @@ int
SDL_TryLockMutex(SDL_mutex * mutex)
{
int retval;
+ int result;
#if FAKE_RECURSIVE_MUTEX
pthread_t this_thread;
#endif
@@ -134,18 +135,20 @@ SDL_TryLockMutex(SDL_mutex * mutex)
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
- if (pthread_mutex_trylock(&mutex->id) == 0) {
+ result = pthread_mutex_trylock(&mutex->id);
+ if (result == 0) {
mutex->owner = this_thread;
mutex->recursive = 0;
- } else if (errno == EBUSY) {
+ } else if (result == EBUSY) {
retval = SDL_MUTEX_TIMEDOUT;
} else {
retval = SDL_SetError("pthread_mutex_trylock() failed");
}
}
#else
- if (pthread_mutex_trylock(&mutex->id) != 0) {
- if (errno == EBUSY) {
+ result = pthread_mutex_trylock(&mutex->id);
+ if (result != 0) {
+ if (result == EBUSY) {
retval = SDL_MUTEX_TIMEDOUT;
} else {
retval = SDL_SetError("pthread_mutex_trylock() failed");
diff --git a/Source/3rdParty/SDL2/src/thread/pthread/SDL_systhread.c b/Source/3rdParty/SDL2/src/thread/pthread/SDL_systhread.c
index 0354840..ec32937 100644
--- a/Source/3rdParty/SDL2/src/thread/pthread/SDL_systhread.c
+++ b/Source/3rdParty/SDL2/src/thread/pthread/SDL_systhread.c
@@ -34,6 +34,9 @@
#include <sys/resource.h>
#include <sys/syscall.h>
#include <unistd.h>
+#include <errno.h>
+
+#include "../../core/linux/SDL_dbus.h"
#endif /* __LINUX__ */
#if defined(__LINUX__) || defined(__MACOSX__) || defined(__IPHONEOS__)
@@ -43,6 +46,7 @@
#endif
#endif
+#include "SDL_log.h"
#include "SDL_platform.h"
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
@@ -180,6 +184,84 @@ SDL_ThreadID(void)
return ((SDL_threadID) pthread_self());
}
+#if __LINUX__
+/* d-bus queries to org.freedesktop.RealtimeKit1. */
+#if SDL_USE_LIBDBUS
+
+#define RTKIT_DBUS_NODE "org.freedesktop.RealtimeKit1"
+#define RTKIT_DBUS_PATH "/org/freedesktop/RealtimeKit1"
+#define RTKIT_DBUS_INTERFACE "org.freedesktop.RealtimeKit1"
+
+static pthread_once_t rtkit_initialize_once = PTHREAD_ONCE_INIT;
+static Sint32 rtkit_min_nice_level = -20;
+
+static void
+rtkit_initialize()
+{
+ SDL_DBusContext *dbus = SDL_DBus_GetContext();
+
+ /* Try getting minimum nice level: this is often greater than PRIO_MIN (-20). */
+ if (!dbus || !SDL_DBus_QueryPropertyOnConnection(dbus->system_conn, RTKIT_DBUS_NODE, RTKIT_DBUS_PATH, RTKIT_DBUS_INTERFACE, "MinNiceLevel",
+ DBUS_TYPE_INT32, &rtkit_min_nice_level)) {
+ rtkit_min_nice_level = -20;
+ }
+}
+
+static SDL_bool
+rtkit_setpriority(pid_t thread, int nice_level)
+{
+ Uint64 ui64 = (Uint64)thread;
+ Sint32 si32 = (Sint32)nice_level;
+ SDL_DBusContext *dbus = SDL_DBus_GetContext();
+
+ pthread_once(&rtkit_initialize_once, rtkit_initialize);
+
+ if (si32 < rtkit_min_nice_level)
+ si32 = rtkit_min_nice_level;
+
+ if (!dbus || !SDL_DBus_CallMethodOnConnection(dbus->system_conn,
+ RTKIT_DBUS_NODE, RTKIT_DBUS_PATH, RTKIT_DBUS_INTERFACE, "MakeThreadHighPriority",
+ DBUS_TYPE_UINT64, &ui64, DBUS_TYPE_INT32, &si32, DBUS_TYPE_INVALID,
+ DBUS_TYPE_INVALID)) {
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+#else
+
+static SDL_bool
+rtkit_setpriority(pid_t thread, int nice_level)
+{
+ return SDL_FALSE;
+}
+
+#endif /* !SDL_USE_LIBDBUS */
+
+int
+SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
+{
+ if (setpriority(PRIO_PROCESS, (id_t)threadID, priority) < 0) {
+ /* Note that this fails if you're trying to set high priority
+ and you don't have root permission. BUT DON'T RUN AS ROOT!
+
+ You can grant the ability to increase thread priority by
+ running the following command on your application binary:
+ sudo setcap 'cap_sys_nice=eip' <application>
+
+ Let's try setting priority with RealtimeKit...
+
+ README and sample code at:
+ http://git.0pointer.net/rtkit.git
+ */
+ if (rtkit_setpriority((pid_t)threadID, priority) == SDL_FALSE) {
+ return SDL_SetError("setpriority() failed");
+ }
+ }
+ return 0;
+}
+#endif /* __LINUX__ */
+
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
@@ -188,25 +270,18 @@ SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
return 0;
#elif __LINUX__
int value;
+ pid_t thread = syscall(SYS_gettid);
if (priority == SDL_THREAD_PRIORITY_LOW) {
value = 19;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+ value = -10;
+ } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
value = -20;
} else {
value = 0;
}
- if (setpriority(PRIO_PROCESS, syscall(SYS_gettid), value) < 0) {
- /* Note that this fails if you're trying to set high priority
- and you don't have root permission. BUT DON'T RUN AS ROOT!
-
- You can grant the ability to increase thread priority by
- running the following command on your application binary:
- sudo setcap 'cap_sys_nice=eip' <application>
- */
- return SDL_SetError("setpriority() failed");
- }
- return 0;
+ return SDL_LinuxSetThreadPriority(thread, value);
#else
struct sched_param sched;
int policy;
@@ -217,12 +292,15 @@ SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
}
if (priority == SDL_THREAD_PRIORITY_LOW) {
sched.sched_priority = sched_get_priority_min(policy);
- } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+ } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
sched.sched_priority = sched_get_priority_max(policy);
} else {
int min_priority = sched_get_priority_min(policy);
int max_priority = sched_get_priority_max(policy);
sched.sched_priority = (min_priority + (max_priority - min_priority) / 2);
+ if (priority == SDL_THREAD_PRIORITY_HIGH) {
+ sched.sched_priority += ((max_priority - min_priority) / 4);
+ }
}
if (pthread_setschedparam(thread, policy, &sched) != 0) {
return SDL_SetError("pthread_setschedparam() failed");
diff --git a/Source/3rdParty/SDL2/src/thread/windows/SDL_systhread.c b/Source/3rdParty/SDL2/src/thread/windows/SDL_systhread.c
index 90036c9..251510d 100644
--- a/Source/3rdParty/SDL2/src/thread/windows/SDL_systhread.c
+++ b/Source/3rdParty/SDL2/src/thread/windows/SDL_systhread.c
@@ -231,6 +231,8 @@ SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
value = THREAD_PRIORITY_LOWEST;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
value = THREAD_PRIORITY_HIGHEST;
+ } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
+ value = THREAD_PRIORITY_TIME_CRITICAL;
} else {
value = THREAD_PRIORITY_NORMAL;
}
diff --git a/Source/3rdParty/SDL2/src/timer/SDL_timer_c.h b/Source/3rdParty/SDL2/src/timer/SDL_timer_c.h
index f83bdde..3ea350f 100644
--- a/Source/3rdParty/SDL2/src/timer/SDL_timer_c.h
+++ b/Source/3rdParty/SDL2/src/timer/SDL_timer_c.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_timer_c_h_
+#define SDL_timer_c_h_
+
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_timer.c */
@@ -31,4 +35,6 @@ extern void SDL_TicksQuit(void);
extern int SDL_TimerInit(void);
extern void SDL_TimerQuit(void);
+#endif /* SDL_timer_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/SDL_RLEaccel_c.h b/Source/3rdParty/SDL2/src/video/SDL_RLEaccel_c.h
index fe41835..b6fa6a1 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_RLEaccel_c.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_RLEaccel_c.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_RLEaccel_c_h_
+#define SDL_RLEaccel_c_h_
+
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_RLEaccel.c */
@@ -28,4 +32,7 @@ extern int SDLCALL SDL_RLEBlit (SDL_Surface * src, SDL_Rect * srcrect,
extern int SDLCALL SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect,
SDL_Surface * dst, SDL_Rect * dstrect);
extern void SDL_UnRLESurface(SDL_Surface * surface, int recode);
+
+#endif /* SDL_RLEaccel_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/SDL_blit.h b/Source/3rdParty/SDL2/src/video/SDL_blit.h
index ca10534..6c95aaf 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_blit.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_blit.h
@@ -126,7 +126,7 @@ extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface * surface);
b = SDL_expand_byte[fmt->Bloss][((Pixel&fmt->Bmask)>>fmt->Bshift)]; \
}
#define RGB_FROM_RGB565(Pixel, r, g, b) \
- { \
+{ \
r = SDL_expand_byte[3][((Pixel&0xF800)>>11)]; \
g = SDL_expand_byte[2][((Pixel&0x07E0)>>5)]; \
b = SDL_expand_byte[3][(Pixel&0x001F)]; \
@@ -262,18 +262,18 @@ do { \
{ \
switch (bpp) { \
case 1: { \
- Uint8 Pixel; \
+ Uint8 _Pixel; \
\
- PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
- *((Uint8 *)(buf)) = Pixel; \
+ PIXEL_FROM_RGB(_Pixel, fmt, r, g, b); \
+ *((Uint8 *)(buf)) = _Pixel; \
} \
break; \
\
case 2: { \
- Uint16 Pixel; \
+ Uint16 _Pixel; \
\
- PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
- *((Uint16 *)(buf)) = Pixel; \
+ PIXEL_FROM_RGB(_Pixel, fmt, r, g, b); \
+ *((Uint16 *)(buf)) = _Pixel; \
} \
break; \
\
@@ -291,10 +291,10 @@ do { \
break; \
\
case 4: { \
- Uint32 Pixel; \
+ Uint32 _Pixel; \
\
- PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
- *((Uint32 *)(buf)) = Pixel; \
+ PIXEL_FROM_RGB(_Pixel, fmt, r, g, b); \
+ *((Uint32 *)(buf)) = _Pixel; \
} \
break; \
} \
diff --git a/Source/3rdParty/SDL2/src/video/SDL_blit_1.c b/Source/3rdParty/SDL2/src/video/SDL_blit_1.c
index b7c5412..56ccf15 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_blit_1.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_blit_1.c
@@ -49,13 +49,13 @@ Blit1to1(SDL_BlitInfo * info)
while (height--) {
#ifdef USE_DUFFS_LOOP
/* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- *dst = map[*src];
- }
- dst++;
- src++;
- , width);
+ DUFFS_LOOP(
+ {
+ *dst = map[*src];
+ }
+ dst++;
+ src++;
+ , width);
/* *INDENT-ON* */
#else
for (c = width; c; --c) {
@@ -72,11 +72,11 @@ Blit1to1(SDL_BlitInfo * info)
/* This is now endian dependent */
#ifndef USE_DUFFS_LOOP
# if ( SDL_BYTEORDER == SDL_LIL_ENDIAN )
-# define HI 1
-# define LO 0
+# define HI 1
+# define LO 0
# else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */
-# define HI 0
-# define LO 1
+# define HI 0
+# define LO 1
# endif
#endif
static void
@@ -101,14 +101,14 @@ Blit1to2(SDL_BlitInfo * info)
#ifdef USE_DUFFS_LOOP
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- *(Uint16 *)dst = map[*src++];
- dst += 2;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ *(Uint16 *)dst = map[*src++];
+ dst += 2;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -208,18 +208,18 @@ Blit1to3(SDL_BlitInfo * info)
while (height--) {
#ifdef USE_DUFFS_LOOP
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- o = *src * 4;
- dst[0] = map[o++];
- dst[1] = map[o++];
- dst[2] = map[o++];
- }
- src++;
- dst += 3;
- , width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ o = *src * 4;
+ dst[0] = map[o++];
+ dst[1] = map[o++];
+ dst[2] = map[o++];
+ }
+ src++;
+ dst += 3;
+ , width);
+ /* *INDENT-ON* */
#else
for (c = width; c; --c) {
o = *src * 4;
@@ -257,11 +257,11 @@ Blit1to4(SDL_BlitInfo * info)
while (height--) {
#ifdef USE_DUFFS_LOOP
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- *dst++ = map[*src++];
- , width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ *dst++ = map[*src++];
+ , width);
+ /* *INDENT-ON* */
#else
for (c = width / 4; c; --c) {
*dst++ = map[*src++];
@@ -297,33 +297,33 @@ Blit1to1Key(SDL_BlitInfo * info)
if (palmap) {
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- if ( *src != ckey ) {
- *dst = palmap[*src];
- }
- dst++;
- src++;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if ( *src != ckey ) {
+ *dst = palmap[*src];
+ }
+ dst++;
+ src++;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- if ( *src != ckey ) {
- *dst = *src;
- }
- dst++;
- src++;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if ( *src != ckey ) {
+ *dst = *src;
+ }
+ dst++;
+ src++;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -346,17 +346,17 @@ Blit1to2Key(SDL_BlitInfo * info)
dstskip /= 2;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- if ( *src != ckey ) {
- *dstp=palmap[*src];
- }
- src++;
- dstp++;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if ( *src != ckey ) {
+ *dstp=palmap[*src];
+ }
+ src++;
+ dstp++;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dstp += dstskip;
}
@@ -376,20 +376,20 @@ Blit1to3Key(SDL_BlitInfo * info)
int o;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- if ( *src != ckey ) {
- o = *src * 4;
- dst[0] = palmap[o++];
- dst[1] = palmap[o++];
- dst[2] = palmap[o++];
- }
- src++;
- dst += 3;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if ( *src != ckey ) {
+ o = *src * 4;
+ dst[0] = palmap[o++];
+ dst[1] = palmap[o++];
+ dst[2] = palmap[o++];
+ }
+ src++;
+ dst += 3;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -411,17 +411,17 @@ Blit1to4Key(SDL_BlitInfo * info)
dstskip /= 4;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- if ( *src != ckey ) {
- *dstp = palmap[*src];
- }
- src++;
- dstp++;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if ( *src != ckey ) {
+ *dstp = palmap[*src];
+ }
+ src++;
+ dstp++;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dstp += dstskip;
}
@@ -489,22 +489,22 @@ Blit1toNAlphaKey(SDL_BlitInfo * info)
dstbpp = dstfmt->BytesPerPixel;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- if ( *src != ckey ) {
- sR = srcpal[*src].r;
- sG = srcpal[*src].g;
- sB = srcpal[*src].b;
- DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
- ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- }
- src++;
- dst += dstbpp;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if ( *src != ckey ) {
+ sR = srcpal[*src].r;
+ sG = srcpal[*src].g;
+ sB = srcpal[*src].b;
+ DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
+ ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
+ ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+ }
+ src++;
+ dst += dstbpp;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
diff --git a/Source/3rdParty/SDL2/src/video/SDL_blit_A.c b/Source/3rdParty/SDL2/src/video/SDL_blit_A.c
index 1e9c9d8..3507932 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_blit_A.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_blit_A.c
@@ -45,28 +45,28 @@ BlitNto1SurfaceAlpha(SDL_BlitInfo * info)
const unsigned A = info->a;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4(
- {
- DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
- }
- dst++;
- src += srcbpp;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4(
+ {
+ DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+ dR = dstfmt->palette->colors[*dst].r;
+ dG = dstfmt->palette->colors[*dst].g;
+ dB = dstfmt->palette->colors[*dst].b;
+ ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB);
+ dR &= 0xff;
+ dG &= 0xff;
+ dB &= 0xff;
+ /* Pack RGB into 8bit pixel */
+ if ( palmap == NULL ) {
+ *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
+ } else {
+ *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
+ }
+ dst++;
+ src += srcbpp;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -91,28 +91,28 @@ BlitNto1PixelAlpha(SDL_BlitInfo * info)
unsigned dR, dG, dB;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4(
- {
- DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA);
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND_RGB(sR, sG, sB, sA, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
- }
- dst++;
- src += srcbpp;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4(
+ {
+ DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA);
+ dR = dstfmt->palette->colors[*dst].r;
+ dG = dstfmt->palette->colors[*dst].g;
+ dB = dstfmt->palette->colors[*dst].b;
+ ALPHA_BLEND_RGB(sR, sG, sB, sA, dR, dG, dB);
+ dR &= 0xff;
+ dG &= 0xff;
+ dB &= 0xff;
+ /* Pack RGB into 8bit pixel */
+ if ( palmap == NULL ) {
+ *dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
+ } else {
+ *dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
+ }
+ dst++;
+ src += srcbpp;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -139,30 +139,30 @@ BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info)
const unsigned A = info->a;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP(
- {
- DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
- if ( Pixel != ckey ) {
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+ if ( Pixel != ckey ) {
+ dR = dstfmt->palette->colors[*dst].r;
+ dG = dstfmt->palette->colors[*dst].g;
+ dB = dstfmt->palette->colors[*dst].b;
+ ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB);
+ dR &= 0xff;
+ dG &= 0xff;
+ dB &= 0xff;
+ /* Pack RGB into 8bit pixel */
+ if ( palmap == NULL ) {
*dst =((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0));
- } else {
+ } else {
*dst = palmap[((dR>>5)<<(3+2))|((dG>>5)<<(2))|((dB>>6)<<(0))];
- }
- }
- dst++;
- src += srcbpp;
- },
- width);
- /* *INDENT-ON* */
+ }
+ }
+ dst++;
+ src += srcbpp;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -342,45 +342,45 @@ BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */
multmask = 0x00FF;
- multmask <<= (ashift * 2);
- multmask2 = 0x00FF00FF00FF00FFULL;
+ multmask <<= (ashift * 2);
+ multmask2 = 0x00FF00FF00FF00FFULL;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- Uint32 alpha = *srcp & amask;
- if (alpha == 0) {
- /* do nothing */
- } else if (alpha == amask) {
- *dstp = *srcp;
- } else {
- src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */
- src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
-
- dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
- dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
-
- mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
- mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
- mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
- mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
- mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */
- mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */
-
- /* blend */
- src1 = _mm_mullo_pi16(src1, mm_alpha);
- src1 = _mm_srli_pi16(src1, 8);
- dst1 = _mm_mullo_pi16(dst1, mm_alpha2);
- dst1 = _mm_srli_pi16(dst1, 8);
- dst1 = _mm_add_pi16(src1, dst1);
- dst1 = _mm_packs_pu16(dst1, mm_zero);
-
- *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
- }
- ++srcp;
- ++dstp;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ Uint32 alpha = *srcp & amask;
+ if (alpha == 0) {
+ /* do nothing */
+ } else if (alpha == amask) {
+ *dstp = *srcp;
+ } else {
+ src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */
+ src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
+
+ dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
+ dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
+
+ mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
+ mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
+ mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
+ mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
+ mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */
+ mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */
+
+ /* blend */
+ src1 = _mm_mullo_pi16(src1, mm_alpha);
+ src1 = _mm_srli_pi16(src1, 8);
+ dst1 = _mm_mullo_pi16(dst1, mm_alpha2);
+ dst1 = _mm_srli_pi16(dst1, 8);
+ dst1 = _mm_add_pi16(src1, dst1);
+ dst1 = _mm_packs_pu16(dst1, mm_zero);
+
+ *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
+ }
+ ++srcp;
+ ++dstp;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -401,14 +401,14 @@ BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo * info)
int dstskip = info->dst_skip >> 2;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
- + (s & d & 0x00010101)) | 0xff000000;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ Uint32 s = *srcp++;
+ Uint32 d = *dstp;
+ *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
+ + (s & d & 0x00010101)) | 0xff000000;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -434,22 +434,22 @@ BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info)
Uint32 d1;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- s = *srcp;
- d = *dstp;
- s1 = s & 0xff00ff;
- d1 = d & 0xff00ff;
- d1 = (d1 + ((s1 - d1) * alpha >> 8))
- & 0xff00ff;
- s &= 0xff00;
- d &= 0xff00;
- d = (d + ((s - d) * alpha >> 8)) & 0xff00;
- *dstp = d1 | d | 0xff000000;
- ++srcp;
- ++dstp;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ s = *srcp;
+ d = *dstp;
+ s1 = s & 0xff00ff;
+ d1 = d & 0xff00ff;
+ d1 = (d1 + ((s1 - d1) * alpha >> 8))
+ & 0xff00ff;
+ s &= 0xff00;
+ d &= 0xff00;
+ d = (d + ((s - d) * alpha >> 8)) & 0xff00;
+ *dstp = d1 | d | 0xff000000;
+ ++srcp;
+ ++dstp;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -468,42 +468,42 @@ BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info)
int dstskip = info->dst_skip >> 2;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- Uint32 dalpha;
- Uint32 d;
- Uint32 s1;
- Uint32 d1;
- Uint32 s = *srcp;
- Uint32 alpha = s >> 24;
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if (alpha) {
- if (alpha == SDL_ALPHA_OPAQUE) {
- *dstp = *srcp;
- } else {
- /*
- * take out the middle component (green), and process
- * the other two in parallel. One multiply less.
- */
- d = *dstp;
- dalpha = d >> 24;
- s1 = s & 0xff00ff;
- d1 = d & 0xff00ff;
- d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;
- s &= 0xff00;
- d &= 0xff00;
- d = (d + ((s - d) * alpha >> 8)) & 0xff00;
- dalpha = alpha + (dalpha * (alpha ^ 0xFF) >> 8);
- *dstp = d1 | d | (dalpha << 24);
- }
- }
- ++srcp;
- ++dstp;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ Uint32 dalpha;
+ Uint32 d;
+ Uint32 s1;
+ Uint32 d1;
+ Uint32 s = *srcp;
+ Uint32 alpha = s >> 24;
+ /* FIXME: Here we special-case opaque alpha since the
+ compositioning used (>>8 instead of /255) doesn't handle
+ it correctly. Also special-case alpha=0 for speed?
+ Benchmark this! */
+ if (alpha) {
+ if (alpha == SDL_ALPHA_OPAQUE) {
+ *dstp = *srcp;
+ } else {
+ /*
+ * take out the middle component (green), and process
+ * the other two in parallel. One multiply less.
+ */
+ d = *dstp;
+ dalpha = d >> 24;
+ s1 = s & 0xff00ff;
+ d1 = d & 0xff00ff;
+ d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;
+ s &= 0xff00;
+ d &= 0xff00;
+ d = (d + ((s - d) * alpha >> 8)) & 0xff00;
+ dalpha = alpha + (dalpha * (alpha ^ 0xFF) >> 8);
+ *dstp = d1 | d | (dalpha << 24);
+ }
+ }
+ ++srcp;
+ ++dstp;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -533,47 +533,47 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
multmask2 = 0x00FF00FF00FF00FFULL;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- Uint32 alpha;
-
- _m_prefetch(srcp + 16);
- _m_prefetch(dstp + 16);
-
- alpha = *srcp & amask;
- if (alpha == 0) {
- /* do nothing */
- } else if (alpha == amask) {
- *dstp = *srcp;
- } else {
- src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */
- src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
-
- dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
- dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
-
- mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
- mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
- mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
- mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
- mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */
- mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */
-
-
- /* blend */
- src1 = _mm_mullo_pi16(src1, mm_alpha);
- src1 = _mm_srli_pi16(src1, 8);
- dst1 = _mm_mullo_pi16(dst1, mm_alpha2);
- dst1 = _mm_srli_pi16(dst1, 8);
- dst1 = _mm_add_pi16(src1, dst1);
- dst1 = _mm_packs_pu16(dst1, mm_zero);
-
- *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
- }
- ++srcp;
- ++dstp;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ Uint32 alpha;
+
+ _m_prefetch(srcp + 16);
+ _m_prefetch(dstp + 16);
+
+ alpha = *srcp & amask;
+ if (alpha == 0) {
+ /* do nothing */
+ } else if (alpha == amask) {
+ *dstp = *srcp;
+ } else {
+ src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */
+ src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
+
+ dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
+ dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
+
+ mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
+ mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
+ mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
+ mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
+ mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */
+ mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */
+
+
+ /* blend */
+ src1 = _mm_mullo_pi16(src1, mm_alpha);
+ src1 = _mm_srli_pi16(src1, 8);
+ dst1 = _mm_mullo_pi16(dst1, mm_alpha2);
+ dst1 = _mm_srli_pi16(dst1, 8);
+ dst1 = _mm_add_pi16(src1, dst1);
+ dst1 = _mm_packs_pu16(dst1, mm_zero);
+
+ *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
+ }
+ ++srcp;
+ ++dstp;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -585,13 +585,13 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
/* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */
/* blend a single 16 bit pixel at 50% */
-#define BLEND16_50(d, s, mask) \
- ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff)))
+#define BLEND16_50(d, s, mask) \
+ ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff)))
/* blend two 16 bit pixels at 50% */
-#define BLEND2x16_50(d, s, mask) \
- (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \
- + (s & d & (~(mask | mask << 16))))
+#define BLEND2x16_50(d, s, mask) \
+ (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \
+ + (s & d & (~(mask | mask << 16))))
static void
Blit16to16SurfaceAlpha128(SDL_BlitInfo * info, Uint16 mask)
@@ -727,103 +727,103 @@ Blit565to565SurfaceAlphaMMX(SDL_BlitInfo * info)
bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP_124(
- {
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
- dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
-
- /* red */
- src2 = src1;
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */
-
- dst2 = dst1;
- dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */
-
- mm_res = dst2; /* RED -> mm_res */
-
- /* green -- process the bits in place */
- src2 = src1;
- src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
-
- /* blue */
- src2 = src1;
- src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
-
- *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
-
- srcp += 4;
- dstp += 4;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP_124(
+ {
+ s = *srcp++;
+ d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x07e0f81f;
+ d = (d | d << 16) & 0x07e0f81f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x07e0f81f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ },{
+ s = *srcp++;
+ d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x07e0f81f;
+ d = (d | d << 16) & 0x07e0f81f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x07e0f81f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ s = *srcp++;
+ d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x07e0f81f;
+ d = (d | d << 16) & 0x07e0f81f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x07e0f81f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ },{
+ src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
+ dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
+
+ /* red */
+ src2 = src1;
+ src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */
+
+ dst2 = dst1;
+ dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */
+
+ /* blend */
+ src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+ src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+ src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
+ dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+ dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */
+
+ mm_res = dst2; /* RED -> mm_res */
+
+ /* green -- process the bits in place */
+ src2 = src1;
+ src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
+
+ dst2 = dst1;
+ dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
+
+ /* blend */
+ src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+ src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+ src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
+ dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+
+ mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
+
+ /* blue */
+ src2 = src1;
+ src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
+
+ dst2 = dst1;
+ dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
+
+ /* blend */
+ src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+ src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+ src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
+ dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+ dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
+
+ mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
+
+ *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
+
+ srcp += 4;
+ dstp += 4;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -865,103 +865,103 @@ Blit555to555SurfaceAlphaMMX(SDL_BlitInfo * info)
bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP_124(
- {
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
- dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
-
- /* red -- process the bits in place */
- src2 = src1;
- src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */
-
- mm_res = dst2; /* RED -> mm_res */
-
- /* green -- process the bits in place */
- src2 = src1;
- src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
-
- /* blue */
- src2 = src1; /* src -> src2 */
- src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
-
- dst2 = dst1; /* dst -> dst2 */
- dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
-
- *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
-
- srcp += 4;
- dstp += 4;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP_124(
+ {
+ s = *srcp++;
+ d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x03e07c1f;
+ d = (d | d << 16) & 0x03e07c1f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x03e07c1f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ },{
+ s = *srcp++;
+ d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x03e07c1f;
+ d = (d | d << 16) & 0x03e07c1f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x03e07c1f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ s = *srcp++;
+ d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x03e07c1f;
+ d = (d | d << 16) & 0x03e07c1f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x03e07c1f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ },{
+ src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
+ dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
+
+ /* red -- process the bits in place */
+ src2 = src1;
+ src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */
+
+ dst2 = dst1;
+ dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */
+
+ /* blend */
+ src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+ src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+ src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
+ dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+ dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */
+
+ mm_res = dst2; /* RED -> mm_res */
+
+ /* green -- process the bits in place */
+ src2 = src1;
+ src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
+
+ dst2 = dst1;
+ dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
+
+ /* blend */
+ src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+ src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+ src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
+ dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+
+ mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
+
+ /* blue */
+ src2 = src1; /* src -> src2 */
+ src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
+
+ dst2 = dst1; /* dst -> dst2 */
+ dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
+
+ /* blend */
+ src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
+ src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
+ src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
+ dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
+ dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
+
+ mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
+
+ *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
+
+ srcp += 4;
+ dstp += 4;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -988,22 +988,22 @@ Blit565to565SurfaceAlpha(SDL_BlitInfo * info)
alpha >>= 3; /* downscale alpha to 5 bits */
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ Uint32 s = *srcp++;
+ Uint32 d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x07e0f81f;
+ d = (d | d << 16) & 0x07e0f81f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x07e0f81f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -1027,22 +1027,22 @@ Blit555to555SurfaceAlpha(SDL_BlitInfo * info)
alpha >>= 3; /* downscale alpha to 5 bits */
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ Uint32 s = *srcp++;
+ Uint32 d = *dstp;
+ /*
+ * shift out the middle component (green) to
+ * the high 16 bits, and process all three RGB
+ * components at the same time.
+ */
+ s = (s | s << 16) & 0x03e07c1f;
+ d = (d | d << 16) & 0x03e07c1f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x03e07c1f;
+ *dstp++ = (Uint16)(d | d >> 16);
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -1061,35 +1061,35 @@ BlitARGBto565PixelAlpha(SDL_BlitInfo * info)
int dstskip = info->dst_skip >> 1;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- Uint32 s = *srcp;
- unsigned alpha = s >> 27; /* downscale alpha to 5 bits */
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha) {
- if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
- *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f));
- } else {
- Uint32 d = *dstp;
- /*
- * convert source and destination to G0RAB65565
- * and blend all components at the same time
- */
- s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800)
- + (s >> 3 & 0x1f);
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp = (Uint16)(d | d >> 16);
- }
- }
- srcp++;
- dstp++;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ Uint32 s = *srcp;
+ unsigned alpha = s >> 27; /* downscale alpha to 5 bits */
+ /* FIXME: Here we special-case opaque alpha since the
+ compositioning used (>>8 instead of /255) doesn't handle
+ it correctly. Also special-case alpha=0 for speed?
+ Benchmark this! */
+ if(alpha) {
+ if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
+ *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f));
+ } else {
+ Uint32 d = *dstp;
+ /*
+ * convert source and destination to G0RAB65565
+ * and blend all components at the same time
+ */
+ s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800)
+ + (s >> 3 & 0x1f);
+ d = (d | d << 16) & 0x07e0f81f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x07e0f81f;
+ *dstp = (Uint16)(d | d >> 16);
+ }
+ }
+ srcp++;
+ dstp++;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -1107,36 +1107,36 @@ BlitARGBto555PixelAlpha(SDL_BlitInfo * info)
int dstskip = info->dst_skip >> 1;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4({
- unsigned alpha;
- Uint32 s = *srcp;
- alpha = s >> 27; /* downscale alpha to 5 bits */
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha) {
- if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
- *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f));
- } else {
- Uint32 d = *dstp;
- /*
- * convert source and destination to G0RAB65565
- * and blend all components at the same time
- */
- s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00)
- + (s >> 3 & 0x1f);
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp = (Uint16)(d | d >> 16);
- }
- }
- srcp++;
- dstp++;
- }, width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4({
+ unsigned alpha;
+ Uint32 s = *srcp;
+ alpha = s >> 27; /* downscale alpha to 5 bits */
+ /* FIXME: Here we special-case opaque alpha since the
+ compositioning used (>>8 instead of /255) doesn't handle
+ it correctly. Also special-case alpha=0 for speed?
+ Benchmark this! */
+ if(alpha) {
+ if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
+ *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f));
+ } else {
+ Uint32 d = *dstp;
+ /*
+ * convert source and destination to G0RAB65565
+ * and blend all components at the same time
+ */
+ s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00)
+ + (s >> 3 & 0x1f);
+ d = (d | d << 16) & 0x03e07c1f;
+ d += (s - d) * alpha >> 5;
+ d &= 0x03e07c1f;
+ *dstp = (Uint16)(d | d >> 16);
+ }
+ }
+ srcp++;
+ dstp++;
+ }, width);
+ /* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
@@ -1163,18 +1163,18 @@ BlitNtoNSurfaceAlpha(SDL_BlitInfo * info)
if (sA) {
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4(
- {
- DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
- DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
- ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4(
+ {
+ DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+ DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
+ ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
+ ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+ src += srcbpp;
+ dst += dstbpp;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -1202,21 +1202,21 @@ BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info)
const unsigned sA = info->a;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4(
- {
- RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
- if(sA && Pixel != ckey) {
- RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
- DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
- ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- }
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4(
+ {
+ RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
+ if(sA && Pixel != ckey) {
+ RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
+ DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
+ ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
+ ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+ }
+ src += srcbpp;
+ dst += dstbpp;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -1245,20 +1245,20 @@ BlitNtoNPixelAlpha(SDL_BlitInfo * info)
dstbpp = dstfmt->BytesPerPixel;
while (height--) {
- /* *INDENT-OFF* */
- DUFFS_LOOP4(
- {
- DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
- if(sA) {
- DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
- ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- }
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- /* *INDENT-ON* */
+ /* *INDENT-OFF* */
+ DUFFS_LOOP4(
+ {
+ DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
+ if(sA) {
+ DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
+ ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA);
+ ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
+ }
+ src += srcbpp;
+ dst += dstbpp;
+ },
+ width);
+ /* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
diff --git a/Source/3rdParty/SDL2/src/video/SDL_blit_N.c b/Source/3rdParty/SDL2/src/video/SDL_blit_N.c
index 441cd9a..d6ec417 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_blit_N.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_blit_N.c
@@ -2333,6 +2333,31 @@ BlitNtoNKey(SDL_BlitInfo * info)
/* Set up some basic variables */
ckey &= rgbmask;
+ /* Fastpath: same source/destination format, no Amask, bpp 32, loop is vectorized. ~10x faster */
+ if (srcfmt->format == dstfmt->format &&
+ (srcfmt->format == SDL_PIXELFORMAT_RGB888 || srcfmt->format == SDL_PIXELFORMAT_BGR888)) {
+ Uint32 *src32 = (Uint32*)src;
+ Uint32 *dst32 = (Uint32*)dst;
+ srcskip /= sizeof(Uint32);
+ dstskip /= sizeof(Uint32);
+ while (height--) {
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if (*src32 != ckey) {
+ *dst32 = *src32;
+ }
+ ++src32;
+ ++dst32;
+ },
+ width);
+ /* *INDENT-ON* */
+ src32 += srcskip;
+ dst32 += dstskip;
+ }
+ return;
+ }
+
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
@@ -2380,6 +2405,34 @@ BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info)
dstbpp = dstfmt->BytesPerPixel;
ckey &= rgbmask;
+ /* Fastpath: same source/destination format, with Amask, bpp 32, loop is vectorized. ~10x faster */
+ if (srcfmt->format == dstfmt->format &&
+ (srcfmt->format == SDL_PIXELFORMAT_ARGB8888 ||
+ srcfmt->format == SDL_PIXELFORMAT_ABGR8888 ||
+ srcfmt->format == SDL_PIXELFORMAT_BGRA8888 ||
+ srcfmt->format == SDL_PIXELFORMAT_RGBA8888)) {
+ Uint32 *src32 = (Uint32*)src;
+ Uint32 *dst32 = (Uint32*)dst;
+ srcskip /= sizeof(Uint32);
+ dstskip /= sizeof(Uint32);
+ while (height--) {
+ /* *INDENT-OFF* */
+ DUFFS_LOOP(
+ {
+ if ((*src32 & rgbmask) != ckey) {
+ *dst32 = *src32;
+ }
+ ++src32;
+ ++dst32;
+ },
+ width);
+ /* *INDENT-ON* */
+ src32 += srcskip;
+ dst32 += dstskip;
+ }
+ return;
+ }
+
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
diff --git a/Source/3rdParty/SDL2/src/video/SDL_blit_copy.h b/Source/3rdParty/SDL2/src/video/SDL_blit_copy.h
index 4665179..d569ae0 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_blit_copy.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_blit_copy.h
@@ -19,6 +19,11 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_blit_copy_h_
+#define SDL_blit_copy_h_
+
void SDL_BlitCopy(SDL_BlitInfo * info);
+#endif /* SDL_blit_copy_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/SDL_blit_slow.h b/Source/3rdParty/SDL2/src/video/SDL_blit_slow.h
index 02d360a..d27fcd2 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_blit_slow.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_blit_slow.h
@@ -18,8 +18,14 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_blit_slow_h_
+#define SDL_blit_slow_h_
+
#include "../SDL_internal.h"
extern void SDL_Blit_Slow(SDL_BlitInfo * info);
+#endif /* SDL_blit_slow_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/SDL_egl.c b/Source/3rdParty/SDL2/src/video/SDL_egl.c
index 0daf98a..78abc03 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_egl.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_egl.c
@@ -406,6 +406,9 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
}
}
+ _this->egl_data->egl_version_major = egl_version_major;
+ _this->egl_data->egl_version_minor = egl_version_minor;
+
if (egl_version_major == 1 && egl_version_minor == 5) {
LOAD_FUNC(eglGetPlatformDisplay);
}
@@ -446,6 +449,64 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
return 0;
}
+#ifdef DUMP_EGL_CONFIG
+
+#define ATTRIBUTE(_attr) { _attr, #_attr }
+
+typedef struct {
+ EGLint attribute;
+ char const* name;
+} Attribute;
+
+Attribute attributes[] = {
+ ATTRIBUTE( EGL_BUFFER_SIZE ),
+ ATTRIBUTE( EGL_ALPHA_SIZE ),
+ ATTRIBUTE( EGL_BLUE_SIZE ),
+ ATTRIBUTE( EGL_GREEN_SIZE ),
+ ATTRIBUTE( EGL_RED_SIZE ),
+ ATTRIBUTE( EGL_DEPTH_SIZE ),
+ ATTRIBUTE( EGL_STENCIL_SIZE ),
+ ATTRIBUTE( EGL_CONFIG_CAVEAT ),
+ ATTRIBUTE( EGL_CONFIG_ID ),
+ ATTRIBUTE( EGL_LEVEL ),
+ ATTRIBUTE( EGL_MAX_PBUFFER_HEIGHT ),
+ ATTRIBUTE( EGL_MAX_PBUFFER_WIDTH ),
+ ATTRIBUTE( EGL_MAX_PBUFFER_PIXELS ),
+ ATTRIBUTE( EGL_NATIVE_RENDERABLE ),
+ ATTRIBUTE( EGL_NATIVE_VISUAL_ID ),
+ ATTRIBUTE( EGL_NATIVE_VISUAL_TYPE ),
+ ATTRIBUTE( EGL_SAMPLES ),
+ ATTRIBUTE( EGL_SAMPLE_BUFFERS ),
+ ATTRIBUTE( EGL_SURFACE_TYPE ),
+ ATTRIBUTE( EGL_TRANSPARENT_TYPE ),
+ ATTRIBUTE( EGL_TRANSPARENT_BLUE_VALUE ),
+ ATTRIBUTE( EGL_TRANSPARENT_GREEN_VALUE ),
+ ATTRIBUTE( EGL_TRANSPARENT_RED_VALUE ),
+ ATTRIBUTE( EGL_BIND_TO_TEXTURE_RGB ),
+ ATTRIBUTE( EGL_BIND_TO_TEXTURE_RGBA ),
+ ATTRIBUTE( EGL_MIN_SWAP_INTERVAL ),
+ ATTRIBUTE( EGL_MAX_SWAP_INTERVAL ),
+ ATTRIBUTE( EGL_LUMINANCE_SIZE ),
+ ATTRIBUTE( EGL_ALPHA_MASK_SIZE ),
+ ATTRIBUTE( EGL_COLOR_BUFFER_TYPE ),
+ ATTRIBUTE( EGL_RENDERABLE_TYPE ),
+ ATTRIBUTE( EGL_MATCH_NATIVE_PIXMAP ),
+ ATTRIBUTE( EGL_CONFORMANT ),
+};
+
+
+static void dumpconfig(_THIS, EGLConfig config)
+{
+ int attr;
+ for (attr = 0 ; attr<sizeof(attributes)/sizeof(Attribute) ; attr++) {
+ EGLint value;
+ _this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, config, attributes[attr].attribute, &value);
+ SDL_Log("\t%-32s: %10d (0x%08x)\n", attributes[attr].name, value, value);
+ }
+}
+
+#endif /* DUMP_EGL_CONFIG */
+
int
SDL_EGL_ChooseConfig(_THIS)
{
@@ -570,6 +631,10 @@ SDL_EGL_ChooseConfig(_THIS)
break; /* we found an exact match! */
}
}
+
+#ifdef DUMP_EGL_CONFIG
+ dumpconfig(_this, _this->egl_data->egl_config);
+#endif
return 0;
}
@@ -596,6 +661,24 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
share_context = (EGLContext)SDL_GL_GetCurrentContext();
}
+#if SDL_VIDEO_DRIVER_ANDROID
+ if ((_this->gl_config.flags & SDL_GL_CONTEXT_DEBUG_FLAG) != 0) {
+ /* If SDL_GL_CONTEXT_DEBUG_FLAG is set but EGL_KHR_debug unsupported, unset.
+ * This is required because some Android devices like to complain about it
+ * by "silently" failing, logging a hint which could be easily overlooked:
+ * E/libEGL (26984): validate_display:255 error 3008 (EGL_BAD_DISPLAY)
+ * The following explicitly checks for EGL_KHR_debug before EGL 1.5
+ */
+ int egl_version_major = _this->egl_data->egl_version_major;
+ int egl_version_minor = _this->egl_data->egl_version_minor;
+ if (((egl_version_major < 1) || (egl_version_major == 1 && egl_version_minor < 5)) &&
+ !SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_debug")) {
+ /* SDL profile bits match EGL profile bits. */
+ _this->gl_config.flags &= ~SDL_GL_CONTEXT_DEBUG_FLAG;
+ }
+ }
+#endif
+
/* Set the context version and other attributes. */
if ((major_version < 3 || (minor_version == 0 && profile_es)) &&
_this->gl_config.flags == 0 &&
@@ -763,7 +846,6 @@ SDL_EGL_DeleteContext(_THIS, SDL_GLContext context)
}
if (egl_context != NULL && egl_context != EGL_NO_CONTEXT) {
- SDL_EGL_MakeCurrent(_this, NULL, NULL);
_this->egl_data->eglDestroyContext(_this->egl_data->egl_display, egl_context);
}
@@ -775,7 +857,7 @@ SDL_EGL_CreateSurface(_THIS, NativeWindowType nw)
/* max 2 values plus terminator. */
EGLint attribs[3];
int attr = 0;
-
+
EGLSurface * surface;
if (SDL_EGL_ChooseConfig(_this) != 0) {
@@ -807,7 +889,7 @@ SDL_EGL_CreateSurface(_THIS, NativeWindowType nw)
return EGL_NO_SURFACE;
}
}
-
+
attribs[attr++] = EGL_NONE;
surface = _this->egl_data->eglCreateWindowSurface(
diff --git a/Source/3rdParty/SDL2/src/video/SDL_egl_c.h b/Source/3rdParty/SDL2/src/video/SDL_egl_c.h
index 80b1319..d1c4129 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_egl_c.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_egl_c.h
@@ -36,6 +36,7 @@ typedef struct SDL_EGL_VideoData
EGLConfig egl_config;
int egl_swapinterval;
int egl_surfacetype;
+ int egl_version_major, egl_version_minor;
EGLDisplay(EGLAPIENTRY *eglGetDisplay) (NativeDisplayType display);
EGLDisplay(EGLAPIENTRY *eglGetPlatformDisplay) (EGLenum platform,
diff --git a/Source/3rdParty/SDL2/src/video/SDL_pixels.c b/Source/3rdParty/SDL2/src/video/SDL_pixels.c
index 2e26395..c2e4163 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_pixels.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_pixels.c
@@ -326,7 +326,7 @@ SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
if (Rmask == 0) {
return SDL_PIXELFORMAT_RGB555;
}
- /* fallthrough */
+ /* fallthrough */
case 16:
if (Rmask == 0) {
return SDL_PIXELFORMAT_RGB565;
diff --git a/Source/3rdParty/SDL2/src/video/SDL_pixels_c.h b/Source/3rdParty/SDL2/src/video/SDL_pixels_c.h
index 900f0b0..c84e155 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_pixels_c.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_pixels_c.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_pixels_c_h_
+#define SDL_pixels_c_h_
+
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_pixel.c */
@@ -37,4 +41,6 @@ extern void SDL_FreeBlitMap(SDL_BlitMap * map);
extern void SDL_DitherColors(SDL_Color * colors, int bpp);
extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
+#endif /* SDL_pixels_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/SDL_rect_c.h b/Source/3rdParty/SDL2/src/video/SDL_rect_c.h
index d67e493..56d6f2e 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_rect_c.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_rect_c.h
@@ -18,8 +18,14 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_rect_c_h_
+#define SDL_rect_c_h_
+
#include "../SDL_internal.h"
extern SDL_bool SDL_GetSpanEnclosingRect(int width, int height, int numrects, const SDL_Rect * rects, SDL_Rect *span);
+#endif /* SDL_rect_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/SDL_shape_internals.h b/Source/3rdParty/SDL2/src/video/SDL_shape_internals.h
index 3af175c..49a8786 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_shape_internals.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_shape_internals.h
@@ -36,21 +36,21 @@ extern "C" {
#endif
typedef struct {
- struct SDL_ShapeTree *upleft,*upright,*downleft,*downright;
+ struct SDL_ShapeTree *upleft,*upright,*downleft,*downright;
} SDL_QuadTreeChildren;
typedef union {
- SDL_QuadTreeChildren children;
- SDL_Rect shape;
+ SDL_QuadTreeChildren children;
+ SDL_Rect shape;
} SDL_ShapeUnion;
typedef enum { QuadShape,TransparentShape,OpaqueShape } SDL_ShapeKind;
typedef struct {
- SDL_ShapeKind kind;
- SDL_ShapeUnion data;
+ SDL_ShapeKind kind;
+ SDL_ShapeUnion data;
} SDL_ShapeTree;
-
+
typedef void(*SDL_TraversalFunction)(SDL_ShapeTree*,void*);
extern void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb);
diff --git a/Source/3rdParty/SDL2/src/video/SDL_surface.c b/Source/3rdParty/SDL2/src/video/SDL_surface.c
index 719f831..1b2ee6c 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_surface.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_surface.c
@@ -37,7 +37,7 @@ SDL_COMPILE_TIME_ASSERT(surface_size_assumptions,
/*
* Calculate the pad-aligned scanline width of a surface
*/
-int
+static int
SDL_CalculatePitch(Uint32 format, int width)
{
int pitch;
@@ -292,6 +292,20 @@ SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
return 0;
}
+SDL_bool
+SDL_HasColorKey(SDL_Surface * surface)
+{
+ if (!surface) {
+ return SDL_FALSE;
+ }
+
+ if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
+ return SDL_FALSE;
+ }
+
+ return SDL_TRUE;
+}
+
int
SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
{
diff --git a/Source/3rdParty/SDL2/src/video/SDL_sysvideo.h b/Source/3rdParty/SDL2/src/video/SDL_sysvideo.h
index 9df71c9..25862ca 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_sysvideo.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_sysvideo.h
@@ -119,8 +119,8 @@ struct SDL_Window
!((W)->flags & SDL_WINDOW_MINIMIZED))
/*
- * Define the SDL display structure This corresponds to physical monitors
- * attached to the system.
+ * Define the SDL display structure.
+ * This corresponds to physical monitors attached to the system.
*/
struct SDL_VideoDisplay
{
@@ -130,6 +130,7 @@ struct SDL_VideoDisplay
SDL_DisplayMode *display_modes;
SDL_DisplayMode desktop_mode;
SDL_DisplayMode current_mode;
+ SDL_DisplayOrientation orientation;
SDL_Window *fullscreen_window;
@@ -181,14 +182,14 @@ struct SDL_VideoDevice
int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
/*
- * Get the dots/pixels-per-inch of a display
+ * Get the usable bounds of a display (bounds minus menubar or whatever)
*/
- int (*GetDisplayDPI) (_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
+ int (*GetDisplayUsableBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
/*
- * Get the usable bounds of a display (bounds minus menubar or whatever)
+ * Get the dots/pixels-per-inch of a display
*/
- int (*GetDisplayUsableBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
+ int (*GetDisplayDPI) (_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
/*
* Get a list of the available display modes for a display.
@@ -304,6 +305,9 @@ struct SDL_VideoDevice
/* Hit-testing */
int (*SetWindowHitTest)(SDL_Window * window, SDL_bool enabled);
+ /* Tell window that app enabled drag'n'drop events */
+ void (*AcceptDragAndDrop)(SDL_Window * window, SDL_bool accept);
+
/* * * */
/* Data common to all drivers */
SDL_bool is_dummy;
@@ -423,6 +427,8 @@ extern SDL_VideoDevice *SDL_GetVideoDevice(void);
extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);
extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display);
extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
+extern int SDL_GetIndexOfDisplay(SDL_VideoDisplay *display);
+extern SDL_VideoDisplay *SDL_GetDisplay(int displayIndex);
extern SDL_VideoDisplay *SDL_GetDisplayForWindow(SDL_Window *window);
extern void *SDL_GetDisplayDriverData( int displayIndex );
@@ -454,6 +460,8 @@ extern void SDL_OnApplicationDidEnterBackground(void);
extern void SDL_OnApplicationWillEnterForeground(void);
extern void SDL_OnApplicationDidBecomeActive(void);
+extern void SDL_ToggleDragAndDropSupport(void);
+
#endif /* SDL_sysvideo_h_ */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/SDL_video.c b/Source/3rdParty/SDL2/src/video/SDL_video.c
index 8cf195d..336fdaa 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_video.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_video.c
@@ -641,7 +641,7 @@ SDL_GetNumVideoDisplays(void)
return _this->num_displays;
}
-static int
+int
SDL_GetIndexOfDisplay(SDL_VideoDisplay *display)
{
int displayIndex;
@@ -739,6 +739,17 @@ SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi)
return -1;
}
+SDL_DisplayOrientation
+SDL_GetDisplayOrientation(int displayIndex)
+{
+ SDL_VideoDisplay *display;
+
+ CHECK_DISPLAY_INDEX(displayIndex, SDL_ORIENTATION_UNKNOWN);
+
+ display = &_this->displays[displayIndex];
+ return display->orientation;
+}
+
SDL_bool
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
{
@@ -1000,7 +1011,7 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode *
/* Actually change the display mode */
if (!_this->SetDisplayMode) {
- return SDL_SetError("Video driver doesn't support changing display mode");
+ return SDL_SetError("SDL video driver doesn't support changing display mode");
}
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
return -1;
@@ -1009,6 +1020,14 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode *
return 0;
}
+SDL_VideoDisplay *
+SDL_GetDisplay(int displayIndex)
+{
+ CHECK_DISPLAY_INDEX(displayIndex, NULL);
+
+ return &_this->displays[displayIndex];
+}
+
int
SDL_GetWindowDisplayIndex(SDL_Window * window)
{
@@ -1289,8 +1308,15 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
/* Generate a mode change event here */
if (resized) {
+#ifndef ANDROID
+ // Android may not resize the window to exactly what our fullscreen mode is, especially on
+ // windowed Android environments like the Chromebook or Samsung DeX. Given this, we shouldn't
+ // use fullscreen_mode.w and fullscreen_mode.h, but rather get our current native size. As such,
+ // Android's SetWindowFullscreen will generate the window event for us with the proper final size.
+
SDL_SendWindowEvent(other, SDL_WINDOWEVENT_RESIZED,
fullscreen_mode.w, fullscreen_mode.h);
+#endif
} else {
SDL_OnWindowResized(other);
}
@@ -1322,11 +1348,45 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
}
#define CREATE_FLAGS \
- (SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_VULKAN)
+ (SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_VULKAN | SDL_WINDOW_MINIMIZED)
+
+static SDL_INLINE SDL_bool
+IsAcceptingDragAndDrop(void)
+{
+ if ((SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) ||
+ (SDL_GetEventState(SDL_DROPTEXT) == SDL_ENABLE)) {
+ return SDL_TRUE;
+ }
+ return SDL_FALSE;
+}
+
+/* prepare a newly-created window */
+static SDL_INLINE void
+PrepareDragAndDropSupport(SDL_Window *window)
+{
+ if (_this->AcceptDragAndDrop) {
+ _this->AcceptDragAndDrop(window, IsAcceptingDragAndDrop());
+ }
+}
+
+/* toggle d'n'd for all existing windows. */
+void
+SDL_ToggleDragAndDropSupport(void)
+{
+ if (_this && _this->AcceptDragAndDrop) {
+ const SDL_bool enable = IsAcceptingDragAndDrop();
+ SDL_Window *window;
+ for (window = _this->windows; window; window = window->next) {
+ _this->AcceptDragAndDrop(window, enable);
+ }
+ }
+}
static void
SDL_FinishWindowCreation(SDL_Window *window, Uint32 flags)
{
+ PrepareDragAndDropSupport(window);
+
if (flags & SDL_WINDOW_MAXIMIZED) {
SDL_MaximizeWindow(window);
}
@@ -1383,7 +1443,9 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
#endif
if (flags & SDL_WINDOW_OPENGL) {
if (!_this->GL_CreateContext) {
- SDL_SetError("No OpenGL support in video driver");
+ SDL_SetError("OpenGL support is either not configured in SDL "
+ "or not available in current SDL video driver "
+ "(%s) or platform", _this->name);
return NULL;
}
if (SDL_GL_LoadLibrary(NULL) < 0) {
@@ -1394,7 +1456,8 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
if (flags & SDL_WINDOW_VULKAN) {
if (!_this->Vulkan_CreateSurface) {
SDL_SetError("Vulkan support is either not configured in SDL "
- "or not available in video driver");
+ "or not available in current SDL video driver "
+ "(%s) or platform", _this->name);
return NULL;
}
if (flags & SDL_WINDOW_OPENGL) {
@@ -1477,6 +1540,15 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
return NULL;
}
+ /* Clear minimized if not on windows, only windows handles it at create rather than FinishWindowCreation,
+ * but it's important or window focus will get broken on windows!
+ */
+#if !defined(__WIN32__)
+ if (window->flags & SDL_WINDOW_MINIMIZED) {
+ window->flags &= ~SDL_WINDOW_MINIMIZED;
+ }
+#endif
+
#if __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10)
/* HACK: WinRT 8.x apps can't choose whether or not they are fullscreen
or not. The user can choose this, via OS-provided UI, but this can't
@@ -1535,6 +1607,9 @@ SDL_CreateWindowFrom(const void *data)
SDL_DestroyWindow(window);
return NULL;
}
+
+ PrepareDragAndDropSupport(window);
+
return window;
}
@@ -1544,7 +1619,9 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
SDL_bool loaded_opengl = SDL_FALSE;
if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
- return SDL_SetError("No OpenGL support in video driver");
+ return SDL_SetError("OpenGL support is either not configured in SDL "
+ "or not available in current SDL video driver "
+ "(%s) or platform", _this->name);
}
if (window->flags & SDL_WINDOW_FOREIGN) {
@@ -2787,7 +2864,7 @@ SDL_GL_LoadLibrary(const char *path)
retval = 0;
} else {
if (!_this->GL_LoadLibrary) {
- return SDL_SetError("No dynamic GL support in video driver");
+ return SDL_SetError("No dynamic GL support in current SDL video driver (%s)", _this->name);
}
retval = _this->GL_LoadLibrary(_this, path);
}
@@ -2818,7 +2895,7 @@ SDL_GL_GetProcAddress(const char *proc)
SDL_SetError("No GL driver has been loaded");
}
} else {
- SDL_SetError("No dynamic GL support in video driver");
+ SDL_SetError("No dynamic GL support in current SDL video driver (%s)", _this->name);
}
return func;
}
@@ -3774,6 +3851,8 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
if (!messageboxdata) {
return SDL_InvalidParamError("messageboxdata");
+ } else if (messageboxdata->numbuttons < 0) {
+ return SDL_SetError("Invalid number of buttons");
}
current_window = SDL_GetKeyboardFocus();
@@ -3983,7 +4062,9 @@ int SDL_Vulkan_LoadLibrary(const char *path)
retval = 0;
} else {
if (!_this->Vulkan_LoadLibrary) {
- return SDL_SetError("No Vulkan support in video driver");
+ return SDL_SetError("Vulkan support is either not configured in SDL "
+ "or not available in current SDL video driver "
+ "(%s) or platform", _this->name);
}
retval = _this->Vulkan_LoadLibrary(_this, path);
}
@@ -4024,11 +4105,14 @@ void SDL_Vulkan_UnloadLibrary(void)
SDL_bool SDL_Vulkan_GetInstanceExtensions(SDL_Window *window, unsigned *count, const char **names)
{
- CHECK_WINDOW_MAGIC(window, SDL_FALSE);
+ if (window) {
+ CHECK_WINDOW_MAGIC(window, SDL_FALSE);
- if (!(window->flags & SDL_WINDOW_VULKAN)) {
- SDL_SetError(NOT_A_VULKAN_WINDOW);
- return SDL_FALSE;
+ if (!(window->flags & SDL_WINDOW_VULKAN))
+ {
+ SDL_SetError(NOT_A_VULKAN_WINDOW);
+ return SDL_FALSE;
+ }
}
if (!count) {
diff --git a/Source/3rdParty/SDL2/src/video/SDL_vulkan_utils.c b/Source/3rdParty/SDL2/src/video/SDL_vulkan_utils.c
index d4cbed4..1b242f1 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_vulkan_utils.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_vulkan_utils.c
@@ -123,10 +123,10 @@ VkExtensionProperties *SDL_Vulkan_CreateInstanceExtensionsList(
{
retval = SDL_calloc(1, sizeof(VkExtensionProperties)); // so we can return non-null
}
- else
- {
- retval = SDL_calloc(count, sizeof(VkExtensionProperties));
- }
+ else
+ {
+ retval = SDL_calloc(count, sizeof(VkExtensionProperties));
+ }
if(!retval)
{
SDL_OutOfMemory();
diff --git a/Source/3rdParty/SDL2/src/video/SDL_yuv.c b/Source/3rdParty/SDL2/src/video/SDL_yuv.c
index 50910a5..03b04dc 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_yuv.c
+++ b/Source/3rdParty/SDL2/src/video/SDL_yuv.c
@@ -23,6 +23,7 @@
#include "SDL_endian.h"
#include "SDL_video.h"
#include "SDL_pixels_c.h"
+#include "SDL_yuv_c.h"
#include "yuv2rgb/yuv_rgb.h"
@@ -89,10 +90,10 @@ static SDL_bool IsPacked4Format(Uint32 format)
}
static int GetYUVPlanes(int width, int height, Uint32 format, const void *yuv, int yuv_pitch,
- const Uint8 **y, const Uint8 **u, const Uint8 **v, Uint32 *y_stride, Uint32 *uv_stride)
+ const Uint8 **y, const Uint8 **u, const Uint8 **v, Uint32 *y_stride, Uint32 *uv_stride)
{
- const Uint8 *planes[3] = { NULL, NULL, NULL };
- int pitches[3] = { 0, 0, 0 };
+ const Uint8 *planes[3] = { NULL, NULL, NULL };
+ int pitches[3] = { 0, 0, 0 };
switch (format) {
case SDL_PIXELFORMAT_YV12:
@@ -180,10 +181,10 @@ static int GetYUVPlanes(int width, int height, Uint32 format, const void *yuv, i
static SDL_bool yuv_rgb_sse(
Uint32 src_format, Uint32 dst_format,
- Uint32 width, Uint32 height,
- const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride,
- Uint8 *rgb, Uint32 rgb_stride,
- YCbCrType yuv_type)
+ Uint32 width, Uint32 height,
+ const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride,
+ Uint8 *rgb, Uint32 rgb_stride,
+ YCbCrType yuv_type)
{
#ifdef __SSE2__
if (!SDL_HasSSE2()) {
@@ -289,10 +290,10 @@ static SDL_bool yuv_rgb_sse(
static SDL_bool yuv_rgb_std(
Uint32 src_format, Uint32 dst_format,
- Uint32 width, Uint32 height,
- const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride,
- Uint8 *rgb, Uint32 rgb_stride,
- YCbCrType yuv_type)
+ Uint32 width, Uint32 height,
+ const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride,
+ Uint8 *rgb, Uint32 rgb_stride,
+ YCbCrType yuv_type)
{
if (src_format == SDL_PIXELFORMAT_YV12 ||
src_format == SDL_PIXELFORMAT_IYUV) {
@@ -395,7 +396,7 @@ SDL_ConvertPixels_YUV_to_RGB(int width, int height,
Uint32 src_format, const void *src, int src_pitch,
Uint32 dst_format, void *dst, int dst_pitch)
{
- const Uint8 *y = NULL;
+ const Uint8 *y = NULL;
const Uint8 *u = NULL;
const Uint8 *v = NULL;
Uint32 y_stride = 0;
@@ -553,7 +554,7 @@ SDL_ConvertPixels_ARGB8888_to_YUV(int width, int height, const void *src, int sr
Uint32 y_stride, uv_stride, y_skip, uv_skip;
GetYUVPlanes(width, height, dst_format, dst, dst_pitch,
- (const Uint8 **)&plane_y, (const Uint8 **)&plane_u, (const Uint8 **)&plane_v,
+ (const Uint8 **)&plane_y, (const Uint8 **)&plane_u, (const Uint8 **)&plane_v,
&y_stride, &uv_stride);
plane_interleaved_uv = (plane_y + height * y_stride);
y_skip = (y_stride - width);
diff --git a/Source/3rdParty/SDL2/src/video/SDL_yuv_c.h b/Source/3rdParty/SDL2/src/video/SDL_yuv_c.h
index 6fe02b0..192bd2c 100644
--- a/Source/3rdParty/SDL2/src/video/SDL_yuv_c.h
+++ b/Source/3rdParty/SDL2/src/video/SDL_yuv_c.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_yuv_c_h_
+#define SDL_yuv_c_h_
+
#include "../SDL_internal.h"
@@ -27,4 +31,6 @@ extern int SDL_ConvertPixels_YUV_to_RGB(int width, int height, Uint32 src_format
extern int SDL_ConvertPixels_RGB_to_YUV(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch);
extern int SDL_ConvertPixels_YUV_to_YUV(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch);
+#endif /* SDL_yuv_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.c b/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.c
index 1c075fb..037b453 100644
--- a/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.c
+++ b/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.c
@@ -42,15 +42,164 @@
#define BUTTON_BACK 8
#define BUTTON_FORWARD 16
+typedef struct
+{
+ int custom_cursor;
+ int system_cursor;
+
+} SDL_AndroidCursorData;
+
/* Last known Android mouse button state (includes all buttons) */
static int last_state;
+/* Blank cursor */
+static SDL_Cursor *empty_cursor;
+
+static SDL_Cursor *
+Android_WrapCursor(int custom_cursor, int system_cursor)
+{
+ SDL_Cursor *cursor;
+
+ cursor = SDL_calloc(1, sizeof(*cursor));
+ if (cursor) {
+ SDL_AndroidCursorData *data = (SDL_AndroidCursorData*)SDL_calloc(1, sizeof(*data));
+ if (data) {
+ data->custom_cursor = custom_cursor;
+ data->system_cursor = system_cursor;
+ cursor->driverdata = data;
+ } else {
+ SDL_free(cursor);
+ cursor = NULL;
+ SDL_OutOfMemory();
+ }
+ } else {
+ SDL_OutOfMemory();
+ }
+
+ return cursor;
+}
+
+static SDL_Cursor *
+Android_CreateDefaultCursor()
+{
+ return Android_WrapCursor(0, SDL_SYSTEM_CURSOR_ARROW);
+}
+
+static SDL_Cursor *
+Android_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
+{
+ int custom_cursor;
+ SDL_Surface *converted;
+
+ converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0);
+ if (!converted) {
+ return NULL;
+ }
+ custom_cursor = Android_JNI_CreateCustomCursor(converted, hot_x, hot_y);
+ SDL_FreeSurface(converted);
+ if (!custom_cursor) {
+ SDL_Unsupported();
+ return NULL;
+ }
+ return Android_WrapCursor(custom_cursor, 0);
+}
+
+static SDL_Cursor *
+Android_CreateSystemCursor(SDL_SystemCursor id)
+{
+ return Android_WrapCursor(0, id);
+}
+
+static void
+Android_FreeCursor(SDL_Cursor * cursor)
+{
+ SDL_free(cursor->driverdata);
+ SDL_free(cursor);
+}
+
+static SDL_Cursor *
+Android_CreateEmptyCursor()
+{
+ if (!empty_cursor) {
+ SDL_Surface *empty_surface = SDL_CreateRGBSurfaceWithFormat(0, 1, 1, 32, SDL_PIXELFORMAT_ARGB8888);
+ if (empty_surface) {
+ SDL_memset(empty_surface->pixels, 0, empty_surface->h * empty_surface->pitch);
+ empty_cursor = Android_CreateCursor(empty_surface, 0, 0);
+ SDL_FreeSurface(empty_surface);
+ }
+ }
+ return empty_cursor;
+}
+
+static void
+Android_DestroyEmptyCursor()
+{
+ if (empty_cursor) {
+ Android_FreeCursor(empty_cursor);
+ empty_cursor = NULL;
+ }
+}
+
+static int
+Android_ShowCursor(SDL_Cursor * cursor)
+{
+ if (!cursor) {
+ cursor = Android_CreateEmptyCursor();
+ }
+ if (cursor) {
+ SDL_AndroidCursorData *data = (SDL_AndroidCursorData*)cursor->driverdata;
+ if (data->custom_cursor) {
+ if (!Android_JNI_SetCustomCursor(data->custom_cursor)) {
+ return SDL_Unsupported();
+ }
+ } else {
+ if (!Android_JNI_SetSystemCursor(data->system_cursor)) {
+ return SDL_Unsupported();
+ }
+ }
+ return 0;
+ } else {
+ /* SDL error set inside Android_CreateEmptyCursor() */
+ return -1;
+ }
+}
+
+static int
+Android_SetRelativeMouseMode(SDL_bool enabled)
+{
+ if (!Android_JNI_SupportsRelativeMouse()) {
+ return SDL_Unsupported();
+ }
+
+ if (!Android_JNI_SetRelativeMouseEnabled(enabled)) {
+ return SDL_Unsupported();
+ }
+
+ return 0;
+}
+
void
Android_InitMouse(void)
{
+ SDL_Mouse *mouse = SDL_GetMouse();
+
+ mouse->CreateCursor = Android_CreateCursor;
+ mouse->CreateSystemCursor = Android_CreateSystemCursor;
+ mouse->ShowCursor = Android_ShowCursor;
+ mouse->FreeCursor = Android_FreeCursor;
+ mouse->SetRelativeMouseMode = Android_SetRelativeMouseMode;
+
+ SDL_SetDefaultCursor(Android_CreateDefaultCursor());
+
last_state = 0;
}
+void
+Android_QuitMouse(void)
+{
+ Android_DestroyEmptyCursor();
+}
+
/* Translate Android mouse button state to SDL mouse button */
static Uint8
TranslateButton(int state)
@@ -71,7 +220,7 @@ TranslateButton(int state)
}
void
-Android_OnMouse(int state, int action, float x, float y)
+Android_OnMouse(int state, int action, float x, float y, SDL_bool relative)
{
int changes;
Uint8 button;
@@ -85,7 +234,7 @@ Android_OnMouse(int state, int action, float x, float y)
changes = state & ~last_state;
button = TranslateButton(changes);
last_state = state;
- SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
+ SDL_SendMouseMotion(Android_Window, 0, relative, x, y);
SDL_SendMouseButton(Android_Window, 0, SDL_PRESSED, button);
break;
@@ -93,13 +242,13 @@ Android_OnMouse(int state, int action, float x, float y)
changes = last_state & ~state;
button = TranslateButton(changes);
last_state = state;
- SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
+ SDL_SendMouseMotion(Android_Window, 0, relative, x, y);
SDL_SendMouseButton(Android_Window, 0, SDL_RELEASED, button);
break;
case ACTION_MOVE:
case ACTION_HOVER_MOVE:
- SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
+ SDL_SendMouseMotion(Android_Window, 0, relative, x, y);
break;
case ACTION_SCROLL:
diff --git a/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.h b/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.h
index f201fad..eca9e47 100644
--- a/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.h
+++ b/Source/3rdParty/SDL2/src/video/android/SDL_androidmouse.h
@@ -25,7 +25,8 @@
#include "SDL_androidvideo.h"
extern void Android_InitMouse(void);
-extern void Android_OnMouse( int button, int action, float x, float y);
+extern void Android_OnMouse(int button, int action, float x, float y, SDL_bool relative);
+extern void Android_QuitMouse(void);
#endif /* SDL_androidmouse_h_ */
diff --git a/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.c b/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.c
index 357f5cf..589461a 100644
--- a/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.c
+++ b/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.c
@@ -60,8 +60,10 @@ int Android_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float
/* These are filled in with real values in Android_SetScreenResolution on init (before SDL_main()) */
-int Android_ScreenWidth = 0;
-int Android_ScreenHeight = 0;
+int Android_SurfaceWidth = 0;
+int Android_SurfaceHeight = 0;
+int Android_DeviceWidth = 0;
+int Android_DeviceHeight = 0;
Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
static int Android_ScreenRate = 0;
@@ -176,8 +178,8 @@ Android_VideoInit(_THIS)
SDL_DisplayMode mode;
mode.format = Android_ScreenFormat;
- mode.w = Android_ScreenWidth;
- mode.h = Android_ScreenHeight;
+ mode.w = Android_DeviceWidth;
+ mode.h = Android_DeviceHeight;
mode.refresh_rate = Android_ScreenRate;
mode.driverdata = NULL;
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
@@ -199,6 +201,7 @@ Android_VideoInit(_THIS)
void
Android_VideoQuit(_THIS)
{
+ Android_QuitMouse();
Android_QuitTouch();
}
@@ -209,12 +212,14 @@ Android_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * h
}
void
-Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
+Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate)
{
- SDL_VideoDevice* device;
- SDL_VideoDisplay *display;
- Android_ScreenWidth = width;
- Android_ScreenHeight = height;
+ SDL_VideoDevice* device;
+ SDL_VideoDisplay *display;
+ Android_SurfaceWidth = surfaceWidth;
+ Android_SurfaceHeight = surfaceHeight;
+ Android_DeviceWidth = deviceWidth;
+ Android_DeviceHeight = deviceHeight;
Android_ScreenFormat = format;
Android_ScreenRate = rate;
@@ -229,8 +234,8 @@ Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
{
display = &device->displays[0];
display->desktop_mode.format = Android_ScreenFormat;
- display->desktop_mode.w = Android_ScreenWidth;
- display->desktop_mode.h = Android_ScreenHeight;
+ display->desktop_mode.w = Android_DeviceWidth;
+ display->desktop_mode.h = Android_DeviceHeight;
display->desktop_mode.refresh_rate = Android_ScreenRate;
}
@@ -240,12 +245,12 @@ Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
display = SDL_GetDisplayForWindow(Android_Window);
display->display_modes[0].format = format;
- display->display_modes[0].w = width;
- display->display_modes[0].h = height;
+ display->display_modes[0].w = Android_DeviceWidth;
+ display->display_modes[0].h = Android_DeviceHeight;
display->display_modes[0].refresh_rate = rate;
display->current_mode = display->display_modes[0];
- SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, width, height);
+ SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, surfaceWidth, surfaceHeight);
}
}
diff --git a/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.h b/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.h
index a62c983..6dce7ed 100644
--- a/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.h
+++ b/Source/3rdParty/SDL2/src/video/android/SDL_androidvideo.h
@@ -28,7 +28,7 @@
#include "../SDL_sysvideo.h"
/* Called by the JNI layer when the screen changes size or format */
-extern void Android_SetScreenResolution(int width, int height, Uint32 format, float rate);
+extern void Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate);
/* Private display data */
@@ -37,8 +37,10 @@ typedef struct SDL_VideoData
SDL_Rect textRect;
} SDL_VideoData;
-extern int Android_ScreenWidth;
-extern int Android_ScreenHeight;
+extern int Android_SurfaceWidth;
+extern int Android_SurfaceHeight;
+extern int Android_DeviceWidth;
+extern int Android_DeviceHeight;
extern Uint32 Android_ScreenFormat;
extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
extern SDL_Window *Android_Window;
diff --git a/Source/3rdParty/SDL2/src/video/android/SDL_androidwindow.c b/Source/3rdParty/SDL2/src/video/android/SDL_androidwindow.c
index f1cbf58..cf18e67 100644
--- a/Source/3rdParty/SDL2/src/video/android/SDL_androidwindow.c
+++ b/Source/3rdParty/SDL2/src/video/android/SDL_androidwindow.c
@@ -26,6 +26,8 @@
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_mouse_c.h"
+#include "../../events/SDL_windowevents_c.h"
+#include "../../core/android/SDL_android.h"
#include "SDL_androidvideo.h"
#include "SDL_androidwindow.h"
@@ -49,8 +51,8 @@ Android_CreateWindow(_THIS, SDL_Window * window)
/* Adjust the window data to match the screen */
window->x = 0;
window->y = 0;
- window->w = Android_ScreenWidth;
- window->h = Android_ScreenHeight;
+ window->w = Android_SurfaceWidth;
+ window->h = Android_SurfaceHeight;
window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */
window->flags &= ~SDL_WINDOW_HIDDEN;
@@ -100,7 +102,36 @@ Android_SetWindowTitle(_THIS, SDL_Window * window)
void
Android_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
{
- Android_JNI_SetWindowStyle(fullscreen);
+ /* If the window is being destroyed don't change visible state */
+ if (!window->is_destroying) {
+ Android_JNI_SetWindowStyle(fullscreen);
+ }
+
+ /* Ensure our size matches reality after we've executed the window style change.
