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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c')
-rw-r--r--Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c566
1 files changed, 0 insertions, 566 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
deleted file mode 100644
index cdd478a..0000000
--- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c
+++ /dev/null
@@ -1,566 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-/* This driver supports both simplified reports and the extended input reports enabled by Steam.
- Code and logic contributed by Valve Corporation under the SDL zlib license.
-*/
-#include "../../SDL_internal.h"
-
-#ifdef SDL_JOYSTICK_HIDAPI
-
-#include "SDL_hints.h"
-#include "SDL_log.h"
-#include "SDL_events.h"
-#include "SDL_timer.h"
-#include "SDL_joystick.h"
-#include "SDL_gamecontroller.h"
-#include "../SDL_sysjoystick.h"
-#include "SDL_hidapijoystick_c.h"
-
-
-#ifdef SDL_JOYSTICK_HIDAPI_PS4
-
-#define SONY_USB_VID 0x054C
-#define SONY_DS4_PID 0x05C4
-#define SONY_DS4_DONGLE_PID 0x0BA0
-#define SONY_DS4_SLIM_PID 0x09CC
-
-#define RAZER_USB_VID 0x1532
-#define RAZER_PANTHERA_PID 0X0401
-#define RAZER_PANTHERA_EVO_PID 0x1008
-
-#define USB_PACKET_LENGTH 64
-
-#define VOLUME_CHECK_INTERVAL_MS (10 * 1000)
-
-typedef enum
-{
- k_EPS4ReportIdUsbState = 1,
- k_EPS4ReportIdUsbEffects = 5,
- k_EPS4ReportIdBluetoothState = 17,
- k_EPS4ReportIdBluetoothEffects = 17,
- k_EPS4ReportIdDisconnectMessage = 226,
-} EPS4ReportId;
-
-typedef enum
-{
- k_ePS4FeatureReportIdGyroCalibration_USB = 0x02,
- k_ePS4FeatureReportIdGyroCalibration_BT = 0x05,
- k_ePS4FeatureReportIdSerialNumber = 0x12,
-} EPS4FeatureReportID;
-
-typedef struct
-{
- Uint8 ucLeftJoystickX;
- Uint8 ucLeftJoystickY;
- Uint8 ucRightJoystickX;
- Uint8 ucRightJoystickY;
- Uint8 rgucButtonsHatAndCounter[ 3 ];
- Uint8 ucTriggerLeft;
- Uint8 ucTriggerRight;
- Uint8 _rgucPad0[ 3 ];
- Sint16 sGyroX;
- Sint16 sGyroY;
- Sint16 sGyroZ;
- Sint16 sAccelX;
- Sint16 sAccelY;
- Sint16 sAccelZ;
- Uint8 _rgucPad1[ 5 ];
- Uint8 ucBatteryLevel;
- Uint8 _rgucPad2[ 4 ];
- Uint8 ucTrackpadCounter1;
- Uint8 rgucTrackpadData1[ 3 ];
- Uint8 ucTrackpadCounter2;
- Uint8 rgucTrackpadData2[ 3 ];
-} PS4StatePacket_t;
-
-typedef struct
-{
- Uint8 ucRumbleRight;
- Uint8 ucRumbleLeft;
- Uint8 ucLedRed;
- Uint8 ucLedGreen;
- Uint8 ucLedBlue;
- Uint8 ucLedDelayOn;
- Uint8 ucLedDelayOff;
- Uint8 _rgucPad0[ 8 ];
- Uint8 ucVolumeLeft;
- Uint8 ucVolumeRight;
- Uint8 ucVolumeMic;
- Uint8 ucVolumeSpeaker;
-} DS4EffectsState_t;
-
-typedef struct {
- SDL_bool is_dongle;
- SDL_bool is_bluetooth;
- SDL_bool audio_supported;
- SDL_bool rumble_supported;
- Uint8 volume;
- Uint32 last_volume_check;
- Uint32 rumble_expiration;
- PS4StatePacket_t last_state;
-} SDL_DriverPS4_Context;
-
-
-/* Public domain CRC implementation adapted from:
- http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
-*/
-static Uint32 crc32_for_byte(Uint32 r)
-{
- int i;
- for(i = 0; i < 8; ++i) {
- r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
- }
- return r ^ (Uint32)0xFF000000L;
-}
-
-static Uint32 crc32(Uint32 crc, const void *data, int count)
-{
- int i;
- for(i = 0; i < count; ++i) {
- crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
- }
- return crc;
-}
-
-#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
-#include "../../core/windows/SDL_windows.h"
-
-#ifndef NTDDI_VISTA
-#define NTDDI_VISTA 0x06000000
-#endif
-#ifndef _WIN32_WINNT_VISTA
-#define _WIN32_WINNT_VISTA 0x0600
-#endif
-
-/* Define Vista for the Audio related includes below to work */
