diff options
author | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
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committer | chai <chaifix@163.com> | 2019-03-19 23:06:27 +0800 |
commit | 1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch) | |
tree | f8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/render/direct3d/SDL_shaders_d3d.h | |
parent | 5e2a973516e0729b225da9de0b03015dc5854ac4 (diff) |
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/render/direct3d/SDL_shaders_d3d.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/render/direct3d/SDL_shaders_d3d.h | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/Source/3rdParty/SDL2/src/render/direct3d/SDL_shaders_d3d.h b/Source/3rdParty/SDL2/src/render/direct3d/SDL_shaders_d3d.h deleted file mode 100644 index 8549582..0000000 --- a/Source/3rdParty/SDL2/src/render/direct3d/SDL_shaders_d3d.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -/* D3D9 shader implementation */ - -typedef enum { - SHADER_YUV_JPEG, - SHADER_YUV_BT601, - SHADER_YUV_BT709, - NUM_SHADERS -} D3D9_Shader; - -extern HRESULT D3D9_CreatePixelShader(IDirect3DDevice9 *d3dDevice, D3D9_Shader shader, IDirect3DPixelShader9 **pixelShader); - -/* vi: set ts=4 sw=4 expandtab: */ |