+ *
+ * It is possible that we've set width and height to the full-size display, but on
+ * Samsung DeX or Chromebooks or other windowed Android environemtns, our window may
+ * still not be the full display size.
+ */
+ if (!SDL_IsDeXMode() && !SDL_IsChromebook()) {
+ return;
+ }
+
+ SDL_WindowData * data = (SDL_WindowData *)window->driverdata;
+
+ if (!data || !data->native_window) {
+ return;
+ }
+
+ int old_w = window->w;
+ int old_h = window->h;
+
+ int new_w = ANativeWindow_getWidth(data->native_window);
+ int new_h = ANativeWindow_getHeight(data->native_window);
+
+ if (old_w != new_w || old_h != new_h) {
+ SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, new_w, new_h);
+ }
}
void
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaevents.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaevents.m
index 38f4ba6..76d235e 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaevents.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaevents.m
@@ -390,8 +390,8 @@ Cocoa_RegisterApp(void)
if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, SDL_FALSE)) {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
- }
-
+ }
+
if ([NSApp mainMenu] == nil) {
CreateApplicationMenus();
}
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.h b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.h
index c0a582f..185d45d 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.h
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.h
@@ -39,16 +39,16 @@
#define METALVIEW_TAG 255
-@interface SDL_cocoametalview : NSView {
- NSInteger _tag;
-}
+@interface SDL_cocoametalview : NSView
- (instancetype)initWithFrame:(NSRect)frame
- scale:(CGFloat)scale;
+ highDPI:(BOOL)highDPI;
/* Override superclass tag so this class can set it. */
@property (assign, readonly) NSInteger tag;
+@property (nonatomic) BOOL highDPI;
+
@end
SDL_cocoametalview* Cocoa_Mtl_AddMetalView(SDL_Window* window);
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.m
index e9c08a0..9447fb8 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoametalview.m
@@ -33,13 +33,10 @@
@implementation SDL_cocoametalview
-/* The synthesized getter should be called by super's viewWithTag. */
-@synthesize tag = _tag;
-
/* Return a Metal-compatible layer. */
+ (Class)layerClass
{
- return NSClassFromString(@"CAMetalLayer");
+ return NSClassFromString(@"CAMetalLayer");
}
/* Indicate the view wants to draw using a backing layer instead of drawRect. */
@@ -57,28 +54,48 @@
}
- (instancetype)initWithFrame:(NSRect)frame
- scale:(CGFloat)scale
+ highDPI:(BOOL)highDPI
{
- if ((self = [super initWithFrame:frame])) {
- _tag = METALVIEW_TAG;
+ if ((self = [super initWithFrame:frame])) {
+ self.highDPI = highDPI;
self.wantsLayer = YES;
/* Allow resize. */
self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
- /* Set the desired scale. The default drawableSize of a CAMetalLayer
- * is its bounds x its scale so nothing further needs to be done.
- */
- self.layer.contentsScale = scale;
- }
+ [self updateDrawableSize];
+ }
- return self;
+ return self;
+}
+
+- (NSInteger)tag
+{
+ return METALVIEW_TAG;
+}
+
+- (void)updateDrawableSize
+{
+ CAMetalLayer *metalLayer = (CAMetalLayer *)self.layer;
+ CGSize size = self.bounds.size;
+ CGSize backingSize = size;
+
+ if (self.highDPI) {
+ /* Note: NSHighResolutionCapable must be set to true in the app's
+ * Info.plist in order for the backing size to be high res.
+ */
+ backingSize = [self convertSizeToBacking:size];
+ }
+
+ metalLayer.contentsScale = backingSize.height / size.height;
+ metalLayer.drawableSize = backingSize;
}
/* Set the size of the metal drawables when the view is resized. */
- (void)resizeWithOldSuperviewSize:(NSSize)oldSize
{
[super resizeWithOldSuperviewSize:oldSize];
+ [self updateDrawableSize];
}
@end
@@ -88,24 +105,10 @@ Cocoa_Mtl_AddMetalView(SDL_Window* window)
{
SDL_WindowData* data = (__bridge SDL_WindowData *)window->driverdata;
NSView *view = data->nswindow.contentView;
- CGFloat scale = 1.0;
-
- if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
- /* Set the scale to the natural scale factor of the screen - then
- * the backing dimensions of the Metal view will match the pixel
- * dimensions of the screen rather than the dimensions in points
- * yielding high resolution on retine displays.
- *
- * N.B. In order for backingScaleFactor to be > 1,
- * NSHighResolutionCapable must be set to true in the app's Info.plist.
- */
- NSWindow* nswindow = data->nswindow;
- if ([nswindow.screen respondsToSelector:@selector(backingScaleFactor)])
- scale = data->nswindow.screen.backingScaleFactor;
- }
-
- SDL_cocoametalview *metalview
- = [[SDL_cocoametalview alloc] initWithFrame:view.frame scale:scale];
+ BOOL highDPI = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
+ SDL_cocoametalview *metalview;
+
+ metalview = [[SDL_cocoametalview alloc] initWithFrame:view.frame highDPI:highDPI];
[view addSubview:metalview];
return metalview;
}
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamouse.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamouse.m
index 029a318..c9db253 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamouse.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamouse.m
@@ -432,6 +432,16 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
}
}
+ if (x > 0) {
+ x = SDL_ceil(x);
+ } else if (x < 0) {
+ x = SDL_floor(x);
+ }
+ if (y > 0) {
+ y = SDL_ceil(y);
+ } else if (y < 0) {
+ y = SDL_floor(y);
+ }
SDL_SendMouseWheel(window, mouse->mouseID, x, y, direction);
}
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamousetap.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamousetap.m
index 3c4fcf2..aa4f152 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamousetap.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoamousetap.m
@@ -211,7 +211,7 @@ Cocoa_InitMouseEventTap(SDL_MouseData* driverdata)
tapdata->thread = SDL_CreateThreadInternal(&Cocoa_MouseTapThread, "Event Tap Loop", 512 * 1024, tapdata);
if (tapdata->thread) {
/* Success - early out. Ownership transferred to thread. */
- return;
+ return;
}
CFRelease(tapdata->tap);
}
@@ -237,6 +237,13 @@ Cocoa_QuitMouseEventTap(SDL_MouseData *driverdata)
SDL_MouseEventTapData *tapdata = (SDL_MouseEventTapData*)driverdata->tapdata;
int status;
+ if (tapdata == NULL) {
+ /* event tap was already cleaned up (possibly due to CGEventTapCreate
+ * returning null.)
+ */
+ return;
+ }
+
/* Ensure that the runloop has been started first.
* TODO: Move this to InitMouseEventTap, check for error conditions that can
* happen in Cocoa_MouseTapThread, and fall back to the non-EventTap way of
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaopengl.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaopengl.m
index 5f18a2e..9539c17 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaopengl.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoaopengl.m
@@ -347,10 +347,12 @@ Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
NSView *contentView = [windata->nswindow contentView];
NSRect viewport = [contentView bounds];
- /* This gives us the correct viewport for a Retina-enabled view, only
- * supported on 10.7+. */
- if ([contentView respondsToSelector:@selector(convertRectToBacking:)]) {
- viewport = [contentView convertRectToBacking:viewport];
+ if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
+ /* This gives us the correct viewport for a Retina-enabled view, only
+ * supported on 10.7+. */
+ if ([contentView respondsToSelector:@selector(convertRectToBacking:)]) {
+ viewport = [contentView convertRectToBacking:viewport];
+ }
}
if (w) {
@@ -408,8 +410,14 @@ Cocoa_GL_SwapWindow(_THIS, SDL_Window * window)
{ @autoreleasepool
{
SDLOpenGLContext* nscontext = (SDLOpenGLContext*)SDL_GL_GetCurrentContext();
+ SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
+
+ /* on 10.14 ("Mojave") and later, this deadlocks if two contexts in two
+ threads try to swap at the same time, so put a mutex around it. */
+ SDL_LockMutex(videodata->swaplock);
[nscontext flushBuffer];
[nscontext updateIfNeeded];
+ SDL_UnlockMutex(videodata->swaplock);
return 0;
}}
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.h b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.h
index 05bbd34..b1c26fa 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.h
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.h
@@ -107,7 +107,7 @@ typedef struct SDL_VideoData
Uint32 screensaver_activity;
BOOL screensaver_use_iopm;
IOPMAssertionID screensaver_assertion;
-
+ SDL_mutex *swaplock;
} SDL_VideoData;
/* Utility functions */
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m
index 545dc1e..20bdfa7 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavideo.m
@@ -105,6 +105,7 @@ Cocoa_CreateDevice(int devindex)
device->DestroyWindow = Cocoa_DestroyWindow;
device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
device->SetWindowHitTest = Cocoa_SetWindowHitTest;
+ device->AcceptDragAndDrop = Cocoa_AcceptDragAndDrop;
device->shape_driver.CreateShaper = Cocoa_CreateShaper;
device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
@@ -174,15 +175,23 @@ Cocoa_VideoInit(_THIS)
/* The IOPM assertion API can disable the screensaver as of 10.7. */
data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
+ data->swaplock = SDL_CreateMutex();
+ if (!data->swaplock) {
+ return -1;
+ }
+
return 0;
}
void
Cocoa_VideoQuit(_THIS)
{
+ SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Cocoa_QuitModes(_this);
Cocoa_QuitKeyboard(_this);
Cocoa_QuitMouse(_this);
+ SDL_DestroyMutex(data->swaplock);
+ data->swaplock = NULL;
}
/* This function assumes that it's called from within an autorelease pool */
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavulkan.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavulkan.m
index 2cf55bb..0e53d21 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavulkan.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoavulkan.m
@@ -58,8 +58,7 @@ int Cocoa_Vulkan_LoadLibrary(_THIS, const char *path)
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
if (_this->vulkan_config.loader_handle) {
- SDL_SetError("Vulkan/MoltenVK already loaded");
- return -1;
+ return SDL_SetError("Vulkan/MoltenVK already loaded");
}
/* Load the Vulkan loader library */
@@ -80,6 +79,7 @@ int Cocoa_Vulkan_LoadLibrary(_THIS, const char *path)
_this->vulkan_config.loader_handle = DEFAULT_HANDLE;
} else {
const char** paths;
+ const char *foundPath = NULL;
int numPaths;
int i;
@@ -92,18 +92,17 @@ int Cocoa_Vulkan_LoadLibrary(_THIS, const char *path)
paths = defaultPaths;
numPaths = SDL_arraysize(defaultPaths);
}
-
- for (i=0; i < numPaths; i++) {
- _this->vulkan_config.loader_handle = SDL_LoadObject(paths[i]);
- if (_this->vulkan_config.loader_handle)
- break;
- else
- continue;
+
+ for (i = 0; i < numPaths && _this->vulkan_config.loader_handle == NULL; i++) {
+ foundPath = paths[i];
+ _this->vulkan_config.loader_handle = SDL_LoadObject(foundPath);
+ }
+
+ if (_this->vulkan_config.loader_handle == NULL) {
+ return SDL_SetError("Failed to load Vulkan/MoltenVK library");
}
- if (i == numPaths)
- return -1;
- SDL_strlcpy(_this->vulkan_config.loader_path, paths[i],
+ SDL_strlcpy(_this->vulkan_config.loader_path, foundPath,
SDL_arraysize(_this->vulkan_config.loader_path));
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.h b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.h
index df6f173..2311e3d 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.h
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.h
@@ -148,6 +148,7 @@ extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info);
extern int Cocoa_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
+extern void Cocoa_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_cocoawindow_h_ */
diff --git a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.m b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.m
index b1a5b46..a8e95cc 100644
--- a/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.m
+++ b/Source/3rdParty/SDL2/src/video/cocoa/SDL_cocoawindow.m
@@ -241,7 +241,7 @@ ScheduleContextUpdates(SDL_WindowData *data)
static int
GetHintCtrlClickEmulateRightClick()
{
- return SDL_GetHintBoolean(SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, SDL_FALSE);
+ return SDL_GetHintBoolean(SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, SDL_FALSE);
}
static NSUInteger
@@ -908,7 +908,7 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
switch ([theEvent buttonNumber]) {
case 0:
if (([theEvent modifierFlags] & NSEventModifierFlagControl) &&
- GetHintCtrlClickEmulateRightClick()) {
+ GetHintCtrlClickEmulateRightClick()) {
wasCtrlLeft = YES;
button = SDL_BUTTON_RIGHT;
} else {
@@ -1143,14 +1143,18 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
- (BOOL)mouseDownCanMoveWindow;
- (void)drawRect:(NSRect)dirtyRect;
- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent;
+- (BOOL)wantsUpdateLayer;
+- (void)updateLayer;
@end
@implementation SDLView
+
- (void)setSDLWindow:(SDL_Window*)window
{
_sdlWindow = window;
}
+/* this is used on older macOS revisions. 10.8 and later use updateLayer. */
- (void)drawRect:(NSRect)dirtyRect
{
/* Force the graphics context to clear to black so we don't get a flash of
@@ -1161,6 +1165,21 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
SDL_SendWindowEvent(_sdlWindow, SDL_WINDOWEVENT_EXPOSED, 0, 0);
}
+-(BOOL) wantsUpdateLayer
+{
+ return YES;
+}
+
+-(void) updateLayer
+{
+ /* Force the graphics context to clear to black so we don't get a flash of
+ white until the app is ready to draw. In practice on modern macOS, this
+ only gets called for window creation and other extraordinary events. */
+ self.layer.backgroundColor = NSColor.blackColor.CGColor;
+ ScheduleContextUpdates((SDL_WindowData *) _sdlWindow->driverdata);
+ SDL_SendWindowEvent(_sdlWindow, SDL_WINDOWEVENT_EXPOSED, 0, 0);
+}
+
- (void)rightMouseDown:(NSEvent *)theEvent
{
[[self nextResponder] rightMouseDown:theEvent];
@@ -1343,6 +1362,7 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
[contentView setWantsBestResolutionOpenGLSurface:YES];
}
}
+
#if SDL_VIDEO_OPENGL_ES2
#if SDL_VIDEO_OPENGL_EGL
if ((window->flags & SDL_WINDOW_OPENGL) &&
@@ -1354,9 +1374,6 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
[nswindow setContentView:contentView];
[contentView release];
- /* Allow files and folders to be dragged onto the window by users */
- [nswindow registerForDraggedTypes:[NSArray arrayWithObject:(NSString *)kUTTypeFileURL]];
-
if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
[nswindow release];
return -1;
@@ -1864,6 +1881,17 @@ Cocoa_SetWindowHitTest(SDL_Window * window, SDL_bool enabled)
return 0; /* just succeed, the real work is done elsewhere. */
}
+void
+Cocoa_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
+{
+ SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+ if (accept) {
+ [data->nswindow registerForDraggedTypes:[NSArray arrayWithObject:(NSString *)kUTTypeFileURL]];
+ } else {
+ [data->nswindow unregisterDraggedTypes];
+ }
+}
+
int
Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
{
diff --git a/Source/3rdParty/SDL2/src/video/directfb/SDL_DirectFB_video.c b/Source/3rdParty/SDL2/src/video/directfb/SDL_DirectFB_video.c
index 45fa81d..8740ce1 100644
--- a/Source/3rdParty/SDL2/src/video/directfb/SDL_DirectFB_video.c
+++ b/Source/3rdParty/SDL2/src/video/directfb/SDL_DirectFB_video.c
@@ -324,6 +324,7 @@ static const struct {
{ DSPF_YUY2, SDL_PIXELFORMAT_YUY2 }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
{ DSPF_UYVY, SDL_PIXELFORMAT_UYVY }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
{ DSPF_RGB555, SDL_PIXELFORMAT_RGB555 }, /* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
+ { DSPF_ABGR, SDL_PIXELFORMAT_ABGR8888 }, /* 32 bit ABGR (4 byte, alpha 8@24, blue 8@16, green 8@8, red 8@0) */
#if (ENABLE_LUT8)
{ DSPF_LUT8, SDL_PIXELFORMAT_INDEX8 }, /* 8 bit LUT (8 bit color and alpha lookup from palette) */
#endif
@@ -370,7 +371,6 @@ static const struct {
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR24 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_RGBA8888 },
- { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR8888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGRA8888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ARGB2101010 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR4444 },
diff --git a/Source/3rdParty/SDL2/src/video/dummy/SDL_nullevents_c.h b/Source/3rdParty/SDL2/src/video/dummy/SDL_nullevents_c.h
index a5636be..454d394 100644
--- a/Source/3rdParty/SDL2/src/video/dummy/SDL_nullevents_c.h
+++ b/Source/3rdParty/SDL2/src/video/dummy/SDL_nullevents_c.h
@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_nullevents_c_h_
+#define SDL_nullevents_c_h_
+
#include "../../SDL_internal.h"
#include "SDL_nullvideo.h"
extern void DUMMY_PumpEvents(_THIS);
+#endif /* SDL_nullevents_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/dummy/SDL_nullframebuffer_c.h b/Source/3rdParty/SDL2/src/video/dummy/SDL_nullframebuffer_c.h
index 5d6b7ae..b7d0c63 100644
--- a/Source/3rdParty/SDL2/src/video/dummy/SDL_nullframebuffer_c.h
+++ b/Source/3rdParty/SDL2/src/video/dummy/SDL_nullframebuffer_c.h
@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_nullframebuffer_c_h_
+#define SDL_nullframebuffer_c_h_
+
#include "../../SDL_internal.h"
extern int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
extern int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
extern void SDL_DUMMY_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+#endif /* SDL_nullframebuffer_c_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenmouse.c b/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenmouse.c
index 490f5b0..e120980 100644
--- a/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenmouse.c
+++ b/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenmouse.c
@@ -165,6 +165,7 @@ Emscripten_CreateSystemCursor(SDL_SystemCursor id)
cursor_name = "ns-resize";
break;
case SDL_SYSTEM_CURSOR_SIZEALL:
+ cursor_name = "move";
break;
case SDL_SYSTEM_CURSOR_NO:
cursor_name = "not-allowed";
diff --git a/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenopengles.c b/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenopengles.c
index a6609ed..7d8c005 100644
--- a/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenopengles.c
+++ b/Source/3rdParty/SDL2/src/video/emscripten/SDL_emscriptenopengles.c
@@ -60,7 +60,9 @@ Emscripten_GLES_LoadLibrary(_THIS, const char *path) {
LOAD_FUNC(eglWaitNative);
LOAD_FUNC(eglWaitGL);
LOAD_FUNC(eglBindAPI);
-
+ LOAD_FUNC(eglQueryString);
+ LOAD_FUNC(eglGetError);
+
_this->egl_data->egl_display = _this->egl_data->eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!_this->egl_data->egl_display) {
return SDL_SetError("Could not get EGL display");
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_BWin.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_BWin.h
index 3e61888..b22f74b 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_BWin.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_BWin.h
@@ -88,7 +88,7 @@ class SDL_BWin:public BDirectWindow
_clips = NULL;
#ifdef DRAWTHREAD
- _draw_thread_id = spawn_thread(BE_DrawThread, "drawing_thread",
+ _draw_thread_id = spawn_thread(HAIKU_DrawThread, "drawing_thread",
B_NORMAL_PRIORITY, (void*) this);
resume_thread(_draw_thread_id);
#endif
@@ -538,7 +538,7 @@ private:
msg.AddInt32("key-state", keyState);
msg.AddInt32("key-scancode", keyCode);
if (keyUtf8 != NULL) {
- msg.AddData("key-utf8", B_INT8_TYPE, (const void*)keyUtf8, len);
+ msg.AddData("key-utf8", B_INT8_TYPE, (const void*)keyUtf8, len);
}
be_app->PostMessage(&msg);
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.cc
index e7d01b9..3138603 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.cc
@@ -35,55 +35,55 @@
extern "C" {
#endif
-int BE_SetClipboardText(_THIS, const char *text) {
- BMessage *clip = NULL;
- if(be_clipboard->Lock()) {
- be_clipboard->Clear();
- if((clip = be_clipboard->Data())) {
- /* Presumably the string of characters is ascii-format */
- ssize_t asciiLength = 0;
- for(; text[asciiLength] != 0; ++asciiLength) {}
- clip->AddData("text/plain", B_MIME_TYPE, text, asciiLength);
- be_clipboard->Commit();
- }
- be_clipboard->Unlock();
- }
- return 0;
+int HAIKU_SetClipboardText(_THIS, const char *text) {
+ BMessage *clip = NULL;
+ if(be_clipboard->Lock()) {
+ be_clipboard->Clear();
+ if((clip = be_clipboard->Data())) {
+ /* Presumably the string of characters is ascii-format */
+ ssize_t asciiLength = 0;
+ for(; text[asciiLength] != 0; ++asciiLength) {}
+ clip->AddData("text/plain", B_MIME_TYPE, text, asciiLength);
+ be_clipboard->Commit();
+ }
+ be_clipboard->Unlock();
+ }
+ return 0;
}
-char *BE_GetClipboardText(_THIS) {
- BMessage *clip = NULL;
- const char *text = NULL;
- ssize_t length;
- char *result;
- if(be_clipboard->Lock()) {
- if((clip = be_clipboard->Data())) {
- /* Presumably the string of characters is ascii-format */
- clip->FindData("text/plain", B_MIME_TYPE, (const void**)&text,
- &length);
- }
- be_clipboard->Unlock();
- }
-
- if (!text) {
- result = SDL_strdup("");
- } else {
- /* Copy the data and pass on to SDL */
- result = (char *)SDL_malloc((length + 1) * sizeof(char));
- SDL_strlcpy(result, text, length + 1);
- }
-
- return result;
+char *HAIKU_GetClipboardText(_THIS) {
+ BMessage *clip = NULL;
+ const char *text = NULL;
+ ssize_t length;
+ char *result;
+ if(be_clipboard->Lock()) {
+ if((clip = be_clipboard->Data())) {
+ /* Presumably the string of characters is ascii-format */
+ clip->FindData("text/plain", B_MIME_TYPE, (const void**)&text,
+ &length);
+ }
+ be_clipboard->Unlock();
+ }
+
+ if (!text) {
+ result = SDL_strdup("");
+ } else {
+ /* Copy the data and pass on to SDL */
+ result = (char *)SDL_malloc((length + 1) * sizeof(char));
+ SDL_strlcpy(result, text, length + 1);
+ }
+
+ return result;
}
-SDL_bool BE_HasClipboardText(_THIS) {
- SDL_bool result = SDL_FALSE;
- char *text = BE_GetClipboardText(_this);
- if (text) {
- result = text[0] != '\0' ? SDL_TRUE : SDL_FALSE;
- SDL_free(text);
- }
- return result;
+SDL_bool HAIKU_HasClipboardText(_THIS) {
+ SDL_bool result = SDL_FALSE;
+ char *text = HAIKU_GetClipboardText(_this);
+ if (text) {
+ result = text[0] != '\0' ? SDL_TRUE : SDL_FALSE;
+ SDL_free(text);
+ }
+ return result;
}
#ifdef __cplusplus
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.h
index 2f7a1c2..de69ed3 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bclipboard.h
@@ -24,9 +24,9 @@
#ifndef SDL_BCLIPBOARD_H
#define SDL_BCLIPBOARD_H
-extern int BE_SetClipboardText(_THIS, const char *text);
-extern char *BE_GetClipboardText(_THIS);
-extern SDL_bool BE_HasClipboardText(_THIS);
+extern int HAIKU_SetClipboardText(_THIS, const char *text);
+extern char *HAIKU_GetClipboardText(_THIS);
+extern SDL_bool HAIKU_HasClipboardText(_THIS);
#endif
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.cc
index c716731..c918ab2 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.cc
@@ -28,8 +28,8 @@
extern "C" {
#endif
-void BE_PumpEvents(_THIS) {
- /* Since the event thread is its own thread, this isn't really necessary */
+void HAIKU_PumpEvents(_THIS) {
+ /* Since the event thread is its own thread, this isn't really necessary */
}
#ifdef __cplusplus
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.h
index 3c090c8..5c34fcf 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bevents.h
@@ -28,7 +28,7 @@
extern "C" {
#endif
-extern void BE_PumpEvents(_THIS);
+extern void HAIKU_PumpEvents(_THIS);
#ifdef __cplusplus
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.cc
index f53c500..9675706 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.cc
@@ -36,162 +36,162 @@ extern "C" {
#endif
#ifndef DRAWTHREAD
-static int32 BE_UpdateOnce(SDL_Window *window);
+static int32 HAIKU_UpdateOnce(SDL_Window *window);
#endif
static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) {
- return ((SDL_BWin*)(window->driverdata));
+ return ((SDL_BWin*)(window->driverdata));
}
static SDL_INLINE SDL_BApp *_GetBeApp() {
- return ((SDL_BApp*)be_app);
+ return ((SDL_BApp*)be_app);
}
-int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
+int HAIKU_CreateWindowFramebuffer(_THIS, SDL_Window * window,
Uint32 * format,
void ** pixels, int *pitch) {
- SDL_BWin *bwin = _ToBeWin(window);
- BScreen bscreen;
- if(!bscreen.IsValid()) {
- return -1;
- }
-
- while(!bwin->Connected()) { snooze(100); }
-
- /* Make sure we have exclusive access to frame buffer data */
- bwin->LockBuffer();
-
- /* format */
- display_mode bmode;
- bscreen.GetMode(&bmode);
- int32 bpp = BE_ColorSpaceToBitsPerPixel(bmode.space);
- *format = BE_BPPToSDLPxFormat(bpp);
-
- /* Create the new bitmap object */
- BBitmap *bitmap = bwin->GetBitmap();
-
- if(bitmap) {
- delete bitmap;
- }
- bitmap = new BBitmap(bwin->Bounds(), (color_space)bmode.space,
- false, /* Views not accepted */
- true); /* Contiguous memory required */
-
- if(bitmap->InitCheck() != B_OK) {
- delete bitmap;
- return SDL_SetError("Could not initialize back buffer!");
- }
-
-
- bwin->SetBitmap(bitmap);
-
- /* Set the pixel pointer */
- *pixels = bitmap->Bits();
-
- /* pitch = width of window, in bytes */
- *pitch = bitmap->BytesPerRow();
-
- bwin->SetBufferExists(true);
- bwin->SetTrashBuffer(false);
- bwin->UnlockBuffer();
- return 0;
+ SDL_BWin *bwin = _ToBeWin(window);
+ BScreen bscreen;
+ if(!bscreen.IsValid()) {
+ return -1;
+ }
+
+ while(!bwin->Connected()) { snooze(100); }
+
+ /* Make sure we have exclusive access to frame buffer data */
+ bwin->LockBuffer();
+
+ /* format */
+ display_mode bmode;
+ bscreen.GetMode(&bmode);
+ int32 bpp = HAIKU_ColorSpaceToBitsPerPixel(bmode.space);
+ *format = HAIKU_BPPToSDLPxFormat(bpp);
+
+ /* Create the new bitmap object */
+ BBitmap *bitmap = bwin->GetBitmap();
+
+ if(bitmap) {
+ delete bitmap;
+ }
+ bitmap = new BBitmap(bwin->Bounds(), (color_space)bmode.space,
+ false, /* Views not accepted */
+ true); /* Contiguous memory required */
+
+ if(bitmap->InitCheck() != B_OK) {
+ delete bitmap;
+ return SDL_SetError("Could not initialize back buffer!");
+ }
+
+
+ bwin->SetBitmap(bitmap);
+
+ /* Set the pixel pointer */
+ *pixels = bitmap->Bits();
+
+ /* pitch = width of window, in bytes */
+ *pitch = bitmap->BytesPerRow();
+
+ bwin->SetBufferExists(true);
+ bwin->SetTrashBuffer(false);
+ bwin->UnlockBuffer();
+ return 0;
}
-int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
+int HAIKU_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
const SDL_Rect * rects, int numrects) {
- if(!window)
- return 0;
+ if(!window)
+ return 0;
- SDL_BWin *bwin = _ToBeWin(window);
+ SDL_BWin *bwin = _ToBeWin(window);
-#ifdef DRAWTHREAD
- bwin->LockBuffer();
- bwin->SetBufferDirty(true);
- bwin->UnlockBuffer();
+#ifdef DRAWTHREAD
+ bwin->LockBuffer();
+ bwin->SetBufferDirty(true);
+ bwin->UnlockBuffer();
#else
- bwin->SetBufferDirty(true);
- BE_UpdateOnce(window);
+ bwin->SetBufferDirty(true);
+ HAIKU_UpdateOnce(window);
#endif
- return 0;
+ return 0;
}
-int32 BE_DrawThread(void *data) {
- SDL_BWin *bwin = (SDL_BWin*)data;
-
- BScreen bscreen;
- if(!bscreen.IsValid()) {
- return -1;
- }
-
- while(bwin->ConnectionEnabled()) {
- if( bwin->Connected() && bwin->BufferExists() && bwin->BufferIsDirty() ) {
- bwin->LockBuffer();
- BBitmap *bitmap = NULL;
- bitmap = bwin->GetBitmap();
- int32 windowPitch = bitmap->BytesPerRow();
- int32 bufferPitch = bwin->GetRowBytes();
- uint8 *windowpx;
- uint8 *bufferpx;
-
- int32 BPP = bwin->GetBytesPerPx();
- int32 windowSub = bwin->GetFbX() * BPP +
- bwin->GetFbY() * windowPitch;
- clipping_rect *clips = bwin->GetClips();
- int32 numClips = bwin->GetNumClips();
- int i, y;
-
- /* Blit each clipping rectangle */
- bscreen.WaitForRetrace();
- for(i = 0; i < numClips; ++i) {
- /* Get addresses of the start of each clipping rectangle */
- int32 width = clips[i].right - clips[i].left + 1;
- int32 height = clips[i].bottom - clips[i].top + 1;
- bufferpx = bwin->GetBufferPx() +
- clips[i].top * bufferPitch + clips[i].left * BPP;
- windowpx = (uint8*)bitmap->Bits() +
- clips[i].top * windowPitch + clips[i].left * BPP -
- windowSub;
-
- /* Copy each row of pixels from the window buffer into the frame
- buffer */
- for(y = 0; y < height; ++y)
- {
-
- if(bwin->CanTrashWindowBuffer()) {
- goto escape; /* Break out before the buffer is killed */
- }
-
- memcpy(bufferpx, windowpx, width * BPP);
- bufferpx += bufferPitch;
- windowpx += windowPitch;
- }
- }
-
- bwin->SetBufferDirty(false);
+int32 HAIKU_DrawThread(void *data) {
+ SDL_BWin *bwin = (SDL_BWin*)data;
+
+ BScreen bscreen;
+ if(!bscreen.IsValid()) {
+ return -1;
+ }
+
+ while(bwin->ConnectionEnabled()) {
+ if( bwin->Connected() && bwin->BufferExists() && bwin->BufferIsDirty() ) {
+ bwin->LockBuffer();
+ BBitmap *bitmap = NULL;
+ bitmap = bwin->GetBitmap();
+ int32 windowPitch = bitmap->BytesPerRow();
+ int32 bufferPitch = bwin->GetRowBytes();
+ uint8 *windowpx;
+ uint8 *bufferpx;
+
+ int32 BPP = bwin->GetBytesPerPx();
+ int32 windowSub = bwin->GetFbX() * BPP +
+ bwin->GetFbY() * windowPitch;
+ clipping_rect *clips = bwin->GetClips();
+ int32 numClips = bwin->GetNumClips();
+ int i, y;
+
+ /* Blit each clipping rectangle */
+ bscreen.WaitForRetrace();
+ for(i = 0; i < numClips; ++i) {
+ /* Get addresses of the start of each clipping rectangle */
+ int32 width = clips[i].right - clips[i].left + 1;
+ int32 height = clips[i].bottom - clips[i].top + 1;
+ bufferpx = bwin->GetBufferPx() +
+ clips[i].top * bufferPitch + clips[i].left * BPP;
+ windowpx = (uint8*)bitmap->Bits() +
+ clips[i].top * windowPitch + clips[i].left * BPP -
+ windowSub;
+
+ /* Copy each row of pixels from the window buffer into the frame
+ buffer */
+ for(y = 0; y < height; ++y)
+ {
+
+ if(bwin->CanTrashWindowBuffer()) {
+ goto escape; /* Break out before the buffer is killed */
+ }
+
+ memcpy(bufferpx, windowpx, width * BPP);
+ bufferpx += bufferPitch;
+ windowpx += windowPitch;
+ }
+ }
+
+ bwin->SetBufferDirty(false);
escape:
- bwin->UnlockBuffer();
- } else {
- snooze(16000);
- }
- }
-
- return B_OK;
+ bwin->UnlockBuffer();
+ } else {
+ snooze(16000);
+ }
+ }
+
+ return B_OK;
}
-void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window) {
- SDL_BWin *bwin = _ToBeWin(window);
-
- bwin->LockBuffer();
-
- /* Free and clear the window buffer */
- BBitmap *bitmap = bwin->GetBitmap();
- delete bitmap;
- bwin->SetBitmap(NULL);
- bwin->SetBufferExists(false);
- bwin->UnlockBuffer();
+void HAIKU_DestroyWindowFramebuffer(_THIS, SDL_Window * window) {
+ SDL_BWin *bwin = _ToBeWin(window);
+
+ bwin->LockBuffer();
+
+ /* Free and clear the window buffer */
+ BBitmap *bitmap = bwin->GetBitmap();
+ delete bitmap;
+ bwin->SetBitmap(NULL);
+ bwin->SetBufferExists(false);
+ bwin->UnlockBuffer();
}
@@ -202,51 +202,51 @@ void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window) {
* solved, but I doubt it- they were pretty sporadic before now.
*/
#ifndef DRAWTHREAD
-static int32 BE_UpdateOnce(SDL_Window *window) {
- SDL_BWin *bwin = _ToBeWin(window);
- BScreen bscreen;
- if(!bscreen.IsValid()) {
- return -1;
- }
-
- if(bwin->ConnectionEnabled() && bwin->Connected()) {
- bwin->LockBuffer();
- int32 windowPitch = window->surface->pitch;
- int32 bufferPitch = bwin->GetRowBytes();
- uint8 *windowpx;
- uint8 *bufferpx;
-
- int32 BPP = bwin->GetBytesPerPx();
- uint8 *windowBaseAddress = (uint8*)window->surface->pixels;
- int32 windowSub = bwin->GetFbX() * BPP +
- bwin->GetFbY() * windowPitch;
- clipping_rect *clips = bwin->GetClips();
- int32 numClips = bwin->GetNumClips();
- int i, y;
-
- /* Blit each clipping rectangle */
- bscreen.WaitForRetrace();
- for(i = 0; i < numClips; ++i) {
- /* Get addresses of the start of each clipping rectangle */
- int32 width = clips[i].right - clips[i].left + 1;
- int32 height = clips[i].bottom - clips[i].top + 1;
- bufferpx = bwin->GetBufferPx() +
- clips[i].top * bufferPitch + clips[i].left * BPP;
- windowpx = windowBaseAddress +
- clips[i].top * windowPitch + clips[i].left * BPP - windowSub;
-
- /* Copy each row of pixels from the window buffer into the frame
- buffer */
- for(y = 0; y < height; ++y)
- {
- memcpy(bufferpx, windowpx, width * BPP);
- bufferpx += bufferPitch;
- windowpx += windowPitch;
- }
- }
- bwin->UnlockBuffer();
- }
- return 0;
+static int32 HAIKU_UpdateOnce(SDL_Window *window) {
+ SDL_BWin *bwin = _ToBeWin(window);
+ BScreen bscreen;
+ if(!bscreen.IsValid()) {
+ return -1;
+ }
+
+ if(bwin->ConnectionEnabled() && bwin->Connected()) {
+ bwin->LockBuffer();
+ int32 windowPitch = window->surface->pitch;
+ int32 bufferPitch = bwin->GetRowBytes();
+ uint8 *windowpx;
+ uint8 *bufferpx;
+
+ int32 BPP = bwin->GetBytesPerPx();
+ uint8 *windowBaseAddress = (uint8*)window->surface->pixels;
+ int32 windowSub = bwin->GetFbX() * BPP +
+ bwin->GetFbY() * windowPitch;
+ clipping_rect *clips = bwin->GetClips();
+ int32 numClips = bwin->GetNumClips();
+ int i, y;
+
+ /* Blit each clipping rectangle */
+ bscreen.WaitForRetrace();
+ for(i = 0; i < numClips; ++i) {
+ /* Get addresses of the start of each clipping rectangle */
+ int32 width = clips[i].right - clips[i].left + 1;
+ int32 height = clips[i].bottom - clips[i].top + 1;
+ bufferpx = bwin->GetBufferPx() +
+ clips[i].top * bufferPitch + clips[i].left * BPP;
+ windowpx = windowBaseAddress +
+ clips[i].top * windowPitch + clips[i].left * BPP - windowSub;
+
+ /* Copy each row of pixels from the window buffer into the frame
+ buffer */
+ for(y = 0; y < height; ++y)
+ {
+ memcpy(bufferpx, windowpx, width * BPP);
+ bufferpx += bufferPitch;
+ windowpx += windowPitch;
+ }
+ }
+ bwin->UnlockBuffer();
+ }
+ return 0;
}
#endif
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.h
index ce0fc62..e48156d 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bframebuffer.h
@@ -30,13 +30,13 @@ extern "C" {
#include "../SDL_sysvideo.h"
-extern int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
+extern int HAIKU_CreateWindowFramebuffer(_THIS, SDL_Window * window,
Uint32 * format,
void ** pixels, int *pitch);
-extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
+extern int HAIKU_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
const SDL_Rect * rects, int numrects);
-extern void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
-extern int32 BE_DrawThread(void *data);
+extern void HAIKU_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+extern int32 HAIKU_DrawThread(void *data);
#ifdef __cplusplus
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.cc
index 5c72ecf..9a8b9a4 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.cc
@@ -41,144 +41,144 @@ extern "C" {
static SDL_Scancode keymap[KEYMAP_SIZE];
static int8 keystate[KEYMAP_SIZE];
-void BE_InitOSKeymap(void) {
- for( uint i = 0; i < SDL_TABLESIZE(keymap); ++i ) {
- keymap[i] = SDL_SCANCODE_UNKNOWN;
- }
-
- for( uint i = 0; i < KEYMAP_SIZE; ++i ) {
- keystate[i] = SDL_RELEASED;
- }
-
- keymap[0x01] = SDL_GetScancodeFromKey(SDLK_ESCAPE);
- keymap[B_F1_KEY] = SDL_GetScancodeFromKey(SDLK_F1);
- keymap[B_F2_KEY] = SDL_GetScancodeFromKey(SDLK_F2);
- keymap[B_F3_KEY] = SDL_GetScancodeFromKey(SDLK_F3);
- keymap[B_F4_KEY] = SDL_GetScancodeFromKey(SDLK_F4);
- keymap[B_F5_KEY] = SDL_GetScancodeFromKey(SDLK_F5);
- keymap[B_F6_KEY] = SDL_GetScancodeFromKey(SDLK_F6);
- keymap[B_F7_KEY] = SDL_GetScancodeFromKey(SDLK_F7);
- keymap[B_F8_KEY] = SDL_GetScancodeFromKey(SDLK_F8);
- keymap[B_F9_KEY] = SDL_GetScancodeFromKey(SDLK_F9);
- keymap[B_F10_KEY] = SDL_GetScancodeFromKey(SDLK_F10);
- keymap[B_F11_KEY] = SDL_GetScancodeFromKey(SDLK_F11);
- keymap[B_F12_KEY] = SDL_GetScancodeFromKey(SDLK_F12);
- keymap[B_PRINT_KEY] = SDL_GetScancodeFromKey(SDLK_PRINTSCREEN);
- keymap[B_SCROLL_KEY] = SDL_GetScancodeFromKey(SDLK_SCROLLLOCK);
- keymap[B_PAUSE_KEY] = SDL_GetScancodeFromKey(SDLK_PAUSE);
- keymap[0x11] = SDL_GetScancodeFromKey(SDLK_BACKQUOTE);
- keymap[0x12] = SDL_GetScancodeFromKey(SDLK_1);
- keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2);
- keymap[0x14] = SDL_GetScancodeFromKey(SDLK_3);
- keymap[0x15] = SDL_GetScancodeFromKey(SDLK_4);
- keymap[0x16] = SDL_GetScancodeFromKey(SDLK_5);
- keymap[0x17] = SDL_GetScancodeFromKey(SDLK_6);
- keymap[0x18] = SDL_GetScancodeFromKey(SDLK_7);
- keymap[0x19] = SDL_GetScancodeFromKey(SDLK_8);
- keymap[0x1a] = SDL_GetScancodeFromKey(SDLK_9);
- keymap[0x1b] = SDL_GetScancodeFromKey(SDLK_0);
- keymap[0x1c] = SDL_GetScancodeFromKey(SDLK_MINUS);
- keymap[0x1d] = SDL_GetScancodeFromKey(SDLK_EQUALS);
- keymap[0x1e] = SDL_GetScancodeFromKey(SDLK_BACKSPACE);
- keymap[0x1f] = SDL_GetScancodeFromKey(SDLK_INSERT);
- keymap[0x20] = SDL_GetScancodeFromKey(SDLK_HOME);
- keymap[0x21] = SDL_GetScancodeFromKey(SDLK_PAGEUP);
- keymap[0x22] = SDL_GetScancodeFromKey(SDLK_NUMLOCKCLEAR);
- keymap[0x23] = SDL_GetScancodeFromKey(SDLK_KP_DIVIDE);
- keymap[0x24] = SDL_GetScancodeFromKey(SDLK_KP_MULTIPLY);
- keymap[0x25] = SDL_GetScancodeFromKey(SDLK_KP_MINUS);
- keymap[0x26] = SDL_GetScancodeFromKey(SDLK_TAB);
- keymap[0x27] = SDL_GetScancodeFromKey(SDLK_q);
- keymap[0x28] = SDL_GetScancodeFromKey(SDLK_w);
- keymap[0x29] = SDL_GetScancodeFromKey(SDLK_e);
- keymap[0x2a] = SDL_GetScancodeFromKey(SDLK_r);
- keymap[0x2b] = SDL_GetScancodeFromKey(SDLK_t);
- keymap[0x2c] = SDL_GetScancodeFromKey(SDLK_y);
- keymap[0x2d] = SDL_GetScancodeFromKey(SDLK_u);
- keymap[0x2e] = SDL_GetScancodeFromKey(SDLK_i);
- keymap[0x2f] = SDL_GetScancodeFromKey(SDLK_o);
- keymap[0x30] = SDL_GetScancodeFromKey(SDLK_p);
- keymap[0x31] = SDL_GetScancodeFromKey(SDLK_LEFTBRACKET);
- keymap[0x32] = SDL_GetScancodeFromKey(SDLK_RIGHTBRACKET);
- keymap[0x33] = SDL_GetScancodeFromKey(SDLK_BACKSLASH);
- keymap[0x34] = SDL_GetScancodeFromKey(SDLK_DELETE);
- keymap[0x35] = SDL_GetScancodeFromKey(SDLK_END);
- keymap[0x36] = SDL_GetScancodeFromKey(SDLK_PAGEDOWN);
- keymap[0x37] = SDL_GetScancodeFromKey(SDLK_KP_7);
- keymap[0x38] = SDL_GetScancodeFromKey(SDLK_KP_8);
- keymap[0x39] = SDL_GetScancodeFromKey(SDLK_KP_9);
- keymap[0x3a] = SDL_GetScancodeFromKey(SDLK_KP_PLUS);
- keymap[0x3b] = SDL_GetScancodeFromKey(SDLK_CAPSLOCK);
- keymap[0x3c] = SDL_GetScancodeFromKey(SDLK_a);
- keymap[0x3d] = SDL_GetScancodeFromKey(SDLK_s);
- keymap[0x3e] = SDL_GetScancodeFromKey(SDLK_d);
- keymap[0x3f] = SDL_GetScancodeFromKey(SDLK_f);
- keymap[0x40] = SDL_GetScancodeFromKey(SDLK_g);
- keymap[0x41] = SDL_GetScancodeFromKey(SDLK_h);
- keymap[0x42] = SDL_GetScancodeFromKey(SDLK_j);
- keymap[0x43] = SDL_GetScancodeFromKey(SDLK_k);
- keymap[0x44] = SDL_GetScancodeFromKey(SDLK_l);
- keymap[0x45] = SDL_GetScancodeFromKey(SDLK_SEMICOLON);
- keymap[0x46] = SDL_GetScancodeFromKey(SDLK_QUOTE);
- keymap[0x47] = SDL_GetScancodeFromKey(SDLK_RETURN);
- keymap[0x48] = SDL_GetScancodeFromKey(SDLK_KP_4);
- keymap[0x49] = SDL_GetScancodeFromKey(SDLK_KP_5);
- keymap[0x4a] = SDL_GetScancodeFromKey(SDLK_KP_6);
- keymap[0x4b] = SDL_GetScancodeFromKey(SDLK_LSHIFT);
- keymap[0x4c] = SDL_GetScancodeFromKey(SDLK_z);
- keymap[0x4d] = SDL_GetScancodeFromKey(SDLK_x);
- keymap[0x4e] = SDL_GetScancodeFromKey(SDLK_c);
- keymap[0x4f] = SDL_GetScancodeFromKey(SDLK_v);
- keymap[0x50] = SDL_GetScancodeFromKey(SDLK_b);
- keymap[0x51] = SDL_GetScancodeFromKey(SDLK_n);
- keymap[0x52] = SDL_GetScancodeFromKey(SDLK_m);
- keymap[0x53] = SDL_GetScancodeFromKey(SDLK_COMMA);
- keymap[0x54] = SDL_GetScancodeFromKey(SDLK_PERIOD);
- keymap[0x55] = SDL_GetScancodeFromKey(SDLK_SLASH);
- keymap[0x56] = SDL_GetScancodeFromKey(SDLK_RSHIFT);
- keymap[0x57] = SDL_GetScancodeFromKey(SDLK_UP);
- keymap[0x58] = SDL_GetScancodeFromKey(SDLK_KP_1);
- keymap[0x59] = SDL_GetScancodeFromKey(SDLK_KP_2);
- keymap[0x5a] = SDL_GetScancodeFromKey(SDLK_KP_3);
- keymap[0x5b] = SDL_GetScancodeFromKey(SDLK_KP_ENTER);
- keymap[0x5c] = SDL_GetScancodeFromKey(SDLK_LCTRL);
- keymap[0x5d] = SDL_GetScancodeFromKey(SDLK_LALT);
- keymap[0x5e] = SDL_GetScancodeFromKey(SDLK_SPACE);
- keymap[0x5f] = SDL_GetScancodeFromKey(SDLK_RALT);
- keymap[0x60] = SDL_GetScancodeFromKey(SDLK_RCTRL);
- keymap[0x61] = SDL_GetScancodeFromKey(SDLK_LEFT);
- keymap[0x62] = SDL_GetScancodeFromKey(SDLK_DOWN);
- keymap[0x63] = SDL_GetScancodeFromKey(SDLK_RIGHT);
- keymap[0x64] = SDL_GetScancodeFromKey(SDLK_KP_0);
- keymap[0x65] = SDL_GetScancodeFromKey(SDLK_KP_PERIOD);
- keymap[0x66] = SDL_GetScancodeFromKey(SDLK_LGUI);
- keymap[0x67] = SDL_GetScancodeFromKey(SDLK_RGUI);
- keymap[0x68] = SDL_GetScancodeFromKey(SDLK_MENU);
- keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */
- keymap[0x6a] = SDL_GetScancodeFromKey(SDLK_KP_EQUALS);
- keymap[0x6b] = SDL_GetScancodeFromKey(SDLK_POWER);
+void HAIKU_InitOSKeymap(void) {
+ for( uint i = 0; i < SDL_TABLESIZE(keymap); ++i ) {
+ keymap[i] = SDL_SCANCODE_UNKNOWN;
+ }
+
+ for( uint i = 0; i < KEYMAP_SIZE; ++i ) {
+ keystate[i] = SDL_RELEASED;
+ }
+
+ keymap[0x01] = SDL_GetScancodeFromKey(SDLK_ESCAPE);
+ keymap[B_F1_KEY] = SDL_GetScancodeFromKey(SDLK_F1);
+ keymap[B_F2_KEY] = SDL_GetScancodeFromKey(SDLK_F2);
+ keymap[B_F3_KEY] = SDL_GetScancodeFromKey(SDLK_F3);
+ keymap[B_F4_KEY] = SDL_GetScancodeFromKey(SDLK_F4);
+ keymap[B_F5_KEY] = SDL_GetScancodeFromKey(SDLK_F5);
+ keymap[B_F6_KEY] = SDL_GetScancodeFromKey(SDLK_F6);
+ keymap[B_F7_KEY] = SDL_GetScancodeFromKey(SDLK_F7);
+ keymap[B_F8_KEY] = SDL_GetScancodeFromKey(SDLK_F8);
+ keymap[B_F9_KEY] = SDL_GetScancodeFromKey(SDLK_F9);
+ keymap[B_F10_KEY] = SDL_GetScancodeFromKey(SDLK_F10);
+ keymap[B_F11_KEY] = SDL_GetScancodeFromKey(SDLK_F11);
+ keymap[B_F12_KEY] = SDL_GetScancodeFromKey(SDLK_F12);
+ keymap[B_PRINT_KEY] = SDL_GetScancodeFromKey(SDLK_PRINTSCREEN);
+ keymap[B_SCROLL_KEY] = SDL_GetScancodeFromKey(SDLK_SCROLLLOCK);
+ keymap[B_PAUSE_KEY] = SDL_GetScancodeFromKey(SDLK_PAUSE);
+ keymap[0x11] = SDL_GetScancodeFromKey(SDLK_BACKQUOTE);
+ keymap[0x12] = SDL_GetScancodeFromKey(SDLK_1);
+ keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2);
+ keymap[0x14] = SDL_GetScancodeFromKey(SDLK_3);
+ keymap[0x15] = SDL_GetScancodeFromKey(SDLK_4);
+ keymap[0x16] = SDL_GetScancodeFromKey(SDLK_5);
+ keymap[0x17] = SDL_GetScancodeFromKey(SDLK_6);
+ keymap[0x18] = SDL_GetScancodeFromKey(SDLK_7);
+ keymap[0x19] = SDL_GetScancodeFromKey(SDLK_8);
+ keymap[0x1a] = SDL_GetScancodeFromKey(SDLK_9);
+ keymap[0x1b] = SDL_GetScancodeFromKey(SDLK_0);
+ keymap[0x1c] = SDL_GetScancodeFromKey(SDLK_MINUS);
+ keymap[0x1d] = SDL_GetScancodeFromKey(SDLK_EQUALS);
+ keymap[0x1e] = SDL_GetScancodeFromKey(SDLK_BACKSPACE);
+ keymap[0x1f] = SDL_GetScancodeFromKey(SDLK_INSERT);
+ keymap[0x20] = SDL_GetScancodeFromKey(SDLK_HOME);
+ keymap[0x21] = SDL_GetScancodeFromKey(SDLK_PAGEUP);
+ keymap[0x22] = SDL_GetScancodeFromKey(SDLK_NUMLOCKCLEAR);
+ keymap[0x23] = SDL_GetScancodeFromKey(SDLK_KP_DIVIDE);
+ keymap[0x24] = SDL_GetScancodeFromKey(SDLK_KP_MULTIPLY);
+ keymap[0x25] = SDL_GetScancodeFromKey(SDLK_KP_MINUS);
+ keymap[0x26] = SDL_GetScancodeFromKey(SDLK_TAB);
+ keymap[0x27] = SDL_GetScancodeFromKey(SDLK_q);
+ keymap[0x28] = SDL_GetScancodeFromKey(SDLK_w);
+ keymap[0x29] = SDL_GetScancodeFromKey(SDLK_e);
+ keymap[0x2a] = SDL_GetScancodeFromKey(SDLK_r);
+ keymap[0x2b] = SDL_GetScancodeFromKey(SDLK_t);
+ keymap[0x2c] = SDL_GetScancodeFromKey(SDLK_y);
+ keymap[0x2d] = SDL_GetScancodeFromKey(SDLK_u);
+ keymap[0x2e] = SDL_GetScancodeFromKey(SDLK_i);
+ keymap[0x2f] = SDL_GetScancodeFromKey(SDLK_o);
+ keymap[0x30] = SDL_GetScancodeFromKey(SDLK_p);
+ keymap[0x31] = SDL_GetScancodeFromKey(SDLK_LEFTBRACKET);
+ keymap[0x32] = SDL_GetScancodeFromKey(SDLK_RIGHTBRACKET);
+ keymap[0x33] = SDL_GetScancodeFromKey(SDLK_BACKSLASH);
+ keymap[0x34] = SDL_GetScancodeFromKey(SDLK_DELETE);
+ keymap[0x35] = SDL_GetScancodeFromKey(SDLK_END);
+ keymap[0x36] = SDL_GetScancodeFromKey(SDLK_PAGEDOWN);
+ keymap[0x37] = SDL_GetScancodeFromKey(SDLK_KP_7);
+ keymap[0x38] = SDL_GetScancodeFromKey(SDLK_KP_8);
+ keymap[0x39] = SDL_GetScancodeFromKey(SDLK_KP_9);
+ keymap[0x3a] = SDL_GetScancodeFromKey(SDLK_KP_PLUS);
+ keymap[0x3b] = SDL_GetScancodeFromKey(SDLK_CAPSLOCK);
+ keymap[0x3c] = SDL_GetScancodeFromKey(SDLK_a);
+ keymap[0x3d] = SDL_GetScancodeFromKey(SDLK_s);
+ keymap[0x3e] = SDL_GetScancodeFromKey(SDLK_d);
+ keymap[0x3f] = SDL_GetScancodeFromKey(SDLK_f);
+ keymap[0x40] = SDL_GetScancodeFromKey(SDLK_g);
+ keymap[0x41] = SDL_GetScancodeFromKey(SDLK_h);
+ keymap[0x42] = SDL_GetScancodeFromKey(SDLK_j);
+ keymap[0x43] = SDL_GetScancodeFromKey(SDLK_k);
+ keymap[0x44] = SDL_GetScancodeFromKey(SDLK_l);
+ keymap[0x45] = SDL_GetScancodeFromKey(SDLK_SEMICOLON);
+ keymap[0x46] = SDL_GetScancodeFromKey(SDLK_QUOTE);
+ keymap[0x47] = SDL_GetScancodeFromKey(SDLK_RETURN);
+ keymap[0x48] = SDL_GetScancodeFromKey(SDLK_KP_4);
+ keymap[0x49] = SDL_GetScancodeFromKey(SDLK_KP_5);
+ keymap[0x4a] = SDL_GetScancodeFromKey(SDLK_KP_6);
+ keymap[0x4b] = SDL_GetScancodeFromKey(SDLK_LSHIFT);
+ keymap[0x4c] = SDL_GetScancodeFromKey(SDLK_z);
+ keymap[0x4d] = SDL_GetScancodeFromKey(SDLK_x);
+ keymap[0x4e] = SDL_GetScancodeFromKey(SDLK_c);
+ keymap[0x4f] = SDL_GetScancodeFromKey(SDLK_v);
+ keymap[0x50] = SDL_GetScancodeFromKey(SDLK_b);
+ keymap[0x51] = SDL_GetScancodeFromKey(SDLK_n);
+ keymap[0x52] = SDL_GetScancodeFromKey(SDLK_m);
+ keymap[0x53] = SDL_GetScancodeFromKey(SDLK_COMMA);
+ keymap[0x54] = SDL_GetScancodeFromKey(SDLK_PERIOD);
+ keymap[0x55] = SDL_GetScancodeFromKey(SDLK_SLASH);
+ keymap[0x56] = SDL_GetScancodeFromKey(SDLK_RSHIFT);
+ keymap[0x57] = SDL_GetScancodeFromKey(SDLK_UP);
+ keymap[0x58] = SDL_GetScancodeFromKey(SDLK_KP_1);
+ keymap[0x59] = SDL_GetScancodeFromKey(SDLK_KP_2);
+ keymap[0x5a] = SDL_GetScancodeFromKey(SDLK_KP_3);
+ keymap[0x5b] = SDL_GetScancodeFromKey(SDLK_KP_ENTER);
+ keymap[0x5c] = SDL_GetScancodeFromKey(SDLK_LCTRL);
+ keymap[0x5d] = SDL_GetScancodeFromKey(SDLK_LALT);
+ keymap[0x5e] = SDL_GetScancodeFromKey(SDLK_SPACE);
+ keymap[0x5f] = SDL_GetScancodeFromKey(SDLK_RALT);
+ keymap[0x60] = SDL_GetScancodeFromKey(SDLK_RCTRL);
+ keymap[0x61] = SDL_GetScancodeFromKey(SDLK_LEFT);
+ keymap[0x62] = SDL_GetScancodeFromKey(SDLK_DOWN);
+ keymap[0x63] = SDL_GetScancodeFromKey(SDLK_RIGHT);
+ keymap[0x64] = SDL_GetScancodeFromKey(SDLK_KP_0);
+ keymap[0x65] = SDL_GetScancodeFromKey(SDLK_KP_PERIOD);
+ keymap[0x66] = SDL_GetScancodeFromKey(SDLK_LGUI);
+ keymap[0x67] = SDL_GetScancodeFromKey(SDLK_RGUI);
+ keymap[0x68] = SDL_GetScancodeFromKey(SDLK_MENU);
+ keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */
+ keymap[0x6a] = SDL_GetScancodeFromKey(SDLK_KP_EQUALS);
+ keymap[0x6b] = SDL_GetScancodeFromKey(SDLK_POWER);
}
-SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey) {
- if(bkey > 0 && bkey < (int32)SDL_TABLESIZE(keymap)) {
- return keymap[bkey];
- } else {
- return SDL_SCANCODE_UNKNOWN;
- }
+SDL_Scancode HAIKU_GetScancodeFromBeKey(int32 bkey) {
+ if(bkey > 0 && bkey < (int32)SDL_TABLESIZE(keymap)) {
+ return keymap[bkey];
+ } else {
+ return SDL_SCANCODE_UNKNOWN;
+ }
}
-int8 BE_GetKeyState(int32 bkey) {
- if(bkey > 0 && bkey < KEYMAP_SIZE) {
- return keystate[bkey];
- } else {
- return SDL_RELEASED;
- }
+int8 HAIKU_GetKeyState(int32 bkey) {
+ if(bkey > 0 && bkey < KEYMAP_SIZE) {
+ return keystate[bkey];
+ } else {
+ return SDL_RELEASED;
+ }
}
-void BE_SetKeyState(int32 bkey, int8 state) {
- if(bkey > 0 && bkey < KEYMAP_SIZE) {
- keystate[bkey] = state;
- }
+void HAIKU_SetKeyState(int32 bkey, int8 state) {
+ if(bkey > 0 && bkey < KEYMAP_SIZE) {
+ keystate[bkey] = state;
+ }
}
#ifdef __cplusplus
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.h
index 9620c9b..0184828 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bkeyboard.h
@@ -30,10 +30,10 @@ extern "C" {
#include "../../../include/SDL_keyboard.h"
-extern void BE_InitOSKeymap(void);
-extern SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey);
-extern int8 BE_GetKeyState(int32 bkey);
-extern void BE_SetKeyState(int32 bkey, int8 state);
+extern void HAIKU_InitOSKeymap(void);
+extern SDL_Scancode HAIKU_GetScancodeFromBeKey(int32 bkey);
+extern int8 HAIKU_GetKeyState(int32 bkey);
+extern void HAIKU_SetKeyState(int32 bkey, int8 state);
#ifdef __cplusplus
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.cc
index 1105342..9d71996 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.cc
@@ -44,30 +44,30 @@ extern "C" {
/* This wrapper is here so that the driverdata can be freed without freeing
the display_mode structure */
struct SDL_DisplayModeData {
- display_mode *bmode;
+ display_mode *bmode;
};
#endif
static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) {
- return ((SDL_BWin*)(window->driverdata));
+ return ((SDL_BWin*)(window->driverdata));
}
static SDL_INLINE SDL_BApp *_GetBeApp() {
- return ((SDL_BApp*)be_app);
+ return ((SDL_BApp*)be_app);
}
static SDL_INLINE display_mode * _ExtractBMode(SDL_DisplayMode *mode) {
#if WRAP_BMODE
- return ((SDL_DisplayModeData*)mode->driverdata)->bmode;
+ return ((SDL_DisplayModeData*)mode->driverdata)->bmode;
#else
- return (display_mode*)(mode->driverdata);
+ return (display_mode*)(mode->driverdata);
#endif
}
/* Copied from haiku/trunk/src/preferences/screen/ScreenMode.cpp */
static float get_refresh_rate(display_mode &mode) {
- return float(mode.timing.pixel_clock * 1000)
- / float(mode.timing.h_total * mode.timing.v_total);
+ return float(mode.timing.pixel_clock * 1000)
+ / float(mode.timing.h_total * mode.timing.v_total);
}
@@ -76,252 +76,252 @@ static float get_refresh_rate(display_mode &mode) {
* This is a useful debugging tool. Uncomment and insert into code as needed.
