diff options
author | chai <chaifix@163.com> | 2019-01-31 09:06:15 +0800 |
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committer | chai <chaifix@163.com> | 2019-01-31 09:06:15 +0800 |
commit | c581dfbf1e849f393861d15e82aa6446c0c1c310 (patch) | |
tree | 2df779ba98acdd04a4b52f6bff0de143dfba4600 /Source/Asura.Framework/scripts/filesystem | |
parent | fc1713e9df3ae8db6e612610023e7bd5f6b6f5fe (diff) |
*misc
Diffstat (limited to 'Source/Asura.Framework/scripts/filesystem')
11 files changed, 100 insertions, 0 deletions
diff --git a/Source/Asura.Framework/scripts/filesystem/animation_loader.lua b/Source/Asura.Framework/scripts/filesystem/animation_loader.lua new file mode 100644 index 0000000..c6808c0 --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/animation_loader.lua @@ -0,0 +1,10 @@ +require "AnimationManager" +require "Animation" + +local loader = AsuraEngine.Loader.New("animation") +local manager = AsuraEngine.AnimationManager +local Animation = AsuraEngine.Animation + +function AnimationLoader.Load(asset) + local animation = AsuraEngine.Class() +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/asset.lua b/Source/Asura.Framework/scripts/filesystem/asset.lua new file mode 100644 index 0000000..afe4ea6 --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/asset.lua @@ -0,0 +1,20 @@ +-- +-- 游戏资源类需要继承Asset类,引擎读取.asset文件寻找对应的loader加载进游戏生成对应的Asset派生类对象。对于脚本,不会 +-- 生成对应的对象,而是直接运行脚本将结果保存。 +-- +AsuraEngine.Asset = AsuraEngine.Class("Asset") + +local Asset = AsuraEngine.Asset + +function Asset.Ctor(self) + self.guid = nil +end + +--获得资源编号 +function Asset.GetGUID(self) + +end + +function Asset.GetAssetByGUID(guid) + +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/entity_loader.lua b/Source/Asura.Framework/scripts/filesystem/entity_loader.lua new file mode 100644 index 0000000..771f86a --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/entity_loader.lua @@ -0,0 +1,5 @@ +local loader = AsuraEngine.Loader.New("gameobject") + +function loader.Load(asset) + +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/image_loader.lua b/Source/Asura.Framework/scripts/filesystem/image_loader.lua new file mode 100644 index 0000000..174d837 --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/image_loader.lua @@ -0,0 +1,13 @@ +require "graphics.image" +local loader = AsuraEngine.Loader.New("image") + +function loader.Load(asset) + assert(asset ~= nil) + local path = asset.extern + local image = AusraEngine.Image.New(path) + if image == nil then + AsuraEngine.LogError("") + return + end + return image +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/loader.lua b/Source/Asura.Framework/scripts/filesystem/loader.lua new file mode 100644 index 0000000..c7b8b8a --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/loader.lua @@ -0,0 +1,12 @@ +-- Assets loaders +AsuraEngine.Loader = {} +local Loader = AsuraEngine.Loader +Loader.Loaders = {} + +function Loader.New(type) + assert(Loader.Loaders[type] == nil) + local loader = {} + Loader[type] = loader + return loader +end + diff --git a/Source/Asura.Framework/scripts/filesystem/material_loader.lua b/Source/Asura.Framework/scripts/filesystem/material_loader.lua new file mode 100644 index 0000000..2c2058e --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/material_loader.lua @@ -0,0 +1,7 @@ +require "MaterialManager" + +local loader = AsuraEngine.Loader.New("material") + +function loader.Load(asset) + +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/path_loader.lua b/Source/Asura.Framework/scripts/filesystem/path_loader.lua new file mode 100644 index 0000000..8618c03 --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/path_loader.lua @@ -0,0 +1,9 @@ +require "Path/PathManager" + +local loader = AsuraEngine.Loader.New("path") + +function loader.Load(asset) + if asset.type ~= "path" then + return nil + end +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/scene_loader.lua b/Source/Asura.Framework/scripts/filesystem/scene_loader.lua new file mode 100644 index 0000000..c0a951f --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/scene_loader.lua @@ -0,0 +1,7 @@ +local Scene = require "scene" + +local loader = AsuraEngine.Loader.New("scene") + +function loader.Load(asset) + +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/script_loader.lua b/Source/Asura.Framework/scripts/filesystem/script_loader.lua new file mode 100644 index 0000000..a85dea6 --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/script_loader.lua @@ -0,0 +1,5 @@ +local loader = AsuraEngine.Loader.New("script") + +function loader.Load(asset) + +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/shader_loader.lua b/Source/Asura.Framework/scripts/filesystem/shader_loader.lua new file mode 100644 index 0000000..d488eb9 --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/shader_loader.lua @@ -0,0 +1,5 @@ +local loader = AsuraEngine.Loader.New("shader") + +function loader.Load(asset) + +end
\ No newline at end of file diff --git a/Source/Asura.Framework/scripts/filesystem/statemap_loader.lua b/Source/Asura.Framework/scripts/filesystem/statemap_loader.lua new file mode 100644 index 0000000..ededcfc --- /dev/null +++ b/Source/Asura.Framework/scripts/filesystem/statemap_loader.lua @@ -0,0 +1,7 @@ +require "ai/statemap_manager" +local loader = AsuraEngine.Loader.New("statemap") + +--载入statemap +function loader.Load(asset) + +end
\ No newline at end of file |