diff options
author | chai <chaifix@163.com> | 2021-08-30 13:49:30 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-08-30 13:49:30 +0800 |
commit | 07fd372981a16672af23e30816ade14fcb744804 (patch) | |
tree | abae0cc59048b230d5caa5326afa71caddf863ee | |
parent | e5faa213bae57d3d7a92ceb078b4d1ddbe3c2f0c (diff) |
击中反馈
68 files changed, 747 insertions, 227 deletions
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00000000..57b03e09 --- /dev/null +++ b/Assets/Data/RootMotionData/Erika.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2c4e05f9eb0abc949a472e82070dfef1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Data/UnitData.meta b/Assets/Data/UnitData.meta new file mode 100644 index 00000000..d0809213 --- /dev/null +++ b/Assets/Data/UnitData.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5bdb120d934aa114ab2f20e111a3c4d2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Demo/AnimationEditScene.unity b/Assets/Scenes/Demo/AnimationEditScene.unity index 363684f0..98de09d6 100644 --- a/Assets/Scenes/Demo/AnimationEditScene.unity +++ b/Assets/Scenes/Demo/AnimationEditScene.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18028334, g: 0.22571328, b: 0.3069217, a: 1} + m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: diff --git a/Assets/Scripts/Props.meta b/Assets/Scripts/Props.meta new file mode 100644 index 00000000..bb96602e --- /dev/null +++ b/Assets/Scripts/Props.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f299520ed9fcf4a45858ad4ef5a8d5d1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scene.meta b/Assets/Scripts/Scene.meta new file mode 100644 index 00000000..eb7a8716 --- /dev/null +++ b/Assets/Scripts/Scene.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eaee2d0f48cff9b40baf0686a8105600 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs b/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs index be0749fd..2044ae7d 100644 --- a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs +++ b/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs @@ -37,14 +37,25 @@ public partial class ColliderBox Red = 2,
}
+ // 击中反馈
+ public enum EHitResponse
+ {
+ Light = 0,
+ Heavy = 1,
+ HitAir = 2,
+ HitGround = 3
+ }
+
[ColliderType(EColliderType.HitBox)]
[Tooltip("允许多次击中")] public bool multiHit;
+ public EHitResponse hitResponse;
+
[Tooltip("击退距离")]
public Vector3 hitBack; -
+ [Comment("[ 击中效果 ]", TextAnchor.MiddleCenter)]
[Foldout("时间效果", 2)]
diff --git a/Assets/Scripts/Unit/Collider/CollisionSystem.cs b/Assets/Scripts/Unit/Collider/CollisionSystem.cs index efbb2784..d5c96d0c 100644 --- a/Assets/Scripts/Unit/Collider/CollisionSystem.cs +++ b/Assets/Scripts/Unit/Collider/CollisionSystem.cs @@ -8,10 +8,18 @@ public struct ColliderDescriptor public UnitCollider unitCollider; } +public struct Box
+{
+ public Vector3 center;
+ public Vector3 size;
+} + public struct CollisionInfo { - ColliderDescriptor collider; // 主动 - ColliderDescriptor collidee; // 从动 + public ColliderDescriptor collider; // 主动
+ public ColliderDescriptor collidee; // 从动 + public Box intersection; + public bool isCollision; } public class CollisionSystem : SingletonMB<CollisionSystem> @@ -77,10 +85,19 @@ public class CollisionSystem : SingletonMB<CollisionSystem> for (int j = 0; j < hurtboxes.Count; ++j) { ColliderDescriptor hurtbox = hurtboxes[j]; - if (hitbox.unitCollider == hurtbox.unitCollider) // 同一个角色的hitbox和hurtbox不交互 - continue; - - } + if (hitbox.unitCollider == hurtbox.unitCollider) + continue;
+ if (hitbox.unitCollider.owner.type == hurtbox.unitCollider.owner.type) + continue; + CollisionInfo collision = ColliderUtility.GetCollision(hitbox, hurtbox); + if (!collision.isCollision) + continue; + if (!hitbox.unitCollider.CanCollide(hitbox.colliderInfo.colliderHash, hurtbox.unitCollider.owner.GetHashCode())) + continue; + hitbox.unitCollider.RecordCollision(hitbox.colliderInfo.colliderHash, hurtbox.unitCollider.owner.GetHashCode()); + hitbox.unitCollider.owner.OnHit(collision); + hurtbox.unitCollider.owner.OnGetHit(collision); + } } ListPool<ColliderDescriptor>.Release(hitboxes); @@ -105,4 +122,85 @@ public class CollisionSystem : SingletonMB<CollisionSystem> } + private void OnDrawGizmos()
+ {
+ } + } + +public static class ColliderUtility
+{
+ public static CollisionInfo GetCollision(ColliderDescriptor collider, ColliderDescriptor collidee)
+ {
+ CollisionInfo collision = new CollisionInfo();
+ collision.collider = collider;
+ collision.collidee = collidee;
+ Box colliderBox = GetColliderInWorldSpace(collider);
+ Box collideeBox = GetColliderInWorldSpace(collidee);
+ Box intersection = GetIntersection(colliderBox, collideeBox);
+ collision.intersection = intersection;
+ collision.isCollision = intersection.size.magnitude != 0;
+ return collision;
+ }
+
+ public static Box GetColliderInWorldSpace(ColliderDescriptor collider)
+ {
+ Box box = new Box();
+ Vector3 fac = new Vector3(1, 1, collider.unitCollider.owner.transform.forward.normalized == Vector3.forward ? 1 : -1);
+ Vector3 unitPos = collider.unitCollider.owner.transform.position;
+ Vector3 pos = Vector3.zero; // gizmo位置
+ Vector3 localPos = collider.colliderInfo.position;
+ Vector3 localSize = collider.colliderInfo.size;
+ var pivot = collider.colliderInfo.pivot;
+ switch (pivot)
+ {
+ case ColliderBox.Pivot.MiddleBottom:
+ localPos.y += localSize.y / 2;
+ break;
+ }
+ pos = unitPos + Vector3.Scale(localPos, fac);
+ box.center = pos;
+ box.size = localSize;
+ return box;
+ }
+
+ public static Box GetIntersection(Box b1, Box b2)
+ {
+ bool isIntersection = true;
+
+ float l1 = b1.center.x - b1.size.x / 2;
+ float r1 = b1.center.x + b1.size.x / 2;
+ float l2 = b2.center.x - b2.size.x / 2;
+ float r2 = b2.center.x + b2.size.x / 2;
+ isIntersection &= r1 >= l2 && l1 <= r2;
+
+ float o1 = b1.center.y - b1.size.y / 2;
+ float t1 = b1.center.y + b1.size.y / 2;
+ float o2 = b2.center.y - b2.size.y / 2;
+ float t2 = b2.center.y + b2.size.y / 2;
+ isIntersection &= t1 >= o2 && o1 <= t2;
+
+ float c1 = b1.center.z - b1.size.z / 2;
+ float f1 = b1.center.z + b1.size.z / 2;
+ float c2 = b2.center.z - b2.size.z / 2;
+ float f2 = b2.center.z + b2.size.z / 2;
+ isIntersection &= f1 >= c2 && c1 <= f2;
+
+ if(!isIntersection)
+ {
+ return new Box();
+ }
+
+ Box box = new Box();
+ float l = Mathf.Max(l1, l2);
+ float r = Mathf.Min(r1, r2);
+ float b = Mathf.Max(o1, o2);
+ float t = Mathf.Min(t1, t2);
+ float c = Mathf.Max(c1, c2);
+ float f = Mathf.Max(f1, f2);
+ box.center = new Vector3((l + r) / 2, (b + t) / 2, (c + f) / 2 );
+ box.size = new Vector3(r - l, t - b, f - c);
+ return box;
+ }
+
+}
\ No newline at end of file diff --git a/Assets/Scripts/Unit/Component/MonsterAnimation.cs b/Assets/Scripts/Unit/Component/MonsterAnimation.cs index f536c5ef..a59443e0 100644 --- a/Assets/Scripts/Unit/Component/MonsterAnimation.cs +++ b/Assets/Scripts/Unit/Component/MonsterAnimation.cs @@ -86,9 +86,15 @@ public class MonsterAnimation : UnitAnimation m_Owner.unitRootMotion.UpdateRootMotion();
}
-
public void AnimIdle()
{
m_Animator.CrossFade("Idle", 0.2f, 0);
}
+
+ public void AnimHitLight()
+ {
+ m_Animator.Play("HitLight", 0, 0);
+ //m_Animator.CrossFade("HitLight", 0.05f, 0, 0, 0);
+ }
+
}
diff --git a/Assets/Scripts/Unit/Component/MonsterState.cs b/Assets/Scripts/Unit/Component/MonsterState.cs index 2beba0d5..b1ff9cbd 100644 --- a/Assets/Scripts/Unit/Component/MonsterState.cs +++ b/Assets/Scripts/Unit/Component/MonsterState.cs @@ -14,6 +14,7 @@ public class MonsterState : UnitState Move,
+ HitLight,
HitAir,
HitGround,
HitFall,
@@ -73,23 +74,25 @@ public class MonsterState : UnitState public struct LandingParam { }
+ public struct HitLightParam { }