*/
void _SpoutModeData(display_mode *bmode) {
- printf("BMode:\n");
- printf("\tw,h = (%i,%i)\n", bmode->virtual_width, bmode->virtual_height);
- printf("\th,v = (%i,%i)\n", bmode->h_display_start,
- bmode->v_display_start);
- if(bmode->flags) {
- printf("\tFlags:\n");
- if(bmode->flags & B_SCROLL) {
- printf("\t\tB_SCROLL\n");
- }
- if(bmode->flags & B_8_BIT_DAC) {
- printf("\t\tB_8_BIT_DAC\n");
- }
- if(bmode->flags & B_HARDWARE_CURSOR) {
- printf("\t\tB_HARDWARE_CURSOR\n");
- }
- if(bmode->flags & B_PARALLEL_ACCESS) {
- printf("\t\tB_PARALLEL_ACCESS\n");
- }
- if(bmode->flags & B_DPMS) {
- printf("\t\tB_DPMS\n");
- }
- if(bmode->flags & B_IO_FB_NA) {
- printf("\t\tB_IO_FB_NA\n");
- }
- }
- printf("\tTiming:\n");
- printf("\t\tpx clock: %i\n", bmode->timing.pixel_clock);
- printf("\t\th - display: %i sync start: %i sync end: %i total: %i\n",
- bmode->timing.h_display, bmode->timing.h_sync_start,
- bmode->timing.h_sync_end, bmode->timing.h_total);
- printf("\t\tv - display: %i sync start: %i sync end: %i total: %i\n",
- bmode->timing.v_display, bmode->timing.v_sync_start,
- bmode->timing.v_sync_end, bmode->timing.v_total);
- if(bmode->timing.flags) {
- printf("\t\tFlags:\n");
- if(bmode->timing.flags & B_BLANK_PEDESTAL) {
- printf("\t\t\tB_BLANK_PEDESTAL\n");
- }
- if(bmode->timing.flags & B_TIMING_INTERLACED) {
- printf("\t\t\tB_TIMING_INTERLACED\n");
- }
- if(bmode->timing.flags & B_POSITIVE_HSYNC) {
- printf("\t\t\tB_POSITIVE_HSYNC\n");
- }
- if(bmode->timing.flags & B_POSITIVE_VSYNC) {
- printf("\t\t\tB_POSITIVE_VSYNC\n");
- }
- if(bmode->timing.flags & B_SYNC_ON_GREEN) {
- printf("\t\t\tB_SYNC_ON_GREEN\n");
- }
- }
+ printf("BMode:\n");
+ printf("\tw,h = (%i,%i)\n", bmode->virtual_width, bmode->virtual_height);
+ printf("\th,v = (%i,%i)\n", bmode->h_display_start,
+ bmode->v_display_start);
+ if(bmode->flags) {
+ printf("\tFlags:\n");
+ if(bmode->flags & B_SCROLL) {
+ printf("\t\tB_SCROLL\n");
+ }
+ if(bmode->flags & B_8_BIT_DAC) {
+ printf("\t\tB_8_BIT_DAC\n");
+ }
+ if(bmode->flags & B_HARDWARE_CURSOR) {
+ printf("\t\tB_HARDWARE_CURSOR\n");
+ }
+ if(bmode->flags & B_PARALLEL_ACCESS) {
+ printf("\t\tB_PARALLEL_ACCESS\n");
+ }
+ if(bmode->flags & B_DPMS) {
+ printf("\t\tB_DPMS\n");
+ }
+ if(bmode->flags & B_IO_FB_NA) {
+ printf("\t\tB_IO_FB_NA\n");
+ }
+ }
+ printf("\tTiming:\n");
+ printf("\t\tpx clock: %i\n", bmode->timing.pixel_clock);
+ printf("\t\th - display: %i sync start: %i sync end: %i total: %i\n",
+ bmode->timing.h_display, bmode->timing.h_sync_start,
+ bmode->timing.h_sync_end, bmode->timing.h_total);
+ printf("\t\tv - display: %i sync start: %i sync end: %i total: %i\n",
+ bmode->timing.v_display, bmode->timing.v_sync_start,
+ bmode->timing.v_sync_end, bmode->timing.v_total);
+ if(bmode->timing.flags) {
+ printf("\t\tFlags:\n");
+ if(bmode->timing.flags & B_BLANK_PEDESTAL) {
+ printf("\t\t\tB_BLANK_PEDESTAL\n");
+ }
+ if(bmode->timing.flags & B_TIMING_INTERLACED) {
+ printf("\t\t\tB_TIMING_INTERLACED\n");
+ }
+ if(bmode->timing.flags & B_POSITIVE_HSYNC) {
+ printf("\t\t\tB_POSITIVE_HSYNC\n");
+ }
+ if(bmode->timing.flags & B_POSITIVE_VSYNC) {
+ printf("\t\t\tB_POSITIVE_VSYNC\n");
+ }
+ if(bmode->timing.flags & B_SYNC_ON_GREEN) {
+ printf("\t\t\tB_SYNC_ON_GREEN\n");
+ }
+ }
}
#endif
-int32 BE_ColorSpaceToBitsPerPixel(uint32 colorspace)
+int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace)
{
- int bitsperpixel;
-
- bitsperpixel = 0;
- switch (colorspace) {
- case B_CMAP8:
- bitsperpixel = 8;
- break;
- case B_RGB15:
- case B_RGBA15:
- case B_RGB15_BIG:
- case B_RGBA15_BIG:
- bitsperpixel = 15;
- break;
- case B_RGB16:
- case B_RGB16_BIG:
- bitsperpixel = 16;
- break;
- case B_RGB32:
- case B_RGBA32:
- case B_RGB32_BIG:
- case B_RGBA32_BIG:
- bitsperpixel = 32;
- break;
- default:
- break;
- }
- return(bitsperpixel);
+ int bitsperpixel;
+
+ bitsperpixel = 0;
+ switch (colorspace) {
+ case B_CMAP8:
+ bitsperpixel = 8;
+ break;
+ case B_RGB15:
+ case B_RGBA15:
+ case B_RGB15_BIG:
+ case B_RGBA15_BIG:
+ bitsperpixel = 15;
+ break;
+ case B_RGB16:
+ case B_RGB16_BIG:
+ bitsperpixel = 16;
+ break;
+ case B_RGB32:
+ case B_RGBA32:
+ case B_RGB32_BIG:
+ case B_RGBA32_BIG:
+ bitsperpixel = 32;
+ break;
+ default:
+ break;
+ }
+ return(bitsperpixel);
}
-int32 BE_BPPToSDLPxFormat(int32 bpp) {
- /* Translation taken from SDL_windowsmodes.c */
- switch (bpp) {
- case 32:
- return SDL_PIXELFORMAT_RGB888;
- break;
- case 24: /* May not be supported by Haiku */
- return SDL_PIXELFORMAT_RGB24;
- break;
- case 16:
- return SDL_PIXELFORMAT_RGB565;
- break;
- case 15:
- return SDL_PIXELFORMAT_RGB555;
- break;
- case 8:
- return SDL_PIXELFORMAT_INDEX8;
- break;
- case 4: /* May not be supported by Haiku */
- return SDL_PIXELFORMAT_INDEX4LSB;
- break;
- }
-
- /* May never get here, but safer and needed to shut up compiler */
- SDL_SetError("Invalid bpp value");
- return 0;
+int32 HAIKU_BPPToSDLPxFormat(int32 bpp) {
+ /* Translation taken from SDL_windowsmodes.c */
+ switch (bpp) {
+ case 32:
+ return SDL_PIXELFORMAT_RGB888;
+ break;
+ case 24: /* May not be supported by Haiku */
+ return SDL_PIXELFORMAT_RGB24;
+ break;
+ case 16:
+ return SDL_PIXELFORMAT_RGB565;
+ break;
+ case 15:
+ return SDL_PIXELFORMAT_RGB555;
+ break;
+ case 8:
+ return SDL_PIXELFORMAT_INDEX8;
+ break;
+ case 4: /* May not be supported by Haiku */
+ return SDL_PIXELFORMAT_INDEX4LSB;
+ break;
+ }
+
+ /* May never get here, but safer and needed to shut up compiler */
+ SDL_SetError("Invalid bpp value");
+ return 0;
}
static void _BDisplayModeToSdlDisplayMode(display_mode *bmode,
- SDL_DisplayMode *mode) {
- mode->w = bmode->virtual_width;
- mode->h = bmode->virtual_height;
- mode->refresh_rate = (int)get_refresh_rate(*bmode);
+ SDL_DisplayMode *mode) {
+ mode->w = bmode->virtual_width;
+ mode->h = bmode->virtual_height;
+ mode->refresh_rate = (int)get_refresh_rate(*bmode);
#if WRAP_BMODE
- SDL_DisplayModeData *data = (SDL_DisplayModeData*)SDL_calloc(1,
- sizeof(SDL_DisplayModeData));
- data->bmode = bmode;
-
- mode->driverdata = data;
+ SDL_DisplayModeData *data = (SDL_DisplayModeData*)SDL_calloc(1,
+ sizeof(SDL_DisplayModeData));
+ data->bmode = bmode;
+
+ mode->driverdata = data;
#else
- mode->driverdata = bmode;
+ mode->driverdata = bmode;
#endif
- /* Set the format */
- int32 bpp = BE_ColorSpaceToBitsPerPixel(bmode->space);
- mode->format = BE_BPPToSDLPxFormat(bpp);
+ /* Set the format */
+ int32 bpp = HAIKU_ColorSpaceToBitsPerPixel(bmode->space);
+ mode->format = HAIKU_BPPToSDLPxFormat(bpp);
}
/* Later, there may be more than one monitor available */
static void _AddDisplay(BScreen *screen) {
- SDL_VideoDisplay display;
- SDL_DisplayMode *mode = (SDL_DisplayMode*)SDL_calloc(1,
- sizeof(SDL_DisplayMode));
- display_mode *bmode = (display_mode*)SDL_calloc(1, sizeof(display_mode));
- screen->GetMode(bmode);
-
- _BDisplayModeToSdlDisplayMode(bmode, mode);
-
- SDL_zero(display);
- display.desktop_mode = *mode;
- display.current_mode = *mode;
-
- SDL_AddVideoDisplay(&display);
+ SDL_VideoDisplay display;
+ SDL_DisplayMode *mode = (SDL_DisplayMode*)SDL_calloc(1,
+ sizeof(SDL_DisplayMode));
+ display_mode *bmode = (display_mode*)SDL_calloc(1, sizeof(display_mode));
+ screen->GetMode(bmode);
+
+ _BDisplayModeToSdlDisplayMode(bmode, mode);
+
+ SDL_zero(display);
+ display.desktop_mode = *mode;
+ display.current_mode = *mode;
+
+ SDL_AddVideoDisplay(&display);
}
/*
* Functions called by SDL
*/
-int BE_InitModes(_THIS) {
- BScreen screen;
+int HAIKU_InitModes(_THIS) {
+ BScreen screen;
- /* TODO: When Haiku supports multiple display screens, call
- _AddDisplayScreen() for each of them. */
- _AddDisplay(&screen);
- return 0;
+ /* TODO: When Haiku supports multiple display screens, call
+ _AddDisplayScreen() for each of them. */
+ _AddDisplay(&screen);
+ return 0;
}
-int BE_QuitModes(_THIS) {
- /* FIXME: Nothing really needs to be done here at the moment? */
- return 0;
+int HAIKU_QuitModes(_THIS) {
+ /* FIXME: Nothing really needs to be done here at the moment? */
+ return 0;
}
-int BE_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect) {
- BScreen bscreen;
- BRect rc = bscreen.Frame();
- rect->x = (int)rc.left;
- rect->y = (int)rc.top;
- rect->w = (int)rc.Width() + 1;
- rect->h = (int)rc.Height() + 1;
- return 0;
+int HAIKU_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect) {
+ BScreen bscreen;
+ BRect rc = bscreen.Frame();
+ rect->x = (int)rc.left;
+ rect->y = (int)rc.top;
+ rect->w = (int)rc.Width() + 1;
+ rect->h = (int)rc.Height() + 1;
+ return 0;
}
-void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
- /* Get the current screen */
- BScreen bscreen;
-
- /* Iterate through all of the modes */
- SDL_DisplayMode mode;
- display_mode this_bmode;
- display_mode *bmodes;
- uint32 count, i;
-
- /* Get graphics-hardware supported modes */
- bscreen.GetModeList(&bmodes, &count);
- bscreen.GetMode(&this_bmode);
-
- for(i = 0; i < count; ++i) {
- // FIXME: Apparently there are errors with colorspace changes
- if (bmodes[i].space == this_bmode.space) {
- _BDisplayModeToSdlDisplayMode(&bmodes[i], &mode);
- SDL_AddDisplayMode(display, &mode);
- }
- }
- free(bmodes);
+void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
+ /* Get the current screen */
+ BScreen bscreen;
+
+ /* Iterate through all of the modes */
+ SDL_DisplayMode mode;
+ display_mode this_bmode;
+ display_mode *bmodes;
+ uint32 count, i;
+
+ /* Get graphics-hardware supported modes */
+ bscreen.GetModeList(&bmodes, &count);
+ bscreen.GetMode(&this_bmode);
+
+ for(i = 0; i < count; ++i) {
+ // FIXME: Apparently there are errors with colorspace changes
+ if (bmodes[i].space == this_bmode.space) {
+ _BDisplayModeToSdlDisplayMode(&bmodes[i], &mode);
+ SDL_AddDisplayMode(display, &mode);
+ }
+ }
+ free(bmodes);
}
-int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode){
- /* Get the current screen */
- BScreen bscreen;
- if(!bscreen.IsValid()) {
- printf(__FILE__": %d - ERROR: BAD SCREEN\n", __LINE__);
- }
-
- /* Set the mode using the driver data */
- display_mode *bmode = _ExtractBMode(mode);
-
-
- /* FIXME: Is the first option always going to be the right one? */
- uint32 c = 0, i;
- display_mode *bmode_list;
- bscreen.GetModeList(&bmode_list, &c);
- for(i = 0; i < c; ++i) {
- if( bmode_list[i].space == bmode->space &&
- bmode_list[i].virtual_width == bmode->virtual_width &&
- bmode_list[i].virtual_height == bmode->virtual_height ) {
- bmode = &bmode_list[i];
- break;
- }
- }
-
- if(bscreen.SetMode(bmode) != B_OK) {
- return SDL_SetError("Bad video mode");
- }
-
- free(bmode_list);
-
+int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode){
+ /* Get the current screen */
+ BScreen bscreen;
+ if(!bscreen.IsValid()) {
+ printf(__FILE__": %d - ERROR: BAD SCREEN\n", __LINE__);
+ }
+
+ /* Set the mode using the driver data */
+ display_mode *bmode = _ExtractBMode(mode);
+
+
+ /* FIXME: Is the first option always going to be the right one? */
+ uint32 c = 0, i;
+ display_mode *bmode_list;
+ bscreen.GetModeList(&bmode_list, &c);
+ for(i = 0; i < c; ++i) {
+ if( bmode_list[i].space == bmode->space &&
+ bmode_list[i].virtual_width == bmode->virtual_width &&
+ bmode_list[i].virtual_height == bmode->virtual_height ) {
+ bmode = &bmode_list[i];
+ break;
+ }
+ }
+
+ if(bscreen.SetMode(bmode) != B_OK) {
+ return SDL_SetError("Bad video mode");
+ }
+
+ free(bmode_list);
+
#if SDL_VIDEO_OPENGL
- /* FIXME: Is there some way to reboot the OpenGL context? This doesn't
- help */
-// BE_GL_RebootContexts(_this);
+ /* FIXME: Is there some way to reboot the OpenGL context? This doesn't
+ help */
+// HAIKU_GL_RebootContexts(_this);
#endif
- return 0;
+ return 0;
}
#ifdef __cplusplus
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.h
index 38f4b58..3abc1dc 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bmodes.h
@@ -28,15 +28,15 @@ extern "C" {
#include "../SDL_sysvideo.h"
-extern int32 BE_ColorSpaceToBitsPerPixel(uint32 colorspace);
-extern int32 BE_BPPToSDLPxFormat(int32 bpp);
+extern int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace);
+extern int32 HAIKU_BPPToSDLPxFormat(int32 bpp);
-extern int BE_InitModes(_THIS);
-extern int BE_QuitModes(_THIS);
-extern int BE_GetDisplayBounds(_THIS, SDL_VideoDisplay *display,
+extern int HAIKU_InitModes(_THIS);
+extern int HAIKU_QuitModes(_THIS);
+extern int HAIKU_GetDisplayBounds(_THIS, SDL_VideoDisplay *display,
SDL_Rect *rect);
-extern void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
-extern int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display,
+extern void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
+extern int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display,
SDL_DisplayMode *mode);
#ifdef __cplusplus
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.cc
index 3456932..e599062 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.cc
@@ -44,7 +44,7 @@ static SDL_INLINE SDL_BApp *_GetBeApp() {
}
/* Passing a NULL path means load pointers from the application */
-int BE_GL_LoadLibrary(_THIS, const char *path)
+int HAIKU_GL_LoadLibrary(_THIS, const char *path)
{
/* FIXME: Is this working correctly? */
image_info info;
@@ -63,7 +63,7 @@ int BE_GL_LoadLibrary(_THIS, const char *path)
return 0;
}
-void *BE_GL_GetProcAddress(_THIS, const char *proc)
+void *HAIKU_GL_GetProcAddress(_THIS, const char *proc)
{
if (_this->gl_config.dll_handle != NULL) {
void *location = NULL;
@@ -86,19 +86,19 @@ void *BE_GL_GetProcAddress(_THIS, const char *proc)
-int BE_GL_SwapWindow(_THIS, SDL_Window * window) {
+int HAIKU_GL_SwapWindow(_THIS, SDL_Window * window) {
_ToBeWin(window)->SwapBuffers();
return 0;
}
-int BE_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) {
+int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) {
SDL_BWin* win = (SDL_BWin*)context;
_GetBeApp()->SetCurrentContext(win ? win->GetGLView() : NULL);
return 0;
}
-SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window) {
+SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window) {
/* FIXME: Not sure what flags should be included here; may want to have
most of them */
SDL_BWin *bwin = _ToBeWin(window);
@@ -127,24 +127,24 @@ SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window) {
return (SDL_GLContext)(bwin);
}
-void BE_GL_DeleteContext(_THIS, SDL_GLContext context) {
+void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context) {
/* Currently, automatically unlocks the view */
((SDL_BWin*)context)->RemoveGLView();
}
-int BE_GL_SetSwapInterval(_THIS, int interval) {
+int HAIKU_GL_SetSwapInterval(_THIS, int interval) {
/* TODO: Implement this, if necessary? */
return SDL_Unsupported();
}
-int BE_GL_GetSwapInterval(_THIS) {
+int HAIKU_GL_GetSwapInterval(_THIS) {
/* TODO: Implement this, if necessary? */
return 0;
}
-void BE_GL_UnloadLibrary(_THIS) {
+void HAIKU_GL_UnloadLibrary(_THIS) {
/* TODO: Implement this, if necessary? */
}
@@ -152,7 +152,7 @@ void BE_GL_UnloadLibrary(_THIS) {
/* FIXME: This function is meant to clear the OpenGL context when the video
mode changes (see SDL_bmodes.cc), but it doesn't seem to help, and is not
currently in use. */
-void BE_GL_RebootContexts(_THIS) {
+void HAIKU_GL_RebootContexts(_THIS) {
SDL_Window *window = _this->windows;
while(window) {
SDL_BWin *bwin = _ToBeWin(window);
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h
index bc0798c..b5b0de6 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h
@@ -31,18 +31,18 @@ extern "C" {
#include "../SDL_sysvideo.h"
-extern int BE_GL_LoadLibrary(_THIS, const char *path); /* FIXME */
-extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */
-extern void BE_GL_UnloadLibrary(_THIS); /* TODO */
-extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
+extern int HAIKU_GL_LoadLibrary(_THIS, const char *path); /* FIXME */
+extern void *HAIKU_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */
+extern void HAIKU_GL_UnloadLibrary(_THIS); /* TODO */
+extern int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window,
SDL_GLContext context);
-extern int BE_GL_SetSwapInterval(_THIS, int interval); /* TODO */
-extern int BE_GL_GetSwapInterval(_THIS); /* TODO */
-extern int BE_GL_SwapWindow(_THIS, SDL_Window * window);
-extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
-extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);
+extern int HAIKU_GL_SetSwapInterval(_THIS, int interval); /* TODO */
+extern int HAIKU_GL_GetSwapInterval(_THIS); /* TODO */
+extern int HAIKU_GL_SwapWindow(_THIS, SDL_Window * window);
+extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window);
+extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context);
-extern void BE_GL_RebootContexts(_THIS);
+extern void HAIKU_GL_RebootContexts(_THIS);
#ifdef __cplusplus
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.cc
index afe20e3..e7b4b6e 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.cc
@@ -37,17 +37,17 @@ extern "C" {
#include "SDL_bevents.h"
/* FIXME: Undefined functions */
-// #define BE_PumpEvents NULL
- #define BE_StartTextInput NULL
- #define BE_StopTextInput NULL
- #define BE_SetTextInputRect NULL
+// #define HAIKU_PumpEvents NULL
+ #define HAIKU_StartTextInput NULL
+ #define HAIKU_StopTextInput NULL
+ #define HAIKU_SetTextInputRect NULL
-// #define BE_DeleteDevice NULL
+// #define HAIKU_DeleteDevice NULL
/* End undefined functions */
static SDL_VideoDevice *
-BE_CreateDevice(int devindex)
+HAIKU_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/*SDL_VideoData *data;*/
@@ -56,115 +56,114 @@ BE_CreateDevice(int devindex)
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
device->driverdata = NULL; /* FIXME: Is this the cause of some of the
- SDL_Quit() errors? */
+ SDL_Quit() errors? */
/* TODO: Figure out if any initialization needs to go here */
/* Set the function pointers */
- device->VideoInit = BE_VideoInit;
- device->VideoQuit = BE_VideoQuit;
- device->GetDisplayBounds = BE_GetDisplayBounds;
- device->GetDisplayModes = BE_GetDisplayModes;
- device->SetDisplayMode = BE_SetDisplayMode;
- device->PumpEvents = BE_PumpEvents;
-
- device->CreateSDLWindow = BE_CreateWindow;
- device->CreateSDLWindowFrom = BE_CreateWindowFrom;
- device->SetWindowTitle = BE_SetWindowTitle;
- device->SetWindowIcon = BE_SetWindowIcon;
- device->SetWindowPosition = BE_SetWindowPosition;
- device->SetWindowSize = BE_SetWindowSize;
- device->ShowWindow = BE_ShowWindow;
- device->HideWindow = BE_HideWindow;
- device->RaiseWindow = BE_RaiseWindow;
- device->MaximizeWindow = BE_MaximizeWindow;
- device->MinimizeWindow = BE_MinimizeWindow;
- device->RestoreWindow = BE_RestoreWindow;
- device->SetWindowBordered = BE_SetWindowBordered;
- device->SetWindowResizable = BE_SetWindowResizable;
- device->SetWindowFullscreen = BE_SetWindowFullscreen;
- device->SetWindowGammaRamp = BE_SetWindowGammaRamp;
- device->GetWindowGammaRamp = BE_GetWindowGammaRamp;
- device->SetWindowGrab = BE_SetWindowGrab;
- device->DestroyWindow = BE_DestroyWindow;
- device->GetWindowWMInfo = BE_GetWindowWMInfo;
- device->CreateWindowFramebuffer = BE_CreateWindowFramebuffer;
- device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer;
- device->DestroyWindowFramebuffer = BE_DestroyWindowFramebuffer;
+ device->VideoInit = HAIKU_VideoInit;
+ device->VideoQuit = HAIKU_VideoQuit;
+ device->GetDisplayBounds = HAIKU_GetDisplayBounds;
+ device->GetDisplayModes = HAIKU_GetDisplayModes;
+ device->SetDisplayMode = HAIKU_SetDisplayMode;
+ device->PumpEvents = HAIKU_PumpEvents;
+
+ device->CreateSDLWindow = HAIKU_CreateWindow;
+ device->CreateSDLWindowFrom = HAIKU_CreateWindowFrom;
+ device->SetWindowTitle = HAIKU_SetWindowTitle;
+ device->SetWindowIcon = HAIKU_SetWindowIcon;
+ device->SetWindowPosition = HAIKU_SetWindowPosition;
+ device->SetWindowSize = HAIKU_SetWindowSize;
+ device->ShowWindow = HAIKU_ShowWindow;
+ device->HideWindow = HAIKU_HideWindow;
+ device->RaiseWindow = HAIKU_RaiseWindow;
+ device->MaximizeWindow = HAIKU_MaximizeWindow;
+ device->MinimizeWindow = HAIKU_MinimizeWindow;
+ device->RestoreWindow = HAIKU_RestoreWindow;
+ device->SetWindowBordered = HAIKU_SetWindowBordered;
+ device->SetWindowResizable = HAIKU_SetWindowResizable;
+ device->SetWindowFullscreen = HAIKU_SetWindowFullscreen;
+ device->SetWindowGammaRamp = HAIKU_SetWindowGammaRamp;
+ device->GetWindowGammaRamp = HAIKU_GetWindowGammaRamp;
+ device->SetWindowGrab = HAIKU_SetWindowGrab;
+ device->DestroyWindow = HAIKU_DestroyWindow;
+ device->GetWindowWMInfo = HAIKU_GetWindowWMInfo;
+ device->CreateWindowFramebuffer = HAIKU_CreateWindowFramebuffer;
+ device->UpdateWindowFramebuffer = HAIKU_UpdateWindowFramebuffer;
+ device->DestroyWindowFramebuffer = HAIKU_DestroyWindowFramebuffer;
device->shape_driver.CreateShaper = NULL;
device->shape_driver.SetWindowShape = NULL;
device->shape_driver.ResizeWindowShape = NULL;
#if SDL_VIDEO_OPENGL
- device->GL_LoadLibrary = BE_GL_LoadLibrary;
- device->GL_GetProcAddress = BE_GL_GetProcAddress;
- device->GL_UnloadLibrary = BE_GL_UnloadLibrary;
- device->GL_CreateContext = BE_GL_CreateContext;
- device->GL_MakeCurrent = BE_GL_MakeCurrent;
- device->GL_SetSwapInterval = BE_GL_SetSwapInterval;
- device->GL_GetSwapInterval = BE_GL_GetSwapInterval;
- device->GL_SwapWindow = BE_GL_SwapWindow;
- device->GL_DeleteContext = BE_GL_DeleteContext;
+ device->GL_LoadLibrary = HAIKU_GL_LoadLibrary;
+ device->GL_GetProcAddress = HAIKU_GL_GetProcAddress;
+ device->GL_UnloadLibrary = HAIKU_GL_UnloadLibrary;
+ device->GL_CreateContext = HAIKU_GL_CreateContext;
+ device->GL_MakeCurrent = HAIKU_GL_MakeCurrent;
+ device->GL_SetSwapInterval = HAIKU_GL_SetSwapInterval;
+ device->GL_GetSwapInterval = HAIKU_GL_GetSwapInterval;
+ device->GL_SwapWindow = HAIKU_GL_SwapWindow;
+ device->GL_DeleteContext = HAIKU_GL_DeleteContext;
#endif
- device->StartTextInput = BE_StartTextInput;
- device->StopTextInput = BE_StopTextInput;
- device->SetTextInputRect = BE_SetTextInputRect;
+ device->StartTextInput = HAIKU_StartTextInput;
+ device->StopTextInput = HAIKU_StopTextInput;
+ device->SetTextInputRect = HAIKU_SetTextInputRect;
- device->SetClipboardText = BE_SetClipboardText;
- device->GetClipboardText = BE_GetClipboardText;
- device->HasClipboardText = BE_HasClipboardText;
+ device->SetClipboardText = HAIKU_SetClipboardText;
+ device->GetClipboardText = HAIKU_GetClipboardText;
+ device->HasClipboardText = HAIKU_HasClipboardText;
- device->free = BE_DeleteDevice;
+ device->free = HAIKU_DeleteDevice;
return device;
}
VideoBootStrap HAIKU_bootstrap = {
- "haiku", "Haiku graphics",
- BE_Available, BE_CreateDevice
+ "haiku", "Haiku graphics",
+ HAIKU_Available, HAIKU_CreateDevice
};
-void BE_DeleteDevice(SDL_VideoDevice * device)
+void HAIKU_DeleteDevice(SDL_VideoDevice * device)
{
- SDL_free(device->driverdata);
- SDL_free(device);
+ SDL_free(device->driverdata);
+ SDL_free(device);
}
-int BE_VideoInit(_THIS)
+int HAIKU_VideoInit(_THIS)
{
- /* Initialize the Be Application for appserver interaction */
- if (SDL_InitBeApp() < 0) {
- return -1;
- }
-
- /* Initialize video modes */
- BE_InitModes(_this);
-
- /* Init the keymap */
- BE_InitOSKeymap();
-
-
+ /* Initialize the Be Application for appserver interaction */
+ if (SDL_InitBeApp() < 0) {
+ return -1;
+ }
+
+ /* Initialize video modes */
+ HAIKU_InitModes(_this);
+
+ /* Init the keymap */
+ HAIKU_InitOSKeymap();
+
#if SDL_VIDEO_OPENGL
/* testgl application doesn't load library, just tries to load symbols */
/* is it correct? if so we have to load library here */
- BE_GL_LoadLibrary(_this, NULL);
+ HAIKU_GL_LoadLibrary(_this, NULL);
#endif
- /* We're done! */
+ /* We're done! */
return (0);
}
-int BE_Available(void)
+int HAIKU_Available(void)
{
return (1);
}
-void BE_VideoQuit(_THIS)
+void HAIKU_VideoQuit(_THIS)
{
- BE_QuitModes(_this);
+ HAIKU_QuitModes(_this);
SDL_QuitBeApp();
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.h
index 0e28220..a1d01fb 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bvideo.h
@@ -30,10 +30,10 @@ extern "C" {
#include "../SDL_sysvideo.h"
-extern void BE_VideoQuit(_THIS);
-extern int BE_VideoInit(_THIS);
-extern void BE_DeleteDevice(_THIS);
-extern int BE_Available(void);
+extern void HAIKU_VideoQuit(_THIS);
+extern int HAIKU_VideoInit(_THIS);
+extern void HAIKU_DeleteDevice(_THIS);
+extern int HAIKU_Available(void);
#ifdef __cplusplus
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc b/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc
index 0931abe..142a3fa 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.cc
@@ -32,36 +32,36 @@ extern "C" {
#endif
static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) {
- return ((SDL_BWin*)(window->driverdata));
+ return ((SDL_BWin*)(window->driverdata));
}
static SDL_INLINE SDL_BApp *_GetBeApp() {
- return ((SDL_BApp*)be_app);
+ return ((SDL_BApp*)be_app);
}
static int _InitWindow(_THIS, SDL_Window *window) {
- uint32 flags = 0;
- window_look look = B_TITLED_WINDOW_LOOK;
+ uint32 flags = 0;
+ window_look look = B_TITLED_WINDOW_LOOK;
- BRect bounds(
+ BRect bounds(
window->x,
window->y,
- window->x + window->w - 1, //BeWindows have an off-by-one px w/h thing
+ window->x + window->w - 1, //BeWindows have an off-by-one px w/h thing
window->y + window->h - 1
);
if(window->flags & SDL_WINDOW_FULLSCREEN) {
- /* TODO: Add support for this flag */
- printf(__FILE__": %d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n",__LINE__);
+ /* TODO: Add support for this flag */
+ printf(__FILE__": %d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n",__LINE__);
}
if(window->flags & SDL_WINDOW_OPENGL) {
- /* TODO: Add support for this flag */
+ /* TODO: Add support for this flag */
}
if(!(window->flags & SDL_WINDOW_RESIZABLE)) {
- flags |= B_NOT_RESIZABLE | B_NOT_ZOOMABLE;
+ flags |= B_NOT_RESIZABLE | B_NOT_ZOOMABLE;
}
if(window->flags & SDL_WINDOW_BORDERLESS) {
- look = B_NO_BORDER_WINDOW_LOOK;
+ look = B_NO_BORDER_WINDOW_LOOK;
}
SDL_BWin *bwin = new(std::nothrow) SDL_BWin(bounds, look, flags);
@@ -75,39 +75,39 @@ static int _InitWindow(_THIS, SDL_Window *window) {
return 0;
}
-int BE_CreateWindow(_THIS, SDL_Window *window) {
+int HAIKU_CreateWindow(_THIS, SDL_Window *window) {
if (_InitWindow(_this, window) < 0) {
return -1;
}
-
- /* Start window loop */
+
+ /* Start window loop */
_ToBeWin(window)->Show();
return 0;
}
-int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) {
-
- SDL_BWin *otherBWin = (SDL_BWin*)data;
- if(!otherBWin->LockLooper())
- return -1;
-
- /* Create the new window and initialize its members */
- window->x = (int)otherBWin->Frame().left;
- window->y = (int)otherBWin->Frame().top;
- window->w = (int)otherBWin->Frame().Width();
- window->h = (int)otherBWin->Frame().Height();
-
- /* Set SDL flags */
- if(!(otherBWin->Flags() & B_NOT_RESIZABLE)) {
- window->flags |= SDL_WINDOW_RESIZABLE;
- }
-
- /* If we are out of memory, return the error code */
+int HAIKU_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) {
+
+ SDL_BWin *otherBWin = (SDL_BWin*)data;
+ if(!otherBWin->LockLooper())
+ return -1;
+
+ /* Create the new window and initialize its members */
+ window->x = (int)otherBWin->Frame().left;
+ window->y = (int)otherBWin->Frame().top;
+ window->w = (int)otherBWin->Frame().Width();
+ window->h = (int)otherBWin->Frame().Height();
+
+ /* Set SDL flags */
+ if(!(otherBWin->Flags() & B_NOT_RESIZABLE)) {
+ window->flags |= SDL_WINDOW_RESIZABLE;
+ }
+
+ /* If we are out of memory, return the error code */
if (_InitWindow(_this, window) < 0) {
return -1;
}
-
- /* TODO: Add any other SDL-supported window attributes here */
+
+ /* TODO: Add any other SDL-supported window attributes here */
_ToBeWin(window)->SetTitle(otherBWin->Title());
/* Start window loop and unlock the other window */
@@ -117,107 +117,107 @@ int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) {
return 0;
}
-void BE_SetWindowTitle(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_SET_TITLE);
- msg.AddString("window-title", window->title);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_SetWindowTitle(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_SET_TITLE);
+ msg.AddString("window-title", window->title);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) {
- /* FIXME: Icons not supported by Haiku */
+void HAIKU_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) {
+ /* FIXME: Icons not supported by Haiku */
}
-void BE_SetWindowPosition(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_MOVE_WINDOW);
- msg.AddInt32("window-x", window->x);
- msg.AddInt32("window-y", window->y);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_SetWindowPosition(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_MOVE_WINDOW);
+ msg.AddInt32("window-x", window->x);
+ msg.AddInt32("window-y", window->y);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_SetWindowSize(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_RESIZE_WINDOW);
- msg.AddInt32("window-w", window->w - 1);
- msg.AddInt32("window-h", window->h - 1);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_SetWindowSize(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_RESIZE_WINDOW);
+ msg.AddInt32("window-w", window->w - 1);
+ msg.AddInt32("window-h", window->h - 1);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered) {
- BMessage msg(BWIN_SET_BORDERED);
- msg.AddBool("window-border", bordered != SDL_FALSE);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered) {
+ BMessage msg(BWIN_SET_BORDERED);
+ msg.AddBool("window-border", bordered != SDL_FALSE);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable) {
- BMessage msg(BWIN_SET_RESIZABLE);
- msg.AddBool("window-resizable", resizable != SDL_FALSE);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable) {
+ BMessage msg(BWIN_SET_RESIZABLE);
+ msg.AddBool("window-resizable", resizable != SDL_FALSE);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_ShowWindow(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_SHOW_WINDOW);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_ShowWindow(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_SHOW_WINDOW);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_HideWindow(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_HIDE_WINDOW);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_HideWindow(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_HIDE_WINDOW);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_RaiseWindow(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_SHOW_WINDOW); /* Activate this window and move to front */
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_RaiseWindow(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_SHOW_WINDOW); /* Activate this window and move to front */
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_MaximizeWindow(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_MAXIMIZE_WINDOW);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_MaximizeWindow(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_MAXIMIZE_WINDOW);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_MinimizeWindow(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_MINIMIZE_WINDOW);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_MinimizeWindow(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_MINIMIZE_WINDOW);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_RestoreWindow(_THIS, SDL_Window * window) {
- BMessage msg(BWIN_RESTORE_WINDOW);
- _ToBeWin(window)->PostMessage(&msg);
+void HAIKU_RestoreWindow(_THIS, SDL_Window * window) {
+ BMessage msg(BWIN_RESTORE_WINDOW);
+ _ToBeWin(window)->PostMessage(&msg);
}
-void BE_SetWindowFullscreen(_THIS, SDL_Window * window,
- SDL_VideoDisplay * display, SDL_bool fullscreen) {
- /* Haiku tracks all video display information */
- BMessage msg(BWIN_FULLSCREEN);
- msg.AddBool("fullscreen", fullscreen);
- _ToBeWin(window)->PostMessage(&msg);
-
+void HAIKU_SetWindowFullscreen(_THIS, SDL_Window * window,
+ SDL_VideoDisplay * display, SDL_bool fullscreen) {
+ /* Haiku tracks all video display information */
+ BMessage msg(BWIN_FULLSCREEN);
+ msg.AddBool("fullscreen", fullscreen);
+ _ToBeWin(window)->PostMessage(&msg);
+
}
-int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp) {
- /* FIXME: Not Haiku supported */
- return -1;
+int HAIKU_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp) {
+ /* FIXME: Not Haiku supported */
+ return -1;
}
-int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp) {
- /* FIXME: Not Haiku supported */
- return -1;
+int HAIKU_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp) {
+ /* FIXME: Not Haiku supported */
+ return -1;
}
-void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) {
- /* TODO: Implement this! */
+void HAIKU_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) {
+ /* TODO: Implement this! */
}
-void BE_DestroyWindow(_THIS, SDL_Window * window) {
- _ToBeWin(window)->LockLooper(); /* This MUST be locked */
- _GetBeApp()->ClearID(_ToBeWin(window));
- _ToBeWin(window)->Quit();
- window->driverdata = NULL;
+void HAIKU_DestroyWindow(_THIS, SDL_Window * window) {
+ _ToBeWin(window)->LockLooper(); /* This MUST be locked */
+ _GetBeApp()->ClearID(_ToBeWin(window));
+ _ToBeWin(window)->Quit();
+ window->driverdata = NULL;
}
-SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window * window,
+SDL_bool HAIKU_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info) {
- /* FIXME: What is the point of this? What information should be included? */
- return SDL_FALSE;
+ /* FIXME: What is the point of this? What information should be included? */
+ return SDL_FALSE;
}
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.h
index 100ffed..2894f27 100644
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.h
+++ b/Source/3rdParty/SDL2/src/video/haiku/SDL_bwindow.h
@@ -26,26 +26,26 @@
#include "../SDL_sysvideo.h"
-extern int BE_CreateWindow(_THIS, SDL_Window *window);
-extern int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
-extern void BE_SetWindowTitle(_THIS, SDL_Window * window);
-extern void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
-extern void BE_SetWindowPosition(_THIS, SDL_Window * window);
-extern void BE_SetWindowSize(_THIS, SDL_Window * window);
-extern void BE_ShowWindow(_THIS, SDL_Window * window);
-extern void BE_HideWindow(_THIS, SDL_Window * window);
-extern void BE_RaiseWindow(_THIS, SDL_Window * window);
-extern void BE_MaximizeWindow(_THIS, SDL_Window * window);
-extern void BE_MinimizeWindow(_THIS, SDL_Window * window);
-extern void BE_RestoreWindow(_THIS, SDL_Window * window);
-extern void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
-extern void BE_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
-extern void BE_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
-extern int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
-extern int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
-extern void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
-extern void BE_DestroyWindow(_THIS, SDL_Window * window);
-extern SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window * window,
+extern int HAIKU_CreateWindow(_THIS, SDL_Window *window);
+extern int HAIKU_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
+extern void HAIKU_SetWindowTitle(_THIS, SDL_Window * window);
+extern void HAIKU_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
+extern void HAIKU_SetWindowPosition(_THIS, SDL_Window * window);
+extern void HAIKU_SetWindowSize(_THIS, SDL_Window * window);
+extern void HAIKU_ShowWindow(_THIS, SDL_Window * window);
+extern void HAIKU_HideWindow(_THIS, SDL_Window * window);
+extern void HAIKU_RaiseWindow(_THIS, SDL_Window * window);
+extern void HAIKU_MaximizeWindow(_THIS, SDL_Window * window);
+extern void HAIKU_MinimizeWindow(_THIS, SDL_Window * window);
+extern void HAIKU_RestoreWindow(_THIS, SDL_Window * window);
+extern void HAIKU_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
