diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h b/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h deleted file mode 100644 index 81b8879..0000000 --- a/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_steamcontroller_h_ -#define SDL_steamcontroller_h_ - -#include "../../SDL_internal.h" - -typedef SDL_bool (*SteamControllerConnectedCallback_t)(const char *name, SDL_JoystickGUID guid, int *device_instance); -typedef void (*SteamControllerDisconnectedCallback_t)(int device_instance); - -void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback, - SteamControllerDisconnectedCallback_t disconnectedCallback); -void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats); -void SDL_UpdateSteamControllers(void); -void SDL_UpdateSteamController(SDL_Joystick *joystick); -void SDL_QuitSteamControllers(void); - -#endif /* SDL_steamcontroller_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ |