summaryrefslogtreecommitdiff
path: root/Source/Asura.Framework/scripts/graphics/particle_system.lua
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2019-02-22 13:50:12 +0800
committerchai <chaifix@163.com>2019-02-22 13:50:12 +0800
commit22ba8d6af9e9a67e6bac11365df23b6a61fa62c7 (patch)
tree7e86accc40e3b99b8ae575f718136239fc249d2d /Source/Asura.Framework/scripts/graphics/particle_system.lua
parentf756fa0a17675ea70956af9c42f6c1117a84f9bd (diff)
*修改缩进
Diffstat (limited to 'Source/Asura.Framework/scripts/graphics/particle_system.lua')
-rw-r--r--Source/Asura.Framework/scripts/graphics/particle_system.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Asura.Framework/scripts/graphics/particle_system.lua b/Source/Asura.Framework/scripts/graphics/particle_system.lua
index 055d1b2..a2e3c26 100644
--- a/Source/Asura.Framework/scripts/graphics/particle_system.lua
+++ b/Source/Asura.Framework/scripts/graphics/particle_system.lua
@@ -5,8 +5,8 @@ AsuraEngine.ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem")
local ParticleSystem = AsuraEngine.ParticleSystem
function ParticleSystem.Ctor(self, gameobject, def)
- self.base(gameobject)
- self.spriteRenderer = AsuraEngine.SpriteRenderer.New()
+ self.base(gameobject)
+ self.spriteRenderer = AsuraEngine.SpriteRenderer.New()
end
function ParticleSystem.OnRenderer()