+
#region Idle
IEnumerator Idle(IdleParam param)
{
- if (m_Owner.isInAir) // 浮空切换到landing
- {
- ChangeState(EUnitState.Landing, new LandingParam());
- }
- else // idle
- {
+ //if (m_Owner.isInAir) // 浮空切换到landing
+ //{
+ // ChangeState(EUnitState.Landing, new LandingParam());
+ //}
+ //else // idle
+ //{
m_Owner.SetYPosition(0);
m_Owner.monsterAnimation.AnimIdle();
while (true)
{
yield return null;
}
- }
+ //}
}
void OnIdleExit(EUnitState nextState)
@@ -97,5 +100,28 @@ public class MonsterState : UnitState }
#endregion
+ #region HitLight
+
+ IEnumerator HitLight(HitLightParam param)
+ {
+ m_Owner.monsterAnimation.AnimHitLight();
+ yield return null;
+ while (true)
+ {
+ bool reachEnd = m_Owner.monsterAnimation.layers[0].playbackNomralizedTime == 1;
+ if(reachEnd)
+ {
+ ChangeState(EUnitState.Idle, new IdleParam());
+ }
+ yield return null;
+ }
+ }
+
+ void OnHitLightExit(EUnitState nextState)
+ {
+ }
+
+ #endregion
+
}
\ No newline at end of file diff --git a/Assets/Scripts/Unit/Component/PCAnimation.cs b/Assets/Scripts/Unit/Component/PCAnimation.cs index 878c9b7c..9c2a77ec 100644 --- a/Assets/Scripts/Unit/Component/PCAnimation.cs +++ b/Assets/Scripts/Unit/Component/PCAnimation.cs @@ -152,6 +152,7 @@ public class PCAnimation : UnitAnimation public void AnimAirAttack(int id)
{
+ m_Owner.unitCollider.OnAnimationChange();
#if ANIM_CROSS_FADE
m_Animator.CrossFade("AirAttack" + id, 0.05f);
#else
@@ -162,6 +163,7 @@ public class PCAnimation : UnitAnimation public void AnimAttack(int id)
{
+ m_Owner.unitCollider.OnAnimationChange();
m_Animator.CrossFade("Attack" + id, 0.05f);
}
diff --git a/Assets/Scripts/Unit/Component/UnitCollider.cs b/Assets/Scripts/Unit/Component/UnitCollider.cs index 8813ccef..f3170d1b 100644 --- a/Assets/Scripts/Unit/Component/UnitCollider.cs +++ b/Assets/Scripts/Unit/Component/UnitCollider.cs @@ -50,17 +50,27 @@ public class UnitCollider : UnitComponent public void OnAnimationChange()
{
hitMask.Clear();
-
}
- public void RecordCollision()
+ public void RecordCollision(int colliderHash, int targetHash)
{
+ List<int> record;
+ if (!hitMask.TryGetValue(colliderHash, out record))
+ {
+ record = new List<int>();
+ hitMask.Add(colliderHash, record);
+ }
+ record.Add(targetHash);
+ }
- }
-
- public bool CanCollide()
+ public bool CanCollide(int colliderHash, int targetHash)
{
- return true;
+ List<int> record;
+ if(!hitMask.TryGetValue(colliderHash, out record))
+ {
+ return true;
+ }
+ return !record.Contains(targetHash);
}
#if UNITY_EDITOR
diff --git a/Assets/Scripts/Unit/Controller/MonsterController.cs b/Assets/Scripts/Unit/Controller/MonsterController.cs index ba738dfc..29ac9dcd 100644 --- a/Assets/Scripts/Unit/Controller/MonsterController.cs +++ b/Assets/Scripts/Unit/Controller/MonsterController.cs @@ -1,9 +1,21 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
public class MonsterController : UnitController
{
+ public override UnitType type { get { return UnitType.Monster; } }
+
+ public Vector3 center
+ {
+ get
+ {
+ return GetComponentInChildren<Renderer>().bounds.center;
+ }
+ }
public override void Initialize(GameObject obj, string folder)
{
@@ -19,9 +31,34 @@ public class MonsterController : UnitController public override void Update()
{
base.Update();
+ }
-
+ public override void OnHit(CollisionInfo info)
+ {
}
+ public override void OnGetHit(CollisionInfo info)
+ {
+ ColliderBox hitbox = info.collider.colliderInfo.collider;
+ Debug.Assert(hitbox.type == ColliderBox.EColliderType.HitBox);
+
+ if(hitbox.hitResponse == ColliderBox.EHitResponse.Light)
+ {
+ monsterState.ChangeState(MonsterState.EUnitState.HitLight, new MonsterState.HitLightParam());
+ }
+ else if(hitbox.hitResponse == ColliderBox.EHitResponse.HitAir)
+ {
+ }
+
+ string path = hitbox.sparkPath;
+#if UNITY_EDITOR
+ GameObject vfx = AssetDatabase.LoadAssetAtPath<GameObject>(path);
