diff options
| author | chai <chaifix@163.com> | 2019-02-22 13:50:12 +0800 | 
|---|---|---|
| committer | chai <chaifix@163.com> | 2019-02-22 13:50:12 +0800 | 
| commit | 22ba8d6af9e9a67e6bac11365df23b6a61fa62c7 (patch) | |
| tree | 7e86accc40e3b99b8ae575f718136239fc249d2d /Source/Asura.Engine/Graphics/Shader.h | |
| parent | f756fa0a17675ea70956af9c42f6c1117a84f9bd (diff) | |
*修改缩进
Diffstat (limited to 'Source/Asura.Engine/Graphics/Shader.h')
| -rw-r--r-- | Source/Asura.Engine/Graphics/Shader.h | 74 | 
1 files changed, 37 insertions, 37 deletions
diff --git a/Source/Asura.Engine/Graphics/Shader.h b/Source/Asura.Engine/Graphics/Shader.h index e15c6e0..e22fc66 100644 --- a/Source/Asura.Engine/Graphics/Shader.h +++ b/Source/Asura.Engine/Graphics/Shader.h @@ -11,56 +11,56 @@  namespace AsuraEngine  { -    namespace Graphics -    { +	namespace Graphics +	{ -        class Material; +		class Material; -        /// -        /// һshaderһڲʼ乲ijShaderuniformsͶݣֻuniforms location -        /// -        class Shader -        { -        public: +		/// +		/// һshaderһڲʼ乲ijShaderuniformsͶݣֻuniforms location +		/// +		class Shader +		{ +		public: -            Shader(); -            ~Shader(); +			Shader(); +			~Shader(); -        private: +		private: -            friend class Material; +			friend class Material; -            /// -            /// shaderuniformsIDӳ䡣 -            /// -            static StringMap<int> sUniformsID; +			/// +			/// shaderuniformsIDӳ䡣 +			/// +			static StringMap<int> sUniformsID; -            /// -            /// uniformID -            /// -            static int GetUniformID(const String& name); +			/// +			/// uniformID +			/// +			static int GetUniformID(const String& name); -            /// -            /// ñ -            ///     vec2    Asura_Time             xֵΪ뵱ǰʼʱ䣬yֵΪһ֡ʱ -            ///     vec2    Asura_RenderTargetSize RTĴСΪλ -            ///     Texture Asura_MainTexture       -            /// -            void SetBuiltInUniforms(); +			/// +			/// ñ +			///	 vec2	Asura_Time			 xֵΪ뵱ǰʼʱ䣬yֵΪһ֡ʱ +			///	 vec2	Asura_RenderTargetSize RTĴСΪλ +			///	 Texture Asura_MainTexture	   +			/// +			void SetBuiltInUniforms(); -            /// -            /// ӳuniforms IDlocation -            /// -            Map<int, int> mLocations; +			/// +			/// ӳuniforms IDlocation +			/// +			Map<int, int> mLocations; -        }; +		}; -        class ShaderManager final : public Manager -        { +		class ShaderManager final : public Manager +		{ -        }; +		}; -    } +	}  }  #endif
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