+extern void HAIKU_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
+extern void HAIKU_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+extern int HAIKU_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
+extern int HAIKU_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
+extern void HAIKU_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
+extern void HAIKU_DestroyWindow(_THIS, SDL_Window * window);
+extern SDL_bool HAIKU_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
diff --git a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmmouse.c b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmmouse.c
index e23dd13..0474089 100644
--- a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmmouse.c
+++ b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmmouse.c
@@ -487,12 +487,12 @@ KMSDRM_MoveCursor(SDL_Cursor * cursor)
That's why we move the cursor graphic ONLY. */
if (mouse != NULL && mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
curdata = (KMSDRM_CursorData *) mouse->cur_cursor->driverdata;
- drm_fd = KMSDRM_gbm_device_get_fd(KMSDRM_gbm_bo_get_device(curdata->bo));
- ret = KMSDRM_drmModeMoveCursor(drm_fd, curdata->crtc_id, mouse->x, mouse->y);
+ drm_fd = KMSDRM_gbm_device_get_fd(KMSDRM_gbm_bo_get_device(curdata->bo));
+ ret = KMSDRM_drmModeMoveCursor(drm_fd, curdata->crtc_id, mouse->x, mouse->y);
- if (ret) {
- SDL_SetError("drmModeMoveCursor() failed.");
- }
+ if (ret) {
+ SDL_SetError("drmModeMoveCursor() failed.");
+ }
}
}
diff --git a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmopengles.c b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmopengles.c
index 7a0b079..fc6304d 100644
--- a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmopengles.c
+++ b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmopengles.c
@@ -50,23 +50,23 @@ KMSDRM_GLES_SetupCrtc(_THIS, SDL_Window * window) {
KMSDRM_FBInfo *fb_info;
if (!(_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, wdata->egl_surface))) {
- SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "eglSwapBuffers failed on CRTC setup");
- return SDL_FALSE;
+ SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "eglSwapBuffers failed on CRTC setup");
+ return SDL_FALSE;
}
- wdata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(wdata->gs);
- if (wdata->next_bo == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Could not lock GBM surface front buffer on CRTC setup");
- return SDL_FALSE;
+ wdata->crtc_bo = KMSDRM_gbm_surface_lock_front_buffer(wdata->gs);
+ if (wdata->crtc_bo == NULL) {
+ SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Could not lock GBM surface front buffer on CRTC setup");
+ return SDL_FALSE;
}
- fb_info = KMSDRM_FBFromBO(_this, wdata->next_bo);
+ fb_info = KMSDRM_FBFromBO(_this, wdata->crtc_bo);
if (fb_info == NULL) {
- return SDL_FALSE;
+ return SDL_FALSE;
}
if(KMSDRM_drmModeSetCrtc(vdata->drm_fd, displaydata->crtc_id, fb_info->fb_id,
- 0, 0, &vdata->saved_conn_id, 1, &displaydata->cur_mode) != 0) {
+ 0, 0, &vdata->saved_conn_id, 1, &displaydata->cur_mode) != 0) {
SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO, "Could not set up CRTC to a GBM buffer");
return SDL_FALSE;
@@ -153,14 +153,14 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
} else {
/* Queue page flip at vsync */
- /* Have we already setup the CRTC to one of the GBM buffers? Do so if we have not,
+ /* Have we already setup the CRTC to one of the GBM buffers? Do so if we have not,
or FlipPage won't work in some cases. */
- if (!wdata->crtc_ready) {
+ if (!wdata->crtc_ready) {
if(!KMSDRM_GLES_SetupCrtc(_this, window)) {
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Could not set up CRTC for doing vsync-ed pageflips");
return 0;
}
- }
+ }
/* SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "drmModePageFlip(%d, %u, %u, DRM_MODE_PAGE_FLIP_EVENT, &wdata->waiting_for_flip)",
vdata->drm_fd, displaydata->crtc_id, fb_info->fb_id); */
diff --git a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.c b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.c
index 7855eed..bacbe0c 100644
--- a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.c
+++ b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.c
@@ -41,20 +41,27 @@
#include "SDL_kmsdrmopengles.h"
#include "SDL_kmsdrmmouse.h"
#include "SDL_kmsdrmdyn.h"
+#include <sys/stat.h>
+#include <dirent.h>
+#include <errno.h>
-#define KMSDRM_DRI_CARD_0 "/dev/dri/card0"
+#define KMSDRM_DRI_PATH "/dev/dri/"
static int
-KMSDRM_Available(void)
+check_modestting(int devindex)
{
- int available = 0;
+ SDL_bool available = SDL_FALSE;
+ char device[512];
+ int drm_fd;
+
+ SDL_snprintf(device, sizeof (device), "%scard%d", KMSDRM_DRI_PATH, devindex);
- int drm_fd = open(KMSDRM_DRI_CARD_0, O_RDWR | O_CLOEXEC);
+ drm_fd = open(device, O_RDWR | O_CLOEXEC);
if (drm_fd >= 0) {
if (SDL_KMSDRM_LoadSymbols()) {
drmModeRes *resources = KMSDRM_drmModeGetResources(drm_fd);
if (resources != NULL) {
- available = 1;
+ available = SDL_TRUE;
KMSDRM_drmModeFreeResources(resources);
}
SDL_KMSDRM_UnloadSymbols();
@@ -65,6 +72,66 @@ KMSDRM_Available(void)
return available;
}
+static int get_dricount(void)
+{
+ int devcount = 0;
+ struct dirent *res;
+ struct stat sb;
+ DIR *folder;
+
+ if (!(stat(KMSDRM_DRI_PATH, &sb) == 0
+ && S_ISDIR(sb.st_mode))) {
+ printf("The path %s cannot be opened or is not available\n",
+ KMSDRM_DRI_PATH);
+ return 0;
+ }
+
+ if (access(KMSDRM_DRI_PATH, F_OK) == -1) {
+ printf("The path %s cannot be opened\n",
+ KMSDRM_DRI_PATH);
+ return 0;
+ }
+
+ folder = opendir(KMSDRM_DRI_PATH);
+ if (folder) {
+ while ((res = readdir(folder))) {
+ if (res->d_type == DT_CHR) {
+ devcount++;
+ }
+ }
+ closedir(folder);
+ }
+
+ return devcount;
+}
+
+static int
+get_driindex(void)
+{
+ const int devcount = get_dricount();
+ int i;
+
+ for (i = 0; i < devcount; i++) {
+ if (check_modestting(i)) {
+ return i;
+ }
+ }
+
+ return -ENOENT;
+}
+
+static int
+KMSDRM_Available(void)
+{
+ int ret = -ENOENT;
+
+ ret = get_driindex();
+ if (ret >= 0)
+ return 1;
+
+ return ret;
+}
+
static void
KMSDRM_Destroy(SDL_VideoDevice * device)
{
@@ -83,7 +150,11 @@ KMSDRM_Create(int devindex)
SDL_VideoDevice *device;
SDL_VideoData *vdata;
- if (devindex < 0 || devindex > 99) {
+ if (!devindex || (devindex > 99)) {
+ devindex = get_driindex();
+ }
+
+ if (devindex < 0) {
SDL_SetError("devindex (%d) must be between 0 and 99.\n", devindex);
return NULL;
}
@@ -566,6 +637,10 @@ KMSDRM_DestroyWindow(_THIS, SDL_Window * window)
if(data) {
/* Wait for any pending page flips and unlock buffer */
KMSDRM_WaitPageFlip(_this, data, -1);
+ if (data->crtc_bo != NULL) {
+ KMSDRM_gbm_surface_release_buffer(data->gs, data->crtc_bo);
+ data->crtc_bo = NULL;
+ }
if (data->next_bo != NULL) {
KMSDRM_gbm_surface_release_buffer(data->gs, data->next_bo);
data->next_bo = NULL;
diff --git a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.h b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.h
index 5f00f0e..34f0b10 100644
--- a/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.h
+++ b/Source/3rdParty/SDL2/src/video/kmsdrm/SDL_kmsdrmvideo.h
@@ -62,6 +62,7 @@ typedef struct SDL_WindowData
struct gbm_surface *gs;
struct gbm_bo *current_bo;
struct gbm_bo *next_bo;
+ struct gbm_bo *crtc_bo;
SDL_bool waiting_for_flip;
SDL_bool crtc_ready;
SDL_bool double_buffer;
diff --git a/Source/3rdParty/SDL2/src/video/raspberry/SDL_rpivideo.c b/Source/3rdParty/SDL2/src/video/raspberry/SDL_rpivideo.c
index e386380..c4f4a60 100644
--- a/Source/3rdParty/SDL2/src/video/raspberry/SDL_rpivideo.c
+++ b/Source/3rdParty/SDL2/src/video/raspberry/SDL_rpivideo.c
@@ -343,17 +343,17 @@ RPI_DestroyWindow(_THIS, SDL_Window * window)
SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
if(data) {
- if (data->double_buffer) {
- /* Wait for vsync, and then stop vsync callbacks and destroy related stuff, if needed */
- SDL_LockMutex(data->vsync_cond_mutex);
- SDL_CondWait(data->vsync_cond, data->vsync_cond_mutex);
- SDL_UnlockMutex(data->vsync_cond_mutex);
+ if (data->double_buffer) {
+ /* Wait for vsync, and then stop vsync callbacks and destroy related stuff, if needed */
+ SDL_LockMutex(data->vsync_cond_mutex);
+ SDL_CondWait(data->vsync_cond, data->vsync_cond_mutex);
+ SDL_UnlockMutex(data->vsync_cond_mutex);
- vc_dispmanx_vsync_callback(displaydata->dispman_display, NULL, NULL);
+ vc_dispmanx_vsync_callback(displaydata->dispman_display, NULL, NULL);
- SDL_DestroyCond(data->vsync_cond);
- SDL_DestroyMutex(data->vsync_cond_mutex);
- }
+ SDL_DestroyCond(data->vsync_cond);
+ SDL_DestroyMutex(data->vsync_cond_mutex);
+ }
#if SDL_VIDEO_OPENGL_EGL
if (data->egl_surface != EGL_NO_SURFACE) {
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitappdelegate.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitappdelegate.m
index a942dfd..15762d2 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitappdelegate.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitappdelegate.m
@@ -445,30 +445,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
#if !TARGET_OS_TV
- (void)application:(UIApplication *)application didChangeStatusBarOrientation:(UIInterfaceOrientation)oldStatusBarOrientation
{
- BOOL isLandscape = UIInterfaceOrientationIsLandscape(application.statusBarOrientation);
- SDL_VideoDevice *_this = SDL_GetVideoDevice();
-
- if (_this && _this->num_displays > 0) {
- SDL_DisplayMode *desktopmode = &_this->displays[0].desktop_mode;
- SDL_DisplayMode *currentmode = &_this->displays[0].current_mode;
-
- /* The desktop display mode should be kept in sync with the screen
- * orientation so that updating a window's fullscreen state to
- * SDL_WINDOW_FULLSCREEN_DESKTOP keeps the window dimensions in the
- * correct orientation. */
- if (isLandscape != (desktopmode->w > desktopmode->h)) {
- int height = desktopmode->w;
- desktopmode->w = desktopmode->h;
- desktopmode->h = height;
- }
-
- /* Same deal with the current mode + SDL_GetCurrentDisplayMode. */
- if (isLandscape != (currentmode->w > currentmode->h)) {
- int height = currentmode->w;
- currentmode->w = currentmode->h;
- currentmode->h = height;
- }
- }
+ SDL_OnApplicationDidChangeStatusBarOrientation();
}
#endif
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmessagebox.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmessagebox.m
index 7950c8e..cf2a8f3 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmessagebox.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmessagebox.m
@@ -109,6 +109,7 @@ UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messageboxdata, in
alertwindow.hidden = YES;
}
+#if !TARGET_OS_TV
/* Force the main SDL window to re-evaluate home indicator state */
SDL_Window *focus = SDL_GetFocusWindow();
if (focus) {
@@ -120,6 +121,7 @@ UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messageboxdata, in
}
}
}
+#endif /* !TARGET_OS_TV */
*buttonid = messageboxdata->buttons[clickedindex].buttonid;
return YES;
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.m
index 104189d..436e742 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmetalview.m
@@ -49,9 +49,8 @@
{
if ((self = [super initWithFrame:frame])) {
self.tag = METALVIEW_TAG;
- /* Set the desired scale. The default drawableSize of a CAMetalLayer
- * is its bounds x its scale so nothing further needs to be done. */
self.layer.contentsScale = scale;
+ [self updateDrawableSize];
}
return self;
@@ -61,6 +60,15 @@
- (void)layoutSubviews
{
[super layoutSubviews];
+ [self updateDrawableSize];
+}
+
+- (void)updateDrawableSize
+{
+ CGSize size = self.bounds.size;
+ size.width *= self.layer.contentsScale;
+ size.height *= self.layer.contentsScale;
+ ((CAMetalLayer *)self.layer).drawableSize = size;
}
@end
@@ -72,9 +80,9 @@ UIKit_Mtl_AddMetalView(SDL_Window* window)
SDL_uikitview *view = (SDL_uikitview*)data.uiwindow.rootViewController.view;
CGFloat scale = 1.0;
- if ([view isKindOfClass:[SDL_uikitmetalview class]]) {
- return (SDL_uikitmetalview *)view;
- }
+ if ([view isKindOfClass:[SDL_uikitmetalview class]]) {
+ return (SDL_uikitmetalview *)view;
+ }
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
/* Set the scale to the natural scale factor of the screen - then
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.h b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.h
index a1df0d4..b5c0c65 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.h
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.h
@@ -45,6 +45,10 @@ extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMo
extern void UIKit_QuitModes(_THIS);
extern int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
+#if !TARGET_OS_TV
+extern void SDL_OnApplicationDidChangeStatusBarOrientation(void);
+#endif
+
#endif /* SDL_uikitmodes_h_ */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.m
index 75e256b..7ddf107 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitmodes.m
@@ -25,6 +25,8 @@
#include "SDL_assert.h"
#include "SDL_uikitmodes.h"
+#include "../../events/SDL_events_c.h"
+
@implementation SDL_DisplayData
@synthesize uiscreen;
@@ -188,6 +190,9 @@ UIKit_InitModes(_THIS)
return -1;
}
}
+#if !TARGET_OS_TV
+ SDL_OnApplicationDidChangeStatusBarOrientation();
+#endif
}
return 0;
@@ -319,6 +324,57 @@ UIKit_QuitModes(_THIS)
}
}
+#if !TARGET_OS_TV
+void SDL_OnApplicationDidChangeStatusBarOrientation()
+{
+ BOOL isLandscape = UIInterfaceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation);
+ SDL_VideoDisplay *display = SDL_GetDisplay(0);
+
+ if (display) {
+ SDL_DisplayMode *desktopmode = &display->desktop_mode;
+ SDL_DisplayMode *currentmode = &display->current_mode;
+ SDL_DisplayOrientation orientation = SDL_ORIENTATION_UNKNOWN;
+
+ /* The desktop display mode should be kept in sync with the screen
+ * orientation so that updating a window's fullscreen state to
+ * SDL_WINDOW_FULLSCREEN_DESKTOP keeps the window dimensions in the
+ * correct orientation. */
+ if (isLandscape != (desktopmode->w > desktopmode->h)) {
+ int height = desktopmode->w;
+ desktopmode->w = desktopmode->h;
+ desktopmode->h = height;
+ }
+
+ /* Same deal with the current mode + SDL_GetCurrentDisplayMode. */
+ if (isLandscape != (currentmode->w > currentmode->h)) {
+ int height = currentmode->w;
+ currentmode->w = currentmode->h;
+ currentmode->h = height;
+ }
+
+ switch ([UIApplication sharedApplication].statusBarOrientation) {
+ case UIInterfaceOrientationPortrait:
+ orientation = SDL_ORIENTATION_PORTRAIT;
+ break;
+ case UIInterfaceOrientationPortraitUpsideDown:
+ orientation = SDL_ORIENTATION_PORTRAIT_FLIPPED;
+ break;
+ case UIInterfaceOrientationLandscapeLeft:
+ /* Bug: UIInterfaceOrientationLandscapeLeft/Right are reversed - http://openradar.appspot.com/7216046 */
+ orientation = SDL_ORIENTATION_LANDSCAPE_FLIPPED;
+ break;
+ case UIInterfaceOrientationLandscapeRight:
+ /* Bug: UIInterfaceOrientationLandscapeLeft/Right are reversed - http://openradar.appspot.com/7216046 */
+ orientation = SDL_ORIENTATION_LANDSCAPE;
+ break;
+ default:
+ break;
+ }
+ SDL_SendDisplayEvent(display, SDL_DISPLAYEVENT_ORIENTATION, orientation);
+ }
+}
+#endif /* !TARGET_OS_TV */
+
#endif /* SDL_VIDEO_DRIVER_UIKIT */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitopenglview.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitopenglview.m
index b0628bf..9024376 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitopenglview.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitopenglview.m
@@ -101,7 +101,7 @@
SDL_SetError("sRGB drawables are not supported.");
return nil;
}
- } else if (rBits >= 8 || gBits >= 8 || bBits >= 8) {
+ } else if (rBits >= 8 || gBits >= 8 || bBits >= 8 || aBits > 0) {
/* if user specifically requests rbg888 or some color format higher than 16bpp */
colorFormat = kEAGLColorFormatRGBA8;
colorBufferFormat = GL_RGBA8;
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m
index e74339f..10d1dde 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitvideo.m
@@ -233,6 +233,17 @@ void SDL_NSLog(const char *text)
NSLog(@"%s", text);
}
+/*
+ * iOS Tablet detection
+ *
+ * This doesn't really have aything to do with the interfaces of the SDL video
+ * subsystem, but we need to stuff this into an Objective-C source code file.
+ */
+SDL_bool SDL_IsIPad(void)
+{
+ return (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad);
+}
+
#endif /* SDL_VIDEO_DRIVER_UIKIT */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitview.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitview.m
index bd60c55..caabfac 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitview.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitview.m
@@ -252,34 +252,34 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
- (void)pressesBegan:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
- if (!SDL_AppleTVRemoteOpenedAsJoystick) {
- for (UIPress *press in presses) {
- SDL_Scancode scancode = [self scancodeFromPressType:press.type];
- SDL_SendKeyboardKey(SDL_PRESSED, scancode);
- }
- }
+ if (!SDL_AppleTVRemoteOpenedAsJoystick) {
+ for (UIPress *press in presses) {
+ SDL_Scancode scancode = [self scancodeFromPressType:press.type];
+ SDL_SendKeyboardKey(SDL_PRESSED, scancode);
+ }
+ }
[super pressesBegan:presses withEvent:event];
}
- (void)pressesEnded:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
- if (!SDL_AppleTVRemoteOpenedAsJoystick) {
- for (UIPress *press in presses) {
- SDL_Scancode scancode = [self scancodeFromPressType:press.type];
- SDL_SendKeyboardKey(SDL_RELEASED, scancode);
- }
- }
+ if (!SDL_AppleTVRemoteOpenedAsJoystick) {
+ for (UIPress *press in presses) {
+ SDL_Scancode scancode = [self scancodeFromPressType:press.type];
+ SDL_SendKeyboardKey(SDL_RELEASED, scancode);
+ }
+ }
[super pressesEnded:presses withEvent:event];
}
- (void)pressesCancelled:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
- if (!SDL_AppleTVRemoteOpenedAsJoystick) {
- for (UIPress *press in presses) {
- SDL_Scancode scancode = [self scancodeFromPressType:press.type];
- SDL_SendKeyboardKey(SDL_RELEASED, scancode);
- }
- }
+ if (!SDL_AppleTVRemoteOpenedAsJoystick) {
+ for (UIPress *press in presses) {
+ SDL_Scancode scancode = [self scancodeFromPressType:press.type];
+ SDL_SendKeyboardKey(SDL_RELEASED, scancode);
+ }
+ }
[super pressesCancelled:presses withEvent:event];
}
diff --git a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitviewcontroller.m b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitviewcontroller.m
index 2962742..49a39b6 100644
--- a/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitviewcontroller.m
+++ b/Source/3rdParty/SDL2/src/video/uikit/SDL_uikitviewcontroller.m
@@ -74,6 +74,8 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
#if SDL_IPHONE_KEYBOARD
UITextField *textField;
BOOL rotatingOrientation;
+ NSString *changeText;
+ NSString *obligateForBackspace;
#endif
}
@@ -250,10 +252,12 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
/* Set ourselves up as a UITextFieldDelegate */
- (void)initKeyboard
{
+ changeText = nil;
+ obligateForBackspace = @" "; /* 64 space */
textField = [[UITextField alloc] initWithFrame:CGRectZero];
textField.delegate = self;
/* placeholder so there is something to delete! */
- textField.text = @" ";
+ textField.text = obligateForBackspace;
/* set UITextInputTrait properties, mostly to defaults */
textField.autocapitalizationType = UITextAutocapitalizationTypeNone;
@@ -267,11 +271,12 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
textField.hidden = YES;
keyboardVisible = NO;
-#if !TARGET_OS_TV
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
+#if !TARGET_OS_TV
[center addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
[center addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
#endif
+ [center addObserver:self selector:@selector(textFieldTextDidChange:) name:UITextFieldTextDidChangeNotification object:nil];
}
- (void)setView:(UIView *)view
@@ -310,11 +315,12 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
- (void)deinitKeyboard
{
-#if !TARGET_OS_TV
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
+#if !TARGET_OS_TV
[center removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[center removeObserver:self name:UIKeyboardWillHideNotification object:nil];
#endif
+ [center removeObserver:self name:UITextFieldTextDidChangeNotification object:nil];
}
/* reveal onscreen virtual keyboard */
@@ -354,6 +360,50 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
[self setKeyboardHeight:0];
}
+- (void)textFieldTextDidChange:(NSNotification *)notification
+{
+ if (changeText!=nil && textField.markedTextRange == nil)
+ {
+ NSUInteger len = changeText.length;
+ if (len > 0) {
+ /* Go through all the characters in the string we've been sent and
+ * convert them to key presses */
+ int i;
+ for (i = 0; i < len; i++) {
+ unichar c = [changeText characterAtIndex:i];
+ SDL_Scancode code;
+ Uint16 mod;
+
+ if (c < 127) {
+ /* Figure out the SDL_Scancode and SDL_keymod for this unichar */
+ code = unicharToUIKeyInfoTable[c].code;
+ mod = unicharToUIKeyInfoTable[c].mod;
+ } else {
+ /* We only deal with ASCII right now */
+ code = SDL_SCANCODE_UNKNOWN;
+ mod = 0;
+ }
+
+ if (mod & KMOD_SHIFT) {
+ /* If character uses shift, press shift down */
+ SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
+ }
+
+ /* send a keydown and keyup even for the character */
+ SDL_SendKeyboardKey(SDL_PRESSED, code);
+ SDL_SendKeyboardKey(SDL_RELEASED, code);
+
+ if (mod & KMOD_SHIFT) {
+ /* If character uses shift, press shift back up */
+ SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
+ }
+ }
+ SDL_SendKeyboardText([changeText UTF8String]);
+ }
+ changeText = nil;
+ }
+}
+
- (void)updateKeyboard
{
CGAffineTransform t = self.view.transform;
@@ -392,49 +442,20 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
- (BOOL)textField:(UITextField *)_textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string
{
NSUInteger len = string.length;
-
if (len == 0) {
- /* it wants to replace text with nothing, ie a delete */
- SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_BACKSPACE);
- SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_BACKSPACE);
- } else {
- /* go through all the characters in the string we've been sent and
- * convert them to key presses */
- int i;
- for (i = 0; i < len; i++) {
- unichar c = [string characterAtIndex:i];
- Uint16 mod = 0;
- SDL_Scancode code;
-
- if (c < 127) {
- /* figure out the SDL_Scancode and SDL_keymod for this unichar */
- code = unicharToUIKeyInfoTable[c].code;
- mod = unicharToUIKeyInfoTable[c].mod;
- } else {
- /* we only deal with ASCII right now */
- code = SDL_SCANCODE_UNKNOWN;
- mod = 0;
- }
-
- if (mod & KMOD_SHIFT) {
- /* If character uses shift, press shift down */
- SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
- }
-
- /* send a keydown and keyup even for the character */
- SDL_SendKeyboardKey(SDL_PRESSED, code);
- SDL_SendKeyboardKey(SDL_RELEASED, code);
-
- if (mod & KMOD_SHIFT) {
- /* If character uses shift, press shift back up */
- SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
- }
+ changeText = nil;
+ if (textField.markedTextRange == nil) {
+ /* it wants to replace text with nothing, ie a delete */
+ SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_BACKSPACE);
+ SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_BACKSPACE);
}
-
- SDL_SendKeyboardText([string UTF8String]);
+ if (textField.text.length < 16) {
+ textField.text = obligateForBackspace;
+ }
+ } else {
+ changeText = string;
}
-
- return NO; /* don't allow the edit! (keep placeholder text there) */
+ return YES;
}
/* Terminates the editing session */
@@ -498,7 +519,7 @@ UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window)
@autoreleasepool {
SDL_uikitviewcontroller *vc = GetWindowViewController(window);
if (vc != nil) {
- return vc.isKeyboardVisible;
+ return vc.keyboardVisible;
}
return SDL_FALSE;
}
diff --git a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandevents.c b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandevents.c
index 53453a2..0c953a5 100644
--- a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandevents.c
+++ b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandevents.c
@@ -40,6 +40,7 @@
#include "pointer-constraints-unstable-v1-client-protocol.h"
#include "relative-pointer-unstable-v1-client-protocol.h"
+#include "xdg-shell-client-protocol.h"
#include "xdg-shell-unstable-v6-client-protocol.h"
#include <linux/input.h>
@@ -177,6 +178,8 @@ Wayland_PumpEvents(_THIS)
{
SDL_VideoData *d = _this->driverdata;
+ WAYLAND_wl_display_flush(d->display);
+
if (SDL_IOReady(WAYLAND_wl_display_get_fd(d->display), SDL_FALSE, 0)) {
WAYLAND_wl_display_dispatch(d->display);
}
@@ -263,7 +266,9 @@ ProcessHitTest(struct SDL_WaylandInput *input, uint32_t serial)
switch (rc) {
case SDL_HITTEST_DRAGGABLE:
- if (input->display->shell.zxdg) {
+ if (input->display->shell.xdg) {
+ xdg_toplevel_move(window_data->shell_surface.xdg.roleobj.toplevel, input->seat, serial);
+ } else if (input->display->shell.zxdg) {
zxdg_toplevel_v6_move(window_data->shell_surface.zxdg.roleobj.toplevel, input->seat, serial);
} else {
wl_shell_surface_move(window_data->shell_surface.wl, input->seat, serial);
@@ -278,7 +283,9 @@ ProcessHitTest(struct SDL_WaylandInput *input, uint32_t serial)
case SDL_HITTEST_RESIZE_BOTTOM:
case SDL_HITTEST_RESIZE_BOTTOMLEFT:
case SDL_HITTEST_RESIZE_LEFT:
- if (input->display->shell.zxdg) {
+ if (input->display->shell.xdg) {
+ xdg_toplevel_resize(window_data->shell_surface.xdg.roleobj.toplevel, input->seat, serial, directions_zxdg[rc - SDL_HITTEST_RESIZE_TOPLEFT]);
+ } else if (input->display->shell.zxdg) {
zxdg_toplevel_v6_resize(window_data->shell_surface.zxdg.roleobj.toplevel, input->seat, serial, directions_zxdg[rc - SDL_HITTEST_RESIZE_TOPLEFT]);
} else {
wl_shell_surface_resize(window_data->shell_surface.wl, input->seat, serial, directions_wl[rc - SDL_HITTEST_RESIZE_TOPLEFT]);
@@ -742,7 +749,7 @@ static const struct wl_data_offer_listener data_offer_listener = {
static void
data_device_handle_data_offer(void *data, struct wl_data_device *wl_data_device,
- struct wl_data_offer *id)
+ struct wl_data_offer *id)
{
SDL_WaylandDataOffer *data_offer = NULL;
@@ -760,7 +767,7 @@ data_device_handle_data_offer(void *data, struct wl_data_device *wl_data_device,
static void
data_device_handle_enter(void *data, struct wl_data_device *wl_data_device,
- uint32_t serial, struct wl_surface *surface,
+ uint32_t serial, struct wl_surface *surface,
wl_fixed_t x, wl_fixed_t y, struct wl_data_offer *id)
{
SDL_WaylandDataDevice *data_device = data;
@@ -803,7 +810,7 @@ data_device_handle_leave(void *data, struct wl_data_device *wl_data_device)
static void
data_device_handle_motion(void *data, struct wl_data_device *wl_data_device,
- uint32_t time, wl_fixed_t x, wl_fixed_t y)
+ uint32_t time, wl_fixed_t x, wl_fixed_t y)
{
}
@@ -842,7 +849,7 @@ data_device_handle_drop(void *data, struct wl_data_device *wl_data_device)
static void
data_device_handle_selection(void *data, struct wl_data_device *wl_data_device,
- struct wl_data_offer *id)
+ struct wl_data_offer *id)
{
SDL_WaylandDataDevice *data_device = data;
SDL_WaylandDataOffer *offer = NULL;
diff --git a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.c b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.c
index 005b47f..1cf37c1 100644
--- a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.c
+++ b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.c
@@ -89,9 +89,9 @@ touch_handle_touch(void *data,
*/
SDL_TouchID deviceId = 1;
- if (SDL_AddTouch(deviceId, "qt_touch_extension") < 0) {
- SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
- }
+ if (SDL_AddTouch(deviceId, "qt_touch_extension") < 0) {
+ SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
+ }
switch (touchState) {
case QtWaylandTouchPointPressed:
diff --git a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.h b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.h
index 9efc5a5..eba0da8 100644
--- a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.h
+++ b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandtouch.h
@@ -19,13 +19,13 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_waylandtouch_h_
+#define SDL_waylandtouch_h_
+
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
-#ifndef SDL_waylandtouch_h_
-#define SDL_waylandtouch_h_
-
#include "SDL_waylandvideo.h"
#include <stdint.h>
#include <stddef.h>
@@ -347,6 +347,6 @@ qt_windowmanager_open_url(struct qt_windowmanager *qt_windowmanager, uint32_t re
QT_WINDOWMANAGER_OPEN_URL, remaining, url);
}
-#endif /* SDL_waylandtouch_h_ */
-
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
+
+#endif /* SDL_waylandtouch_h_ */
diff --git a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.c b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.c
index 8401a08..b6155e7 100644
--- a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.c
+++ b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.c
@@ -45,6 +45,7 @@
#include "SDL_waylanddyn.h"
#include <wayland-util.h>
+#include "xdg-shell-client-protocol.h"
#include "xdg-shell-unstable-v6-client-protocol.h"
#define WAYLANDVID_DRIVER_NAME "wayland"
@@ -67,10 +68,10 @@ static char *
get_classname()
{
/* !!! FIXME: this is probably wrong, albeit harmless in many common cases. From protocol spec:
- "The surface class identifies the general class of applications
- to which the surface belongs. A common convention is to use the
- file name (or the full path if it is a non-standard location) of
- the application's .desktop file as the class." */
+ "The surface class identifies the general class of applications
+ to which the surface belongs. A common convention is to use the
+ file name (or the full path if it is a non-standard location) of
+ the application's .desktop file as the class." */
char *spot;
#if defined(__LINUX__) || defined(__FREEBSD__)
@@ -328,6 +329,17 @@ static const struct zxdg_shell_v6_listener shell_listener_zxdg = {
static void
+handle_ping_xdg_wm_base(void *data, struct xdg_wm_base *xdg, uint32_t serial)
+{
+ xdg_wm_base_pong(xdg, serial);
+}
+
+static const struct xdg_wm_base_listener shell_listener_xdg = {
+ handle_ping_xdg_wm_base
+};
+
+
+static void
display_handle_global(void *data, struct wl_registry *registry, uint32_t id,
const char *interface, uint32_t version)
{
@@ -339,6 +351,9 @@ display_handle_global(void *data, struct wl_registry *registry, uint32_t id,
Wayland_add_display(d, id);
} else if (strcmp(interface, "wl_seat") == 0) {
Wayland_display_add_input(d, id);
+ } else if (strcmp(interface, "xdg_wm_base") == 0) {
+ d->shell.xdg = wl_registry_bind(d->registry, id, &xdg_wm_base_interface, 1);
+ xdg_wm_base_add_listener(d->shell.xdg, &shell_listener_xdg, NULL);
} else if (strcmp(interface, "zxdg_shell_v6") == 0) {
d->shell.zxdg = wl_registry_bind(d->registry, id, &zxdg_shell_v6_interface, 1);
zxdg_shell_v6_add_listener(d->shell.zxdg, &shell_listener_zxdg, NULL);
@@ -475,6 +490,9 @@ Wayland_VideoQuit(_THIS)
if (data->shell.wl)
wl_shell_destroy(data->shell.wl);
+ if (data->shell.xdg)
+ xdg_wm_base_destroy(data->shell.xdg);
+
if (data->shell.zxdg)
zxdg_shell_v6_destroy(data->shell.zxdg);
diff --git a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.h b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.h
index 6ad68de..c16c0bd 100644
--- a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.h
+++ b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandvideo.h
@@ -24,6 +24,16 @@
#ifndef SDL_waylandvideo_h_
#define SDL_waylandvideo_h_
+
+/*
+!!! FIXME: xdg_wm_base is the stable replacement for zxdg_shell_v6. While it's
+!!! FIXME: harmless to leave it here, consider deleting the obsolete codepath
+!!! FIXME: soon, since Wayland (with xdg_wm_base) will probably be mainline
+!!! FIXME: by the time people are relying on this SDL target. It's available
+!!! FIXME: in Ubuntu 18.04 (and other distros).
+*/
+
+
#include <EGL/egl.h>
#include "wayland-util.h"
@@ -44,7 +54,7 @@ typedef struct {
struct wl_cursor_theme *cursor_theme;
struct wl_pointer *pointer;
struct {
- /* !!! FIXME: add stable xdg_shell from 1.12 */
+ struct xdg_wm_base *xdg;
struct zxdg_shell_v6 *zxdg;
struct wl_shell *wl;
} shell;
diff --git a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.c b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.c
index 684022a..aa72991 100644
--- a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.c
+++ b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.c
@@ -33,6 +33,7 @@
#include "SDL_waylanddyn.h"
#include "SDL_hints.h"
+#include "xdg-shell-client-protocol.h"
#include "xdg-shell-unstable-v6-client-protocol.h"
/* On modern desktops, we probably will use the xdg-shell protocol instead
@@ -78,19 +79,15 @@ handle_configure_wl_shell_surface(void *data, struct wl_shell_surface *shell_sur
}
}
- if (width == window->w && height == window->h) {
- return;
- }
-
- window->w = width;
- window->h = height;
- WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
-
+ WAYLAND_wl_egl_window_resize(wind->egl_window, width, height, 0, 0);
region = wl_compositor_create_region(wind->waylandData->compositor);
- wl_region_add(region, 0, 0, window->w, window->h);
+ wl_region_add(region, 0, 0, width, height);
wl_surface_set_opaque_region(wind->surface, region);
wl_region_destroy(region);
- SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, window->w, window->h);
+
+ SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
+ window->w = width;
+ window->h = height;
}
static void
@@ -113,13 +110,15 @@ handle_configure_zxdg_shell_surface(void *data, struct zxdg_surface_v6 *zxdg, ui
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
struct wl_region *region;
+
+ wind->shell_surface.zxdg.initial_configure_seen = SDL_TRUE;
+
WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
region = wl_compositor_create_region(wind->waylandData->compositor);
wl_region_add(region, 0, 0, window->w, window->h);
wl_surface_set_opaque_region(wind->surface, region);
wl_region_destroy(region);
- SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, window->w, window->h);
zxdg_surface_v6_ack_configure(zxdg, serial);
}
@@ -130,10 +129,10 @@ static const struct zxdg_surface_v6_listener shell_surface_listener_zxdg = {
static void
handle_configure_zxdg_toplevel(void *data,
- struct zxdg_toplevel_v6 *zxdg_toplevel_v6,
- int32_t width,
- int32_t height,
- struct wl_array *states)
+ struct zxdg_toplevel_v6 *zxdg_toplevel_v6,
+ int32_t width,
+ int32_t height,
+ struct wl_array *states)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
@@ -161,10 +160,7 @@ handle_configure_zxdg_toplevel(void *data,
}
}
- if (width == window->w && height == window->h) {
- return;
- }
-
+ SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
window->w = width;
window->h = height;
}
@@ -182,6 +178,87 @@ static const struct zxdg_toplevel_v6_listener toplevel_listener_zxdg = {
};
+
+static void
+handle_configure_xdg_shell_surface(void *data, struct xdg_surface *xdg, uint32_t serial)
+{
+ SDL_WindowData *wind = (SDL_WindowData *)data;
+ SDL_Window *window = wind->sdlwindow;
+ struct wl_region *region;
+
+ wind->shell_surface.xdg.initial_configure_seen = SDL_TRUE;
+
+ WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
+
+ region = wl_compositor_create_region(wind->waylandData->compositor);
+ wl_region_add(region, 0, 0, window->w, window->h);
+ wl_surface_set_opaque_region(wind->surface, region);
+ wl_region_destroy(region);
+ xdg_surface_ack_configure(xdg, serial);
+}
+
+static const struct xdg_surface_listener shell_surface_listener_xdg = {
+ handle_configure_xdg_shell_surface
+};
+
+
+static void
+handle_configure_xdg_toplevel(void *data,
+ struct xdg_toplevel *xdg_toplevel,
+ int32_t width,
+ int32_t height,
+ struct wl_array *states)
+{
+ SDL_WindowData *wind = (SDL_WindowData *)data;
+ SDL_Window *window = wind->sdlwindow;
+
+ /* wl_shell_surface spec states that this is a suggestion.
