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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h')
-rw-r--r--Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h101
1 files changed, 0 insertions, 101 deletions
diff --git a/Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h b/Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h
deleted file mode 100644
index 9e460e7..0000000
--- a/Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef __SDL_PANDORA_H__
-#define __SDL_PANDORA_H__
-
-#include <GLES/egl.h>
-
-#include "../../SDL_internal.h"
-#include "../SDL_sysvideo.h"
-
-typedef struct SDL_VideoData
-{
- SDL_bool egl_initialized; /* OpenGL ES device initialization status */
- EGLDisplay egl_display; /* OpenGL ES display connection */
- uint32_t egl_refcount; /* OpenGL ES reference count */
- uint32_t swapinterval; /* OpenGL ES default swap interval */
-
-} SDL_VideoData;
-
-
-typedef struct SDL_DisplayData
-{
-
-} SDL_DisplayData;
-
-
-typedef struct SDL_WindowData
-{
- SDL_bool uses_gles; /* if true window must support OpenGL ES */
-
- EGLConfig gles_configs[32];
- EGLint gles_config; /* OpenGL ES configuration index */
- EGLContext gles_context; /* OpenGL ES context */
- EGLint gles_attributes[256]; /* OpenGL ES attributes for context */
- EGLSurface gles_surface; /* OpenGL ES target rendering surface */
-
-} SDL_WindowData;
-
-
-/****************************************************************************/
-/* SDL_VideoDevice functions declaration */
-/****************************************************************************/
-
-/* Display and window functions */
-int PND_videoinit(_THIS);
-void PND_videoquit(_THIS);
-void PND_getdisplaymodes(_THIS, SDL_VideoDisplay * display);
-int PND_setdisplaymode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
-int PND_createwindow(_THIS, SDL_Window * window);
-int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data);
-void PND_setwindowtitle(_THIS, SDL_Window * window);
-void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon);
-void PND_setwindowposition(_THIS, SDL_Window * window);
-void PND_setwindowsize(_THIS, SDL_Window * window);
-void PND_showwindow(_THIS, SDL_Window * window);
-void PND_hidewindow(_THIS, SDL_Window * window);
-void PND_raisewindow(_THIS, SDL_Window * window);
-void PND_maximizewindow(_THIS, SDL_Window * window);
-void PND_minimizewindow(_THIS, SDL_Window * window);
-void PND_restorewindow(_THIS, SDL_Window * window);
-void PND_setwindowgrab(_THIS, SDL_Window * window, SDL_bool grabbed);
-void PND_destroywindow(_THIS, SDL_Window * window);
-
-/* Window manager function */
-SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window,
- struct SDL_SysWMinfo *info);
-
-/* OpenGL/OpenGL ES functions */
-int PND_gl_loadlibrary(_THIS, const char *path);
-void *PND_gl_getprocaddres(_THIS, const char *proc);
-void PND_gl_unloadlibrary(_THIS);
-SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window);
-int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
-int PND_gl_setswapinterval(_THIS, int interval);
-int PND_gl_getswapinterval(_THIS);
-int PND_gl_swapwindow(_THIS, SDL_Window * window);
-void PND_gl_deletecontext(_THIS, SDL_GLContext context);
-
-
-#endif /* __SDL_PANDORA_H__ */
-
-/* vi: set ts=4 sw=4 expandtab: */