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Diffstat (limited to 'source/modules/asura-core/wnd/window_impl_sdl.cpp')
-rw-r--r--source/modules/asura-core/wnd/window_impl_sdl.cpp147
1 files changed, 0 insertions, 147 deletions
diff --git a/source/modules/asura-core/wnd/window_impl_sdl.cpp b/source/modules/asura-core/wnd/window_impl_sdl.cpp
deleted file mode 100644
index e608b8b..0000000
--- a/source/modules/asura-core/wnd/window_impl_sdl.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-#include "../core_config.h"
-
-#if ASURA_WINDOW_SDL
-
-#include <SDL2/SDL.h>
-
-#include <asura-utils/exceptions/exception.h>
-
-#include "window_impl_sdl.h"
-
-using namespace AEGraphics;
-
-namespace AsuraEngine
-{
- namespace Wnd
- {
-
-#define asura_flag_to_sdl_flag(flag, _flag, _sdl_flag) \
- if ((flag & _flag) != 0) \
- flag |= _sdl_flag
-
- WindowImplSDL::WindowImplSDL(const WindowConfig& config)
- : mWnd(nullptr)
- , mGLContext(0)
- {
- if (SDL_Init(SDL_INIT_VIDEO) < 0)
- throw Exception("Cant init sdl video.");
-
- int flag = 0x0;
- asura_flag_to_sdl_flag(flag, WINDOW_FULLSCREEN, SDL_WINDOW_FULLSCREEN);
- asura_flag_to_sdl_flag(flag, WINDOW_OPENGL, SDL_WINDOW_OPENGL);
- asura_flag_to_sdl_flag(flag, WINDOW_SHOWN, SDL_WINDOW_SHOWN);
- asura_flag_to_sdl_flag(flag, WINDOW_HIDDEN, SDL_WINDOW_HIDDEN);
- asura_flag_to_sdl_flag(flag, WINDOW_BORDERLESS, SDL_WINDOW_BORDERLESS);
- asura_flag_to_sdl_flag(flag, WINDOW_RESIZABLE, SDL_WINDOW_RESIZABLE);
- asura_flag_to_sdl_flag(flag, WINDOW_MINIMIZED, SDL_WINDOW_MINIMIZED);
- asura_flag_to_sdl_flag(flag, WINDOW_MAXIMIZED, SDL_WINDOW_MAXIMIZED);
- asura_flag_to_sdl_flag(flag, WINDOW_INPUT_GRABBED, SDL_WINDOW_INPUT_GRABBED);
- asura_flag_to_sdl_flag(flag, WINDOW_INPUT_FOCUS, SDL_WINDOW_INPUT_FOCUS);
- asura_flag_to_sdl_flag(flag, WINDOW_MOUSE_FOCUS, SDL_WINDOW_MOUSE_FOCUS);
- asura_flag_to_sdl_flag(flag, WINDOW_ALLOW_HIGHDPI, SDL_WINDOW_ALLOW_HIGHDPI);
- asura_flag_to_sdl_flag(flag, WINDOW_MOUSE_CAPTURE, SDL_WINDOW_MOUSE_CAPTURE);
- asura_flag_to_sdl_flag(flag, WINDOW_ALWAYS_ON_TOP, SDL_WINDOW_ALWAYS_ON_TOP);
-
- // Set GL window / framebuffer attributes.
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 0);
-
- mWnd = SDL_CreateWindow(config.title.c_str(), config.x, config.y, config.width, config.height, flag);
-
- if (!mWnd)
- throw Exception("Cant create SDL window.");
-
- // ͼ
- try
- {
- if (config.icon)
- {
- ImageData* img = config.icon;
- if (img->format == COLOR_FORMAT_RGBA8)
- {
- SDL_Surface *surface;
-
- img->Lock();
-
- int w = img->width, h = img->height;
- surface = SDL_CreateRGBSurfaceFrom(
- img->pixels,
- w, h,
- 32,
- w * 4,
- Color32::RMASK,
- Color32::GMASK,
- Color32::BMASK,
- Color32::AMASK
- );
-
- img->Unlock();
-
- SDL_SetWindowIcon(mWnd, surface);
- SDL_FreeSurface(surface);
- }
- }
- } catch (...)
- {
- }
-
- mGLContext = SDL_GL_CreateContext(mWnd);
-
- if (!mGLContext)
- {
- SDL_DestroyWindow(mWnd);
- throw Exception("Cant create SDL GL Context.");
- }
-
- SDL_GL_MakeCurrent(mWnd, mGLContext);
- SDL_GL_SetSwapInterval(config.vsync ? 1 : 0);
- }
-
- WindowImplSDL::~WindowImplSDL()
- {
- SDL_GL_DeleteContext(mGLContext);
- SDL_DestroyWindow(mWnd);
- SDL_FlushEvent(SDL_WINDOWEVENT);
- }
-
- void WindowImplSDL::SetSize(uint width, uint height)
- {
- SDL_SetWindowSize(mWnd, width, height);
- }
-
- void WindowImplSDL::SetPosition(int x, int y)
- {
- SDL_SetWindowPosition(mWnd, x, y);
- }
-
- void WindowImplSDL::SetTitils(const std::string& title)
- {
- SDL_SetWindowTitle(mWnd, title.c_str());
- }
-
- void WindowImplSDL::Show()
- {
- SDL_ShowWindow(mWnd);
- }
-
- void WindowImplSDL::Hide()
- {
- SDL_HideWindow(mWnd);
- }
-
- void WindowImplSDL::SwapRenderBuffer()
- {
- SDL_GL_SwapWindow(mWnd);
- }
-
- }
-}
-
-#endif // ASURA_WINDOW_SDL \ No newline at end of file