-#undef NTDDI_VERSION
-#define NTDDI_VERSION NTDDI_VISTA
-#undef _WIN32_WINNT
-#define _WIN32_WINNT _WIN32_WINNT_VISTA
-#define COBJMACROS
-#include <mmdeviceapi.h>
-#include <audioclient.h>
-#include <endpointvolume.h>
-
-#undef DEFINE_GUID
-#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
-DEFINE_GUID(SDL_CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
-DEFINE_GUID(SDL_IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
-DEFINE_GUID(SDL_IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A);
-#endif
-
-
-
-static float GetSystemVolume(void)
-{
- float volume = -1.0f; /* Return this if we can't get system volume */
-
-#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
- HRESULT hr = WIN_CoInitialize();
- if (SUCCEEDED(hr)) {
- IMMDeviceEnumerator *pEnumerator;
-
- /* This should gracefully fail on XP and succeed on everything Vista and above */
- hr = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &SDL_IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator);
- if (SUCCEEDED(hr)) {
- IMMDevice *pDevice;
-
- hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(pEnumerator, eRender, eConsole, &pDevice);
- if (SUCCEEDED(hr)) {
- IAudioEndpointVolume *pEndpointVolume;
-
- hr = IMMDevice_Activate(pDevice, &SDL_IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume);
- if (SUCCEEDED(hr)) {
- IAudioEndpointVolume_GetMasterVolumeLevelScalar(pEndpointVolume, &volume);
- IUnknown_Release(pEndpointVolume);
- }
- IUnknown_Release(pDevice);
- }
- IUnknown_Release(pEnumerator);
- }
- WIN_CoUninitialize();
- }
-#endif /* __WIN32__ */
-
- return volume;
-}
-
-static uint8_t GetPlaystationVolumeFromFloat(float fVolume)
-{
- const int k_nVolumeFitRatio = 15;
- const int k_nVolumeFitOffset = 9;
- float fVolLog;
-
- if (fVolume > 1.0f || fVolume < 0.0f) {
- fVolume = 0.30f;
- }
- fVolLog = SDL_logf(fVolume * 100);
-
- return (Uint8)((fVolLog * k_nVolumeFitRatio) + k_nVolumeFitOffset);
-}
-
-static SDL_bool
-HIDAPI_DriverPS4_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
-{
- return SDL_IsJoystickPS4(vendor_id, product_id);
-}
-
-static const char *
-HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
-{
- if (vendor_id == SONY_USB_VID) {
- return "PS4 Controller";
- }
- return NULL;
-}
-
-static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size)
-{
- Uint8 report[USB_PACKET_LENGTH + 1];
-
- SDL_memset(report, 0, sizeof(report));
- report[0] = report_id;
- if (hid_get_feature_report(dev, report, sizeof(report)) < 0) {
- return SDL_FALSE;
- }
- SDL_memcpy(data, report, SDL_min(size, sizeof(report)));
- return SDL_TRUE;
-}
-
-static SDL_bool CheckUSBConnected(hid_device *dev)
-{
- int i;
- Uint8 data[16];
-
- /* This will fail if we're on Bluetooth */
- if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) {
- for (i = 0; i < sizeof(data); ++i) {
- if (data[i] != 0x00) {
- return SDL_TRUE;
- }
- }
- /* Maybe the dongle without a connected controller? */
- }
- return SDL_FALSE;
-}
-
-static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id)
-{
- /* The Razer Panthera fight stick hangs when trying to rumble */
- if (vendor_id == RAZER_USB_VID &&
- (product_id == RAZER_PANTHERA_PID || product_id == RAZER_PANTHERA_EVO_PID)) {
- return SDL_FALSE;
- }
- return SDL_TRUE;
-}
-
-static int HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
-
-static SDL_bool
-HIDAPI_DriverPS4_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
-{
- SDL_DriverPS4_Context *ctx;
-
- ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx));
- if (!ctx) {
- SDL_OutOfMemory();
- return SDL_FALSE;
- }
