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-rw-r--r--source/modules/asura-framework/scripts/filesystem/asset.lua20
1 files changed, 20 insertions, 0 deletions
diff --git a/source/modules/asura-framework/scripts/filesystem/asset.lua b/source/modules/asura-framework/scripts/filesystem/asset.lua
new file mode 100644
index 0000000..7cf3905
--- /dev/null
+++ b/source/modules/asura-framework/scripts/filesystem/asset.lua
@@ -0,0 +1,20 @@
+--
+-- 游戏资源类需要继承Asset类,引擎读取.asset文件寻找对应的loader加载进游戏生成对应的Asset派生类对象。对于脚本,不会
+-- 生成对应的对象,而是直接运行脚本将结果保存。
+--
+AsuraEngine.Asset = AsuraEngine.Class("Asset")
+
+local Asset = AsuraEngine.Asset
+
+function Asset.Ctor(self)
+ self.guid = nil
+end
+
+--获得资源编号
+function Asset.GetGUID(self)
+
+end
+
+function Asset.GetAssetByGUID(guid)
+
+end \ No newline at end of file