+ Ignore if less than or greater than max/min size. */
+
+ if (width == 0 || height == 0) {
+ return;
+ }
+
+ if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
+ if ((window->flags & SDL_WINDOW_RESIZABLE)) {
+ if (window->max_w > 0) {
+ width = SDL_min(width, window->max_w);
+ }
+ width = SDL_max(width, window->min_w);
+
+ if (window->max_h > 0) {
+ height = SDL_min(height, window->max_h);
+ }
+ height = SDL_max(height, window->min_h);
+ } else {
+ return;
+ }
+ }
+
+ if (width == window->w && height == window->h) {
+ return;
+ }
+
+ SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
+ window->w = width;
+ window->h = height;
+}
+
+static void
+handle_close_xdg_toplevel(void *data, struct xdg_toplevel *xdg_toplevel)
+{
+ SDL_WindowData *window = (SDL_WindowData *)data;
+ SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
+}
+
+static const struct xdg_toplevel_listener toplevel_listener_xdg = {
+ handle_configure_xdg_toplevel,
+ handle_close_xdg_toplevel
+};
+
+
+
+
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
static void
handle_onscreen_visibility(void *data,
@@ -254,7 +331,13 @@ SetFullscreen(_THIS, SDL_Window * window, struct wl_output *output)
const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
SDL_WindowData *wind = window->driverdata;
- if (viddata->shell.zxdg) {
+ if (viddata->shell.xdg) {
+ if (output) {
+ xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output);
+ } else {
+ xdg_toplevel_unset_fullscreen(wind->shell_surface.xdg.roleobj.toplevel);
+ }
+ } else if (viddata->shell.zxdg) {
if (output) {
zxdg_toplevel_v6_set_fullscreen(wind->shell_surface.zxdg.roleobj.toplevel, output);
} else {
@@ -359,7 +442,8 @@ Wayland_RestoreWindow(_THIS, SDL_Window * window)
SDL_WindowData *wind = window->driverdata;
const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
- if (viddata->shell.zxdg) {
+ if (viddata->shell.xdg) {
+ } else if (viddata->shell.zxdg) {
} else {
wl_shell_surface_set_toplevel(wind->shell_surface.wl);
}
@@ -373,7 +457,9 @@ Wayland_MaximizeWindow(_THIS, SDL_Window * window)
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
- if (viddata->shell.zxdg) {
+ if (viddata->shell.xdg) {
+ xdg_toplevel_set_maximized(wind->shell_surface.xdg.roleobj.toplevel);
+ } else if (viddata->shell.zxdg) {
zxdg_toplevel_v6_set_maximized(wind->shell_surface.zxdg.roleobj.toplevel);
} else {
wl_shell_surface_set_maximized(wind->shell_surface.wl, NULL);
@@ -414,7 +500,13 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
wl_compositor_create_surface(c->compositor);
wl_surface_set_user_data(data->surface, data);
- if (c->shell.zxdg) {
+ if (c->shell.xdg) {
+ data->shell_surface.xdg.surface = xdg_wm_base_get_xdg_surface(c->shell.xdg, data->surface);
+ /* !!! FIXME: add popup role */
+ data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
+ xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
+ xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
+ } else if (c->shell.zxdg) {
data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface);
/* !!! FIXME: add popup role */
data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface);
@@ -445,7 +537,12 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
return SDL_SetError("failed to create a window surface");
}
- if (c->shell.zxdg) {
+ if (c->shell.xdg) {
+ if (data->shell_surface.xdg.surface) {
+ xdg_surface_set_user_data(data->shell_surface.xdg.surface, data);
+ xdg_surface_add_listener(data->shell_surface.xdg.surface, &shell_surface_listener_xdg, data);
+ }
+ } else if (c->shell.zxdg) {
if (data->shell_surface.zxdg.surface) {
zxdg_surface_v6_set_user_data(data->shell_surface.zxdg.surface, data);
zxdg_surface_v6_add_listener(data->shell_surface.zxdg.surface, &shell_surface_listener_zxdg, data);
@@ -477,6 +574,24 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
wl_surface_commit(data->surface);
WAYLAND_wl_display_flush(c->display);
+ /* we have to wait until the surface gets a "configure" event, or
+ use of this surface will fail. This is a new rule for xdg_shell. */
+ if (c->shell.xdg) {
+ if (data->shell_surface.xdg.surface) {
+ while (!data->shell_surface.xdg.initial_configure_seen) {
+ WAYLAND_wl_display_flush(c->display);
+ WAYLAND_wl_display_dispatch(c->display);
+ }
+ }
+ } else if (c->shell.zxdg) {
+ if (data->shell_surface.zxdg.surface) {
+ while (!data->shell_surface.zxdg.initial_configure_seen) {
+ WAYLAND_wl_display_flush(c->display);
+ WAYLAND_wl_display_dispatch(c->display);
+ }
+ }
+ }
+
return 0;
}
@@ -500,7 +615,9 @@ void Wayland_SetWindowTitle(_THIS, SDL_Window * window)
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
if (window->title != NULL) {
- if (viddata->shell.zxdg) {
+ if (viddata->shell.xdg) {
+ xdg_toplevel_set_title(wind->shell_surface.xdg.roleobj.toplevel, window->title);
+ } else if (viddata->shell.zxdg) {
zxdg_toplevel_v6_set_title(wind->shell_surface.zxdg.roleobj.toplevel, window->title);
} else {
wl_shell_surface_set_title(wind->shell_surface.wl, window->title);
@@ -519,7 +636,14 @@ void Wayland_DestroyWindow(_THIS, SDL_Window *window)
SDL_EGL_DestroySurface(_this, wind->egl_surface);
WAYLAND_wl_egl_window_destroy(wind->egl_window);
- if (data->shell.zxdg) {
+ if (data->shell.xdg) {
+ if (wind->shell_surface.xdg.roleobj.toplevel) {
+ xdg_toplevel_destroy(wind->shell_surface.xdg.roleobj.toplevel);
+ }
+ if (wind->shell_surface.zxdg.surface) {
+ xdg_surface_destroy(wind->shell_surface.xdg.surface);
+ }
+ } else if (data->shell.zxdg) {
if (wind->shell_surface.zxdg.roleobj.toplevel) {
zxdg_toplevel_v6_destroy(wind->shell_surface.zxdg.roleobj.toplevel);
}
diff --git a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.h b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.h
index 80d4f31..69b9889 100644
--- a/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.h
+++ b/Source/3rdParty/SDL2/src/video/wayland/SDL_waylandwindow.h
@@ -37,14 +37,24 @@ typedef struct {
struct zxdg_toplevel_v6 *toplevel;
struct zxdg_popup_v6 *popup;
} roleobj;
+ SDL_bool initial_configure_seen;
} SDL_zxdg_shell_surface;
typedef struct {
+ struct xdg_surface *surface;
+ union {
+ struct xdg_toplevel *toplevel;
+ struct xdg_popup *popup;
+ } roleobj;
+ SDL_bool initial_configure_seen;
+} SDL_xdg_shell_surface;
+
+typedef struct {
SDL_Window *sdlwindow;
SDL_VideoData *waylandData;
struct wl_surface *surface;
union {
- /* !!! FIXME: add stable xdg_shell from 1.12 */
+ SDL_xdg_shell_surface xdg;
SDL_zxdg_shell_surface zxdg;
struct wl_shell_surface *wl;
} shell_surface;
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsevents.c b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsevents.c
index a5fd006..e961cf5 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsevents.c
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsevents.c
@@ -228,9 +228,7 @@ WIN_CheckWParamMouseButton(SDL_bool bwParamMousePressed, SDL_bool bSDLMousePress
/* Ignore the button click for activation */
if (!bwParamMousePressed) {
data->focus_click_pending &= ~SDL_BUTTON(button);
- if (!data->focus_click_pending) {
- WIN_UpdateClipCursor(data->window);
- }
+ WIN_UpdateClipCursor(data->window);
}
if (WIN_ShouldIgnoreFocusClick()) {
return;
@@ -416,11 +414,23 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
}
break;
+ case WM_NCACTIVATE:
+ {
+ /* Don't immediately clip the cursor in case we're clicking minimize/maximize buttons */
+ data->skip_update_clipcursor = SDL_TRUE;
+ }
+ break;
+
case WM_ACTIVATE:
{
POINT cursorPos;
BOOL minimized;
+ /* Don't mark the window as shown if it's activated before being shown */
+ if (!IsWindowVisible(hwnd)) {
+ break;
+ }
+
minimized = HIWORD(wParam);
if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
if (LOWORD(wParam) == WA_CLICKACTIVE) {
@@ -460,6 +470,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
} else {
+ RECT rect;
+
data->in_window_deactivation = SDL_TRUE;
if (SDL_GetKeyboardFocus() == data->window) {
@@ -467,7 +479,10 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
WIN_ResetDeadKeys();
}
- ClipCursor(NULL);
+ if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect) == 0)) {
+ ClipCursor(NULL);
+ SDL_zero(data->cursor_clipped_rect);
+ }
data->in_window_deactivation = SDL_FALSE;
}
@@ -648,7 +663,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
break;
case WM_UNICHAR:
- if ( wParam == UNICODE_NOCHAR ) {
+ if (wParam == UNICODE_NOCHAR) {
returnCode = 1;
break;
}
@@ -656,8 +671,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_CHAR:
{
char text[5];
- if ( WIN_ConvertUTF32toUTF8( (UINT32)wParam, text ) ) {
- SDL_SendKeyboardText( text );
+ if (WIN_ConvertUTF32toUTF8((UINT32)wParam, text)) {
+ SDL_SendKeyboardText(text);
}
}
returnCode = 0;
@@ -1022,6 +1037,20 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
}
}
+static void WIN_UpdateClipCursorForWindows()
+{
+ SDL_VideoDevice *_this = SDL_GetVideoDevice();
+ SDL_Window *window;
+
+ if (_this) {
+ for (window = _this->windows; window; window = window->next) {
+ if (window->driverdata) {
+ WIN_UpdateClipCursor(window);
+ }
+ }
+ }
+}
+
/* A message hook called before TranslateMessage() */
static SDL_WindowsMessageHook g_WindowsMessageHook = NULL;
static void *g_WindowsMessageHookData = NULL;
@@ -1067,6 +1096,9 @@ WIN_PumpEvents(_THIS)
if ((keystate[SDL_SCANCODE_RSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
}
+
+ /* Update the clipping rect in case someone else has stolen it */
+ WIN_UpdateClipCursorForWindows();
}
/* to work around #3931, a bug introduced in Win10 Fall Creators Update (build nr. 16299)
@@ -1094,9 +1126,9 @@ IsWin10FCUorNewer(void)
SDL_zero(info);
info.dwOSVersionInfoSize = sizeof(info);
if (getVersionPtr(&info) == 0) { /* STATUS_SUCCESS == 0 */
- if ( (info.dwMajorVersion == 10 && info.dwMinorVersion == 0 && info.dwBuildNumber >= 16299)
- || (info.dwMajorVersion == 10 && info.dwMinorVersion > 0)
- || (info.dwMajorVersion > 10) )
+ if ((info.dwMajorVersion == 10 && info.dwMinorVersion == 0 && info.dwBuildNumber >= 16299) ||
+ (info.dwMajorVersion == 10 && info.dwMinorVersion > 0) ||
+ (info.dwMajorVersion > 10))
{
return SDL_TRUE;
}
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmessagebox.c b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmessagebox.c
index 924b412..9ddb9e2 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmessagebox.c
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmessagebox.c
@@ -22,16 +22,52 @@
#if SDL_VIDEO_DRIVER_WINDOWS
+#ifdef HAVE_LIMITS_H
+#include <limits.h>
+#else
+#ifndef SIZE_MAX
+#define SIZE_MAX ((size_t)-1)
+#endif
+#endif
+
#include "../../core/windows/SDL_windows.h"
#include "SDL_assert.h"
#include "SDL_windowsvideo.h"
-
+#include "SDL_windowstaskdialog.h"
#ifndef SS_EDITCONTROL
#define SS_EDITCONTROL 0x2000
#endif
+#ifndef IDOK
+#define IDOK 1
+#endif
+
+#ifndef IDCANCEL
+#define IDCANCEL 2
+#endif
+
+/* Custom dialog return codes */
+#define IDCLOSED 20
+#define IDINVALPTRINIT 50
+#define IDINVALPTRCOMMAND 51
+#define IDINVALPTRSETFOCUS 52
+#define IDINVALPTRDLGITEM 53
+/* First button ID */
+#define IDBUTTONINDEX0 100
+
+#define DLGITEMTYPEBUTTON 0x0080
+#define DLGITEMTYPESTATIC 0x0082
+
+/* Windows only sends the lower 16 bits of the control ID when a button
+ * gets clicked. There are also some predefined and custom IDs that lower
+ * the available number further. 2^16 - 101 buttons should be enough for
+ * everyone, no need to make the code more complex.
+ */
+#define MAX_BUTTONS (0xffff - 100)
+
+
/* Display a Windows message box */
#pragma pack(push, 1)
@@ -70,15 +106,79 @@ typedef struct
Uint8 *data;
size_t size;
size_t used;
+ WORD numbuttons;
} WIN_DialogData;
+static SDL_bool GetButtonIndex(const SDL_MessageBoxData *messageboxdata, Uint32 flags, size_t *i)
+{
+ for (*i = 0; *i < (size_t)messageboxdata->numbuttons; ++*i) {
+ if (messageboxdata->buttons[*i].flags & flags) {
+ return SDL_TRUE;
+ }
+ }
+ return SDL_FALSE;
+}
static INT_PTR MessageBoxDialogProc(HWND hDlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
+ const SDL_MessageBoxData *messageboxdata;
+ size_t buttonindex;
+
switch ( iMessage ) {
+ case WM_INITDIALOG:
+ if (lParam == 0) {
+ EndDialog(hDlg, IDINVALPTRINIT);
+ return TRUE;
+ }
+ messageboxdata = (const SDL_MessageBoxData *)lParam;
+ SetWindowLongPtr(hDlg, GWLP_USERDATA, lParam);
+
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
+ /* Focus on the first default return-key button */
+ HWND buttonctl = GetDlgItem(hDlg, (int)(IDBUTTONINDEX0 + buttonindex));
+ if (buttonctl == NULL) {
+ EndDialog(hDlg, IDINVALPTRDLGITEM);
+ }
+ PostMessage(hDlg, WM_NEXTDLGCTL, (WPARAM)buttonctl, TRUE);
+ } else {
+ /* Give the focus to the dialog window instead */
+ SetFocus(hDlg);
+ }
+ return FALSE;
+ case WM_SETFOCUS:
+ messageboxdata = (const SDL_MessageBoxData *)GetWindowLongPtr(hDlg, GWLP_USERDATA);
+ if (messageboxdata == NULL) {
+ EndDialog(hDlg, IDINVALPTRSETFOCUS);
+ return TRUE;
+ }
+
+ /* Let the default button be focused if there is one. Otherwise, prevent any initial focus. */
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
+ return FALSE;
+ }
+ return TRUE;
case WM_COMMAND:
+ messageboxdata = (const SDL_MessageBoxData *)GetWindowLongPtr(hDlg, GWLP_USERDATA);
+ if (messageboxdata == NULL) {
+ EndDialog(hDlg, IDINVALPTRCOMMAND);
+ return TRUE;
+ }
+
/* Return the ID of the button that was pushed */
- EndDialog(hDlg, LOWORD(wParam));
+ if (wParam == IDOK) {
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, &buttonindex)) {
+ EndDialog(hDlg, IDBUTTONINDEX0 + buttonindex);
+ }
+ } else if (wParam == IDCANCEL) {
+ if (GetButtonIndex(messageboxdata, SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, &buttonindex)) {
+ EndDialog(hDlg, IDBUTTONINDEX0 + buttonindex);
+ } else {
+ /* Closing of window was requested by user or system. It would be rude not to comply. */
+ EndDialog(hDlg, IDCLOSED);
+ }
+ } else if (wParam >= IDBUTTONINDEX0 && (int)wParam - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
+ EndDialog(hDlg, wParam);
+ }
return TRUE;
default:
@@ -89,15 +189,30 @@ static INT_PTR MessageBoxDialogProc(HWND hDlg, UINT iMessage, WPARAM wParam, LPA
static SDL_bool ExpandDialogSpace(WIN_DialogData *dialog, size_t space)
{
+ /* Growing memory in 64 KiB steps. */
+ const size_t sizestep = 0x10000;
size_t size = dialog->size;
if (size == 0) {
- size = space;
- } else {
- while ((dialog->used + space) > size) {
- size *= 2;
+ /* Start with 4 KiB or a multiple of 64 KiB to fit the data. */
+ size = 0x1000;
+ if (SIZE_MAX - sizestep < space) {
+ size = space;
+ } else if (space > size) {
+ size = (space + sizestep) & ~(sizestep - 1);
}
+ } else if (SIZE_MAX - dialog->used < space) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ } else if (SIZE_MAX - (dialog->used + space) < sizestep) {
+ /* Close to the maximum. */
+ size = dialog->used + space;
+ } else if (size < dialog->used + space) {
+ /* Round up to the next 64 KiB block. */
+ size = dialog->used + space;
+ size += sizestep - size % sizestep;
}
+
if (size > dialog->size) {
void *data = SDL_realloc(dialog->data, size);
if (!data) {
@@ -175,7 +290,7 @@ static void Vec2ToDLU(short *x, short *y)
}
-static SDL_bool AddDialogControl(WIN_DialogData *dialog, WORD type, DWORD style, DWORD exStyle, int x, int y, int w, int h, int id, const char *caption)
+static SDL_bool AddDialogControl(WIN_DialogData *dialog, WORD type, DWORD style, DWORD exStyle, int x, int y, int w, int h, int id, const char *caption, WORD ordinal)
{
DLGITEMTEMPLATEEX item;
WORD marker = 0xFFFF;
@@ -205,32 +320,54 @@ static SDL_bool AddDialogControl(WIN_DialogData *dialog, WORD type, DWORD style,
if (!AddDialogData(dialog, &type, sizeof(type))) {
return SDL_FALSE;
}
- if (!AddDialogString(dialog, caption)) {
- return SDL_FALSE;
+ if (type == DLGITEMTYPEBUTTON || (type == DLGITEMTYPESTATIC && caption != NULL)) {
+ if (!AddDialogString(dialog, caption)) {
+ return SDL_FALSE;
+ }
+ } else {
+ if (!AddDialogData(dialog, &marker, sizeof(marker))) {
+ return SDL_FALSE;
+ }
+ if (!AddDialogData(dialog, &ordinal, sizeof(ordinal))) {
+ return SDL_FALSE;
+ }
}
if (!AddDialogData(dialog, &extraData, sizeof(extraData))) {
return SDL_FALSE;
}
+ if (type == DLGITEMTYPEBUTTON) {
+ dialog->numbuttons++;
+ }
++dialog->lpDialog->cDlgItems;
return SDL_TRUE;
}
-static SDL_bool AddDialogStatic(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text)
+static SDL_bool AddDialogStaticText(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text)
{
- DWORD style = WS_VISIBLE | WS_CHILD | SS_LEFT | SS_NOPREFIX | SS_EDITCONTROL;
- return AddDialogControl(dialog, 0x0082, style, 0, x, y, w, h, -1, text);
+ DWORD style = WS_VISIBLE | WS_CHILD | SS_LEFT | SS_NOPREFIX | SS_EDITCONTROL | WS_GROUP;
+ return AddDialogControl(dialog, DLGITEMTYPESTATIC, style, 0, x, y, w, h, -1, text, 0);
+}
+
+static SDL_bool AddDialogStaticIcon(WIN_DialogData *dialog, int x, int y, int w, int h, Uint16 ordinal)
+{
+ DWORD style = WS_VISIBLE | WS_CHILD | SS_ICON | WS_GROUP;
+ return AddDialogControl(dialog, DLGITEMTYPESTATIC, style, 0, x, y, w, h, -2, NULL, ordinal);
}
static SDL_bool AddDialogButton(WIN_DialogData *dialog, int x, int y, int w, int h, const char *text, int id, SDL_bool isDefault)
{
- DWORD style = WS_VISIBLE | WS_CHILD;
+ DWORD style = WS_VISIBLE | WS_CHILD | WS_TABSTOP;
if (isDefault) {
style |= BS_DEFPUSHBUTTON;
} else {
style |= BS_PUSHBUTTON;
}
- return AddDialogControl(dialog, 0x0080, style, 0, x, y, w, h, id, text);
+ /* The first button marks the start of the group. */
+ if (dialog->numbuttons == 0) {
+ style |= WS_GROUP;
+ }
+ return AddDialogControl(dialog, DLGITEMTYPEBUTTON, style, 0, x, y, w, h, IDBUTTONINDEX0 + dialog->numbuttons, text, 0);
}
static void FreeDialogData(WIN_DialogData *dialog)
@@ -341,17 +478,87 @@ static WIN_DialogData *CreateDialogData(int w, int h, const char *caption)
return dialog;
}
-int
-WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+/* Escaping ampersands is necessary to disable mnemonics in dialog controls.
+ * The caller provides a char** for dst and a size_t* for dstlen where the
+ * address of the work buffer and its size will be stored. Their values must be
+ * NULL and 0 on the first call. src is the string to be escaped. On error, the
+ * function returns NULL and, on success, returns a pointer to the escaped
+ * sequence as a read-only string that is valid until the next call or until the
+ * work buffer is freed. Once all strings have been processed, it's the caller's
+ * responsibilty to free the work buffer with SDL_free, even on errors.
+ */
+static const char *EscapeAmpersands(char **dst, size_t *dstlen, const char *src)
+{
+ char *newdst;
+ size_t ampcount = 0;
+ size_t srclen = 0;
+
+ if (src == NULL) {
+ return NULL;
+ }
+
+ while (src[srclen]) {
+ if (src[srclen] == '&') {
+ ampcount++;
+ }
+ srclen++;
+ }
+ srclen++;
+
+ if (ampcount == 0) {
+ /* Nothing to do. */
+ return src;
+ }
+ if (SIZE_MAX - srclen < ampcount) {
+ return NULL;
+ }
+ if (*dst == NULL || *dstlen < srclen + ampcount) {
+ /* Allocating extra space in case the next strings are a bit longer. */
+ size_t extraspace = SIZE_MAX - (srclen + ampcount);
+ if (extraspace > 512) {
+ extraspace = 512;
+ }
+ *dstlen = srclen + ampcount + extraspace;
+ SDL_free(*dst);
+ *dst = NULL;
+ newdst = SDL_malloc(*dstlen);
+ if (newdst == NULL) {
+ return NULL;
+ }
+ *dst = newdst;
+ } else {
+ newdst = *dst;
+ }
+
+ /* The escape character is the ampersand itself. */
+ while (srclen--) {
+ if (*src == '&') {
+ *newdst++ = '&';
+ }
+ *newdst++ = *src++;
+ }
+
+ return *dst;
+}
+
+/* This function is called if a Task Dialog is unsupported. */
+static int
+WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
WIN_DialogData *dialog;
- int i, x, y;
+ int i, x, y, retval;
const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
HFONT DialogFont;
SIZE Size;
RECT TextSize;
wchar_t* wmessage;
TEXTMETRIC TM;
+ HDC FontDC;
+ INT_PTR result;
+ char *ampescape = NULL;
+ size_t ampescapesize = 0;
+ Uint16 defbuttoncount = 0;
+ Uint16 icon = 0;
HWND ParentWindow = NULL;
@@ -359,7 +566,25 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
const int ButtonHeight = 26;
const int TextMargin = 16;
const int ButtonMargin = 12;
+ const int IconWidth = GetSystemMetrics(SM_CXICON);
+ const int IconHeight = GetSystemMetrics(SM_CYICON);
+ const int IconMargin = 20;
+
+ if (messageboxdata->numbuttons > MAX_BUTTONS) {
+ return SDL_SetError("Number of butons exceeds limit of %d", MAX_BUTTONS);
+ }
+ switch (messageboxdata->flags) {
+ case SDL_MESSAGEBOX_ERROR:
+ icon = (Uint16)(size_t)IDI_ERROR;
+ break;
+ case SDL_MESSAGEBOX_WARNING:
+ icon = (Uint16)(size_t)IDI_WARNING;
+ break;
+ case SDL_MESSAGEBOX_INFORMATION:
+ icon = (Uint16)(size_t)IDI_INFORMATION;
+ break;
+ }
/* Jan 25th, 2013 - dant@fleetsa.com
*
@@ -393,7 +618,7 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
* In order to get text dimensions we need to have a DC with the desired font.
* I'm assuming a dialog box in SDL is rare enough we can to the create.
*/
- HDC FontDC = CreateCompatibleDC(0);
+ FontDC = CreateCompatibleDC(0);
{
/* Create a duplicate of the font used in system message boxes. */
@@ -428,11 +653,13 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
/* Measure the *pixel* size of the string. */
wmessage = WIN_UTF8ToString(messageboxdata->message);
SDL_zero(TextSize);
- DrawText(FontDC, wmessage, -1, &TextSize, DT_CALCRECT);
+ DrawText(FontDC, wmessage, -1, &TextSize, DT_CALCRECT | DT_LEFT | DT_NOPREFIX | DT_EDITCONTROL);
- /* Add some padding for hangs, etc. */
- TextSize.right += 2;
- TextSize.bottom += 2;
+ /* Add margins and some padding for hangs, etc. */
+ TextSize.left += TextMargin;
+ TextSize.right += TextMargin + 2;
+ TextSize.top += TextMargin;
+ TextSize.bottom += TextMargin + 2;
/* Done with the DC, and the string */
DeleteDC(FontDC);
@@ -444,10 +671,22 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
Size.cx += TextMargin * 2;
Size.cy += TextMargin * 2;
+ /* Make dialog wider and shift text over for the icon. */
+ if (icon) {
+ Size.cx += IconMargin + IconWidth;
+ TextSize.left += IconMargin + IconWidth;
+ TextSize.right += IconMargin + IconWidth;
+ }
+
/* Ensure the size is wide enough for all of the buttons. */
if (Size.cx < messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin)
Size.cx = messageboxdata->numbuttons * (ButtonWidth + ButtonMargin) + ButtonMargin;
+ /* Reset the height to the icon size if it is actually bigger than the text. */
+ if (icon && Size.cy < IconMargin * 2 + IconHeight) {
+ Size.cy = IconMargin * 2 + IconHeight;
+ }
+
/* Add vertical space for the buttons and border. */
Size.cy += ButtonHeight + TextMargin;
@@ -456,7 +695,12 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
return -1;
}
- if (!AddDialogStatic(dialog, TextMargin, TextMargin, TextSize.right - TextSize.left, TextSize.bottom - TextSize.top, messageboxdata->message)) {
+ if (icon && ! AddDialogStaticIcon(dialog, IconMargin, IconMargin, IconWidth, IconHeight, icon)) {
+ FreeDialogData(dialog);
+ return -1;
+ }
+
+ if (!AddDialogStaticText(dialog, TextSize.left, TextSize.top, TextSize.right - TextSize.left, TextSize.bottom - TextSize.top, messageboxdata->message)) {
FreeDialogData(dialog);
return -1;
}
@@ -465,19 +709,25 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
x = Size.cx - (ButtonWidth + ButtonMargin) * messageboxdata->numbuttons;
y = Size.cy - ButtonHeight - ButtonMargin;
for (i = messageboxdata->numbuttons - 1; i >= 0; --i) {
- SDL_bool isDefault;
+ SDL_bool isdefault = SDL_FALSE;
+ const char *buttontext;
if (buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
- isDefault = SDL_TRUE;
- } else {
- isDefault = SDL_FALSE;
+ defbuttoncount++;
+ if (defbuttoncount == 1) {
+ isdefault = SDL_TRUE;
+ }
}
- if (!AddDialogButton(dialog, x, y, ButtonWidth, ButtonHeight, buttons[i].text, buttons[i].buttonid, isDefault)) {
+
+ buttontext = EscapeAmpersands(&ampescape, &ampescapesize, buttons[i].text);
+ if (buttontext == NULL || !AddDialogButton(dialog, x, y, ButtonWidth, ButtonHeight, buttontext, buttons[i].buttonid, isdefault)) {
FreeDialogData(dialog);
+ SDL_free(ampescape);
return -1;
}
x += ButtonWidth + ButtonMargin;
}
+ SDL_free(ampescape);
/* If we have a parent window, get the Instance and HWND for them
* so that our little dialog gets exclusive focus at all times. */
@@ -485,10 +735,169 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
ParentWindow = ((SDL_WindowData*)messageboxdata->window->driverdata)->hwnd;
}
- *buttonid = (int)DialogBoxIndirect(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, (DLGPROC)MessageBoxDialogProc);
+ result = DialogBoxIndirectParam(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, (DLGPROC)MessageBoxDialogProc, (LPARAM)messageboxdata);
+ if (result >= IDBUTTONINDEX0 && result - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
+ *buttonid = messageboxdata->buttons[(messageboxdata->numbuttons - 1) - (result - IDBUTTONINDEX0)].buttonid;
+ retval = 0;
+ } else if (result == IDCLOSED) {
+ /* Dialog window closed by user or system. */
+ /* This could use a special return code. */
+ retval = 0;
+ *buttonid = -1;
+ } else {
+ if (result == 0) {
+ SDL_SetError("Invalid parent window handle");
+ } else if (result == -1) {
+ SDL_SetError("The message box encountered an error.");
+ } else if (result == IDINVALPTRINIT || result == IDINVALPTRSETFOCUS || result == IDINVALPTRCOMMAND) {
+ SDL_SetError("Invalid message box pointer in dialog procedure");
+ } else if (result == IDINVALPTRDLGITEM) {
+ SDL_SetError("Couldn't find dialog control of the default enter-key button");
+ } else {
+ SDL_SetError("An unknown error occured");
+ }
+ retval = -1;
+ }
FreeDialogData(dialog);
- return 0;
+ return retval;
+}
+
+/* TaskDialogIndirect procedure
+ * This is because SDL targets Windows XP (0x501), so this is not defined in the platform SDK.
+ */
+typedef HRESULT(FAR WINAPI *TASKDIALOGINDIRECTPROC)(const TASKDIALOGCONFIG *pTaskConfig, int *pnButton, int *pnRadioButton, BOOL *pfVerificationFlagChecked);
+
+int
+WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
+{
+ HWND ParentWindow = NULL;
+ wchar_t *wmessage;
+ wchar_t *wtitle;
+ TASKDIALOGCONFIG TaskConfig;
+ TASKDIALOG_BUTTON *pButtons;
+ TASKDIALOG_BUTTON *pButton;
+ HMODULE hComctl32;
+ TASKDIALOGINDIRECTPROC pfnTaskDialogIndirect;
+ HRESULT hr;
+ char *ampescape = NULL;
+ size_t ampescapesize = 0;
+ int nButton;
+ int nCancelButton;
+ int i;
+
+ if (SIZE_MAX / sizeof(TASKDIALOG_BUTTON) < messageboxdata->numbuttons) {
+ return SDL_OutOfMemory();
+ }
+
+ /* If we cannot load comctl32.dll use the old messagebox! */
+ hComctl32 = LoadLibrary(TEXT("Comctl32.dll"));
+ if (hComctl32 == NULL) {
+ return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+ }
+
+ /* If TaskDialogIndirect doesn't exist use the old messagebox!
+ This will fail prior to Windows Vista.
+ The manifest file in the application may require targeting version 6 of comctl32.dll, even
+ when we use LoadLibrary here!
+ If you don't want to bother with manifests, put this #pragma in your app's source code somewhere:
+ pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
+ */
+ pfnTaskDialogIndirect = (TASKDIALOGINDIRECTPROC) GetProcAddress(hComctl32, "TaskDialogIndirect");
+ if (pfnTaskDialogIndirect == NULL) {
+ FreeLibrary(hComctl32);
+ return WIN_ShowOldMessageBox(messageboxdata, buttonid);
+ }
+
+ /* If we have a parent window, get the Instance and HWND for them
+ so that our little dialog gets exclusive focus at all times. */
+ if (messageboxdata->window) {
+ ParentWindow = ((SDL_WindowData *) messageboxdata->window->driverdata)->hwnd;
+ }
+
+ wmessage = WIN_UTF8ToString(messageboxdata->message);
+ wtitle = WIN_UTF8ToString(messageboxdata->title);
+
+ SDL_zero(TaskConfig);
+ TaskConfig.cbSize = sizeof (TASKDIALOGCONFIG);
+ TaskConfig.hwndParent = ParentWindow;
+ TaskConfig.dwFlags = TDF_SIZE_TO_CONTENT;
+ TaskConfig.pszWindowTitle = wtitle;
+ if (messageboxdata->flags & SDL_MESSAGEBOX_ERROR) {
+ TaskConfig.pszMainIcon = TD_ERROR_ICON;
+ } else if (messageboxdata->flags & SDL_MESSAGEBOX_WARNING) {
+ TaskConfig.pszMainIcon = TD_WARNING_ICON;
+ } else if (messageboxdata->flags & SDL_MESSAGEBOX_INFORMATION) {
+ TaskConfig.pszMainIcon = TD_INFORMATION_ICON;
+ } else {
+ TaskConfig.pszMainIcon = NULL;
+ }
+
+ TaskConfig.pszContent = wmessage;
+ TaskConfig.cButtons = messageboxdata->numbuttons;
+ pButtons = SDL_malloc(sizeof (TASKDIALOG_BUTTON) * messageboxdata->numbuttons);
+ TaskConfig.nDefaultButton = 0;
+ nCancelButton = 0;
+ for (i = 0; i < messageboxdata->numbuttons; i++)
+ {
+ const char *buttontext;
+ pButton = &pButtons[messageboxdata->numbuttons-1-i];
+ if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) {
+ nCancelButton = messageboxdata->buttons[i].buttonid;
+ pButton->nButtonID = 2;
+ } else {
+ pButton->nButtonID = messageboxdata->buttons[i].buttonid + 1;
+ if (pButton->nButtonID >= 2) {
+ pButton->nButtonID++;
+ }
+ }
+ buttontext = EscapeAmpersands(&ampescape, &ampescapesize, messageboxdata->buttons[i].text);
+ if (buttontext == NULL) {
+ int j;
+ FreeLibrary(hComctl32);
+ SDL_free(ampescape);
+ SDL_free(wmessage);
+ SDL_free(wtitle);
+ for (j = 0; j < i; j++) {
+ SDL_free((wchar_t *) pButtons[j].pszButtonText);
+ }
+ SDL_free(pButtons);
+ return -1;
+ }
+ pButton->pszButtonText = WIN_UTF8ToString(buttontext);
+ if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
+ TaskConfig.nDefaultButton = pButton->nButtonID;
+ }
+ }
+ TaskConfig.pButtons = pButtons;
+
+ /* Show the Task Dialog */
+ hr = pfnTaskDialogIndirect(&TaskConfig, &nButton, NULL, NULL);
+
+ /* Free everything */
+ FreeLibrary(hComctl32);
+ SDL_free(ampescape);
+ SDL_free(wmessage);
+ SDL_free(wtitle);
+ for (i = 0; i < messageboxdata->numbuttons; i++) {
+ SDL_free((wchar_t *) pButtons[i].pszButtonText);
+ }
+ SDL_free(pButtons);
+
+ /* Check the Task Dialog was successful and give the result */
+ if (SUCCEEDED(hr)) {
+ if (nButton == 2) {
+ *buttonid = nCancelButton;
+ } else if (nButton > 2) {
+ *buttonid = nButton-1-1;
+ } else {
+ *buttonid = nButton-1;
+ }
+ return 0;
+ }
+
+ /* We failed showing the Task Dialog, use the old message box! */
+ return WIN_ShowOldMessageBox(messageboxdata, buttonid);
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmouse.c b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmouse.c
index 1ddeae2..eff3160 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmouse.c
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsmouse.c
@@ -304,8 +304,6 @@ WIN_InitMouse(_THIS)
mouse->GetGlobalMouseState = WIN_GetGlobalMouseState;
SDL_SetDefaultCursor(WIN_CreateDefaultCursor());
-
- SDL_SetDoubleClickTime(GetDoubleClickTime());
}
void
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsopengl.h b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsopengl.h
index 75b4898..8704411 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsopengl.h
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsopengl.h
@@ -33,31 +33,31 @@ struct SDL_GLDriverData
SDL_bool HAS_WGL_ARB_create_context_robustness;
SDL_bool HAS_WGL_ARB_create_context_no_error;
- /* Max version of OpenGL ES context that can be created if the
- implementation supports WGL_EXT_create_context_es2_profile.