- *context = ctx;
-
- /* Check for type of connection */
- ctx->is_dongle = (vendor_id == SONY_USB_VID && product_id == SONY_DS4_DONGLE_PID);
- if (ctx->is_dongle) {
- ctx->is_bluetooth = SDL_FALSE;
- } else if (vendor_id == SONY_USB_VID) {
- ctx->is_bluetooth = !CheckUSBConnected(dev);
- } else {
- /* Third party controllers appear to all be wired */
- ctx->is_bluetooth = SDL_FALSE;
- }
-#ifdef DEBUG_PS4
- SDL_Log("PS4 dongle = %s, bluetooth = %s\n", ctx->is_dongle ? "TRUE" : "FALSE", ctx->is_bluetooth ? "TRUE" : "FALSE");
-#endif
-
- /* Check to see if audio is supported */
- if (vendor_id == SONY_USB_VID &&
- (product_id == SONY_DS4_SLIM_PID || product_id == SONY_DS4_DONGLE_PID )) {
- ctx->audio_supported = SDL_TRUE;
- }
-
- if (HIDAPI_DriverPS4_CanRumble(vendor_id, product_id)) {
- if (ctx->is_bluetooth) {
- ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE);
- } else {
- ctx->rumble_supported = SDL_TRUE;
- }
- }
-
- /* Initialize LED and effect state */
- HIDAPI_DriverPS4_Rumble(joystick, dev, ctx, 0, 0, 0);
-
- /* Initialize the joystick capabilities */
- joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
- joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
- joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
-
- return SDL_TRUE;
-}
-
-static int
-HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
-{
- SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
- DS4EffectsState_t *effects;
- Uint8 data[78];
- int report_size, offset;
-
- if (!ctx->rumble_supported) {
- return SDL_Unsupported();
- }
-
- /* In order to send rumble, we have to send a complete effect packet */
- SDL_memset(data, 0, sizeof(data));
-
- if (ctx->is_bluetooth) {
- data[0] = k_EPS4ReportIdBluetoothEffects;
- data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
- data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
-
- report_size = 78;
- offset = 6;
- } else {
- data[0] = k_EPS4ReportIdUsbEffects;
- data[1] = 0x07; /* Magic value */
-
- report_size = 32;
- offset = 4;
- }
- effects = (DS4EffectsState_t *)&data[offset];
-
- effects->ucRumbleLeft = (low_frequency_rumble >> 8);
- effects->ucRumbleRight = (high_frequency_rumble >> 8);
-
- effects->ucLedRed = 0;
- effects->ucLedGreen = 0;
- effects->ucLedBlue = 80;
-
- if (ctx->audio_supported) {
- Uint32 now = SDL_GetTicks();
- if (!ctx->last_volume_check ||
- SDL_TICKS_PASSED(now, ctx->last_volume_check + VOLUME_CHECK_INTERVAL_MS)) {
- ctx->volume = GetPlaystationVolumeFromFloat(GetSystemVolume());
- ctx->last_volume_check = now;
- }
-
- effects->ucVolumeRight = ctx->volume;
- effects->ucVolumeLeft = ctx->volume;
- effects->ucVolumeSpeaker = ctx->volume;
- effects->ucVolumeMic = 0xFF;
- }
-
- if (ctx->is_bluetooth) {
- /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
- Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
- Uint32 unCRC;
- unCRC = crc32(0, &ubHdr, 1);
- unCRC = crc32(unCRC, data, (Uint32)(report_size - sizeof(unCRC)));
- SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
- }
-
- if (hid_write(dev, data, report_size) != report_size) {
- return SDL_SetError("Couldn't send rumble packet");
- }
-
- if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
- ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
- } else {
- ctx->rumble_expiration = 0;
- }
- return 0;
-}
-
-static void
-HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
-{
- Sint16 axis;
-
- if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
- {
- Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
-
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- }
- {
- Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F);
- SDL_bool dpad_up = SDL_FALSE;
- SDL_bool dpad_down = SDL_FALSE;
- SDL_bool dpad_left = SDL_FALSE;
- SDL_bool dpad_right = SDL_FALSE;
-
- switch (data) {
- case 0:
- dpad_up = SDL_TRUE;
- break;
- case 1:
- dpad_up = SDL_TRUE;
- dpad_right = SDL_TRUE;
- break;
- case 2:
- dpad_right = SDL_TRUE;
- break;
- case 3:
- dpad_right = SDL_TRUE;
- dpad_down = SDL_TRUE;
- break;
- case 4:
- dpad_down = SDL_TRUE;
- break;
- case 5:
- dpad_left = SDL_TRUE;
- dpad_down = SDL_TRUE;
- break;
- case 6:
- dpad_left = SDL_TRUE;
- break;
- case 7:
- dpad_up = SDL_TRUE;
- dpad_left = SDL_TRUE;
- break;
- default:
- break;
- }
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
- }
- }
-
- if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
- Uint8 data = packet->rgucButtonsHatAndCounter[1];
-
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
- }
-
- if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
- Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
-
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- }
-
- axis = ((int)packet->ucTriggerLeft * 257) - 32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
- axis = ((int)packet->ucTriggerRight * 257) - 32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
- axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
- axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
- axis = ((int)packet->ucRightJoystickX * 257) - 32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
- axis = ((int)packet->ucRightJoystickY * 257) - 32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
-
- if (packet->ucBatteryLevel & 0x10) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
- } else {
- /* Battery level ranges from 0 to 10 */
- int level = (packet->ucBatteryLevel & 0xF);
- if (level == 0) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
- } else if (level <= 2) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
- } else if (level <= 7) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
- } else {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
- }
- }
-
- SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
-}
-
-static SDL_bool
-HIDAPI_DriverPS4_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
-{
- SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
- Uint8 data[USB_PACKET_LENGTH];
- int size;
-
- while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
- switch (data[0]) {
- case k_EPS4ReportIdUsbState:
- HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[1]);
- break;
- case k_EPS4ReportIdBluetoothState:
- /* Bluetooth state packets have two additional bytes at the beginning */
- HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[3]);
- break;
- default:
-#ifdef DEBUG_JOYSTICK
- SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]);
-#endif
- break;
- }
- }
-
- if (ctx->rumble_expiration) {
- Uint32 now = SDL_GetTicks();
- if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
- HIDAPI_DriverPS4_Rumble(joystick, dev, context, 0, 0, 0);
- }
- }
-
- return (size >= 0);
-}
-
-static void
-HIDAPI_DriverPS4_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
-{
- SDL_free(context);
-}
-
-SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
-{
- SDL_HINT_JOYSTICK_HIDAPI_PS4,
- SDL_TRUE,
- HIDAPI_DriverPS4_IsSupportedDevice,
- HIDAPI_DriverPS4_GetDeviceName,
- HIDAPI_DriverPS4_Init,
- HIDAPI_DriverPS4_Rumble,
- HIDAPI_DriverPS4_Update,
- HIDAPI_DriverPS4_Quit
-};
-
-#endif /* SDL_JOYSTICK_HIDAPI_PS4 */
-
-#endif /* SDL_JOYSTICK_HIDAPI */
-
-/* vi: set ts=4 sw=4 expandtab: */