diff options
author | chai <chaifix@163.com> | 2019-03-15 08:58:10 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-03-15 08:58:10 +0800 |
commit | 95d27af75eb2aff8020e073eff8dfeb074b5bba6 (patch) | |
tree | cda1aee33f94a871d5f5cd81e108497e18655662 /Source/Asura.Engine | |
parent | 08997c7768f7323fceaa27411a660cd23fe0dca6 (diff) |
*luax
Diffstat (limited to 'Source/Asura.Engine')
-rw-r--r-- | Source/Asura.Engine/Graphics/Shader.h | 4 | ||||
-rw-r--r-- | Source/Asura.Engine/Physics/World.h | 2 | ||||
-rw-r--r-- | Source/Asura.Engine/graphics/shader.h | 4 | ||||
-rw-r--r-- | Source/Asura.Engine/physics/world.h | 2 |
4 files changed, 2 insertions, 10 deletions
diff --git a/Source/Asura.Engine/Graphics/Shader.h b/Source/Asura.Engine/Graphics/Shader.h index 103c7b7..7c00dda 100644 --- a/Source/Asura.Engine/Graphics/Shader.h +++ b/Source/Asura.Engine/Graphics/Shader.h @@ -96,8 +96,6 @@ namespace AsuraEngine public: - //---------------------------------------------------------------------------------------------------------- - LUAX_DECL_FACTORY(SimShader); LUAX_DECL_METHOD(l_Use); @@ -113,8 +111,6 @@ namespace AsuraEngine LUAX_DECL_METHOD(l_SetUniformVector4); LUAX_DECL_METHOD(l_SetUniformColor); - //---------------------------------------------------------------------------------------------------------- - }; } diff --git a/Source/Asura.Engine/Physics/World.h b/Source/Asura.Engine/Physics/World.h index 71984f5..971adce 100644 --- a/Source/Asura.Engine/Physics/World.h +++ b/Source/Asura.Engine/Physics/World.h @@ -1,8 +1,8 @@ #ifndef __ASURA_ENGINE_WORLD_H__ #define __ASURA_ENGINE_WORLD_H__ -#include "Luax/luax.h" #include "Box2D/Box2D.h" +#include "scripting/luax.hpp" namespace AsuraEngine { diff --git a/Source/Asura.Engine/graphics/shader.h b/Source/Asura.Engine/graphics/shader.h index 103c7b7..7c00dda 100644 --- a/Source/Asura.Engine/graphics/shader.h +++ b/Source/Asura.Engine/graphics/shader.h @@ -96,8 +96,6 @@ namespace AsuraEngine public: - //---------------------------------------------------------------------------------------------------------- - LUAX_DECL_FACTORY(SimShader); LUAX_DECL_METHOD(l_Use); @@ -113,8 +111,6 @@ namespace AsuraEngine LUAX_DECL_METHOD(l_SetUniformVector4); LUAX_DECL_METHOD(l_SetUniformColor); - //---------------------------------------------------------------------------------------------------------- - }; } diff --git a/Source/Asura.Engine/physics/world.h b/Source/Asura.Engine/physics/world.h index 71984f5..971adce 100644 --- a/Source/Asura.Engine/physics/world.h +++ b/Source/Asura.Engine/physics/world.h @@ -1,8 +1,8 @@ #ifndef __ASURA_ENGINE_WORLD_H__ #define __ASURA_ENGINE_WORLD_H__ -#include "Luax/luax.h" #include "Box2D/Box2D.h" +#include "scripting/luax.hpp" namespace AsuraEngine { |