diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h b/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h deleted file mode 100644 index b5b0de6..0000000 --- a/Source/3rdParty/SDL2/src/video/haiku/SDL_bopengl.h +++ /dev/null @@ -1,55 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_BOPENGL_H -#define SDL_BOPENGL_H - -#if SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL - -#ifdef __cplusplus -extern "C" { -#endif - -#include "../SDL_sysvideo.h" - - -extern int HAIKU_GL_LoadLibrary(_THIS, const char *path); /* FIXME */ -extern void *HAIKU_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */ -extern void HAIKU_GL_UnloadLibrary(_THIS); /* TODO */ -extern int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window, - SDL_GLContext context); -extern int HAIKU_GL_SetSwapInterval(_THIS, int interval); /* TODO */ -extern int HAIKU_GL_GetSwapInterval(_THIS); /* TODO */ -extern int HAIKU_GL_SwapWindow(_THIS, SDL_Window * window); -extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window); -extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context); - -extern void HAIKU_GL_RebootContexts(_THIS); - -#ifdef __cplusplus -} -#endif - -#endif /* SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL */ - -#endif - -/* vi: set ts=4 sw=4 expandtab: */ |