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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs47
1 files changed, 0 insertions, 47 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs
deleted file mode 100644
index 26b8a542..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/ParallaxOffsetHlpNode.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Parallax Offset", "UV Coordinates", "Calculates UV offset for parallax normal mapping" )]
- public sealed class ParallaxOffsetHlpNode : HelperParentNode
- {
- public readonly string[] ParallaxOffsetFunc =
- {
- "inline float2 ParallaxOffset( half h, half height, half3 viewDir )\n",
- "{\n",
- "\th = h * height - height/2.0;\n",
- "\tfloat3 v = normalize( viewDir );\n",
- "\tv.z += 0.42;\n",
- "\treturn h* (v.xy / v.z);\n",
- "}\n"
- };
-
- void OnSRPActionEvent( int outputId, ref MasterNodeDataCollector dataCollector )
- {
- dataCollector.AddFunction( ParallaxOffsetFunc[ 0 ], ParallaxOffsetFunc, false );
- }
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_funcType = "ParallaxOffset";
- m_inputPorts[ 0 ].ChangeProperties( "H", WirePortDataType.FLOAT, false );
- AddInputPort( WirePortDataType.FLOAT, false, "Height" );
- AddInputPort( WirePortDataType.FLOAT3, false, "ViewDir (tan)" );
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false );
- m_outputPorts[ 0 ].Name = "Out";
- OnHDAction = OnSRPActionEvent;
- OnLightweightAction = OnSRPActionEvent;
- m_previewShaderGUID = "6085f804c6fbf354eac039c11feaa7cc";
- }
-
- protected override void OnUniqueIDAssigned()
- {
- base.OnUniqueIDAssigned();
- m_localVarName = "paralaxOffset" + OutputId;
- }
- }
-}