- major = minor = 0 when unsupported.
- */
- struct {
- int major;
- int minor;
- } es_profile_max_supported_version;
+ /* Max version of OpenGL ES context that can be created if the
+ implementation supports WGL_EXT_create_context_es2_profile.
+ major = minor = 0 when unsupported.
+ */
+ struct {
+ int major;
+ int minor;
+ } es_profile_max_supported_version;
- void *(WINAPI * wglGetProcAddress) (const char *proc);
- HGLRC(WINAPI * wglCreateContext) (HDC hdc);
- BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc);
- BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc);
- BOOL(WINAPI * wglShareLists) (HGLRC hglrc1, HGLRC hglrc2);
- BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc,
- const int *piAttribIList,
- const FLOAT * pfAttribFList,
- UINT nMaxFormats,
- int *piFormats,
- UINT * nNumFormats);
- BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- int *piValues);
+ void *(WINAPI * wglGetProcAddress) (const char *proc);
+ HGLRC(WINAPI * wglCreateContext) (HDC hdc);
+ BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc);
+ BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc);
+ BOOL(WINAPI * wglShareLists) (HGLRC hglrc1, HGLRC hglrc2);
+ BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc,
+ const int *piAttribIList,
+ const FLOAT * pfAttribFList,
+ UINT nMaxFormats,
+ int *piFormats,
+ UINT * nNumFormats);
+ BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ int *piValues);
BOOL (WINAPI * wglSwapIntervalEXT) (int interval);
int (WINAPI * wglGetSwapIntervalEXT) (void);
};
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowstaskdialog.h b/Source/3rdParty/SDL2/src/video/windows/SDL_windowstaskdialog.h
new file mode 100644
index 0000000..a2a9e8a
--- /dev/null
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowstaskdialog.h
@@ -0,0 +1,156 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include <pshpack1.h>
+
+typedef HRESULT(CALLBACK *PFTASKDIALOGCALLBACK)(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam, LONG_PTR lpRefData);
+
+enum _TASKDIALOG_FLAGS
+{
+ TDF_ENABLE_HYPERLINKS = 0x0001,
+ TDF_USE_HICON_MAIN = 0x0002,
+ TDF_USE_HICON_FOOTER = 0x0004,
+ TDF_ALLOW_DIALOG_CANCELLATION = 0x0008,
+ TDF_USE_COMMAND_LINKS = 0x0010,
+ TDF_USE_COMMAND_LINKS_NO_ICON = 0x0020,
+ TDF_EXPAND_FOOTER_AREA = 0x0040,
+ TDF_EXPANDED_BY_DEFAULT = 0x0080,
+ TDF_VERIFICATION_FLAG_CHECKED = 0x0100,
+ TDF_SHOW_PROGRESS_BAR = 0x0200,
+ TDF_SHOW_MARQUEE_PROGRESS_BAR = 0x0400,
+ TDF_CALLBACK_TIMER = 0x0800,
+ TDF_POSITION_RELATIVE_TO_WINDOW = 0x1000,
+ TDF_RTL_LAYOUT = 0x2000,
+ TDF_NO_DEFAULT_RADIO_BUTTON = 0x4000,
+ TDF_CAN_BE_MINIMIZED = 0x8000,
+ //#if (NTDDI_VERSION >= NTDDI_WIN8)
+ TDF_NO_SET_FOREGROUND = 0x00010000, // Don't call SetForegroundWindow() when activating the dialog
+ //#endif // (NTDDI_VERSION >= NTDDI_WIN8)
+ TDF_SIZE_TO_CONTENT = 0x01000000 // used by ShellMessageBox to emulate MessageBox sizing behavior
+};
+typedef int TASKDIALOG_FLAGS; // Note: _TASKDIALOG_FLAGS is an int
+
+typedef enum _TASKDIALOG_MESSAGES
+{
+ TDM_NAVIGATE_PAGE = WM_USER + 101,
+ TDM_CLICK_BUTTON = WM_USER + 102, // wParam = Button ID
+ TDM_SET_MARQUEE_PROGRESS_BAR = WM_USER + 103, // wParam = 0 (nonMarque) wParam != 0 (Marquee)
+ TDM_SET_PROGRESS_BAR_STATE = WM_USER + 104, // wParam = new progress state
+ TDM_SET_PROGRESS_BAR_RANGE = WM_USER + 105, // lParam = MAKELPARAM(nMinRange, nMaxRange)
+ TDM_SET_PROGRESS_BAR_POS = WM_USER + 106, // wParam = new position
+ TDM_SET_PROGRESS_BAR_MARQUEE = WM_USER + 107, // wParam = 0 (stop marquee), wParam != 0 (start marquee), lparam = speed (milliseconds between repaints)
+ TDM_SET_ELEMENT_TEXT = WM_USER + 108, // wParam = element (TASKDIALOG_ELEMENTS), lParam = new element text (LPCWSTR)
+ TDM_CLICK_RADIO_BUTTON = WM_USER + 110, // wParam = Radio Button ID
+ TDM_ENABLE_BUTTON = WM_USER + 111, // lParam = 0 (disable), lParam != 0 (enable), wParam = Button ID
+ TDM_ENABLE_RADIO_BUTTON = WM_USER + 112, // lParam = 0 (disable), lParam != 0 (enable), wParam = Radio Button ID
+ TDM_CLICK_VERIFICATION = WM_USER + 113, // wParam = 0 (unchecked), 1 (checked), lParam = 1 (set key focus)
+ TDM_UPDATE_ELEMENT_TEXT = WM_USER + 114, // wParam = element (TASKDIALOG_ELEMENTS), lParam = new element text (LPCWSTR)
+ TDM_SET_BUTTON_ELEVATION_REQUIRED_STATE = WM_USER + 115, // wParam = Button ID, lParam = 0 (elevation not required), lParam != 0 (elevation required)
+ TDM_UPDATE_ICON = WM_USER + 116 // wParam = icon element (TASKDIALOG_ICON_ELEMENTS), lParam = new icon (hIcon if TDF_USE_HICON_* was set, PCWSTR otherwise)
+} TASKDIALOG_MESSAGES;
+
+typedef enum _TASKDIALOG_NOTIFICATIONS
+{
+ TDN_CREATED = 0,
+ TDN_NAVIGATED = 1,
+ TDN_BUTTON_CLICKED = 2, // wParam = Button ID
+ TDN_HYPERLINK_CLICKED = 3, // lParam = (LPCWSTR)pszHREF
+ TDN_TIMER = 4, // wParam = Milliseconds since dialog created or timer reset
+ TDN_DESTROYED = 5,
+ TDN_RADIO_BUTTON_CLICKED = 6, // wParam = Radio Button ID
+ TDN_DIALOG_CONSTRUCTED = 7,
+ TDN_VERIFICATION_CLICKED = 8, // wParam = 1 if checkbox checked, 0 if not, lParam is unused and always 0
+ TDN_HELP = 9,
+ TDN_EXPANDO_BUTTON_CLICKED = 10 // wParam = 0 (dialog is now collapsed), wParam != 0 (dialog is now expanded)
+} TASKDIALOG_NOTIFICATIONS;
+
+typedef struct _TASKDIALOG_BUTTON
+{
+ int nButtonID;
+ PCWSTR pszButtonText;
+} TASKDIALOG_BUTTON;
+
+typedef enum _TASKDIALOG_ELEMENTS
+{
+ TDE_CONTENT,
+ TDE_EXPANDED_INFORMATION,
+ TDE_FOOTER,
+ TDE_MAIN_INSTRUCTION
+} TASKDIALOG_ELEMENTS;
+
+typedef enum _TASKDIALOG_ICON_ELEMENTS
+{
+ TDIE_ICON_MAIN,
+ TDIE_ICON_FOOTER
+} TASKDIALOG_ICON_ELEMENTS;
+
+#define TD_WARNING_ICON MAKEINTRESOURCEW(-1)
+#define TD_ERROR_ICON MAKEINTRESOURCEW(-2)
+#define TD_INFORMATION_ICON MAKEINTRESOURCEW(-3)
+#define TD_SHIELD_ICON MAKEINTRESOURCEW(-4)
+
+enum _TASKDIALOG_COMMON_BUTTON_FLAGS
+{
+ TDCBF_OK_BUTTON = 0x0001, // selected control return value IDOK
+ TDCBF_YES_BUTTON = 0x0002, // selected control return value IDYES
+ TDCBF_NO_BUTTON = 0x0004, // selected control return value IDNO
+ TDCBF_CANCEL_BUTTON = 0x0008, // selected control return value IDCANCEL
+ TDCBF_RETRY_BUTTON = 0x0010, // selected control return value IDRETRY
+ TDCBF_CLOSE_BUTTON = 0x0020 // selected control return value IDCLOSE
+};
+typedef int TASKDIALOG_COMMON_BUTTON_FLAGS; // Note: _TASKDIALOG_COMMON_BUTTON_FLAGS is an int
+
+typedef struct _TASKDIALOGCONFIG
+{
+ UINT cbSize;
+ HWND hwndParent; // incorrectly named, this is the owner window, not a parent.
+ HINSTANCE hInstance; // used for MAKEINTRESOURCE() strings
+ TASKDIALOG_FLAGS dwFlags; // TASKDIALOG_FLAGS (TDF_XXX) flags
+ TASKDIALOG_COMMON_BUTTON_FLAGS dwCommonButtons; // TASKDIALOG_COMMON_BUTTON (TDCBF_XXX) flags
+ PCWSTR pszWindowTitle; // string or MAKEINTRESOURCE()
+ union
+ {
+ HICON hMainIcon;
+ PCWSTR pszMainIcon;
+ } /*DUMMYUNIONNAME*/;
+ PCWSTR pszMainInstruction;
+ PCWSTR pszContent;
+ UINT cButtons;
+ const TASKDIALOG_BUTTON *pButtons;
+ int nDefaultButton;
+ UINT cRadioButtons;
+ const TASKDIALOG_BUTTON *pRadioButtons;
+ int nDefaultRadioButton;
+ PCWSTR pszVerificationText;
+ PCWSTR pszExpandedInformation;
+ PCWSTR pszExpandedControlText;
+ PCWSTR pszCollapsedControlText;
+ union
+ {
+ HICON hFooterIcon;
+ PCWSTR pszFooterIcon;
+ } /*DUMMYUNIONNAME2*/;
+ PCWSTR pszFooter;
+ PFTASKDIALOGCALLBACK pfCallback;
+ LONG_PTR lpCallbackData;
+ UINT cxWidth; // width of the Task Dialog's client area in DLU's. If 0, Task Dialog will calculate the ideal width.
+} TASKDIALOGCONFIG;
+
+#include <poppack.h>
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvideo.c b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvideo.c
index 8d45b72..358ab23 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvideo.c
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvideo.c
@@ -63,6 +63,15 @@ UpdateWindowFrameUsableWhileCursorHidden(void *userdata, const char *name, const
}
}
+static void WIN_SuspendScreenSaver(_THIS)
+{
+ if (_this->suspend_screensaver) {
+ SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
+ } else {
+ SetThreadExecutionState(ES_CONTINUOUS);
+ }
+}
+
/* Windows driver bootstrap functions */
@@ -136,6 +145,7 @@ WIN_CreateDevice(int devindex)
device->GetDisplayModes = WIN_GetDisplayModes;
device->SetDisplayMode = WIN_SetDisplayMode;
device->PumpEvents = WIN_PumpEvents;
+ device->SuspendScreenSaver = WIN_SuspendScreenSaver;
device->CreateSDLWindow = WIN_CreateWindow;
device->CreateSDLWindowFrom = WIN_CreateWindowFrom;
@@ -164,6 +174,7 @@ WIN_CreateDevice(int devindex)
device->DestroyWindowFramebuffer = WIN_DestroyWindowFramebuffer;
device->OnWindowEnter = WIN_OnWindowEnter;
device->SetWindowHitTest = WIN_SetWindowHitTest;
+ device->AcceptDragAndDrop = WIN_AcceptDragAndDrop;
device->shape_driver.CreateShaper = Win32_CreateShaper;
device->shape_driver.SetWindowShape = Win32_SetWindowShape;
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvulkan.c b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvulkan.c
index c4b34f0..6bb8f2a 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvulkan.c
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowsvulkan.c
@@ -40,7 +40,7 @@ int WIN_Vulkan_LoadLibrary(_THIS, const char *path)
{
VkExtensionProperties *extensions = NULL;
Uint32 extensionCount = 0;
- Uint32 i;
+ Uint32 i;
SDL_bool hasSurfaceExtension = SDL_FALSE;
SDL_bool hasWin32SurfaceExtension = SDL_FALSE;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c b/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c
index b082443..45463c4 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.c
@@ -97,6 +97,11 @@ GetWindowStyle(SDL_Window * window)
if (window->flags & SDL_WINDOW_RESIZABLE) {
style |= STYLE_RESIZABLE;
}
+
+ /* Need to set initialize minimize style, or when we call ShowWindow with WS_MINIMIZE it will activate a random window */
+ if (window->flags & SDL_WINDOW_MINIMIZED) {
+ style |= WS_MINIMIZE;
+ }
}
return style;
}
@@ -215,8 +220,6 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, HWND parent, SDL_bool cre
if ((window->windowed.w && window->windowed.w != w) || (window->windowed.h && window->windowed.h != h)) {
/* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
int x, y;
- int w, h;
-
/* Figure out what the window area will be */
WIN_AdjustWindowRect(window, &x, &y, &w, &h, SDL_FALSE);
SetWindowPos(hwnd, HWND_NOTOPMOST, x, y, w, h, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
@@ -287,9 +290,6 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, HWND parent, SDL_bool cre
videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
}
- /* Enable dropping files */
- DragAcceptFiles(hwnd, TRUE);
-
data->initializing = SDL_FALSE;
/* All done! */
@@ -335,6 +335,10 @@ WIN_CreateWindow(_THIS, SDL_Window * window)
/* Inform Windows of the frame change so we can respond to WM_NCCALCSIZE */
SetWindowPos(hwnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
+ if (window->flags & SDL_WINDOW_MINIMIZED) {
+ ShowWindow(hwnd, SW_SHOWMINNOACTIVE);
+ }
+
if (!(window->flags & SDL_WINDOW_OPENGL)) {
return 0;
}
@@ -407,13 +411,11 @@ WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
SDL_sscanf(hint, "%p", (void**)&otherWindow);
/* Do some error checking on the pointer */
- if (otherWindow != NULL && otherWindow->magic == &_this->window_magic)
- {
+ if (otherWindow != NULL && otherWindow->magic == &_this->window_magic) {
/* If the otherWindow has SDL_WINDOW_OPENGL set, set it for the new window as well */
- if (otherWindow->flags & SDL_WINDOW_OPENGL)
- {
+ if (otherWindow->flags & SDL_WINDOW_OPENGL) {
window->flags |= SDL_WINDOW_OPENGL;
- if(!WIN_GL_SetPixelFormatFrom(_this, otherWindow, window)) {
+ if (!WIN_GL_SetPixelFormatFrom(_this, otherWindow, window)) {
return -1;
}
}
@@ -546,8 +548,17 @@ WIN_GetWindowBordersSize(_THIS, SDL_Window * window, int *top, int *left, int *b
void
WIN_ShowWindow(_THIS, SDL_Window * window)
{
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- ShowWindow(hwnd, SW_SHOW);
+ DWORD style;
+ HWND hwnd;
+ int nCmdShow;
+
+ hwnd = ((SDL_WindowData *)window->driverdata)->hwnd;
+ nCmdShow = SW_SHOW;
+ style = GetWindowLong(hwnd, GWL_EXSTYLE);
+ if (style & WS_EX_NOACTIVATE) {
+ nCmdShow = SW_SHOWNOACTIVATE;
+ }
+ ShowWindow(hwnd, nCmdShow);
}
void
@@ -891,8 +902,13 @@ WIN_UpdateClipCursor(SDL_Window *window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_Mouse *mouse = SDL_GetMouse();
+ RECT rect;
- if (data->focus_click_pending) {
+ if (data->in_title_click || data->focus_click_pending) {
+ return;
+ }
+ if (data->skip_update_clipcursor) {
+ data->skip_update_clipcursor = SDL_FALSE;
return;
}
@@ -900,7 +916,6 @@ WIN_UpdateClipCursor(SDL_Window *window)
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
if (mouse->relative_mode && !mouse->relative_mode_warp) {
LONG cx, cy;
- RECT rect;
GetWindowRect(data->hwnd, &rect);
cx = (rect.left + rect.right) / 2;
@@ -912,17 +927,21 @@ WIN_UpdateClipCursor(SDL_Window *window)
rect.top = cy - 1;
rect.bottom = cy + 1;
- ClipCursor(&rect);
+ if (ClipCursor(&rect)) {
+ data->cursor_clipped_rect = rect;
+ }
} else {
- RECT rect;
if (GetClientRect(data->hwnd, &rect) && !IsRectEmpty(&rect)) {
ClientToScreen(data->hwnd, (LPPOINT) & rect);
ClientToScreen(data->hwnd, (LPPOINT) & rect + 1);
- ClipCursor(&rect);
+ if (ClipCursor(&rect)) {
+ data->cursor_clipped_rect = rect;
+ }
}
}
- } else {
+ } else if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
ClipCursor(NULL);
+ SDL_zero(data->cursor_clipped_rect);
}
}
@@ -965,6 +984,13 @@ WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
return 0;
}
+void
+WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
+{
+ const SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+ DragAcceptFiles(data->hwnd, accept ? TRUE : FALSE);
+}
+
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.h b/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.h
index 0325abb..b738c34 100644
--- a/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.h
+++ b/Source/3rdParty/SDL2/src/video/windows/SDL_windowswindow.h
@@ -44,8 +44,10 @@ typedef struct
SDL_bool in_border_change;
SDL_bool in_title_click;
Uint8 focus_click_pending;
+ SDL_bool skip_update_clipcursor;
SDL_bool windowed_mode_was_maximized;
SDL_bool in_window_deactivation;
+ RECT cursor_clipped_rect;
struct SDL_VideoData *videodata;
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
@@ -78,6 +80,7 @@ extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
extern void WIN_OnWindowEnter(_THIS, SDL_Window * window);
extern void WIN_UpdateClipCursor(SDL_Window *window);
extern int WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
+extern void WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_windowswindow_h_ */
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11framebuffer.h b/Source/3rdParty/SDL2/src/video/x11/SDL_x11framebuffer.h
index 61bb0c5..6a31788 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11framebuffer.h
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11framebuffer.h
@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+
+#ifndef SDL_x11framebuffer_h_
+#define SDL_x11framebuffer_h_
+
#include "../../SDL_internal.h"
@@ -28,4 +32,6 @@ extern int X11_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
const SDL_Rect * rects, int numrects);
extern void X11_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+#endif /* SDL_x11framebuffer_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11keyboard.c b/Source/3rdParty/SDL2/src/video/x11/SDL_x11keyboard.c
index d667c7b..a57adf9 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11keyboard.c
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11keyboard.c
@@ -266,7 +266,7 @@ X11_InitKeyboard(_THIS)
int best_distance;
int best_index;
int distance;
- BOOL xkb_repeat = 0;
+ Bool xkb_repeat = 0;
X11_XAutoRepeatOn(data->display);
@@ -292,9 +292,7 @@ X11_InitKeyboard(_THIS)
char *prev_locale = setlocale(LC_ALL, NULL);
char *prev_xmods = X11_XSetLocaleModifiers(NULL);
const char *new_xmods = "";
-#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX_FRONTEND_H)
const char *env_xmods = SDL_getenv("XMODIFIERS");
-#endif
SDL_bool has_dbus_ime_support = SDL_FALSE;
if (prev_locale) {
@@ -309,16 +307,12 @@ X11_InitKeyboard(_THIS)
when it is used via XIM which causes issues. Prevent this by forcing
@im=none if XMODIFIERS contains @im=ibus. IBus can still be used via
the DBus implementation, which also has support for pre-editing. */
-#ifdef HAVE_IBUS_IBUS_H
if (env_xmods && SDL_strstr(env_xmods, "@im=ibus") != NULL) {
has_dbus_ime_support = SDL_TRUE;
}
-#endif
-#ifdef HAVE_FCITX_FRONTEND_H
if (env_xmods && SDL_strstr(env_xmods, "@im=fcitx") != NULL) {
has_dbus_ime_support = SDL_TRUE;
}
-#endif
if (has_dbus_ime_support || !xkb_repeat) {
new_xmods = "@im=none";
}
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.c b/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.c
index fe6ab19..70a472a 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.c
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.c
@@ -44,7 +44,6 @@
#endif
#define MAX_BUTTONS 8 /* Maximum number of buttons supported */
-#define MAX_TEXT_LINES 32 /* Maximum number of text lines supported */
#define MIN_BUTTON_WIDTH 64 /* Minimum button width */
#define MIN_DIALOG_WIDTH 200 /* Minimum dialog width */
#define MIN_DIALOG_HEIGHT 100 /* Minimum dialog height */
@@ -101,7 +100,7 @@ typedef struct SDL_MessageBoxDataX11
int xtext, ytext; /* Text position to start drawing at. */
int numlines; /* Count of Text lines. */
int text_height; /* Height for text lines. */
- TextLineData linedata[ MAX_TEXT_LINES ];
+ TextLineData *linedata;
int *pbuttonid; /* Pointer to user return buttonid value. */
@@ -223,6 +222,18 @@ X11_MessageBoxInit( SDL_MessageBoxDataX11 *data, const SDL_MessageBoxData * mess
return 0;
}
+static int
+CountLinesOfText(const char *text)
+{
+ int retval = 0;
+ while (text && *text) {
+ const char *lf = SDL_strchr(text, '\n');
+ retval++; /* even without an endline, this counts as a line. */
+ text = lf ? lf + 1 : NULL;
+ }
+ return retval;
+}
+
/* Calculate and initialize text and button locations. */
static int
X11_MessageBoxInitPositions( SDL_MessageBoxDataX11 *data )
@@ -237,29 +248,35 @@ X11_MessageBoxInitPositions( SDL_MessageBoxDataX11 *data )
/* Go over text and break linefeeds into separate lines. */
if ( messageboxdata->message && messageboxdata->message[ 0 ] ) {
const char *text = messageboxdata->message;
- TextLineData *plinedata = data->linedata;
+ const int linecount = CountLinesOfText(text);
+ TextLineData *plinedata = (TextLineData *) SDL_malloc(sizeof (TextLineData) * linecount);
- for ( i = 0; i < MAX_TEXT_LINES; i++, plinedata++ ) {
- int height;
- char *lf = SDL_strchr( ( char * )text, '\n' );
+ if (!plinedata) {
+ return SDL_OutOfMemory();
+ }
- data->numlines++;
+ data->linedata = plinedata;
+ data->numlines = linecount;
+
+ for ( i = 0; i < linecount; i++, plinedata++ ) {
+ const char *lf = SDL_strchr( text, '\n' );
+ const int length = lf ? ( lf - text ) : SDL_strlen( text );
+ int height;
- /* Only grab length up to lf if it exists and isn't the last line. */
- plinedata->length = ( lf && ( i < MAX_TEXT_LINES - 1 ) ) ? ( lf - text ) : SDL_strlen( text );
plinedata->text = text;
- GetTextWidthHeight( data, text, plinedata->length, &plinedata->width, &height );
+ GetTextWidthHeight( data, text, length, &plinedata->width, &height );
/* Text and widths are the largest we've ever seen. */
data->text_height = IntMax( data->text_height, height );
text_width_max = IntMax( text_width_max, plinedata->width );
+ plinedata->length = length;
if (lf && (lf > text) && (lf[-1] == '\r')) {
plinedata->length--;
}
- text += plinedata->length + 1;
+ text += length + 1;
/* Break if there are no more linefeeds. */
if ( !lf )
@@ -369,6 +386,8 @@ X11_MessageBoxShutdown( SDL_MessageBoxDataX11 *data )
X11_XCloseDisplay( data->display );
data->display = NULL;
}
+
+ SDL_free(data->linedata);
}
/* Create and set up our X11 dialog box indow. */
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.h b/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.h
index cab407b..6515983 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.h
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11messagebox.h
@@ -19,10 +19,15 @@
3. This notice may not be removed or altered from any source distribution.
*/
+#ifndef SDL_x11messagebox_h_
+#define SDL_x11messagebox_h_
+
#if SDL_VIDEO_DRIVER_X11
extern int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
#endif /* SDL_VIDEO_DRIVER_X11 */
+#endif /* SDL_x11messagebox_h_ */
+
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11opengl.h b/Source/3rdParty/SDL2/src/video/x11/SDL_x11opengl.h
index 1a26ea0..7331b71 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11opengl.h
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11opengl.h
@@ -38,14 +38,14 @@ struct SDL_GLDriverData
SDL_bool HAS_GLX_ARB_create_context_robustness;
SDL_bool HAS_GLX_ARB_create_context_no_error;
- /* Max version of OpenGL ES context that can be created if the
- implementation supports GLX_EXT_create_context_es2_profile.
- major = minor = 0 when unsupported.
- */
- struct {
- int major;
- int minor;
- } es_profile_max_supported_version;
+ /* Max version of OpenGL ES context that can be created if the
+ implementation supports GLX_EXT_create_context_es2_profile.
+ major = minor = 0 when unsupported.
+ */
+ struct {
+ int major;
+ int minor;
+ } es_profile_max_supported_version;
Bool (*glXQueryExtension) (Display*,int*,int*);
void *(*glXGetProcAddress) (const GLubyte*);
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11sym.h b/Source/3rdParty/SDL2/src/video/x11/SDL_x11sym.h
index a07a030..6709992 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11sym.h
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11sym.h
@@ -45,7 +45,7 @@ SDL_X11_SYM(Pixmap,XCreateBitmapFromData,(Display *dpy,Drawable d,_Xconst char *
SDL_X11_SYM(Colormap,XCreateColormap,(Display* a,Window b,Visual* c,int d),(a,b,c,d),return)
SDL_X11_SYM(Cursor,XCreatePixmapCursor,(Display* a,Pixmap b,Pixmap c,XColor* d,XColor* e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
SDL_X11_SYM(Cursor,XCreateFontCursor,(Display* a,unsigned int b),(a,b),return)
-SDL_X11_SYM(XFontSet,XCreateFontSet,(Display* a, _Xconst char* b, char*** c, int* d, char** e),(a,b,c,d,e),return)
+SDL_X11_SYM(XFontSet,XCreateFontSet,(Display* a, _Xconst char* b, char*** c, int* d, char** e),(a,b,c,d,e),return)
SDL_X11_SYM(GC,XCreateGC,(Display* a,Drawable b,unsigned long c,XGCValues* d),(a,b,c,d),return)
SDL_X11_SYM(XImage*,XCreateImage,(Display* a,Visual* b,unsigned int c,int d,int e,char* f,unsigned int g,unsigned int h,int i,int j),(a,b,c,d,e,f,g,h,i,j),return)
SDL_X11_SYM(Window,XCreateWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,int h,unsigned int i,Visual* j,unsigned long k,XSetWindowAttributes* l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
@@ -180,7 +180,7 @@ SDL_X11_SYM(Status,XkbGetUpdatedMap,(Display* a,unsigned int b,XkbDescPtr c),(a,
SDL_X11_SYM(XkbDescPtr,XkbGetMap,(Display* a,unsigned int b,unsigned int c),(a,b,c),return)
SDL_X11_SYM(void,XkbFreeClientMap,(XkbDescPtr a,unsigned int b, Bool c),(a,b,c),)
SDL_X11_SYM(void,XkbFreeKeyboard,(XkbDescPtr a,unsigned int b, Bool c),(a,b,c),)
-SDL_X11_SYM(BOOL,XkbSetDetectableAutoRepeat,(Display* a, BOOL b, BOOL* c),(a,b,c),return)
+SDL_X11_SYM(Bool,XkbSetDetectableAutoRepeat,(Display* a, Bool b, Bool* c),(a,b,c),return)
#endif
#if NeedWidePrototypes
@@ -201,7 +201,7 @@ SDL_X11_SYM(void,XUnsetICFocus,(XIC a),(a),)
SDL_X11_SYM(XIM,XOpenIM,(Display* a,struct _XrmHashBucketRec* b,char* c,char* d),(a,b,c,d),return)
SDL_X11_SYM(Status,XCloseIM,(XIM a),(a),return)
SDL_X11_SYM(void,Xutf8DrawString,(Display *a, Drawable b, XFontSet c, GC d, int e, int f, _Xconst char *g, int h),(a,b,c,d,e,f,g,h),)
-SDL_X11_SYM(int,Xutf8TextExtents,(XFontSet a, _Xconst char* b, int c, XRectangle* d, XRectangle* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,Xutf8TextExtents,(XFontSet a, _Xconst char* b, int c, XRectangle* d, XRectangle* e),(a,b,c,d,e),return)
SDL_X11_SYM(char*,XSetLocaleModifiers,(const char *a),(a),return)
SDL_X11_SYM(char*,Xutf8ResetIC,(XIC a),(a),return)
#endif
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11video.c b/Source/3rdParty/SDL2/src/video/x11/SDL_x11video.c
index b8f8edf..b3b1a70 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11video.c
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11video.c
@@ -260,6 +260,7 @@ X11_CreateDevice(int devindex)
device->DestroyWindowFramebuffer = X11_DestroyWindowFramebuffer;
device->GetWindowWMInfo = X11_GetWindowWMInfo;
device->SetWindowHitTest = X11_SetWindowHitTest;
+ device->AcceptDragAndDrop = X11_AcceptDragAndDrop;
device->shape_driver.CreateShaper = X11_CreateShaper;
device->shape_driver.SetWindowShape = X11_SetWindowShape;
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.c b/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.c
index be03aa6..0a254b0 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.c
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.c
@@ -390,7 +390,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
const char *wintype_name = NULL;
long compositor = 1;
Atom _NET_WM_PID;
- Atom XdndAware, xdnd_version = 5;
long fevent = 0;
#if SDL_VIDEO_OPENGL_GLX || SDL_VIDEO_OPENGL_EGL
@@ -651,11 +650,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
PropertyChangeMask | StructureNotifyMask |
KeymapStateMask | fevent));
- XdndAware = X11_XInternAtom(display, "XdndAware", False);
- X11_XChangeProperty(display, w, XdndAware, XA_ATOM, 32,
- PropModeReplace,
- (unsigned char*)&xdnd_version, 1);
-
X11_XFlush(display);
return 0;
@@ -1604,6 +1598,22 @@ X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
return 0; /* just succeed, the real work is done elsewhere. */
}
+void
+X11_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
+{
+ SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+ Display *display = data->videodata->display;
+ Atom XdndAware = X11_XInternAtom(display, "XdndAware", False);
+
+ if (accept) {
+ Atom xdnd_version = 5;
+ X11_XChangeProperty(display, data->xwindow, XdndAware, XA_ATOM, 32,
+ PropModeReplace, (unsigned char*)&xdnd_version, 1);
+ } else {
+ X11_XDeleteProperty(display, data->xwindow, XdndAware);
+ }
+}
+
#endif /* SDL_VIDEO_DRIVER_X11 */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.h b/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.h
index 7c4c6c5..6ee8016 100644
--- a/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.h
+++ b/Source/3rdParty/SDL2/src/video/x11/SDL_x11window.h
@@ -104,6 +104,7 @@ extern void X11_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern int X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
+extern void X11_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_x11window_h_ */
diff --git a/Source/3rdParty/SDL2/src/video/yuv2rgb/yuv_rgb_std_func.h b/Source/3rdParty/SDL2/src/video/yuv2rgb/yuv_rgb_std_func.h
index bf4f48e..f0ab5c6 100644
--- a/Source/3rdParty/SDL2/src/video/yuv2rgb/yuv_rgb_std_func.h
+++ b/Source/3rdParty/SDL2/src/video/yuv2rgb/yuv_rgb_std_func.h
@@ -77,20 +77,20 @@ void STD_FUNCTION_NAME(
{
const YUV2RGBParam *const param = &(YUV2RGB[yuv_type]);
#if YUV_FORMAT == YUV_FORMAT_420
- const int y_pixel_stride = 1;
- const int uv_pixel_stride = 1;
- const int uv_x_sample_interval = 2;
- const int uv_y_sample_interval = 2;
+ #define y_pixel_stride 1
+ #define uv_pixel_stride 1
+ #define uv_x_sample_interval 2
+ #define uv_y_sample_interval 2
#elif YUV_FORMAT == YUV_FORMAT_422
- const int y_pixel_stride = 2;
- const int uv_pixel_stride = 4;
- const int uv_x_sample_interval = 2;
- const int uv_y_sample_interval = 1;
+ #define y_pixel_stride 2
+ #define uv_pixel_stride 4
+ #define uv_x_sample_interval 2
+ #define uv_y_sample_interval 1
#elif YUV_FORMAT == YUV_FORMAT_NV12
- const int y_pixel_stride = 1;
- const int uv_pixel_stride = 2;
- const int uv_x_sample_interval = 2;
- const int uv_y_sample_interval = 2;
+ #define y_pixel_stride 1
+ #define uv_pixel_stride 2
+ #define uv_x_sample_interval 2
+ #define uv_y_sample_interval 2
#endif
uint32_t x, y;
@@ -101,9 +101,12 @@ void STD_FUNCTION_NAME(
*u_ptr=U+(y/uv_y_sample_interval)*UV_stride,
*v_ptr=V+(y/uv_y_sample_interval)*UV_stride;
- uint8_t *rgb_ptr1=RGB+y*RGB_stride,
- *rgb_ptr2=RGB+(y+1)*RGB_stride;
-
+ uint8_t *rgb_ptr1=RGB+y*RGB_stride;
+
+ #if uv_y_sample_interval > 1
+ uint8_t *rgb_ptr2=RGB+(y+1)*RGB_stride;
+ #endif
+
for(x=0; x<(width-(uv_x_sample_interval-1)); x+=uv_x_sample_interval)
{
// Compute U and V contributions, common to the four pixels
@@ -123,13 +126,13 @@ void STD_FUNCTION_NAME(
y_tmp = ((y_ptr1[y_pixel_stride]-param->y_shift)*param->y_factor);
PACK_PIXEL(rgb_ptr1);
- if (uv_y_sample_interval > 1) {
- y_tmp = ((y_ptr2[0]-param->y_shift)*param->y_factor);
- PACK_PIXEL(rgb_ptr2);
+ #if uv_y_sample_interval > 1
+ y_tmp = ((y_ptr2[0]-param->y_shift)*param->y_factor);
+ PACK_PIXEL(rgb_ptr2);
- y_tmp = ((y_ptr2[y_pixel_stride]-param->y_shift)*param->y_factor);
- PACK_PIXEL(rgb_ptr2);
- }
+ y_tmp = ((y_ptr2[y_pixel_stride]-param->y_shift)*param->y_factor);
+ PACK_PIXEL(rgb_ptr2);
+ #endif
y_ptr1+=2*y_pixel_stride;
y_ptr2+=2*y_pixel_stride;
@@ -154,10 +157,10 @@ void STD_FUNCTION_NAME(
int32_t y_tmp = ((y_ptr1[0]-param->y_shift)*param->y_factor);
PACK_PIXEL(rgb_ptr1);
- if (uv_y_sample_interval > 1) {
- y_tmp = ((y_ptr2[0]-param->y_shift)*param->y_factor);
- PACK_PIXEL(rgb_ptr2);
- }
+ #if uv_y_sample_interval > 1
+ y_tmp = ((y_ptr2[0]-param->y_shift)*param->y_factor);
+ PACK_PIXEL(rgb_ptr2);
+ #endif
}
}
@@ -212,6 +215,11 @@ void STD_FUNCTION_NAME(
PACK_PIXEL(rgb_ptr1);
}
}
+
+ #undef y_pixel_stride
+ #undef uv_pixel_stride
+ #undef uv_x_sample_interval
+ #undef uv_y_sample_interval
}
#undef STD_FUNCTION_NAME