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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h')
-rw-r--r--Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h55
1 files changed, 0 insertions, 55 deletions
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h
deleted file mode 100644
index b5b0de6..0000000
--- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_BOPENGL_H
-#define SDL_BOPENGL_H
-
-#if SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "../SDL_sysvideo.h"
-
-
-extern int HAIKU_GL_LoadLibrary(_THIS, const char *path); /* FIXME */
-extern void *HAIKU_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */
-extern void HAIKU_GL_UnloadLibrary(_THIS); /* TODO */
-extern int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window,
- SDL_GLContext context);
-extern int HAIKU_GL_SetSwapInterval(_THIS, int interval); /* TODO */
-extern int HAIKU_GL_GetSwapInterval(_THIS); /* TODO */
-extern int HAIKU_GL_SwapWindow(_THIS, SDL_Window * window);
-extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window);
-extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context);
-
-extern void HAIKU_GL_RebootContexts(_THIS);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL */
-
-#endif
-
-/* vi: set ts=4 sw=4 expandtab: */