diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h b/Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h deleted file mode 100644 index 34322f2..0000000 --- a/Source/3rdParty/SDL2/src/render/SDL_yuv_sw_c.h +++ /dev/null @@ -1,73 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_yuv_sw_c_h_ -#define SDL_yuv_sw_c_h_ - -#include "../SDL_internal.h" - -#include "SDL_video.h" - -/* This is the software implementation of the YUV texture support */ - -struct SDL_SW_YUVTexture -{ - Uint32 format; - Uint32 target_format; - int w, h; - Uint8 *pixels; - - /* These are just so we don't have to allocate them separately */ - Uint16 pitches[3]; - Uint8 *planes[3]; - - /* This is a temporary surface in case we have to stretch copy */ - SDL_Surface *stretch; - SDL_Surface *display; -}; - -typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture; - -SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(Uint32 format, int w, int h); -int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels, - int *pitch); -int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect, - const void *pixels, int pitch); -int SDL_SW_UpdateYUVTexturePlanar(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect, - const Uint8 *Yplane, int Ypitch, - const Uint8 *Uplane, int Upitch, - const Uint8 *Vplane, int Vpitch); -int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect, - void **pixels, int *pitch); -void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata); -int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect, - Uint32 target_format, int w, int h, void *pixels, - int pitch); -void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata); - -/* FIXME: This breaks on various versions of GCC and should be rewritten using intrinsics */ -#if 0 /* (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES && !defined(__clang__) */ -#define USE_MMX_ASSEMBLY 1 -#endif - -#endif /* SDL_yuv_sw_c_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ |