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Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h')
-rw-r--r--Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h39
1 files changed, 0 insertions, 39 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h b/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h
deleted file mode 100644
index 81b8879..0000000
--- a/Source/3rdParty/SDL2/src/joystick/steam/SDL_steamcontroller.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_steamcontroller_h_
-#define SDL_steamcontroller_h_
-
-#include "../../SDL_internal.h"
-
-typedef SDL_bool (*SteamControllerConnectedCallback_t)(const char *name, SDL_JoystickGUID guid, int *device_instance);
-typedef void (*SteamControllerDisconnectedCallback_t)(int device_instance);
-
-void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback,
- SteamControllerDisconnectedCallback_t disconnectedCallback);
-void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats);
-void SDL_UpdateSteamControllers(void);
-void SDL_UpdateSteamController(SDL_Joystick *joystick);
-void SDL_QuitSteamControllers(void);
-
-#endif /* SDL_steamcontroller_h_ */
-
-/* vi: set ts=4 sw=4 expandtab: */