diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h b/Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h deleted file mode 100644 index 9e460e7..0000000 --- a/Source/3rdParty/SDL2/src/video/pandora/SDL_pandora.h +++ /dev/null @@ -1,101 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef __SDL_PANDORA_H__ -#define __SDL_PANDORA_H__ - -#include <GLES/egl.h> - -#include "../../SDL_internal.h" -#include "../SDL_sysvideo.h" - -typedef struct SDL_VideoData -{ - SDL_bool egl_initialized; /* OpenGL ES device initialization status */ - EGLDisplay egl_display; /* OpenGL ES display connection */ - uint32_t egl_refcount; /* OpenGL ES reference count */ - uint32_t swapinterval; /* OpenGL ES default swap interval */ - -} SDL_VideoData; - - -typedef struct SDL_DisplayData -{ - -} SDL_DisplayData; - - -typedef struct SDL_WindowData -{ - SDL_bool uses_gles; /* if true window must support OpenGL ES */ - - EGLConfig gles_configs[32]; - EGLint gles_config; /* OpenGL ES configuration index */ - EGLContext gles_context; /* OpenGL ES context */ - EGLint gles_attributes[256]; /* OpenGL ES attributes for context */ - EGLSurface gles_surface; /* OpenGL ES target rendering surface */ - -} SDL_WindowData; - - -/****************************************************************************/ -/* SDL_VideoDevice functions declaration */ -/****************************************************************************/ - -/* Display and window functions */ -int PND_videoinit(_THIS); -void PND_videoquit(_THIS); -void PND_getdisplaymodes(_THIS, SDL_VideoDisplay * display); -int PND_setdisplaymode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); -int PND_createwindow(_THIS, SDL_Window * window); -int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data); -void PND_setwindowtitle(_THIS, SDL_Window * window); -void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon); -void PND_setwindowposition(_THIS, SDL_Window * window); -void PND_setwindowsize(_THIS, SDL_Window * window); -void PND_showwindow(_THIS, SDL_Window * window); -void PND_hidewindow(_THIS, SDL_Window * window); -void PND_raisewindow(_THIS, SDL_Window * window); -void PND_maximizewindow(_THIS, SDL_Window * window); -void PND_minimizewindow(_THIS, SDL_Window * window); -void PND_restorewindow(_THIS, SDL_Window * window); -void PND_setwindowgrab(_THIS, SDL_Window * window, SDL_bool grabbed); -void PND_destroywindow(_THIS, SDL_Window * window); - -/* Window manager function */ -SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window, - struct SDL_SysWMinfo *info); - -/* OpenGL/OpenGL ES functions */ -int PND_gl_loadlibrary(_THIS, const char *path); -void *PND_gl_getprocaddres(_THIS, const char *proc); -void PND_gl_unloadlibrary(_THIS); -SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window); -int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context); -int PND_gl_setswapinterval(_THIS, int interval); -int PND_gl_getswapinterval(_THIS); -int PND_gl_swapwindow(_THIS, SDL_Window * window); -void PND_gl_deletecontext(_THIS, SDL_GLContext context); - - -#endif /* __SDL_PANDORA_H__ */ - -/* vi: set ts=4 sw=4 expandtab: */ |