+ if(vfx != null)
+ {
+ GameObject go = GameObject.Instantiate(vfx);
+ go.transform.position = center;
+ }
+#endif
+ }
-}
+}
\ No newline at end of file diff --git a/Assets/Scripts/Unit/Controller/PCController.cs b/Assets/Scripts/Unit/Controller/PCController.cs index 5ad3abc1..93228d31 100644 --- a/Assets/Scripts/Unit/Controller/PCController.cs +++ b/Assets/Scripts/Unit/Controller/PCController.cs @@ -8,7 +8,9 @@ public class PCController : UnitController {
public static PCController instance;
- private void Awake()
+ public override UnitType type { get { return UnitType.PC; } }
+
+ private void Awake()
{
instance = this;
}
@@ -29,4 +31,21 @@ public class PCController : UnitController base.Update();
}
+ public override void OnHit(CollisionInfo info)
+ {
+ }
+
+ public override void OnGetHit(CollisionInfo info)
+ {
+ }
+
+ public override void OnGrab()
+ {
+ }
+
+ public override void OnPull()
+ {
+ }
+
+
}
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs index b1db29d4..3568cb4e 100644 --- a/Assets/Scripts/Unit/Controller/UnitController.cs +++ b/Assets/Scripts/Unit/Controller/UnitController.cs @@ -11,6 +11,15 @@ using UnityEngine; public class UnitController : MonoBehaviour/*, Interactable*/
{
+ public enum UnitType
+ {
+ PC,
+ Monster,
+ Prop,
+ }
+
+ public virtual UnitType type { get; }
+
// 角色共有的组件
public UnitRender unitRender;
@@ -106,11 +115,11 @@ public class UnitController : MonoBehaviour/*, Interactable*/ {
}
- public virtual void OnHit()
+ public virtual void OnHit(CollisionInfo info)
{
}
- public virtual void OnHurt()
+ public virtual void OnGetHit(CollisionInfo info)
{
}
@@ -118,6 +127,9 @@ public class UnitController : MonoBehaviour/*, Interactable*/ {
}
+ public virtual void OnPull()
+ {
+ }
public void SetYPosition(float y)
{
diff --git a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor.meta b/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor.meta deleted file mode 100644 index fc69e121..00000000 --- a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6b4092aee1925294286c91c8b2f0246b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions.meta b/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions.meta deleted file mode 100644 index 16dceda0..00000000 --- a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7f677b222bd908a4eb6e8b6f446f0c95 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes.meta b/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes.meta deleted file mode 100644 index 3feeaa0c..00000000 --- a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f65f99730f449cd42b5428ed33579276 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines.meta b/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines.meta deleted file mode 100644 index d2cc8de3..00000000 --- a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 0d1d19a8d9a9258489a54453cbd409bf -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources.meta b/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources.meta deleted file mode 100644 index 60091bee..00000000 --- a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5fa002e3b21354f4b847ab441877ecda -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime.meta b/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime.meta deleted file mode 100644 index c50ca514..00000000 --- a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c9c840958f8546c4e9667f0757d8557a -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation.meta b/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation.meta deleted file mode 100644 index 35b83bfb..00000000 --- a/Assets/ThirdParty/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5e705a58e98ec1a409129eb57fa15477 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - 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